Mercurial > mm7
comparison lib/libpng/example.c @ 2305:a5e8eecac226
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author | Grumpy7 |
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date | Sun, 16 Mar 2014 21:04:49 +0100 |
parents | 5e2e171c6911 |
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2 #if 0 /* in case someone actually tries to compile this */ | |
3 | |
4 /* example.c - an example of using libpng | |
5 * Last changed in libpng 1.6.3 [July 18, 2013] | |
6 * Maintained 1998-2013 Glenn Randers-Pehrson | |
7 * Maintained 1996, 1997 Andreas Dilger) | |
8 * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) | |
9 * To the extent possible under law, the authors have waived | |
10 * all copyright and related or neighboring rights to this file. | |
11 * This work is published from: United States. | |
12 */ | |
13 | |
14 /* This is an example of how to use libpng to read and write PNG files. | |
15 * The file libpng-manual.txt is much more verbose then this. If you have not | |
16 * read it, do so first. This was designed to be a starting point of an | |
17 * implementation. This is not officially part of libpng, is hereby placed | |
18 * in the public domain, and therefore does not require a copyright notice. | |
19 * | |
20 * This file does not currently compile, because it is missing certain | |
21 * parts, like allocating memory to hold an image. You will have to | |
22 * supply these parts to get it to compile. For an example of a minimal | |
23 * working PNG reader/writer, see pngtest.c, included in this distribution; | |
24 * see also the programs in the contrib directory. | |
25 */ | |
26 | |
27 /* The simple, but restricted, approach to reading a PNG file or data stream | |
28 * just requires two function calls, as in the following complete program. | |
29 * Writing a file just needs one function call, so long as the data has an | |
30 * appropriate layout. | |
31 * | |
32 * The following code reads PNG image data from a file and writes it, in a | |
33 * potentially new format, to a new file. While this code will compile there is | |
34 * minimal (insufficient) error checking; for a more realistic version look at | |
35 * contrib/examples/pngtopng.c | |
36 */ | |
37 #include <stddef.h> | |
38 #include <stdlib.h> | |
39 #include <string.h> | |
40 #include <stdio.h> | |
41 #include <png.h> | |
42 #include <zlib.h> | |
43 | |
44 int main(int argc, const char **argv) | |
45 { | |
46 if (argc == 3) | |
47 { | |
48 png_image image; /* The control structure used by libpng */ | |
49 | |
50 /* Initialize the 'png_image' structure. */ | |
51 memset(&image, 0, (sizeof image)); | |
52 image.version = PNG_IMAGE_VERSION; | |
53 | |
54 /* The first argument is the file to read: */ | |
55 if (png_image_begin_read_from_file(&image, argv[1])) | |
56 { | |
57 png_bytep buffer; | |
58 | |
59 /* Set the format in which to read the PNG file; this code chooses a | |
60 * simple sRGB format with a non-associated alpha channel, adequate to | |
61 * store most images. | |
62 */ | |
63 image.format = PNG_FORMAT_RGBA; | |
64 | |
65 /* Now allocate enough memory to hold the image in this format; the | |
66 * PNG_IMAGE_SIZE macro uses the information about the image (width, | |
67 * height and format) stored in 'image'. | |
68 */ | |
69 buffer = malloc(PNG_IMAGE_SIZE(image)); | |
70 | |
71 /* If enough memory was available read the image in the desired format | |
72 * then write the result out to the new file. 'background' is not | |
73 * necessary when reading the image because the alpha channel is | |
74 * preserved; if it were to be removed, for example if we requested | |
75 * PNG_FORMAT_RGB, then either a solid background color would have to | |
76 * be supplied or the output buffer would have to be initialized to the | |
77 * actual background of the image. | |
78 * | |
79 * The fourth argument to png_image_finish_read is the 'row_stride' - | |
80 * this is the number of components allocated for the image in each | |
81 * row. It has to be at least as big as the value returned by | |
82 * PNG_IMAGE_ROW_STRIDE, but if you just allocate space for the | |
83 * default, minimum, size using PNG_IMAGE_SIZE as above you can pass | |
84 * zero. | |
85 * | |
86 * The final argument is a pointer to a buffer for the colormap; | |
87 * colormaps have exactly the same format as a row of image pixels (so | |
88 * you choose what format to make the colormap by setting | |
89 * image.format). A colormap is only returned if | |
90 * PNG_FORMAT_FLAG_COLORMAP is also set in image.format, so in this | |
91 * case NULL is passed as the final argument. If you do want to force | |
92 * all images into an index/color-mapped format then you can use: | |
93 * | |
94 * PNG_IMAGE_COLORMAP_SIZE(image) | |
95 * | |
96 * to find the maximum size of the colormap in bytes. | |
97 */ | |
98 if (buffer != NULL && | |
99 png_image_finish_read(&image, NULL/*background*/, buffer, | |
100 0/*row_stride*/, NULL/*colormap*/)) | |
101 { | |
102 /* Now write the image out to the second argument. In the write | |
103 * call 'convert_to_8bit' allows 16-bit data to be squashed down to | |
104 * 8 bits; this isn't necessary here because the original read was | |
105 * to the 8-bit format. | |
106 */ | |
107 if (png_image_write_to_file(&image, argv[2], 0/*convert_to_8bit*/, | |
108 buffer, 0/*row_stride*/, NULL/*colormap*/)) | |
109 { | |
110 /* The image has been written successfully. */ | |
111 exit(0); | |
112 } | |
113 } | |
114 | |
115 else | |
116 { | |
117 /* Calling png_free_image is optional unless the simplified API was | |
