comparison mm7_data.h @ 1091:9c7eb4037567

data moving
author Gloval
date Sun, 26 May 2013 14:13:22 +0400
parents b44dee7e70e8
children c40d40027b77
comparison
equal deleted inserted replaced
1082:7033eb155558 1091:9c7eb4037567
330 extern char aUnableToLoadS[]; // idb 330 extern char aUnableToLoadS[]; // idb
331 extern char aBitmaps[]; // idb 331 extern char aBitmaps[]; // idb
332 extern char aIcons[]; // idb 332 extern char aIcons[]; // idb
333 extern char aPending[]; // idb 333 extern char aPending[]; // idb
334 extern char aCanTFindS[]; // idb 334 extern char aCanTFindS[]; // idb
335 extern int paperdoll_Weapon[4][16][2];
336 extern char *spellbook_texture_filename_suffices[]; // weak 335 extern char *spellbook_texture_filename_suffices[]; // weak
337 extern __int16 word_4E1D3A[]; // weak 336 extern __int16 word_4E1D3A[]; // weak
338 extern __int16 pTownPortalBook_xs[6]; 337 extern __int16 pTownPortalBook_xs[6];
339 extern __int16 pTownPortalBook_ys[6]; 338 extern __int16 pTownPortalBook_ys[6];
340 extern __int16 pTownPortalBook_ws[6]; 339 extern __int16 pTownPortalBook_ws[6];
425 extern unsigned int uGammaPos; 424 extern unsigned int uGammaPos;
426 extern int BtnTurnCoord[8]; 425 extern int BtnTurnCoord[8];
427 extern __int16 RightClickPortraitXmin[4]; 426 extern __int16 RightClickPortraitXmin[4];
428 extern __int16 RightClickPortraitXmax[4]; 427 extern __int16 RightClickPortraitXmax[4];
429 extern void *off_4E2A12; // weak 428 extern void *off_4E2A12; // weak
430 extern int pArmorSkills[5]; 429 //extern int pArmorSkills[5];
431 extern int pWeaponSkills[9]; 430 //extern int pWeaponSkills[9];
432 extern int pMiscSkills[12]; 431 //extern int pMiscSkills[12];
433 extern int pMagicSkills[9]; 432 //extern int pMagicSkills[9];
434 extern unsigned int pHealthBarPos[4]; 433 extern unsigned int pHealthBarPos[4];
435 extern unsigned int pManaBarPos[4]; 434 extern unsigned int pManaBarPos[4];
436 extern char _4E2B21_buff_spell_tooltip_colors[80]; 435 extern char _4E2B21_buff_spell_tooltip_colors[80];
437 extern char monster_popup_y_offsets[]; // weak 436 extern char monster_popup_y_offsets[]; // weak
438 extern unsigned char hourglass_icon_idx; // weak 437 extern unsigned char hourglass_icon_idx; // weak
453 extern int dword_4E4A18[]; // weak 452 extern int dword_4E4A18[]; // weak
454 extern int dword_4E4A1C[]; // weak 453 extern int dword_4E4A1C[]; // weak
455 extern int dword_4E4A40[]; // weak 454 extern int dword_4E4A40[]; // weak
456 extern int dword_4E4A44[]; // weak 455 extern int dword_4E4A44[]; // weak
457 extern float flt_4E4A80[10]; 456 extern float flt_4E4A80[10];
458 extern int pPaperdoll_BodyX; // weak 457
459 extern int pPaperdoll_BodyY; // weak
460 extern int paperdoll_Armor[4][17][2];
461 extern int paperdoll_shoulder[4][17][2];
462 extern int paperdoll_helm_texture[2][16];
463 extern int paperdoll_belt_texture[2][7];
464 extern int dword_4E5270[4][2];
465 extern int paperdoll_Boot[4][7][2];
466 extern int paperdoll_Cloak[4][10][2];
467 extern int paperdoll_CloakCollar[4][10][2];
468 extern int paperdoll_Belt[4][7][2];
469 extern int paperdoll_Helm[4][16][2];
470 extern int pPaperdoll_Beards[4]; // weak
471 extern int pPaperdoll_LeftHand[4][2];
472 extern int pPaperdoll_SecondLeftHand[4][2];
473 extern int pPaperdoll_RightHand[4][2];
474 extern int pPaperdollLeftEmptyHand[4][2];
475 extern int pPartySpellbuffsUI_XYs[14][2]; 458 extern int pPartySpellbuffsUI_XYs[14][2];
