comparison mm7_data.h @ 1507:a109bb203e28

UIGame.cpp cleaning(continue) GameUI_DrawMinimap
author Ritor1
date Mon, 02 Sep 2013 17:30:50 +0600
parents 9e9a12506d51
children 4b300ff1ba5e
comparison
equal deleted inserted replaced
1506:c76c0f6974bc 1507:a109bb203e28
582 extern int uTextureID_PlayerBuff_PainReflection; // weak 582 extern int uTextureID_PlayerBuff_PainReflection; // weak
583 extern int uTextureID_PlayerBuff_Hammerhands; // weak 583 extern int uTextureID_PlayerBuff_Hammerhands; // weak
584 extern int uTextureID_PlayerBuff_Preservation; // weak 584 extern int uTextureID_PlayerBuff_Preservation; // weak
585 extern int uTextureID_PlayerBuff_Bless; // weak 585 extern int uTextureID_PlayerBuff_Bless; // weak
586 extern int uTextureID_Btn_QuickReference; // weak 586 extern int uTextureID_Btn_QuickReference; // weak
587 extern int dword_5079B4; // weak 587 extern int uTextureID_Compas; // dword_5079B4
588 extern int dword_5079C8; // weak 588 extern int dword_5079C8; // weak
589 extern int dword_5079CC; // weak 589 extern int dword_5079CC; // weak
590 extern int dword_5079D0; // weak 590 extern int dword_5079D0; // weak
591 extern int dword_5079D8; // weak 591 extern int uTextureID_Minimap_Loop; // dword_5079D8
592 extern struct GUIButton *pBtn_ZoomOut; // idb 592 extern struct GUIButton *pBtn_ZoomOut; // idb
593 extern struct GUIButton *pBtn_ZoomIn; // idb 593 extern struct GUIButton *pBtn_ZoomIn; // idb
594 extern unsigned int uGameUIFontShadow; 594 extern unsigned int uGameUIFontShadow;
595 extern unsigned int uGameUIFontMain; 595 extern unsigned int uGameUIFontMain;
596 extern int dword_507B00_spell_info_to_draw_in_popup; // weak 596 extern int dword_507B00_spell_info_to_draw_in_popup; // weak
1098 void uGameUIFontMain_initialize(); 1098 void uGameUIFontMain_initialize();
1099 void uGameUIFontShadow_initialize(); 1099 void uGameUIFontShadow_initialize();
1100 void identify_item(); 1100 void identify_item();
1101 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); 1101 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this);
1102 void UI_OnMouseLeftClick(int *pXY); // idb 1102 void UI_OnMouseLeftClick(int *pXY); // idb
1103 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); 1103 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos);
1104 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); 1104 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels);
1105 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb 1105 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb
1106 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); 1106 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall);
1107 void __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); 1107 void __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
1108 bool UI_OnKeyDown(unsigned int vkKey); 1108 bool UI_OnKeyDown(unsigned int vkKey);