118 * not run to completion. In this case if there wasn't enough | |
119 * memory for 'buffer' we didn't complete the read, so we must free | |
120 * the image: | |
121 */ | |
122 if (buffer == NULL) | |
123 png_free_image(&image); | |
124 | |
125 else | |
126 free(buffer); | |
127 } | |
128 | |
129 /* Something went wrong reading or writing the image. libpng stores a | |
130 * textual message in the 'png_image' structure: | |
131 */ | |
132 fprintf(stderr, "pngtopng: error: %s\n", image.message); | |
133 exit (1); | |
134 } | |
135 | |
136 fprintf(stderr, "pngtopng: usage: pngtopng input-file output-file\n"); | |
137 exit(1); | |
138 } | |
139 | |
140 /* That's it ;-) Of course you probably want to do more with PNG files than | |
141 * just converting them all to 32-bit RGBA PNG files; you can do that between | |
142 * the call to png_image_finish_read and png_image_write_to_file. You can also | |
143 * ask for the image data to be presented in a number of different formats. You | |
144 * do this by simply changing the 'format' parameter set before allocating the | |
145 * buffer. | |
146 * | |
147 * The format parameter consists of five flags that define various aspects of | |
148 * the image, you can simply add these together to get the format or you can use | |
149 * one of the predefined macros from png.h (as above): | |
150 * | |
151 * PNG_FORMAT_FLAG_COLOR: if set the image will have three color components per | |
152 * pixel (red, green and blue), if not set the image will just have one | |
153 * luminance (grayscale) component. | |
154 * | |
155 * PNG_FORMAT_FLAG_ALPHA: if set each pixel in the image will have an additional | |
156 * alpha value; a linear value that describes the degree the image pixel | |
157 * covers (overwrites) the contents of the existing pixel on the display. | |
158 * | |
159 * PNG_FORMAT_FLAG_LINEAR: if set the components of each pixel will be returned | |
160 * as a series of 16-bit linear values, if not set the components will be | |
161 * returned as a series of 8-bit values encoded according to the 'sRGB' | |
162 * standard. The 8-bit format is the normal format for images intended for | |
163 * direct display, because almost all display devices do the inverse of the | |
164 * sRGB transformation to the data they receive. The 16-bit format is more | |
165 * common for scientific data and image data that must be further processed; | |
166 * because it is linear simple math can be done on the component values. | |
167 * Regardless of the setting of this flag the alpha channel is always linear, | |
168 * although it will be 8 bits or 16 bits wide as specified by the flag. | |
169 * | |
170 * PNG_FORMAT_FLAG_BGR: if set the components of a color pixel will be returned | |
171 * in the order blue, then green, then red. If not set the pixel components | |
172 * are in the order red, then green, then blue. | |
173 * | |
174 * PNG_FORMAT_FLAG_AFIRST: if set the alpha channel (if present) precedes the | |
175 * color or grayscale components. If not set the alpha channel follows the | |
176 * components. | |
177 * | |
178 * You do not have to read directly from a file. You can read from memory or, | |
179 * on systems that support it, from a <stdio.h> FILE*. This is controlled by | |
180 * the particular png_image_read_from_ function you call at the start. Likewise | |
181 * on write you can write to a FILE* if your system supports it. Check the | |
182 * macro PNG_STDIO_SUPPORTED to see if stdio support has been included in your | |
183 * libpng build. | |
184 * | |
185 * If you read 16-bit (PNG_FORMAT_FLAG_LINEAR) data you may need to write it in | |
186 * the 8-bit format for display. You do this by setting the convert_to_8bit | |
187 * flag to 'true'. | |
188 * | |
189 * Don't repeatedly convert between the 8-bit and 16-bit forms. There is | |
190 * significant data loss when 16-bit data is converted to the 8-bit encoding and | |
191 * the current libpng implementation of convertion to 16-bit is also | |
192 * significantly lossy. The latter will be fixed in the future, but the former | |
193 * is unavoidable - the 8-bit format just doesn't have enough resolution. | |
194 */ | |
195 | |
196 /* If your program needs more information from the PNG data it reads, or if you | |
197 * need to do more complex transformations, or minimise transformations, on the | |
198 * data you read, then you must use one of the several lower level libpng | |
199 * interfaces. | |
200 * | |
201 * All these interfaces require that you do your own error handling - your | |
202 * program must be able to arrange for control to return to your own code any | |
203 * time libpng encounters a problem. There are several ways to do this, but the | |
204 * standard way is to use the ANSI-C (C90) <setjmp.h> interface to establish a | |
205 * return point within your own code. You must do this if you do not use the | |
206 * simplified interface (above). | |
207 * | |
208 * The first step is to include the header files you need, including the libpng | |
209 * header file. Include any standard headers and feature test macros your | |
210 * program requires before including png.h: | |
211 */ | |
212 #include <png.h> | |
213 | |
214 /* The png_jmpbuf() macro, used in error handling, became available in | |
215 * libpng version 1.0.6. If you want to be able to run your code with older | |
216 * versions of libpng, you must define the macro yourself (but only if it | |
217 * is not already defined by libpng!). | |
218 */ | |
219 | |
220 #ifndef png_jmpbuf | |
221 # define png_jmpbuf(png_ptr) ((png_ptr)->png_jmpbuf) | |
222 #endif | |
223 | |