476 extern unsigned char byte_4E5DD8[]; // weak 459 extern unsigned char byte_4E5DD8[]; // weak
477 extern unsigned __int8 pPartySpellbuffsUI_smthns[14]; 460 extern unsigned __int8 pPartySpellbuffsUI_smthns[14];
478 extern int pNPCPortraits_x[6][6]; // 004E5E50 461 extern int pNPCPortraits_x[6][6]; // 004E5E50
479 extern int pNPCPortraits_y[6][6]; // 004E5EE0 462 extern int pNPCPortraits_y[6][6]; // 004E5EE0
497 extern int dword_4EC268[]; // weak 480 extern int dword_4EC268[]; // weak
498 extern int dword_4EC28C[]; // weak 481 extern int dword_4EC28C[]; // weak
499 extern int dword_4EC2A8; // weak 482 extern int dword_4EC2A8; // weak
500 extern int dword_4EC2AC; // weak 483 extern int dword_4EC2AC; // weak
501 extern const char *pPlayerPortraitsNames[25]; 484 extern const char *pPlayerPortraitsNames[25];
502 extern const char *dlad_texnames_by_face[25]; 485
503 extern const char *dlau_texnames_by_face[25];
504 extern const char *dbod_texnames_by_face[25];
505 extern const char *drh_texnames_by_face[25];
506 extern const char *dlh_texnames_by_face[25];
507 extern const char *dlhu_texnames_by_face[25];
508 extern unsigned char byte_4ECF08[48][25]; 486 extern unsigned char byte_4ECF08[48][25];
509 extern unsigned char SoundSetAction[110][8]; // weak 487 extern unsigned char SoundSetAction[110][8]; // weak
510 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; 488 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4];
511 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37]; 489 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37];
512 extern int dword_4EDEA0[]; // weak 490 extern int dword_4EDEA0[]; // weak
649 extern char bRecallingBeacon; // weak 627 extern char bRecallingBeacon; // weak
650 extern int uLastPointedObjectID; // weak 628 extern int uLastPointedObjectID; // weak
651 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized; 629 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized;
652 extern char *aSpellNames[44]; 630 extern char *aSpellNames[44];
653 extern int pMainScreenNum; // weak 631 extern int pMainScreenNum; // weak
654 extern int dword_506980; // weak 632 extern int dword_506980_uW; // weak
655 extern int dword_506984; // weak 633 extern int dword_506984_uZ; // weak
656 extern int dword_506988; // weak 634 extern int dword_506988_uY; // weak
657 extern int dword_50698C; // weak 635 extern int dword_50698C_uX; // weak
658 extern int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 636 extern int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68
659 extern bool GameMenuUI_InvaligKeyBindingsFlags[28]; // 506E6C 637 extern bool GameMenuUI_InvaligKeyBindingsFlags[28]; // 506E6C
660 extern unsigned int pPrevVirtualCidesMapping[27]; 638 extern unsigned int pPrevVirtualCidesMapping[27];
661 extern int KeyboardPageNum; // weak 639 extern int KeyboardPageNum; // weak
662 extern int dword_506F0C[]; // idb 640 extern int dword_506F0C[]; // idb
691 extern int dword_507B94; // weak 669 extern int dword_507B94; // weak
692 extern int dword_507B98_ctrl_pressed; // weak 670 extern int dword_507B98_ctrl_pressed; // weak
693 extern unsigned int uActiveCharacter; 671 extern unsigned int uActiveCharacter;
694 extern int dword_507BF0_is_there_popup_onscreen; // weak 672 extern int dword_507BF0_is_there_popup_onscreen; // weak
695 extern int dword_507CBC; // weak 673 extern int dword_507CBC; // weak
