Mercurial > mm7
comparison mm7_6.cpp @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | 66319a734368 |
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-1:000000000000 | 0:9c0607679772 |
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1 #include "MM7.h" | |
2 | |
3 #include "MapInfo.h" | |
4 #include "Game.h" | |
5 #include "GUIWindow.h" | |
6 #include "GUIFont.h" | |
7 #include "GUIButton.h" | |
8 #include "GUIProgressBar.h" | |
9 #include "Party.h" | |
10 #include "AudioPlayer.h" | |
11 #include "Outdoor.h" | |
12 #include "IndoorCamera.h" | |
13 #include "Overlays.h" | |
14 #include "Monsters.h" | |
15 #include "Arcomage.h" | |
16 #include "LOD.h" | |
17 #include "Actor.h" | |
18 #include "Allocator.h" | |
19 #include "Events.h" | |
20 #include "Viewport.h" | |
21 #include "FrameTableInc.h" | |
22 #include "Math.h" | |
23 #include "LayingItem.h" | |
24 #include "ObjectList.h" | |
25 #include "Chest.h" | |
26 #include "PaletteManager.h" | |
27 #include "DecorationList.h" | |
28 #include "SaveLoad.h" | |
29 #include "stru123.h" | |
30 #include "Time.h" | |
31 #include "IconFrameTable.h" | |
32 #include "stru179.h" | |
33 #include "Awards.h" | |
34 #include "Autonotes.h" | |
35 #include "stru160.h" | |
36 #include "stru279.h" | |
37 #include "TurnEngine.h" | |
38 #include "stru277.h" | |
39 #include "Weather.h" | |
40 #include "stru272.h" | |
41 #include "stru298.h" | |
42 #include "StorylineTextTable.h" | |
43 #include "Events2D.h" | |
44 | |
45 #include "mm7_data.h" | |
46 | |
47 | |
48 | |
49 //----- (00424EE0) -------------------------------------------------------- | |
50 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID) | |
51 { | |
52 unsigned int v1; // edx@1 | |
53 double v2; // st7@1 | |
54 signed int v3; // edi@1 | |
55 char *v4; // esi@4 | |
56 char *v5; // ecx@4 | |
57 unsigned int v6; // eax@4 | |
58 char *v7; // edx@4 | |
59 double v8; // st6@10 | |
60 double v9; // st5@10 | |
61 double v10; // st6@11 | |
62 unsigned __int8 v11; // c2@15 | |
63 unsigned __int8 v12; // c3@15 | |
64 void *v13; // edi@22 | |
65 char *v14; // eax@22 | |
66 double v15; // st6@22 | |
67 char *v16; // ecx@22 | |
68 signed int result; // eax@24 | |
69 unsigned int v18; // [sp+8h] [bp-2Ch]@4 | |
70 bool v19; // [sp+Ch] [bp-28h]@6 | |
71 char *v20; // [sp+10h] [bp-24h]@4 | |
72 char *v21; // [sp+14h] [bp-20h]@4 | |
73 signed int v22; // [sp+18h] [bp-1Ch]@1 | |
74 char *v23; // [sp+1Ch] [bp-18h]@4 | |
75 RenderVertexSoft *v24; // [sp+20h] [bp-14h]@4 | |
76 char *v25; // [sp+24h] [bp-10h]@4 | |
77 char *v26; // [sp+28h] [bp-Ch]@4 | |
78 char *v27; // [sp+2Ch] [bp-8h]@4 | |
79 char *v28; // [sp+30h] [bp-4h]@4 | |
80 | |
81 v1 = uVertexID; | |
82 v2 = (double)pOutdoorCamera->shading_dist_mist; | |
83 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID])); | |
84 v3 = 0; | |
85 v22 = 0; | |
86 if ( array_50AC10[0].vWorldViewPosition.x <= v2 ) | |
87 v3 = 1; | |
88 if ( (signed int)(uVertexID + 1) <= 1 ) | |
89 return 0; | |
90 v4 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
91 v5 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
92 v6 = v1; | |
93 v23 = (char *)&array_507D30[0].flt_2C; | |
94 v26 = (char *)&array_507D30[0].flt_20; | |
95 v24 = array_507D30; | |
96 v20 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
97 v21 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
98 v25 = (char *)&array_507D30[0].vWorldViewPosition; | |
99 v27 = (char *)&array_507D30[0].v; | |
100 v28 = (char *)&array_507D30[0].u; | |
101 v7 = (char *)&array_50AC10[0].v; | |
102 v18 = v6; | |
103 do | |
104 { | |
105 v19 = v2 >= *((float *)v7 + 5); | |
106 if ( v3 != v19 ) | |
107 { | |
108 if ( v19 ) | |
109 { | |
110 v8 = (v2 - *((float *)v7 - 7)) / (*((float *)v7 + 5) - *((float *)v7 - 7)); | |
111 *(float *)v5 = (*((float *)v7 + 6) - *((float *)v7 - 6)) * v8 + *((float *)v7 - 6); | |
112 *(float *)v4 = (*((float *)v7 + 7) - *((float *)v7 - 5)) * v8 + *((float *)v7 - 5); | |
113 *(float *)v28 = (*((float *)v7 + 11) - *((float *)v7 - 1)) * v8 + *((float *)v7 - 1); | |
114 v9 = (*((float *)v7 + 12) - *(float *)v7) * v8 + *(float *)v7; | |
115 } | |
116 else | |
117 { | |
118 v10 = (v2 - *((float *)v7 + 5)) / (*((float *)v7 - 7) - *((float *)v7 + 5)); | |
119 *(float *)v5 = (*((float *)v7 - 6) - *((float *)v7 + 6)) * v10 + *((float *)v7 + 6); | |
120 *(float *)v4 = (*((float *)v7 - 5) - *((float *)v7 + 7)) * v10 + *((float *)v7 + 7); | |
121 *(float *)v28 = (*((float *)v7 - 1) - *((float *)v7 + 11)) * v10 + *((float *)v7 + 11); | |
122 v9 = (*(float *)v7 - *((float *)v7 + 12)) * v10 + *((float *)v7 + 12); | |
123 } | |
124 *(float *)v27 = v9; | |
125 *(float *)v25 = v2; | |
126 *(float *)v26 = 1.0 / v2; | |
127 if ( v3 ) | |
128 { | |
129 if ( v2 == *((float *)v7 - 7) && *(float *)v5 == *((float *)v7 - 6) ) | |
130 { | |
131 v11 = 0; | |
132 v12 = *(float *)v4 == *((float *)v7 - 5); | |
133 goto LABEL_19; | |
134 } | |
135 } | |
136 else | |
137 { | |
138 if ( v2 == *((float *)v7 + 5) && *(float *)v5 == *((float *)v7 + 6) ) | |
139 { | |
140 v11 = 0; | |
141 v12 = *(float *)v4 == *((float *)v7 + 7); | |
142 LABEL_19: | |
143 if ( v12 | v11 ) | |
144 goto LABEL_21; | |
145 goto LABEL_20; | |
146 } | |
147 } | |
148 LABEL_20: | |
149 v26 += 48; | |
150 ++v24; | |
151 v25 += 48; | |
152 v27 += 48; | |
153 v28 += 48; | |
154 v5 += 48; | |
155 v4 += 48; | |
156 ++v22; | |
157 v23 += 48; | |
158 v21 = v5; | |
159 v20 = v4; | |
160 } | |
161 LABEL_21: | |
162 if ( v19 ) | |
163 { | |
164 v13 = v24; | |
165 v14 = v26; | |
166 v21 += 48; | |
167 v15 = 1.0 / (*((float *)v7 + 5) + 0.0000001); | |
168 v20 += 48; | |
169 ++v22; | |
170 v28 += 48; | |
171 v27 += 48; | |
172 v25 += 48; | |
173 ++v24; | |
174 v26 += 48; | |
175 memcpy(v13, v7 + 8, 0x30u); | |
176 v16 = v23; | |
177 v23 += 48; | |
178 v4 = v20; | |
179 *(float *)v14 = v15; | |
180 *(int *)v16 = *((int *)v7 + 13); | |
181 v5 = v21; | |
182 } | |
183 v3 = v19; | |
184 v7 += 48; | |
185 --v18; | |
186 } | |
187 while ( v18 ); | |
188 result = v22; | |
189 if ( v22 < 3 ) | |
190 return 0; | |
191 return result; | |
192 } | |
193 | |
194 //----- (004250FE) -------------------------------------------------------- | |
195 signed int __fastcall sr_4250FE(unsigned int uVertexID) | |
196 { | |
197 unsigned int v1; // edx@1 | |
198 char *v2; // edi@5 | |
199 char *v3; // esi@5 | |
200 char *v4; // ecx@5 | |
201 int v5; // ebx@6 | |
202 double v6; // st6@11 | |
203 double v7; // st5@11 | |
204 double v8; // st6@12 | |
205 unsigned __int8 v9; // c2@16 | |
206 unsigned __int8 v10; // c3@16 | |
207 void *v11; // edi@23 | |
208 double v12; // st6@23 | |
209 char *v13; // ecx@23 | |
210 char v14; // zf@24 | |
211 signed int result; // eax@25 | |
212 unsigned int v16; // [sp+8h] [bp-28h]@5 | |
213 bool v17; // [sp+Ch] [bp-24h]@2 | |
214 bool v18; // [sp+10h] [bp-20h]@7 | |
215 char *v19; // [sp+14h] [bp-1Ch]@5 | |
216 char *v20; // [sp+18h] [bp-18h]@5 | |
217 signed int v21; // [sp+1Ch] [bp-14h]@1 | |
218 RenderVertexSoft *v22; // [sp+20h] [bp-10h]@5 | |
219 char *v23; // [sp+24h] [bp-Ch]@5 | |
220 char *v24; // [sp+28h] [bp-8h]@5 | |
221 char *v25; // [sp+2Ch] [bp-4h]@5 | |
222 | |
223 v1 = uVertexID; | |
224 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID])); | |
225 v21 = 0; | |
226 v17 = array_50AC10[0].vWorldViewPosition.x >= 8.0; | |
227 if ( (signed int)(uVertexID + 1) <= 1 ) | |
228 return 0; | |
229 v2 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
230 v3 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
231 v24 = (char *)&array_507D30[0].flt_20; | |
232 v22 = array_507D30; | |
233 v19 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
234 v20 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
235 v23 = (char *)&array_507D30[0].vWorldViewPosition; | |
236 v25 = (char *)&array_507D30[0].flt_2C; | |
237 v4 = (char *)&array_50AC10[0].vWorldViewPosition; | |
238 v16 = v1; | |
239 do | |
240 { | |
241 v5 = (int)(v4 + 48); | |
242 v18 = *((float *)v4 + 12) >= 8.0; | |
243 if ( v17 != v18 ) | |
244 { | |
245 if ( v18 ) | |
246 { | |
247 v6 = (8.0 - *(float *)v4) / (*(float *)v5 - *(float *)v4); | |
248 *(float *)v3 = (*((float *)v4 + 13) - *((float *)v4 + 1)) * v6 + *((float *)v4 + 1); | |
249 *(float *)v2 = (*((float *)v4 + 14) - *((float *)v4 + 2)) * v6 + *((float *)v4 + 2); | |
250 v7 = (*((float *)v4 + 20) - *((float *)v4 + 8)) * v6 + *((float *)v4 + 8); | |
251 } | |
252 else | |
253 { | |
254 v8 = (8.0 - *(float *)v5) / (*(float *)v4 - *(float *)v5); | |
255 *(float *)v3 = (*((float *)v4 + 1) - *((float *)v4 + 13)) * v8 + *((float *)v4 + 13); | |
256 *(float *)v2 = (*((float *)v4 + 2) - *((float *)v4 + 14)) * v8 + *((float *)v4 + 14); | |
257 v7 = (*((float *)v4 + 8) - *((float *)v4 + 20)) * v8 + *((float *)v4 + 20); | |
258 } | |
259 *(float *)v25 = v7; | |
260 *(float *)v23 = 8.0; | |
261 *(int *)v24 = 0x3E000000u; | |
262 if ( v17 ) | |
263 { | |
264 if ( 8.0 == *(float *)v4 && *(float *)v3 == *((float *)v4 + 1) ) | |
265 { | |
266 v9 = 0; | |
267 v10 = *(float *)v2 == *((float *)v4 + 2); | |
268 goto LABEL_20; | |
269 } | |
270 } | |
271 else | |
272 { | |
273 if ( 8.0 == *(float *)v5 && *(float *)v3 == *((float *)v4 + 13) ) | |
274 { | |
275 v9 = 0; | |
276 v10 = *(float *)v2 == *((float *)v4 + 14); | |
277 LABEL_20: | |
278 if ( v10 | v9 ) | |
279 goto LABEL_22; | |
280 goto LABEL_21; | |
281 } | |
282 } | |
283 LABEL_21: | |
284 ++v22; | |
285 v23 += 48; | |
286 v25 += 48; | |
287 v3 += 48; | |
288 v2 += 48; | |
289 ++v21; | |
290 v24 += 48; | |
291 v20 = v3; | |
292 v19 = v2; | |
293 } | |
294 LABEL_22: | |
295 if ( v18 ) | |
296 { | |
297 v11 = v22; | |
298 v20 += 48; | |
299 v19 += 48; | |
300 v12 = 1.0 / (*(float *)v5 + 0.0000001); | |
301 ++v21; | |
302 v25 += 48; | |
303 v23 += 48; | |
304 ++v22; | |
305 memcpy(v11, v4 + 36, 0x30u); | |
306 v13 = v24; | |
307 v24 += 48; | |
308 v3 = v20; | |
309 v2 = v19; | |
310 *(float *)v13 = v12; | |
311 } | |
312 v14 = v16-- == 1; | |
313 v17 = v18; | |
314 v4 = (char *)v5; | |
315 } | |
316 while ( !v14 ); | |
317 result = v21; | |
318 if ( v21 < 3 ) | |
319 return 0; | |
320 return result; | |
321 } | |
322 | |
323 //----- (004252E8) -------------------------------------------------------- | |
324 signed int __fastcall sr_4252E8(unsigned int uVertexID) | |
325 { | |
326 unsigned int v1; // edx@1 | |
327 double v2; // st7@1 | |
328 char *v3; // edi@5 | |
329 char *v4; // esi@5 | |
330 char *v5; // ecx@5 | |
331 int v6; // ebx@6 | |
332 double v7; // st6@11 | |
333 double v8; // st5@11 | |
334 double v9; // st6@12 | |
335 unsigned __int8 v10; // c2@16 | |
336 unsigned __int8 v11; // c3@16 | |
337 void *v12; // edi@23 | |
338 double v13; // st6@23 | |
339 char *v14; // ecx@23 | |
340 char v15; // zf@24 | |
341 signed int result; // eax@25 | |
342 unsigned int v17; // [sp+8h] [bp-28h]@5 | |
343 bool v18; // [sp+Ch] [bp-24h]@2 | |
344 bool v19; // [sp+10h] [bp-20h]@7 | |
345 char *v20; // [sp+14h] [bp-1Ch]@5 | |
346 char *v21; // [sp+18h] [bp-18h]@5 | |
347 signed int v22; // [sp+1Ch] [bp-14h]@1 | |
348 RenderVertexSoft *v23; // [sp+20h] [bp-10h]@5 | |
349 char *v24; // [sp+24h] [bp-Ch]@5 | |
350 char *v25; // [sp+28h] [bp-8h]@5 | |
351 char *v26; // [sp+2Ch] [bp-4h]@5 | |
352 | |
353 v1 = uVertexID; | |
354 v2 = (double)pOutdoorCamera->shading_dist_mist; | |
355 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID])); | |
356 v22 = 0; | |
357 v18 = array_50AC10[0].vWorldViewPosition.x <= v2; | |
358 if ( (signed int)(uVertexID + 1) <= 1 ) | |
359 return 0; | |
360 v3 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
361 v4 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
362 v25 = (char *)&array_507D30[0].flt_20; | |
363 v23 = array_507D30; | |
364 v20 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
365 v21 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
366 v24 = (char *)&array_507D30[0].vWorldViewPosition; | |
367 v26 = (char *)&array_507D30[0].flt_2C; | |
368 v5 = (char *)&array_50AC10[0].vWorldViewPosition; | |
369 v17 = v1; | |
370 do | |
371 { | |
372 v6 = (int)(v5 + 48); | |
373 v19 = v2 >= *((float *)v5 + 12); | |
374 if ( v18 != v19 ) | |
375 { | |
376 if ( v19 ) | |
377 { | |
378 v7 = (v2 - *(float *)v5) / (*(float *)v6 - *(float *)v5); | |
379 *(float *)v4 = (*((float *)v5 + 13) - *((float *)v5 + 1)) * v7 + *((float *)v5 + 1); | |
380 *(float *)v3 = (*((float *)v5 + 14) - *((float *)v5 + 2)) * v7 + *((float *)v5 + 2); | |
381 v8 = (*((float *)v5 + 20) - *((float *)v5 + 8)) * v7 + *((float *)v5 + 8); | |
382 } | |
383 else | |
384 { | |
385 v9 = (v2 - *(float *)v6) / (*(float *)v5 - *(float *)v6); | |
386 *(float *)v4 = (*((float *)v5 + 1) - *((float *)v5 + 13)) * v9 + *((float *)v5 + 13); | |
387 *(float *)v3 = (*((float *)v5 + 2) - *((float *)v5 + 14)) * v9 + *((float *)v5 + 14); | |
388 v8 = (*((float *)v5 + 8) - *((float *)v5 + 20)) * v9 + *((float *)v5 + 20); | |
389 } | |
390 *(float *)v26 = v8; | |
391 *(float *)v24 = v2; | |
392 *(float *)v25 = 1.0 / v2; | |
393 if ( v18 ) | |
394 { | |
395 if ( v2 == *(float *)v5 && *(float *)v4 == *((float *)v5 + 1) ) | |
396 { | |
397 v10 = 0; | |
398 v11 = *(float *)v3 == *((float *)v5 + 2); | |
399 goto LABEL_20; | |
400 } | |
401 } | |
402 else | |
403 { | |
404 if ( v2 == *(float *)v6 && *(float *)v4 == *((float *)v5 + 13) ) | |
405 { | |
406 v10 = 0; | |
407 v11 = *(float *)v3 == *((float *)v5 + 14); | |
408 LABEL_20: | |
409 if ( v11 | v10 ) | |
410 goto LABEL_22; | |
411 goto LABEL_21; | |
412 } | |
413 } | |
414 LABEL_21: | |
415 ++v23; | |
416 v24 += 48; | |
417 v26 += 48; | |
418 v4 += 48; | |
419 v3 += 48; | |
420 ++v22; | |
421 v25 += 48; | |
422 v21 = v4; | |
423 v20 = v3; | |
424 } | |
425 LABEL_22: | |
426 if ( v19 ) | |
427 { | |
428 v12 = v23; | |
429 v21 += 48; | |
430 v20 += 48; | |
431 v13 = 1.0 / (*(float *)v6 + 0.0000001); | |
432 ++v22; | |
433 v26 += 48; | |
434 v24 += 48; | |
435 ++v23; | |
436 memcpy(v12, v5 + 36, 0x30u); | |
437 v14 = v25; | |
438 v25 += 48; | |
439 v4 = v21; | |
440 v3 = v20; | |
441 *(float *)v14 = v13; | |
442 } | |
443 v15 = v17-- == 1; | |
444 v18 = v19; | |
445 v5 = (char *)v6; | |
446 } | |
447 while ( !v15 ); | |
448 result = v22; | |
449 if ( v22 < 3 ) | |
450 return 0; | |
451 return result; | |
452 } | |
453 | |
454 | |
455 | |
456 //----- (004361EF) -------------------------------------------------------- | |
457 IndoorCameraD3D::IndoorCameraD3D() | |
458 { | |
459 IndoorCameraD3D *v1; // esi@1 | |
460 double v2; // st7@1 | |
461 double v3; // st6@1 | |
462 double v4; // st5@1 | |
463 double v5; // st7@1 | |
464 double v6; // st6@1 | |
465 double v7; // st5@1 | |
466 | |
467 v1 = this; | |
468 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&this->field_4); | |
469 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_14); | |
470 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_24); | |
471 /*_eh_vector_constructor_iterator_(v1->std__vector_000034_prolly_frustrum, | |
472 24, | |
473 6, | |
474 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4, | |
475 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::dtor);*/ | |
476 v2 = 0;//(double)pBLVRenderParams->vPartyPos.z; | |
477 v3 = 0;//(double)pBLVRenderParams->vPartyPos.y; | |
478 v4 = 0;//(double)pBLVRenderParams->vPartyPos.x; | |
479 v1->field_108 = 0.0; | |
480 v1->field_DC = v4; | |
481 v1->field_E0 = v3; | |
482 v1->field_E4 = v2; | |
483 v5 = 0;//(double)pBLVRenderParams->vPartyPos.z; | |
484 v6 = 0;//(double)pBLVRenderParams->vPartyPos.y; | |
485 v7 = 300;//(double)(pBLVRenderParams->vPartyPos.x + 300); | |
486 v1->field_138 = 0.0; | |
487 v1->field_10C = v7; | |
488 v1->field_110 = v6; | |
489 v1->field_114 = v5; | |
490 v1->field_168 = 0.0; | |
491 v1->field_198 = 0.0; | |
492 v1->field_1C8 = 0.0; | |
493 v1->field_1F8 = 0.0; | |
494 v1->field_228 = 0.0; | |
495 v1->field_258 = 0.0; | |
496 v1->field_288 = 0.0; | |
497 v1->field_2B8 = 0.0; | |
498 v1->field_2E8 = 0.0; | |
499 v1->field_2BC = 0.0; | |
500 v1->field_2C0 = 0.0; | |
501 v1->field_2C4 = 0.0; | |
502 v1->field_318 = 0.0; | |
503 v1->field_2EC = 0.0; | |
504 v1->field_2F0 = 0.0; | |
505 v1->field_2F4 = 0.0; | |
506 v1->field_348 = 0.0; | |
507 v1->field_31C = 0.0; | |
508 v1->field_320 = 0.0; | |
509 v1->field_324 = 0.0; | |
510 v1->field_378 = 0.0; | |
511 v1->field_34C = 0.0; | |
512 v1->field_350 = 0.0; | |
513 v1->field_354 = 0.0; | |
514 for (uint i = 0; i < 16384; ++i) | |
515 { | |
516 list_0037C[i].field_0 = 0; | |
517 list_0037C[i].flt_30 = 0.0f; | |
518 } | |
519 | |
520 list_0037C_size = 0; | |
521 for (uint i = 0; i < 256; ++i) | |
522 list_E0380[i].mm7__vector_000004_size = 0; | |
523 /*v10 = v1->list_E0380; | |
524 v12 = 256; | |
525 do | |
526 { | |
527 v10->mm7__vector_000004_size = 0; | |
528 //mm7__vector_constructor( | |
529 // v10->mm7__vector_000004, | |
530 // 48, | |
531 // 64, | |
532 // (int (__thiscall *)(int))IndoorCameraD3D_stru1::IndoorCameraD3D_stru1); | |
533 //++v10; | |
534 --v12; | |
535 } | |
536 while ( v12 );*/ | |
537 list_E0380_size = 0; | |
538 //v1->vdestructor_ptr = &stru8_pvdtor; | |
539 } | |
540 | |
541 | |
542 //----- (004254D2) -------------------------------------------------------- | |
543 int __fastcall sr_4254D2(signed int a1) | |
544 { | |
545 signed int v1; // ebx@2 | |
546 int v2; // ecx@2 | |
547 int result; // eax@11 | |
548 double v4; // ST74_8@12 | |
549 bool v5; // edi@12 | |
550 char *v6; // esi@13 | |
551 char *v7; // ebx@13 | |
552 double v8; // st7@15 | |
553 double v9; // st7@16 | |
554 double v10; // st6@16 | |
555 double v11; // st7@17 | |
556 float v12; // eax@18 | |
557 double v13; // ST4C_8@19 | |
558 double v14; // ST10_8@19 | |
559 double v15; // ST28_8@20 | |
560 double v16; // ST34_8@20 | |
561 char v17; // zf@20 | |
562 double v18; // ST18_8@21 | |
563 double v19; // ST3C_8@21 | |
564 double v20; // ST44_8@22 | |
565 double v21; // ST54_8@22 | |
566 void *v22; // edi@26 | |
567 double v23; // ST54_8@29 | |
568 bool v24; // esi@29 | |
569 char *v25; // edi@30 | |
570 char *v26; // ebx@30 | |
571 bool v27; // ecx@32 | |
572 double v28; // st7@33 | |
573 double v29; // st7@34 | |
574 double v30; // st6@34 | |
575 double v31; // st7@35 | |
576 double v32; // ST44_8@37 | |
577 double v33; // ST3C_8@37 | |
578 double v34; // ST18_8@38 | |
579 double v35; // ST34_8@38 | |
580 char v36; // zf@38 | |
581 double v37; // ST28_8@39 | |
582 double v38; // ST10_8@39 | |
583 double v39; // ST20_8@40 | |
584 double v40; // ST5C_8@40 | |
585 void *v41; // edi@44 | |
586 double v42; // ST5C_8@47 | |
587 bool v43; // edi@47 | |
588 char *v44; // esi@48 | |
589 char *v45; // ebx@48 | |
590 bool v46; // ecx@49 | |
591 double v47; // st6@50 | |
592 double v48; // st6@51 | |
593 double v49; // st5@51 | |
594 double v50; // st6@52 | |
595 double v51; // ST20_8@54 | |
596 double v52; // ST54_8@54 | |
597 double v53; // ST44_8@55 | |
598 double v54; // ST3C_8@55 | |
599 char v55; // zf@55 | |
600 double v56; // ST18_8@56 | |
601 double v57; // ST34_8@56 | |
602 double v58; // ST28_8@57 | |
603 double v59; // ST10_8@57 | |
604 void *v60; // edi@61 | |
605 double v61; // ST5C_8@64 | |
606 bool v62; // edi@64 | |
607 char *v63; // esi@65 | |
608 char *v64; // ebx@65 | |
609 bool v65; // ecx@66 | |
610 double v66; // st6@67 | |
611 double v67; // st6@68 | |
612 double v68; // st5@68 | |
613 double v69; // st6@69 | |
614 double v70; // ST20_8@71 | |
615 double v71; // ST54_8@71 | |
616 double v72; // ST44_8@72 | |
617 double v73; // ST3C_8@72 | |
618 char v74; // zf@72 | |
619 double v75; // ST18_8@73 | |
620 double v76; // ST34_8@73 | |
621 double v77; // ST28_8@74 | |
622 double v78; // ST10_8@74 | |
623 void *v79; // edi@78 | |
624 int v80; // ebx@81 | |
625 char *v81; // ecx@82 | |
626 signed int v82; // esi@82 | |
627 float v83; // ST78_4@83 | |
628 double v84; // ST5C_8@83 | |
629 float v85; // eax@84 | |
630 double v86; // ST20_8@85 | |
631 double v87; // ST54_8@88 | |
632 float v88; // eax@89 | |
633 double v89; // ST44_8@90 | |
634 unsigned __int8 v90; // sf@94 | |
635 unsigned __int8 v91; // of@94 | |
636 int v92; // edx@97 | |
637 int v93; // esi@97 | |
638 int v94; // edi@97 | |
639 int v95; // eax@97 | |
640 int v96; // eax@104 | |
641 double v97; // [sp+4Ch] [bp-8Ch]@32 | |
642 double v98; // [sp+54h] [bp-84h]@49 | |
643 double v99; // [sp+54h] [bp-84h]@66 | |
644 float v100; // [sp+5Ch] [bp-7Ch]@1 | |
645 float v101; // [sp+60h] [bp-78h]@1 | |
646 float v102; // [sp+64h] [bp-74h]@1 | |
647 double v103; // [sp+6Ch] [bp-6Ch]@14 | |
648 float v104; // [sp+A8h] [bp-30h]@1 | |
649 signed int v105; // [sp+A8h] [bp-30h]@96 | |
650 bool v106; // [sp+ACh] [bp-2Ch]@14 | |
651 bool v107; // [sp+ACh] [bp-2Ch]@32 | |
652 bool v108; // [sp+ACh] [bp-2Ch]@49 | |
653 bool v109; // [sp+ACh] [bp-2Ch]@66 | |
654 signed int v110; // [sp+B0h] [bp-28h]@12 | |
655 char *v111; // [sp+B8h] [bp-20h]@30 | |
656 signed int v112; // [sp+B8h] [bp-20h]@48 | |
657 signed int v113; // [sp+B8h] [bp-20h]@65 | |
658 char *v114; // [sp+BCh] [bp-1Ch]@13 | |
659 signed int v115; // [sp+BCh] [bp-1Ch]@29 | |
660 signed int v116; // [sp+BCh] [bp-1Ch]@64 | |
661 signed int v117; // [sp+C0h] [bp-18h]@1 | |
662 char *v118; // [sp+C0h] [bp-18h]@30 | |
663 char *v119; // [sp+C0h] [bp-18h]@48 | |
664 char *v120; // [sp+C0h] [bp-18h]@65 | |
665 char *v121; // [sp+C4h] [bp-14h]@13 | |
666 char *v122; // [sp+C4h] [bp-14h]@30 | |
667 signed int v123; // [sp+C4h] [bp-14h]@47 | |
668 char *v124; // [sp+C8h] [bp-10h]@30 | |
669 char *v125; // [sp+C8h] [bp-10h]@48 | |
670 char *v126; // [sp+C8h] [bp-10h]@65 | |
671 signed int v127; // [sp+CCh] [bp-Ch]@2 | |
672 char *v128; // [sp+CCh] [bp-Ch]@13 | |
673 char *v129; // [sp+CCh] [bp-Ch]@30 | |
674 RenderVertexSoft *v130; // [sp+CCh] [bp-Ch]@48 | |
675 RenderVertexSoft *v131; // [sp+CCh] [bp-Ch]@65 | |
676 RenderVertexSoft *v132; // [sp+D0h] [bp-8h]@13 | |
677 char *v133; // [sp+D0h] [bp-8h]@30 | |
678 char *v134; // [sp+D0h] [bp-8h]@48 | |
679 char *v135; // [sp+D0h] [bp-8h]@65 | |
680 signed int v136; // [sp+D4h] [bp-4h]@1 | |
681 char *v137; // [sp+D4h] [bp-4h]@13 | |
682 RenderVertexSoft *v138; // [sp+D4h] [bp-4h]@30 | |
683 char *v139; // [sp+D4h] [bp-4h]@48 | |
684 char *v140; // [sp+D4h] [bp-4h]@65 | |
685 | |
686 v101 = (double)(signed int)pViewport->uViewportX; | |
687 v100 = (double)(signed int)pViewport->uViewportZ; | |
688 v117 = a1; | |
689 v136 = 1; | |
690 v104 = (double)(signed int)pViewport->uViewportY; | |
691 v102 = (double)(pViewport->uViewportW + 1); | |
692 if ( a1 <= 0 ) | |
693 return v117; | |
694 v127 = a1; | |
695 v1 = a1; | |
696 memcpy(array_508690, array_50AC10, 4 * ((unsigned int)(48 * a1) >> 2)); | |
697 v2 = 0; | |
698 do | |
699 { | |
700 if ( array_50AC10[v2].vWorldViewProjX < (double)v101 || array_50AC10[v2].vWorldViewProjX > (double)v100 ) | |
701 v136 = 0; | |
702 if ( *(float *)(v2 * 48 + 5286956) < (double)v104 || *(float *)(v2 * 48 + 5286956) > (double)v102 ) | |
703 v136 = 0; | |
704 ++v2; | |
705 --v127; | |
706 } | |
707 while ( v127 ); | |
708 if ( v136 ) | |
709 return v117; | |
710 v110 = 0; | |
711 memcpy(&array_50AC10[v1], array_50AC10, sizeof(array_50AC10[v1])); | |
712 v4 = array_50AC10[0].vWorldViewProjX + 6.7553994e15; | |
713 v5 = SLODWORD(v4) >= (signed int)pViewport->uViewportX; | |
714 if ( v117 < 1 ) | |
715 goto LABEL_112; | |
716 v6 = (char *)&array_50A2B0[0].vWorldViewProjY; | |
717 v132 = array_50A2B0; | |
718 v137 = (char *)&array_50A2B0[0].vWorldViewProjX; | |
719 v128 = (char *)&array_50A2B0[0].vWorldViewProjY; | |
720 v121 = (char *)&array_50A2B0[0].flt_2C; | |
721 v114 = (char *)&array_50A2B0[0].flt_20; | |
722 v7 = (char *)&array_50AC10[0].flt_2C; | |
723 do | |
724 { | |
725 v103 = *((float *)v7 + 7) + 6.7553994e15; | |
726 v106 = SLODWORD(v103) >= (signed int)pViewport->uViewportX; | |
727 if ( !(v5 ^ v106) ) | |
728 goto LABEL_25; | |
729 v8 = v101; | |
730 if ( SLODWORD(v103) >= (signed int)pViewport->uViewportX ) | |
731 { | |
732 v9 = (v8 - *((float *)v7 - 5)) / (*((float *)v7 + 7) - *((float *)v7 - 5)); | |
733 *(float *)v6 = (*((float *)v7 + 8) - *((float *)v7 - 4)) * v9 + *((float *)v7 - 4); | |
734 *(float *)v114 = (*((float *)v7 + 9) - *((float *)v7 - 3)) * v9 + *((float *)v7 - 3); | |
735 v10 = (*((float *)v7 + 12) - *(float *)v7) * v9 + *(float *)v7; | |
736 } | |
737 else | |
738 { | |
739 v11 = (v8 - *((float *)v7 + 7)) / (*((float *)v7 - 5) - *((float *)v7 + 7)); | |
740 *(float *)v6 = (*((float *)v7 - 4) - *((float *)v7 + 8)) * v11 + *((float *)v7 + 8); | |
741 *(float *)v114 = (*((float *)v7 - 3) - *((float *)v7 + 9)) * v11 + *((float *)v7 + 9); | |
742 v10 = (*(float *)v7 - *((float *)v7 + 12)) * v11 + *((float *)v7 + 12); | |
743 } | |
744 *(float *)v121 = v10; | |
745 *(int *)v137 = LODWORD(v101); | |
746 LODWORD(v12) = *(int *)v6; | |
747 if ( v5 ) | |
748 { | |
749 v13 = v12 + 6.7553994e15; | |
750 v14 = *((float *)v7 - 4) + 6.7553994e15; | |
751 if ( LODWORD(v13) == LODWORD(v14) ) | |
752 { | |
753 v15 = *(float *)v137 + 6.7553994e15; | |
754 v16 = *((float *)v7 - 5) + 6.7553994e15; | |
755 v17 = LODWORD(v15) == LODWORD(v16); | |
756 goto LABEL_23; | |
757 } | |
758 } | |
759 else | |
760 { | |
761 v18 = v12 + 6.7553994e15; | |
762 v19 = *((float *)v7 + 8) + 6.7553994e15; | |
763 if ( LODWORD(v18) == LODWORD(v19) ) | |
764 { | |
765 v20 = *(float *)v137 + 6.7553994e15; | |
766 v21 = *((float *)v7 + 7) + 6.7553994e15; | |
767 v17 = LODWORD(v20) == LODWORD(v21); | |
768 LABEL_23: | |
769 if ( v17 ) | |
770 goto LABEL_25; | |
771 goto LABEL_24; | |
772 } | |
773 } | |
774 LABEL_24: | |
775 v121 += 48; | |
776 v114 += 48; | |
777 v6 += 48; | |
778 ++v110; | |
779 ++v132; | |
780 v128 = v6; | |
781 v137 += 48; | |
782 LABEL_25: | |
783 if ( v106 ) | |
784 { | |
785 v22 = v132; | |
786 v128 += 48; | |
787 ++v110; | |
788 v114 += 48; | |
789 v121 += 48; | |
790 v137 += 48; | |
791 ++v132; | |
792 memcpy(v22, v7 + 4, 0x30u); | |
793 v6 = v128; | |
794 } | |
795 v5 = v106; | |
796 v7 += 48; | |
797 --v117; | |
798 } | |
799 while ( v117 ); | |
800 if ( v110 < 3 | |
801 || (v115 = 0, | |
802 memcpy(&array_50A2B0[v110], array_50A2B0, sizeof(array_50A2B0[v110])), | |
803 v23 = array_50A2B0[0].vWorldViewProjX + 6.7553994e15, | |
804 v24 = SLODWORD(v23) <= (signed int)pViewport->uViewportZ, | |
805 v110 < 1) ) | |
806 goto LABEL_112; | |
807 v25 = (char *)&array_509950[0].flt_20; | |
808 v138 = array_509950; | |
809 v129 = (char *)&array_50A2B0[0].vWorldViewProjX; | |
810 v118 = (char *)&array_50A2B0[0].vWorldViewProjY; | |
811 v133 = (char *)&array_509950[0].vWorldViewProjX; | |
812 v122 = (char *)&array_509950[0].vWorldViewProjY; | |
813 v124 = (char *)&array_509950[0].flt_2C; | |
814 v111 = (char *)&array_509950[0].flt_20; | |
815 v26 = (char *)&array_50A2B0[0].flt_2C; | |
816 while ( 2 ) | |
817 { | |
818 v97 = *((float *)v26 + 7) + 6.7553994e15; | |
819 v27 = SLODWORD(v97) <= (signed int)pViewport->uViewportZ; | |
820 v107 = SLODWORD(v97) <= (signed int)pViewport->uViewportZ; | |
821 if ( v24 != v27 ) | |
822 { | |
823 v28 = v100; | |
824 if ( SLODWORD(v97) <= (signed int)pViewport->uViewportZ ) | |
825 { | |
826 v29 = (v28 - *((float *)v26 - 5)) / (*((float *)v26 + 7) - *((float *)v26 - 5)); | |
827 *(float *)v122 = (*((float *)v26 + 8) - *((float *)v26 - 4)) * v29 + *((float *)v26 - 4); | |
828 *(float *)v25 = (*((float *)v26 + 9) - *((float *)v26 - 3)) * v29 + *((float *)v26 - 3); | |
829 v30 = (*((float *)v26 + 12) - *(float *)v26) * v29 + *(float *)v26; | |
830 } | |
831 else | |
832 { | |
833 v31 = (v28 - *((float *)v26 + 7)) / (*((float *)v26 - 5) - *((float *)v26 + 7)); | |
834 *(float *)v122 = (*((float *)v26 - 4) - *((float *)v26 + 8)) * v31 + *((float *)v26 + 8); | |
835 *(float *)v25 = (*((float *)v26 - 3) - *((float *)v26 + 9)) * v31 + *((float *)v26 + 9); | |
836 v30 = (*(float *)v26 - *((float *)v26 + 12)) * v31 + *((float *)v26 + 12); | |
837 } | |
838 *(float *)v124 = v30; | |
839 *(int *)v133 = LODWORD(v100); | |
840 if ( v24 ) | |
841 { | |
842 v32 = *(float *)v122 + 6.7553994e15; | |
843 v33 = *((float *)v26 - 4) + 6.7553994e15; | |
844 if ( LODWORD(v32) == LODWORD(v33) ) | |
845 { | |
846 v34 = *(float *)v133 + 6.7553994e15; | |
847 v35 = *((float *)v26 - 5) + 6.7553994e15; | |
848 v36 = LODWORD(v34) == LODWORD(v35); | |
849 goto LABEL_41; | |
850 } | |
851 goto LABEL_42; | |
852 } | |
853 v37 = *(float *)v118 + 6.7553994e15; | |
854 v38 = *((float *)v26 + 8) + 6.7553994e15; | |
855 if ( LODWORD(v37) != LODWORD(v38) ) | |
856 goto LABEL_42; | |
857 v39 = *(float *)v129 + 6.7553994e15; | |
858 v40 = *((float *)v26 + 7) + 6.7553994e15; | |
859 v36 = LODWORD(v39) == LODWORD(v40); | |
860 LABEL_41: | |
861 if ( !v36 ) | |
862 { | |
863 LABEL_42: | |
864 v129 += 48; | |
865 v118 += 48; | |
866 v133 += 48; | |
867 v122 += 48; | |
868 v124 += 48; | |
869 v111 += 48; | |
870 ++v115; | |
871 ++v138; | |
872 } | |
873 } | |
874 if ( v27 ) | |
875 { | |
876 v41 = v138; | |
877 ++v115; | |
878 v111 += 48; | |
879 v124 += 48; | |
880 v122 += 48; | |
881 v133 += 48; | |
882 v118 += 48; | |
883 v129 += 48; | |
884 ++v138; | |
885 memcpy(v41, v26 + 4, 0x30u); | |
886 } | |
887 v24 = v107; | |
888 v26 += 48; | |
889 --v110; | |
890 if ( v110 ) | |
891 { | |
892 v25 = v111; | |
893 continue; | |
894 } | |
895 break; | |
896 } | |
897 if ( v115 < 3 | |
898 || (v123 = 0, | |
899 memcpy(&array_509950[v115], array_509950, sizeof(array_509950[v115])), | |
900 v42 = array_509950[0].vWorldViewProjY + 6.7553994e15, | |
901 v43 = SLODWORD(v42) >= (signed int)pViewport->uViewportY, | |
902 v115 < 1) ) | |
903 goto LABEL_112; | |
904 v44 = (char *)&array_508FF0[0].vWorldViewProjX; | |
905 v130 = array_508FF0; | |
906 v119 = (char *)&array_508FF0[0].vWorldViewProjX; | |
907 v139 = (char *)&array_508FF0[0].vWorldViewProjY; | |
908 v125 = (char *)&array_508FF0[0].flt_2C; | |
909 v134 = (char *)&array_508FF0[0].flt_20; | |
910 v45 = (char *)&array_509950[0].flt_2C; | |
911 v112 = v115; | |
912 while ( 2 ) | |
913 { | |
914 v98 = *((float *)v45 + 8) + 6.7553994e15; | |
915 v46 = SLODWORD(v98) >= (signed int)pViewport->uViewportY; | |
916 v108 = SLODWORD(v98) >= (signed int)pViewport->uViewportY; | |
917 if ( v43 != v46 ) | |
918 { | |
919 v47 = v104; | |
920 if ( SLODWORD(v98) >= (signed int)pViewport->uViewportY ) | |
921 { | |
922 v48 = (v47 - *((float *)v45 - 4)) / (*((float *)v45 + 8) - *((float *)v45 - 4)); | |
923 *(float *)v44 = (*((float *)v45 + 7) - *((float *)v45 - 5)) * v48 + *((float *)v45 - 5); | |
924 *(float *)v134 = (*((float *)v45 + 9) - *((float *)v45 - 3)) * v48 + *((float *)v45 - 3); | |
925 v49 = (*((float *)v45 + 12) - *(float *)v45) * v48 + *(float *)v45; | |
926 } | |
927 else | |
928 { | |
929 v50 = (v47 - *((float *)v45 + 8)) / (*((float *)v45 - 4) - *((float *)v45 + 8)); | |
930 *(float *)v44 = (*((float *)v45 - 5) - *((float *)v45 + 7)) * v50 + *((float *)v45 + 7); | |
931 *(float *)v134 = (*((float *)v45 - 3) - *((float *)v45 + 9)) * v50 + *((float *)v45 + 9); | |
932 v49 = (*(float *)v45 - *((float *)v45 + 12)) * v50 + *((float *)v45 + 12); | |
933 } | |
934 *(float *)v125 = v49; | |
935 *(float *)v139 = v104; | |
936 if ( v43 ) | |
937 { | |
938 v51 = v104 + 6.7553994e15; | |
939 v52 = *((float *)v45 - 4) + 6.7553994e15; | |
940 if ( LODWORD(v51) == LODWORD(v52) ) | |
941 { | |
942 v53 = *(float *)v44 + 6.7553994e15; | |
943 v54 = *((float *)v45 - 5) + 6.7553994e15; | |
944 v55 = LODWORD(v53) == LODWORD(v54); | |
945 goto LABEL_58; | |
946 } | |
947 goto LABEL_59; | |
948 } | |
949 v56 = v104 + 6.7553994e15; | |
950 v57 = *((float *)v45 + 8) + 6.7553994e15; | |
951 if ( LODWORD(v56) != LODWORD(v57) ) | |
952 goto LABEL_59; | |
953 v58 = *(float *)v44 + 6.7553994e15; | |