224 /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() | |
225 * returns zero if the image is a PNG and nonzero if it isn't a PNG. | |
226 * | |
227 * The function check_if_png() shown here, but not used, returns nonzero (true) | |
228 * if the file can be opened and is a PNG, 0 (false) otherwise. | |
229 * | |
230 * If this call is successful, and you are going to keep the file open, | |
231 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once | |
232 * you have created the png_ptr, so that libpng knows your application | |
233 * has read that many bytes from the start of the file. Make sure you | |
234 * don't call png_set_sig_bytes() with more than 8 bytes read or give it | |
235 * an incorrect number of bytes read, or you will either have read too | |
236 * many bytes (your fault), or you are telling libpng to read the wrong | |
237 * number of magic bytes (also your fault). | |
238 * | |
239 * Many applications already read the first 2 or 4 bytes from the start | |
240 * of the image to determine the file type, so it would be easiest just | |
241 * to pass the bytes to png_sig_cmp() or even skip that if you know | |
242 * you have a PNG file, and call png_set_sig_bytes(). | |
243 */ | |
244 #define PNG_BYTES_TO_CHECK 4 | |
245 int check_if_png(char *file_name, FILE **fp) | |
246 { | |
247 char buf[PNG_BYTES_TO_CHECK]; | |
248 | |
249 /* Open the prospective PNG file. */ | |
250 if ((*fp = fopen(file_name, "rb")) == NULL) | |
251 return 0; | |
252 | |
253 /* Read in some of the signature bytes */ | |
254 if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) | |
255 return 0; | |
256 | |
257 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. | |
258 Return nonzero (true) if they match */ | |
259 | |
260 return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); | |
261 } | |
262 | |
263 /* Read a PNG file. You may want to return an error code if the read | |
264 * fails (depending upon the failure). There are two "prototypes" given | |
265 * here - one where we are given the filename, and we need to open the | |
266 * file, and the other where we are given an open file (possibly with | |
267 * some or all of the magic bytes read - see comments above). | |
268 */ | |
269 #ifdef open_file /* prototype 1 */ | |
270 void read_png(char *file_name) /* We need to open the file */ | |
271 { | |
272 png_structp png_ptr; | |
273 png_infop info_ptr; | |
274 unsigned int sig_read = 0; | |
275 png_uint_32 width, height; | |
276 int bit_depth, color_type, interlace_type; | |
277 FILE *fp; | |
278 | |
279 if ((fp = fopen(file_name, "rb")) == NULL) | |
280 return (ERROR); | |
281 | |
282 #else no_open_file /* prototype 2 */ | |
283 void read_png(FILE *fp, unsigned int sig_read) /* File is already open */ | |
284 { | |
285 png_structp png_ptr; | |
286 png_infop info_ptr; | |
287 png_uint_32 width, height; | |
288 int bit_depth, color_type, interlace_type; | |
289 #endif no_open_file /* Only use one prototype! */ | |
290 | |
291 /* Create and initialize the png_struct with the desired error handler | |
292 * functions. If you want to use the default stderr and longjump method, | |
293 * you can supply NULL for the last three parameters. We also supply the | |
294 * the compiler header file version, so that we know if the application | |
295 * was compiled with a compatible version of the library. REQUIRED | |
296 */ | |
297 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, | |
298 png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
299 | |
300 if (png_ptr == NULL) | |
301 { | |
302 fclose(fp); | |
303 return (ERROR); | |
304 } | |
305 | |
306 /* Allocate/initialize the memory for image information. REQUIRED. */ | |
307 info_ptr = png_create_info_struct(png_ptr); | |
308 if (info_ptr == NULL) | |
309 { | |
310 fclose(fp); | |
311 png_destroy_read_struct(&png_ptr, NULL, NULL); | |
312 return (ERROR); | |
313 } | |
314 | |
315 /* Set error handling if you are using the setjmp/longjmp method (this is | |
316 * the normal method of doing things with libpng). REQUIRED unless you | |
317 * set up your own error handlers in the png_create_read_struct() earlier. | |
318 */ | |
319 | |
320 if (setjmp(png_jmpbuf(png_ptr))) | |
321 { | |
322 /* Free all of the memory associated with the png_ptr and info_ptr */ | |
323 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); | |
324 fclose(fp); | |
325 /* If we get here, we had a problem reading the file */ | |
326 return (ERROR); | |
327 } | |
328 | |
329 /* One of the following I/O initialization methods is REQUIRED */ | |
330 #ifdef streams /* PNG file I/O method 1 */ | |
331 /* Set up the input control if you are using standard C streams */ | |
332 png_init_io(png_ptr, fp); | |
333 | |
334 #else no_streams /* PNG file I/O method 2 */ | |
335 /* If you are using replacement read functions, instead of calling | |
336 * png_init_io() here you would call: | |
337 */ | |
338 png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); | |
339 /* where user_io_ptr is a structure you want available to the callbacks */ | |
340 #endif no_streams /* Use only one I/O method! */ | |
341 | |
342 /* If we have already read some of the signature */ | |
343 png_set_sig_bytes(png_ptr, sig_read); | |
344 | |
345 #ifdef hilevel | |
346 /* | |
347 * If you have enough memory to read in the entire image at once, | |
348 * and you need to specify only transforms that can be controlled | |
349 * with one of the PNG_TRANSFORM_* bits (this presently excludes | |
350 * quantizing, filling, setting background, and doing gamma | |
351 * adjustment), then you can read the entire image (including | |
