Mercurial > mm7
comparison Indoor_stuff.h @ 666:a5750c94b022
BSP
author | Ritor1 |
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date | Wed, 13 Mar 2013 17:08:21 +0600 |
parents | 5cfb5dadf330 |
children | ecfb1b3c9a39 |
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665:92bc2544249d | 666:a5750c94b022 |
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73 { | 73 { |
74 // _eh_vector_constructor_iterator_(field_FA8, 2252, 150, | 74 // _eh_vector_constructor_iterator_(field_FA8, 2252, 150, |
75 // (void (__thiscall *)(void *))stru170_stru0::stru170_stru0, | 75 // (void (__thiscall *)(void *))stru170_stru0::stru170_stru0, |
76 // (void (__thiscall *)(void *))stru170_stru0::dtor); | 76 // (void (__thiscall *)(void *))stru170_stru0::dtor); |
77 uNumFaceIDs = 0; | 77 uNumFaceIDs = 0; |
78 std__vector_000FA8 = 0; | 78 pNumSectors = 0; |
79 uNumVisibleNotEmptySectors = 0; | 79 uNumVisibleNotEmptySectors = 0; |
80 } | 80 } |
81 | 81 |
82 void AddFaceToRenderList_sw(int a2, unsigned int uFaceID); | 82 void AddFaceToRenderList_sw(int a2, unsigned int uFaceID); |
83 void AddFaceToRenderList_d3d(signed int a2, unsigned int uFaceID); | 83 void AddFaceToRenderList_d3d(signed int a2, unsigned int uFaceID); |
84 void MakeVisibleSectorList(); | 84 void MakeVisibleSectorList(); |
85 void DrawFaceOutlines(); | 85 void DrawFaceOutlines(); |
86 | 86 |
87 unsigned int uNumFaceIDs; | 87 unsigned int uNumFaceIDs; |
88 __int16 pFaceIDs[150]; | 88 __int16 pFaceIDs[2000]; |
89 char field_130[3700]; | 89 //char field_130[3700]; |
90 unsigned int std__vector_000FA8; | 90 unsigned int pNumSectors; |
91 BspRenderer_stru0 field_FA8[150]; | 91 BspRenderer_stru0 pSectors[150]; |
92 unsigned int uNumVisibleNotEmptySectors; | 92 unsigned int uNumVisibleNotEmptySectors; |
93 unsigned __int16 pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[6]; | 93 unsigned __int16 pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[6]; |
94 }; | 94 }; |
95 #pragma pack(pop) | 95 #pragma pack(pop) |
96 | 96 |