954 v59 = *((float *)v45 + 7) + 6.7553994e15; | |
955 v55 = LODWORD(v58) == LODWORD(v59); | |
956 LABEL_58: | |
957 if ( !v55 ) | |
958 { | |
959 LABEL_59: | |
960 v139 += 48; | |
961 v125 += 48; | |
962 v134 += 48; | |
963 v44 += 48; | |
964 ++v123; | |
965 ++v130; | |
966 v119 = v44; | |
967 } | |
968 } | |
969 if ( v46 ) | |
970 { | |
971 v60 = v130; | |
972 v119 += 48; | |
973 ++v123; | |
974 v134 += 48; | |
975 v125 += 48; | |
976 v139 += 48; | |
977 ++v130; | |
978 memcpy(v60, v45 + 4, 0x30u); | |
979 v44 = v119; | |
980 } | |
981 v43 = v108; | |
982 v45 += 48; | |
983 --v112; | |
984 if ( v112 ) | |
985 continue; | |
986 break; | |
987 } | |
988 if ( v123 < 3 | |
989 || (v116 = 0, | |
990 memcpy(&array_508FF0[v123], array_508FF0, sizeof(array_508FF0[v123])), | |
991 v61 = array_508FF0[0].vWorldViewProjY + 6.7553994e15, | |
992 v62 = SLODWORD(v61) <= (signed int)pViewport->uViewportW, | |
993 v123 < 1) ) | |
994 goto LABEL_112; | |
995 v63 = (char *)&array_508690[0].vWorldViewProjX; | |
996 v131 = array_508690; | |
997 v120 = (char *)&array_508690[0].vWorldViewProjX; | |
998 v140 = (char *)&array_508690[0].vWorldViewProjY; | |
999 v126 = (char *)&array_508690[0].flt_2C; | |
1000 v135 = (char *)&array_508690[0].flt_20; | |
1001 v64 = (char *)&array_508FF0[0].flt_2C; | |
1002 v113 = v123; | |
1003 while ( 2 ) | |
1004 { | |
1005 v99 = *((float *)v64 + 8) + 6.7553994e15; | |
1006 v65 = SLODWORD(v99) <= (signed int)pViewport->uViewportW; | |
1007 v109 = SLODWORD(v99) <= (signed int)pViewport->uViewportW; | |
1008 if ( v62 != v65 ) | |
1009 { | |
1010 v66 = v102; | |
1011 if ( SLODWORD(v99) <= (signed int)pViewport->uViewportW ) | |
1012 { | |
1013 v67 = (v66 - *((float *)v64 - 4)) / (*((float *)v64 + 8) - *((float *)v64 - 4)); | |
1014 *(float *)v63 = (*((float *)v64 + 7) - *((float *)v64 - 5)) * v67 + *((float *)v64 - 5); | |
1015 *(float *)v135 = (*((float *)v64 + 9) - *((float *)v64 - 3)) * v67 + *((float *)v64 - 3); | |
1016 v68 = (*((float *)v64 + 12) - *(float *)v64) * v67 + *(float *)v64; | |
1017 } | |
1018 else | |
1019 { | |
1020 v69 = (v66 - *((float *)v64 + 8)) / (*((float *)v64 - 4) - *((float *)v64 + 8)); | |
1021 *(float *)v63 = (*((float *)v64 - 5) - *((float *)v64 + 7)) * v69 + *((float *)v64 + 7); | |
1022 *(float *)v135 = (*((float *)v64 - 3) - *((float *)v64 + 9)) * v69 + *((float *)v64 + 9); | |
1023 v68 = (*(float *)v64 - *((float *)v64 + 12)) * v69 + *((float *)v64 + 12); | |
1024 } | |
1025 *(float *)v126 = v68; | |
1026 *(float *)v140 = v102; | |
1027 if ( v62 ) | |
1028 { | |
1029 v70 = v102 + 6.7553994e15; | |
1030 v71 = *((float *)v64 - 4) + 6.7553994e15; | |
1031 if ( LODWORD(v70) == LODWORD(v71) ) | |
1032 { | |
1033 v72 = *(float *)v63 + 6.7553994e15; | |
1034 v73 = *((float *)v64 - 5) + 6.7553994e15; | |
1035 v74 = LODWORD(v72) == LODWORD(v73); | |
1036 goto LABEL_75; | |
1037 } | |
1038 goto LABEL_76; | |
1039 } | |
1040 v75 = v102 + 6.7553994e15; | |
1041 v76 = *((float *)v64 + 8) + 6.7553994e15; | |
1042 if ( LODWORD(v75) != LODWORD(v76) ) | |
1043 goto LABEL_76; | |
1044 v77 = *(float *)v63 + 6.7553994e15; | |
1045 v78 = *((float *)v64 + 7) + 6.7553994e15; | |
1046 v74 = LODWORD(v77) == LODWORD(v78); | |
1047 LABEL_75: | |
1048 if ( !v74 ) | |
1049 { | |
1050 LABEL_76: | |
1051 v140 += 48; | |
1052 v126 += 48; | |
1053 v135 += 48; | |
1054 v63 += 48; | |
1055 ++v116; | |
1056 ++v131; | |
1057 v120 = v63; | |
1058 } | |
1059 } | |
1060 if ( v65 ) | |
1061 { | |
1062 v79 = v131; | |
1063 v120 += 48; | |
1064 ++v116; | |
1065 v135 += 48; | |
1066 v126 += 48; | |
1067 v140 += 48; | |
1068 ++v131; | |
1069 memcpy(v79, v64 + 4, 0x30u); | |
1070 v63 = v120; | |
1071 } | |
1072 v62 = v109; | |
1073 v64 += 48; | |
1074 --v113; | |
1075 if ( v113 ) | |
1076 continue; | |
1077 break; | |
1078 } | |
1079 if ( v116 < 3 ) | |
1080 goto LABEL_112; | |
1081 v80 = v116; | |
1082 memcpy(&array_508690[v116], array_508690, sizeof(array_508690[v116])); | |
1083 if ( v116 > 0 ) | |
1084 { | |
1085 v81 = (char *)&array_508690[0].vWorldViewProjX; | |
1086 v82 = v116; | |
1087 do | |
1088 { | |
1089 LODWORD(v83) = *(int *)v81; | |
1090 *((float *)v81 - 3) = 1.0 / *((float *)v81 + 2); | |
1091 v84 = v83 + 6.7553994e15; | |
1092 if ( SLODWORD(v84) <= (signed int)pViewport->uViewportZ ) | |
1093 { | |
1094 v86 = *(float *)v81 + 6.7553994e15; | |
1095 if ( SLODWORD(v86) >= (signed int)pViewport->uViewportX ) | |
1096 goto LABEL_88; | |
1097 v85 = v101; | |
1098 } | |
1099 else | |
1100 { | |
1101 v85 = v100; | |
1102 } | |
1103 *(int *)v81 = LODWORD(v85); | |
1104 LABEL_88: | |
1105 v87 = *((float *)v81 + 1) + 6.7553994e15; | |
1106 if ( SLODWORD(v87) > (signed int)pViewport->uViewportW ) | |
1107 { | |
1108 v88 = v102; | |
1109 LABEL_92: | |
1110 *((int *)v81 + 1) = LODWORD(v88); | |
1111 goto LABEL_93; | |
1112 } | |
1113 v89 = *((float *)v81 + 1) + 6.7553994e15; | |
1114 if ( SLODWORD(v89) < (signed int)pViewport->uViewportY ) | |
1115 { | |
1116 v88 = v104; | |
1117 goto LABEL_92; | |
1118 } | |
1119 LABEL_93: | |
1120 v81 += 48; | |
1121 --v82; | |
1122 } | |
1123 while ( v82 ); | |
1124 } | |
1125 v91 = __OFSUB__(v116, 3); | |
1126 v90 = v116 - 3 < 0; | |
1127 if ( v116 > 3 ) | |
1128 { | |
1129 memcpy(&array_508690[v116 + 1], &array_508690[1], sizeof(array_508690[v116 + 1])); | |
1130 if ( v116 > 0 ) | |
1131 { | |
1132 v105 = 1; | |
1133 do | |
1134 { | |
1135 v92 = v105; | |
1136 v93 = v105 - 1; | |
1137 v94 = v105 + 1; | |
1138 v95 = v105 + 1; | |
1139 if ( v105 - 1 >= v80 ) | |
1140 v93 -= v80; | |
1141 if ( v105 >= v80 ) | |
1142 v92 = v105 - v80; | |
1143 if ( v94 >= v80 ) | |
1144 v95 = v94 - v80; | |
1145 if ( (array_508690[v92].vWorldViewProjX - array_508690[v93].vWorldViewProjX) | |
1146 * (array_508690[v95].vWorldViewProjY - array_508690[v93].vWorldViewProjY) | |
1147 - (array_508690[v95].vWorldViewProjX - array_508690[v93].vWorldViewProjX) | |
1148 * (array_508690[v92].vWorldViewProjY - array_508690[v93].vWorldViewProjY) < 0.0 ) | |
1149 { | |
1150 ++v105; | |
1151 } | |
1152 else | |
1153 { | |
1154 v96 = v105; | |
1155 if ( v105 < v80 || (v96 = v105 - v80, v105 - v80 < v80) ) | |
1156 memcpy(&array_508690[v96], &array_508690[v96 + 1], 4 * ((unsigned int)(48 * v80 - 48 * v96) >> 2)); | |
1157 --v80; | |
1158 } | |
1159 } | |
1160 while ( v105 - 1 < v80 ); | |
1161 } | |
1162 v91 = __OFSUB__(v80, 3); | |
1163 v90 = v80 - 3 < 0; | |
1164 } | |
1165 if ( v90 ^ v91 ) | |
1166 LABEL_112: | |
1167 result = 0; | |
1168 else | |
1169 result = v80; | |
1170 return result; | |
1171 } | |
1172 | |
1173 //----- (0042620A) -------------------------------------------------------- | |
1174 bool __thiscall sr_42620A(RenderVertexSoft *p) | |
1175 { | |
1176 __int16 v1; // fps@1 | |
1177 unsigned __int8 v2; // c0@2 | |
1178 char v3; // c2@2 | |
1179 unsigned __int8 v4; // c3@2 | |
1180 bool result; // eax@2 | |
1181 unsigned __int8 v6; // c0@4 | |
1182 char v7; // c2@4 | |
1183 unsigned __int8 v8; // c3@4 | |
1184 unsigned __int8 v9; // c0@6 | |
1185 char v10; // c2@6 | |
1186 unsigned __int8 v11; // c3@6 | |
1187 double v12; // st6@7 | |
1188 float v13; // ST04_4@7 | |
1189 float v14; // ST00_4@7 | |
1190 double v15; // st7@7 | |
1191 double v16; // st6@8 | |
1192 float v17; // ST04_4@8 | |
1193 float v18; // ST00_4@8 | |
1194 double v19; // st7@8 | |
1195 | |
1196 //UNDEF(v1); | |
1197 if ( p->vWorldViewPosition.x < 300.0 | |
1198 || (v2 = 300.0 < p[1].vWorldViewPosition.x, | |
1199 v3 = 0, | |
1200 v4 = 300.0 == p[1].vWorldViewPosition.x, | |
1201 BYTE1(result) = HIBYTE(v1), | |
1202 !(v2 | v4)) ) | |
1203 { | |
1204 if ( p->vWorldViewPosition.x < 300.0 ) | |
1205 { | |
1206 v6 = 300.0 < p[1].vWorldViewPosition.x; | |
1207 v7 = 0; | |
1208 v8 = 300.0 == p[1].vWorldViewPosition.x; | |
1209 BYTE1(result) = HIBYTE(v1); | |
1210 if ( !(v6 | v8) ) | |
1211 { | |
1212 LOBYTE(result) = 0; | |
1213 return result; | |
1214 } | |
1215 } | |
1216 v9 = 300.0 < p->vWorldViewPosition.x; | |
1217 v10 = 0; | |
1218 v11 = 300.0 == p->vWorldViewPosition.x; | |
1219 BYTE1(result) = HIBYTE(v1); | |
1220 if ( v9 | v11 ) | |
1221 { | |
1222 v16 = 1.0 / (p->vWorldViewPosition.x - p[1].vWorldViewPosition.x); | |
1223 v17 = (p->vWorldViewPosition.y - p[1].vWorldViewPosition.y) * v16; | |
1224 v18 = (p->vWorldViewPosition.z - p[1].vWorldViewPosition.z) * v16; | |
1225 v19 = 300.0 - p[1].vWorldViewPosition.x; | |
1226 p[1].vWorldViewPosition.x = v19 + p[1].vWorldViewPosition.x; | |
1227 p[1].vWorldViewPosition.y = v17 * v19 + p[1].vWorldViewPosition.y; | |
1228 p[1].vWorldViewPosition.z = v19 * v18 + p[1].vWorldViewPosition.z; | |
1229 } | |
1230 else | |
1231 { | |
1232 v12 = 1.0 / (p[1].vWorldViewPosition.x - p->vWorldViewPosition.x); | |
1233 v13 = (p[1].vWorldViewPosition.y - p->vWorldViewPosition.y) * v12; | |
1234 v14 = (p[1].vWorldViewPosition.z - p->vWorldViewPosition.z) * v12; | |
1235 v15 = 300.0 - p->vWorldViewPosition.x; | |
1236 p->vWorldViewPosition.x = v15 + p->vWorldViewPosition.x; | |
1237 p->vWorldViewPosition.y = v13 * v15 + p->vWorldViewPosition.y; | |
1238 p->vWorldViewPosition.z = v15 * v14 + p->vWorldViewPosition.z; | |
1239 } | |
1240 } | |
1241 LOBYTE(result) = 1; | |
1242 return result; | |
1243 } | |
1244 | |
1245 | |
1246 | |
1247 | |
1248 //----- (004268E3) -------------------------------------------------------- | |
1249 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor) | |
1250 { | |
1251 unsigned int v1; // eax@1 | |
1252 unsigned int v2; // edx@1 | |
1253 int v3; // eax@1 | |
1254 int v4; // edx@1 | |
1255 unsigned int v5; // ecx@1 | |
1256 | |
1257 v1 = uColor >> 9; | |
1258 v2 = uColor >> 6; | |
1259 LOWORD(v1) = (uColor >> 9) & 0x7C00; | |
1260 LOWORD(v2) = (uColor >> 6) & 0x3E0; | |
1261 v3 = v2 | v1; | |
1262 v4 = (unsigned __int8)uColor >> 3; | |
1263 v5 = uColor >> 16; | |
1264 LOWORD(v5) = v5 & 0x8000; | |
1265 return v5 | v4 | v3; | |
1266 } | |
1267 | |
1268 //----- (0042690D) -------------------------------------------------------- | |
1269 int __fastcall _42690D_colors_cvt(unsigned int a1) | |
1270 { | |
1271 unsigned int v1; // eax@1 | |
1272 unsigned int v2; // edx@1 | |
1273 | |
1274 v1 = a1 >> 8; | |
1275 v2 = a1 >> 5; | |
1276 LOWORD(v1) = (a1 >> 8) & 0xF800; | |
1277 LOWORD(v2) = (a1 >> 5) & 0x7E0; | |
1278 return ((unsigned __int8)a1 >> 3) | v2 | v1; | |
1279 } | |
1280 | |
1281 //----- (00426947) -------------------------------------------------------- | |
1282 void __cdecl sub_426947() | |
1283 { | |
1284 dword_50C968 = 0; | |
1285 dword_50C994 = 0; | |
1286 dword_50C998_turnbased_icon_1A = 0; | |
1287 } | |
1288 // 50C968: using guessed type int dword_50C968; | |
1289 // 50C994: using guessed type int dword_50C994; | |
1290 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A; | |
1291 | |
1292 | |
1293 | |
1294 //----- (004269A2) -------------------------------------------------------- | |
1295 int __fastcall sub_4269A2_GivePartyExp(unsigned int a1) | |
1296 { | |
1297 unsigned __int64 v1; // qax@1 | |
1298 signed int v2; // ecx@1 | |
1299 char *v3; // esi@1 | |
1300 bool v4; // edi@6 | |
1301 char *v5; // edi@10 | |
1302 char *v6; // esi@10 | |
1303 int v7; // eax@13 | |
1304 unsigned __int8 v8; // cf@13 | |
1305 char v10; // [sp+Ch] [bp-14h]@1 | |
1306 int v11; // [sp+1Ch] [bp-4h]@10 | |
1307 | |
1308 v1 = __PAIR__((int)((char *)&pParty + 2620), a1); | |
1309 v2 = 0; | |
1310 v3 = &v10; | |
1311 do | |
1312 { | |
1313 v4 = !(*(int *)(HIDWORD(v1) - 4) | *(int *)(HIDWORD(v1) - 8)) | |
1314 && !*(int *)HIDWORD(v1) | |
1315 && !*(_QWORD *)(HIDWORD(v1) + 8) | |
1316 && !*(_QWORD *)(HIDWORD(v1) + 16); | |
1317 *(int *)v3 = v4; | |
1318 HIDWORD(v1) += 6972; | |
1319 v2 += v4; | |
1320 v3 += 4; | |
1321 } | |
1322 while ( SHIDWORD(v1) < (signed int)&pParty->pHirelings[1].field_24 ); | |
1323 if ( v2 ) | |
1324 { | |
1325 LODWORD(v1) = (signed int)v1 / v2; | |
1326 v5 = &v10; | |
1327 v6 = (char *)&pParty->pPlayers[0].uExperience; | |
1328 v11 = v1; | |
1329 do | |
1330 { | |
1331 if ( *(int *)v5 ) | |
1332 { | |
1333 if ( v11 ) | |
1334 { | |
1335 LOBYTE(v7) = ((Player *)(v6 - 160))->GetLearningPercent(); | |
1336 v1 = v11 + v11 * v7 / 100; | |
1337 v8 = __CFADD__((int)v1, *(int *)v6); | |
1338 *(int *)v6 += v1; | |
1339 *((int *)v6 + 1) += HIDWORD(v1) + v8; | |
1340 if ( *(_QWORD *)v6 > 4000000000i64 ) | |
1341 { | |
1342 *((int *)v6 + 1) = 0; | |
1343 *(int *)v6 = -294967296; | |
1344 } | |
1345 } | |
1346 } | |
1347 v6 += 6972; | |
1348 v5 += 4; | |
1349 } | |
1350 while ( (signed int)v6 < (signed int)&pParty->pPickedItem._bonus_strength ); | |
1351 } | |
1352 return v1; | |
1353 } | |
1354 | |
1355 //----- (00426A5A) -------------------------------------------------------- | |
1356 void stru319::LootActor(Actor *pActor) | |
1357 { | |
1358 signed int v2; // edi@1 | |
1359 char v3; // zf@1 | |
1360 unsigned int v4; // eax@13 | |
1361 unsigned int v5; // esi@13 | |
1362 int v6; // eax@14 | |
1363 unsigned __int8 v7; // al@30 | |
1364 Party *v8; // esi@34 | |
1365 char *v9; // [sp-4h] [bp-3Ch]@10 | |
1366 char *v10; // [sp-4h] [bp-3Ch]@31 | |
1367 char *v11; // [sp-4h] [bp-3Ch]@38 | |
1368 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1 | |
1369 int v13; // [sp+30h] [bp-8h]@1 | |
1370 int v14; // [sp+34h] [bp-4h]@1 | |
1371 | |
1372 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
1373 Dst.Reset(); | |
1374 v2 = 0; | |
1375 v3 = ((unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes) == 0; | |
1376 v13 = 0; | |
1377 v14 = 0; | |
1378 if ( v3 ) | |
1379 { | |
1380 if ( !pActor->pMonsterInfo.uTreasureDiceRolls ) | |
1381 goto LABEL_9; | |
1382 do | |
1383 { | |
1384 ++v2; | |
1385 v14 += rand() % pActor->pMonsterInfo.uTreasureDiceSides + 1; | |
1386 } | |
1387 while ( v2 < pActor->pMonsterInfo.uTreasureDiceRolls ); | |
1388 } | |
1389 else | |
1390 { | |
1391 if ( pItemsTable->pItems[pActor->array_000234[3].uItemID].uEquipType != 18 ) | |
1392 goto LABEL_9; | |
1393 v14 = pActor->array_000234[3].uAdditionalValue; | |
1394 pActor->array_000234[3].Reset(); | |
1395 } | |
1396 if ( v14 ) | |
1397 { | |
1398 party_finds_gold(v14, 0); | |
1399 viewparams->bRedrawGameUI = 1; | |
1400 } | |
1401 LABEL_9: | |
1402 if ( pActor->uCarriedItemID ) | |
1403 { | |
1404 Dst.Reset(); | |
1405 Dst.uItemID = pActor->uCarriedItemID; | |
1406 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName; | |
1407 if ( v14 ) | |
1408 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[490], v14, v9); | |
1409 else | |
1410 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], v9); | |
1411 ShowStatusBarString(pTmpBuf2, 2u); | |
1412 v4 = Dst.uItemID; | |
1413 v5 = Dst.uItemID; | |
1414 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 12 ) | |
1415 { | |
1416 v5 = Dst.uItemID; | |
1417 v6 = rand() % 6 + pItemsTable->pItems[Dst.uItemID].uDamageMod + 1; | |
1418 Dst.uNumCharges = v6; | |
1419 Dst.uMaxCharges = v6; | |
1420 v4 = Dst.uItemID; | |
1421 } | |
1422 if ( pItemsTable->pItems[v5].uEquipType == 14 && v4 != 220 ) | |
1423 Dst._bonus_type = 2 * rand() % 4 + 2; | |
1424 pItemsTable->SetSpecialBonus(&Dst); | |
1425 if ( !pParty->AddItem(&Dst) ) | |
1426 pParty->SetHoldingItem(&Dst); | |
1427 pActor->uCarriedItemID = 0; | |
1428 if ( pActor->array_000234[0].uItemID ) | |
1429 { | |
1430 if ( !pParty->AddItem(pActor->array_000234) ) | |
1431 { | |
1432 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
1433 pParty->SetHoldingItem(pActor->array_000234); | |
1434 } | |
1435 pActor->array_000234[0].Reset(); | |
1436 } | |
1437 if ( pActor->array_000234[1].uItemID ) | |
1438 { | |
1439 if ( !pParty->AddItem(&pActor->array_000234[1]) ) | |
1440 { | |
1441 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
1442 pParty->SetHoldingItem(&pActor->array_000234[1]); | |
1443 } | |
1444 pActor->array_000234[1].Reset(); | |
1445 } | |
1446 LABEL_55: | |
1447 pActor->Remove(); | |
1448 return; | |
1449 } | |
1450 if ( (unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes ) | |
1451 { | |
1452 if ( pActor->array_000234[3].uItemID ) | |
1453 { | |
1454 memcpy(&Dst, &pActor->array_000234[3], sizeof(Dst)); | |
1455 pActor->array_000234[3].Reset(); | |
1456 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName; | |
1457 if ( v14 ) | |
1458 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[490], v14, v11); | |
1459 else | |
1460 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], v11); | |
1461 ShowStatusBarString(pTmpBuf2, 2u); | |
1462 if ( !pParty->AddItem(&Dst) ) | |
1463 pParty->SetHoldingItem(&Dst); | |
1464 v13 = 1; | |
1465 } | |
1466 goto LABEL_44; | |
1467 } | |
1468 if ( rand() % 100 >= pActor->pMonsterInfo.uTreasureDropChance || (v7 = pActor->pMonsterInfo.uTreasureLevel) == 0 ) | |
1469 { | |
1470 LABEL_44: | |
1471 v8 = pParty; | |
1472 goto LABEL_45; | |
1473 } | |
1474 pItemsTable->GenerateItem(v7, pActor->pMonsterInfo.uTreasureType, &Dst); | |
1475 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName; | |
1476 if ( v14 ) | |
1477 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[490], v14, v10); | |
1478 else | |
1479 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], v10); | |
1480 ShowStatusBarString(pTmpBuf2, 2u); | |
1481 v8 = pParty; | |
1482 if ( !pParty->AddItem(&Dst) ) | |
1483 pParty->SetHoldingItem(&Dst); | |
1484 v13 = 1; | |
1485 LABEL_45: | |
1486 if ( pActor->array_000234[0].uItemID ) | |
1487 { | |
1488 if ( !v8->AddItem(pActor->array_000234) ) | |
1489 { | |
1490 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
1491 v8->SetHoldingItem(pActor->array_000234); | |
1492 v13 = 1; | |
1493 } | |
1494 pActor->array_000234[0].Reset(); | |
1495 } | |
1496 if ( pActor->array_000234[1].uItemID ) | |
1497 { | |
1498 if ( !v8->AddItem(&pActor->array_000234[1]) ) | |
1499 { | |
1500 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
1501 v8->SetHoldingItem(&pActor->array_000234[1]); | |
1502 v13 = 1; | |
1503 } | |
1504 pActor->array_000234[1].Reset(); | |
1505 } | |
1506 if ( !v13 || rand() % 100 < 90 ) | |
1507 goto LABEL_55; | |
1508 } | |
1509 | |
1510 //----- (00426E10) -------------------------------------------------------- | |
1511 int stru319::which_player_would_attack(Actor *pActor) | |
1512 { | |
1513 signed int v2; // ebx@1 | |
1514 int v3; // ecx@2 | |
1515 signed int v4; // edx@3 | |
1516 char v5; // zf@3 | |
1517 unsigned int v6; // eax@3 | |
1518 int v7; // eax@6 | |
1519 int v8; // eax@7 | |
1520 int v9; // eax@8 | |
1521 int v10; // eax@9 | |
1522 int v11; // eax@10 | |
1523 int v12; // eax@11 | |
1524 int v13; // esi@35 | |
1525 signed int v14; // edi@37 | |
1526 enum CHARACTER_RACE v15; // eax@44 | |
1527 Player *v16; // ecx@47 | |
1528 unsigned __int8 v17; // sf@50 | |
1529 unsigned __int8 v18; // of@50 | |
1530 int v19; // esi@52 | |
1531 Player *v20; // ecx@53 | |
1532 int result; // eax@57 | |
1533 int v22[16]; // [sp+8h] [bp-140h]@3 | |
1534 int v23[60]; // [sp+48h] [bp-100h]@48 | |
1535 int v24; // [sp+138h] [bp-10h]@2 | |
1536 int v25; // [sp+13Ch] [bp-Ch]@1 | |
1537 int v26; // [sp+140h] [bp-8h]@1 | |
1538 int v27; // [sp+144h] [bp-4h]@1 | |
1539 | |
1540 v27 = -1; | |
1541 v26 = -1; | |
1542 v25 = -1; | |
1543 v2 = 0; | |
1544 if ( pActor->pMonsterInfo.uAttackPreference ) | |
1545 { | |
1546 v3 = 0; | |
1547 v24 = 0; | |
1548 do | |
1549 { | |
1550 v4 = 1; | |
1551 v6 = pActor->pMonsterInfo.uAttackPreference & (1 << v3); | |
1552 v5 = (pActor->pMonsterInfo.uAttackPreference & (1 << v3)) == 0; | |
1553 v22[v3] = v6; | |
1554 if ( !v5 ) | |
1555 { | |
1556 if ( (signed int)v6 > 128 ) | |
1557 { | |
1558 switch ( v6 ) | |
1559 { | |
1560 case 0x100u: | |
1561 v27 = 8; | |
1562 break; | |
1563 case 0x200u: | |
1564 v25 = 0; | |
1565 break; | |
1566 case 0x400u: | |
1567 v25 = 1; | |
1568 break; | |
1569 case 0x800u: | |
1570 v26 = 0; | |
1571 break; | |
1572 case 0x1000u: | |
1573 v26 = 1; | |
1574 break; | |
1575 case 0x2000u: | |
1576 v26 = 3; | |
1577 break; | |
1578 case 0x4000u: | |
1579 v26 = 2; | |
1580 break; | |
1581 } | |
1582 } | |
1583 else | |
1584 { | |
1585 if ( v6 == 128 ) | |
1586 { | |
1587 v27 = 4; | |
1588 } | |
1589 else | |
1590 { | |
1591 v7 = v6 - 1; | |
1592 if ( v7 ) | |
1593 { | |
1594 v8 = v7 - 1; | |
1595 if ( v8 ) | |
1596 { | |
1597 v9 = v8 - 2; | |
1598 if ( v9 ) | |
1599 { | |
1600 v10 = v9 - 4; | |
1601 if ( v10 ) | |
1602 { | |
1603 v11 = v10 - 8; | |
1604 if ( v11 ) | |
1605 { | |
1606 v12 = v11 - 16; | |
1607 if ( v12 ) | |
1608 { | |
1609 if ( v12 == 32 ) | |
1610 v27 = 20; | |
1611 } | |
1612 else | |
1613 { | |
1614 v27 = 32; | |
1615 } | |
1616 } | |
1617 else | |
1618 { | |
1619 v27 = 24; | |
1620 } | |
1621 } | |
1622 else | |
1623 { | |
1624 v27 = 28; | |
1625 } | |
1626 } | |
1627 else | |
1628 { | |
1629 v27 = 16; | |
1630 } | |
1631 } | |
1632 else | |
1633 { | |
1634 v27 = 12; | |
1635 } | |
1636 } | |
1637 else | |
1638 { | |
1639 v27 = 0; | |
1640 } | |
1641 } | |
1642 } | |
1643 v2 = 0; | |
1644 v13 = 0; | |
1645 while ( 1 ) | |
1646 { | |
1647 v14 = 0; | |
1648 if ( v27 != -1 && v27 == pPlayers[v13 + 1]->uClass ) | |
1649 v14 = v4; | |
1650 if ( v25 != -1 && v25 == pPlayers[v13 + 1]->uSex ) | |
1651 v14 = v4; | |
1652 if ( v26 != -1 ) | |
1653 { | |
1654 v15 = pPlayers[v13 + 1]->GetRace(); | |
1655 if ( v26 == v15 ) | |
1656 v14 = 1; | |
1657 } | |
1658 if ( v14 == 1 ) | |
1659 { | |
1660 v16 = pPlayers[v13 + 1]; | |
1661 if ( !(v16->pConditions[12] | v16->pConditions[13] | v16->pConditions[14] | v16->pConditions[15] | v16->pConditions[16]) ) | |
1662 v23[v2++] = v13; | |
1663 } | |
1664 ++v13; | |
1665 if ( v13 >= 4 ) | |
1666 break; | |
1667 v4 = 1; | |
1668 } | |
1669 } | |
1670 v3 = v24 + 1; | |
1671 v18 = __OFSUB__(v24 + 1, 15); | |
1672 v17 = v24++ - 14 < 0; | |
1673 } | |
1674 while ( v17 ^ v18 ); | |
1675 if ( v2 ) | |
1676 goto LABEL_61; | |
1677 } | |
1678 v19 = 0; | |
1679 do | |
1680 { | |
1681 v20 = pPlayers[v19 + 1]; | |
1682 if ( !(v20->pConditions[12] | v20->pConditions[13] | v20->pConditions[14] | v20->pConditions[15] | v20->pConditions[16]) ) | |
1683 v23[v2++] = v19; | |
1684 ++v19; | |
1685 } | |
1686 while ( v19 < 4 ); | |
1687 if ( v2 ) | |
1688 LABEL_61: | |
1689 result = v23[rand() % v2]; | |
1690 else | |
1691 result = 0; | |
1692 return result; | |
1693 } | |
1694 | |
1695 | |
1696 //----- (0042704B) -------------------------------------------------------- | |
1697 bool stru319::special_ability_use_check(Actor *pActor, int a2) | |
1698 { | |
1699 stru319 *v3; // edi@1 | |
1700 signed int v4; // ebx@5 | |
1701 signed int v5; // edi@5 | |
1702 | |
1703 v3 = this; | |
1704 if ( pActor->pMonsterInfo.uSpecialAbilityType == 2 | |
1705 && pActor->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3u | |
1706 && rand() % 100 < 5 ) | |
1707 pActor->_44FD29(a2); | |
1708 v4 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell1ID); | |
1709 v5 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell2ID); | |
1710 if ( v4 && pActor->pMonsterInfo.uSpell1UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell1UseChance ) | |
1711 return 2; | |
1712 if ( v5 && pActor->pMonsterInfo.uSpell2UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell2UseChance ) | |
1713 return 3; | |
1714 return pActor->pMonsterInfo.uAttack2Chance && rand() % 100 < pActor->pMonsterInfo.uAttack2Chance; | |
1715 } | |
1716 | |
1717 //----- (00427102) -------------------------------------------------------- | |
1718 int stru319::_427102(Actor *pActor, signed int a2) | |
1719 { | |
1720 unsigned __int8 v3; // cf@11 | |
1721 unsigned __int8 v4; // zf@11 | |
1722 SpellBuff *v6; // ecx@46 | |
1723 char *v7; // esi@49 | |
1724 signed int v8; // edx@50 | |
1725 char *v9; // ecx@50 | |
1726 | |
1727 if ( a2 > 73 ) | |
1728 { | |
1729 if ( a2 == 77 ) | |
1730 { | |
1731 if ( pActor->sCurrentHP >= (signed int)pActor->pMonsterInfo.uHP ) | |
1732 return 0; | |
1733 return 1; | |
1734 } | |
1735 if ( a2 == 80 ) | |
1736 { | |
1737 v6 = pParty->pPartyBuffs; | |
1738 while ( (signed __int64)v6->uExpireTime <= 0 ) | |
1739 { | |
1740 ++v6; | |
1741 if ( (signed int)v6 >= (signed int)pParty->pPlayers ) | |
1742 { | |
1743 v7 = (char *)pParty->pPlayers[0].pPlayerBuffs; | |
1744 LABEL_50: | |
1745 v8 = 0; | |
1746 v9 = v7; | |
1747 while ( *(_QWORD *)v9 <= 0i64 ) | |
1748 { | |
1749 ++v8; | |
1750 v9 += 16; | |
1751 if ( v8 >= 24 ) | |
1752 { | |
1753 v7 += 6972; | |
1754 if ( (signed int)v7 < (signed int)&pParty->field_871C[464] ) | |
1755 goto LABEL_50; | |
1756 return 0; | |
1757 } | |
1758 } | |
1759 return 1; | |
1760 } | |
1761 } | |
1762 return 1; | |
1763 } | |
1764 if ( a2 == 85 ) | |
1765 { | |
1766 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) < 0 ) | |
1767 return 1; | |
1768 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) > 0 ) | |
1769 return 0; | |
1770 v3 = 0; | |
1771 v4 = LODWORD(pActor->pActorBuffs[13].uExpireTime) == 0; | |
1772 } | |
1773 else | |
1774 { | |
1775 if ( a2 == 86 ) | |
1776 { | |
1777 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) < 0 ) | |
1778 return 1; | |
1779 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) > 0 ) | |
1780 return 0; | |
1781 v3 = 0; | |
1782 v4 = LODWORD(pActor->pActorBuffs[14].uExpireTime) == 0; | |
1783 } | |
1784 else | |
1785 { | |
1786 if ( a2 != 95 || SHIDWORD(pActor->pActorBuffs[20].uExpireTime) < 0 ) | |
1787 return 1; | |
1788 if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) > 0 ) | |
1789 return 0; | |
1790 v3 = 0; | |
1791 v4 = LODWORD(pActor->pActorBuffs[20].uExpireTime) == 0; | |
1792 } | |
1793 } | |
1794 } | |
1795 else | |
1796 { | |
1797 if ( a2 == 73 ) | |
1798 { | |
1799 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) < 0 ) | |
1800 return 1; | |
1801 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) > 0 ) | |
1802 return 0; | |
1803 v3 = 0; | |
1804 v4 = LODWORD(pActor->pActorBuffs[21].uExpireTime) == 0; | |
1805 goto LABEL_15; | |
1806 } | |
1807 if ( a2 == 5 ) | |
1808 { | |
1809 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) < 0 ) | |
1810 return 1; | |
1811 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) > 0 ) | |
1812 return 0; | |
1813 v3 = 0; | |
1814 v4 = LODWORD(pActor->pActorBuffs[19].uExpireTime) == 0; | |
1815 goto LABEL_15; | |
1816 } | |
1817 if ( a2 == 17 ) | |
1818 { | |
1819 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) < 0 ) | |
1820 return 1; | |
1821 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) > 0 ) | |
1822 return 0; | |
1823 v3 = 0; | |
1824 v4 = LODWORD(pActor->pActorBuffs[15].uExpireTime) == 0; | |
1825 goto LABEL_15; | |
1826 } | |
1827 if ( a2 == 38 ) | |
1828 { | |
1829 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) < 0 ) | |
1830 return 1; | |
1831 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) > 0 ) | |
1832 return 0; | |
1833 v3 = 0; | |
1834 v4 = LODWORD(pActor->pActorBuffs[16].uExpireTime) == 0; | |
1835 goto LABEL_15; | |
1836 } | |
1837 if ( a2 == 46 ) | |
1838 { | |
1839 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) < 0 ) | |
1840 return 1; | |
1841 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) > 0 ) | |
1842 return 0; | |
1843 v3 = 0; | |
1844 v4 = LODWORD(pActor->pActorBuffs[17].uExpireTime) == 0; | |
1845 goto LABEL_15; | |
1846 } | |
1847 if ( a2 != 47 ) | |
1848 { | |
1849 if ( a2 != 51 || SHIDWORD(pActor->pActorBuffs[18].uExpireTime) < 0 ) | |
1850 return 1; | |
1851 if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) <= 0 ) | |
1852 { | |
1853 v3 = 0; | |
1854 v4 = LODWORD(pActor->pActorBuffs[18].uExpireTime) == 0; | |
1855 goto LABEL_15; | |
1856 } | |
1857 return 0; | |
1858 } | |
1859 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) < 0 ) | |
1860 return 1; | |
1861 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) > 0 ) | |
1862 return 0; | |
1863 v3 = 0; | |
1864 v4 = LODWORD(pActor->pActorBuffs[11].uExpireTime) == 0; | |
1865 } | |
1866 LABEL_15: | |
1867 if ( !(v3 | v4) ) | |
1868 return 0; | |
1869 return 1; | |
1870 } | |
1871 | |
1872 //----- (004272F5) -------------------------------------------------------- | |
1873 int stru319::PlayerHitOrMiss(Player *pPlayer, Actor *pActor, int a3, int a4) | |
1874 { | |
1875 signed int v5; // esi@1 | |
1876 signed int v6; // edi@1 | |
1877 int v7; // esi@8 | |
1878 int v8; // eax@9 | |
1879 int v9; // edx@11 | |
1880 int v10; // edx@13 | |
1881 int v11; // esi@13 | |
1882 unsigned __int8 v12; // sf@13 | |
1883 unsigned __int8 v13; // of@13 | |
1884 int v14; // edx@14 | |
1885 int v15; // eax@14 | |
1886 signed int result; // eax@17 | |
1887 | |
1888 v5 = pActor->pMonsterInfo.uAC; | |
1889 v6 = 0; | |
1890 if ( (signed __int64)pActor->pActorBuffs[8].uExpireTime > 0 ) | |
1891 v5 /= 2; | |
1892 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 ) | |
1893 v6 = pActor->pActorBuffs[15].uPower; | |
1894 if ( (signed __int64)pActor->pActorBuffs[16].uExpireTime > 0 && pActor->pActorBuffs[16].uPower > v6 ) | |
1895 v6 = pActor->pActorBuffs[16].uPower; | |
1896 v7 = v6 + v5; | |
1897 if ( a3 ) | |
1898 v8 = pPlayer->GetRangedAttack(); | |
1899 else | |
1900 v8 = pPlayer->GetActualAttack(0); | |
1901 v9 = rand() % (v7 + 2 * v8 + 30); | |
1902 if ( a3 == 2 ) | |
1903 { | |
1904 v14 = a4 + v9; | |
1905 v15 = ((v7 + 15) >> 1) + v7 + 15; | |
1906 } | |
1907 else | |
1908 { | |
1909 if ( a3 != 3 ) | |
1910 { | |
1911 v10 = a4 + v9; | |
1912 v11 = v7 + 15; | |
1913 v13 = __OFSUB__(v10, v11); | |
1914 v12 = v10 - v11 < 0; | |
1915 goto LABEL_16; | |
1916 } | |
1917 v14 = a4 + v9; | |
1918 v15 = 2 * v7 + 30; | |
1919 } | |
1920 v13 = __OFSUB__(v14, v15); | |
1921 v12 = v14 - v15 < 0; | |
1922 LABEL_16: | |
1923 if ( v12 ^ v13 ) | |
1924 result = 0; | |
1925 else | |
1926 result = 1; | |
1927 return result; | |
1928 } | |
1929 | |
1930 //----- (004273BB) -------------------------------------------------------- | |
1931 bool stru319::_4273BB(Actor *pActor, Actor *a2, int a3, int a4) | |
1932 { | |
1933 Actor *v5; // ecx@1 | |
1934 signed int v6; // ebx@1 | |
1935 signed int v7; // esi@1 | |
1936 unsigned __int8 v8; // zf@1 | |
1937 unsigned __int8 v9; // sf@1 | |
1938 int v10; // ebx@10 | |
1939 signed int a2a; // [sp+18h] [bp+Ch]@1 | |
1940 | |
1941 v5 = a2; | |
1942 v6 = a2->pMonsterInfo.uAC; | |
1943 v7 = 0; | |
1944 v8 = HIDWORD(a2->pActorBuffs[8].uExpireTime) == 0; | |
1945 v9 = SHIDWORD(a2->pActorBuffs[8].uExpireTime) < 0; | |
1946 a2a = 0; | |
1947 if ( !v9 && (!(v9 | v8) || LODWORD(v5->pActorBuffs[8].uExpireTime) > 0) ) | |
1948 v6 /= 2; | |
1949 if ( (signed __int64)v5->pActorBuffs[14].uExpireTime > 0 ) | |
1950 v7 = v5->pActorBuffs[14].uPower; | |
1951 if ( (signed __int64)v5->pActorBuffs[16].uExpireTime > 0 && v5->pActorBuffs[16].uPower > v7 ) | |
1952 v7 = v5->pActorBuffs[16].uPower; | |
1953 v10 = v7 + v6; | |
1954 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 ) | |
1955 a2a = pActor->pActorBuffs[14].uPower; | |
1956 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > a2a ) | |
1957 a2a = pActor->pActorBuffs[17].uPower; | |
1958 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 ) | |
1959 { | |
1960 a2a += pActor->pActorBuffs[11].uPower; | |
1961 pActor->pActorBuffs[11].Reset(); | |
1962 } | |
1963 return rand() % (v10 + 2 * pActor->pMonsterInfo.uLevel + 10) + a2a + 1 > v10 + 5; | |
1964 } | |
1965 | |
1966 //----- (004274AD) -------------------------------------------------------- | |
1967 bool stru319::ActorHitOrMiss(Actor *pActor, Player *pPlayer) | |
1968 { | |
1969 signed int v3; // edi@1 | |
1970 signed int v4; // esi@8 | |
1971 int v5; // esi@8 | |
1972 | |
1973 v3 = 0; | |
1974 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 ) | |
1975 v3 = pActor->pActorBuffs[14].uPower; | |
1976 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > v3 ) | |
1977 v3 = pActor->pActorBuffs[17].uPower; | |