352 * pixels) into the info structure with this call: | |
353 */ | |
354 png_read_png(png_ptr, info_ptr, png_transforms, NULL); | |
355 | |
356 #else | |
357 /* OK, you're doing it the hard way, with the lower-level functions */ | |
358 | |
359 /* The call to png_read_info() gives us all of the information from the | |
360 * PNG file before the first IDAT (image data chunk). REQUIRED | |
361 */ | |
362 png_read_info(png_ptr, info_ptr); | |
363 | |
364 png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, | |
365 &interlace_type, NULL, NULL); | |
366 | |
367 /* Set up the data transformations you want. Note that these are all | |
368 * optional. Only call them if you want/need them. Many of the | |
369 * transformations only work on specific types of images, and many | |
370 * are mutually exclusive. | |
371 */ | |
372 | |
373 /* Tell libpng to strip 16 bit/color files down to 8 bits/color. | |
374 * Use accurate scaling if it's available, otherwise just chop off the | |
375 * low byte. | |
376 */ | |
377 #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED | |
378 png_set_scale_16(png_ptr); | |
379 #else | |
380 png_set_strip_16(png_ptr); | |
381 #endif | |
382 | |
383 /* Strip alpha bytes from the input data without combining with the | |
384 * background (not recommended). | |
385 */ | |
386 png_set_strip_alpha(png_ptr); | |
387 | |
388 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single | |
389 * byte into separate bytes (useful for paletted and grayscale images). | |
390 */ | |
391 png_set_packing(png_ptr); | |
392 | |
393 /* Change the order of packed pixels to least significant bit first | |
394 * (not useful if you are using png_set_packing). */ | |
395 png_set_packswap(png_ptr); | |
396 | |
397 /* Expand paletted colors into true RGB triplets */ | |
398 if (color_type == PNG_COLOR_TYPE_PALETTE) | |
399 png_set_palette_to_rgb(png_ptr); | |
400 | |
401 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ | |
402 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) | |
403 png_set_expand_gray_1_2_4_to_8(png_ptr); | |
404 | |
405 /* Expand paletted or RGB images with transparency to full alpha channels | |
406 * so the data will be available as RGBA quartets. | |
407 */ | |
408 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) | |
409 png_set_tRNS_to_alpha(png_ptr); | |
410 | |
411 /* Set the background color to draw transparent and alpha images over. | |
412 * It is possible to set the red, green, and blue components directly | |
413 * for paletted images instead of supplying a palette index. Note that | |
414 * even if the PNG file supplies a background, you are not required to | |
415 * use it - you should use the (solid) application background if it has one. | |
416 */ | |
417 | |
418 png_color_16 my_background, *image_background; | |
419 | |
420 if (png_get_bKGD(png_ptr, info_ptr, &image_background)) | |
421 png_set_background(png_ptr, image_background, | |
422 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); | |
423 else | |
424 png_set_background(png_ptr, &my_background, | |
425 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); | |
426 | |
427 /* Some suggestions as to how to get a screen gamma value | |
428 * | |
429 * Note that screen gamma is the display_exponent, which includes | |
430 * the CRT_exponent and any correction for viewing conditions | |
431 */ | |
432 if (/* We have a user-defined screen gamma value */) | |
433 { | |
434 screen_gamma = user-defined screen_gamma; | |
435 } | |
436 /* This is one way that applications share the same screen gamma value */ | |
437 else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) | |
438 { | |
439 screen_gamma = atof(gamma_str); | |
440 } | |
441 /* If we don't have another value */ | |
442 else | |
443 { | |
444 screen_gamma = PNG_DEFAULT_sRGB; /* A good guess for a PC monitor | |
445 in a dimly lit room */ | |
446 screen_gamma = PNG_GAMMA_MAC_18 or 1.0; /* Good guesses for Mac systems */ | |
447 } | |
448 | |
449 /* Tell libpng to handle the gamma conversion for you. The final call | |
450 * is a good guess for PC generated images, but it should be configurable | |
451 * by the user at run time by the user. It is strongly suggested that | |
452 * your application support gamma correction. | |
453 */ | |
454 | |
455 int intent; | |
456 | |
457 if (png_get_sRGB(png_ptr, info_ptr, &intent)) | |
458 png_set_gamma(png_ptr, screen_gamma, PNG_DEFAULT_sRGB); | |
459 else | |
460 { | |
461 double image_gamma; | |
462 if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) | |
463 png_set_gamma(png_ptr, screen_gamma, image_gamma); | |
464 else | |
465 png_set_gamma(png_ptr, screen_gamma, 0.45455); | |
466 } | |
467 | |
468 #ifdef PNG_READ_QUANTIZE_SUPPORTED | |
469 /* Quantize RGB files down to 8 bit palette or reduce palettes | |
470 * to the number of colors available on your screen. | |
471 */ | |
472 if (color_type & PNG_COLOR_MASK_COLOR) | |
473 { | |
474 int num_palette; | |
475 png_colorp palette; | |
476 | |
477 /* This reduces the image to the application supplied palette */ | |
478 if (/* We have our own palette */) | |
479 { | |
480 /* An array of colors to which the image should be quantized */ | |
481 png_color std_color_cube[MAX_SCREEN_COLORS]; | |
482 | |
483 png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS, | |
484 MAX_SCREEN_COLORS, NULL, 0); | |
485 } | |
486 /* This reduces the image to the palette supplied in the file */ | |
487 else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) | |
488 { | |
489 png_uint_16p histogram = NULL; | |
490 | |
491 png_get_hIST(png_ptr, info_ptr, &histogram); | |
