Mercurial > mm7
comparison mm7_data.h @ 1783:a3e86ec5d3ce
Player.cpp cosmetics
author | Grumpy7 |
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date | Thu, 03 Oct 2013 06:38:20 +0200 |
parents | 24e756a50073 |
children | 644d10ad682e 4dee76d79c78 |
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1782:421e826f4477 | 1783:a3e86ec5d3ce |
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1152 void Level_LoadEvtAndStr(const char *pLevelName); | 1152 void Level_LoadEvtAndStr(const char *pLevelName); |
1153 const char *GetMapBookHintText();//sub_444564 | 1153 const char *GetMapBookHintText();//sub_444564 |
1154 char *GetEventHintString(unsigned int uEventID); // idb | 1154 char *GetEventHintString(unsigned int uEventID); // idb |
1155 int GetTravelTime(); | 1155 int GetTravelTime(); |
1156 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4); | 1156 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4); |
1157 int SkillToMastery(unsigned int skill_value); | 1157 unsigned int SkillToMastery(unsigned int skill_value); |
1158 unsigned int __fastcall GetSpellColor(signed int a1); | 1158 unsigned int __fastcall GetSpellColor(signed int a1); |
1159 unsigned short * MakeScreenshot(signed int width, signed int height); | 1159 unsigned short * MakeScreenshot(signed int width, signed int height); |
1160 void SaveScreenshot(const char *pFilename); | 1160 void SaveScreenshot(const char *pFilename); |
1161 void __fastcall LoadGame(unsigned int uSlot); // idb | 1161 void __fastcall LoadGame(unsigned int uSlot); // idb |
1162 void SaveGame(bool IsAutoSAve, bool NotSaveWorld); | 1162 void SaveGame(bool IsAutoSAve, bool NotSaveWorld); |