1978 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 ) | |
1979 { | |
1980 v3 += pActor->pActorBuffs[11].uPower; | |
1981 pActor->pActorBuffs[11].Reset(); | |
1982 } | |
1983 v4 = pPlayer->GetActualAC() + 2 * pActor->pMonsterInfo.uLevel + 10; | |
1984 v5 = rand() % v4 + 1; | |
1985 return v3 + v5 > pPlayer->GetActualAC() + 5; | |
1986 } | |
1987 | |
1988 //----- (00427546) -------------------------------------------------------- | |
1989 int stru319::_427546(int a2) | |
1990 { | |
1991 int result; // eax@2 | |
1992 | |
1993 if ( a2 >= 0 ) | |
1994 { | |
1995 if ( a2 >= 1 ) | |
1996 result = (a2 >= 2) + 2; | |
1997 else | |
1998 result = 1; | |
1999 } | |
2000 else | |
2001 { | |
2002 result = 0; | |
2003 } | |
2004 return result; | |
2005 } | |
2006 | |
2007 //----- (0042756B) -------------------------------------------------------- | |
2008 int stru319::CalcMagicalDamageToActor(Actor *pActor, int a2, signed int a3) | |
2009 { | |
2010 int v4; // edx@1 | |
2011 int v5; // ecx@1 | |
2012 signed int v6; // eax@4 | |
2013 signed int result; // eax@17 | |
2014 signed int v8; // esi@18 | |
2015 | |
2016 v4 = 0; | |
2017 v5 = 0; | |
2018 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 ) | |
2019 v5 = pActor->pActorBuffs[14].uPower; | |
2020 switch ( a2 ) | |
2021 { | |
2022 case 4: | |
2023 v6 = pActor->pMonsterInfo.uResPhysical; | |
2024 break; | |
2025 case 0: | |
2026 v6 = pActor->pMonsterInfo.uResFire; | |
2027 goto LABEL_12; | |
2028 case 1: | |
2029 v6 = pActor->pMonsterInfo.uResAir; | |
2030 goto LABEL_12; | |
2031 case 2: | |
2032 v6 = pActor->pMonsterInfo.uResWater; | |
2033 goto LABEL_12; | |
2034 case 3: | |
2035 v6 = pActor->pMonsterInfo.uResEarth; | |
2036 goto LABEL_12; | |
2037 case 6: | |
2038 v6 = pActor->pMonsterInfo.uResSpirit; | |
2039 break; | |
2040 case 7: | |
2041 v6 = pActor->pMonsterInfo.uResMind; | |
2042 goto LABEL_12; | |
2043 case 8: | |
2044 v6 = pActor->pMonsterInfo.uResBody; | |
2045 LABEL_12: | |
2046 v4 = v5; | |
2047 break; | |
2048 case 9: | |
2049 v6 = pActor->pMonsterInfo.uResLight; | |
2050 break; | |
2051 case 10: | |
2052 v6 = pActor->pMonsterInfo.uResDark; | |
2053 break; | |
2054 default: | |
2055 v6 = 0; | |
2056 break; | |
2057 } | |
2058 if ( v6 < 200 ) | |
2059 { | |
2060 v8 = v4 + v6 + 30; | |
2061 if ( rand() % v8 >= 30 ) | |
2062 { | |
2063 a3 >>= 1; | |
2064 if ( rand() % v8 >= 30 ) | |
2065 { | |
2066 a3 >>= 1; | |
2067 if ( rand() % v8 >= 30 ) | |
2068 { | |
2069 a3 >>= 1; | |
2070 if ( rand() % v8 >= 30 ) | |
2071 a3 >>= 1; | |
2072 } | |
2073 } | |
2074 } | |
2075 result = a3; | |
2076 } | |
2077 else | |
2078 { | |
2079 result = 0; | |
2080 } | |
2081 return result; | |
2082 } | |
2083 | |
2084 //----- (00427662) -------------------------------------------------------- | |
2085 bool stru319::GetMagicalResistance(Actor *pActor, unsigned int uType) | |
2086 { | |
2087 Actor *v3; // edi@2 | |
2088 signed int v4; // esi@2 | |
2089 bool result; // eax@13 | |
2090 | |
2091 switch ( uType ) | |
2092 { | |
2093 case 0u: | |
2094 v3 = pActor; | |
2095 v4 = pActor->pMonsterInfo.uResFire; | |
2096 goto LABEL_12; | |
2097 case 1u: | |
2098 v3 = pActor; | |
2099 v4 = pActor->pMonsterInfo.uResAir; | |
2100 goto LABEL_12; | |
2101 case 2u: | |
2102 v3 = pActor; | |
2103 v4 = pActor->pMonsterInfo.uResWater; | |
2104 goto LABEL_12; | |
2105 case 3u: | |
2106 v3 = pActor; | |
2107 v4 = pActor->pMonsterInfo.uResEarth; | |
2108 goto LABEL_12; | |
2109 case 7u: | |
2110 v3 = pActor; | |
2111 v4 = pActor->pMonsterInfo.uResMind; | |
2112 goto LABEL_12; | |
2113 case 6u: | |
2114 v3 = pActor; | |
2115 v4 = pActor->pMonsterInfo.uResSpirit; | |
2116 goto LABEL_12; | |
2117 case 8u: | |
2118 v3 = pActor; | |
2119 v4 = pActor->pMonsterInfo.uResBody; | |
2120 goto LABEL_12; | |
2121 case 9u: | |
2122 v3 = pActor; | |
2123 v4 = pActor->pMonsterInfo.uResLight; | |
2124 goto LABEL_12; | |
2125 case 0xAu: | |
2126 v3 = pActor; | |
2127 v4 = pActor->pMonsterInfo.uResDark; | |
2128 goto LABEL_12; | |
2129 case 4u: | |
2130 v3 = pActor; | |
2131 v4 = pActor->pMonsterInfo.uResPhysical; | |
2132 LABEL_12: | |
2133 if ( v4 < 200 ) | |
2134 result = rand() % (signed int)(((unsigned int)v3->pMonsterInfo.uLevel >> 2) + v4 + 30) < 30; | |
2135 else | |
2136 result = 0; | |
2137 break; | |
2138 default: | |
2139 result = 1; | |
2140 break; | |
2141 } | |
2142 return result; | |
2143 } | |
2144 | |
2145 | |
2146 //----- (00427769) -------------------------------------------------------- | |
2147 bool __fastcall sub_427769_spell(unsigned int uSpellID) | |
2148 { | |
2149 bool result; // eax@2 | |
2150 | |
2151 if ( *(&pSpellDatas[0].field_12 + 20 * uSpellID) & 0xC ) | |
2152 result = 1; | |
2153 else | |
2154 result = 0; | |
2155 return result; | |
2156 } | |
2157 | |
2158 //----- (0042777D) -------------------------------------------------------- | |
2159 bool __fastcall _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6) | |
2160 { | |
2161 bool result; // eax@2 | |
2162 __int16 v6; // bx@4 | |
2163 Player *v7; // eax@4 | |
2164 char v8; // zf@12 | |
2165 unsigned __int16 v9; // cx@16 | |
2166 unsigned int v10; // eax@18 | |
2167 unsigned __int8 v11; // sf@18 | |
2168 unsigned __int8 v12; // of@18 | |
2169 unsigned __int16 v13; // cx@21 | |
2170 unsigned int v14; // eax@23 | |
2171 stru277 *v15; // esi@27 | |
2172 stru277 *v16; // eax@28 | |
2173 GUIWindow *v17; // eax@43 | |
2174 GUIWindow *v18; // [sp-30h] [bp-48h]@44 | |
2175 unsigned int v19; // [sp-2Ch] [bp-44h]@44 | |
2176 unsigned int v20; // [sp-28h] [bp-40h]@44 | |
2177 unsigned int v21; // [sp-24h] [bp-3Ch]@44 | |
2178 unsigned int v22; // [sp-20h] [bp-38h]@44 | |
2179 int v23; // [sp-1Ch] [bp-34h]@44 | |
2180 int v24; // [sp-18h] [bp-30h]@44 | |
2181 unsigned int v25; // [sp-14h] [bp-2Ch]@43 | |
2182 unsigned int v26; // [sp-10h] [bp-28h]@43 | |
2183 unsigned __int8 v27; // [sp-Ch] [bp-24h]@43 | |
2184 char *v28; // [sp-8h] [bp-20h]@43 | |
2185 Texture *v29; // [sp-4h] [bp-1Ch]@43 | |
2186 __int16 a3a; // [sp+10h] [bp-8h]@1 | |
2187 __int16 a2a; // [sp+14h] [bp-4h]@1 | |
2188 | |
2189 a3a = uPlayerID; | |
2190 a2a = a1; | |
2191 if ( pParty->bTurnBasedModeOn != 1 | |
2192 || (result = pTurnEngine->field_4, pTurnEngine->field_4 != 1) && pTurnEngine->field_4 != 3 ) | |
2193 { | |
2194 v6 = a5; | |
2195 v7 = &pParty->pPlayers[uPlayerID]; | |
2196 if ( !(a5 & 0x10) ) | |
2197 { | |
2198 switch ( a1 ) | |
2199 { | |
2200 case 47: | |
2201 case 68: | |
2202 case 89: | |
2203 HIBYTE(v6) = HIBYTE(a5) | 1; | |
2204 break; | |
2205 case 4: | |
2206 case 28: | |
2207 case 30: | |
2208 case 91: | |
2209 LOBYTE(v6) = a5 | 0x80; | |
2210 break; | |
2211 case 2: | |
2212 case 6: | |
2213 case 11: | |
2214 case 18: | |
2215 case 20: | |
2216 case 24: | |
2217 case 26: | |
2218 case 29: | |
2219 case 32: | |
2220 case 34: | |
2221 case 35: | |
2222 case 37: | |
2223 case 39: | |
2224 case 44: | |
2225 case 52: | |
2226 case 57: | |
2227 case 60: | |
2228 case 65: | |
2229 case 70: | |
2230 case 76: | |
2231 case 78: | |
2232 case 79: | |
2233 case 87: | |
2234 case 90: | |
2235 case 92: | |
2236 case 93: | |
2237 case 97: | |
2238 if ( !a6 ) | |
2239 goto LABEL_9; | |
2240 break; | |
2241 case 59: | |
2242 case 62: | |
2243 case 66: | |
2244 case 81: | |
2245 case 94: | |
2246 LABEL_9: | |
2247 v6 = a5 | 8; | |
2248 break; | |
2249 case 42: | |
2250 v6 = a5 | 0x40; | |
2251 break; | |
2252 case 46: | |
2253 if ( a4 ) | |
2254 v8 = (a4 & 0x1C0) == 0; | |
2255 else | |
2256 v8 = (v7->pActiveSkills[16] & 0x1C0) == 0; | |
2257 if ( v8 ) | |
2258 goto LABEL_25; | |
2259 break; | |
2260 case 50: | |
2261 v9 = a4; | |
2262 if ( !a4 ) | |
2263 v9 = v7->pActiveSkills[16]; | |
2264 goto LABEL_18; | |
2265 case 95: | |
2266 v9 = a4; | |
2267 if ( !a4 ) | |
2268 v9 = v7->pActiveSkills[20]; | |
2269 LABEL_18: | |
2270 v10 = SkillToMastery(v9); | |
2271 v12 = __OFSUB__(v10, 3); | |
2272 v11 = ((v10 - 3) & 0x80000000u) != 0; | |
2273 goto LABEL_24; | |
2274 case 73: | |
2275 v13 = a4; | |
2276 if ( !a4 ) | |
2277 v13 = v7->pActiveSkills[18]; | |
2278 v14 = SkillToMastery(v13); | |
2279 v12 = __OFSUB__(v14, 4); | |
2280 v11 = ((v14 - 4) & 0x80000000u) != 0; | |
2281 LABEL_24: | |
2282 if ( v11 ^ v12 ) | |
2283 goto LABEL_25; | |
2284 break; | |
2285 case 40: | |
2286 case 49: | |
2287 case 53: | |
2288 case 55: | |
2289 case 56: | |
2290 case 61: | |
2291 case 64: | |
2292 case 67: | |
2293 case 71: | |
2294 case 72: | |
2295 case 74: | |
2296 LABEL_25: | |
2297 v6 = a5 | 2; | |
2298 break; | |
2299 case 96: | |
2300 HIBYTE(v6) = HIBYTE(a5) | 2; | |
2301 break; | |
2302 default: | |
2303 break; | |
2304 } | |
2305 } | |
2306 v15 = pStru277; | |
2307 if ( v6 & 0x3CA ) | |
2308 { | |
2309 v16 = pStru277; | |
2310 while ( !(v16->field_8 & 0x3CA) ) | |
2311 { | |
2312 ++v16; | |
2313 if ( (signed int)v16 >= (signed int)&unk_50C190 ) | |
2314 goto LABEL_33; | |
2315 } | |
2316 v16->spellnum = 0; | |
2317 } | |
2318 do | |
2319 { | |
2320 LABEL_33: | |
2321 if ( v15->spellnum ) | |
2322 { | |
2323 v8 = (v15->field_8 & 0x3CA) == 0; | |
2324 v15->spellnum = 0; | |
2325 if ( !v8 ) | |
2326 { | |
2327 pGUIWindow_Settings->Release(); | |
2328 pGUIWindow_Settings = 0; | |
2329 pMouse->SetCursorBitmap("MICON1"); | |
2330 GameUI_StatusBar_TimedStringTimeLeft = 0; | |
2331 unk_50C9A0 = 0; | |
2332 back_to_game(); | |
2333 } | |
2334 } | |
2335 ++v15; | |
2336 } | |
2337 while ( (signed int)v15 < (signed int)&unk_50C190 ); | |
2338 result = pStru277->PushStru277(a2a, a3a, a4, v6, a6); | |
2339 if ( result != -1 ) | |
2340 { | |
2341 if ( v6 & 2 ) | |
2342 { | |
2343 if ( pGUIWindow_Settings ) | |
2344 return result; | |
2345 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), (int)&pStru277[result], 0); | |
2346 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 0, 0x31u, "", 0); | |
2347 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 1u, 0x32u, "", 0); | |
2348 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 2u, 0x33u, "", 0); | |
2349 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 3u, 0x34u, "", 0); | |
2350 return sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2351 } | |
2352 if ( v6 & 8 ) | |
2353 { | |
2354 if ( pGUIWindow_Settings ) | |
2355 return result; | |
2356 v17 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), (int)&pStru277[result], 0); | |
2357 v29 = 0; | |
2358 v28 = ""; | |
2359 v27 = 0; | |
2360 v26 = 0; | |
2361 v25 = 70; | |
2362 LABEL_44: | |
2363 v24 = 0; | |
2364 v23 = 1; | |
2365 v22 = 344; | |
2366 v21 = 460; | |
2367 v20 = 8; | |
2368 v19 = 8; | |
2369 pGUIWindow_Settings = v17; | |
2370 v18 = v17; | |
2371 LABEL_56: | |
2372 v18->CreateButton(v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29); | |
2373 return sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2374 } | |
2375 if ( v6 & 0x40 ) | |
2376 { | |
2377 if ( pGUIWindow_Settings ) | |
2378 return result; | |
2379 v17 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), (int)&pStru277[result], 0); | |
2380 v29 = 0; | |
2381 v28 = ""; | |
2382 v27 = 0; | |
2383 v26 = 0; | |
2384 v25 = 190; | |
2385 goto LABEL_44; | |
2386 } | |
2387 if ( (char)v6 < 0 ) | |
2388 { | |
2389 if ( pGUIWindow_Settings ) | |
2390 return result; | |
2391 ++pIcons_LOD->uTexturePacksCount; | |
2392 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
2393 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
2394 pGUIWindow_Settings = pStru277[result].sub_4219BE(); | |
2395 unk_50C9A0 = 1; | |
2396 some_active_character = uActiveCharacter; | |
2397 return sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2398 } | |
2399 if ( HIBYTE(v6) & 1 ) | |
2400 { | |
2401 if ( pGUIWindow_Settings ) | |
2402 return result; | |
2403 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), 20 * result + 5292232, 0); | |
2404 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 0, 0x31u, "", 0); | |
2405 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 1u, 0x32u, "", 0); | |
2406 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 2u, 0x33u, "", 0); | |
2407 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 3u, 0x34u, "", 0); | |
2408 v29 = 0; | |
2409 v28 = ""; | |
2410 v27 = 0; | |
2411 v26 = 0; | |
2412 v25 = 140; | |
2413 v24 = 0; | |
2414 v23 = 1; | |
2415 v22 = 344; | |
2416 v21 = 460; | |
2417 v20 = 8; | |
2418 v19 = 8; | |
2419 v18 = pGUIWindow_Settings; | |
2420 goto LABEL_56; | |
2421 } | |
2422 if ( HIBYTE(v6) & 2 && !pGUIWindow_Settings ) | |
2423 { | |
2424 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), 20 * result + 5292232, 0); | |
2425 pBtn_NPCLeft = pGUIWindow_Settings->CreateButton( | |
2426 0x1D5u, | |
2427 0xB2u, | |
2428 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureWidth : 24), | |
2429 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureHeight : 26), | |
2430 1, | |
2431 0, | |
2432 0xBCu, | |
2433 0, | |
2434 0, | |
2435 "", | |
2436 (Texture *)(uTextureID_507990 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507990] : 0), | |
2437 0); | |
2438 pBtn_NPCRight = pGUIWindow_Settings->CreateButton( | |
2439 0x272u, | |
2440 0xB2u, | |
2441 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureWidth : 24), | |
2442 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureHeight : 26), | |
2443 1, | |
2444 0, | |
2445 0xBCu, | |
2446 1u, | |
2447 0, | |
2448 "", | |
2449 (Texture *)(uTextureID_50798C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50798C] : 0), | |
2450 0); | |
2451 pGUIWindow_Settings->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, 0x8Fu, 4u, 0x35u, "", 0); | |
2452 result = (bool)pGUIWindow_Settings->CreateButton( | |
2453 0x231u, | |
2454 0x95u, | |
2455 0x40u, | |
2456 0x4Au, | |
2457 1, | |
2458 0, | |
2459 0x8Fu, | |
2460 5u, | |
2461 0x36u, | |
2462 "", | |
2463 0); | |
2464 } | |
2465 } | |
2466 } | |
2467 return result; | |
2468 } | |
2469 | |
2470 | |
2471 | |
2472 //----- (00427D48) -------------------------------------------------------- | |
2473 void stru277::_427D48(unsigned int uPlayerID) | |
2474 { | |
2475 stru277 *v2; // esi@1 | |
2476 signed int v3; // ebx@1 | |
2477 | |
2478 v2 = this; | |
2479 v3 = 10; | |
2480 do | |
2481 { | |
2482 if ( v2->spellnum ) | |
2483 { | |
2484 if ( v2->field_8 & 0x3CA ) | |
2485 { | |
2486 v2->spellnum = 0; | |
2487 pGUIWindow_Settings->Release(); | |
2488 pGUIWindow_Settings = 0; | |
2489 pMouse->SetCursorBitmap("MICON1"); | |
2490 GameUI_StatusBar_TimedStringTimeLeft = 0; | |
2491 unk_50C9A0 = 0; | |
2492 back_to_game(); | |
2493 } | |
2494 } | |
2495 ++v2; | |
2496 --v3; | |
2497 } | |
2498 while ( v3 ); | |
2499 } | |
2500 | |
2501 //----- (00427DA0) -------------------------------------------------------- | |
2502 unsigned int stru277::PushStru277(__int16 a2, __int16 uPlayerID, __int16 a4, __int16 a5, int a6) | |
2503 { | |
2504 unsigned int result; // eax@1 | |
2505 stru277 *v7; // edx@1 | |
2506 stru277 *v8; // ecx@5 | |
2507 | |
2508 result = 0; | |
2509 v7 = this; | |
2510 while ( v7->spellnum ) | |
2511 { | |
2512 ++result; | |
2513 ++v7; | |
2514 if ( (signed int)result >= 10 ) | |
2515 goto LABEL_8; | |
2516 } | |
2517 v8 = &this[result]; | |
2518 v8->spellnum = a2; | |
2519 v8->uPlayerID = uPlayerID; | |
2520 if ( a5 & 0x10 ) | |
2521 v8->uPlayerID_2 = uPlayerID; | |
2522 v8->field_6 = 0; | |
2523 *(int *)&v8->field_C = 0; | |
2524 v8->field_8 = a5; | |
2525 v8->field_A = a4; | |
2526 v8->field_10 = a6; | |
2527 LABEL_8: | |
2528 if ( result == 10 ) | |
2529 result = -1; | |
2530 return result; | |
2531 } | |
2532 | |
2533 //----- (00427E01) -------------------------------------------------------- | |
2534 void stru277::_427E01_cast_spell() | |
2535 { | |
2536 int v1; // esi@1 | |
2537 int v2; // edi@1 | |
2538 stru277 *v3; // ebx@2 | |
2539 signed int v4; // eax@8 | |
2540 __int16 v5; // ax@9 | |
2541 signed int v6; // eax@14 | |
2542 __int16 v7; // ax@23 | |
2543 __int16 v8; // ax@24 | |
2544 char v9; // al@44 | |
2545 int v10; // eax@45 | |
2546 unsigned __int16 v11; // cx@45 | |
2547 signed int v12; // ecx@48 | |
2548 int v13; // eax@53 | |
2549 unsigned __int8 v14; // zf@53 | |
2550 unsigned int v15; // edx@53 | |
2551 signed int v16; // eax@53 | |
2552 Player *v17; // esi@70 | |
2553 int v18; // eax@72 | |
2554 int v19; // eax@74 | |
2555 char *v20; // eax@74 | |
2556 signed int i; // esi@76 | |
2557 int v22; // eax@88 | |
2558 __int16 v23; // ax@88 | |
2559 int v24; // ecx@93 | |
2560 int v25; // ecx@94 | |
2561 signed __int64 v26; // qax@100 | |
2562 char *v27; // ecx@100 | |
2563 unsigned __int64 v28; // qax@102 | |
2564 int v29; // ecx@105 | |
2565 int v30; // ecx@106 | |
2566 int v31; // eax@112 | |
2567 int v32; // eax@112 | |
2568 char *v33; // edx@113 | |
2569 int v34; // eax@121 | |
2570 int v35; // eax@123 | |
2571 int v36; // edx@125 | |
2572 int v37; // eax@129 | |
2573 signed int v38; // edi@129 | |
2574 signed int v39; // eax@129 | |
2575 int v40; // ecx@129 | |
2576 int v41; // eax@129 | |
2577 signed int v42; // eax@129 | |
2578 int *v43; // ecx@129 | |
2579 int v44; // eax@132 | |
2580 int v45; // ecx@132 | |
2581 int v46; // eax@132 | |
2582 unsigned int v47; // edx@133 | |
2583 int v48; // eax@137 | |
2584 int v49; // eax@137 | |
2585 int v50; // eax@141 | |
2586 int v51; // eax@146 | |
2587 __int16 v52; // ax@153 | |
2588 int v53; // eax@153 | |
2589 signed __int64 v54; // qax@164 | |
2590 int v55; // edi@164 | |
2591 stru6 *v56; // eax@165 | |
2592 int v57; // eax@169 | |
2593 signed __int64 v58; // qax@177 | |
2594 int v59; // edi@177 | |
2595 unsigned __int16 v60; // ax@184 | |
2596 int v61; // ecx@184 | |
2597 int v62; // eax@186 | |
2598 int v63; // ecx@187 | |
2599 int v64; // ecx@188 | |
2600 int v65; // ecx@189 | |
2601 const char *v66; // ecx@200 | |
2602 unsigned int v67; // edx@201 | |
2603 char v68; // al@207 | |
2604 int v69; // esi@211 | |
2605 int v70; // ecx@214 | |
2606 int v71; // ecx@215 | |
2607 int v72; // ecx@216 | |
2608 __int16 v73; // ST1C_2@222 | |
2609 __int16 v74; // ST18_2@222 | |
2610 stru6 *v75; // eax@222 | |
2611 int v76; // ecx@223 | |
2612 int v77; // ecx@224 | |
2613 int v78; // ecx@225 | |
2614 int v79; // eax@227 | |
2615 int v80; // eax@232 | |
2616 __int16 v81; // ST18_2@245 | |
2617 stru6 *v82; // eax@245 | |
2618 signed int v83; // edi@245 | |
2619 __int16 v84; // ST18_2@245 | |
2620 stru6 *v85; // eax@245 | |
2621 __int16 v86; // ST18_2@245 | |
2622 stru6 *v87; // eax@245 | |
2623 __int16 v88; // ST18_2@245 | |
2624 stru6 *v89; // eax@245 | |
2625 double v90; // st7@245 | |
2626 int v91; // eax@250 | |
2627 char *v92; // eax@255 | |
2628 __int16 v93; // ST18_2@260 | |
2629 stru6 *v94; // eax@260 | |
2630 __int16 v95; // ST18_2@260 | |
2631 stru6 *v96; // eax@260 | |
2632 __int16 v97; // ST18_2@260 | |
2633 stru6 *v98; // eax@260 | |
2634 __int16 v99; // ST18_2@260 | |
2635 stru6 *v100; // eax@260 | |
2636 int v101; // ecx@261 | |
2637 int v102; // ecx@262 | |
2638 int v103; // ecx@263 | |
2639 int v104; // eax@265 | |
2640 int v105; // edi@271 | |
2641 __int16 v106; // ST18_2@272 | |
2642 stru6 *v107; // eax@272 | |
2643 __int16 v108; // ST1C_2@274 | |
2644 __int16 v109; // ST18_2@274 | |
2645 stru6 *v110; // eax@274 | |
2646 int v111; // eax@274 | |
2647 Actor *v112; // esi@278 | |
2648 int v113; // eax@278 | |
2649 int v114; // ebx@278 | |
2650 unsigned int v115; // ecx@278 | |
2651 int v116; // edx@279 | |
2652 int v117; // edx@281 | |
2653 int v118; // edx@283 | |
2654 int v119; // edi@286 | |
2655 int v120; // eax@286 | |
2656 int v121; // eax@286 | |
2657 signed int v122; // eax@286 | |
2658 int v123; // ecx@288 | |
2659 int v124; // ecx@289 | |
2660 int v125; // ecx@290 | |
2661 int v126; // eax@292 | |
2662 int v127; // eax@296 | |
2663 __int16 v128; // ST18_2@303 | |
2664 stru6 *v129; // eax@303 | |
2665 __int16 v130; // ST18_2@303 | |
2666 stru6 *v131; // eax@303 | |
2667 __int16 v132; // ST18_2@303 | |
2668 stru6 *v133; // eax@303 | |
2669 __int16 v134; // ST18_2@303 | |
2670 stru6 *v135; // eax@303 | |
2671 unsigned __int64 v136; // qax@304 | |
2672 char *v137; // ecx@304 | |
2673 int v138; // ecx@305 | |
2674 int v139; // ecx@306 | |
2675 int v140; // eax@308 | |
2676 __int16 v141; // ST18_2@311 | |
2677 stru6 *v142; // eax@311 | |
2678 __int16 v143; // ST18_2@311 | |
2679 stru6 *v144; // eax@311 | |
2680 __int16 v145; // ST18_2@311 | |
2681 stru6 *v146; // eax@311 | |
2682 __int16 v147; // ST18_2@311 | |
2683 stru6 *v148; // eax@311 | |
2684 int v149; // ecx@312 | |
2685 int v150; // ecx@313 | |
2686 int v151; // ecx@314 | |
2687 signed int v152; // eax@322 | |
2688 int v153; // ecx@322 | |
2689 int v154; // eax@322 | |
2690 int v155; // eax@323 | |
2691 int v156; // eax@323 | |
2692 int v157; // eax@326 | |
2693 double v158; // st7@326 | |
2694 double v159; // st6@326 | |
2695 signed __int64 v160; // qtt@334 | |
2696 int v161; // eax@339 | |
2697 int v162; // edi@340 | |
2698 int v163; // eax@340 | |
2699 signed int v164; // eax@340 | |
2700 signed int v165; // edi@340 | |
2701 stru6 *v166; // eax@340 | |
2702 stru6 *v167; // eax@340 | |
2703 signed int v168; // edi@343 | |
2704 int v169; // eax@344 | |
2705 int v170; // ecx@346 | |
2706 int v171; // ecx@347 | |
2707 int v172; // ecx@348 | |
2708 int v173; // edi@350 | |
2709 signed int v174; // edi@355 | |
2710 __int16 v175; // ST18_2@357 | |
2711 stru6 *v176; // eax@357 | |
2712 __int16 v177; // ST18_2@357 | |
2713 stru6 *v178; // eax@357 | |
2714 __int16 v179; // ST18_2@357 | |
2715 stru6 *v180; // eax@357 | |
2716 __int16 v181; // ST18_2@357 | |
2717 stru6 *v182; // eax@357 | |
2718 signed __int64 v183; // qax@357 | |
2719 int v184; // ecx@358 | |
2720 int v185; // ecx@359 | |
2721 int v186; // ecx@360 | |
2722 int v187; // eax@367 | |
2723 int v188; // esi@369 | |
2724 int v189; // edi@369 | |
2725 const char *v190; // ecx@377 | |
2726 signed int v191; // edi@379 | |
2727 int v192; // ecx@382 | |
2728 int v193; // ecx@383 | |
2729 int v194; // ecx@384 | |
2730 int v195; // eax@386 | |
2731 int v196; // eax@387 | |
2732 __int16 v197; // ST18_2@395 | |
2733 stru6 *v198; // eax@395 | |
2734 __int16 v199; // ST18_2@395 | |
2735 stru6 *v200; // eax@395 | |
2736 __int16 v201; // ST18_2@395 | |
2737 stru6 *v202; // eax@395 | |
2738 __int16 v203; // ST18_2@395 | |
2739 stru6 *v204; // eax@395 | |
2740 signed int v205; // edi@405 | |
2741 int v206; // eax@407 | |
2742 __int16 v207; // cx@407 | |
2743 int v208; // eax@411 | |
2744 signed int v209; // ecx@412 | |
2745 int v210; // edx@412 | |
2746 signed int v211; // ecx@412 | |
2747 int v212; // eax@413 | |
2748 int v213; // eax@413 | |
2749 int v214; // eax@413 | |
2750 int v215; // eax@415 | |
2751 double v216; // st7@415 | |
2752 double v217; // st6@415 | |
2753 signed __int64 v218; // qtt@423 | |
2754 int v219; // ecx@425 | |
2755 int v220; // ecx@426 | |
2756 int v221; // edi@428 | |
2757 char *v222; // edi@434 | |
2758 char v223; // al@438 | |
2759 int v224; // ecx@442 | |
2760 int v225; // ecx@443 | |
2761 int v226; // eax@451 | |
2762 int v227; // esi@453 | |
2763 unsigned int v228; // edi@454 | |
2764 int v229; // edi@466 | |
2765 __int16 v230; // ST18_2@469 | |
2766 stru6 *v231; // eax@469 | |
2767 signed int v232; // esi@469 | |
2768 __int16 v233; // ST18_2@469 | |
2769 stru6 *v234; // eax@469 | |
2770 __int16 v235; // ST18_2@469 | |
2771 stru6 *v236; // eax@469 | |
2772 __int16 v237; // ST18_2@469 | |
2773 stru6 *v238; // eax@469 | |
2774 __int16 v239; // ST1C_2@469 | |
2775 char *v240; // ecx@472 | |
2776 double v241; // st7@478 | |
2777 signed __int64 v242; // qax@484 | |
2778 char *v243; // ecx@484 | |
2779 char *v244; // eax@488 | |
2780 int v245; // edi@492 | |
2781 int v246; // eax@492 | |
2782 char *v247; // eax@497 | |
2783 char v248; // al@497 | |
2784 char v249; // cf@500 | |
2785 float v250; // esi@507 | |
2786 char v251; // al@507 | |
2787 int v252; // edx@510 | |
2788 int m; // esi@510 | |
2789 int v254; // eax@513 | |
2790 int v255; // esi@513 | |
2791 int v256; // ecx@513 | |
2792 int v257; // edx@514 | |
2793 int v258; // ecx@514 | |
2794 char v259; // al@516 | |
2795 int v260; // eax@518 | |
2796 int v261; // esi@519 | |
2797 int v262; // edx@521 | |
2798 int v263; // ecx@521 | |
2799 int v264; // esi@521 | |
2800 int v265; // edx@521 | |
2801 int *ii; // eax@522 | |
2802 int v267; // eax@524 | |
2803 int v268; // eax@524 | |
2804 int v269; // eax@526 | |
2805 char *v270; // eax@531 | |
2806 char v271; // al@531 | |
2807 char v272; // cf@534 | |
2808 float v273; // esi@541 | |
2809 char v274; // al@541 | |
2810 int v275; // edx@544 | |
2811 int k; // esi@544 | |
2812 int v277; // edx@548 | |
2813 int v278; // ecx@548 | |
2814 char v279; // al@550 | |
2815 int v280; // eax@552 | |
2816 int v281; // esi@553 | |
2817 int v282; // edx@555 | |
2818 int v283; // ecx@555 | |
2819 int v284; // esi@555 | |
2820 int v285; // edx@555 | |
2821 int *l; // eax@556 | |
2822 int v287; // eax@558 | |
2823 int v288; // eax@558 | |
2824 ItemGen *v289; // eax@560 | |
2825 signed int v290; // eax@560 | |
2826 unsigned __int8 v291; // al@564 | |
2827 char v292; // al@573 | |
2828 int v293; // eax@575 | |
2829 ItemGen *v294; // esi@575 | |
2830 int v295; // edx@575 | |
2831 int kk; // edi@575 | |
2832 int v297; // edx@579 | |
2833 int v298; // ecx@579 | |
2834 char v299; // al@581 | |
2835 int v300; // eax@583 | |
2836 int v301; // edi@584 | |
2837 int v302; // edx@586 | |
2838 int v303; // ecx@586 | |
2839 int v304; // edi@586 | |
2840 int v305; // edx@586 | |
2841 int *jj; // eax@587 | |
2842 int v307; // eax@589 | |
2843 int v308; // eax@589 | |
2844 char *v309; // ecx@593 | |
2845 char v310; // sf@593 | |
2846 unsigned __int8 v311; // of@593 | |
2847 char v312; // cl@597 | |
2848 char v313; // al@606 | |
2849 int v314; // edx@607 | |
2850 int j; // esi@607 | |
2851 unsigned int v316; // eax@613 | |
2852 const char *v317; // ecx@617 | |
2853 Player *v318; // ecx@619 | |
2854 unsigned int v319; // edi@627 | |
2855 int v320; // ecx@629 | |
2856 int v321; // ecx@630 | |
2857 int v322; // edi@632 | |
2858 int v323; // edi@635 | |
2859 char *v324; // eax@635 | |
2860 Player *v325; // ecx@640 | |
2861 int v326; // eax@643 | |
2862 int v327; // eax@648 | |
2863 int v328; // ecx@651 | |
2864 int v329; // ecx@652 | |
2865 int v330; // edi@654 | |
2866 __int16 v331; // ST18_2@658 | |
2867 stru6 *v332; // eax@658 | |
2868 __int16 v333; // ST18_2@658 | |
2869 stru6 *v334; // eax@658 | |
2870 __int16 v335; // ST18_2@658 | |
2871 stru6 *v336; // eax@658 | |
2872 __int16 v337; // ST18_2@658 | |
2873 stru6 *v338; // eax@658 | |
2874 int v339; // ecx@659 | |
2875 int v340; // ecx@660 | |
2876 int v341; // eax@663 | |
2877 signed int v342; // edi@668 | |
2878 signed int v343; // edi@670 | |
2879 unsigned __int64 v344; // ST08_8@670 | |
2880 __int16 v345; // ST1C_2@671 | |
2881 __int16 v346; // ST18_2@671 | |
2882 stru6 *v347; // eax@671 | |
2883 int v348; // ecx@672 | |
2884 int v349; // ecx@673 | |
2885 int v350; // edi@676 | |
2886 Player *v351; // edi@680 | |
2887 __int16 v352; // ST18_2@685 | |
2888 stru6 *v353; // eax@685 | |
2889 int v354; // ecx@686 | |
2890 int v355; // ecx@687 | |
2891 int v356; // eax@689 | |
2892 SpellBuff *v357; // edi@694 | |
2893 unsigned __int16 v358; // ST1C_2@695 | |
2894 __int16 v359; // ST18_2@695 | |
2895 stru6 *v360; // eax@695 | |
2896 __int16 v361; // ST1C_2@697 | |
2897 __int16 v362; // ST18_2@697 | |
2898 stru6 *v363; // eax@697 | |
2899 int v364; // ecx@698 | |
2900 int v365; // ecx@699 | |
2901 int v366; // eax@701 | |
2902 stru6 *v367; // eax@704 | |
2903 int v368; // eax@704 | |
2904 Actor *v369; // edi@705 | |
2905 int v370; // eax@706 | |
2906 int v371; // ecx@709 | |
2907 int v372; // ecx@710 | |
2908 int v373; // eax@715 | |
2909 int v374; // eax@717 | |
2910 char *v375; // edi@717 | |
2911 int v376; // eax@717 | |
2912 Player *v377; // ecx@719 | |
2913 int v378; // ecx@721 | |
2914 int v379; // ecx@722 | |
2915 int v380; // eax@724 | |
2916 int v381; // edi@727 | |
2917 int v382; // ecx@727 | |
2918 Player *v383; // eax@728 | |
2919 int v384; // eax@733 | |
2920 int v385; // edi@736 | |
2921 signed int v386; // eax@736 | |
2922 Player *v387; // edi@738 | |
2923 int v388; // edi@740 | |
2924 unsigned __int16 v389; // ST1C_2@740 | |
2925 __int16 v390; // ST18_2@740 | |
2926 stru6 *v391; // eax@740 | |
2927 int v392; // ecx@742 | |
2928 int v393; // ecx@743 | |
2929 int v394; // ecx@744 | |
2930 int v395; // edi@747 | |
2931 int v396; // eax@752 | |
2932 int v397; // eax@757 | |
2933 int v398; // eax@757 | |
2934 int v399; // eax@757 | |
2935 char *v400; // esi@757 | |
2936 Game *v401; // ecx@759 | |
2937 __int16 v402; // ST1C_2@759 | |
2938 __int16 v403; // ST18_2@759 | |
2939 stru6 *v404; // eax@759 | |
2940 int v405; // ecx@761 | |
2941 int v406; // ecx@762 | |
2942 int v407; // edi@765 | |
2943 __int16 v408; // ST1C_2@769 | |
2944 __int16 v409; // ST18_2@769 | |
2945 stru6 *v410; // eax@769 | |
2946 int v411; // ecx@772 | |
2947 int v412; // ecx@773 | |
2948 int v413; // edi@775 | |
2949 __int16 v414; // ST1C_2@781 | |
2950 __int16 v415; // ST18_2@781 | |
2951 stru6 *v416; // eax@781 | |
2952 int v417; // eax@787 | |
2953 int v418; // ecx@789 | |
2954 __int16 v419; // ax@791 | |
2955 signed int v420; // eax@793 | |
2956 int v421; // edx@793 | |
2957 const char *v422; // eax@801 | |
2958 int v423; // ecx@808 | |
2959 int v424; // ecx@809 | |
2960 int v425; // eax@811 | |
2961 signed int v426; // eax@815 | |
2962 signed int v427; // eax@820 | |
2963 int v428; // ecx@825 | |
2964 int v429; // ecx@826 | |
2965 int v430; // eax@828 | |
2966 stru6 *v431; // eax@831 | |
2967 int v432; // eax@831 | |
2968 Actor *v433; // edi@832 | |
2969 int v434; // eax@833 | |
2970 int v435; // ecx@837 | |
2971 int v436; // ecx@838 | |
2972 __int16 v437; // ST1C_2@843 | |
2973 __int16 v438; // ST18_2@843 | |
2974 stru6 *v439; // eax@843 | |
2975 int v440; // eax@843 | |
2976 int v441; // eax@847 | |
2977 int v442; // ecx@850 | |
2978 int v443; // ecx@851 | |
2979 int v444; // eax@853 | |
2980 signed int v445; // edi@857 | |
2981 int v446; // ecx@862 | |
2982 LevelDecoration *v447; // edi@864 | |
2983 __int16 v448; // ax@864 | |
2984 char *v449; // esi@870 | |
2985 int v450; // eax@870 | |
2986 int v451; // ecx@875 | |
2987 int v452; // ecx@876 | |
2988 int v453; // edi@878 | |
2989 __int16 v454; // ST1C_2@884 | |
2990 __int16 v455; // ST18_2@884 | |
2991 stru6 *v456; // eax@884 | |
2992 int v457; // ecx@887 | |
2993 int v458; // ecx@888 | |
2994 int v459; // eax@890 | |
2995 signed int v460; // eax@895 | |
2996 Actor *v461; // eax@897 | |
2997 unsigned __int16 v462; // cx@897 | |
2998 signed int v463; // edx@897 | |
2999 int v464; // ecx@905 | |
3000 int v465; // ecx@906 | |
3001 int v466; // edi@909 | |
3002 __int16 v467; // ST1C_2@913 | |
3003 __int16 v468; // ST18_2@913 | |
3004 stru6 *v469; // eax@913 | |
3005 int v470; // edi@913 | |
3006 int v471; // eax@917 | |
3007 int v472; // eax@917 | |
3008 char *v473; // esi@918 | |
3009 __int16 v474; // ST18_2@920 | |
3010 stru6 *v475; // eax@920 | |
3011 __int16 v476; // ST18_2@920 | |
3012 stru6 *v477; // eax@920 | |
3013 __int16 v478; // ST18_2@920 | |
3014 stru6 *v479; // eax@920 | |
3015 __int16 v480; // ST18_2@920 | |
3016 stru6 *v481; // eax@920 | |
3017 __int16 v482; // ST18_2@923 | |
3018 stru6 *v483; // eax@923 | |
3019 __int16 v484; // ST18_2@923 | |
3020 stru6 *v485; // eax@923 | |
3021 __int16 v486; // ST18_2@923 | |
3022 stru6 *v487; // eax@923 | |
3023 __int16 v488; // ST18_2@923 | |
3024 stru6 *v489; // eax@923 | |
3025 __int16 v490; // ST1C_2@924 | |
3026 __int16 v491; // ST18_2@924 | |
3027 stru6 *v492; // eax@924 | |
3028 int v493; // ecx@925 | |
