Mercurial > mm7
comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2036:a453996ed5ac
Post-build Event to copy scripts from project dir to game dir.
author | Nomad |
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date | Thu, 21 Nov 2013 14:08:35 +0200 |
parents | e78fa9082174 |
children | 7a9477135943 |
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2035:cef3439340fa | 2036:a453996ed5ac |
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61 <SubSystem>Windows</SubSystem> | 61 <SubSystem>Windows</SubSystem> |
62 <GenerateDebugInformation>true</GenerateDebugInformation> | 62 <GenerateDebugInformation>true</GenerateDebugInformation> |
63 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> | 63 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> |
64 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> | 64 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> |
65 </Link> | 65 </Link> |
66 <PostBuildEvent> | |
67 <Command>XCOPY "$(SolutionDir)../../Scripts" "$(OutDir)data/scripts/lua/core" /E /I /F /R /Y</Command> | |
68 </PostBuildEvent> | |
66 </ItemDefinitionGroup> | 69 </ItemDefinitionGroup> |
67 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | 70 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
68 <ClCompile> | 71 <ClCompile> |
69 <WarningLevel>Level3</WarningLevel> | 72 <WarningLevel>Level3</WarningLevel> |
70 <PrecompiledHeader> | 73 <PrecompiledHeader> |
341 <ClInclude Include="..\..\Party.h" /> | 344 <ClInclude Include="..\..\Party.h" /> |
342 <ClInclude Include="..\..\Player.h" /> | 345 <ClInclude Include="..\..\Player.h" /> |
343 <ClInclude Include="..\..\PlayerFrameTable.h" /> | 346 <ClInclude Include="..\..\PlayerFrameTable.h" /> |
344 <ClInclude Include="..\..\Random.h" /> | 347 <ClInclude Include="..\..\Random.h" /> |
345 <ClInclude Include="..\..\Render.h" /> | 348 <ClInclude Include="..\..\Render.h" /> |
346 <ClInclude Include="..\..\resource.h" /> | |
347 <ClInclude Include="..\..\SaveLoad.h" /> | 349 <ClInclude Include="..\..\SaveLoad.h" /> |
348 <ClInclude Include="..\..\Spells.h" /> | 350 <ClInclude Include="..\..\Spells.h" /> |
349 <ClInclude Include="..\..\SpriteObject.h" /> | 351 <ClInclude Include="..\..\SpriteObject.h" /> |
350 <ClInclude Include="..\..\Sprites.h" /> | 352 <ClInclude Include="..\..\Sprites.h" /> |
351 <ClInclude Include="..\..\StorylineTextTable.h" /> | 353 <ClInclude Include="..\..\StorylineTextTable.h" /> |