Mercurial > mm7
comparison mm7_data.cpp @ 1091:9c7eb4037567
data moving
author | Gloval |
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date | Sun, 26 May 2013 14:13:22 +0400 |
parents | b44dee7e70e8 |
children | c40d40027b77 |
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1082:7033eb155558 | 1091:9c7eb4037567 |
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268 #include "PlayerFrameTable.h" | 268 #include "PlayerFrameTable.h" |
269 struct PlayerFrameTable *pPlayerFrameTable; // idb | 269 struct PlayerFrameTable *pPlayerFrameTable; // idb |
270 | 270 |
271 #include "MM7.h" | 271 #include "MM7.h" |
272 | 272 |
273 int paperdoll_Weapon[4][16][2] = {//4E4C30 | 273 |
274 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
275 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
276 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
277 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
278 }; | |
279 int paperdoll_helm_texture[2][16]; //511698 | |
280 int paperdoll_belt_texture[2][7]; //511718 | |
281 stat_coord stat_string_coord[26] = //4E2940 | 274 stat_coord stat_string_coord[26] = //4E2940 |
282 { | 275 { |
283 {0x1A, 0x39, 0xDC, 0x12}, | 276 {0x1A, 0x39, 0xDC, 0x12}, |
284 {0x1A, 0x4A, 0xDC, 0x12}, | 277 {0x1A, 0x4A, 0xDC, 0x12}, |
285 {0x1A, 0x5B, 0xDC, 0x12}, | 278 {0x1A, 0x5B, 0xDC, 0x12}, |
493 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, | 486 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, |
494 }; // weak | 487 }; // weak |
495 __int16 RightClickPortraitXmin[4]={0x14, 0x83, 0xF2, 0x165}; | 488 __int16 RightClickPortraitXmin[4]={0x14, 0x83, 0xF2, 0x165}; |
496 __int16 RightClickPortraitXmax[4]={0x53, 0xC6, 0x138, 0x1A7}; | 489 __int16 RightClickPortraitXmax[4]={0x53, 0xC6, 0x138, 0x1A7}; |
497 void *off_4E2A12; // stat_string_control_button_count | 490 void *off_4E2A12; // stat_string_control_button_count |
498 int pArmorSkills[5] = {PLAYER_SKILL_LEATHER, PLAYER_SKILL_CHAIN, PLAYER_SKILL_PLATE, PLAYER_SKILL_SHIELD, PLAYER_SKILL_DODGE}; | 491 |
499 int pWeaponSkills[9] = {PLAYER_SKILL_AXE, PLAYER_SKILL_BOW, PLAYER_SKILL_DAGGER, PLAYER_SKILL_MACE, PLAYER_SKILL_SPEAR, PLAYER_SKILL_STAFF, PLAYER_SKILL_SWORD, PLAYER_SKILL_UNARMED, PLAYER_SKILL_BLASTER}; | |
500 int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID, PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION, PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING}; | |
501 int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT, PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK}; | |
502 unsigned int pHealthBarPos[4] = {22, 137, 251, 366}; | 492 unsigned int pHealthBarPos[4] = {22, 137, 251, 366}; |
503 unsigned int pManaBarPos[4] = {102, 217, 331, 447}; | 493 unsigned int pManaBarPos[4] = {102, 217, 331, 447}; |
504 char _4E2B21_buff_spell_tooltip_colors[80]; | 494 char _4E2B21_buff_spell_tooltip_colors[80]; |
505 char monster_popup_y_offsets[88] = | 495 char monster_popup_y_offsets[88] = |
506 { | 496 { |
531 int dword_4E4A18[777]; // weak | 521 int dword_4E4A18[777]; // weak |
532 int dword_4E4A1C[777]; // weak | 522 int dword_4E4A1C[777]; // weak |
533 int dword_4E4A40[777]; // weak | 523 int dword_4E4A40[777]; // weak |
534 int dword_4E4A44[777]; // weak | 524 int dword_4E4A44[777]; // weak |
535 float flt_4E4A80[10]; | 525 float flt_4E4A80[10]; |
536 int pPaperdoll_BodyX = 481; // 004E4C28 | 526 |
537 int pPaperdoll_BodyY = 0; // 004E4C2C | |
538 int paperdoll_Armor[4][17][2] = //4E4E30 | |
539 { | |
540 // X Y | |
541 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human | |
542 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66, | |
543 | |
544 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69, | |
545 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69, | |
546 | |
547 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B, | |
548 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87, | |
549 | |
550 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D, | |
551 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F, | |
552 }; | |
553 int paperdoll_shoulder[4][17][2] = //4E5050 | |
554 { | |
555 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D, | |
556 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A, | |
557 | |
558 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A, | |
559 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69, | |
560 | |
561 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D, | |
562 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C, | |
563 | |
564 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90, | |