3029 int v494; // ecx@926 | |
3030 __int16 v495; // ST1C_2@931 | |
3031 __int16 v496; // ST18_2@931 | |
3032 stru6 *v497; // eax@931 | |
3033 int v498; // edi@931 | |
3034 int v499; // eax@935 | |
3035 int v500; // eax@935 | |
3036 Player *v501; // edi@939 | |
3037 __int16 v502; // ST18_2@940 | |
3038 stru6 *v503; // eax@940 | |
3039 stru6 *v504; // eax@943 | |
3040 int v505; // eax@943 | |
3041 int v506; // eax@943 | |
3042 int v507; // edi@944 | |
3043 int v508; // eax@944 | |
3044 signed int v509; // eax@944 | |
3045 signed int v510; // edi@944 | |
3046 Actor *v511; // edi@946 | |
3047 int v512; // eax@946 | |
3048 SpellBuff *v513; // edi@946 | |
3049 int v514; // ecx@950 | |
3050 int v515; // ecx@951 | |
3051 int v516; // eax@953 | |
3052 int v517; // eax@956 | |
3053 char *v518; // edx@957 | |
3054 __int16 v519; // cx@958 | |
3055 int v520; // ecx@968 | |
3056 int v521; // ecx@969 | |
3057 int v522; // eax@971 | |
3058 __int16 v523; // ST18_2@975 | |
3059 stru6 *v524; // eax@975 | |
3060 __int16 v525; // ST18_2@975 | |
3061 stru6 *v526; // eax@975 | |
3062 __int16 v527; // ST18_2@975 | |
3063 stru6 *v528; // eax@975 | |
3064 __int16 v529; // ST18_2@975 | |
3065 stru6 *v530; // eax@975 | |
3066 int v531; // eax@982 | |
3067 int v532; // eax@982 | |
3068 int v533; // edi@983 | |
3069 int v534; // eax@983 | |
3070 signed int v535; // eax@983 | |
3071 signed int v536; // edi@983 | |
3072 stru6 *v537; // eax@984 | |
3073 int v538; // ecx@985 | |
3074 int v539; // ecx@986 | |
3075 int v540; // eax@988 | |
3076 __int16 v541; // ST18_2@991 | |
3077 stru6 *v542; // eax@991 | |
3078 __int16 v543; // ST18_2@991 | |
3079 stru6 *v544; // eax@991 | |
3080 __int16 v545; // ST18_2@991 | |
3081 stru6 *v546; // eax@991 | |
3082 __int16 v547; // ST18_2@991 | |
3083 stru6 *v548; // eax@991 | |
3084 double v549; // st7@991 | |
3085 unsigned __int16 v550; // di@991 | |
3086 int v551; // ecx@993 | |
3087 int v552; // ecx@994 | |
3088 char *v553; // edi@1001 | |
3089 __int16 v554; // ST18_2@1002 | |
3090 stru6 *v555; // eax@1002 | |
3091 __int16 v556; // ST18_2@1002 | |
3092 stru6 *v557; // eax@1002 | |
3093 __int16 v558; // ST18_2@1002 | |
3094 stru6 *v559; // eax@1002 | |
3095 __int16 v560; // ST18_2@1002 | |
3096 stru6 *v561; // eax@1002 | |
3097 unsigned __int16 v562; // di@1005 | |
3098 signed int v563; // eax@1010 | |
3099 unsigned int v564; // ecx@1011 | |
3100 signed int v565; // eax@1012 | |
3101 Player **v566; // ecx@1012 | |
3102 int v567; // eax@1012 | |
3103 unsigned __int16 v568; // ST1C_2@1012 | |
3104 __int16 v569; // ST18_2@1012 | |
3105 stru6 *v570; // eax@1012 | |
3106 Player *v571; // eax@1013 | |
3107 char *v572; // ecx@1013 | |
3108 int v573; // ecx@1017 | |
3109 int v574; // ecx@1018 | |
3110 int v575; // eax@1020 | |
3111 signed int v576; // eax@1025 | |
3112 Player *v577; // eax@1026 | |
3113 int v578; // eax@1028 | |
3114 __int16 v579; // ax@1029 | |
3115 int v580; // eax@1031 | |
3116 int v581; // edi@1031 | |
3117 int v582; // eax@1031 | |
3118 __int16 v583; // ST1C_2@1034 | |
3119 __int16 v584; // ST18_2@1034 | |
3120 char *v585; // esi@1034 | |
3121 stru6 *v586; // eax@1034 | |
3122 signed int v587; // eax@1035 | |
3123 int v588; // ecx@1036 | |
3124 int v589; // ecx@1037 | |
3125 int v590; // ecx@1038 | |
3126 char v591; // al@1048 | |
3127 int v592; // esi@1052 | |
3128 int v593; // ecx@1057 | |
3129 int v594; // ecx@1058 | |
3130 int v595; // eax@1064 | |
3131 int v596; // esi@1066 | |
3132 unsigned int v597; // edi@1067 | |
3133 int v598; // eax@1079 | |
3134 signed int v599; // eax@1082 | |
3135 int v600; // edi@1086 | |
3136 int v601; // edx@1086 | |
3137 int v602; // eax@1086 | |
3138 int v603; // ecx@1086 | |
3139 int v604; // eax@1087 | |
3140 char *v605; // eax@1089 | |
3141 int v606; // edx@1091 | |
3142 int v607; // ecx@1100 | |
3143 __int16 v608; // ax@1102 | |
3144 signed int v609; // eax@1104 | |
3145 int v610; // edi@1106 | |
3146 unsigned int v611; // eax@1106 | |
3147 char *v612; // edi@1106 | |
3148 char *v613; // eax@1108 | |
3149 int v614; // eax@1116 | |
3150 int v615; // edi@1119 | |
3151 __int16 v616; // ST1C_2@1122 | |
3152 __int16 v617; // ST18_2@1122 | |
3153 stru6 *v618; // eax@1122 | |
3154 SpellBuff *v619; // edi@1123 | |
3155 unsigned __int16 v620; // ST1C_2@1124 | |
3156 __int16 v621; // ST18_2@1124 | |
3157 stru6 *v622; // eax@1124 | |
3158 signed __int64 v623; // qax@1127 | |
3159 int v624; // eax@1127 | |
3160 int v625; // edi@1129 | |
3161 int v626; // eax@1129 | |
3162 signed int v627; // eax@1129 | |
3163 signed int v628; // edi@1129 | |
3164 int v629; // ecx@1130 | |
3165 Player *v630; // eax@1131 | |
3166 int v631; // eax@1137 | |
3167 int v632; // edi@1140 | |
3168 Player *v633; // eax@1140 | |
3169 signed int v634; // eax@1140 | |
3170 int v635; // edi@1142 | |
3171 unsigned __int16 v636; // ST1C_2@1142 | |
3172 __int16 v637; // ST18_2@1142 | |
3173 stru6 *v638; // eax@1142 | |
3174 stru6 *v639; // eax@1143 | |
3175 int v640; // ecx@1146 | |
3176 int v641; // ecx@1147 | |
3177 int v642; // edi@1156 | |
3178 int v643; // eax@1156 | |
3179 int v644; // eax@1156 | |
3180 signed int v645; // eax@1158 | |
3181 Player *v646; // ebx@1169 | |
3182 int v647; // edi@1169 | |
3183 signed int v648; // ST1C_4@1170 | |
3184 Player *v649; // ecx@1170 | |
3185 unsigned __int64 v650; // [sp-10h] [bp-E94h]@103 | |
3186 unsigned __int16 v651; // [sp-8h] [bp-E8Ch]@100 | |
3187 unsigned __int16 v652; // [sp-8h] [bp-E8Ch]@304 | |
3188 unsigned __int16 v653; // [sp-4h] [bp-E88h]@100 | |
3189 int v654; // [sp-4h] [bp-E88h]@124 | |
3190 unsigned __int16 v655; // [sp-4h] [bp-E88h]@304 | |
3191 unsigned int v656; // [sp-4h] [bp-E88h]@639 | |
3192 int v657; // [sp-4h] [bp-E88h]@807 | |
3193 int v658; // [sp+0h] [bp-E84h]@100 | |
3194 int v659; // [sp+0h] [bp-E84h]@123 | |
3195 int v660; // [sp+0h] [bp-E84h]@146 | |
3196 Actor *v661; // [sp+0h] [bp-E84h]@164 | |
3197 int v662; // [sp+0h] [bp-E84h]@304 | |
3198 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639 | |
3199 const char *v664; // [sp+0h] [bp-E84h]@802 | |
3200 int v665; // [sp+0h] [bp-E84h]@807 | |
3201 int v666; // [sp+4h] [bp-E80h]@12 | |
3202 enum PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25 | |
3203 unsigned __int8 v668; // [sp+4h] [bp-E80h]@100 | |
3204 int v669; // [sp+4h] [bp-E80h]@123 | |
3205 Vec3_int_ *v670; // [sp+4h] [bp-E80h]@133 | |
3206 int v671; // [sp+4h] [bp-E80h]@146 | |
3207 unsigned int v672; // [sp+4h] [bp-E80h]@164 | |
3208 unsigned __int8 v673; // [sp+4h] [bp-E80h]@304 | |
3209 __int16 v674; // [sp+4h] [bp-E80h]@684 | |
3210 const char *v675; // [sp+4h] [bp-E80h]@800 | |
3211 int v676; // [sp+4h] [bp-E80h]@807 | |
3212 int v677; // [sp+4h] [bp-E80h]@861 | |
3213 int v678; // [sp+4h] [bp-E80h]@997 | |
3214 int v679; // [sp+14h] [bp-E70h]@515 | |
3215 AIDirection a3; // [sp+C94h] [bp-1F0h]@21 | |
3216 int v681[4]; // [sp+CB0h] [bp-1D4h]@1137 | |
3217 int v682[4]; // [sp+CC0h] [bp-1C4h]@731 | |
3218 ItemGen v683; // [sp+CD0h] [bp-1B4h]@791 | |
3219 int v684; // [sp+D04h] [bp-180h]@416 | |
3220 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416 | |
3221 int x; // [sp+D20h] [bp-164h]@327 | |
3222 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327 | |
3223 int v688; // [sp+D2Ch] [bp-158h]@943 | |
3224 int v689; // [sp+D30h] [bp-154h]@943 | |
3225 int v690; // [sp+D34h] [bp-150h]@943 | |
3226 int v691; // [sp+D38h] [bp-14Ch]@137 | |
3227 int v692; // [sp+D3Ch] [bp-148h]@137 | |
3228 int v693; // [sp+D40h] [bp-144h]@137 | |
3229 int v694; // [sp+D44h] [bp-140h]@982 | |
3230 int v695; // [sp+D48h] [bp-13Ch]@982 | |
3231 int v696; // [sp+D4Ch] [bp-138h]@982 | |
3232 int v697; // [sp+D50h] [bp-134h]@129 | |
3233 int v698; // [sp+D54h] [bp-130h]@129 | |
3234 int v699; // [sp+D58h] [bp-12Ch]@129 | |
3235 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339 | |
3236 int v701; // [sp+D68h] [bp-11Ch]@286 | |
3237 int v702; // [sp+D6Ch] [bp-118h]@286 | |
3238 int v703; // [sp+D70h] [bp-114h]@286 | |
3239 int v704; // [sp+D74h] [bp-110h]@132 | |
3240 int v705; // [sp+D78h] [bp-10Ch]@132 | |
3241 int v706; // [sp+D7Ch] [bp-108h]@132 | |
3242 int v707; // [sp+D80h] [bp-104h]@1127 | |
3243 int v708; // [sp+D84h] [bp-100h]@1127 | |
3244 int v709; // [sp+D88h] [bp-FCh]@1127 | |
3245 char v710; // [sp+D8Ch] [bp-F8h]@1156 | |
3246 stru277 *v711; // [sp+D90h] [bp-F4h]@1 | |
3247 __int64 v712; // [sp+D94h] [bp-F0h]@991 | |
3248 int v713; // [sp+D9Ch] [bp-E8h]@324 | |
3249 int n; // [sp+DA0h] [bp-E4h]@1 | |
3250 AIDirection v715; // [sp+DA4h] [bp-E0h]@21 | |
3251 int v716; // [sp+DC0h] [bp-C4h]@272 | |
3252 __int64 v717; // [sp+DC4h] [bp-C0h]@271 | |
3253 float v718; // [sp+DCCh] [bp-B8h]@176 | |
3254 signed int sRecoveryTime; // [sp+DD0h] [bp-B4h]@53 | |
3255 char *y; // [sp+DD4h] [bp-B0h]@325 | |
3256 int v721; // [sp+DD8h] [bp-ACh]@163 | |
3257 //LayingItem a1; // [sp+DDCh] [bp-A8h]@1 | |
3258 int v723; // [sp+E4Ch] [bp-38h]@1 | |
3259 ItemGen *_this; // [sp+E50h] [bp-34h]@23 | |
3260 float v725; // [sp+E54h] [bp-30h]@23 | |
3261 Player *v726; // [sp+E58h] [bp-2Ch]@131 | |
3262 float v727; // [sp+E5Ch] [bp-28h]@1 | |
3263 unsigned int uRequiredMana; // [sp+E60h] [bp-24h]@53 | |
3264 Player *pPlayer; // [sp+E64h] [bp-20h]@8 | |
3265 int v730; // [sp+E68h] [bp-1Ch]@53 | |
3266 int v731; // [sp+E6Ch] [bp-18h]@48 | |
3267 signed int v732; // [sp+E70h] [bp-14h]@325 | |
3268 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1 | |
3269 signed int a2; // [sp+E7Ch] [bp-8h]@14 | |
3270 int amount; // [sp+E80h] [bp-4h]@1 | |
3271 | |
3272 auto ecx0 = this; | |
3273 | |
3274 v711 = ecx0; | |
3275 | |
3276 LayingItem a1; // [sp+DDCh] [bp-A8h]@1 | |
3277 //LayingItem::LayingItem(&a1); | |
3278 | |
3279 v1 = 0; | |
3280 v2 = 0; | |
3281 amount = 0; | |
3282 LODWORD(v733) = 0; | |
3283 v723 = 0; | |
3284 v727 = 0.0; | |
3285 n = 0; | |
3286 while ( 1 ) | |
3287 { | |
3288 v3 = &v711[n]; | |
3289 HIDWORD(v733) = (int)v3; | |
3290 if ( v3->spellnum == (short)v1 ) | |
3291 goto LABEL_1166; | |
3292 if ( pParty->pPartyBuffs[11].NotExpired() ) | |
3293 pParty->pPartyBuffs[11].Reset(); | |
3294 if ( v3->field_8 & 0x3CA ) | |
3295 { | |
3296 if ( !pParty->pPlayers[v3->uPlayerID].CanAct() ) | |
3297 v711->_427D48(1u); | |
3298 goto LABEL_1166; | |
3299 } | |
3300 pPlayer = &pParty->pPlayers[v3->uPlayerID]; | |
3301 v4 = *(int *)&v3->field_C; | |
3302 if ( v4 != v1 ) | |
3303 goto LABEL_18; | |
3304 v5 = v3->spellnum; | |
3305 if ( v3->spellnum == 79 || v5 == 48 || v5 == 94 ) | |
3306 v666 = 1; | |
3307 else | |
3308 v666 = v1; | |
3309 a2 = stru_50C198.FindClosesActor(5120, 1, v666); | |
3310 v6 = pMouse->uPointingObjectID; | |
3311 if ( pMouse->uPointingObjectID != v1 && (v6 & 7) == 3 && pActors[v6 >> 3].CanAct() ) | |
3312 { | |
3313 v4 = pMouse->uPointingObjectID; | |
3314 LABEL_18: | |
3315 a2 = v4; | |
3316 } | |
3317 a1.uItemType = stru_4E3ACC[v3->spellnum].uItemType; | |
3318 if ( (short)a1.uItemType != (short)v1 ) | |
3319 { | |
3320 if ( (a2 & 7) == 3 ) | |
3321 { | |
3322 memcpy(&v715, Actor::GetDirectionInfo((8 * v3->uPlayerID + 8) | 4, a2, &a3, 0), sizeof(v715)); | |
3323 v2 = v723; | |
3324 v1 = 0; | |
3325 } | |
3326 else | |
3327 { | |
3328 v715.uYawAngle = pParty->sRotationY; | |
3329 v715.uPitchAngle = pParty->sRotationX; | |
3330 } | |
3331 } | |
3332 v7 = v3->field_A; | |
3333 LODWORD(v725) = v1; | |
3334 _this = (ItemGen *)v1; | |
3335 if ( v7 == (short)v1 ) | |
3336 { | |
3337 v8 = v3->spellnum; | |
3338 if ( v3->spellnum >= 12 ) | |
3339 { | |
3340 if ( v8 >= 23 ) | |
3341 { | |
3342 if ( v8 >= 34 ) | |
3343 { | |
3344 if ( v8 >= 45 ) | |
3345 { | |
3346 if ( v8 >= 56 ) | |
3347 { | |
3348 if ( v8 >= 67 ) | |
3349 { | |
3350 if ( v8 >= 78 ) | |
3351 { | |
3352 if ( v8 >= 89 ) | |
3353 { | |
3354 if ( v8 >= 100 ) | |
3355 { | |
3356 if ( v8 != 100 ) | |
3357 { | |
3358 LABEL_45: | |
3359 HIWORD(v10) = HIWORD(pPlayer); | |
3360 v11 = pPlayer->pActiveSkills[LODWORD(v725)]; | |
3361 goto LABEL_47; | |
3362 } | |
3363 v667 = (PLAYER_SKILL_TYPE)5; | |
3364 } | |
3365 else | |
3366 { | |
3367 v667 = (PLAYER_SKILL_TYPE)20; | |
3368 } | |
3369 } | |
3370 else | |
3371 { | |
3372 v667 = (PLAYER_SKILL_TYPE)19; | |
3373 } | |
3374 } | |
3375 else | |
3376 { | |
3377 v667 = (PLAYER_SKILL_TYPE)18; | |
3378 } | |
3379 } | |
3380 else | |
3381 { | |
3382 v667 = (PLAYER_SKILL_TYPE)17; | |
3383 } | |
3384 } | |
3385 else | |
3386 { | |
3387 v667 = (PLAYER_SKILL_TYPE)16; | |
3388 } | |
3389 } | |
3390 else | |
3391 { | |
3392 v667 = (PLAYER_SKILL_TYPE)15; | |
3393 } | |
3394 } | |
3395 else | |
3396 { | |
3397 v667 = (PLAYER_SKILL_TYPE)14; | |
3398 } | |
3399 } | |
3400 else | |
3401 { | |
3402 v667 = (PLAYER_SKILL_TYPE)13; | |
3403 } | |
3404 } | |
3405 else | |
3406 { | |
3407 v667 = (PLAYER_SKILL_TYPE)12; | |
3408 } | |
3409 LODWORD(v725) = v667; | |
3410 v9 = pPlayer->GetActualSkillLevel(v667); | |
3411 v723 = v9 & 0x3F; | |
3412 v2 = v9 & 0x3F; | |
3413 goto LABEL_45; | |
3414 } | |
3415 v11 = v7; | |
3416 v10 = v7 & 0x3F; | |
3417 v723 = v10; | |
3418 v2 = v10; | |
3419 LABEL_47: | |
3420 if ( HIBYTE(v11) & 1 ) | |
3421 { | |
3422 v12 = 4; | |
3423 v731 = 4; | |
3424 } | |
3425 else | |
3426 { | |
3427 if ( (v11 & 0x80u) == 0 ) | |
3428 { | |
3429 v10 = ((v11 & 0x40) != 0) + 1; | |
3430 v731 = ((v11 & 0x40) != 0) + 1; | |
3431 } | |
3432 else | |
3433 { | |
3434 v731 = 3; | |
3435 } | |
3436 v12 = v731; | |
3437 } | |
3438 LOWORD(v10) = v3->spellnum; | |
3439 v730 = v10; | |
3440 v13 = v12 + 10 * (signed __int16)v10; | |
3441 v14 = v3->field_A == (short)v1; | |
3442 v15 = (unsigned __int16)word_4E3C66[v13]; // pSpellDatas [negoffset] indexing | |
3443 v16 = *(unsigned __int16 *)((char *)&pSpellDatas[0].uMagisterLevelMana + v13 * 2); | |
3444 uRequiredMana = v15; | |
3445 sRecoveryTime = v16; | |
3446 if ( !v14 ) | |
3447 uRequiredMana = v1; | |
3448 if ( pParty->uCurrentHour == v1 ) | |
3449 { | |
3450 if ( pParty->uCurrentMinute != v1 ) | |
3451 goto LABEL_62; | |
3452 if ( LODWORD(v725) == 20 ) | |
3453 goto LABEL_61; | |
3454 } | |
3455 if ( pParty->uCurrentHour == 12 && pParty->uCurrentMinute == v1 && LODWORD(v725) == 19 ) | |
3456 LABEL_61: | |
3457 uRequiredMana = v1; | |
3458 LABEL_62: | |
3459 if ( (signed __int16)v730 >= 100 || ((pPlayer->sMana - uRequiredMana) & 0x80000000u) == 0 ) | |
3460 break; | |
3461 ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); | |
3462 LABEL_203: | |
3463 v3->spellnum = v1; | |
3464 LABEL_1166: | |
3465 ++n; | |
3466 if ( n >= 10 ) | |
3467 return; | |
3468 } | |
3469 if ( !pPlayer->pConditions[0] || (signed __int16)v730 >= 100 ) | |
3470 goto LABEL_69; | |
3471 if ( rand() % 100 >= 50 ) | |
3472 { | |
3473 v12 = v731; | |
3474 LABEL_69: | |
3475 switch ( v3->spellnum ) | |
3476 { | |
3477 case 100: | |
3478 case 101: | |
3479 v17 = pPlayer; | |
3480 _this = (ItemGen *)1; | |
3481 if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[5]) >= 3 ) | |
3482 _this = (ItemGen *)2; | |
3483 sRecoveryTime = v17->GetAttackRecoveryTime(1); | |
3484 a1.stru_24.Reset(); | |
3485 v18 = v3->spellnum; | |
3486 a1.field_4C = v2; | |
3487 a1.field_48 = v18; | |
3488 a1.field_50 = v731; | |
3489 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3490 if ( v17->WearsItem(510, 2) ) | |
3491 a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u); | |
3492 a1.vPosition.x = pParty->vPosition.x; | |
3493 a1.vPosition.y = pParty->vPosition.y; | |
3494 a1.uAttributes = 0; | |
3495 a1.uSpriteFrameID = 0; | |
3496 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3497 v19 = 8 * v3->uPlayerID; | |
3498 LOBYTE(v19) = v19 | 4; | |
3499 a1.field_58 = v19; | |
3500 a1.field_5C = a2; | |
3501 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3502 a1.uFacing = LOWORD(v715.uYawAngle); | |
3503 a1.uSoundID = LOWORD(v3->field_10); | |
3504 v20 = (char *)&pParty->pPlayers[v3->uPlayerID]; | |
3505 memcpy(&a1.stru_24, &v20[36 * *((int *)v20 + 1620) + 496], sizeof(a1.stru_24)); | |
3506 a1.uAttributes = 256; | |
3507 if ( pParty->bTurnBasedModeOn == 1 ) | |
3508 a1.uAttributes = 260; | |
3509 for ( i = 0; i < (signed int)this; ++i ) | |
3510 { | |
3511 if ( i ) | |
3512 a1.vPosition.z += 32; | |
3513 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z); | |
3514 if ( a1.Create( | |
3515 v715.uYawAngle, | |
3516 v715.uPitchAngle, | |
3517 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, | |
3518 v3->uPlayerID + 1) != -1 | |
3519 && pParty->bTurnBasedModeOn == 1 ) | |
3520 ++pTurnEngine->field_1C; | |
3521 } | |
3522 goto LABEL_83; | |
3523 case 102: | |
3524 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0); | |
3525 a1.stru_24.Reset(); | |
3526 a1.field_48 = v3->spellnum; | |
3527 a1.field_4C = v723; | |
3528 a1.field_50 = v731; | |
3529 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3530 a1.vPosition.x = pParty->vPosition.x; | |
3531 a1.vPosition.y = pParty->vPosition.y; | |
3532 a1.uAttributes = 0; | |
3533 a1.uSpriteFrameID = 0; | |
3534 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
3535 v22 = 8 * v3->uPlayerID; | |
3536 LOBYTE(v22) = v22 | 4; | |
3537 a1.field_58 = v22; | |
3538 a1.field_5C = a2; | |
3539 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3540 a1.uFacing = LOWORD(v715.uYawAngle); | |
3541 a1.uSoundID = LOWORD(v3->field_10); | |
3542 memcpy( | |
3543 &a1.stru_24, | |
3544 &pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36 | |
3545 * pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand | |
3546 + 5], | |
3547 sizeof(a1.stru_24)); | |
3548 v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, a1.vPosition.z); | |
3549 HIBYTE(a1.uAttributes) |= 1u; | |
3550 a1.uSectorID = v23; | |
3551 if ( pParty->bTurnBasedModeOn == 1 ) | |
3552 LOBYTE(a1.uAttributes) |= 4u; | |
3553 if ( a1.Create( | |
3554 v715.uYawAngle, | |
3555 v715.uPitchAngle, | |
3556 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, | |
3557 v3->uPlayerID + 1) != -1 | |
3558 && pParty->bTurnBasedModeOn == 1 ) | |
3559 ++pTurnEngine->field_1C; | |
3560 goto LABEL_83; | |
3561 case 1: | |
3562 LODWORD(v733) = 3600 * v2; | |
3563 v24 = v12 - 2; | |
3564 if ( v24 ) | |
3565 { | |
3566 v25 = v24 - 1; | |
3567 if ( v25 && v25 != 1 ) | |
3568 amount = 2; | |
3569 else | |
3570 amount = 4; | |
3571 } | |
3572 else | |
3573 { | |
3574 amount = 3; | |
3575 } | |
3576 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3577 goto LABEL_83; | |
3578 v668 = v1; | |
3579 v658 = v1; | |
3580 v653 = amount; | |
3581 v651 = v731; | |
3582 v26 = (signed __int64)((double)(signed int)v733 * 4.2666669); | |
3583 v27 = (char *)&pParty->pPartyBuffs[16]; | |
3584 goto LABEL_101; | |
3585 case 7: | |
3586 v29 = v12 - 2; | |
3587 if ( v29 ) | |
3588 { | |
3589 v30 = v29 - 1; | |
3590 if ( v30 ) | |
3591 { | |
3592 if ( v30 == 1 ) | |
3593 amount = 9; | |
3594 else | |
3595 amount = 3; | |
3596 } | |
3597 else | |
3598 { | |
3599 amount = 7; | |
3600 } | |
3601 } | |
3602 else | |
3603 { | |
3604 amount = 5; | |
3605 } | |
3606 v31 = v3->uPlayerID; | |
3607 HIDWORD(v733) = v1; | |
3608 v32 = 8 * v31; | |
3609 LOBYTE(v32) = v32 | 4; | |
3610 if ( (signed int)uNumLayingItems > v1 ) | |
3611 { | |
3612 v33 = (char *)&pLayingItems[0].field_48; | |
3613 v730 = uNumLayingItems; | |
3614 do | |
3615 { | |
3616 if ( *((short *)v33 - 36) != (short)v1 && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 ) | |
3617 ++HIDWORD(v733); | |
3618 v33 += 112; | |
3619 --v730; | |
3620 } | |
3621 while ( v730 ); | |
3622 } | |
3623 if ( SHIDWORD(v733) > amount ) | |
3624 goto LABEL_200; | |
3625 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3626 goto LABEL_83; | |
3627 a1.stru_24.Reset(); | |
3628 a1.field_48 = v3->spellnum; | |
3629 a1.field_4C = v2; | |
3630 a1.field_50 = v731; | |
3631 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3632 a1.vPosition.y = pParty->vPosition.y; | |
3633 a1.vPosition.x = pParty->vPosition.x; | |
3634 a1.uAttributes = v1; | |
3635 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3636 a1.uSectorID = pIndoor->GetSector( | |
3637 pParty->vPosition.x, | |
3638 pParty->vPosition.y, | |
3639 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
3640 a1.uSpriteFrameID = v1; | |
3641 v34 = 8 * v3->uPlayerID; | |
3642 LOBYTE(v34) = v34 | 4; | |
3643 a1.field_58 = v34; | |
3644 a1.field_5C = a2; | |
3645 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3646 a1.uFacing = LOWORD(v715.uYawAngle); | |
3647 a1.uSoundID = LOWORD(v3->field_10); | |
3648 if ( pParty->bTurnBasedModeOn == 1 ) | |
3649 LOBYTE(a1.uAttributes) |= 4u; | |
3650 v669 = v3->uPlayerID + 1; | |
3651 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed; | |
3652 v35 = pParty->sRotationX + 10; | |
3653 goto LABEL_124; | |
3654 case 20: | |
3655 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3656 goto LABEL_83; | |
3657 if ( a2 == v1 ) | |
3658 goto LABEL_200; | |
3659 if ( (a2 & 7) != 3 ) | |
3660 goto LABEL_1056; | |
3661 v699 = v1; | |
3662 v698 = v1; | |
3663 v697 = v1; | |
3664 a1.stru_24.Reset(); | |
3665 a1.field_48 = v3->spellnum; | |
3666 a1.field_4C = v2; | |
3667 a1.field_50 = v731; | |
3668 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3669 a1.uAttributes = v1; | |
3670 a1.uSectorID = v1; | |
3671 a1.uSpriteFrameID = v1; | |
3672 v37 = v3->uPlayerID; | |
3673 a1.field_60_distance_related_prolly_lod = 0; | |
3674 v37 *= 8; | |
3675 LOBYTE(v37) = v37 | 4; | |
3676 a1.uFacing = v1; | |
3677 a1.field_58 = v37; | |
3678 v38 = a2 >> 3; | |
3679 a1.uSoundID = LOWORD(v3->field_10); | |
3680 v39 = a2 >> 3; | |
3681 a1.vPosition.x = pActors[v39].vPosition.x; | |
3682 v40 = pActors[v39].vPosition.y; | |
3683 a1.vPosition.z = pActors[v39].vPosition.z; | |
3684 v41 = 8 * (a2 >> 3); | |
3685 a1.vPosition.y = v40; | |
3686 LOBYTE(v41) = v41 | 3; | |
3687 a1.field_5C = v41; | |
3688 v42 = a1.Create(0, v1, v1, v1); | |
3689 v43 = &v697; | |
3690 goto LABEL_133; | |
3691 case 44: | |
3692 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3693 goto LABEL_83; | |
3694 v726 = (Player *)(a2 >> 3); | |
3695 HIDWORD(v733) = 836 * (a2 >> 3); | |
3696 if ( !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + HIDWORD(v733)), 3u) ) | |
3697 goto LABEL_1056; | |
3698 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[10] + HIDWORD(v733)))->Apply( | |
3699 pMiscTimer->uTotalGameTimeElapsed + 128, | |
3700 v1, | |
3701 v1, | |
3702 v1, | |
3703 v1); | |
3704 v706 = v1; | |
3705 v705 = v1; | |
3706 v704 = v1; | |
3707 a1.stru_24.Reset(); | |
3708 a1.field_48 = v3->spellnum; | |
3709 a1.field_4C = v2; | |
3710 a1.field_50 = v731; | |
3711 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3712 a1.uAttributes = v1; | |
3713 a1.uSectorID = v1; | |
3714 a1.uSpriteFrameID = v1; | |
3715 v44 = v3->uPlayerID; | |
3716 a1.field_60_distance_related_prolly_lod = 0; | |
3717 a1.uFacing = v1; | |
3718 v44 *= 8; | |
3719 LOBYTE(v44) = v44 | 4; | |
3720 v38 = (signed int)v726; | |
3721 a1.field_58 = v44; | |
3722 a1.uSoundID = LOWORD(v3->field_10); | |
3723 a1.vPosition.x = *(__int16 *)((char *)&pActors[0].vPosition.x + HIDWORD(v733)); | |
3724 v45 = *(__int16 *)((char *)&pActors[0].vPosition.y + HIDWORD(v733)); | |
3725 a1.vPosition.z = *(__int16 *)((char *)&pActors[0].vPosition.z + HIDWORD(v733)); | |
3726 v46 = 8 * (int)v726; | |
3727 a1.vPosition.y = v45; | |
3728 LOBYTE(v46) = 8 * (char)v726 | 3; | |
3729 a1.field_5C = v46; | |
3730 v42 = a1.Create(0, v1, v1, v1); | |
3731 v43 = &v704; | |
3732 LABEL_133: | |
3733 v670 = (Vec3_int_ *)v43; | |
3734 v47 = v38; | |
3735 goto LABEL_139; | |
3736 case 79: | |
3737 if ( !pPlayer->CanCastSpell(uRequiredMana) || a2 == v1 || (a2 & 7) != 3 ) | |
3738 goto LABEL_83; | |
3739 v730 = a2 >> 3; | |
3740 v693 = v1; | |
3741 HIDWORD(v733) = (int)&pActors[a2 >> 3]; | |
3742 v692 = v1; | |
3743 v691 = v1; | |
3744 a1.stru_24.Reset(); | |
3745 a1.field_48 = v3->spellnum; | |
3746 a1.field_4C = v2; | |
3747 a1.field_50 = v731; | |
3748 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3749 a1.vPosition.x = *(short *)(HIDWORD(v733) + 142); | |
3750 a1.vPosition.y = *(short *)(HIDWORD(v733) + 144); | |
3751 v48 = *(short *)(HIDWORD(v733) + 138); | |
3752 a1.vPosition.z = *(short *)(HIDWORD(v733) + 138); | |
3753 a1.uAttributes = v1; | |
3754 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, v48); | |
3755 a1.uSpriteFrameID = v1; | |
3756 v49 = 8 * v3->uPlayerID; | |
3757 LOBYTE(v49) = v49 | 4; | |
3758 a1.field_58 = v49; | |
3759 a1.field_5C = a2; | |
3760 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3761 a1.uFacing = LOWORD(v715.uYawAngle); | |
3762 LOWORD(v49) = LOWORD(v3->field_10); | |
3763 LOBYTE(a1.uAttributes) |= 0x80u; | |
3764 a1.uSoundID = v49; | |
3765 v726 = (Player *)a1.Create(0, v1, v1, v1); | |
3766 if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) ) | |
3767 goto LABEL_200; | |
3768 v47 = v730; | |
3769 v670 = (Vec3_int_ *)&v691; | |
3770 v42 = (signed int)v726; | |
3771 LABEL_139: | |
3772 DamageMonsterFromParty(8 * v42 | 2, v47, v670); | |
3773 goto LABEL_1056; | |
3774 case 2: | |
3775 case 6: | |
3776 case 11: | |
3777 case 18: | |
3778 case 26: | |
3779 case 32: | |
3780 case 34: | |
3781 case 37: | |
3782 case 57: | |
3783 case 65: | |
3784 case 70: | |
3785 case 78: | |
3786 case 97: | |
3787 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3788 goto LABEL_83; | |
3789 a1.stru_24.Reset(); | |
3790 a1.field_48 = v3->spellnum; | |
3791 a1.field_4C = v2; | |
3792 a1.field_50 = v731; | |
3793 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3794 a1.vPosition.y = pParty->vPosition.y; | |
3795 a1.vPosition.x = pParty->vPosition.x; | |
3796 a1.uAttributes = v1; | |
3797 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3798 a1.uSectorID = pIndoor->GetSector( | |
3799 pParty->vPosition.x, | |
3800 pParty->vPosition.y, | |
3801 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
3802 a1.uSpriteFrameID = v1; | |
3803 v50 = 8 * v3->uPlayerID; | |
3804 LOBYTE(v50) = v50 | 4; | |
3805 a1.field_58 = v50; | |
3806 a1.field_5C = a2; | |
3807 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3808 a1.uFacing = LOWORD(v715.uYawAngle); | |
3809 a1.uSoundID = LOWORD(v3->field_10); | |
3810 if ( pParty->bTurnBasedModeOn == 1 ) | |
3811 LOBYTE(a1.uAttributes) |= 4u; | |
3812 if ( v3->spellnum == 18 ) | |
3813 LOBYTE(a1.uAttributes) |= 0x40u; | |
3814 goto LABEL_156; | |
3815 case 29: | |
3816 case 39: | |
3817 case 76: | |
3818 case 90: | |
3819 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3820 goto LABEL_83; | |
3821 a1.stru_24.Reset(); | |
3822 a1.field_48 = v3->spellnum; | |
3823 a1.field_4C = v2; | |
3824 a1.field_50 = v731; | |
3825 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3826 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
3827 a1.vPosition.y = pParty->vPosition.y; | |
3828 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
3829 v660 = pParty->vPosition.y; | |
3830 goto LABEL_153; | |
3831 case 87: | |
3832 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor | |
3833 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) ) | |
3834 goto LABEL_200; | |
3835 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
3836 goto LABEL_152; | |
3837 goto LABEL_83; | |
3838 case 81: | |
3839 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3840 goto LABEL_83; | |
3841 if ( a2 == v1 | |
3842 || (a2 & 7) != 3 | |
3843 || (v730 = a2 >> 3, | |
3844 v721 = (int)&pActors[a2 >> 3], | |
3845 !stru_50C198.GetMagicalResistance(&pActors[a2 >> 3], 9u)) ) | |
3846 goto LABEL_1056; | |
3847 Actor::_403EB6(v730, 4u, 0x80u, (AIDirection *)v1); | |
3848 v726 = (Player *)(23040 * v2); | |
3849 v54 = (signed __int64)((double)(23040 * v2) * 0.033333335); | |
3850 v55 = v721; | |
3851 ((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, v1, v1, v1); | |
3852 *(char *)(v55 + 38) |= 8u; | |
3853 *(short *)(v55 + 148) = v1; | |
3854 v672 = v1; | |
3855 *(short *)(v55 + 150) = v1; | |
3856 v661 = (Actor *)v55; | |
3857 goto LABEL_165; | |
3858 case 35: | |
3859 if ( v12 == 2 ) | |
3860 { | |
3861 v57 = 300 * v2; | |
3862 } | |
3863 else | |
3864 { | |
3865 if ( v12 == 3 ) | |
3866 { | |
3867 amount = 4; | |
3868 v57 = 300 * v2; | |
3869 goto LABEL_174; | |
3870 } | |
3871 if ( v12 == 4 ) | |
3872 { | |
3873 v57 = 300 * v2; | |
3874 amount = 8; | |
3875 goto LABEL_174; | |
3876 } | |
3877 v57 = 180 * v2; | |
3878 } | |
3879 amount = 2; | |
3880 LABEL_174: | |
3881 LODWORD(v733) = v57; | |
3882 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3883 goto LABEL_83; | |
3884 if ( (a2 & 7) != 3 | |
3885 || (v721 = 836 * (a2 >> 3), | |
3886 LODWORD(v718) = (int)(char *)pActors + v721, | |
3887 !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v721), 3u)) ) | |
3888 goto LABEL_1056; | |
3889 v726 = (Player *)(23040 * v2); | |
3890 v58 = (signed __int64)((double)(23040 * v2) * 0.033333335); | |
3891 v59 = v721; | |
3892 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply( | |
3893 pParty->uTimePlayed + (signed int)v58, | |
3894 v731, | |
3895 amount, | |
3896 v1, | |
3897 v1); | |
3898 *((char *)&pActors[0].uAttributes + v59 + 2) |= 8u; | |
3899 v672 = v1; | |
3900 v661 = (Actor *)LODWORD(v718); | |
3901 goto LABEL_165; | |
3902 case 60: | |
3903 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3904 goto LABEL_83; | |
3905 v730 = 836 * (a2 >> 3); | |
3906 if ( !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v730), 7u) ) | |
3907 goto LABEL_1056; | |
3908 LODWORD(v733) = 300 * v2; | |
3909 if ( v731 == 2 ) | |
3910 { | |
3911 LODWORD(v733) = 600 * v2; | |
3912 } | |
3913 else | |
3914 { | |
3915 if ( v731 == 3 ) | |
3916 LODWORD(v733) = 29030400; | |
3917 } | |
3918 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset(); | |
3919 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset(); | |
3920 v726 = (Player *)((int)v733 << 7); | |
3921 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply( | |
3922 pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
3923 v731, | |
3924 v1, | |
3925 v1, | |
3926 v1); | |
3927 a1.stru_24.Reset(); | |
3928 a1.field_48 = v3->spellnum; | |
3929 a1.field_4C = v2; | |
3930 a1.field_50 = v731; | |
3931 v60 = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3932 v61 = v730; | |
3933 goto LABEL_1086; | |
3934 case 92: | |
3935 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3936 goto LABEL_83; | |
3937 a1.stru_24.Reset(); | |
3938 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
3939 a1.vPosition.x = pParty->vPosition.x; | |
3940 a1.vPosition.y = pParty->vPosition.y; | |
3941 a1.uAttributes = v1; | |
3942 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3943 a1.uSectorID = pIndoor->GetSector( | |
3944 pParty->vPosition.x, | |
3945 pParty->vPosition.y, | |
3946 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
3947 a1.uSpriteFrameID = v1; | |
3948 v62 = 8 * v3->uPlayerID; | |
3949 LOBYTE(v62) = v62 | 4; | |
3950 a1.field_58 = v62; | |
3951 a1.field_5C = a2; | |
3952 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3953 a1.uFacing = LOWORD(v715.uYawAngle); | |
3954 a1.uSoundID = LOWORD(v3->field_10); | |
3955 a1.field_50 = v731; | |
3956 a1.field_48 = 3; | |
3957 a1.field_4C = 300 * v2; | |
3958 goto LABEL_154; | |
3959 case 4: | |
3960 v63 = v12 - 1; | |
3961 if ( !v63 ) | |
3962 { | |
3963 amount = 10; | |
3964 goto LABEL_195; | |
3965 } | |
3966 v64 = v63 - 1; | |
3967 if ( !v64 ) | |
3968 { | |
3969 amount = 11; | |
3970 goto LABEL_195; | |
3971 } | |
3972 v65 = v64 - 1; | |
3973 if ( !v65 ) | |
3974 { | |
3975 amount = 12; | |
3976 LABEL_195: | |
3977 LODWORD(v733) = 3600 * v2; | |
3978 goto LABEL_196; | |
3979 } | |
3980 if ( v65 == 1 ) | |
3981 { | |
3982 LODWORD(v733) = v1; | |
3983 amount = 12; | |
3984 } | |
3985 LABEL_196: | |
