comparison mm7_data.h @ 726:9d13d2ec35a6

Слияние
author Ritor1
date Fri, 22 Mar 2013 01:29:46 +0600
parents 7037f22cd716 e7c86528a2b3
children 9f596a163257
comparison
equal deleted inserted replaced
725:7037f22cd716 726:9d13d2ec35a6
1253 //extern int dword_50BAF4[]; // weak 1253 //extern int dword_50BAF4[]; // weak
1254 extern int dword_50BAF8_xs[]; // weak 1254 extern int dword_50BAF8_xs[]; // weak
1255 extern int dword_50BC10[]; // weak 1255 extern int dword_50BC10[]; // weak
1256 extern int dword_50BDA0[]; // weak 1256 extern int dword_50BDA0[]; // weak
1257 extern int dword_50BF30[]; // weak 1257 extern int dword_50BF30[]; // weak
1258 extern char byte_50C0C0; // weak 1258 extern char town_portal_caster_id; // weak
1259 extern int some_active_character; // weak 1259 extern int some_active_character; // weak
1260 extern _UNKNOWN unk_50C190; // weak 1260 extern _UNKNOWN unk_50C190; // weak
1261 extern int dword_50C968; // weak 1261 extern int dword_50C968; // weak
1262 extern unsigned int pIconIDs_Turn[5]; 1262 extern unsigned int pIconIDs_Turn[5];
1263 extern unsigned int uIconID_TurnStop; 1263 extern unsigned int uIconID_TurnStop;
1822 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb 1822 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb
1823 void __cdecl SetMoonPhaseNames(); 1823 void __cdecl SetMoonPhaseNames();
1824 void DrawSpellDescriptionPopup(int spell_index); 1824 void DrawSpellDescriptionPopup(int spell_index);
1825 signed int __fastcall sub_410D99_get_map_index(int a1); 1825 signed int __fastcall sub_410D99_get_map_index(int a1);
1826 unsigned int __cdecl DrawLloydBeaconsScreen(); 1826 unsigned int __cdecl DrawLloydBeaconsScreen();
1827 char *__cdecl DrawTownPortalScreen(); 1827 void DrawTownPortalScreen();
1828 void LoadSpellbook(unsigned int uID); // idb 1828 void LoadSpellbook(unsigned int uID); // idb
1829 struct GUIWindow *__cdecl sub_41140B(); 1829 struct GUIWindow *__cdecl sub_41140B();
1830 void __cdecl sub_411473(); 1830 void __cdecl sub_411473();
1831 void __cdecl OnCloseSpellook(); 1831 void __cdecl OnCloseSpellook();
1832 void __cdecl InitializeBookTextures(); 1832 void __cdecl InitializeBookTextures();
2274 void __cdecl PlayLevelMusic(); 2274 void __cdecl PlayLevelMusic();
2275 int __thiscall sub_4AC1C9(unsigned int _this, Vec4_int_ *a2); 2275 int __thiscall sub_4AC1C9(unsigned int _this, Vec4_int_ *a2);
2276 struct Vec4_int_ *__thiscall sub_4AC277(unsigned int _this, Vec4_int_ *a2); 2276 struct Vec4_int_ *__thiscall sub_4AC277(unsigned int _this, Vec4_int_ *a2);
2277 struct Vec4_int_ *__thiscall sub_4AC33A_get_cpu_clocks_QPC(int _this, Vec4_int_ *a1); 2277 struct Vec4_int_ *__thiscall sub_4AC33A_get_cpu_clocks_QPC(int _this, Vec4_int_ *a1);
2278 struct Vec4_int_ *__thiscall sub_4AC4FD_get_cpu_clocks_rdtsc(int _this, Vec4_int_ *a1); 2278 struct Vec4_int_ *__thiscall sub_4AC4FD_get_cpu_clocks_rdtsc(int _this, Vec4_int_ *a1);
2279 int __fastcall sub_4AD504(unsigned int uFaceID); 2279 int __fastcall sub_4AD504(signed int uFaceID);
2280 void __fastcall sub_4ADD1D(int uFaceID); 2280 void __fastcall sub_4ADD1D(int uFaceID);
2281 int __fastcall sub_4AE1E7(int a1, int a2, int a3); 2281 int __fastcall sub_4AE1E7(int a1, int a2, int a3);
2282 int __fastcall sub_4AE313(int viewport_space_x, int viewport_space_y, struct stru337_stru0 *p); 2282 int __fastcall sub_4AE313(int viewport_space_x, int viewport_space_y, struct stru337_stru0 *p);
2283 int __fastcall sub_4AE491(int, int); // weak 2283 int __fastcall sub_4AE491(int, int); // weak
2284 void __fastcall sub_4AE5F1(unsigned int uFaceID); // idb 2284 void __fastcall sub_4AE5F1(unsigned int uFaceID); // idb