Mercurial > mm7
comparison mm7_data.h @ 1091:9c7eb4037567
data moving
author | Gloval |
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date | Sun, 26 May 2013 14:13:22 +0400 |
parents | b44dee7e70e8 |
children | c40d40027b77 |
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1082:7033eb155558 | 1091:9c7eb4037567 |
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330 extern char aUnableToLoadS[]; // idb | 330 extern char aUnableToLoadS[]; // idb |
331 extern char aBitmaps[]; // idb | 331 extern char aBitmaps[]; // idb |
332 extern char aIcons[]; // idb | 332 extern char aIcons[]; // idb |
333 extern char aPending[]; // idb | 333 extern char aPending[]; // idb |
334 extern char aCanTFindS[]; // idb | 334 extern char aCanTFindS[]; // idb |
335 extern int paperdoll_Weapon[4][16][2]; | |
336 extern char *spellbook_texture_filename_suffices[]; // weak | 335 extern char *spellbook_texture_filename_suffices[]; // weak |
337 extern __int16 word_4E1D3A[]; // weak | 336 extern __int16 word_4E1D3A[]; // weak |
338 extern __int16 pTownPortalBook_xs[6]; | 337 extern __int16 pTownPortalBook_xs[6]; |
339 extern __int16 pTownPortalBook_ys[6]; | 338 extern __int16 pTownPortalBook_ys[6]; |
340 extern __int16 pTownPortalBook_ws[6]; | 339 extern __int16 pTownPortalBook_ws[6]; |
425 extern unsigned int uGammaPos; | 424 extern unsigned int uGammaPos; |
426 extern int BtnTurnCoord[8]; | 425 extern int BtnTurnCoord[8]; |
427 extern __int16 RightClickPortraitXmin[4]; | 426 extern __int16 RightClickPortraitXmin[4]; |
428 extern __int16 RightClickPortraitXmax[4]; | 427 extern __int16 RightClickPortraitXmax[4]; |
429 extern void *off_4E2A12; // weak | 428 extern void *off_4E2A12; // weak |
430 extern int pArmorSkills[5]; | 429 //extern int pArmorSkills[5]; |
431 extern int pWeaponSkills[9]; | 430 //extern int pWeaponSkills[9]; |
432 extern int pMiscSkills[12]; | 431 //extern int pMiscSkills[12]; |
433 extern int pMagicSkills[9]; | 432 //extern int pMagicSkills[9]; |
434 extern unsigned int pHealthBarPos[4]; | 433 extern unsigned int pHealthBarPos[4]; |
435 extern unsigned int pManaBarPos[4]; | 434 extern unsigned int pManaBarPos[4]; |
436 extern char _4E2B21_buff_spell_tooltip_colors[80]; | 435 extern char _4E2B21_buff_spell_tooltip_colors[80]; |
437 extern char monster_popup_y_offsets[]; // weak | 436 extern char monster_popup_y_offsets[]; // weak |
438 extern unsigned char hourglass_icon_idx; // weak | 437 extern unsigned char hourglass_icon_idx; // weak |
453 extern int dword_4E4A18[]; // weak | 452 extern int dword_4E4A18[]; // weak |
454 extern int dword_4E4A1C[]; // weak | 453 extern int dword_4E4A1C[]; // weak |
455 extern int dword_4E4A40[]; // weak | 454 extern int dword_4E4A40[]; // weak |
456 extern int dword_4E4A44[]; // weak | 455 extern int dword_4E4A44[]; // weak |
457 extern float flt_4E4A80[10]; | 456 extern float flt_4E4A80[10]; |
458 extern int pPaperdoll_BodyX; // weak | 457 |
459 extern int pPaperdoll_BodyY; // weak | |
460 extern int paperdoll_Armor[4][17][2]; | |
461 extern int paperdoll_shoulder[4][17][2]; | |
462 extern int paperdoll_helm_texture[2][16]; | |
463 extern int paperdoll_belt_texture[2][7]; | |
464 extern int dword_4E5270[4][2]; | |
465 extern int paperdoll_Boot[4][7][2]; | |
466 extern int paperdoll_Cloak[4][10][2]; | |
467 extern int paperdoll_CloakCollar[4][10][2]; | |
468 extern int paperdoll_Belt[4][7][2]; | |
469 extern int paperdoll_Helm[4][16][2]; | |
470 extern int pPaperdoll_Beards[4]; // weak | |
471 extern int pPaperdoll_LeftHand[4][2]; | |
472 extern int pPaperdoll_SecondLeftHand[4][2]; | |
473 extern int pPaperdoll_RightHand[4][2]; | |
