comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2036:a453996ed5ac

Post-build Event to copy scripts from project dir to game dir.
author Nomad
date Thu, 21 Nov 2013 14:08:35 +0200
parents e78fa9082174
children 7a9477135943
comparison
equal deleted inserted replaced
2035:cef3439340fa 2036:a453996ed5ac
61 <SubSystem>Windows</SubSystem> 61 <SubSystem>Windows</SubSystem>
62 <GenerateDebugInformation>true</GenerateDebugInformation> 62 <GenerateDebugInformation>true</GenerateDebugInformation>
63 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> 63 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
64 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> 64 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
65 </Link> 65 </Link>
66 <PostBuildEvent>
67 <Command>XCOPY "$(SolutionDir)../../Scripts" "$(OutDir)data/scripts/lua/core" /E /I /F /R /Y</Command>
68 </PostBuildEvent>
66 </ItemDefinitionGroup> 69 </ItemDefinitionGroup>
67 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 70 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
68 <ClCompile> 71 <ClCompile>
69 <WarningLevel>Level3</WarningLevel> 72 <WarningLevel>Level3</WarningLevel>
70 <PrecompiledHeader> 73 <PrecompiledHeader>
341 <ClInclude Include="..\..\Party.h" /> 344 <ClInclude Include="..\..\Party.h" />
342 <ClInclude Include="..\..\Player.h" /> 345 <ClInclude Include="..\..\Player.h" />
343 <ClInclude Include="..\..\PlayerFrameTable.h" /> 346 <ClInclude Include="..\..\PlayerFrameTable.h" />
344 <ClInclude Include="..\..\Random.h" /> 347 <ClInclude Include="..\..\Random.h" />
345 <ClInclude Include="..\..\Render.h" /> 348 <ClInclude Include="..\..\Render.h" />
346 <ClInclude Include="..\..\resource.h" />
347 <ClInclude Include="..\..\SaveLoad.h" /> 349 <ClInclude Include="..\..\SaveLoad.h" />
348 <ClInclude Include="..\..\Spells.h" /> 350 <ClInclude Include="..\..\Spells.h" />
349 <ClInclude Include="..\..\SpriteObject.h" /> 351 <ClInclude Include="..\..\SpriteObject.h" />
350 <ClInclude Include="..\..\Sprites.h" /> 352 <ClInclude Include="..\..\Sprites.h" />
351 <ClInclude Include="..\..\StorylineTextTable.h" /> 353 <ClInclude Include="..\..\StorylineTextTable.h" />