3986 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3987 goto LABEL_83; | |
3988 v730 = (int)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2]; | |
3989 v726 = (Player *)&pItemsTable->pItems[*(int *)v730].pIconName; | |
3990 ((ItemGen *)v730)->UpdateTempBonus(pParty->uTimePlayed); | |
3991 if ( *(int *)v730 < 64 || *(int *)v730 > 65 ) | |
3992 { | |
3993 if ( !(*(char *)(v730 + 20) & 2) ) | |
3994 { | |
3995 if ( *(int *)(v730 + 12) == v1 ) | |
3996 { | |
3997 if ( *(int *)(v730 + 4) == v1 ) | |
3998 { | |
3999 v68 = BYTE4(v726->pConditions[3]); | |
4000 if ( !v68 || v68 == 1 || v68 == 2 ) | |
4001 { | |
4002 if ( !pItemsTable->_456D5E_is_some_material((ItemGen *)v730) ) | |
4003 { | |
4004 v69 = v730; | |
4005 v14 = v731 == 4; | |
4006 *(int *)(v730 + 12) = amount; | |
4007 if ( !v14 ) | |
4008 { | |
4009 v726 = (Player *)((int)v733 << 7); | |
4010 *(_QWORD *)(v69 + 28) = pParty->uTimePlayed | |
4011 + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) | |
4012 * 0.033333335); | |
4013 *(int *)(v69 + 20) |= 8u; | |
4014 } | |
4015 *(int *)(v69 + 20) |= 0x10u; | |
4016 LABEL_1055: | |
4017 dword_50C9A8 = 256; | |
4018 LABEL_1056: | |
4019 LODWORD(v727) = 1; | |
4020 LABEL_83: | |
4021 if ( v3->field_8 & 0x20 ) | |
4022 { | |
4023 LABEL_1162: | |
4024 if ( v727 != 0.0 ) | |
4025 pAudioPlayer->PlaySound( | |
4026 (SoundID)word_4EE088_sound_ids[v3->spellnum], | |
4027 0, | |
4028 0, | |
4029 -1, | |
4030 0, | |
4031 v3->field_10, | |
4032 0, | |
4033 0); | |
4034 } | |
4035 else | |
4036 { | |
4037 if ( sRecoveryTime < 0 ) | |
4038 sRecoveryTime = 0; | |
4039 if ( pParty->bTurnBasedModeOn ) | |
4040 { | |
4041 v645 = sRecoveryTime; | |
4042 pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime; | |
4043 pPlayer->SetRecoveryTime(v645); | |
4044 if ( !some_active_character ) | |
4045 pTurnEngine->_40471C(); | |
4046 } | |
4047 else | |
4048 { | |
4049 pPlayer->SetRecoveryTime( | |
4050 (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333)); | |
4051 } | |
4052 if ( v727 != 0.0 ) | |
4053 { | |
4054 pPlayer->PlaySound(49, 0); | |
4055 goto LABEL_1162; | |
4056 } | |
4057 } | |
4058 v3->spellnum = 0; | |
4059 v1 = 0; | |
4060 LABEL_1165: | |
4061 v2 = v723; | |
4062 goto LABEL_1166; | |
4063 } | |
4064 } | |
4065 } | |
4066 } | |
4067 } | |
4068 } | |
4069 LABEL_199: | |
4070 dword_50C9D0 = 113; | |
4071 dword_50C9D4 = v1; | |
4072 dword_50C9D8 = 1; | |
4073 LABEL_200: | |
4074 v66 = pGlobalTXT_LocalizationStrings[428]; | |
4075 LABEL_201: | |
4076 v67 = 2; | |
4077 LABEL_202: | |
4078 ShowStatusBarString(v66, v67); | |
4079 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1); | |
4080 goto LABEL_203; | |
4081 case 71: | |
4082 v70 = v12 - 1; | |
4083 LODWORD(v733) = 3600 * v2; | |
4084 if ( v70 && (v71 = v70 - 1) != 0 ) | |
4085 { | |
4086 v72 = v71 - 1; | |
4087 if ( v72 ) | |
4088 { | |
4089 if ( v72 == 1 ) | |
4090 amount = 10; | |
4091 } | |
4092 else | |
4093 { | |
4094 amount = 3; | |
4095 } | |
4096 } | |
4097 else | |
4098 { | |
4099 amount = 1; | |
4100 } | |
4101 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4102 goto LABEL_83; | |
4103 v73 = v3->uPlayerID_2; | |
4104 v74 = v3->spellnum; | |
4105 v75 = pGame->GetStru6(); | |
4106 pGame->GetStru6()->SetPlayerBuffAnim(v74, v73); | |
4107 v668 = v1; | |
4108 v658 = v1; | |
4109 v653 = amount; | |
4110 v651 = v731; | |
4111 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669); | |
4112 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[12]; | |
4113 goto LABEL_103; | |
4114 case 3: | |
4115 case 14: | |
4116 case 25: | |
4117 case 36: | |
4118 case 58: | |
4119 case 69: | |
4120 v76 = v12 - 1; | |
4121 LODWORD(v733) = 3600 * v2; | |
4122 if ( v76 ) | |
4123 { | |
4124 v77 = v76 - 1; | |
4125 if ( v77 ) | |
4126 { | |
4127 v78 = v77 - 1; | |
4128 if ( v78 ) | |
4129 { | |
4130 if ( v78 != 1 ) | |
4131 goto LABEL_232; | |
4132 v79 = 4 * v2; | |
4133 } | |
4134 else | |
4135 { | |
4136 v79 = 3 * v2; | |
4137 } | |
4138 } | |
4139 else | |
4140 { | |
4141 v79 = 2 * v2; | |
4142 } | |
4143 amount = v79; | |
4144 } | |
4145 else | |
4146 { | |
4147 amount = v2; | |
4148 } | |
4149 LABEL_232: | |
4150 v80 = v3->spellnum; | |
4151 switch ( v80 ) | |
4152 { | |
4153 case 3: | |
4154 LODWORD(v725) = 6; | |
4155 break; | |
4156 case 14: | |
4157 LODWORD(v725) = v1; | |
4158 break; | |
4159 case 25: | |
4160 LODWORD(v725) = 17; | |
4161 break; | |
4162 case 36: | |
4163 LODWORD(v725) = 4; | |
4164 break; | |
4165 case 58: | |
4166 LODWORD(v725) = 12; | |
4167 break; | |
4168 default: | |
4169 if ( v80 != 69 ) | |
4170 goto LABEL_1166; | |
4171 LODWORD(v725) = 1; | |
4172 break; | |
4173 } | |
4174 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4175 goto LABEL_83; | |
4176 v81 = v3->spellnum; | |
4177 v82 = pGame->GetStru6(); | |
4178 pGame->GetStru6()->SetPlayerBuffAnim(v81, v1); | |
4179 v83 = 1; | |
4180 v84 = v3->spellnum; | |
4181 v85 = pGame->GetStru6(); | |
4182 pGame->GetStru6()->SetPlayerBuffAnim(v84, 1u); | |
4183 v86 = v3->spellnum; | |
4184 v87 = pGame->GetStru6(); | |
4185 pGame->GetStru6()->SetPlayerBuffAnim(v86, 2u); | |
4186 v88 = v3->spellnum; | |
4187 v89 = pGame->GetStru6(); | |
4188 pGame->GetStru6()->SetPlayerBuffAnim(v88, 3u); | |
4189 v90 = (double)(signed int)v733 * 4.2666669; | |
4190 goto LABEL_304; | |
4191 case 5: | |
4192 if ( v12 <= v1 ) | |
4193 goto LABEL_254; | |
4194 if ( v12 <= 2 ) | |
4195 { | |
4196 v91 = 60 * (v2 + 60); | |
4197 } | |
4198 else | |
4199 { | |
4200 if ( v12 == 3 ) | |
4201 { | |
4202 v91 = 180 * (v2 + 20); | |
4203 } | |
4204 else | |
4205 { | |
4206 if ( v12 != 4 ) | |
4207 goto LABEL_254; | |
4208 v91 = 240 * (v2 + 15); | |
4209 } | |
4210 } | |
4211 LODWORD(v733) = v91; | |
4212 LABEL_254: | |
4213 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
4214 { | |
4215 v92 = (char *)&pParty->pPlayers[0].pConditions[1]; | |
4216 LODWORD(v727) = 1; | |
4217 do | |
4218 { | |
4219 if ( *(_QWORD *)v92 ) | |
4220 LODWORD(v727) = v1; | |
4221 v92 += 6972; | |
4222 } | |
4223 while ( (signed int)v92 < (signed int)&pParty->pHirelings[0].uFlags ); | |
4224 if ( LODWORD(v727) != v1 ) | |
4225 { | |
4226 v726 = (Player *)((int)v733 << 7); | |
4227 pParty->pPartyBuffs[8].Apply( | |
4228 pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
4229 v731, | |
4230 v1, | |
4231 v1, | |
4232 v1); | |
4233 v93 = v3->spellnum; | |
4234 v94 = pGame->GetStru6(); | |
4235 pGame->GetStru6()->SetPlayerBuffAnim(v93, v1); | |
4236 v95 = v3->spellnum; | |
4237 v96 = pGame->GetStru6(); | |
4238 pGame->GetStru6()->SetPlayerBuffAnim(v95, 1u); | |
4239 v97 = v3->spellnum; | |
4240 v98 = pGame->GetStru6(); | |
4241 pGame->GetStru6()->SetPlayerBuffAnim(v97, 2u); | |
4242 v99 = v3->spellnum; | |
4243 v100 = pGame->GetStru6(); | |
4244 pGame->GetStru6()->SetPlayerBuffAnim(v99, 3u); | |
4245 } | |
4246 } | |
4247 goto LABEL_83; | |
4248 case 46: | |
4249 v101 = v12 - 1; | |
4250 if ( v101 && (v102 = v101 - 1) != 0 ) | |
4251 { | |
4252 v103 = v102 - 1; | |
4253 if ( v103 ) | |
4254 { | |
4255 if ( v103 != 1 ) | |
4256 goto LABEL_269; | |
4257 v104 = 3600 * (v2 + 1); | |
4258 } | |
4259 else | |
4260 { | |
4261 v104 = 900 * (v2 + 4); | |
4262 } | |
4263 } | |
4264 else | |
4265 { | |
4266 v104 = 300 * (v2 + 12); | |
4267 } | |
4268 LODWORD(v733) = v104; | |
4269 LABEL_269: | |
4270 amount = v2 + 5; | |
4271 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4272 goto LABEL_83; | |
4273 if ( v731 == 1 ) | |
4274 { | |
4275 v108 = v3->uPlayerID_2; | |
4276 v109 = v3->spellnum; | |
4277 v110 = pGame->GetStru6(); | |
4278 pGame->GetStru6()->SetPlayerBuffAnim(v109, v108); | |
4279 v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, v1, 65536); | |
4280 v668 = v1; | |
4281 v716 = v111; | |
4282 v658 = v111; | |
4283 v653 = amount; | |
4284 v726 = (Player *)((int)v733 << 7); | |
4285 v651 = 1; | |
4286 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4287 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[1]; | |
4288 goto LABEL_103; | |
4289 } | |
4290 v105 = 0; | |
4291 v726 = (Player *)((int)v733 << 7); | |
4292 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4293 v730 = (int)&pParty->pPlayers[0].pPlayerBuffs[1]; | |
4294 do | |
4295 { | |
4296 v106 = v3->spellnum; | |
4297 v107 = pGame->GetStru6(); | |
4298 pGame->GetStru6()->SetPlayerBuffAnim(v106, v105); | |
4299 v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, v1, 65536); | |
4300 ((SpellBuff *)v730)->Apply(pParty->uTimePlayed + v717, v731, amount, v716, v1); | |
4301 v730 += 6972; | |
4302 ++v105; | |
4303 } | |
4304 while ( v730 < (signed int)&pParty->field_871C[468] ); | |
4305 goto LABEL_1056; | |
4306 case 52: | |
4307 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 != v1 && (a2 & 7) == 3 ) | |
4308 { | |
4309 v730 = a2 >> 3; | |
4310 v112 = &pActors[a2 >> 3]; | |
4311 v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z); | |
4312 v721 = abs(v112->vPosition.y - pParty->vPosition.y); | |
4313 v113 = abs(v112->vPosition.x - pParty->vPosition.x); | |
4314 _this = (ItemGen *)v113; | |
4315 v114 = v721; | |
4316 v115 = (unsigned int)v726; | |
4317 if ( v113 < v721 ) | |
4318 { | |
4319 v116 = v113; | |
4320 v113 = v721; | |
4321 v114 = v116; | |
4322 } | |
4323 if ( v113 < (signed int)v726 ) | |
4324 { | |
4325 v117 = v113; | |
4326 v113 = (int)v726; | |
4327 v115 = v117; | |
4328 } | |
4329 if ( v114 < (signed int)v115 ) | |
4330 { | |
4331 v118 = v115; | |
4332 v115 = v114; | |
4333 v114 = v118; | |
4334 } | |
4335 _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113); | |
4336 if ( (double)(signed int)this <= 307.2 ) | |
4337 { | |
4338 v703 = 0; | |
4339 v702 = 0; | |
4340 v701 = 0; | |
4341 a1.stru_24.Reset(); | |
4342 v119 = HIDWORD(v733); | |
4343 a1.field_48 = *(int *)HIDWORD(v733); | |
4344 a1.field_4C = v723; | |
4345 a1.field_50 = v731; | |
4346 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
4347 a1.uAttributes = 0; | |
4348 a1.uSectorID = 0; | |
4349 a1.uSpriteFrameID = 0; | |
4350 v120 = 8 * *(short *)(v119 + 2); | |
4351 LOBYTE(v120) = v120 | 4; | |
4352 a1.field_60_distance_related_prolly_lod = 0; | |
4353 a1.field_58 = v120; | |
4354 a1.uFacing = 0; | |
4355 a1.uSoundID = *(short *)(v119 + 16); | |
4356 a1.vPosition.x = v112->vPosition.x; | |
4357 a1.vPosition.y = v112->vPosition.y; | |
4358 v726 = (Player *)v112->uActorHeight; | |
4359 v121 = 8 * a2; | |
4360 a1.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v726 * unk_4D8548); | |
4361 LOBYTE(v121) = 8 * a2 | 3; | |
4362 a1.field_5C = v121; | |
4363 v122 = a1.Create(0, 0, 0, 0); | |
4364 DamageMonsterFromParty(8 * v122 | 2, v730, (Vec3_int_ *)&v701); | |
4365 LODWORD(v727) = 1; | |
4366 } | |
4367 else | |
4368 { | |
4369 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
4370 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4371 *(int *)HIDWORD(v733) = 0; | |
4372 } | |
4373 v3 = (stru277 *)HIDWORD(v733); | |
4374 } | |
4375 goto LABEL_83; | |
4376 case 17: | |
4377 case 38: | |
4378 case 51: | |
4379 v123 = v12 - 1; | |
4380 if ( v123 && (v124 = v123 - 1) != 0 ) | |
4381 { | |
4382 v125 = v124 - 1; | |
4383 if ( v125 ) | |
4384 { | |
4385 if ( v125 != 1 ) | |
4386 goto LABEL_296; | |
4387 v126 = 3600 * (v2 + 1); | |
4388 } | |
4389 else | |
4390 { | |
4391 v126 = 900 * (v2 + 4); | |
4392 } | |
4393 } | |
4394 else | |
4395 { | |
4396 v126 = 300 * (v2 + 12); | |
4397 } | |
4398 LODWORD(v733) = v126; | |
4399 LABEL_296: | |
4400 v127 = v3->spellnum; | |
4401 if ( v127 == 17 ) | |
4402 { | |
4403 amount = v1; | |
4404 LODWORD(v725) = 14; | |
4405 } | |
4406 else | |
4407 { | |
4408 if ( v127 == 38 ) | |
4409 { | |
4410 LODWORD(v725) = 15; | |
4411 amount = v2 + 5; | |
4412 } | |
4413 else | |
4414 { | |
4415 if ( v127 != 51 ) | |
4416 goto LABEL_1166; | |
4417 LODWORD(v725) = 9; | |
4418 amount = v2 + 5; | |
4419 } | |
4420 } | |
4421 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4422 goto LABEL_83; | |
4423 v128 = v3->spellnum; | |
4424 v129 = pGame->GetStru6(); | |
4425 pGame->GetStru6()->SetPlayerBuffAnim(v128, v1); | |
4426 v83 = 1; | |
4427 v130 = v3->spellnum; | |
4428 v131 = pGame->GetStru6(); | |
4429 pGame->GetStru6()->SetPlayerBuffAnim(v130, 1u); | |
4430 v132 = v3->spellnum; | |
4431 v133 = pGame->GetStru6(); | |
4432 pGame->GetStru6()->SetPlayerBuffAnim(v132, 2u); | |
4433 v134 = v3->spellnum; | |
4434 v135 = pGame->GetStru6(); | |
4435 pGame->GetStru6()->SetPlayerBuffAnim(v134, 3u); | |
4436 v726 = (Player *)((int)v733 << 7); | |
4437 v90 = (double)(signed int)((int)v733 << 7) * 0.033333335; | |
4438 LABEL_304: | |
4439 v673 = v1; | |
4440 v662 = v1; | |
4441 v655 = amount; | |
4442 v652 = v731; | |
4443 v136 = pParty->uTimePlayed + (signed int)(signed __int64)v90; | |
4444 v137 = (char *)&pParty->pPartyBuffs[LODWORD(v725)]; | |
4445 goto LABEL_977; | |
4446 case 8: | |
4447 v138 = v12 - 2; | |
4448 if ( v138 && (v139 = v138 - 1) != 0 && v139 == 1 ) | |
4449 v140 = 600 * v2; | |
4450 else | |
4451 v140 = 60 * v2; | |
4452 LODWORD(v733) = v140; | |
4453 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4454 goto LABEL_83; | |
4455 v141 = v3->spellnum; | |
4456 v142 = pGame->GetStru6(); | |
4457 pGame->GetStru6()->SetPlayerBuffAnim(v141, v1); | |
4458 v143 = v3->spellnum; | |
4459 v144 = pGame->GetStru6(); | |
4460 pGame->GetStru6()->SetPlayerBuffAnim(v143, 1u); | |
4461 v145 = v3->spellnum; | |
4462 v146 = pGame->GetStru6(); | |
4463 pGame->GetStru6()->SetPlayerBuffAnim(v145, 2u); | |
4464 v147 = v3->spellnum; | |
4465 v148 = pGame->GetStru6(); | |
4466 pGame->GetStru6()->SetPlayerBuffAnim(v147, 3u); | |
4467 v668 = v1; | |
4468 v726 = (Player *)((int)v733 << 7); | |
4469 v658 = v1; | |
4470 v653 = v2; | |
4471 v651 = v731; | |
4472 v26 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4473 v27 = (char *)&pParty->pPartyBuffs[10]; | |
4474 goto LABEL_102; | |
4475 case 9: | |
4476 v149 = v12 - 1; | |
4477 if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 ) | |
4478 { | |
4479 if ( v151 == 1 ) | |
4480 _this = (ItemGen *)20; | |
4481 } | |
4482 else | |
4483 { | |
4484 _this = (ItemGen *)16; | |
4485 } | |
4486 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4487 { | |
4488 v66 = pGlobalTXT_LocalizationStrings[491]; | |
4489 goto LABEL_201; | |
4490 } | |
4491 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4492 goto LABEL_83; | |
4493 LODWORD(v725) = a2 & 7; | |
4494 if ( (a2 & 7) == 3 ) | |
4495 { | |
4496 v152 = a2 >> 3; | |
4497 uRequiredMana = pActors[v152].vPosition.x; | |
4498 v153 = pActors[v152].vPosition.y; | |
4499 v154 = pActors[v152].vPosition.z; | |
4500 LODWORD(v727) = v153; | |
4501 } | |
4502 else | |
4503 { | |
4504 v155 = stru_5C6E00->SinCos(pParty->sRotationY); | |
4505 uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155); | |
4506 v156 = stru_5C6E00->_42EBDB(pParty->sRotationY); | |
4507 LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156); | |
4508 v154 = pParty->vPosition.z; | |
4509 } | |
4510 HIDWORD(v733) = v154; | |
4511 v713 = v154 + 2500; | |
4512 v721 = v1; | |
4513 LODWORD(v718) = v1; | |
4514 if ( (signed int)this > v1 ) | |
4515 { | |
4516 *(float *)&y = (double)SHIDWORD(v733); | |
4517 *(float *)&v732 = (double)v713; | |
4518 v730 = LODWORD(v725) == 3 ? a2 : 0; | |
4519 v726 = (Player *)this; | |
4520 do | |
4521 { | |
4522 v157 = rand(); | |
4523 v158 = (double)SLODWORD(v718); | |
4524 v718 = v158; | |
4525 v159 = (double)v721; | |
4526 *(float *)&v721 = v159; | |
4527 a2 = v157 % 1000; | |
4528 *((float *)&v733 + 1) = (double)(v157 % 1000) + *(float *)&y - *(float *)&v732; | |
4529 v725 = v159 * v159; | |
4530 *(float *)&_this = v158 * v158; | |
4531 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 ) | |
4532 { | |
4533 LODWORD(v687) = v1; | |
4534 HIDWORD(v687) = v1; | |
4535 } | |
4536 else | |
4537 { | |
4538 x = (signed __int64)sqrt(*(float *)&_this + v725); | |
4539 v687 = __PAIR__( | |
4540 stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)), | |
4541 stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721)); | |
4542 } | |
4543 a1.stru_24.Reset(); | |
4544 a1.field_48 = v3->spellnum; | |
4545 a1.field_4C = v2; | |
4546 a1.field_50 = v731; | |
4547 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
4548 a1.uAttributes = v1; | |
4549 a1.vPosition.x = uRequiredMana; | |
4550 a1.vPosition.y = LODWORD(v727); | |
4551 a1.uSectorID = v1; | |
4552 a1.vPosition.z = a2 + v713; | |
4553 a1.uSpriteFrameID = v1; | |
4554 a1.field_58 = 8 * v3->uPlayerID | 4; | |
4555 a1.field_5C = v730; | |
4556 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); | |
4557 a1.uFacing = v687; | |
4558 a1.uSoundID = LOWORD(v3->field_10); | |
4559 if ( pParty->bTurnBasedModeOn == 1 ) | |
4560 a1.uAttributes = 4; | |
4561 if ( a1.Create( | |
4562 v687, | |
4563 SHIDWORD(v687), | |
4564 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, | |
4565 v1) != -1 | |
4566 && pParty->bTurnBasedModeOn == 1 ) | |
4567 ++pTurnEngine->field_1C; | |
4568 LODWORD(v718) = rand() % 1024 - 512; | |
4569 v160 = rand(); | |
4570 v14 = v726 == (Player *)1; | |
4571 v726 = (Player *)((char *)v726 - 1); | |
4572 v721 = (unsigned __int64)(v160 % 1024) - 512; | |
4573 } | |
4574 while ( !v14 ); | |
4575 } | |
4576 goto LABEL_1056; | |
4577 case 10: | |
4578 v67 = 2; | |
4579 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
4580 { | |
4581 v66 = pGlobalTXT_LocalizationStrings[492]; | |
4582 goto LABEL_202; | |
4583 } | |
4584 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4585 goto LABEL_83; | |
4586 v726 = (Player *)sub_46A6AC((int)dword_50BF30, 100, 4096); | |
4587 v700.z = v1; | |
4588 v700.y = v1; | |
4589 v700.x = v1; | |
4590 a1.stru_24.Reset(); | |
4591 a1.field_48 = v3->spellnum; | |
4592 a1.field_4C = v2; | |
4593 a1.field_50 = v731; | |
4594 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
4595 a1.uAttributes = v1; | |
4596 a1.uSectorID = v1; | |
4597 a1.uSpriteFrameID = v1; | |
4598 v161 = v3->uPlayerID; | |
4599 a1.field_60_distance_related_prolly_lod = 0; | |
4600 a1.uFacing = v1; | |
4601 v161 *= 8; | |
4602 LOBYTE(v161) = v161 | 4; | |
4603 a1.field_58 = v161; | |
4604 a1.uSoundID = LOWORD(v3->field_10); | |
4605 a2 = v1; | |
4606 if ( (signed int)v726 > v1 ) | |
4607 { | |
4608 do | |
4609 { | |
4610 v162 = dword_50BF30[a2]; | |
4611 a1.vPosition.x = pActors[v162].vPosition.x; | |
4612 a1.vPosition.y = pActors[v162].vPosition.y; | |
4613 v732 = pActors[v162].uActorHeight; | |
4614 a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
4615 v163 = 8 * dword_50BF30[a2]; | |
4616 LOBYTE(v163) = v163 | 3; | |
4617 a1.field_5C = v163; | |
4618 v164 = a1.Create(0, v1, v1, v1); | |
4619 v165 = a2; | |
4620 DamageMonsterFromParty(8 * v164 | AI_OBJECT_LAYING_ITEM, dword_50BF30[a2], &v700); | |
4621 v166 = pGame->GetStru6(); | |
4622 v166->_4A81CA(&a1); | |
4623 v167 = pGame->GetStru6(); | |
4624 v167->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u); | |
4625 a2 = v165 + 1; | |
4626 } | |
4627 while ( v165 + 1 < (signed int)v726 ); | |
4628 } | |
4629 goto LABEL_1056; | |
4630 case 12: | |
4631 LODWORD(v733) = 3600 * v2; | |
4632 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4633 goto LABEL_83; | |
4634 v168 = 0; | |
4635 do | |
4636 { | |
4637 v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, v1, 65536); | |
4638 v716 = v169; | |
4639 } | |
4640 while ( v168 < 4 ); | |
4641 v668 = v1; | |
4642 v732 = (int)v733 << 7; | |
4643 v658 = v1; | |
4644 v653 = v1; | |
4645 v651 = v731; | |
4646 v28 = pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4647 goto LABEL_992; | |
4648 case 13: | |
4649 v170 = v12 - 1; | |
4650 if ( !v170 ) | |
4651 { | |
4652 v173 = 300 * v2; | |
4653 goto LABEL_353; | |
4654 } | |
4655 v171 = v170 - 1; | |
4656 if ( !v171 ) | |
4657 { | |
4658 v173 = 600 * v2; | |
4659 goto LABEL_353; | |
4660 } | |
4661 v172 = v171 - 1; | |
4662 if ( !v172 || v172 == 1 ) | |
4663 { | |
4664 v173 = 3600 * v2; | |
4665 LABEL_353: | |
4666 LODWORD(v733) = v173; | |
4667 } | |
4668 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4669 goto LABEL_83; | |
4670 v174 = 0; | |
4671 do | |
4672 pOtherOverlayList->_4418B1(2010, v174++ + 100, v1, 65536); | |
4673 while ( v174 < 4 ); | |
4674 v175 = v3->spellnum; | |
4675 v176 = pGame->GetStru6(); | |
4676 pGame->GetStru6()->SetPlayerBuffAnim(v175, v1); | |
4677 v83 = 1; | |
4678 v177 = v3->spellnum; | |
4679 v178 = pGame->GetStru6(); | |
4680 pGame->GetStru6()->SetPlayerBuffAnim(v177, 1u); | |
4681 v179 = v3->spellnum; | |
4682 v180 = pGame->GetStru6(); | |
4683 pGame->GetStru6()->SetPlayerBuffAnim(v179, 2u); | |
4684 v181 = v3->spellnum; | |
4685 v182 = pGame->GetStru6(); | |
4686 pGame->GetStru6()->SetPlayerBuffAnim(v181, 3u); | |
4687 v673 = v1; | |
4688 v732 = (int)v733 << 7; | |
4689 v662 = v1; | |
4690 v655 = v1; | |
4691 v652 = v731; | |
4692 v183 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4693 v137 = (char *)&pParty->pPartyBuffs[5]; | |
4694 goto LABEL_976; | |
4695 case 15: | |
4696 v184 = v12 - 1; | |
4697 if ( v184 ) | |
4698 { | |
4699 v185 = v184 - 1; | |
4700 if ( v185 ) | |
4701 { | |
4702 v186 = v185 - 1; | |
4703 if ( v186 ) | |
4704 { | |
4705 if ( v186 == 1 ) | |
4706 amount = 9; | |
4707 } | |
4708 else | |
4709 { | |
4710 amount = 7; | |
4711 } | |
4712 } | |
4713 else | |
4714 { | |
4715 amount = 5; | |
4716 } | |
4717 } | |
4718 else | |
4719 { | |
4720 amount = 3; | |
4721 } | |
4722 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4723 goto LABEL_83; | |
4724 v726 = (Player *)((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); | |
4725 v732 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (amount - 1); | |
4726 a1.stru_24.Reset(); | |
4727 a1.field_48 = v3->spellnum; | |
4728 a1.field_4C = v2; | |
4729 a1.field_50 = v731; | |
4730 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
4731 a1.vPosition.y = pParty->vPosition.y; | |
4732 a1.vPosition.x = pParty->vPosition.x; | |
4733 a1.uAttributes = v1; | |
4734 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4735 a1.uSectorID = pIndoor->GetSector( | |
4736 pParty->vPosition.x, | |
4737 pParty->vPosition.y, | |
4738 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
4739 a1.uSpriteFrameID = v1; | |
4740 v187 = 8 * v3->uPlayerID; | |
4741 LOBYTE(v187) = v187 | 4; | |
4742 a1.field_58 = v187; | |
4743 a1.field_5C = a2; | |
4744 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
4745 a1.uSoundID = LOWORD(v3->field_10); | |
4746 if ( pParty->bTurnBasedModeOn == 1 ) | |
4747 LOBYTE(a1.uAttributes) |= 4u; | |
4748 v188 = (signed int)v726 / -2; | |
4749 v189 = (signed int)v726 / 2; | |
4750 while ( v188 <= v189 ) | |
4751 { | |
4752 a1.uFacing = v188 + LOWORD(v715.uYawAngle); | |
4753 if ( a1.Create( | |
4754 (signed __int16)(v188 + LOWORD(v715.uYawAngle)), | |
4755 v715.uPitchAngle, | |
4756 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, | |
4757 v3->uPlayerID + 1) != -1 | |
4758 && pParty->bTurnBasedModeOn == 1 ) | |
4759 ++pTurnEngine->field_1C; | |
4760 v188 += v732; | |
4761 } | |
4762 goto LABEL_1056; | |
4763 case 16: | |
4764 if ( pParty->uFlags & 8 ) | |
4765 { | |
4766 v190 = pGlobalTXT_LocalizationStrings[493]; | |
4767 goto LABEL_462; | |
4768 } | |
4769 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4770 goto LABEL_83; | |
4771 v191 = 0; | |
4772 do | |
4773 pOtherOverlayList->_4418B1(2040, v191++ + 100, v1, 65536); | |
4774 while ( v191 < 4 ); | |
4775 BYTE1(pParty->uFlags) |= 1u; | |
4776 pParty->uFallSpeed = 1000; | |
4777 goto LABEL_1056; | |
4778 case 19: | |
4779 v192 = v12 - 1; | |
4780 if ( !v192 ) | |
4781 { | |
4782 amount = v2; | |
4783 goto LABEL_391; | |
4784 } | |
4785 v193 = v192 - 1; | |
4786 if ( !v193 ) | |
4787 { | |
4788 v196 = 2 * v2; | |
4789 LABEL_389: | |
4790 amount = v196; | |
4791 LABEL_391: | |
4792 v195 = 600 * v2; | |
4793 goto LABEL_392; | |
4794 } | |
4795 v194 = v193 - 1; | |
4796 if ( !v194 ) | |
4797 { | |
4798 v196 = 3 * v2; | |
4799 goto LABEL_389; | |
4800 } | |
4801 if ( v194 != 1 ) | |
4802 goto LABEL_393; | |
4803 amount = 4 * v2; | |
4804 v195 = 3600 * v2; | |
4805 LABEL_392: | |
4806 LODWORD(v733) = v195; | |
4807 LABEL_393: | |
4808 if ( pParty->uFlags & 0x30 ) | |
4809 { | |
4810 v66 = pGlobalTXT_LocalizationStrings[638]; | |
4811 goto LABEL_201; | |
4812 } | |
4813 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
4814 { | |
4815 v197 = v3->spellnum; | |
4816 v198 = pGame->GetStru6(); | |
4817 pGame->GetStru6()->SetPlayerBuffAnim(v197, v1); | |
4818 v83 = 1; | |
4819 v199 = v3->spellnum; | |
4820 v200 = pGame->GetStru6(); | |
4821 pGame->GetStru6()->SetPlayerBuffAnim(v199, 1u); | |
4822 v201 = v3->spellnum; | |
4823 v202 = pGame->GetStru6(); | |
4824 pGame->GetStru6()->SetPlayerBuffAnim(v201, 2u); | |
4825 v203 = v3->spellnum; | |
4826 v204 = pGame->GetStru6(); | |
4827 pGame->GetStru6()->SetPlayerBuffAnim(v203, 3u); | |
4828 v673 = v1; | |
4829 v732 = (int)v733 << 7; | |
4830 v662 = v1; | |
4831 v655 = amount; | |
4832 v652 = v731; | |
4833 v183 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4834 v137 = (char *)&pParty->pPartyBuffs[11]; | |
4835 LABEL_976: | |
4836 v136 = pParty->uTimePlayed + v183; | |
4837 LABEL_977: | |
4838 ((SpellBuff *)v137)->Apply(v136, v652, v655, v662, v673); | |
4839 LABEL_978: | |
4840 LODWORD(v727) = v83; | |
4841 } | |
4842 goto LABEL_83; | |
4843 case 21: | |
4844 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4845 { | |
4846 v190 = pGlobalTXT_LocalizationStrings[494]; | |
4847 LABEL_462: | |
4848 ShowStatusBarString(v190, 2u); | |
4849 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1); | |
4850 goto LABEL_83; | |
4851 } | |
4852 if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() ) | |
4853 { | |
4854 LABEL_461: | |
4855 v190 = pGlobalTXT_LocalizationStrings[428]; | |
4856 goto LABEL_462; | |
4857 } | |
4858 LODWORD(v733) = 3600 * v2; | |
4859 if ( v731 == 2 || v731 == 3 || (amount = v1, v731 != 4) ) | |
4860 amount = 1; | |
4861 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4862 goto LABEL_83; | |
4863 v205 = 0; | |
4864 do | |
4865 pOtherOverlayList->_4418B1(2090, v205++ + 100, v1, 65536); | |
4866 while ( v205 < 4 ); | |
4867 v206 = pOtherOverlayList->_4418B1(10008, 203, v1, 65536); | |
4868 v207 = v3->uPlayerID + 1; | |
4869 v716 = v206; | |
4870 v668 = v207; | |
4871 v658 = v206; | |
4872 v653 = amount; | |
4873 v732 = (int)v733 << 7; | |
4874 v651 = v731; | |
4875 v26 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4876 v27 = (char *)&pParty->pPartyBuffs[7]; | |
4877 LABEL_101: | |
4878 v26 = (signed int)v26; | |
4879 LABEL_102: | |
4880 v28 = pParty->uTimePlayed + v26; | |
4881 LABEL_103: | |
4882 HIDWORD(v650) = HIDWORD(v28); | |
4883 LABEL_104: | |
4884 LODWORD(v650) = v28; | |
4885 ((SpellBuff *)v27)->Apply(v650, v651, v653, v658, v668); | |
4886 goto LABEL_1056; | |
4887 case 22: | |
4888 v67 = 2; | |
4889 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4890 { | |
4891 v66 = pGlobalTXT_LocalizationStrings[495]; | |
4892 goto LABEL_202; | |
4893 } | |
4894 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4895 goto LABEL_83; | |
4896 v208 = a2 & 7; | |
4897 LODWORD(v725) = a2 & 7; | |
4898 if ( v208 == 3 ) | |
4899 { | |
4900 v209 = a2 >> 3; | |
4901 LODWORD(v718) = pActors[v209].vPosition.x; | |
4902 v210 = pActors[v209].vPosition.y; | |
4903 v211 = pActors[v209].vPosition.z; | |
4904 v713 = v210; | |
4905 } | |
4906 else | |
4907 { | |
4908 v212 = stru_5C6E00->SinCos(pParty->sRotationY); | |
4909 LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212); | |
4910 v213 = stru_5C6E00->_42EBDB(pParty->sRotationY); | |
4911 v214 = sub_42EBBE(2048, v213); | |
4912 v211 = pParty->vPosition.z; | |
4913 v713 = pParty->vPosition.y + v214; | |
4914 v208 = LODWORD(v725); | |
4915 } | |
4916 v726 = (Player *)v211; | |
4917 HIDWORD(v733) = v1; | |
4918 *(float *)&v732 = (double)v211; | |
4919 LODWORD(v725) = v211 + 2500; | |
4920 v721 = v1; | |
4921 *(float *)&y = (double)(v211 + 2500); | |
4922 v730 = v208 == 3 ? a2 : 0; | |
4923 a2 = 20; | |
4924 do | |
4925 { | |
4926 v215 = rand(); | |
4927 v216 = (double)v721; | |
4928 v727 = v216; | |
4929 v217 = (double)SHIDWORD(v733); | |
4930 *(float *)&uRequiredMana = v217; | |
4931 _this = (ItemGen *)(v215 % 1000); | |
4932 *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y; | |
4933 *(float *)&v721 = v217 * v217; | |
4934 *(float *)&v726 = v216 * v216; | |
4935 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&v726 + *(float *)&v721) <= 1.0 ) | |
4936 { | |
4937 LODWORD(v685) = v1; | |
4938 HIDWORD(v685) = v1; | |
4939 } | |
4940 else | |
4941 { | |
4942 v684 = (signed __int64)sqrt(*(float *)&v726 + *(float *)&v721); | |
4943 v685 = __PAIR__( | |
4944 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)), | |
4945 stru_5C6E00->Atan2((signed __int64)v727, (signed __int64)*(float *)&uRequiredMana)); | |
4946 } | |
4947 a1.stru_24.Reset(); | |
4948 a1.field_48 = v3->spellnum; | |
4949 a1.field_4C = v2; | |
4950 a1.field_50 = v731; | |
4951 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
4952 a1.uAttributes = v1; | |
4953 a1.vPosition.x = LODWORD(v718); | |
4954 a1.vPosition.y = v713; | |
4955 a1.uSectorID = v1; | |
4956 a1.vPosition.z = (int)((char *)_this + LODWORD(v725)); | |
4957 a1.uSpriteFrameID = v1; | |
4958 a1.field_58 = 8 * v3->uPlayerID | 4; | |
4959 a1.field_5C = v730; | |
4960 a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges); | |
4961 a1.uFacing = v685; | |
4962 a1.uSoundID = LOWORD(v3->field_10); | |
4963 if ( pParty->bTurnBasedModeOn == 1 ) | |
4964 a1.uAttributes = 4; | |
4965 if ( a1.Create( | |
4966 v685, | |
4967 SHIDWORD(v685), | |
4968 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, | |
4969 v1) != -1 | |
4970 && pParty->bTurnBasedModeOn == 1 ) | |
4971 ++pTurnEngine->field_1C; | |
4972 v721 = rand() % 1024 - 512; | |
4973 v218 = rand(); | |
4974 v14 = a2-- == 1; | |
4975 HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512; | |
4976 } | |
4977 while ( !v14 ); | |
4978 goto LABEL_1056; | |
4979 case 23: | |
4980 v219 = v12 - 2; | |
4981 if ( v219 ) | |
4982 { | |
4983 v220 = v219 - 1; | |
4984 if ( v220 ) | |
4985 { | |
4986 if ( v220 == 1 ) | |
4987 { | |
4988 amount = v1; | |
4989 goto LABEL_433; | |
4990 } | |
4991 v221 = 180 * v2; | |
4992 } | |
4993 else | |
4994 { | |
4995 v221 = 86400 * v2; | |
4996 } | |
4997 } | |
4998 else | |
4999 { | |
5000 v221 = 3600 * v2; | |
5001 } | |
5002 amount = v221; | |
5003 LABEL_433: | |
5004 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5005 goto LABEL_83; | |
5006 v222 = (char *)pParty->pPlayers; | |
5007 HIDWORD(v733) = (int)(char *)&pParty + 2508; | |
5008 break; | |
5009 case 24: | |
5010 v224 = v12 - 2; | |
5011 if ( v224 ) | |
5012 { | |
5013 v225 = v224 - 1; | |
5014 if ( v225 ) | |
5015 { | |
5016 if ( v225 == 1 ) | |
5017 amount = 7; | |
5018 else | |
5019 amount = 1; | |
5020 } | |
5021 else | |
5022 { | |
5023 amount = 5; | |
5024 } | |
5025 } | |
5026 else | |
5027 { | |
5028 amount = 3; | |
5029 } | |
5030 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5031 goto LABEL_83; | |
5032 HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | |
5033 if ( amount == 1 ) | |
5034 { | |
5035 LABEL_152: | |
5036 a1.stru_24.Reset(); | |
5037 a1.field_48 = v3->spellnum; | |
5038 a1.field_50 = v731; | |
5039 a1.field_4C = v2; | |
5040 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
5041 a1.vPosition.y = pParty->vPosition.y; | |
5042 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
5043 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
5044 v660 = pParty->vPosition.y; | |
5045 LABEL_153: | |
5046 a1.uAttributes = v1; | |
5047 a1.vPosition.x = pParty->vPosition.x; | |
5048 a1.vPosition.z = v51; | |