696 extern int dword_507CC0; // weak 674 extern int dword_507CC0_activ_ch; // weak
697 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak 675 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak
698 extern int _507CD4_RestUI_hourglass_anim_controller; // weak 676 extern int _507CD4_RestUI_hourglass_anim_controller; // weak
699 extern int dword_507CD8; // weak 677 extern int dword_507CD8; // weak
700 extern int dword_50B570[]; // weak 678 extern int dword_50B570[]; // weak
701 extern int dword_50B638[]; // weak 679 extern int dword_50B638[]; // weak
750 extern char pStartingMapName[]; // idb 728 extern char pStartingMapName[]; // idb
751 extern unsigned __int8 IsPlayerWearingWatersuit[5]; 729 extern unsigned __int8 IsPlayerWearingWatersuit[5];
752 extern char party_has_equipment[54]; 730 extern char party_has_equipment[54];
753 extern char byte_5111F6[]; 731 extern char byte_5111F6[];
754 extern unsigned int papredoll_dbrds[16]; 732 extern unsigned int papredoll_dbrds[16];
755 extern unsigned int papredoll_drhs[4]; 733
756 extern unsigned int papredoll_dlhus[4];
757 extern unsigned int papredoll_dlhs[4];
758 extern unsigned int papredoll_dbods[5];
759 extern int paperdoll_armor_texture[4][17][3];//0x511290
760 //extern int paperdoll_array_51132C[165];
761 extern unsigned int papredoll_dlaus[5];
762 extern unsigned int papredoll_dlads[4];
763 extern int papredoll_flying_feet[]; // idb
764 extern int paperdoll_boots_texture[4][6];
765 extern int paperdoll_cloak_collar_texture[4][10]; // weak
766 extern int paperdoll_cloak_texture[4][10];
767 extern int bRingsShownInCharScreen; // weak 734 extern int bRingsShownInCharScreen; // weak
768 extern int _unused000; // weak 735 extern int _unused000; // weak
769 736
770 extern unsigned __int16 pOdmMinimap[117][137]; 737 extern unsigned __int16 pOdmMinimap[117][137];
771 extern unsigned int uNumBlueFacesInBLVMinimap; 738 extern unsigned int uNumBlueFacesInBLVMinimap;
1341 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); 1308 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder);
1342 bool _43ED6F_check_party_races(bool b); 1309 bool _43ED6F_check_party_races(bool b);
1343 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); 1310 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this);
1344 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); 1311 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3);
1345 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1); 1312 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1);
1346 void __fastcall WetsuitOn(unsigned int uPlayerID); // idb 1313 void WetsuitOn(unsigned int uPlayerID); // idb
1347 unsigned int __fastcall WetsuitOff(unsigned int uPlayerID); 1314 void WetsuitOff(unsigned int uPlayerID);
1348 void __fastcall PrepareDrawLists_BLV(struct IndoorLocation_drawstru *_this); 1315 void __fastcall PrepareDrawLists_BLV(struct IndoorLocation_drawstru *_this);
1349 int /*__usercall*/ sr_sub_4D6FB0/*<eax>*/(struct stru315 *a1/*<ebp>*/); 1316 int /*__usercall*/ sr_sub_4D6FB0/*<eax>*/(struct stru315 *a1/*<ebp>*/);
1350 int /*__usercall*/ sr_sub_4D705A/*<eax>*/(struct stru315 *a1/*<ebp>*/); 1317 int /*__usercall*/ sr_sub_4D705A/*<eax>*/(struct stru315 *a1/*<ebp>*/);
1351 void __cdecl FindBillboardsLightLevels_BLV(); 1318 void __cdecl FindBillboardsLightLevels_BLV();
1352 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); 1319 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel);