Mercurial > mm7
comparison mm7_data.h @ 1677:a699ecd7aeb3
PlayerCreationUI_Draw()
author | Ritor1 |
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date | Fri, 20 Sep 2013 14:31:42 +0600 |
parents | 483cc7f0d86c |
children | 33171f1f3daf |
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1676:483cc7f0d86c | 1677:a699ecd7aeb3 |
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1277 void sub_487DA9(); | 1277 void sub_487DA9(); |
1278 double GetFogDensityByTime(struct OutdoorLocation *_this); | 1278 double GetFogDensityByTime(struct OutdoorLocation *_this); |
1279 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6); | 1279 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6); |
1280 void __fastcall RGB2HSV(float *a1, float *a2, float a3, float a4, float a5, float *a6); | 1280 void __fastcall RGB2HSV(float *a1, float *a2, float a3, float a4, float a5, float *a6); |
1281 unsigned int ReplaceHSV(unsigned int uColor, float a2, float gamma, float a4); | 1281 unsigned int ReplaceHSV(unsigned int uColor, float a2, float gamma, float a4); |
1282 int PlayerCreation_Choose4Skills(); | 1282 bool PlayerCreation_Choose4Skills(); |
1283 int PlayerCreation_GetUnspentAttributePointCount(); | 1283 int PlayerCreation_GetUnspentAttributePointCount(); |
1284 void LoadPlayerPortraintsAndVoices(); | 1284 void LoadPlayerPortraintsAndVoices(); |
1285 int __fastcall ReloadPlayerPortraits(int, int); // weak | 1285 void ReloadPlayerPortraits(int player_id, int face_id); |
1286 void sub_491E3A(); | 1286 void sub_491E3A(); |
1287 int CycleCharacter(bool backwards); | 1287 int CycleCharacter(bool backwards); |
1288 void __fastcall Rest(unsigned int uHoursToSleep); | 1288 void __fastcall Rest(unsigned int uHoursToSleep); |
1289 int _493938_regenerate(); | 1289 int _493938_regenerate(); |
1290 void init_summoned_item(struct stru351_summoned_item *_this, __int64 duration); | 1290 void init_summoned_item(struct stru351_summoned_item *_this, __int64 duration); |