5049 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671); | |
5050 a1.uSpriteFrameID = v1; | |
5051 a1.uSectorID = v52; | |
5052 v53 = 8 * v3->uPlayerID; | |
5053 LOBYTE(v53) = v53 | 4; | |
5054 a1.field_58 = v53; | |
5055 a1.field_5C = a2; | |
5056 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
5057 a1.uFacing = LOWORD(v715.uYawAngle); | |
5058 a1.uSoundID = LOWORD(v3->field_10); | |
5059 LABEL_154: | |
5060 if ( pParty->bTurnBasedModeOn == 1 ) | |
5061 LOBYTE(a1.uAttributes) |= 4u; | |
5062 LABEL_156: | |
5063 v669 = v3->uPlayerID + 1; | |
5064 v36 = v715.uYawAngle; | |
5065 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed; | |
5066 v654 = v715.uPitchAngle; | |
5067 LABEL_157: | |
5068 if ( a1.Create(v36, v654, v659, v669) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
5069 ++pTurnEngine->field_1C; | |
5070 } | |
5071 else | |
5072 { | |
5073 v732 = SHIDWORD(v733) / (amount - 1); | |
5074 a1.stru_24.Reset(); | |
5075 a1.field_48 = v3->spellnum; | |
5076 a1.field_4C = v2; | |
5077 a1.field_50 = v731; | |
5078 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
5079 a1.vPosition.y = pParty->vPosition.y; | |
5080 a1.vPosition.x = pParty->vPosition.x; | |
5081 a1.uAttributes = v1; | |
5082 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
5083 a1.uSectorID = pIndoor->GetSector( | |
5084 pParty->vPosition.x, | |
5085 pParty->vPosition.y, | |
5086 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
5087 a1.uSpriteFrameID = v1; | |
5088 v226 = 8 * v3->uPlayerID; | |
5089 LOBYTE(v226) = v226 | 4; | |
5090 a1.field_58 = v226; | |
5091 a1.field_5C = a2; | |
5092 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
5093 a1.uSoundID = LOWORD(v3->field_10); | |
5094 if ( pParty->bTurnBasedModeOn == 1 ) | |
5095 LOBYTE(a1.uAttributes) |= 4u; | |
5096 v227 = SHIDWORD(v733) / -2; | |
5097 y = (char *)(SHIDWORD(v733) / 2); | |
5098 if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 ) | |
5099 { | |
5100 v228 = v715.uYawAngle; | |
5101 do | |
5102 { | |
5103 a1.uFacing = v227 + v228; | |
5104 if ( a1.Create( | |
5105 v227 + v228, | |
5106 v715.uPitchAngle, | |
5107 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, | |
5108 v3->uPlayerID + 1) != -1 | |
5109 && pParty->bTurnBasedModeOn == 1 ) | |
5110 ++pTurnEngine->field_1C; | |
5111 v227 += v732; | |
5112 } | |
5113 while ( v227 <= (signed int)y ); | |
5114 } | |
5115 } | |
5116 goto LABEL_1056; | |
5117 case 27: | |
5118 if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() ) | |
5119 goto LABEL_461; | |
5120 if ( v731 == 2 || v731 != 3 && v731 != 4 ) | |
5121 v229 = 600 * v2; | |
5122 else | |
5123 v229 = 3600 * v2; | |
5124 LODWORD(v733) = v229; | |
5125 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5126 goto LABEL_83; | |
5127 v716 = pOtherOverlayList->_4418B1(10005, 201, v1, 65536); | |
5128 v230 = v3->spellnum; | |
5129 v231 = pGame->GetStru6(); | |
5130 pGame->GetStru6()->SetPlayerBuffAnim(v230, v1); | |
5131 v232 = 1; | |
5132 v233 = v3->spellnum; | |
5133 v234 = pGame->GetStru6(); | |
5134 pGame->GetStru6()->SetPlayerBuffAnim(v233, 1u); | |
5135 v235 = v3->spellnum; | |
5136 v236 = pGame->GetStru6(); | |
5137 pGame->GetStru6()->SetPlayerBuffAnim(v235, 2u); | |
5138 v237 = v3->spellnum; | |
5139 v238 = pGame->GetStru6(); | |
5140 pGame->GetStru6()->SetPlayerBuffAnim(v237, 3u); | |
5141 v239 = v3->uPlayerID + 1; | |
5142 v732 = v229 << 7; | |
5143 pParty->pPartyBuffs[18].Apply( | |
5144 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335), | |
5145 v731, | |
5146 amount, | |
5147 v716, | |
5148 v239); | |
5149 if ( v731 == 4 ) | |
5150 pParty->pPartyBuffs[18].uFlags = 1; | |
5151 goto LABEL_1112; | |
5152 case 28: | |
5153 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5154 goto LABEL_83; | |
5155 v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2]; | |
5156 y = v240; | |
5157 if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 ) | |
5158 goto LABEL_199; | |
5159 if ( v731 == 1 || v731 == 2 ) | |
5160 { | |
5161 v241 = (double)v723 * 0.0099999998 + 0.5; | |
5162 } | |
5163 else | |
5164 { | |
5165 if ( v731 == 3 ) | |
5166 { | |
5167 v241 = (double)v723 * 0.0099999998 + 0.69999999; | |
5168 } | |
5169 else | |
5170 { | |
5171 if ( v731 != 4 ) | |
5172 { | |
5173 v241 = 0.0; | |
5174 goto LABEL_484; | |
5175 } | |
5176 v241 = (double)v723 * 0.0099999998 + 0.80000001; | |
5177 } | |
5178 } | |
5179 if ( v241 > 1.0 ) | |
5180 v241 = 1.0; | |
5181 LABEL_484: | |
5182 v732 = (unsigned __int8)v240[25]; | |
5183 v242 = (signed __int64)((double)v732 * v241); | |
5184 v243 = y; | |
5185 y[25] = v242; | |
5186 *((int *)v243 + 4) = (unsigned __int8)v242; | |
5187 if ( (unsigned __int8)v242 <= v1 ) | |
5188 { | |
5189 *(int *)v243 = v1; | |
5190 dword_50C9D0 = 113; | |
5191 dword_50C9D4 = v1; | |
5192 dword_50C9D8 = 1; | |
5193 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
5194 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1); | |
5195 v3->spellnum = v1; | |
5196 goto LABEL_1165; | |
5197 } | |
5198 *((int *)v243 + 5) |= 0x40u; | |
5199 goto LABEL_1055; | |
5200 case 30: | |
5201 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5202 goto LABEL_83; | |
5203 uRequiredMana = v1; | |
5204 HIDWORD(v733) = 10 * v2; | |
5205 v730 = 1; | |
5206 v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2]; | |
5207 v726 = &pParty->pPlayers[v3->uPlayerID_2]; | |
5208 if ( v731 == 1 ) | |
5209 { | |
5210 v245 = (int)&v244[36 * a2 + 532]; | |
5211 v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName; | |
5212 v311 = __OFSUB__(*(int *)v245, 134); | |
5213 v14 = *(int *)v245 == 134; | |
5214 v310 = *(int *)v245 - 134 < 0; | |
5215 LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4; | |
5216 if ( (unsigned __int8)(v310 ^ v311) | v14 ) | |
5217 { | |
5218 if ( *(int *)&v244[36 * a2 + 544] == v1 ) | |
5219 { | |
5220 if ( *(int *)&v244[36 * a2 + 536] == v1 ) | |
5221 { | |
5222 if ( *(int *)&v244[36 * a2 + 540] == v1 ) | |
5223 { | |
5224 v312 = v309[28]; | |
5225 if ( v312 ) | |
5226 { | |
5227 if ( v312 != 1 ) | |
5228 { | |
5229 if ( v312 != 2 ) | |
5230 { | |
5231 _this = (ItemGen *)&v244[36 * a2 + 552]; | |
5232 if ( !(v244[36 * a2 + 552] & 2) ) | |
5233 { | |
5234 if ( ((ItemGen *)v245)->GetValue() < 0x1C2 ) | |
5235 { | |
5236 uRequiredMana = 1; | |
5237 v730 = v1; | |
5238 } | |
5239 if ( rand() % 100 >= SHIDWORD(v733) ) | |
5240 uRequiredMana = 1; | |
5241 if ( uRequiredMana == v1 ) | |
5242 { | |
5243 v313 = *(char *)(LODWORD(v725) + 28); | |
5244 if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 ) | |
5245 { | |
5246 v314 = rand() % pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; | |
5247 *(int *)(v245 + 4) = 0; | |
5248 for ( j = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5249 + 1]; | |
5250 ; | |
5251 j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5252 + 1] ) | |
5253 { | |
5254 ++*(int *)(v245 + 4); | |
5255 if ( j >= v314 ) | |
5256 break; | |
5257 } | |
5258 v254 = rand(); | |
5259 v255 = pItemsTable->field_116D8[17]; | |
5260 v256 = pItemsTable->field_116D8[16]; | |
5261 LABEL_611: | |
5262 *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1); | |
5263 LABEL_612: | |
5264 _this->uItemID |= 0x20u; | |
5265 goto LABEL_1055; | |
5266 } | |
5267 goto LABEL_615; | |
5268 } | |
5269 LABEL_613: | |
5270 v316 = _this->uItemID; | |
5271 if ( !(BYTE1(v316) & 2) ) | |
5272 { | |
5273 LOBYTE(v316) = v316 | 2; | |
5274 _this->uItemID = v316; | |
5275 } | |
5276 } | |
5277 } | |
5278 } | |
5279 } | |
5280 } | |
5281 } | |
5282 } | |
5283 } | |
5284 LABEL_616: | |
5285 if ( LODWORD(v727) == v1 ) | |
5286 { | |
5287 v317 = pGlobalTXT_LocalizationStrings[428]; | |
5288 if ( v730 == v1 ) | |
5289 v317 = pGlobalTXT_LocalizationStrings[585]; | |
5290 ShowStatusBarString(v317, 2u); | |
5291 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1); | |
5292 v318 = v726; | |
5293 v3->spellnum = v1; | |
5294 v318->PlaySound(43, v1); | |
5295 } | |
5296 goto LABEL_83; | |
5297 } | |
5298 if ( v731 != 2 ) | |
5299 { | |
5300 if ( v731 == 3 ) | |
5301 { | |
5302 v245 = (int)&v244[36 * a2 + 532]; | |
5303 v269 = *(int *)v245; | |
5304 if ( *(int *)v245 > 134 | |
5305 || *(int *)(v245 + 12) != v1 | |
5306 || *(int *)(v245 + 4) != v1 | |
5307 || *(int *)(v245 + 8) != v1 | |
5308 || (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) ) | |
5309 goto LABEL_616; | |
5310 v270 = (char *)&pItemsTable->pItems[v269].pIconName; | |
5311 LODWORD(v725) = (int)v270; | |
5312 v271 = v270[28]; | |
5313 if ( v271 && v271 != 1 && v271 != 2 ) | |
5314 v272 = ((ItemGen *)v245)->GetValue() < 0x1C2; | |
5315 else | |
5316 v272 = ((ItemGen *)v245)->GetValue() < 0xFA; | |
5317 if ( v272 ) | |
5318 { | |
5319 uRequiredMana = 1; | |
5320 v730 = v1; | |
5321 } | |
5322 if ( rand() % 100 >= SHIDWORD(v733) ) | |
5323 uRequiredMana = 1; | |
5324 if ( uRequiredMana != v1 ) | |
5325 goto LABEL_613; | |
5326 v273 = v725; | |
5327 v274 = *(char *)(LODWORD(v725) + 28); | |
5328 if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 ) | |
5329 { | |
5330 if ( rand() % 100 < 80 | |
5331 && !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) ) | |
5332 { | |
5333 v275 = rand() % pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; | |
5334 *(int *)(v245 + 4) = 0; | |
5335 for ( k = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 1]; | |
5336 ; | |
5337 k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5338 + 1] ) | |
5339 { | |
5340 ++*(int *)(v245 + 4); | |
5341 if ( k >= v275 ) | |
5342 break; | |
5343 } | |
5344 v254 = rand(); | |
5345 v255 = pItemsTable->field_116D8[19]; | |
5346 v256 = pItemsTable->field_116D8[18]; | |
5347 goto LABEL_611; | |
5348 } | |
5349 v277 = pItemsTable->field_11798; | |
5350 v278 = 0; | |
5351 v725 = 0.0; | |
5352 HIDWORD(v733) = 0; | |
5353 if ( pItemsTable->field_11798 > 0 ) | |
5354 { | |
5355 v730 = (int)&v679; | |
5356 do | |
5357 { | |
5358 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pName); | |
5359 if ( !v279 || v279 == 1 ) | |
5360 { | |
5361 v280 = *(&pItemsTable->pSpecialEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5362 + 4] | |
5363 + v278 * 28); | |
5364 LODWORD(v725) += v280; | |
5365 if ( v280 ) | |
5366 { | |
5367 v281 = v730; | |
5368 v730 += 4; | |
5369 *(int *)v281 = HIDWORD(v733); | |
5370 } | |
5371 } | |
5372 ++HIDWORD(v733); | |
5373 ++v278; | |
5374 } | |
5375 while ( SHIDWORD(v733) < v277 ); | |
5376 } | |
5377 v282 = rand() % SLODWORD(v725); | |
5378 v283 = v679; | |
5379 *(int *)(v245 + 12) = v679; | |
5380 v284 = pItemsTable->pSpecialEnchantments[v283].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; | |
5381 v285 = v282 + 1; | |
5382 if ( v284 < v285 ) | |
5383 { | |
5384 for ( l = &v679; ; l = (int *)v732 ) | |
5385 { | |
5386 v287 = (int)(l + 1); | |
5387 v732 = v287; | |
5388 v288 = *(int *)v287; | |
5389 *(int *)(v245 + 12) = v288; | |
5390 v284 += pItemsTable->pSpecialEnchantments[v288].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5391 + 4]; | |
5392 if ( v284 >= v285 ) | |
5393 break; | |
5394 } | |
5395 } | |
5396 goto LABEL_525; | |
5397 } | |
5398 } | |
5399 else | |
5400 { | |
5401 if ( v731 != 4 | |
5402 || (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134) | |
5403 || v726->pInventoryItems[a2].uAdditionalValue != v1 | |
5404 || v726->pInventoryItems[a2]._bonus_type != v1 | |
5405 || v726->pInventoryItems[a2]._bonus_strength != v1 | |
5406 || (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].uAttributes & 2) ) | |
5407 goto LABEL_616; | |
5408 v247 = (char *)&pItemsTable->pItems[v246].pIconName; | |
5409 LODWORD(v725) = (int)v247; | |
5410 v248 = v247[28]; | |
5411 if ( v248 && v248 != 1 && v248 != 2 ) | |
5412 v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2; | |
5413 else | |
5414 v249 = v726->pInventoryItems[a2].GetValue() < 0xFA; | |
5415 if ( v249 ) | |
5416 { | |
5417 uRequiredMana = 1; | |
5418 v730 = v1; | |
5419 } | |
5420 if ( rand() % 100 >= SHIDWORD(v733) ) | |
5421 uRequiredMana = 1; | |
5422 if ( uRequiredMana != v1 ) | |
5423 goto LABEL_613; | |
5424 v250 = v725; | |
5425 v251 = *(char *)(LODWORD(v725) + 28); | |
5426 if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 ) | |
5427 { | |
5428 if ( rand() % 100 < 80 | |
5429 && !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) ) | |
5430 { | |
5431 v252 = rand() % pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; | |
5432 *(int *)(v245 + 4) = 0; | |
5433 for ( m = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 1]; | |
5434 ; | |
5435 m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5436 + 1] ) | |
5437 { | |
5438 ++*(int *)(v245 + 4); | |
5439 if ( m >= v252 ) | |
5440 break; | |
5441 } | |
5442 v254 = rand(); | |
5443 v255 = pItemsTable->field_116D8[21]; | |
5444 v256 = pItemsTable->field_116D8[20]; | |
5445 goto LABEL_611; | |
5446 } | |
5447 v257 = pItemsTable->field_11798; | |
5448 v258 = 0; | |
5449 v725 = 0.0; | |
5450 HIDWORD(v733) = 0; | |
5451 if ( pItemsTable->field_11798 > 0 ) | |
5452 { | |
5453 v730 = (int)&v679; | |
5454 do | |
5455 { | |
5456 v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pName); | |
5457 if ( !v259 || v259 == 1 ) | |
5458 { | |
5459 v260 = *(&pItemsTable->pSpecialEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5460 + 4] | |
5461 + v258 * 28); | |
5462 LODWORD(v725) += v260; | |
5463 if ( v260 ) | |
5464 { | |
5465 v261 = v730; | |
5466 v730 += 4; | |
5467 *(int *)v261 = HIDWORD(v733); | |
5468 } | |
5469 } | |
5470 ++HIDWORD(v733); | |
5471 ++v258; | |
5472 } | |
5473 while ( SHIDWORD(v733) < v257 ); | |
5474 } | |
5475 v262 = rand() % SLODWORD(v725); | |
5476 v263 = v679; | |
5477 *(int *)(v245 + 12) = v679; | |
5478 v264 = pItemsTable->pSpecialEnchantments[v263].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; | |
5479 v265 = v262 + 1; | |
5480 if ( v264 < v265 ) | |
5481 { | |
5482 for ( ii = &v679; ; ii = (int *)v732 ) | |
5483 { | |
5484 v267 = (int)(ii + 1); | |
5485 v732 = v267; | |
5486 v268 = *(int *)v267; | |
5487 *(int *)(v245 + 12) = v268; | |
5488 v264 += pItemsTable->pSpecialEnchantments[v268].field_8[pItemsTable->pItems[*(int *)v245].uEquipType | |
5489 + 4]; | |
5490 if ( v264 >= v265 ) | |
5491 break; | |
5492 } | |
5493 } | |
5494 LABEL_525: | |
5495 ++*(int *)(v245 + 12); | |
5496 goto LABEL_612; | |
5497 } | |
5498 } | |
5499 LABEL_615: | |
5500 v1 = 0; | |
5501 goto LABEL_616; | |
5502 } | |
5503 v289 = (ItemGen *)&v244[36 * a2 + 532]; | |
5504 _this = v289; | |
5505 v290 = v289->uItemID; | |
5506 LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4; | |
5507 if ( v290 > 134 | |
5508 || _this->uAdditionalValue != v1 | |
5509 || _this->_bonus_type != v1 | |
5510 || _this->_bonus_strength != v1 | |
5511 || (v291 = pItemsTable->pItems[v290].uEquipType) == 0 | |
5512 || v291 == 1 | |
5513 || v291 == 2 | |
5514 || _this->uAttributes & 2 ) | |
5515 goto LABEL_616; | |
5516 if ( _this->GetValue() < 0x1C2 ) | |
5517 uRequiredMana = 1; | |
5518 if ( rand() % 100 >= SHIDWORD(v733) ) | |
5519 uRequiredMana = 1; | |
5520 if ( uRequiredMana != v1 ) | |
5521 goto LABEL_199; | |
5522 v292 = *(char *)(LODWORD(v725) + 28); | |
5523 if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) ) | |
5524 { | |
5525 v2 = v723; | |
5526 v1 = 0; | |
5527 goto LABEL_199; | |
5528 } | |
5529 if ( rand() % 100 >= 80 ) | |
5530 { | |
5531 v297 = pItemsTable->field_11798; | |
5532 v294 = _this; | |
5533 v298 = 0; | |
5534 v725 = 0.0; | |
5535 HIDWORD(v733) = 0; | |
5536 if ( pItemsTable->field_11798 > 0 ) | |
5537 { | |
5538 v730 = (int)&v679; | |
5539 do | |
5540 { | |
5541 v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pName); | |
5542 if ( !v299 || v299 == 1 ) | |
5543 { | |
5544 v300 = *(&pItemsTable->pSpecialEnchantments[0].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 4] | |
5545 + v298 * 28); | |
5546 LODWORD(v725) += v300; | |
5547 if ( v300 ) | |
5548 { | |
5549 v301 = v730; | |
5550 v730 += 4; | |
5551 *(int *)v301 = HIDWORD(v733); | |
5552 } | |
5553 } | |
5554 ++HIDWORD(v733); | |
5555 ++v298; | |
5556 } | |
5557 while ( SHIDWORD(v733) < v297 ); | |
5558 } | |
5559 v302 = rand() % SLODWORD(v725); | |
5560 v303 = v679; | |
5561 v294->uAdditionalValue = v679; | |
5562 v304 = pItemsTable->pSpecialEnchantments[v303].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; | |
5563 v305 = v302 + 1; | |
5564 if ( v304 < v305 ) | |
5565 { | |
5566 for ( jj = &v679; ; jj = (int *)v732 ) | |
5567 { | |
5568 v307 = (int)(jj + 1); | |
5569 v732 = v307; | |
5570 v308 = *(int *)v307; | |
5571 v294->uAdditionalValue = v308; | |
5572 v304 += pItemsTable->pSpecialEnchantments[v308].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; | |
5573 if ( v304 >= v305 ) | |
5574 break; | |
5575 } | |
5576 } | |
5577 ++v294->uAdditionalValue; | |
5578 } | |
5579 else | |
5580 { | |
5581 v293 = rand(); | |
5582 v294 = _this; | |
5583 v295 = v293 % pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; | |
5584 _this->_bonus_type = 0; | |
5585 for ( kk = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 1]; | |
5586 ; | |
5587 kk += pItemsTable->pEnchantments[v294->_bonus_type].field_8[pItemsTable->pItems[v294->uItemID].uEquipType | |
5588 + 1] ) | |
5589 { | |
5590 ++v294->_bonus_type; | |
5591 if ( kk >= v295 ) | |
5592 break; | |
5593 } | |
5594 v294->_bonus_strength = pItemsTable->field_116D8[18] | |
5595 + rand() % (pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1); | |
5596 } | |
5597 v294->uAttributes |= 0x20u; | |
5598 goto LABEL_1055; | |
5599 case 31: | |
5600 amount = 10 * v2; | |
5601 if ( pPlayer->sMana < (signed int)uRequiredMana ) | |
5602 goto LABEL_83; | |
5603 if ( pParty->uFlags & 0x30 && v12 != 4 || rand() % 100 >= amount && v731 != 4 ) | |
5604 goto LABEL_200; | |
5605 byte_50C0C0 = LOBYTE(v3->uPlayerID); | |
5606 pMessageQueue_50CBD0->SendMessage((UIMessageType)195, v1, v1); | |
5607 goto LABEL_1056; | |
5608 case 33: | |
5609 LODWORD(v733) = 604800 * v2; | |
5610 if ( !_strcmpi(pCurrentMapName, "d05.blv") ) | |
5611 goto LABEL_200; | |
5612 v319 = uRequiredMana; | |
5613 if ( pPlayer->sMana >= (signed int)uRequiredMana ) | |
5614 { | |
5615 pEventTimer->Pause(); | |
5616 pMessageQueue_50CBD0->SendMessage((UIMessageType)177, v1, v1); | |
5617 qword_506350 = (signed int)v733; | |
5618 _506348_current_lloyd_playerid = v3->uPlayerID; | |
5619 ::uRequiredMana = v319; | |
5620 ::sRecoveryTime = sRecoveryTime; | |
5621 dword_50633C = v3->field_10; | |
5622 dword_506338 = v3->spellnum; | |
5623 LOBYTE(v3->field_8) |= 0x20u; | |
5624 } | |
5625 goto LABEL_83; | |
5626 case 40: | |
5627 v320 = v12 - 2; | |
5628 if ( !v320 ) | |
5629 goto LABEL_632; | |
5630 v321 = v320 - 1; | |
5631 if ( v321 ) | |
5632 { | |
5633 if ( v321 == 1 ) | |
5634 goto LABEL_634; | |
5635 LABEL_632: | |
5636 v322 = 3600 * v2; | |
5637 } | |
5638 else | |
5639 { | |
5640 v322 = 86400 * v2; | |
5641 } | |
5642 amount = v322; | |
5643 LABEL_634: | |
5644 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5645 goto LABEL_83; | |
5646 v323 = v3->uPlayerID_2; | |
5647 v324 = (char *)&pParty->pPlayers[v323].pConditions[15]; | |
5648 if ( !pParty->pPlayers[v323].pConditions[15] ) | |
5649 goto LABEL_1056; | |
5650 if ( v731 == 4 ) | |
5651 goto LABEL_637; | |
5652 v732 = amount << 7; | |
5653 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
5654 v656 = 15; | |
5655 goto LABEL_640; | |
5656 case 41: | |
5657 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5658 goto LABEL_83; | |
5659 a1.stru_24.Reset(); | |
5660 a1.field_48 = v3->spellnum; | |
5661 a1.field_4C = v2; | |
5662 a1.field_50 = v731; | |
5663 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
5664 a1.vPosition.y = pParty->vPosition.y; | |
5665 a1.vPosition.x = pParty->vPosition.x; | |
5666 a1.uAttributes = v1; | |
5667 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
5668 a1.uSectorID = pIndoor->GetSector( | |
5669 pParty->vPosition.x, | |
5670 pParty->vPosition.y, | |
5671 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
5672 a1.uSpriteFrameID = v1; | |
5673 v326 = 8 * v3->uPlayerID; | |
5674 LOBYTE(v326) = v326 | 4; | |
5675 a1.field_58 = v326; | |
5676 a1.field_5C = a2; | |
5677 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
5678 a1.uFacing = LOWORD(pParty->sRotationY); | |
5679 a1.uSoundID = LOWORD(v3->field_10); | |
5680 if ( pParty->bTurnBasedModeOn == 1 ) | |
5681 LOBYTE(a1.uAttributes) |= 4u; | |
5682 v669 = v3->uPlayerID + 1; | |
5683 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed; | |
5684 v654 = pParty->sRotationX; | |
5685 goto LABEL_125; | |
5686 case 43: | |
5687 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
5688 goto LABEL_200; | |
5689 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5690 goto LABEL_83; | |
5691 a1.uItemType = 4090; | |
5692 a1.stru_24.Reset(); | |
5693 a1.field_48 = v3->spellnum; | |
5694 a1.field_4C = v2; | |
5695 a1.field_50 = v731; | |
5696 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
5697 a1.vPosition.x = pParty->vPosition.x; | |
5698 a1.vPosition.y = pParty->vPosition.y; | |
5699 a1.uAttributes = v1; | |
5700 a1.uSectorID = v1; | |
5701 a1.uSpriteFrameID = v1; | |
5702 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
5703 v327 = 8 * v3->uPlayerID; | |
5704 LOBYTE(v327) = v327 | 4; | |
5705 a1.field_60_distance_related_prolly_lod = 0; | |
5706 a1.field_58 = v327; | |
5707 a1.field_5C = a2; | |
5708 a1.uFacing = LOWORD(pParty->sRotationY); | |
5709 a1.uSoundID = LOWORD(v3->field_10); | |
5710 if ( pParty->bTurnBasedModeOn == 1 ) | |
5711 a1.uAttributes = 4; | |
5712 v669 = v1; | |
5713 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed; | |
5714 v35 = (signed int)stru_5C6E00->uIntegerHalfPi / 2; | |
5715 LABEL_124: | |
5716 v654 = v35; | |
5717 LABEL_125: | |
5718 v36 = pParty->sRotationY; | |
5719 goto LABEL_157; | |
5720 case 45: | |
5721 v328 = v12 - 2; | |
5722 if ( v328 ) | |
5723 { | |
5724 v329 = v328 - 1; | |
5725 if ( v329 && v329 != 1 ) | |
5726 v330 = 600 * v2; | |
5727 else | |
5728 v330 = 3600 * v2; | |
5729 } | |
5730 else | |
5731 { | |
5732 v330 = 1800 * v2; | |
5733 } | |
5734 LODWORD(v733) = v330; | |
5735 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5736 goto LABEL_83; | |
5737 v331 = v3->spellnum; | |
5738 v332 = pGame->GetStru6(); | |
5739 pGame->GetStru6()->SetPlayerBuffAnim(v331, v1); | |
5740 v83 = 1; | |
5741 v333 = v3->spellnum; | |
5742 v334 = pGame->GetStru6(); | |
5743 pGame->GetStru6()->SetPlayerBuffAnim(v333, 1u); | |
5744 v335 = v3->spellnum; | |
5745 v336 = pGame->GetStru6(); | |
5746 pGame->GetStru6()->SetPlayerBuffAnim(v335, 2u); | |
5747 v337 = v3->spellnum; | |
5748 v338 = pGame->GetStru6(); | |
5749 pGame->GetStru6()->SetPlayerBuffAnim(v337, 3u); | |
5750 v673 = v1; | |
5751 v732 = (int)v733 << 7; | |
5752 v662 = v1; | |
5753 v655 = v1; | |
5754 v652 = v731; | |
5755 v183 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
5756 v137 = (char *)&pParty->pPartyBuffs[3]; | |
5757 goto LABEL_976; | |
5758 case 47: | |
5759 LODWORD(v733) = 300; | |
5760 v339 = v12 - 2; | |
5761 if ( v339 ) | |
5762 { | |
5763 v340 = v339 - 1; | |
5764 if ( v340 ) | |
5765 { | |
5766 if ( v340 != 1 ) | |
5767 { | |
5768 amount = v2; | |
5769 goto LABEL_667; | |
5770 } | |
5771 v341 = 6 * v2; | |
5772 } | |
5773 else | |
5774 { | |
5775 v341 = 4 * v2; | |
5776 } | |
5777 } | |
5778 else | |
5779 { | |
5780 v341 = 2 * v2; | |
5781 } | |
5782 amount = v341; | |
5783 LABEL_667: | |
5784 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5785 goto LABEL_83; | |
5786 v342 = *(int *)&v3->field_C; | |
5787 if ( v342 == v1 ) | |
5788 { | |
5789 v345 = v3->uPlayerID_2; | |
5790 v346 = v3->spellnum; | |
5791 v347 = pGame->GetStru6(); | |
5792 pGame->GetStru6()->SetPlayerBuffAnim(v346, v345); | |
5793 v668 = v1; | |
5794 v658 = v1; | |
5795 v653 = amount; | |
5796 LODWORD(v28) = LODWORD(pParty->uTimePlayed) + 1280; | |
5797 v651 = v731; | |
5798 HIDWORD(v650) = v1 + ((pParty->uTimePlayed + 1280) >> 32); | |
5799 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[4]; | |
5800 goto LABEL_104; | |
5801 } | |
5802 if ( (v342 & 7) == 3 ) | |
5803 { | |
5804 v343 = v342 >> 3; | |
5805 HIDWORD(v344) = v1 + ((pParty->uTimePlayed + 1280) >> 32); | |
5806 LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; | |
5807 pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, v1, v1); | |
5808 BYTE2(pActors[v343].uAttributes) |= 8u; | |
5809 v672 = v1; | |
5810 v661 = &pActors[v343]; | |
5811 LABEL_165: | |
5812 v56 = pGame->GetStru6(); | |
5813 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672); | |
5814 } | |
5815 goto LABEL_1056; | |
5816 case 49: | |
5817 v348 = v12 - 2; | |
5818 if ( !v348 ) | |
5819 goto LABEL_677; | |
5820 v349 = v348 - 1; | |
5821 if ( v349 ) | |
5822 { | |
5823 if ( v349 == 1 ) | |
5824 { | |
5825 amount = v1; | |
5826 goto LABEL_679; | |
5827 } | |
5828 LABEL_677: | |
5829 v350 = 3600 * v2; | |
5830 } | |
5831 else | |
5832 { | |
5833 v350 = 86400 * v2; | |
5834 } | |
5835 amount = v350; | |
5836 LABEL_679: | |
5837 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5838 goto LABEL_83; | |
5839 v351 = &pParty->pPlayers[v3->uPlayerID_2]; | |
5840 if ( !v351->pConditions[0] ) | |
5841 goto LABEL_1056; | |
5842 if ( v731 == 4 ) | |
5843 { | |
5844 LODWORD(v351->pConditions[0]) = v1; | |
5845 HIDWORD(v351->pConditions[0]) = v1; | |
5846 goto LABEL_904; | |
5847 } | |
5848 v732 = amount << 7; | |
5849 v351->DiscardConditionIfLastsLongerThan( | |
5850 v1, | |
5851 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
5852 if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) ) | |
5853 goto LABEL_1056; | |
5854 v674 = v3->uPlayerID_2; | |
5855 goto LABEL_685; | |
5856 case 50: | |
5857 v354 = v12 - 2; | |
5858 if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 ) | |
5859 v356 = 900 * (v2 + 4); | |
5860 else | |
5861 v356 = 300 * (v2 + 12); | |
5862 LODWORD(v733) = v356; | |
5863 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5864 goto LABEL_83; | |
5865 if ( v731 == 1 || v731 == 2 ) | |
5866 { | |
5867 v361 = v3->uPlayerID_2; | |
5868 v362 = v3->spellnum; | |
5869 v363 = pGame->GetStru6(); | |
5870 pGame->GetStru6()->SetPlayerBuffAnim(v362, v361); | |
5871 v668 = v1; | |
5872 v732 = (int)v733 << 7; | |
5873 v658 = v1; | |
5874 v653 = v1; | |
5875 v651 = v731; | |
5876 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
5877 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[11]; | |
5878 goto LABEL_103; | |
5879 } | |
5880 a2 = v1; | |
5881 v732 = (int)v733 << 7; | |
5882 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
5883 v357 = &pParty->pPlayers[0].pPlayerBuffs[11]; | |
5884 do | |
5885 { | |
5886 v358 = a2; | |
5887 v359 = v3->spellnum; | |
5888 v360 = pGame->GetStru6(); | |
5889 pGame->GetStru6()->SetPlayerBuffAnim(v359, v358); | |
5890 v357->Apply(pParty->uTimePlayed + v717, v731, v1, v1, v1); | |
5891 ++a2; | |
5892 v357 = (SpellBuff *)((char *)v357 + 6972); | |
5893 } | |
5894 while ( (signed int)v357 < (signed int)&pParty->field_871C[508] ); | |
5895 goto LABEL_1056; | |
5896 case 48: | |
5897 v364 = v12 - 2; | |
5898 if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 ) | |
5899 v366 = 60 * (v2 + 3); | |
5900 else | |
5901 v366 = 300 * v2 + 180; | |
5902 LODWORD(v733) = v366; | |
5903 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5904 goto LABEL_83; | |
5905 v726 = (Player *)sub_46A6AC((int)dword_50BF30, 100, 4096); | |
5906 v367 = pGame->GetStru6(); | |
5907 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u); | |
5908 ++a1.uItemType; | |
5909 a1.stru_24.Reset(); | |
5910 a1.field_48 = v3->spellnum; | |
5911 a1.field_4C = v2; | |
5912 a1.field_50 = v731; | |
5913 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
5914 a1.uAttributes = v1; | |
5915 a1.uSectorID = v1; | |
5916 a1.uSpriteFrameID = v1; | |
5917 v368 = v3->uPlayerID; | |
5918 a1.field_60_distance_related_prolly_lod = 0; | |
5919 a1.uFacing = v1; | |
5920 v368 *= 8; | |
5921 LOBYTE(v368) = v368 | 4; | |
5922 a1.field_58 = v368; | |
5923 a1.uSoundID = LOWORD(v3->field_10); | |
5924 for ( a2 = v1; a2 < (signed int)v726; ++a2 ) | |
5925 { | |
5926 v369 = &pActors[dword_50BF30[a2]]; | |
5927 if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
5928 { | |
5929 a1.vPosition.x = v369->vPosition.x; | |
5930 a1.vPosition.y = v369->vPosition.y; | |
5931 v732 = v369->uActorHeight; | |
5932 a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
5933 v370 = 8 * dword_50BF30[a2]; | |
5934 LOBYTE(v370) = v370 | 3; | |
5935 a1.field_5C = v370; | |
5936 a1.Create(0, v1, v1, v1); | |
5937 v732 = (int)v733 << 7; | |
5938 v369->pActorBuffs[4].Apply( | |
5939 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
5940 v731, | |
5941 v1, | |
5942 v1, | |
5943 v1); | |
5944 } | |
5945 } | |
5946 goto LABEL_1056; | |
5947 case 53: | |
5948 v371 = v12 - 2; | |
5949 if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 ) | |
5950 amount = v1; | |
5951 else | |
5952 amount = 86400 * v2; | |
5953 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5954 goto LABEL_83; | |
5955 pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, v1, 65536); | |
5956 v373 = v3->uPlayerID_2; | |
5957 if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) ) | |
5958 goto LABEL_1056; | |
5959 v14 = v731 == 4; | |
5960 pParty->pPlayers[v373].sHealth = 1; | |
5961 if ( v14 ) | |
5962 { | |
5963 v374 = v3->uPlayerID_2; | |
5964 v375 = (char *)pParty->pPlayers; | |
5965 LODWORD(pParty->pPlayers[v374].pConditions[14]) = v1; | |
5966 HIDWORD(pParty->pPlayers[v374].pConditions[14]) = v1; | |
5967 v376 = v3->uPlayerID_2; | |
5968 LODWORD(pParty->pPlayers[v376].pConditions[13]) = v1; | |
5969 HIDWORD(pParty->pPlayers[v376].pConditions[13]) = v1; | |
5970 } | |
5971 else | |
5972 { | |
5973 v732 = amount << 7; | |
5974 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
5975 v375 = (char *)pParty->pPlayers; | |
5976 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5977 0xEu, | |
5978 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5979 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5980 0xDu, | |
5981 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5982 } | |
5983 v377 = (Player *)&v375[6972 * v3->uPlayerID_2]; | |
5984 goto LABEL_720; | |
5985 case 54: | |
5986 v378 = v12 - 2; | |
5987 if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 ) | |
5988 v380 = 4 * v2; | |
5989 else | |
5990 v380 = 3 * v2; | |
5991 amount = v380; | |
5992 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5993 goto LABEL_83; | |
5994 v381 = 0; | |
5995 HIDWORD(v733) = amount; | |
5996 v730 = 0; | |
5997 v382 = 1; | |
5998 do | |
5999 { | |
6000 v383 = pPlayers[v382]; | |
6001 if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] ) | |
6002 v682[v381++] = v382; | |
6003 ++v382; | |
6004 } | |
6005 while ( v382 <= 4 ); | |
6006 v384 = 0; | |
6007 v730 = v381; | |
6008 if ( v381 > v1 ) | |
6009 { | |
6010 do | |
6011 HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth; | |
6012 while ( v384 < v381 ); | |
6013 } | |
6014 v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730); | |
6015 HIDWORD(v733) = v1; | |
6016 if ( v381 > v1 ) | |
6017 { | |
6018 do | |
6019 { | |
6020 v385 = 4 * v682[HIDWORD(v733)] + 10965188; | |
6021 pPlayers[v682[HIDWORD(v733)]]->sHealth = v732; | |
6022 v726 = *(Player **)v385; | |
6023 v386 = v726->GetMaxHealth(); | |
6024 if ( v726->sHealth > v386 ) | |
6025 *(int *)(*(int *)v385 + 6460) = v726->GetMaxHealth(); | |
6026 v387 = *(Player **)v385; | |
6027 if ( v387->sHealth > v1 ) | |
6028 { | |
6029 LODWORD(v387->pConditions[13]) = v1; | |
6030 HIDWORD(v387->pConditions[13]) = v1; | |
6031 } | |
6032 v388 = HIDWORD(v733); | |
6033 v389 = LOWORD(v682[HIDWORD(v733)]) - 1; | |
