comparison mm7_3.cpp @ 870:a0ae8d36c2d6

TavernDialog fixed
author Ritor1
date Mon, 01 Apr 2013 13:02:05 +0600
parents 715064ae1792
children 2db21a810d48
comparison
equal deleted inserted replaced
869:715064ae1792 870:a0ae8d36c2d6
6084 if ( v18 < 0 ) 6084 if ( v18 < 0 )
6085 v18 = pOutdoorCamera->shading_dist_mist; 6085 v18 = pOutdoorCamera->shading_dist_mist;
6086 6086
6087 v37 += ((unsigned __int64)(_this.ptr_38->field_10 * v13) >> 16); 6087 v37 += ((unsigned __int64)(_this.ptr_38->field_10 * v13) >> 16);
6088 v36 += ((unsigned __int64)(_this.ptr_38->field_1C * v13) >> 16); 6088 v36 += ((unsigned __int64)(_this.ptr_38->field_1C * v13) >> 16);
6089 v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v37 * v18) >> 16) / 8; 6089 v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + fixpoint_mul(v37, v18) / 8;
6090 v36 = 224 * pMiscTimer->uTotalGameTimeElapsed + (signed int)((unsigned __int64)(v36 * v18) >> 16) / 8; 6090 v36 = 224 * pMiscTimer->uTotalGameTimeElapsed + fixpoint_mul(v37, v18) / 8;
6091 6091
6092 //array_50AC10[i].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; 6092 //array_50AC10[i].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist;
6093 //array_50AC10[i].vWorldPosition.x = v36 / (_this.pTexture->uTextureHeight * 65536.0); 6093 //array_50AC10[i].vWorldPosition.x = v36 / (_this.pTexture->uTextureHeight * 65536.0);
6094 //array_50AC10[i].vWorldPosition.y = 1.0 / (pOutdoorCamera->shading_dist_mist >> 16); 6094 //array_50AC10[i].vWorldPosition.y = 1.0 / (pOutdoorCamera->shading_dist_mist >> 16);
6095 //array_50AC10[i].vWorldPosition.z = v35 / (_this.pTexture->uTextureWidth * 65536.0); 6095 //array_50AC10[i].vWorldPosition.z = v35 / (_this.pTexture->uTextureWidth * 65536.0);