565 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91, | |
566 }; | |
567 int dword_4E5270[4][2] = | |
568 { | |
569 0, 0, | |
570 0x61, 0x67, | |
571 0, 0, | |
572 0x64, 0x69, | |
573 }; | |
574 int paperdoll_Boot[4][7][2] = //4E5490 | |
575 { | |
576 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E, | |
577 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116, | |
578 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B, | |
579 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F, | |
580 }; | |
581 int paperdoll_Cloak[4][10][2] = //4E5570 | |
582 { | |
583 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F, | |
584 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F, | |
585 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90, | |
586 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90, | |
587 }; | |
588 int paperdoll_CloakCollar[4][10][2] = //4E56B0 | |
589 { | |
590 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67, | |
591 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A, | |
592 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, | |
593 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C, | |
594 }; | |
595 //int dword_4E56B4; // weak | |
596 int paperdoll_Belt[4][7][2] = //4E57F0 | |
597 { | |
598 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7, | |
599 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0, | |
600 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8, | |
601 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6, | |
602 }; | |
603 int paperdoll_Helm[4][16][2] = //4E58D0 | |
604 { | |
605 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48, | |
606 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47, | |
607 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74, | |
608 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70, | |
609 }; | |
610 int pPaperdoll_Beards[4] = //4E5AD0 | |
611 { | |
612 52, 130, 56, 136, | |
613 }; | |
614 int pPaperdoll_LeftHand[4][2] = //4E5AE0 | |
615 { | |
616 0x67, 0x6A, | |
617 0x65, 0x6C, | |
618 0x74, 0x8D, | |
619 0x74, 0x93, | |
620 }; | |
621 int pPaperdoll_SecondLeftHand[4][2] = //4E5B00 | |
622 { | |
623 0x1A, 0x6B, | |
624 0x28, 0x6D, | |
625 0x19, 0x8D, | |
626 0x20, 0x92, | |
627 }; | |
628 int pPaperdoll_RightHand[4][2] = //4E5B20 | |
629 { | |
630 0x1E, 0x90, | |
631 0x22, 0x9E, | |
632 0x19, 0xBA, | |
633 0x1F, 0xB8, | |
634 }; | |
635 int pPaperdollLeftEmptyHand[4][2] = //4E5B40 | |
636 { | |
637 0x80, 0xCD, | |
638 0x83, 0xC9, | |
639 0x83, 0xD8, | |
640 0x7B, 0xD8, | |
641 }; | |
642 | 527 |
643 int pPartySpellbuffsUI_XYs[14][2] = | 528 int pPartySpellbuffsUI_XYs[14][2] = |
644 { | 529 { |
645 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, | 530 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, |
646 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} | 531 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} |
708 "pc11-", "pc12", "pc13", "pc14", "pc15", | 593 "pc11-", "pc12", "pc13", "pc14", "pc15", |
709 "pc16", "pc17-", "pc18", "pc19", "pc20", | 594 "pc16", "pc17-", "pc18", "pc19", "pc20", |
710 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" | 595 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" |
711 }; | 596 }; |
712 | 597 |
713 const char *dlad_texnames_by_face[25] = | 598 |
714 { | |
715 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad", | |
716 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad", | |
717 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad", | |
718 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad", | |
719 "pc25lad" | |
720 }; | |
721 const char *dlau_texnames_by_face[25] = | |
722 { | |
723 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau", | |
724 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau", | |
725 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau", | |
726 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau", | |
727 "pc25lau" | |
728 }; | |
729 const char *dbod_texnames_by_face[25] = | |
730 { | |
731 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod", | |
732 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod", | |
733 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod", | |
734 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod", | |
735 "pc25bod" | |
736 }; | |
737 const char *drh_texnames_by_face[25] = | |
738 { | |
739 | |
740 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh", | |
741 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh", | |
742 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh", | |