474 extern int pPaperdollLeftEmptyHand[4][2]; | |
475 extern int pPartySpellbuffsUI_XYs[14][2]; | 458 extern int pPartySpellbuffsUI_XYs[14][2]; |
476 extern unsigned char byte_4E5DD8[]; // weak | 459 extern unsigned char byte_4E5DD8[]; // weak |
477 extern unsigned __int8 pPartySpellbuffsUI_smthns[14]; | 460 extern unsigned __int8 pPartySpellbuffsUI_smthns[14]; |
478 extern int pNPCPortraits_x[6][6]; // 004E5E50 | 461 extern int pNPCPortraits_x[6][6]; // 004E5E50 |
479 extern int pNPCPortraits_y[6][6]; // 004E5EE0 | 462 extern int pNPCPortraits_y[6][6]; // 004E5EE0 |
497 extern int dword_4EC268[]; // weak | 480 extern int dword_4EC268[]; // weak |
498 extern int dword_4EC28C[]; // weak | 481 extern int dword_4EC28C[]; // weak |
499 extern int dword_4EC2A8; // weak | 482 extern int dword_4EC2A8; // weak |
500 extern int dword_4EC2AC; // weak | 483 extern int dword_4EC2AC; // weak |
501 extern const char *pPlayerPortraitsNames[25]; | 484 extern const char *pPlayerPortraitsNames[25]; |
502 extern const char *dlad_texnames_by_face[25]; | 485 |
503 extern const char *dlau_texnames_by_face[25]; | |
504 extern const char *dbod_texnames_by_face[25]; | |
505 extern const char *drh_texnames_by_face[25]; | |
506 extern const char *dlh_texnames_by_face[25]; | |
507 extern const char *dlhu_texnames_by_face[25]; | |
508 extern unsigned char byte_4ECF08[48][25]; | 486 extern unsigned char byte_4ECF08[48][25]; |
509 extern unsigned char SoundSetAction[110][8]; // weak | 487 extern unsigned char SoundSetAction[110][8]; // weak |
510 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; | 488 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; |
511 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37]; | 489 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37]; |
512 extern int dword_4EDEA0[]; // weak | 490 extern int dword_4EDEA0[]; // weak |
649 extern char bRecallingBeacon; // weak | 627 extern char bRecallingBeacon; // weak |
650 extern int uLastPointedObjectID; // weak | 628 extern int uLastPointedObjectID; // weak |
651 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized; | 629 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized; |
652 extern char *aSpellNames[44]; | 630 extern char *aSpellNames[44]; |
653 extern int pMainScreenNum; // weak | 631 extern int pMainScreenNum; // weak |
654 extern int dword_506980; // weak | 632 extern int dword_506980_uW; // weak |
655 extern int dword_506984; // weak | 633 extern int dword_506984_uZ; // weak |
656 extern int dword_506988; // weak | 634 extern int dword_506988_uY; // weak |
657 extern int dword_50698C; // weak | 635 extern int dword_50698C_uX; // weak |
658 extern int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 | 636 extern int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
659 extern bool GameMenuUI_InvaligKeyBindingsFlags[28]; // 506E6C | 637 extern bool GameMenuUI_InvaligKeyBindingsFlags[28]; // 506E6C |
660 extern unsigned int pPrevVirtualCidesMapping[27]; | 638 extern unsigned int pPrevVirtualCidesMapping[27]; |
661 extern int KeyboardPageNum; // weak | 639 extern int KeyboardPageNum; // weak |
662 extern int dword_506F0C[]; // idb | 640 extern int dword_506F0C[]; // idb |
691 extern int dword_507B94; // weak | 669 extern int dword_507B94; // weak |
692 extern int dword_507B98_ctrl_pressed; // weak | 670 extern int dword_507B98_ctrl_pressed; // weak |
693 extern unsigned int uActiveCharacter; | 671 extern unsigned int uActiveCharacter; |
694 extern int dword_507BF0_is_there_popup_onscreen; // weak | 672 extern int dword_507BF0_is_there_popup_onscreen; // weak |
695 extern int dword_507CBC; // weak | 673 extern int dword_507CBC; // weak |