6034 v390 = v3->spellnum; | |
6035 v391 = pGame->GetStru6(); | |
6036 pGame->GetStru6()->SetPlayerBuffAnim(v390, v389); | |
6037 HIDWORD(v733) = v388 + 1; | |
6038 } | |
6039 while ( v388 + 1 < v730 ); | |
6040 } | |
6041 goto LABEL_1056; | |
6042 case 55: | |
6043 v392 = v12 - 1; | |
6044 if ( !v392 ) | |
6045 { | |
6046 v395 = 180 * v2; | |
6047 goto LABEL_750; | |
6048 } | |
6049 v393 = v392 - 1; | |
6050 if ( !v393 ) | |
6051 { | |
6052 v395 = 10800 * v2; | |
6053 goto LABEL_750; | |
6054 } | |
6055 v394 = v393 - 1; | |
6056 if ( !v394 ) | |
6057 { | |
6058 v395 = 259200 * v2; | |
6059 LABEL_750: | |
6060 amount = v395; | |
6061 goto LABEL_751; | |
6062 } | |
6063 if ( v394 == 1 ) | |
6064 amount = v1; | |
6065 LABEL_751: | |
6066 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6067 goto LABEL_83; | |
6068 v396 = v3->uPlayerID_2; | |
6069 if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16]) | |
6070 || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) ) | |
6071 { | |
6072 if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) ) | |
6073 pParty->pPlayers[v396].PlaySound(25, v1); | |
6074 if ( v731 == 4 ) | |
6075 { | |
6076 v397 = v3->uPlayerID_2; | |
6077 LODWORD(pParty->pPlayers[v397].pConditions[16]) = v1; | |
6078 HIDWORD(pParty->pPlayers[v397].pConditions[16]) = v1; | |
6079 v398 = v3->uPlayerID_2; | |
6080 LODWORD(pParty->pPlayers[v398].pConditions[14]) = v1; | |
6081 HIDWORD(pParty->pPlayers[v398].pConditions[14]) = v1; | |
6082 v399 = v3->uPlayerID_2; | |
6083 LODWORD(pParty->pPlayers[v399].pConditions[13]) = v1; | |
6084 HIDWORD(pParty->pPlayers[v399].pConditions[13]) = v1; | |
6085 v400 = (char *)pParty->pPlayers; | |
6086 } | |
6087 else | |
6088 { | |
6089 v732 = amount << 7; | |
6090 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
6091 v400 = (char *)pParty->pPlayers; | |
6092 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6093 0x10u, | |
6094 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6095 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6096 0xEu, | |
6097 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6098 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6099 0xDu, | |
6100 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6101 } | |
6102 v83 = 1; | |
6103 ((Player *)&v400[6972 * v3->uPlayerID_2])->SetCondition(1u, 1); | |
6104 v401 = pGame; | |
6105 pParty->pPlayers[v3->uPlayerID_2].sHealth = 1; | |
6106 v402 = v3->uPlayerID_2; | |
6107 v403 = v3->spellnum; | |
6108 v404 = pGame->GetStru6(); | |
6109 pGame->GetStru6()->SetPlayerBuffAnim(v403, v402); | |
6110 } | |
6111 else | |
6112 { | |
6113 v83 = 1; | |
6114 } | |
6115 goto LABEL_978; | |
6116 case 61: | |
6117 v405 = v12 - 2; | |
6118 if ( !v405 ) | |
6119 goto LABEL_766; | |
6120 v406 = v405 - 1; | |
6121 if ( v406 ) | |
6122 { | |
6123 if ( v406 == 1 ) | |
6124 { | |
6125 amount = v1; | |
6126 goto LABEL_768; | |
6127 } | |
6128 LABEL_766: | |
6129 v407 = 3600 * v2; | |
6130 } | |
6131 else | |
6132 { | |
6133 v407 = 86400 * v2; | |
6134 } | |
6135 amount = v407; | |
6136 LABEL_768: | |
6137 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6138 goto LABEL_83; | |
6139 v408 = v3->uPlayerID_2; | |
6140 v409 = v3->spellnum; | |
6141 v410 = pGame->GetStru6(); | |
6142 pGame->GetStru6()->SetPlayerBuffAnim(v409, v408); | |
6143 v323 = v3->uPlayerID_2; | |
6144 v324 = (char *)&pParty->pPlayers[v323].pConditions[12]; | |
6145 if ( !pParty->pPlayers[v323].pConditions[12] ) | |
6146 goto LABEL_1056; | |
6147 if ( v731 == 4 ) | |
6148 goto LABEL_637; | |
6149 v732 = amount << 7; | |
6150 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
6151 v656 = 12; | |
6152 goto LABEL_640; | |
6153 case 56: | |
6154 v411 = v12 - 2; | |
6155 if ( v411 ) | |
6156 { | |
6157 v412 = v411 - 1; | |
6158 if ( v412 ) | |
6159 { | |
6160 if ( v412 == 1 ) | |
6161 { | |
6162 amount = v1; | |
6163 goto LABEL_780; | |
6164 } | |
6165 v413 = 180 * v2; | |
6166 } | |
6167 else | |
6168 { | |
6169 v413 = 86400 * v2; | |
6170 } | |
6171 } | |
6172 else | |
6173 { | |
6174 v413 = 3600 * v2; | |
6175 } | |
6176 amount = v413; | |
6177 LABEL_780: | |
6178 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6179 goto LABEL_83; | |
6180 v414 = v3->uPlayerID_2; | |
6181 v415 = v3->spellnum; | |
6182 v416 = pGame->GetStru6(); | |
6183 pGame->GetStru6()->SetPlayerBuffAnim(v415, v414); | |
6184 v323 = v3->uPlayerID_2; | |
6185 v324 = (char *)&pParty->pPlayers[v323].pConditions[3]; | |
6186 if ( !pParty->pPlayers[v323].pConditions[3] ) | |
6187 goto LABEL_1056; | |
6188 if ( v731 == 4 ) | |
6189 goto LABEL_637; | |
6190 v732 = amount << 7; | |
6191 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
6192 v656 = 3; | |
6193 goto LABEL_640; | |
6194 case 59: | |
6195 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6196 goto LABEL_83; | |
6197 if ( a2 == v1 || (a2 & 7) != 3 ) | |
6198 goto LABEL_1056; | |
6199 v417 = (int)&pActors[a2 >> 3]; | |
6200 v730 = v417; | |
6201 if ( !(*(char *)(v417 + 38) & 0x80) ) | |
6202 { | |
6203 ((Actor *)v417)->SetRandomGoldIfTheresNoItem(); | |
6204 v417 = v730; | |
6205 } | |
6206 v418 = *(int *)(v417 + 672); | |
6207 HIDWORD(v733) = v1; | |
6208 if ( pItemsTable->pItems[v418].uEquipType == 18 ) | |
6209 HIDWORD(v733) = *(int *)(v417 + 684); | |
6210 | |
6211 //ItemGen::ItemGen(&v683); | |
6212 v683.Reset(); | |
6213 | |
6214 v419 = *(short *)(v730 + 180); | |
6215 if ( v419 != (short)v1 ) | |
6216 { | |
6217 v683.uItemID = v419; | |
6218 goto LABEL_799; | |
6219 } | |
6220 v420 = 0; | |
6221 v421 = v730 + 564; | |
6222 while ( *(int *)v421 == v1 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 ) | |
6223 { | |
6224 ++v420; | |
6225 v421 += 36; | |
6226 if ( v420 >= 4 ) | |
6227 goto LABEL_799; | |
6228 } | |
6229 memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683)); | |
6230 v2 = v723; | |
6231 v1 = 0; | |
6232 LABEL_799: | |
6233 if ( HIDWORD(v733) != v1 ) | |
6234 { | |
6235 v675 = (const char *)HIDWORD(v733); | |
6236 if ( v683.uItemID != v1 ) | |
6237 { | |
6238 v422 = v683.GetDisplayName(); | |
6239 sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675); | |
6240 goto LABEL_807; | |
6241 } | |
6242 v664 = "%d gold"; | |
6243 goto LABEL_803; | |
6244 } | |
6245 if ( v683.uItemID != v1 ) | |
6246 { | |
6247 v675 = v683.GetDisplayName(); | |
6248 v664 = "(%s)"; | |
6249 LABEL_803: | |
6250 sprintf(pTmpBuf2, v664, v675); | |
6251 goto LABEL_807; | |
6252 } | |
6253 strcpy(pTmpBuf2, "nothing"); | |
6254 LABEL_807: | |
6255 ShowStatusBarString(pTmpBuf2, 2u); | |
6256 a1.stru_24.Reset(); | |
6257 a1.field_48 = v3->spellnum; | |
6258 a1.field_4C = v2; | |
6259 a1.field_50 = v731; | |
6260 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
6261 a1.vPosition.x = *(short *)(v730 + 142); | |
6262 a1.vPosition.y = *(short *)(v730 + 144); | |
6263 v676 = *(short *)(v730 + 138); | |
6264 v665 = a1.vPosition.y; | |
6265 a1.vPosition.z = *(short *)(v730 + 138); | |
6266 v657 = a1.vPosition.x; | |
6267 goto LABEL_1087; | |
6268 case 62: | |
6269 v423 = v12 - 2; | |
6270 if ( !v423 ) | |
6271 goto LABEL_813; | |
6272 v424 = v423 - 1; | |
6273 if ( v424 ) | |
6274 { | |
6275 if ( v424 == 1 ) | |
6276 v425 = 3600 * v2; | |
6277 else | |
6278 LABEL_813: | |
6279 v425 = 300 * v2; | |
6280 } | |
6281 else | |
6282 { | |
6283 v425 = 600 * v2; | |
6284 } | |
6285 amount = v425; | |
6286 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6287 goto LABEL_83; | |
6288 v426 = a2 >> 3; | |
6289 if ( (a2 & 7) != 3 ) | |
6290 goto LABEL_1056; | |
6291 v730 = 836 * v426; | |
6292 if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) ) | |
6293 { | |
6294 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Reset(); | |
6295 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset(); | |
6296 v732 = amount << 7; | |
6297 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Apply( | |
6298 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
6299 v731, | |
6300 v1, | |
6301 v1, | |
6302 v1); | |
6303 *(&pActors[0].pMonsterInfo.uHostilityType + v730) = MonsterInfo::Hostility_Long; | |
6304 } | |
6305 a1.stru_24.Reset(); | |
6306 a1.field_48 = v3->spellnum; | |
6307 a1.field_4C = v2; | |
6308 a1.field_50 = v731; | |
6309 v60 = pObjectList->ObjectIDByItemID(a1.uItemType); | |
6310 v61 = v730; | |
6311 goto LABEL_1086; | |
6312 case 66: | |
6313 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6314 goto LABEL_83; | |
6315 amount = 600 * v2; | |
6316 v427 = a2 >> 3; | |
6317 if ( (a2 & 7) != 3 ) | |
6318 goto LABEL_1056; | |
6319 v730 = 836 * v427; | |
6320 if ( MonsterStats::BelongsToSupertype(pActors[v427].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
6321 goto LABEL_83; | |
6322 if ( stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v730), 7u) ) | |
6323 { | |
6324 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset(); | |
6325 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Reset(); | |
6326 v732 = amount << 7; | |
6327 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Apply( | |
6328 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
6329 v731, | |
6330 v1, | |
6331 v1, | |
6332 v1); | |
6333 } | |
6334 a1.stru_24.Reset(); | |
6335 a1.field_48 = v3->spellnum; | |
6336 a1.field_4C = v2; | |
6337 a1.field_50 = v731; | |
6338 v60 = pObjectList->ObjectIDByItemID(a1.uItemType); | |
6339 v61 = v730; | |
6340 goto LABEL_1086; | |
6341 case 63: | |
6342 v428 = v12 - 2; | |
6343 if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 ) | |
6344 v430 = 300 * v2; | |
6345 else | |
6346 v430 = 180 * v2; | |
6347 amount = v430; | |
6348 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6349 goto LABEL_83; | |
6350 v726 = (Player *)sub_46A6AC((int)dword_50BF30, 100, 4096); | |
6351 v431 = pGame->GetStru6(); | |
6352 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u); | |
6353 ++a1.uItemType; | |
6354 a1.stru_24.Reset(); | |
6355 a1.field_48 = v3->spellnum; | |
6356 a1.field_4C = v2; | |
6357 a1.field_50 = v731; | |
6358 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
6359 a1.uAttributes = v1; | |
6360 a1.uSectorID = v1; | |
6361 a1.uSpriteFrameID = v1; | |
6362 v432 = v3->uPlayerID; | |
6363 a1.field_60_distance_related_prolly_lod = 0; | |
6364 a1.uFacing = v1; | |
6365 v432 *= 8; | |
6366 LOBYTE(v432) = v432 | 4; | |
6367 a1.field_58 = v432; | |
6368 a1.uSoundID = LOWORD(v3->field_10); | |
6369 for ( a2 = v1; a2 < (signed int)v726; ++a2 ) | |
6370 { | |
6371 v433 = &pActors[dword_50BF30[a2]]; | |
6372 if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
6373 break; | |
6374 a1.vPosition.x = v433->vPosition.x; | |
6375 a1.vPosition.y = v433->vPosition.y; | |
6376 v732 = v433->uActorHeight; | |
6377 a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
6378 v434 = 8 * dword_50BF30[a2]; | |
6379 LOBYTE(v434) = v434 | 3; | |
6380 a1.field_5C = v434; | |
6381 a1.Create(0, v1, v1, v1); | |
6382 if ( stru_50C198.GetMagicalResistance(v433, 7u) ) | |
6383 { | |
6384 v732 = amount << 7; | |
6385 v433->pActorBuffs[4].Apply( | |
6386 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
6387 v731, | |
6388 v1, | |
6389 v1, | |
6390 v1); | |
6391 } | |
6392 } | |
6393 goto LABEL_1056; | |
6394 case 64: | |
6395 v435 = v12 - 2; | |
6396 if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 ) | |
6397 amount = v1; | |
6398 else | |
6399 amount = 86400 * v2; | |
6400 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6401 goto LABEL_83; | |
6402 v437 = v3->uPlayerID_2; | |
6403 v438 = v3->spellnum; | |
6404 v439 = pGame->GetStru6(); | |
6405 pGame->GetStru6()->SetPlayerBuffAnim(v438, v437); | |
6406 v440 = v3->uPlayerID_2; | |
6407 if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) ) | |
6408 { | |
6409 if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) ) | |
6410 pParty->pPlayers[v440].PlaySound(25, v1); | |
6411 if ( v731 == 4 ) | |
6412 { | |
6413 v441 = v3->uPlayerID_2; | |
6414 LODWORD(pParty->pPlayers[v441].pConditions[5]) = v1; | |
6415 HIDWORD(pParty->pPlayers[v441].pConditions[5]) = v1; | |
6416 } | |
6417 else | |
6418 { | |
6419 v732 = amount << 7; | |
6420 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6421 5u, | |
6422 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
6423 } | |
6424 v377 = &pParty->pPlayers[v3->uPlayerID_2]; | |
6425 LABEL_720: | |
6426 v377->SetCondition(1u, v1); | |
6427 } | |
6428 goto LABEL_1056; | |
6429 case 42: | |
6430 v442 = v12 - 2; | |
6431 if ( !v442 ) | |
6432 goto LABEL_855; | |
6433 v443 = v442 - 1; | |
6434 if ( v443 ) | |
6435 { | |
6436 if ( v443 == 1 ) | |
6437 v444 = 4 * v2; | |
6438 else | |
6439 LABEL_855: | |
6440 v444 = 2 * v2; | |
6441 } | |
6442 else | |
6443 { | |
6444 v444 = 3 * v2; | |
6445 } | |
6446 amount = v444; | |
6447 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6448 goto LABEL_83; | |
6449 v445 = a2 >> 3; | |
6450 if ( (a2 & 7) == 2 ) | |
6451 { | |
6452 v449 = (char *)&pLayingItems[v445].stru_24; | |
6453 v450 = *(int *)v449; | |
6454 if ( pItemsTable->pItems[v450].uEquipType == 18 ) | |
6455 { | |
6456 party_finds_gold(*((int *)v449 + 3), 0); | |
6457 viewparams->bRedrawGameUI = 1; | |
6458 } | |
6459 else | |
6460 { | |
6461 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); | |
6462 ShowStatusBarString(pTmpBuf2, 2u); | |
6463 if ( !pParty->AddItem(&pLayingItems[v445].stru_24) ) | |
6464 pParty->SetHoldingItem(&pLayingItems[v445].stru_24); | |
6465 } | |
6466 LayingItem::_42F933(v445); | |
6467 } | |
6468 else | |
6469 { | |
6470 if ( (a2 & 7) == 3 ) | |
6471 { | |
6472 stru_50C198.LootActor(&pActors[v445]); | |
6473 } | |
6474 else | |
6475 { | |
6476 if ( (a2 & 7) != 5 ) | |
6477 { | |
6478 if ( (a2 & 7) != 6 ) | |
6479 goto LABEL_1056; | |
6480 dword_507CD8 = 1; | |
6481 v677 = 1; | |
6482 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
6483 v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID; | |
6484 else | |
6485 v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID; | |
6486 goto LABEL_866; | |
6487 } | |
6488 v447 = &pLevelDecorations[v445]; | |
6489 dword_507CD8 = 1; | |
6490 v448 = v447->field_16_event_id; | |
6491 if ( v448 != (short)v1 ) | |
6492 { | |
6493 v677 = 1; | |
6494 v446 = v448; | |
6495 LABEL_866: | |
6496 EventProcessor(v446, a2, v677); | |
6497 goto LABEL_1056; | |
6498 } | |
6499 if ( v447->IsInteractive() ) | |
6500 { | |
6501 _5C3420_pDecoration = v447; | |
6502 EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1); | |
6503 _5C3420_pDecoration = (LevelDecoration *)v1; | |
6504 } | |
6505 } | |
6506 } | |
6507 goto LABEL_1056; | |
6508 case 67: | |
6509 v451 = v12 - 2; | |
6510 if ( v451 ) | |
6511 { | |
6512 v452 = v451 - 1; | |
6513 if ( v452 ) | |
6514 { | |
6515 if ( v452 == 1 ) | |
6516 { | |
6517 amount = v1; | |
6518 goto LABEL_883; | |
6519 } | |
6520 v453 = 180 * v2; | |
6521 } | |
6522 else | |
6523 { | |
6524 v453 = 86400 * v2; | |
6525 } | |
6526 } | |
6527 else | |
6528 { | |
6529 v453 = 3600 * v2; | |
6530 } | |
6531 amount = v453; | |
6532 LABEL_883: | |
6533 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6534 goto LABEL_83; | |
6535 v454 = v3->uPlayerID_2; | |
6536 v455 = v3->spellnum; | |
6537 v456 = pGame->GetStru6(); | |
6538 pGame->GetStru6()->SetPlayerBuffAnim(v455, v454); | |
6539 v323 = v3->uPlayerID_2; | |
6540 v324 = (char *)&pParty->pPlayers[v323].pConditions[1]; | |
6541 if ( !pParty->pPlayers[v323].pConditions[1] ) | |
6542 goto LABEL_1056; | |
6543 if ( v731 == 4 ) | |
6544 { | |
6545 LABEL_637: | |
6546 *(int *)v324 = v1; | |
6547 *((int *)v324 + 1) = v1; | |
6548 goto LABEL_1056; | |
6549 } | |
6550 v732 = amount << 7; | |
6551 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
6552 v656 = 1; | |
6553 LABEL_640: | |
6554 v325 = &pParty->pPlayers[v323]; | |
6555 goto LABEL_641; | |
6556 case 68: | |
6557 v457 = v12 - 2; | |
6558 if ( v457 ) | |
6559 { | |
6560 v458 = v457 - 1; | |
6561 if ( v458 ) | |
6562 { | |
6563 if ( v458 == 1 ) | |
6564 v459 = 5 * v2 + 5; | |
6565 else | |
6566 v459 = 2 * v2 + 5; | |
6567 } | |
6568 else | |
6569 { | |
6570 v459 = 4 * v2 + 5; | |
6571 } | |
6572 } | |
6573 else | |
6574 { | |
6575 v459 = 3 * v2 + 5; | |
6576 } | |
6577 amount = v459; | |
6578 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6579 goto LABEL_83; | |
6580 v460 = *(int *)&v3->field_C; | |
6581 if ( v460 == v1 ) | |
6582 { | |
6583 pParty->pPlayers[v3->uPlayerID_2].Heal(amount); | |
6584 LABEL_904: | |
6585 v674 = v3->uPlayerID_2; | |
6586 LABEL_685: | |
6587 v352 = v3->spellnum; | |
6588 v353 = pGame->GetStru6(); | |
6589 pGame->GetStru6()->SetPlayerBuffAnim(v352, v674); | |
6590 } | |
6591 else | |
6592 { | |
6593 if ( (v460 & 7) == 3 ) | |
6594 { | |
6595 v461 = &pActors[v460 >> 3]; | |
6596 v462 = v461->uAIState; | |
6597 v463 = v461->pMonsterInfo.uHP; | |
6598 if ( v462 != 5 ) | |
6599 { | |
6600 if ( v462 != 4 ) | |
6601 { | |
6602 if ( v462 != 19 ) | |
6603 { | |
6604 if ( v462 != 11 ) | |
6605 { | |
6606 v461->sCurrentHP += amount; | |
6607 if ( v461->sCurrentHP > v463 ) | |
6608 v461->sCurrentHP = v463; | |
6609 } | |
6610 } | |
6611 } | |
6612 } | |
6613 } | |
6614 } | |
6615 goto LABEL_1056; | |
6616 case 72: | |
6617 v464 = v12 - 2; | |
6618 if ( !v464 ) | |
6619 goto LABEL_910; | |
6620 v465 = v464 - 1; | |
6621 if ( v465 ) | |
6622 { | |
6623 if ( v465 == 1 ) | |
6624 { | |
6625 amount = v1; | |
6626 goto LABEL_912; | |
6627 } | |
6628 LABEL_910: | |
6629 v466 = 3600 * v2; | |
6630 } | |
6631 else | |
6632 { | |
6633 v466 = 86400 * v2; | |
6634 } | |
6635 amount = v466; | |
6636 LABEL_912: | |
6637 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6638 goto LABEL_83; | |
6639 v467 = v3->uPlayerID_2; | |
6640 v468 = v3->spellnum; | |
6641 v469 = pGame->GetStru6(); | |
6642 pGame->GetStru6()->SetPlayerBuffAnim(v468, v467); | |
6643 v470 = v3->uPlayerID_2; | |
6644 if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6])) | |
6645 && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8])) | |
6646 && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) ) | |
6647 goto LABEL_1056; | |
6648 if ( v731 == 4 ) | |
6649 { | |
6650 LODWORD(pParty->pPlayers[v470].pConditions[6]) = v1; | |
6651 HIDWORD(pParty->pPlayers[v470].pConditions[6]) = v1; | |
6652 v471 = v3->uPlayerID_2; | |
6653 LODWORD(pParty->pPlayers[v471].pConditions[8]) = v1; | |
6654 HIDWORD(pParty->pPlayers[v471].pConditions[8]) = v1; | |
6655 v472 = v3->uPlayerID_2; | |
6656 LODWORD(pParty->pPlayers[v472].pConditions[10]) = v1; | |
6657 HIDWORD(pParty->pPlayers[v472].pConditions[10]) = v1; | |
6658 goto LABEL_1056; | |
6659 } | |
6660 v732 = amount << 7; | |
6661 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
6662 pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan( | |
6663 6u, | |
6664 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6665 v473 = (char *)pParty->pPlayers; | |
6666 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6667 8u, | |
6668 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6669 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
6670 v656 = 10; | |
6671 goto LABEL_937; | |
6672 case 75: | |
6673 amount = v2; | |
6674 LODWORD(v733) = 3600 * v2; | |
6675 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6676 goto LABEL_83; | |
6677 v474 = v3->spellnum; | |
6678 v475 = pGame->GetStru6(); | |
6679 pGame->GetStru6()->SetPlayerBuffAnim(v474, v1); | |
6680 v476 = v3->spellnum; | |
6681 v477 = pGame->GetStru6(); | |
6682 pGame->GetStru6()->SetPlayerBuffAnim(v476, 1u); | |
6683 v478 = v3->spellnum; | |
6684 v479 = pGame->GetStru6(); | |
6685 pGame->GetStru6()->SetPlayerBuffAnim(v478, 2u); | |
6686 v480 = v3->spellnum; | |
6687 v481 = pGame->GetStru6(); | |
6688 pGame->GetStru6()->SetPlayerBuffAnim(v480, 3u); | |
6689 v668 = v1; | |
6690 v732 = (int)v733 << 7; | |
6691 v658 = v1; | |
6692 v653 = v2; | |
6693 v651 = v731; | |
6694 v26 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
6695 v27 = (char *)&pParty->pPartyBuffs[13]; | |
6696 goto LABEL_101; | |
6697 case 73: | |
6698 LODWORD(v733) = 3600 * v2; | |
6699 amount = v2; | |
6700 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6701 goto LABEL_83; | |
6702 if ( v731 == 4 ) | |
6703 { | |
6704 v482 = v3->spellnum; | |
6705 v483 = pGame->GetStru6(); | |
6706 pGame->GetStru6()->SetPlayerBuffAnim(v482, v1); | |
6707 v484 = v3->spellnum; | |
6708 v485 = pGame->GetStru6(); | |
6709 pGame->GetStru6()->SetPlayerBuffAnim(v484, 1u); | |
6710 v486 = v3->spellnum; | |
6711 v487 = pGame->GetStru6(); | |
6712 pGame->GetStru6()->SetPlayerBuffAnim(v486, 2u); | |
6713 v488 = v3->spellnum; | |
6714 v489 = pGame->GetStru6(); | |
6715 pGame->GetStru6()->SetPlayerBuffAnim(v488, 3u); | |
6716 v732 = (int)v733 << 7; | |
6717 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
6718 pParty->pPlayers[0].pPlayerBuffs[6].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, v1); | |
6719 pParty->pPlayers[1].pPlayerBuffs[6].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, v1); | |
6720 pParty->pPlayers[2].pPlayerBuffs[6].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, v1); | |
6721 v668 = v1; | |
6722 v658 = v2; | |
6723 v653 = v2; | |
6724 LODWORD(v28) = LODWORD(pParty->uTimePlayed) + v717; | |
6725 v651 = 4; | |
6726 HIDWORD(v650) = (pParty->uTimePlayed + v717) >> 32; | |
6727 v27 = (char *)&pParty->pPlayers[3].pPlayerBuffs[6]; | |
6728 goto LABEL_104; | |
6729 } | |
6730 v490 = v3->uPlayerID_2; | |
6731 v491 = v3->spellnum; | |
6732 v492 = pGame->GetStru6(); | |
6733 pGame->GetStru6()->SetPlayerBuffAnim(v491, v490); | |
6734 v668 = v1; | |
6735 v732 = (int)v733 << 7; | |
6736 v658 = v2; | |
6737 v653 = v2; | |
6738 v651 = v731; | |
6739 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
6740 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[6]; | |
6741 goto LABEL_103; | |
6742 case 74: | |
6743 v493 = v12 - 2; | |
6744 if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 ) | |
6745 amount = v1; | |
6746 else | |
6747 amount = 86400 * v2; | |
6748 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6749 goto LABEL_83; | |
6750 v495 = v3->uPlayerID_2; | |
6751 v496 = v3->spellnum; | |
6752 v497 = pGame->GetStru6(); | |
6753 pGame->GetStru6()->SetPlayerBuffAnim(v496, v495); | |
6754 v498 = v3->uPlayerID_2; | |
6755 if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7])) | |
6756 && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9])) | |
6757 && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) ) | |
6758 goto LABEL_1056; | |
6759 if ( v731 == 4 ) | |
6760 { | |
6761 LODWORD(pParty->pPlayers[v498].pConditions[7]) = v1; | |
6762 HIDWORD(pParty->pPlayers[v498].pConditions[7]) = v1; | |
6763 v499 = v3->uPlayerID_2; | |
6764 LODWORD(pParty->pPlayers[v499].pConditions[9]) = v1; | |
6765 HIDWORD(pParty->pPlayers[v499].pConditions[9]) = v1; | |
6766 v500 = v3->uPlayerID_2; | |
6767 LODWORD(pParty->pPlayers[v500].pConditions[11]) = v1; | |
6768 HIDWORD(pParty->pPlayers[v500].pConditions[11]) = v1; | |
6769 } | |
6770 else | |
6771 { | |
6772 v732 = amount << 7; | |
6773 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
6774 pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan( | |
6775 7u, | |
6776 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6777 v473 = (char *)pParty->pPlayers; | |
6778 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6779 9u, | |
6780 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6781 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
6782 v656 = 11; | |
6783 LABEL_937: | |
6784 v325 = (Player *)&v473[6972 * v3->uPlayerID_2]; | |
6785 LABEL_641: | |
6786 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
6787 } | |
6788 goto LABEL_1056; | |
6789 case 77: | |
6790 amount = 5 * v2 + 10; | |
6791 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6792 goto LABEL_83; | |
6793 v501 = pParty->pPlayers; | |
6794 do | |
6795 { | |
6796 v502 = v3->spellnum; | |
6797 v503 = pGame->GetStru6(); | |
6798 pGame->GetStru6()->SetPlayerBuffAnim(v502, v1); | |
6799 v501->Heal(amount); | |
6800 ++v501; | |
6801 ++v1; | |
6802 } | |
6803 while ( (signed int)v501 < (signed int)pParty->pHirelings ); | |
6804 goto LABEL_1056; | |
6805 case 80: | |
6806 sRecoveryTime -= v2; | |
6807 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6808 goto LABEL_83; | |
6809 v504 = pGame->GetStru6(); | |
6810 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u); | |
6811 v505 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
6812 ++a1.uItemType; | |
6813 HIDWORD(v733) = v505; | |
6814 v690 = v1; | |
6815 v689 = v1; | |
6816 v688 = v1; | |
6817 a1.stru_24.Reset(); | |
6818 a1.field_48 = v3->spellnum; | |
6819 a1.field_4C = v2; | |
6820 a1.field_50 = v731; | |
6821 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
6822 a1.uAttributes = v1; | |
6823 a1.uSectorID = v1; | |
6824 a1.uSpriteFrameID = v1; | |
6825 v506 = v3->uPlayerID; | |
6826 a1.field_60_distance_related_prolly_lod = 0; | |
6827 a1.uFacing = v1; | |
6828 v506 *= 8; | |
6829 LOBYTE(v506) = v506 | 4; | |
6830 a1.field_58 = v506; | |
6831 a1.uSoundID = LOWORD(v3->field_10); | |
6832 a2 = v1; | |
6833 if ( SHIDWORD(v733) > v1 ) | |
6834 { | |
6835 do | |
6836 { | |
6837 v507 = dword_50BF30[a2]; | |
6838 a1.vPosition.x = pActors[v507].vPosition.x; | |
6839 a1.vPosition.y = pActors[v507].vPosition.y; | |
6840 v732 = pActors[v507].uActorHeight; | |
6841 a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
6842 v508 = 8 * dword_50BF30[a2]; | |
6843 LOBYTE(v508) = v508 | 3; | |
6844 a1.field_5C = v508; | |
6845 v509 = a1.Create(0, v1, v1, v1); | |
6846 v510 = a2; | |
6847 DamageMonsterFromParty(8 * v509 | 2, dword_50BF30[a2], (Vec3_int_ *)&v688); | |
6848 a2 = v510 + 1; | |
6849 } | |
6850 while ( v510 + 1 < SHIDWORD(v733) ); | |
6851 } | |
6852 for ( a2 = v1; a2 < SHIDWORD(v733); ++a2 ) | |
6853 { | |
6854 v511 = &pActors[dword_50BF30[a2]]; | |
6855 a1.vPosition.x = v511->vPosition.x; | |
6856 a1.vPosition.y = v511->vPosition.y; | |
6857 v732 = v511->uActorHeight; | |
6858 a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
6859 v512 = 8 * dword_50BF30[a2]; | |
6860 LOBYTE(v512) = v512 | 3; | |
6861 a1.field_5C = v512; | |
6862 a1.Create(0, v1, v1, v1); | |
6863 v513 = v511->pActorBuffs; | |
6864 v726 = (Player *)22; | |
6865 do | |
6866 { | |
6867 v513->Reset(); | |
6868 ++v513; | |
6869 v726 = (Player *)((char *)v726 - 1); | |
6870 } | |
6871 while ( *(float *)&v726 != 0.0 ); | |
6872 } | |
6873 goto LABEL_1056; | |
6874 case 82: | |
6875 v514 = v12 - 2; | |
6876 if ( !v514 ) | |
6877 goto LABEL_955; | |
6878 v515 = v514 - 1; | |
6879 if ( v515 ) | |
6880 { | |
6881 if ( v515 == 1 ) | |
6882 { | |
6883 v516 = 900 * v2; | |
6884 amount = 5; | |
6885 } | |
6886 else | |
6887 { | |
6888 LABEL_955: | |
6889 v516 = 300 * v2; | |
6890 amount = 1; | |
6891 } | |
6892 } | |
6893 else | |
6894 { | |
6895 v516 = 900 * v2; | |
6896 amount = 3; | |
6897 } | |
6898 v733 = __PAIR__(v1, v516); | |
6899 v517 = 8 * v3->uPlayerID; | |
6900 LOBYTE(v517) = v517 | 4; | |
6901 if ( (signed int)uNumActors > v1 ) | |
6902 { | |
6903 v518 = (char *)&pActors[0].uAIState; | |
6904 v726 = (Player *)uNumActors; | |
6905 do | |
6906 { | |
6907 v519 = *(short *)v518; | |
6908 if ( *(short *)v518 != 5 && v519 != 11 && v519 != 19 && v517 == *((int *)v518 + 159) ) | |
6909 ++HIDWORD(v733); | |
6910 v518 += 836; | |
6911 v726 = (Player *)((char *)v726 - 1); | |
6912 } | |
6913 while ( *(float *)&v726 != 0.0 ); | |
6914 } | |
6915 if ( SHIDWORD(v733) >= amount ) | |
6916 { | |
6917 v66 = pGlobalTXT_LocalizationStrings[648]; | |
6918 goto LABEL_201; | |
6919 } | |
6920 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6921 goto LABEL_83; | |
6922 sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733); | |
6923 goto LABEL_1056; | |
6924 case 83: | |
6925 v520 = v12 - 2; | |
6926 if ( !v520 ) | |
6927 goto LABEL_973; | |
6928 v521 = v520 - 1; | |
6929 if ( v521 ) | |
6930 { | |
6931 if ( v521 == 1 ) | |
6932 { | |
6933 LODWORD(v733) = 18000 * v2; | |
6934 v522 = 5 * v2 + 10; | |
6935 } | |
6936 else | |
6937 { | |
6938 LABEL_973: | |
6939 LODWORD(v733) = 10800 * v2; | |
6940 v522 = 3 * v2 + 10; | |
6941 } | |
6942 } | |
6943 else | |
6944 { | |
6945 LODWORD(v733) = 14400 * v2; | |
6946 v522 = 4 * v2 + 10; | |
6947 } | |
6948 amount = v522; | |
6949 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6950 goto LABEL_83; | |
6951 v523 = v3->spellnum; | |
6952 v524 = pGame->GetStru6(); | |
6953 pGame->GetStru6()->SetPlayerBuffAnim(v523, v1); | |
6954 v83 = 1; | |
6955 v525 = v3->spellnum; | |
6956 v526 = pGame->GetStru6(); | |
6957 pGame->GetStru6()->SetPlayerBuffAnim(v525, 1u); | |
6958 v527 = v3->spellnum; | |
6959 v528 = pGame->GetStru6(); | |
6960 pGame->GetStru6()->SetPlayerBuffAnim(v527, 2u); | |
6961 v529 = v3->spellnum; | |
6962 v530 = pGame->GetStru6(); | |
6963 pGame->GetStru6()->SetPlayerBuffAnim(v529, 3u); | |
6964 v673 = v1; | |
6965 v732 = (int)v733 << 7; | |
6966 v662 = v1; | |
6967 v655 = amount; | |
6968 v652 = v731; | |
6969 v183 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
6970 v137 = (char *)&pParty->pPartyBuffs[2]; | |
6971 goto LABEL_976; | |
6972 case 84: | |
6973 v67 = 2; | |
6974 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
6975 { | |
6976 v66 = pGlobalTXT_LocalizationStrings[497]; | |
6977 goto LABEL_202; | |
6978 } | |
6979 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6980 goto LABEL_83; | |
6981 v531 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
6982 ++a1.uItemType; | |
6983 v726 = (Player *)v531; | |
6984 v696 = v1; | |
6985 v695 = v1; | |
6986 v694 = v1; | |
6987 a1.stru_24.Reset(); | |
6988 a1.field_48 = v3->spellnum; | |
6989 a1.field_4C = v2; | |
6990 a1.field_50 = v731; | |
6991 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
6992 a1.uAttributes = v1; | |
6993 a1.uSectorID = v1; | |
6994 a1.uSpriteFrameID = v1; | |
6995 v532 = v3->uPlayerID; | |
6996 a1.field_60_distance_related_prolly_lod = 0; | |
6997 a1.uFacing = v1; | |
6998 v532 *= 8; | |
6999 LOBYTE(v532) = v532 | 4; | |
7000 a1.field_58 = v532; | |
7001 a1.uSoundID = LOWORD(v3->field_10); | |
7002 a2 = v1; | |
7003 if ( (signed int)v726 > v1 ) | |
7004 { | |
7005 do | |
7006 { | |
7007 v533 = dword_50BF30[a2]; | |
7008 a1.vPosition.x = pActors[v533].vPosition.x; | |
7009 a1.vPosition.y = pActors[v533].vPosition.y; | |
7010 v732 = pActors[v533].uActorHeight; | |
7011 a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
7012 v534 = 8 * dword_50BF30[a2]; | |
7013 LOBYTE(v534) = v534 | 3; | |
7014 a1.field_5C = v534; | |
7015 v535 = a1.Create(0, v1, v1, v1); | |
7016 v536 = a2; | |
7017 DamageMonsterFromParty(8 * v535 | 2, dword_50BF30[a2], (Vec3_int_ *)&v694); | |
7018 a2 = v536 + 1; | |
7019 } | |
7020 while ( v536 + 1 < (signed int)v726 ); | |
7021 } | |
7022 v537 = pGame->GetStru6(); | |
7023 pGame->GetStru6()->_4A8BFC(); | |
7024 goto LABEL_1056; | |
7025 case 85: | |
7026 v538 = v12 - 2; | |
7027 if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 ) | |
7028 { | |
7029 amount = 5 * v2; | |
7030 v540 = 18000 * v2; | |
7031 } | |
7032 else | |
7033 { | |
7034 amount = 4 * v2; | |
7035 v540 = 14400 * v2; | |
7036 } | |
7037 v730 = v540; | |
7038 LODWORD(v733) = v540; | |
7039 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7040 goto LABEL_83; | |
7041 v541 = v3->spellnum; | |
7042 v542 = pGame->GetStru6(); | |
7043 pGame->GetStru6()->SetPlayerBuffAnim(v541, v1); | |
7044 v543 = v3->spellnum; | |
7045 v544 = pGame->GetStru6(); | |
7046 pGame->GetStru6()->SetPlayerBuffAnim(v543, 1u); | |
7047 v545 = v3->spellnum; | |
7048 v546 = pGame->GetStru6(); | |
7049 pGame->GetStru6()->SetPlayerBuffAnim(v545, 2u); | |
7050 v547 = v3->spellnum; | |
7051 v548 = pGame->GetStru6(); | |