492 | |
493 png_set_quantize(png_ptr, palette, num_palette, | |
494 max_screen_colors, histogram, 0); | |
495 } | |
496 } | |
497 #endif /* PNG_READ_QUANTIZE_SUPPORTED */ | |
498 | |
499 /* Invert monochrome files to have 0 as white and 1 as black */ | |
500 png_set_invert_mono(png_ptr); | |
501 | |
502 /* If you want to shift the pixel values from the range [0,255] or | |
503 * [0,65535] to the original [0,7] or [0,31], or whatever range the | |
504 * colors were originally in: | |
505 */ | |
506 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) | |
507 { | |
508 png_color_8p sig_bit_p; | |
509 | |
510 png_get_sBIT(png_ptr, info_ptr, &sig_bit_p); | |
511 png_set_shift(png_ptr, sig_bit_p); | |
512 } | |
513 | |
514 /* Flip the RGB pixels to BGR (or RGBA to BGRA) */ | |
515 if (color_type & PNG_COLOR_MASK_COLOR) | |
516 png_set_bgr(png_ptr); | |
517 | |
518 /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ | |
519 png_set_swap_alpha(png_ptr); | |
520 | |
521 /* Swap bytes of 16 bit files to least significant byte first */ | |
522 png_set_swap(png_ptr); | |
523 | |
524 /* Add filler (or alpha) byte (before/after each RGB triplet) */ | |
525 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); | |
526 | |
527 #ifdef PNG_READ_INTERLACING_SUPPORTED | |
528 /* Turn on interlace handling. REQUIRED if you are not using | |
529 * png_read_image(). To see how to handle interlacing passes, | |
530 * see the png_read_row() method below: | |
531 */ | |
532 number_passes = png_set_interlace_handling(png_ptr); | |
533 #else | |
534 number_passes = 1; | |
535 #endif /* PNG_READ_INTERLACING_SUPPORTED */ | |
536 | |
537 | |
538 /* Optional call to gamma correct and add the background to the palette | |
539 * and update info structure. REQUIRED if you are expecting libpng to | |
540 * update the palette for you (ie you selected such a transform above). | |
541 */ | |
542 png_read_update_info(png_ptr, info_ptr); | |
543 | |
544 /* Allocate the memory to hold the image using the fields of info_ptr. */ | |
545 | |
546 /* The easiest way to read the image: */ | |
547 png_bytep row_pointers[height]; | |
548 | |
549 /* Clear the pointer array */ | |
550 for (row = 0; row < height; row++) | |
551 row_pointers[row] = NULL; | |
552 | |
553 for (row = 0; row < height; row++) | |
554 row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, | |
555 info_ptr)); | |
556 | |
557 /* Now it's time to read the image. One of these methods is REQUIRED */ | |
558 #ifdef entire /* Read the entire image in one go */ | |
559 png_read_image(png_ptr, row_pointers); | |
560 | |
561 #else no_entire /* Read the image one or more scanlines at a time */ | |
562 /* The other way to read images - deal with interlacing: */ | |
563 | |
564 for (pass = 0; pass < number_passes; pass++) | |
565 { | |
566 #ifdef single /* Read the image a single row at a time */ | |
567 for (y = 0; y < height; y++) | |
568 { | |
569 png_read_rows(png_ptr, &row_pointers[y], NULL, 1); | |
570 } | |
571 | |
572 #else no_single /* Read the image several rows at a time */ | |
573 for (y = 0; y < height; y += number_of_rows) | |
574 { | |
575 #ifdef sparkle /* Read the image using the "sparkle" effect. */ | |
576 png_read_rows(png_ptr, &row_pointers[y], NULL, | |
577 number_of_rows); | |
578 #else no_sparkle /* Read the image using the "rectangle" effect */ | |
579 png_read_rows(png_ptr, NULL, &row_pointers[y], | |
580 number_of_rows); | |
581 #endif no_sparkle /* Use only one of these two methods */ | |
582 } | |
583 | |
584 /* If you want to display the image after every pass, do so here */ | |
585 #endif no_single /* Use only one of these two methods */ | |
586 } | |
587 #endif no_entire /* Use only one of these two methods */ | |
588 | |
589 /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */ | |
590 png_read_end(png_ptr, info_ptr); | |
591 #endif hilevel | |
592 | |
593 /* At this point you have read the entire image */ | |
594 | |
595 /* Clean up after the read, and free any memory allocated - REQUIRED */ | |
596 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); | |
597 | |
598 /* Close the file */ | |
599 fclose(fp); | |
600 | |
601 /* That's it */ | |
602 return (OK); | |
603 } | |
604 | |
605 /* Progressively read a file */ | |
606 | |
607 int | |
608 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) | |
609 { | |
610 /* Create and initialize the png_struct with the desired error handler | |
611 * functions. If you want to use the default stderr and longjump method, | |
612 * you can supply NULL for the last three parameters. We also check that | |
613 * the library version is compatible in case we are using dynamically | |
614 * linked libraries. | |
615 */ | |
616 *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, | |
617 png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
618 | |
619 if (*png_ptr == NULL) | |
620 { | |
621 *info_ptr = NULL; | |
622 return (ERROR); | |
623 } | |
624 | |
625 *info_ptr = png_create_info_struct(png_ptr); | |
626 | |
627 if (*info_ptr == NULL) | |
628 { | |
629 png_destroy_read_struct(png_ptr, info_ptr, NULL); | |
630 return (ERROR); | |
631 } | |
632 | |
633 if (setjmp(png_jmpbuf((*png_ptr)))) | |
634 { | |
635 png_destroy_read_struct(png_ptr, info_ptr, NULL); | |
636 return (ERROR); | |
637 } | |
638 | |
639 /* This one's new. You will need to provide all three | |
640 * function callbacks, even if you aren't using them all. | |
641 * If you aren't using all functions, you can specify NULL | |
642 * parameters. Even when all three functions are NULL, | |
643 * you need to call png_set_progressive_read_fn(). | |