743 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh", | |
744 "pc25rh" | |
745 }; | |
746 const char *dlh_texnames_by_face[25] = | |
747 { | |
748 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh", | |
749 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh", | |
750 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh", | |
751 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh", | |
752 "pc25lh" | |
753 }; | |
754 const char *dlhu_texnames_by_face[25] = | |
755 { | |
756 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu", | |
757 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu", | |
758 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu", | |
759 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu", | |
760 "pc25lhu" | |
761 }; | |
762 | 599 |
763 unsigned char byte_4ECF08[48][25] = // 4ECF08 | 600 unsigned char byte_4ECF08[48][25] = // 4ECF08 |
764 { | 601 { |
765 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 | 602 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 |
766 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 | 603 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 |
1158 char bRecallingBeacon; // weak | 995 char bRecallingBeacon; // weak |
1159 int uLastPointedObjectID; // weak | 996 int uLastPointedObjectID; // weak |
1160 //unsigned __int8 bMonsterInfoUI_bDollInitialized; | 997 //unsigned __int8 bMonsterInfoUI_bDollInitialized; |
1161 char *aSpellNames[44]; | 998 char *aSpellNames[44]; |
1162 int pMainScreenNum; // weak | 999 int pMainScreenNum; // weak |
1163 int dword_506980; // weak | 1000 int dword_506980_uW; // weak |
1164 int dword_506984; // weak | 1001 int dword_506984_uZ; // weak |
1165 int dword_506988; // weak | 1002 int dword_506988_uY; // weak |
1166 int dword_50698C; // weak | 1003 int dword_50698C_uX; // weak |
1167 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 | 1004 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
1168 unsigned int pPrevVirtualCidesMapping[27]; | 1005 unsigned int pPrevVirtualCidesMapping[27]; |
1169 int KeyboardPageNum; // weak | 1006 int KeyboardPageNum; // weak |
1170 int dword_506F0C[777]; // idb | 1007 int dword_506F0C[777]; // idb |
1171 int uRestUI_FoodRequiredToRest; | 1008 int uRestUI_FoodRequiredToRest; |
1199 int dword_507B94; // weak | 1036 int dword_507B94; // weak |
1200 int dword_507B98_ctrl_pressed; // weak | 1037 int dword_507B98_ctrl_pressed; // weak |
1201 unsigned int uActiveCharacter; | 1038 unsigned int uActiveCharacter; |
1202 int dword_507BF0_is_there_popup_onscreen; // weak | 1039 int dword_507BF0_is_there_popup_onscreen; // weak |
1203 int dword_507CBC; // weak | 1040 int dword_507CBC; // weak |
1204 int dword_507CC0; // weak | 1041 int dword_507CC0_activ_ch; // weak |
1205 __int64 GameUI_RightPanel_BookFlashTimer; // weak | 1042 __int64 GameUI_RightPanel_BookFlashTimer; // weak |
1206 int _507CD4_RestUI_hourglass_anim_controller; // weak | 1043 int _507CD4_RestUI_hourglass_anim_controller; // weak |
1207 int dword_507CD8; // weak | 1044 int dword_507CD8; // weak |
1208 int dword_50B570[50]; // weak | 1045 int dword_50B570[50]; // weak |
1209 int dword_50B638[50]; // weak | 1046 int dword_50B638[50]; // weak |
1257 Vec3_int_ layingitem_vel_50FDFC; | 1094 Vec3_int_ layingitem_vel_50FDFC; |
1258 char pStartingMapName[777]; // idb | 1095 char pStartingMapName[777]; // idb |
1259 unsigned __int8 IsPlayerWearingWatersuit[5]; | 1096 unsigned __int8 IsPlayerWearingWatersuit[5]; |
1260 char party_has_equipment[54]; | 1097 char party_has_equipment[54]; |
1261 char byte_5111F6[16]; | 1098 char byte_5111F6[16]; |
1262 unsigned int papredoll_dbrds[16]; | 1099 |
1263 unsigned int papredoll_drhs[4]; | |
1264 unsigned int papredoll_dlhus[4]; | |
1265 unsigned int papredoll_dlhs[4]; | |
1266 unsigned int papredoll_dbods[5]; | |
1267 int paperdoll_armor_texture[4][17][3]; | |
1268 //int paperdoll_array_51132C[165]; | |
1269 unsigned int papredoll_dlaus[5]; | |
1270 unsigned int papredoll_dlads[4]; | |
1271 int papredoll_flying_feet[777]; // idb | |
1272 int paperdoll_boots_texture[4][6];//0x511638 | |
1273 int paperdoll_cloak_collar_texture[4][10]; // weak | |
1274 int paperdoll_cloak_texture[4][10]; | |
1275 int _unused000; // weak | 1100 int _unused000; // weak |
1276 | 1101 |
1277 unsigned __int16 pOdmMinimap[117][137]; | 1102 unsigned __int16 pOdmMinimap[117][137]; |
1278 unsigned int uNumBlueFacesInBLVMinimap; | 1103 unsigned int uNumBlueFacesInBLVMinimap; |
1279 unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; | 1104 unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; |