696 extern int dword_507CC0; // weak | 674 extern int dword_507CC0_activ_ch; // weak |
697 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak | 675 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak |
698 extern int _507CD4_RestUI_hourglass_anim_controller; // weak | 676 extern int _507CD4_RestUI_hourglass_anim_controller; // weak |
699 extern int dword_507CD8; // weak | 677 extern int dword_507CD8; // weak |
700 extern int dword_50B570[]; // weak | 678 extern int dword_50B570[]; // weak |
701 extern int dword_50B638[]; // weak | 679 extern int dword_50B638[]; // weak |
750 extern char pStartingMapName[]; // idb | 728 extern char pStartingMapName[]; // idb |
751 extern unsigned __int8 IsPlayerWearingWatersuit[5]; | 729 extern unsigned __int8 IsPlayerWearingWatersuit[5]; |
752 extern char party_has_equipment[54]; | 730 extern char party_has_equipment[54]; |
753 extern char byte_5111F6[]; | 731 extern char byte_5111F6[]; |
754 extern unsigned int papredoll_dbrds[16]; | 732 extern unsigned int papredoll_dbrds[16]; |
755 extern unsigned int papredoll_drhs[4]; | 733 |
756 extern unsigned int papredoll_dlhus[4]; | |
757 extern unsigned int papredoll_dlhs[4]; | |
758 extern unsigned int papredoll_dbods[5]; | |
759 extern int paperdoll_armor_texture[4][17][3];//0x511290 | |
760 //extern int paperdoll_array_51132C[165]; | |
761 extern unsigned int papredoll_dlaus[5]; | |
762 extern unsigned int papredoll_dlads[4]; | |
763 extern int papredoll_flying_feet[]; // idb | |
764 extern int paperdoll_boots_texture[4][6]; | |
765 extern int paperdoll_cloak_collar_texture[4][10]; // weak | |
766 extern int paperdoll_cloak_texture[4][10]; | |
767 extern int bRingsShownInCharScreen; // weak | 734 extern int bRingsShownInCharScreen; // weak |
768 extern int _unused000; // weak | 735 extern int _unused000; // weak |
769 | 736 |
770 extern unsigned __int16 pOdmMinimap[117][137]; | 737 extern unsigned __int16 pOdmMinimap[117][137]; |
771 extern unsigned int uNumBlueFacesInBLVMinimap; | 738 extern unsigned int uNumBlueFacesInBLVMinimap; |
1341 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); | 1308 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); |
1342 bool _43ED6F_check_party_races(bool b); | 1309 bool _43ED6F_check_party_races(bool b); |
1343 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); | 1310 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); |
1344 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); | 1311 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); |
1345 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1); | 1312 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1); |
1346 void __fastcall WetsuitOn(unsigned int uPlayerID); // idb | 1313 void WetsuitOn(unsigned int uPlayerID); // idb |
1347 unsigned int __fastcall WetsuitOff(unsigned int uPlayerID); | 1314 void WetsuitOff(unsigned int uPlayerID); |
1348 void __fastcall PrepareDrawLists_BLV(struct IndoorLocation_drawstru *_this); | 1315 void __fastcall PrepareDrawLists_BLV(struct IndoorLocation_drawstru *_this); |
1349 int /*__usercall*/ sr_sub_4D6FB0/*<eax>*/(struct stru315 *a1/*<ebp>*/); | 1316 int /*__usercall*/ sr_sub_4D6FB0/*<eax>*/(struct stru315 *a1/*<ebp>*/); |
1350 int /*__usercall*/ sr_sub_4D705A/*<eax>*/(struct stru315 *a1/*<ebp>*/); | 1317 int /*__usercall*/ sr_sub_4D705A/*<eax>*/(struct stru315 *a1/*<ebp>*/); |
1351 void __cdecl FindBillboardsLightLevels_BLV(); | 1318 void __cdecl FindBillboardsLightLevels_BLV(); |
1352 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); | 1319 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); |