Mercurial > mm7
comparison mm7_6.cpp @ 1567:9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
author | Grumpy7 |
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date | Sun, 08 Sep 2013 05:22:33 +0200 |
parents | 30db6d265ceb |
children | 2d9c8f609a3c |
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inserted
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1566:1e5086f7d401 | 1567:9f8b3e904e14 |
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1116 if (pParty->Invisible()) | 1116 if (pParty->Invisible()) |
1117 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); | 1117 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); |
1118 | 1118 |
1119 //v31 = player->pEquipment.uBow; | 1119 //v31 = player->pEquipment.uBow; |
1120 int bow_idx = player->pEquipment.uBow; | 1120 int bow_idx = player->pEquipment.uBow; |
1121 if (bow_idx && player->pInventoryItemList[bow_idx - 1].Broken()) | 1121 if (bow_idx && player->pInventoryItemList[bow_idx - 1].IsBroken()) |
1122 bow_idx = 0; | 1122 bow_idx = 0; |
1123 | 1123 |
1124 //v32 = 0; | 1124 //v32 = 0; |
1125 int wand_item_id = 0; | 1125 int wand_item_id = 0; |
1126 //v33 = 0; | 1126 //v33 = 0; |
1130 int main_hand_idx = player->pEquipment.uMainHand; | 1130 int main_hand_idx = player->pEquipment.uMainHand; |
1131 if (main_hand_idx) | 1131 if (main_hand_idx) |
1132 { | 1132 { |
1133 auto item = &player->pInventoryItemList[main_hand_idx - 1]; | 1133 auto item = &player->pInventoryItemList[main_hand_idx - 1]; |
1134 //v5 = (char *)v1 + 36 * v4; | 1134 //v5 = (char *)v1 + 36 * v4; |
1135 if (!item->Broken()) | 1135 if (!item->IsBroken()) |
1136 { | 1136 { |
1137 //v28b = &v1->pInventoryItems[v4].uItemID; | 1137 //v28b = &v1->pInventoryItems[v4].uItemID; |
1138 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124); | 1138 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124); |
1139 if (pItemsTable->pItems[item->uItemID].uEquipType == EQUIP_WAND) | 1139 if (pItemsTable->pItems[item->uItemID].uEquipType == EQUIP_WAND) |
1140 { | 1140 { |