644 * These functions shouldn't be dependent on global or | |
645 * static variables if you are decoding several images | |
646 * simultaneously. You should store stream specific data | |
647 * in a separate struct, given as the second parameter, | |
648 * and retrieve the pointer from inside the callbacks using | |
649 * the function png_get_progressive_ptr(png_ptr). | |
650 */ | |
651 png_set_progressive_read_fn(*png_ptr, (void *)stream_data, | |
652 info_callback, row_callback, end_callback); | |
653 | |
654 return (OK); | |
655 } | |
656 | |
657 int | |
658 process_data(png_structp *png_ptr, png_infop *info_ptr, | |
659 png_bytep buffer, png_uint_32 length) | |
660 { | |
661 if (setjmp(png_jmpbuf((*png_ptr)))) | |
662 { | |
663 /* Free the png_ptr and info_ptr memory on error */ | |
664 png_destroy_read_struct(png_ptr, info_ptr, NULL); | |
665 return (ERROR); | |
666 } | |
667 | |
668 /* This one's new also. Simply give it chunks of data as | |
669 * they arrive from the data stream (in order, of course). | |
670 * On segmented machines, don't give it any more than 64K. | |
671 * The library seems to run fine with sizes of 4K, although | |
672 * you can give it much less if necessary (I assume you can | |
673 * give it chunks of 1 byte, but I haven't tried with less | |
674 * than 256 bytes yet). When this function returns, you may | |
675 * want to display any rows that were generated in the row | |
676 * callback, if you aren't already displaying them there. | |
677 */ | |
678 png_process_data(*png_ptr, *info_ptr, buffer, length); | |
679 return (OK); | |
680 } | |
681 | |
682 info_callback(png_structp png_ptr, png_infop info) | |
683 { | |
684 /* Do any setup here, including setting any of the transformations | |
685 * mentioned in the Reading PNG files section. For now, you _must_ | |
686 * call either png_start_read_image() or png_read_update_info() | |
687 * after all the transformations are set (even if you don't set | |
688 * any). You may start getting rows before png_process_data() | |
689 * returns, so this is your last chance to prepare for that. | |
690 */ | |
691 } | |
692 | |
693 row_callback(png_structp png_ptr, png_bytep new_row, | |
694 png_uint_32 row_num, int pass) | |
695 { | |
696 /* | |
697 * This function is called for every row in the image. If the | |
698 * image is interlaced, and you turned on the interlace handler, | |
699 * this function will be called for every row in every pass. | |
700 * | |
701 * In this function you will receive a pointer to new row data from | |
702 * libpng called new_row that is to replace a corresponding row (of | |
703 * the same data format) in a buffer allocated by your application. | |
704 * | |
705 * The new row data pointer "new_row" may be NULL, indicating there is | |
706 * no new data to be replaced (in cases of interlace loading). | |
707 * | |
708 * If new_row is not NULL then you need to call | |
709 * png_progressive_combine_row() to replace the corresponding row as | |
710 * shown below: | |
711 */ | |
712 | |
713 /* Get pointer to corresponding row in our | |
714 * PNG read buffer. | |
715 */ | |
716 png_bytep old_row = ((png_bytep *)our_data)[row_num]; | |
717 | |
718 #ifdef PNG_READ_INTERLACING_SUPPORTED | |
719 /* If both rows are allocated then copy the new row | |
720 * data to the corresponding row data. | |
721 */ | |
722 if ((old_row != NULL) && (new_row != NULL)) | |
723 png_progressive_combine_row(png_ptr, old_row, new_row); | |
724 | |
725 /* | |
726 * The rows and passes are called in order, so you don't really | |
727 * need the row_num and pass, but I'm supplying them because it | |
728 * may make your life easier. | |
729 * | |
730 * For the non-NULL rows of interlaced images, you must call | |
731 * png_progressive_combine_row() passing in the new row and the | |
732 * old row, as demonstrated above. You can call this function for | |
733 * NULL rows (it will just return) and for non-interlaced images | |
734 * (it just does the memcpy for you) if it will make the code | |
735 * easier. Thus, you can just do this for all cases: | |
736 */ | |
737 | |
738 png_progressive_combine_row(png_ptr, old_row, new_row); | |
739 | |
740 /* where old_row is what was displayed for previous rows. Note | |
741 * that the first pass (pass == 0 really) will completely cover | |
742 * the old row, so the rows do not have to be initialized. After | |
743 * the first pass (and only for interlaced images), you will have | |
744 * to pass the current row as new_row, and the function will combine | |
745 * the old row and the new row. | |
746 */ | |
747 #endif /* PNG_READ_INTERLACING_SUPPORTED */ | |
748 } | |
749 | |
750 end_callback(png_structp png_ptr, png_infop info) | |
751 { | |
752 /* This function is called when the whole image has been read, | |
753 * including any chunks after the image (up to and including | |
754 * the IEND). You will usually have the same info chunk as you | |
755 * had in the header, although some data may have been added | |
756 * to the comments and time fields. | |
757 * | |
758 * Most people won't do much here, perhaps setting a flag that | |
759 * marks the image as finished. | |
760 */ | |
761 } | |
762 | |
763 /* Write a png file */ | |
764 void write_png(char *file_name /* , ... other image information ... */) | |
765 { | |
766 FILE *fp; | |
767 png_structp png_ptr; | |
768 png_infop info_ptr; | |
769 png_colorp palette; | |
770 | |
771 /* Open the file */ | |
772 fp = fopen(file_name, "wb"); | |
773 if (fp == NULL) | |
774 return (ERROR); | |
775 | |
776 /* Create and initialize the png_struct with the desired error handler | |
