Mercurial > mm7
comparison mm7_6.cpp @ 987:9e132060ada3
UIMSG_CHEST_ClickItem
author | Ritor1 |
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date | Sun, 12 May 2013 18:11:21 +0600 |
parents | d982fffb8b96 |
children | 087a9af8e0ec |
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986:b584c743cb47 | 987:9e132060ada3 |
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2318 if ( HIBYTE(a5) & 1 ) | 2318 if ( HIBYTE(a5) & 1 ) |
2319 { | 2319 { |
2320 if ( pGUIWindow_Settings ) | 2320 if ( pGUIWindow_Settings ) |
2321 return; | 2321 return; |
2322 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | 2322 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); |
2323 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_8D, 0, 0x31u, "", 0); | 2323 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_SPIRIT_Fate, 0, 0x31u, "", 0); |
2324 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_8D, 1, 0x32u, "", 0); | 2324 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_SPIRIT_Fate, 1, 0x32u, "", 0); |
2325 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_8D, 2, 0x33u, "", 0); | 2325 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_SPIRIT_Fate, 2, 0x33u, "", 0); |
2326 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_8D, 3, 0x34u, "", 0); | 2326 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_SPIRIT_Fate, 3, 0x34u, "", 0); |
2327 pGUIWindow_Settings->CreateButton(8, 8, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_GreatShot, 0, 0, "", NULL); | 2327 pGUIWindow_Settings->CreateButton(8, 8, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_GreatShot, 0, 0, "", NULL); |
2328 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | 2328 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
2329 } | 2329 } |
2330 if ( HIBYTE(a5) & 2 && !pGUIWindow_Settings ) | 2330 if ( HIBYTE(a5) & 2 && !pGUIWindow_Settings ) |
2331 { | 2331 { |
2338 pBtn_NPCRight = pGUIWindow_Settings->CreateButton(626, 178, | 2338 pBtn_NPCRight = pGUIWindow_Settings->CreateButton(626, 178, |
2339 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth, | 2339 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth, |
2340 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight, | 2340 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight, |
2341 1, 0, UIMSG_ScrollNPCPanel, 1, 0, "", | 2341 1, 0, UIMSG_ScrollNPCPanel, 1, 0, "", |
2342 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0); | 2342 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0); |
2343 pGUIWindow_Settings->CreateButton(0x1EBu, 149, 64, 74, 1, 0, UIMSG_8F, 4, 0x35u, "", 0); | 2343 pGUIWindow_Settings->CreateButton(0x1EBu, 149, 64, 74, 1, 0, UIMSG_CastSpell_8F, 4, 0x35u, "", 0); |
2344 pGUIWindow_Settings->CreateButton(0x231u, 149, 64, 74, 1, 0, UIMSG_8F, 5, 0x36u, "", 0); | 2344 pGUIWindow_Settings->CreateButton(0x231u, 149, 64, 74, 1, 0, UIMSG_CastSpell_8F, 5, 0x36u, "", 0); |
2345 } | 2345 } |
2346 } | 2346 } |
2347 } | 2347 } |
2348 | 2348 |
2349 //----- (00427D48) -------------------------------------------------------- | 2349 //----- (00427D48) -------------------------------------------------------- |