777 * functions. If you want to use the default stderr and longjump method, | |
778 * you can supply NULL for the last three parameters. We also check that | |
779 * the library version is compatible with the one used at compile time, | |
780 * in case we are using dynamically linked libraries. REQUIRED. | |
781 */ | |
782 png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, | |
783 png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
784 | |
785 if (png_ptr == NULL) | |
786 { | |
787 fclose(fp); | |
788 return (ERROR); | |
789 } | |
790 | |
791 /* Allocate/initialize the image information data. REQUIRED */ | |
792 info_ptr = png_create_info_struct(png_ptr); | |
793 if (info_ptr == NULL) | |
794 { | |
795 fclose(fp); | |
796 png_destroy_write_struct(&png_ptr, NULL); | |
797 return (ERROR); | |
798 } | |
799 | |
800 /* Set error handling. REQUIRED if you aren't supplying your own | |
801 * error handling functions in the png_create_write_struct() call. | |
802 */ | |
803 if (setjmp(png_jmpbuf(png_ptr))) | |
804 { | |
805 /* If we get here, we had a problem writing the file */ | |
806 fclose(fp); | |
807 png_destroy_write_struct(&png_ptr, &info_ptr); | |
808 return (ERROR); | |
809 } | |
810 | |
811 /* One of the following I/O initialization functions is REQUIRED */ | |
812 | |
813 #ifdef streams /* I/O initialization method 1 */ | |
814 /* Set up the output control if you are using standard C streams */ | |
815 png_init_io(png_ptr, fp); | |
816 | |
817 #else no_streams /* I/O initialization method 2 */ | |
818 /* If you are using replacement write functions, instead of calling | |
819 * png_init_io() here you would call | |
820 */ | |
821 png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, | |
822 user_IO_flush_function); | |
823 /* where user_io_ptr is a structure you want available to the callbacks */ | |
824 #endif no_streams /* Only use one initialization method */ | |
825 | |
826 #ifdef hilevel | |
827 /* This is the easy way. Use it if you already have all the | |
828 * image info living in the structure. You could "|" many | |
829 * PNG_TRANSFORM flags into the png_transforms integer here. | |
830 */ | |
831 png_write_png(png_ptr, info_ptr, png_transforms, NULL); | |
832 | |
833 #else | |
834 /* This is the hard way */ | |
835 | |
836 /* Set the image information here. Width and height are up to 2^31, | |
837 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on | |
838 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, | |
839 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, | |
840 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or | |
841 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST | |
842 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED | |
843 */ | |
844 png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, | |
845 PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); | |
846 | |
847 /* Set the palette if there is one. REQUIRED for indexed-color images */ | |
848 palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH | |
849 * (sizeof (png_color))); | |
850 /* ... Set palette colors ... */ | |
851 png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); | |
852 /* You must not free palette here, because png_set_PLTE only makes a link to | |
853 * the palette that you malloced. Wait until you are about to destroy | |
854 * the png structure. | |
855 */ | |
856 | |
857 /* Optional significant bit (sBIT) chunk */ | |
858 png_color_8 sig_bit; | |
859 | |
860 /* If we are dealing with a grayscale image then */ | |
861 sig_bit.gray = true_bit_depth; | |
862 | |
863 /* Otherwise, if we are dealing with a color image then */ | |
864 sig_bit.red = true_red_bit_depth; | |
865 sig_bit.green = true_green_bit_depth; | |
866 sig_bit.blue = true_blue_bit_depth; | |
867 | |
868 /* If the image has an alpha channel then */ | |
869 sig_bit.alpha = true_alpha_bit_depth; | |
870 | |
871 png_set_sBIT(png_ptr, info_ptr, &sig_bit); | |
872 | |
873 | |
874 /* Optional gamma chunk is strongly suggested if you have any guess | |
875 * as to the correct gamma of the image. | |
876 */ | |
877 png_set_gAMA(png_ptr, info_ptr, gamma); | |
878 | |
879 /* Optionally write comments into the image */ | |
880 { | |
881 png_text text_ptr[3]; | |
882 | |
883 char key0[]="Title"; | |
884 char text0[]="Mona Lisa"; | |
885 text_ptr[0].key = key0; | |
886 text_ptr[0].text = text0; | |
887 text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; | |
888 text_ptr[0].itxt_length = 0; | |
889 text_ptr[0].lang = NULL; | |
890 text_ptr[0].lang_key = NULL; | |
891 | |
892 char key1[]="Author"; | |
893 char text1[]="Leonardo DaVinci"; | |
894 text_ptr[1].key = key1; | |
895 text_ptr[1].text = text1; | |
896 text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; | |
897 text_ptr[1].itxt_length = 0; | |
898 text_ptr[1].lang = NULL; | |
899 text_ptr[1].lang_key = NULL; | |
900 | |
901 char key2[]="Description"; | |
902 char text2[]="<long text>"; | |
903 text_ptr[2].key = key2; | |
904 text_ptr[2].text = text2; | |
905 text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; | |
906 text_ptr[2].itxt_length = 0; | |
907 text_ptr[2].lang = NULL; | |
908 text_ptr[2].lang_key = NULL; | |
909 | |
910 png_set_text(write_ptr, write_info_ptr, text_ptr, 3); | |
911 } | |
912 | |
913 /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */ | |
914 | |
915 /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored | |
916 * on read and, if your application chooses to write them, they must | |
917 * be written in accordance with the sRGB profile | |
918 */ | |
919 | |
920 /* Write the file header information. REQUIRED */ | |
921 png_write_info(png_ptr, info_ptr); | |
922 | |
923 /* If you want, you can write the info in two steps, in case you need to | |
924 * write your private chunk ahead of PLTE: | |
925 * | |
926 * png_write_info_before_PLTE(write_ptr, write_info_ptr); | |
927 * write_my_chunk(); | |
928 * png_write_info(png_ptr, info_ptr); | |
929 * | |
930 * However, given the level of known- and unknown-chunk support in 1.2.0 | |
931 * and up, this should no longer be necessary. | |
932 */ | |
933 | |
934 /* Once we write out the header, the compression type on the text | |
935 * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or | |
936 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again | |
937 * at the end. | |
938 */ | |
939 | |
940 /* Set up the transformations you want. Note that these are | |
941 * all optional. Only call them if you want them. | |
942 */ | |
943 | |
944 /* Invert monochrome pixels */ | |
945 png_set_invert_mono(png_ptr); | |
946 | |
947 /* Shift the pixels up to a legal bit depth and fill in | |
948 * as appropriate to correctly scale the image. | |
949 */ | |
950 png_set_shift(png_ptr, &sig_bit); | |
951 | |
952 /* Pack pixels into bytes */ | |
953 png_set_packing(png_ptr); | |
954 | |
955 /* Swap location of alpha bytes from ARGB to RGBA */ | |
956 png_set_swap_alpha(png_ptr); | |
957 | |
958 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into | |
959 * RGB (4 channels -> 3 channels). The second parameter is not used. | |
960 */ | |
961 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); | |
962 | |
963 /* Flip BGR pixels to RGB */ | |
964 png_set_bgr(png_ptr); | |
965 | |
966 /* Swap bytes of 16-bit files to most significant byte first */ | |
967 png_set_swap(png_ptr); | |
968 | |
969 /* Swap bits of 1, 2, 4 bit packed pixel formats */ | |
970 png_set_packswap(png_ptr); | |
971 | |
972 /* Turn on interlace handling if you are not using png_write_image() */ | |
973 if (interlacing) | |
974 number_passes = png_set_interlace_handling(png_ptr); | |
975 | |
976 else | |
977 number_passes = 1; | |
978 | |
979 /* The easiest way to write the image (you may have a different memory | |
980 * layout, however, so choose what fits your needs best). You need to | |
981 * use the first method if you aren't handling interlacing yourself. | |
982 */ | |
983 png_uint_32 k, height, width; | |
984 | |
985 /* In this example, "image" is a one-dimensional array of bytes */ | |
986 png_byte image[height*width*bytes_per_pixel]; | |
987 | |
988 png_bytep row_pointers[height]; | |
989 | |
990 if (height > PNG_UINT_32_MAX/(sizeof (png_bytep))) | |
991 png_error (png_ptr, "Image is too tall to process in memory"); | |
992 | |
993 /* Set up pointers into your "image" byte array */ | |
994 for (k = 0; k < height; k++) | |
995 row_pointers[k] = image + k*width*bytes_per_pixel; | |
996 | |
997 /* One of the following output methods is REQUIRED */ | |
998 | |
999 #ifdef entire /* Write out the entire image data in one call */ | |
1000 png_write_image(png_ptr, row_pointers); | |
1001 | |
1002 /* The other way to write the image - deal with interlacing */ | |
1003 | |
1004 #else no_entire /* Write out the image data by one or more scanlines */ | |
1005 | |
1006 /* The number of passes is either 1 for non-interlaced images, | |
1007 * or 7 for interlaced images. | |
1008 */ | |
1009 for (pass = 0; pass < number_passes; pass++) | |
1010 { | |
1011 /* Write a few rows at a time. */ | |
1012 png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); | |
1013 | |
1014 /* If you are only writing one row at a time, this works */ | |
1015 for (y = 0; y < height; y++) | |
1016 png_write_rows(png_ptr, &row_pointers[y], 1); | |
1017 } | |
1018 #endif no_entire /* Use only one output method */ | |
1019 | |
1020 /* You can write optional chunks like tEXt, zTXt, and tIME at the end | |
1021 * as well. Shouldn't be necessary in 1.2.0 and up as all the public | |
1022 * chunks are supported and you can use png_set_unknown_chunks() to | |
1023 * register unknown chunks into the info structure to be written out. | |
1024 */ | |
1025 | |
1026 /* It is REQUIRED to call this to finish writing the rest of the file */ | |
1027 png_write_end(png_ptr, info_ptr); | |
1028 #endif hilevel | |
1029 | |
1030 /* If you png_malloced a palette, free it here (don't free info_ptr->palette, | |
1031 * as recommended in versions 1.0.5m and earlier of this example; if | |
1032 * libpng mallocs info_ptr->palette, libpng will free it). If you | |
1033 * allocated it with malloc() instead of png_malloc(), use free() instead | |
1034 * of png_free(). | |
1035 */ | |
1036 png_free(png_ptr, palette); | |
1037 palette = NULL; | |
1038 | |
1039 /* Similarly, if you png_malloced any data that you passed in with | |
1040 * png_set_something(), such as a hist or trans array, free it here, | |
1041 * when you can be sure that libpng is through with it. | |
1042 */ | |
1043 png_free(png_ptr, trans); | |
1044 trans = NULL; | |
1045 /* Whenever you use png_free() it is a good idea to set the pointer to | |
1046 * NULL in case your application inadvertently tries to png_free() it | |
1047 * again. When png_free() sees a NULL it returns without action, thus | |
1048 * avoiding the double-free security problem. | |
1049 */ | |
1050 | |
1051 /* Clean up after the write, and free any memory allocated */ | |
1052 png_destroy_write_struct(&png_ptr, &info_ptr); | |
1053 | |
1054 /* Close the file */ | |
1055 fclose(fp); | |
1056 | |
1057 /* That's it */ | |
1058 return (OK); | |
1059 } | |
1060 | |
1061 #endif /* if 0 */ |