7052 pGame->GetStru6()->SetPlayerBuffAnim(v547, 3u); | |
7053 v732 = v730 << 7; | |
7054 v549 = (double)(v730 << 7) * 0.033333335; | |
7055 *((float *)&v733 + 1) = v549; | |
7056 v712 = (signed __int64)v549; | |
7057 pParty->pPartyBuffs[ 1].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, v1, v1); | |
7058 pParty->pPartyBuffs[12].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1); | |
7059 pParty->pPartyBuffs[ 6].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1); | |
7060 pParty->pPartyBuffs[17].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1); | |
7061 pParty->pPartyBuffs[ 0].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1); | |
7062 pParty->pPartyBuffs[ 4].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1); | |
7063 v550 = v2 + 5; | |
7064 pParty->pPartyBuffs[ 5].Apply( | |
7065 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
7066 v731, | |
7067 v550, | |
7068 v1, | |
7069 v1); | |
7070 v668 = v1; | |
7071 v658 = v1; | |
7072 v653 = v550; | |
7073 v651 = v731; | |
7074 v28 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)); | |
7075 LABEL_992: | |
7076 v27 = (char *)&pParty->pPartyBuffs[19]; | |
7077 goto LABEL_103; | |
7078 case 86: | |
7079 v551 = v12 - 2; | |
7080 if ( !v551 ) | |
7081 goto LABEL_998; | |
7082 v552 = v551 - 1; | |
7083 if ( v552 ) | |
7084 { | |
7085 if ( v552 == 1 ) | |
7086 { | |
7087 amount = 15; | |
7088 HIDWORD(v733) = 20; | |
7089 goto LABEL_1000; | |
7090 } | |
7091 LABEL_998: | |
7092 v678 = 4; | |
7093 } | |
7094 else | |
7095 { | |
7096 v678 = 12; | |
7097 } | |
7098 amount = v678; | |
7099 HIDWORD(v733) = v678; | |
7100 LABEL_1000: | |
7101 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7102 goto LABEL_83; | |
7103 y = (char *)(60 * (v2 * HIDWORD(v733) + 60)); | |
7104 v732 = (300 * amount * v2 + 60) << 7; | |
7105 v730 = v2 + 5; | |
7106 v726 = (Player *)v1; | |
7107 v553 = (char *)&pParty->pPlayers[0].pConditions[1]; | |
7108 *((float *)&v733 + 1) = (double)v732 * 0.033333335; | |
7109 do | |
7110 { | |
7111 v554 = v3->spellnum; | |
7112 v555 = pGame->GetStru6(); | |
7113 pGame->GetStru6()->SetPlayerBuffAnim(v554, v1); | |
7114 v556 = v3->spellnum; | |
7115 v557 = pGame->GetStru6(); | |
7116 pGame->GetStru6()->SetPlayerBuffAnim(v556, 1u); | |
7117 v558 = v3->spellnum; | |
7118 v559 = pGame->GetStru6(); | |
7119 pGame->GetStru6()->SetPlayerBuffAnim(v558, 2u); | |
7120 v560 = v3->spellnum; | |
7121 v561 = pGame->GetStru6(); | |
7122 pGame->GetStru6()->SetPlayerBuffAnim(v560, 3u); | |
7123 ((SpellBuff *)(v553 + 6056))->Apply( | |
7124 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
7125 v731, | |
7126 v730, | |
7127 v1, | |
7128 v1); | |
7129 if ( *(_QWORD *)v553 ) | |
7130 v726 = (Player *)1; | |
7131 v553 += 6972; | |
7132 } | |
7133 while ( (signed int)v553 < (signed int)&pParty->pHirelings[0].uFlags ); | |
7134 v562 = v731; | |
7135 pParty->pPartyBuffs[9].Apply( | |
7136 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
7137 v731, | |
7138 v730, | |
7139 v1, | |
7140 v1); | |
7141 pParty->pPartyBuffs[14].Apply( | |
7142 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
7143 v562, | |
7144 v1, | |
7145 v1, | |
7146 v1); | |
7147 pParty->pPartyBuffs[15].Apply( | |
7148 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
7149 v562, | |
7150 v730, | |
7151 v1, | |
7152 v1); | |
7153 if ( v726 != (Player *)v1 ) | |
7154 goto LABEL_1056; | |
7155 v668 = v1; | |
7156 v732 = (int)y << 7; | |
7157 v658 = v1; | |
7158 v653 = v730; | |
7159 v651 = v562; | |
7160 v28 = (signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 | |
7161 + (double)(signed __int64)pParty->uTimePlayed); | |
7162 v27 = (char *)&pParty->pPartyBuffs[8]; | |
7163 goto LABEL_103; | |
7164 case 88: | |
7165 amount = 3; | |
7166 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u ) | |
7167 goto LABEL_200; | |
7168 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7169 goto LABEL_83; | |
7170 a2 = v1; | |
7171 _this = (ItemGen *)&pPlayers[1]; | |
7172 do | |
7173 { | |
7174 v563 = 0; | |
7175 do | |
7176 { | |
7177 v564 = _this->uItemID; | |
7178 *(int *)(v563 + _this->uItemID) = v1; | |
7179 v563 += 8; | |
7180 *(int *)(v563 + v564 - 4) = v1; | |
7181 } | |
7182 while ( v563 <= 128 ); | |
7183 v565 = ((Player *)_this->uItemID)->GetMaxHealth(); | |
7184 v566 = (Player **)_this; | |
7185 *(int *)(_this->uItemID + 6460) = v565; | |
7186 v567 = (*v566)->GetMaxMana(); | |
7187 v568 = a2; | |
7188 *(int *)(_this->uItemID + 6464) = v567; | |
7189 v569 = v3->spellnum; | |
7190 v570 = pGame->GetStru6(); | |
7191 pGame->GetStru6()->SetPlayerBuffAnim(v569, v568); | |
7192 ++a2; | |
7193 _this = (ItemGen *)((char *)_this + 4); | |
7194 } | |
7195 while ( (signed int)this < (signed int)&qword_A750D8 ); | |
7196 v571 = pPlayer; | |
7197 v572 = (char *)&pPlayer->sAgeModifier; | |
7198 if ( pPlayer->sAgeModifier + 10 >= 120 ) | |
7199 *(short *)v572 = 120; | |
7200 else | |
7201 *(short *)v572 = pPlayer->sAgeModifier + 10; | |
7202 sRecoveryTime += -5 * v2; | |
7203 ++v571->uNumDivineInterventionCastsThisDay; | |
7204 goto LABEL_1056; | |
7205 case 89: | |
7206 v573 = v12 - 2; | |
7207 if ( v573 ) | |
7208 { | |
7209 v574 = v573 - 1; | |
7210 if ( v574 ) | |
7211 { | |
7212 if ( v574 == 1 ) | |
7213 v575 = 5 * v2; | |
7214 else | |
7215 v575 = 2 * v2; | |
7216 } | |
7217 else | |
7218 { | |
7219 v575 = 4 * v2; | |
7220 } | |
7221 } | |
7222 else | |
7223 { | |
7224 v575 = 3 * v2; | |
7225 } | |
7226 amount = v575; | |
7227 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7228 goto LABEL_83; | |
7229 v576 = *(int *)&v3->field_C; | |
7230 if ( v576 == v1 ) | |
7231 { | |
7232 v583 = v3->uPlayerID_2; | |
7233 v584 = v3->spellnum; | |
7234 v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2]; | |
7235 v586 = pGame->GetStru6(); | |
7236 pGame->GetStru6()->SetPlayerBuffAnim(v584, v583); | |
7237 if ( *((_QWORD *)v585 + 14) ) | |
7238 { | |
7239 ((Player *)v585)->SetCondition(0x11u, 1); | |
7240 v587 = ((Player *)v585)->GetSexByVoice(); | |
7241 ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23); | |
7242 *((_QWORD *)v585 + 17) = pParty->uTimePlayed; | |
7243 } | |
7244 goto LABEL_83; | |
7245 } | |
7246 v577 = (Player *)(v576 >> 3); | |
7247 v726 = v577; | |
7248 if ( v577 == (Player *)-1 ) | |
7249 { | |
7250 v66 = pGlobalTXT_LocalizationStrings[496]; | |
7251 goto LABEL_201; | |
7252 } | |
7253 v578 = (int)&pActors[(int)v577]; | |
7254 v721 = v578; | |
7255 if ( *(short *)(v578 + 40) > (signed __int16)v1 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 ) | |
7256 goto LABEL_200; | |
7257 ++a1.uItemType; | |
7258 a1.stru_24.Reset(); | |
7259 a1.field_48 = v3->spellnum; | |
7260 a1.field_4C = v2; | |
7261 a1.field_50 = v731; | |
7262 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
7263 a1.uAttributes = v1; | |
7264 a1.uSectorID = v1; | |
7265 a1.uSpriteFrameID = v1; | |
7266 v580 = v3->uPlayerID; | |
7267 a1.field_60_distance_related_prolly_lod = 0; | |
7268 v581 = v721; | |
7269 v580 *= 8; | |
7270 LOBYTE(v580) = v580 | 4; | |
7271 a1.uFacing = v1; | |
7272 a1.field_58 = v580; | |
7273 a1.uSoundID = LOWORD(v3->field_10); | |
7274 a1.vPosition.x = *(short *)(v721 + 142); | |
7275 a1.vPosition.y = *(short *)(v721 + 144); | |
7276 v732 = *(short *)(v721 + 138); | |
7277 v582 = 8 * (int)v726; | |
7278 a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
7279 LOBYTE(v582) = 8 * (char)v726 | 3; | |
7280 a1.field_5C = v582; | |
7281 a1.Create(0, v1, v1, v1); | |
7282 if ( *(char *)(v581 + 52) > amount ) | |
7283 goto LABEL_83; | |
7284 Actor::Resurrect((unsigned int)v726); | |
7285 *(char *)(v581 + 61) = 0; | |
7286 *(char *)(v581 + 53) = 0; | |
7287 *(char *)(v581 + 54) = 0; | |
7288 *(char *)(v581 + 55) = 0; | |
7289 *(char *)(v581 + 56) = 0; | |
7290 *(char *)(v581 + 57) = 0; | |
7291 *(int *)(v581 + 712) = 9999; | |
7292 *(char *)(v581 + 38) &= 0xF7u; | |
7293 *(int *)(v581 + 708) = v1; | |
7294 ((SpellBuff *)(v581 + 356))->Reset(); | |
7295 ((SpellBuff *)(v581 + 228))->Reset(); | |
7296 ((SpellBuff *)(v581 + 404))->Reset(); | |
7297 if ( *(short *)(v581 + 40) > 10 * amount ) | |
7298 *(short *)(v581 + 40) = 10 * amount; | |
7299 goto LABEL_1056; | |
7300 case 91: | |
7301 v588 = v12 - 1; | |
7302 amount = 16; | |
7303 if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 ) | |
7304 { | |
7305 if ( v590 == 1 ) | |
7306 LODWORD(v733) = v1; | |
7307 } | |
7308 else | |
7309 { | |
7310 LODWORD(v733) = 3600 * v2; | |
7311 } | |
7312 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7313 goto LABEL_83; | |
7314 HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040; | |
7315 v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName; | |
7316 ((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed); | |
7317 if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65 | |
7318 || *(char *)(HIDWORD(v733) + 20) & 2 | |
7319 || *(int *)(HIDWORD(v733) + 12) != v1 | |
7320 || *(int *)(HIDWORD(v733) + 4) != v1 | |
7321 || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2 | |
7322 || pItemsTable->_456D5E_is_some_material((ItemGen *)HIDWORD(v733)) ) | |
7323 goto LABEL_199; | |
7324 v592 = HIDWORD(v733); | |
7325 v14 = v731 == 4; | |
7326 *(int *)(HIDWORD(v733) + 12) = 16; | |
7327 if ( !v14 ) | |
7328 { | |
7329 v732 = (int)v733 << 7; | |
7330 *(_QWORD *)(v592 + 28) = pParty->uTimePlayed | |
7331 + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
7332 *(int *)(v592 + 20) |= 8u; | |
7333 } | |
7334 *(char *)(v592 + 20) |= 0x80u; | |
7335 goto LABEL_1055; | |
7336 case 93: | |
7337 v593 = v12 - 2; | |
7338 if ( !v593 ) | |
7339 goto LABEL_1062; | |
7340 v594 = v593 - 1; | |
7341 if ( v594 ) | |
7342 { | |
7343 if ( v594 == 1 ) | |
7344 amount = 9; | |
7345 else | |
7346 LABEL_1062: | |
7347 amount = 5; | |
7348 } | |
7349 else | |
7350 { | |
7351 amount = 7; | |
7352 } | |
7353 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7354 goto LABEL_83; | |
7355 v726 = (Player *)((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); | |
7356 v732 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (amount - 1); | |
7357 a1.stru_24.Reset(); | |
7358 a1.field_48 = v3->spellnum; | |
7359 a1.field_4C = v2; | |
7360 a1.field_50 = v731; | |
7361 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
7362 a1.vPosition.x = pParty->vPosition.x; | |
7363 a1.vPosition.y = pParty->vPosition.y; | |
7364 a1.uAttributes = v1; | |
7365 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
7366 a1.uSectorID = pIndoor->GetSector( | |
7367 pParty->vPosition.x, | |
7368 pParty->vPosition.y, | |
7369 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); | |
7370 a1.uSpriteFrameID = v1; | |
7371 v595 = 8 * v3->uPlayerID; | |
7372 LOBYTE(v595) = v595 | 4; | |
7373 a1.field_58 = v595; | |
7374 a1.field_5C = a2; | |
7375 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
7376 a1.uSoundID = LOWORD(v3->field_10); | |
7377 if ( pParty->bTurnBasedModeOn == 1 ) | |
7378 LOBYTE(a1.uAttributes) |= 4u; | |
7379 v596 = (signed int)v726 / -2; | |
7380 y = (char *)((signed int)v726 / 2); | |
7381 if ( (signed int)v726 / -2 <= (signed int)v726 / 2 ) | |
7382 { | |
7383 v597 = v715.uYawAngle; | |
7384 do | |
7385 { | |
7386 a1.uFacing = v596 + v597; | |
7387 if ( a1.Create( | |
7388 v596 + v597, | |
7389 v715.uPitchAngle, | |
7390 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, | |
7391 v3->uPlayerID + 1) != -1 | |
7392 && pParty->bTurnBasedModeOn == 1 ) | |
7393 ++pTurnEngine->field_1C; | |
7394 v596 += v732; | |
7395 } | |
7396 while ( v596 <= (signed int)y ); | |
7397 } | |
7398 goto LABEL_1056; | |
7399 case 94: | |
7400 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7401 goto LABEL_83; | |
7402 if ( v731 == 1 || v731 == 2 ) | |
7403 { | |
7404 v598 = 180 * v2; | |
7405 goto LABEL_1081; | |
7406 } | |
7407 if ( v731 == 3 ) | |
7408 { | |
7409 v598 = 300 * v2; | |
7410 LABEL_1081: | |
7411 LODWORD(v733) = v598; | |
7412 goto LABEL_1082; | |
7413 } | |
7414 if ( v731 == 4 ) | |
7415 LODWORD(v733) = 29030400; | |
7416 LABEL_1082: | |
7417 v599 = a2 >> 3; | |
7418 if ( (a2 & 7) != 3 ) | |
7419 goto LABEL_1056; | |
7420 v730 = 836 * v599; | |
7421 if ( !MonsterStats::BelongsToSupertype(pActors[v599].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
7422 goto LABEL_83; | |
7423 if ( !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v730), 0xAu) ) | |
7424 goto LABEL_200; | |
7425 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset(); | |
7426 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Reset(); | |
7427 v732 = (int)v733 << 7; | |
7428 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Apply( | |
7429 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
7430 v731, | |
7431 v1, | |
7432 v1, | |
7433 v1); | |
7434 a1.stru_24.Reset(); | |
7435 a1.field_48 = v3->spellnum; | |
7436 a1.field_4C = v2; | |
7437 a1.field_50 = v731; | |
7438 v60 = pObjectList->ObjectIDByItemID(a1.uItemType); | |
7439 v61 = v730; | |
7440 LABEL_1086: | |
7441 v600 = *(__int16 *)((char *)&pActors[0].vPosition.y + v61); | |
7442 v601 = *(__int16 *)((char *)&pActors[0].vPosition.x + v61); | |
7443 a1.uObjectDescID = v60; | |
7444 a1.vPosition.x = v601; | |
7445 v602 = *(unsigned __int16 *)((char *)&pActors[0].uActorHeight + v61); | |
7446 v603 = *(__int16 *)((char *)&pActors[0].vPosition.z + v61); | |
7447 a1.vPosition.y = v600; | |
7448 v676 = v603 + v602; | |
7449 v665 = v600; | |
7450 a1.vPosition.z = v603 + v602; | |
7451 v657 = v601; | |
7452 LABEL_1087: | |
7453 a1.uAttributes = v1; | |
7454 a1.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
7455 a1.uSpriteFrameID = v1; | |
7456 v604 = 8 * v3->uPlayerID; | |
7457 LOBYTE(v604) = v604 | 4; | |
7458 a1.field_58 = v604; | |
7459 a1.field_5C = a2; | |
7460 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
7461 a1.uFacing = LOWORD(v715.uYawAngle); | |
7462 LOWORD(v604) = LOWORD(v3->field_10); | |
7463 LOBYTE(a1.uAttributes) |= 0x80u; | |
7464 a1.uSoundID = v604; | |
7465 a1.Create(0, v1, v1, v3->uPlayerID + 1); | |
7466 goto LABEL_1056; | |
7467 case 96: | |
7468 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7469 goto LABEL_83; | |
7470 HIDWORD(v733) = v1; | |
7471 memset(&pStru179, v1, 0xFA0u); | |
7472 _this = (ItemGen *)v1; | |
7473 v605 = (char *)pParty->pHirelings; | |
7474 do | |
7475 { | |
7476 if ( *(int *)v605 != v1 ) | |
7477 { | |
7478 v606 = HIDWORD(v733)++; | |
7479 pStru179->field_0[v606] = (int)((char *)&_this->uItemID + 1); | |
7480 } | |
7481 _this = (ItemGen *)((char *)_this + 1); | |
7482 v605 += 76; | |
7483 } | |
7484 while ( (signed int)v605 < (signed int)&pParty->pPickedItem ); | |
7485 _this = (ItemGen *)v1; | |
7486 if ( (signed int)pNPCStats->uNumNewNPCs > v1 ) | |
7487 { | |
7488 v730 = (int)pNPCStats->pNewNPCData; | |
7489 HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152; | |
7490 do | |
7491 { | |
7492 if ( *(char *)(v730 + 8) & 0x80 | |
7493 && (pParty->pHirelings[0].pName == (char *)v1 || strcmp(*(const char **)v730, pParty->pHirelings[0].pName)) | |
7494 && (pParty->pHirelings[1].pName == (char *)v1 || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) ) | |
7495 { | |
7496 v607 = HIDWORD(v733); | |
7497 HIDWORD(v733) += 4; | |
7498 *(int *)v607 = (int)_this + 3; | |
7499 } | |
7500 _this = (ItemGen *)((char *)_this + 1); | |
7501 v730 += 76; | |
7502 } | |
7503 while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs ); | |
7504 } | |
7505 v608 = v3->uPlayerID_2; | |
7506 if ( v608 != 4 && v608 != 5 | |
7507 || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= v1) | |
7508 || v609 >= 3 ) | |
7509 goto LABEL_200; | |
7510 v610 = 76 * v609; | |
7511 *((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = v1; | |
7512 v611 = pIconsFrameTable->FindIcon("spell96"); | |
7513 *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength( | |
7514 v611); | |
7515 v232 = 1; | |
7516 *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1; | |
7517 v612 = (char *)pParty->pPlayers; | |
7518 do | |
7519 { | |
7520 *((int *)v612 + 1615) = ((Player *)v612)->GetMaxHealth(); | |
7521 *((int *)v612 + 1616) = ((Player *)v612)->GetMaxMana(); | |
7522 v612 += 6972; | |
7523 } | |
7524 while ( (signed int)v612 < (signed int)pParty->pHirelings ); | |
7525 v613 = (char *)&pOutdoor->ddm; | |
7526 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor) | |
7527 v613 = (char *)&pIndoor->dlv; | |
7528 *((int *)v613 + 2) += 15; | |
7529 if ( *((int *)v613 + 2) > 10000 ) | |
7530 *((int *)v613 + 2) = 10000; | |
7531 LABEL_1112: | |
7532 LODWORD(v727) = v232; | |
7533 goto LABEL_83; | |
7534 case 95: | |
7535 if ( v12 <= v1 ) | |
7536 goto LABEL_1119; | |
7537 if ( v12 <= 3 ) | |
7538 { | |
7539 v614 = 300 * (v2 + 12); | |
7540 } | |
7541 else | |
7542 { | |
7543 if ( v12 != 4 ) | |
7544 goto LABEL_1119; | |
7545 v614 = 900 * (v2 + 4); | |
7546 } | |
7547 LODWORD(v733) = v614; | |
7548 LABEL_1119: | |
7549 v615 = v2 + 5; | |
7550 amount = v615; | |
7551 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7552 goto LABEL_83; | |
7553 if ( v731 != 3 && v731 != 4 ) | |
7554 { | |
7555 v616 = v3->uPlayerID_2; | |
7556 v617 = v3->spellnum; | |
7557 v618 = pGame->GetStru6(); | |
7558 pGame->GetStru6()->SetPlayerBuffAnim(v617, v616); | |
7559 v668 = v1; | |
7560 v658 = v716; | |
7561 v732 = (int)v733 << 7; | |
7562 v653 = v615; | |
7563 v651 = v731; | |
7564 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
7565 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[10]; | |
7566 goto LABEL_103; | |
7567 } | |
7568 a2 = v1; | |
7569 v732 = (int)v733 << 7; | |
7570 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
7571 v619 = &pParty->pPlayers[0].pPlayerBuffs[10]; | |
7572 do | |
7573 { | |
7574 v620 = a2; | |
7575 v621 = v3->spellnum; | |
7576 v622 = pGame->GetStru6(); | |
7577 pGame->GetStru6()->SetPlayerBuffAnim(v621, v620); | |
7578 v619->Apply(pParty->uTimePlayed + v717, v731, amount, v716, v1); | |
7579 ++a2; | |
7580 v619 = (SpellBuff *)((char *)v619 + 6972); | |
7581 } | |
7582 while ( (signed int)v619 < (signed int)&pParty->field_871C[504] ); | |
7583 goto LABEL_1056; | |
7584 case 99: | |
7585 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7586 goto LABEL_83; | |
7587 v726 = (Player *)v1; | |
7588 pGame->GetIndoorCamera(); | |
7589 v623 = (signed __int64)GetPickDepth(); | |
7590 HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623); | |
7591 v709 = v1; | |
7592 v708 = v1; | |
7593 v707 = v1; | |
7594 a1.stru_24.Reset(); | |
7595 a1.field_48 = v3->spellnum; | |
7596 a1.field_4C = v2; | |
7597 a1.field_50 = v731; | |
7598 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType); | |
7599 a1.uAttributes = v1; | |
7600 a1.uSectorID = v1; | |
7601 a1.uSpriteFrameID = v1; | |
7602 v624 = v3->uPlayerID; | |
7603 a1.field_60_distance_related_prolly_lod = 0; | |
7604 a1.uFacing = v1; | |
7605 v624 *= 8; | |
7606 LOBYTE(v624) = v624 | 4; | |
7607 a1.field_58 = v624; | |
7608 a1.uSoundID = LOWORD(v3->field_10); | |
7609 a2 = v1; | |
7610 if ( SHIDWORD(v733) > v1 ) | |
7611 { | |
7612 v726 = (Player *)(HIDWORD(v733) * (7 * v2 + 25)); | |
7613 do | |
7614 { | |
7615 v625 = dword_50BF30[a2]; | |
7616 a1.vPosition.x = pActors[v625].vPosition.x; | |
7617 a1.vPosition.y = pActors[v625].vPosition.y; | |
7618 v732 = pActors[v625].uActorHeight; | |
7619 a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
7620 v626 = 8 * dword_50BF30[a2]; | |
7621 LOBYTE(v626) = v626 | 3; | |
7622 a1.field_5C = v626; | |
7623 v627 = a1.Create(0, v1, v1, v1); | |
7624 v628 = a2; | |
7625 DamageMonsterFromParty(8 * v627 | 2, dword_50BF30[a2], (Vec3_int_ *)&v707); | |
7626 a2 = v628 + 1; | |
7627 } | |
7628 while ( v628 + 1 < SHIDWORD(v733) ); | |
7629 } | |
7630 v730 = v1; | |
7631 v629 = 1; | |
7632 do | |
7633 { | |
7634 v630 = pPlayers[v629]; | |
7635 if ( !v630->pConditions[2] | |
7636 && !v630->pConditions[12] | |
7637 && !v630->pConditions[13] | |
7638 && !v630->pConditions[14] | |
7639 && !v630->pConditions[15] | |
7640 && !v630->pConditions[16] ) | |
7641 { | |
7642 v631 = v730++; | |
7643 v681[v631] = v629; | |
7644 } | |
7645 ++v629; | |
7646 } | |
7647 while ( v629 <= 4 ); | |
7648 v732 = (signed __int64)((double)(signed int)v726 / (double)v730); | |
7649 HIDWORD(v733) = v1; | |
7650 if ( v730 > v1 ) | |
7651 { | |
7652 do | |
7653 { | |
7654 v632 = 4 * v681[HIDWORD(v733)] + 10965188; | |
7655 v633 = pPlayers[v681[HIDWORD(v733)]]; | |
7656 v633->sHealth += v732; | |
7657 v726 = *(Player **)v632; | |
7658 v634 = v726->GetMaxHealth(); | |
7659 if ( v726->sHealth > v634 ) | |
7660 *(int *)(*(int *)v632 + 6460) = v726->GetMaxHealth(); | |
7661 v635 = HIDWORD(v733); | |
7662 v636 = WORD2(v733); | |
7663 v637 = v3->spellnum; | |
7664 v638 = pGame->GetStru6(); | |
7665 pGame->GetStru6()->SetPlayerBuffAnim(v637, v636); | |
7666 HIDWORD(v733) = v635 + 1; | |
7667 } | |
7668 while ( v635 + 1 < v730 ); | |
7669 } | |
7670 v639 = pGame->GetStru6(); | |
7671 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(v1, 0x40u); | |
7672 goto LABEL_1056; | |
7673 case 98: | |
7674 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
7675 { | |
7676 v66 = pGlobalTXT_LocalizationStrings[499]; | |
7677 goto LABEL_201; | |
7678 } | |
7679 v640 = v12 - 2; | |
7680 if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) ) | |
7681 amount = 3; | |
7682 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->field_1613C > v1 ) | |
7683 goto LABEL_200; | |
7684 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7685 goto LABEL_83; | |
7686 pParty->field_1613C = 256; | |
7687 pParty->field_16140 = v2; | |
7688 ++pPlayer->uNumArmageddonCasts; | |
7689 if ( pParty->bTurnBasedModeOn == 1 ) | |
7690 ++pTurnEngine->field_1C; | |
7691 v726 = (Player *)50; | |
7692 do | |
7693 { | |
7694 v642 = rand() % 4096 - 2048; | |
7695 v643 = rand(); | |
7696 v721 = v642 + pParty->vPosition.x; | |
7697 y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048); | |
7698 v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, v1); | |
7699 v644 = rand(); | |
7700 sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, v1, v1, (ItemGen *)v1); | |
7701 v726 = (Player *)((char *)v726 - 1); | |
7702 } | |
7703 while ( *(float *)&v726 != 0.0 ); | |
7704 goto LABEL_1056; | |
7705 default: | |
7706 goto LABEL_83; | |
7707 } | |
7708 while ( 2 ) | |
7709 { | |
7710 if ( v731 == 4 ) | |
7711 { | |
7712 if ( *((_QWORD *)v222 + 2) ) | |
7713 { | |
7714 *((int *)v222 + 4) = v1; | |
7715 *((int *)v222 + 5) = v1; | |
7716 goto LABEL_439; | |
7717 } | |
7718 } | |
7719 else | |
7720 { | |
7721 v732 = amount << 7; | |
7722 v223 = ((Player *)v222)->DiscardConditionIfLastsLongerThan( | |
7723 2u, | |
7724 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335)); | |
7725 v222 = (char *)HIDWORD(v733); | |
7726 if ( v223 ) | |
7727 LABEL_439: | |
7728 ((Player *)v222)->PlaySound(103, v1); | |
7729 } | |
7730 v222 += 6972; | |
7731 HIDWORD(v733) = (int)v222; | |
7732 if ( (signed int)v222 >= (signed int)pParty->pHirelings ) | |
7733 goto LABEL_1056; | |
7734 continue; | |
7735 } | |
7736 } | |
7737 if ( pParty->bTurnBasedModeOn == v1 ) | |
7738 { | |
7739 v646 = pPlayer; | |
7740 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); | |
7741 v647 = n; | |
7742 } | |
7743 else | |
7744 { | |
7745 v647 = n; | |
7746 v646 = pPlayer; | |
7747 v648 = sRecoveryTime; | |
7748 v649 = pPlayer; | |
7749 pParty->pTurnBasedPlayerRecoveryTimes[v711[n].uPlayerID] = 100; | |
7750 v649->SetRecoveryTime(v648); | |
7751 pTurnEngine->_40471C(); | |
7752 } | |
7753 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
7754 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1); | |
7755 v711[v647].spellnum = v1; | |
7756 v646->sMana -= uRequiredMana; | |
7757 } | |
7758 //----- (0042EB42) -------------------------------------------------------- | |
7759 __int16 ObjectList::ObjectIDByItemID(unsigned __int16 uItemID) | |
7760 { | |
7761 unsigned int v2; // edx@1 | |
7762 signed int v3; // eax@1 | |
7763 char *v4; // ecx@2 | |
7764 | |
7765 v2 = this->uNumObjects; | |
7766 v3 = 0; | |
7767 if ( (signed int)this->uNumObjects <= 0 ) | |
7768 { | |
7769 LABEL_5: | |
7770 LOWORD(v3) = 0; | |
7771 } | |
7772 else | |
7773 { | |
7774 v4 = (char *)&this->pObjects->uObjectID; | |
7775 while ( uItemID != *(short *)v4 ) | |
7776 { | |
7777 ++v3; | |
7778 v4 += 56; | |
7779 if ( v3 >= (signed int)v2 ) | |
7780 goto LABEL_5; | |
7781 } | |
7782 } | |
7783 return v3; | |
7784 } | |
7785 | |
7786 | |
7787 | |
7788 //----- (0042EB78) -------------------------------------------------------- | |
7789 int IconFrameTable::GetIconAnimLength(unsigned int uIconID) | |
7790 { | |
7791 return 8 * this->pIcons[uIconID].uAnimLength; | |
7792 } | |
7793 | |
7794 //----- (0042EB8D) -------------------------------------------------------- | |
7795 void GUIMessageQueue::SendMessage(UIMessageType msg, int param, unsigned int a4) | |
7796 { | |
7797 if (uNumMessages < 40) | |
7798 { | |
7799 pMessages[uNumMessages].eType = msg; | |
7800 pMessages[uNumMessages].param = param; | |
7801 pMessages[uNumMessages++].field_8 = a4; | |
7802 } | |
7803 } | |
7804 | |
7805 //----- (0042EBBE) -------------------------------------------------------- | |
7806 int __fastcall sub_42EBBE(int a1, int a2) | |
7807 { | |
7808 return (unsigned __int64)(a2 * (signed __int64)a1) >> 16; | |
7809 } | |
7810 // 42EBBE: using guessed type int __fastcall sub_42EBBE(int, int); | |
7811 | |
7812 //----- (0042EBDB) -------------------------------------------------------- | |
7813 int stru193_math::_42EBDB(int angle) | |
7814 { | |
7815 return SinCos(angle - this->uIntegerHalfPi); | |
7816 } | |
7817 | |
7818 //----- (0042ECB5) -------------------------------------------------------- | |
7819 bool __cdecl _42ECB5_PlayerAttacksActor() | |
7820 { | |
7821 unsigned int v0; // ebx@1 | |
7822 Player *v1; // esi@1 | |
7823 bool result; // eax@1 | |
7824 int v3; // edi@2 | |
7825 unsigned int v4; // eax@7 | |
7826 char *v5; // eax@8 | |
7827 int v6; // ecx@9 | |
7828 signed int v7; // eax@16 | |
7829 Actor *v8; // edi@20 | |
7830 unsigned int v9; // ecx@21 | |
7831 char *v10; // eax@26 | |
7832 char *v11; // eax@26 | |
7833 unsigned int v12; // eax@47 | |
7834 char *v13; // eax@47 | |
7835 char *v14; // eax@47 | |
7836 unsigned int v15; // ebx@54 | |
7837 int v16; // [sp-10h] [bp-4Ch]@24 | |
7838 int v17; // [sp-10h] [bp-4Ch]@44 | |
7839 unsigned int v18; // [sp-Ch] [bp-48h]@24 | |
7840 unsigned int v19; // [sp-Ch] [bp-48h]@44 | |
7841 __int16 v20; // [sp-8h] [bp-44h]@24 | |
7842 __int16 v21; // [sp-8h] [bp-44h]@44 | |
7843 int v22; // [sp-4h] [bp-40h]@24 | |
7844 int v23; // [sp-4h] [bp-40h]@44 | |
7845 SoundID v24; // [sp-4h] [bp-40h]@58 | |
7846 Vec3_int_ a3; // [sp+Ch] [bp-30h]@19 | |
7847 unsigned int a2; // [sp+18h] [bp-24h]@20 | |
7848 unsigned int v27; // [sp+1Ch] [bp-20h]@1 | |
7849 char *v28; // [sp+20h] [bp-1Ch]@9 | |
7850 int v29; // [sp+24h] [bp-18h]@16 | |
7851 int v30; // [sp+28h] [bp-14h]@16 | |
7852 int v31; // [sp+2Ch] [bp-10h]@4 | |
7853 int v32; // [sp+30h] [bp-Ch]@7 | |
7854 int v33; // [sp+34h] [bp-8h]@7 | |
7855 int v34; // [sp+38h] [bp-4h]@17 | |
7856 | |
7857 v0 = uActiveCharacter; | |
7858 v27 = 6972 * uActiveCharacter; | |
7859 v1 = (Player *)&stru_AA1058[3].pSounds[6972 * uActiveCharacter + 40552]; | |
7860 result = ((Player *)&stru_AA1058[3].pSounds[6972 * uActiveCharacter + 40552])->CanAct(); | |
7861 if ( result ) | |
7862 { | |
7863 pStru277->_427D48(v0); | |
7864 v3 = 0; | |
7865 if ( (signed __int64)pParty->pPartyBuffs[11].uExpireTime > 0 ) | |
7866 pParty->pPartyBuffs[11].Reset(); | |
7867 v31 = v1->pEquipment.uBow; | |
7868 if ( v31 && v1->field_1F5[36 * v31 + 15] & 2 ) | |
7869 v31 = 0; | |
7870 v4 = v1->pEquipment.uMainHand; | |
7871 v32 = 0; | |
7872 v33 = 0; | |
7873 if ( v4 ) | |
7874 { | |
7875 v5 = (char *)v1 + 36 * v4; | |
7876 if ( !(v5[516] & 2) ) | |
7877 { | |
7878 v28 = v5 + 496; | |
7879 v6 = *((int *)v5 + 124); | |
7880 if ( pItemsTable->pItems[v6].uEquipType == 12 ) | |
7881 { | |
7882 if ( *((int *)v5 + 128) <= 0 ) | |
7883 { | |
7884 *(int *)v28 = 0; | |
7885 v1->pEquipment.uMainHand = 0; | |
7886 } | |
7887 else | |
7888 { | |
7889 v32 = *((int *)v5 + 124); | |
7890 } | |
7891 } | |
7892 else | |
7893 { | |
7894 if ( v6 == 64 || v6 == 65 ) | |
7895 v33 = *((int *)v5 + 124); | |
7896 } | |
7897 } | |
7898 } | |
7899 v30 = 0; | |
7900 v29 = 0; | |
7901 v28 = 0; | |
7902 v7 = pMouse->uPointingObjectID; | |
7903 if ( (pMouse->uPointingObjectID & 7) != 3 || (v34 = pMouse->uPointingObjectID, !pActors[v7 >> 3].CanAct()) ) | |
7904 v34 = stru_50C198.FindClosesActor(5120, 0, 0); | |
7905 a3.z = 0; | |
7906 a3.y = 0; | |
7907 a3.x = 0; | |
7908 if ( (v34 & 7) == 3 ) | |
7909 { | |
7910 a2 = v34 >> 3; | |
7911 v8 = &pActors[v34 >> 3]; | |
7912 v34 = sub_452A9E((v8->vPosition.x - pParty->vPosition.x) * (v8->vPosition.x - pParty->vPosition.x) + (v8->vPosition.y - pParty->vPosition.y) * (v8->vPosition.y - pParty->vPosition.y) + (v8->vPosition.z - pParty->vPosition.z) * (v8->vPosition.z - pParty->vPosition.z)) | |
7913 - v8->uActorRadius; | |
7914 if ( v34 >= 0 ) | |
7915 { | |
7916 v9 = 0; | |
7917 } | |
7918 else | |
7919 { | |
7920 v9 = 0; | |
7921 v34 = 0; | |
7922 } | |
7923 if ( v33 != v9 ) | |
7924 { | |
7925 v28 = (char *)1; | |
7926 v22 = v0 + 8; | |
7927 v20 = v9; | |
7928 v18 = v9; | |
7929 v16 = 102; | |
7930 LABEL_34: | |
7931 _42777D_CastSpell_UseWand_ShootArrow(v16, v0 - 1, v18, v20, v22); | |
7932 LABEL_28: | |
7933 v3 = 0; | |
7934 goto LABEL_29; | |
7935 } | |
7936 if ( v32 != v9 ) | |
7937 { | |
7938 v29 = 1; | |
7939 _42777D_CastSpell_UseWand_ShootArrow( | |
7940 *((int *)&pSpellDatas[66].field_8 | |
7941 + *(int *)(&stru_AA1058[3].pSounds[36 * *(int *)&pParty->pArtifactsFound[v27 + 22] + 41048] + v27)), | |
7942 v0 - 1, | |
7943 8u, | |
7944 v9, | |
7945 v0 + 8); | |
7946 v10 = &v1->field_1F5[36 * v1->pEquipment.uMainHand + 11]; | |
7947 --*(int *)v10; | |
7948 v11 = (char *)v1 + 36 * v1->pEquipment.uMainHand; | |
7949 if ( *((int *)v11 + 128) <= 0 ) | |
7950 { | |
7951 *((int *)v11 + 124) = 0; | |
7952 v1->pEquipment.uMainHand = 0; | |
7953 } | |
7954 goto LABEL_28; | |
7955 } | |
7956 if ( (double)v34 <= 407.2 ) | |
7957 { | |
7958 a3.x = v8->vPosition.x - pParty->vPosition.x; | |
7959 a3.y = v8->vPosition.y - pParty->vPosition.y; | |
7960 a3.z = v8->vPosition.z - pParty->vPosition.z; | |
7961 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z); | |
7962 DamageMonsterFromParty((8 * v0 - 8) | 4, a2, &a3); | |
7963 if ( v1->WearsItem(506, 1) || v1->WearsItem(506, 0) ) | |
7964 _42FA66_do_explosive_impact( | |
7965 v8->vPosition.x, | |
7966 v8->vPosition.y, | |
7967 v8->vPosition.z + v8->uActorHeight / 2, | |
7968 0, | |
7969 512, | |
7970 v0); | |
7971 } | |
7972 else | |
7973 { | |
7974 if ( v31 != v9 ) | |
7975 { | |
7976 v30 = 1; | |
7977 v22 = 0; | |
7978 v20 = 0; | |
7979 v18 = 0; | |
7980 v16 = 100; | |
7981 goto LABEL_34; | |
7982 } | |
7983 } | |
7984 v3 = 0; | |
7985 goto LABEL_39; | |
7986 } | |
7987 if ( v33 ) | |
7988 { | |
7989 v28 = (char *)1; | |
7990 v23 = v0 + 8; | |
7991 v21 = 0; | |
7992 v19 = 0; | |
7993 v17 = 102; | |
7994 } | |
7995 else | |
7996 { | |
7997 if ( v32 ) | |
7998 { | |
7999 v12 = v1->pEquipment.uMainHand; | |
8000 v29 = 1; | |
8001 _42777D_CastSpell_UseWand_ShootArrow( | |
8002 *((int *)&pSpellDatas[66].field_8 + *(int *)&v1->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v12 + 5]), | |
8003 v0 - 1, | |
8004 8u, | |
8005 0, | |
8006 v0 + 8); | |
8007 v13 = &v1->field_1F5[36 * v1->pEquipment.uMainHand + 11]; | |
8008 --*(int *)v13; | |
8009 v14 = (char *)v1 + 36 * v1->pEquipment.uMainHand; | |
8010 if ( *((int *)v14 + 128) <= 0 ) | |
8011 { | |
8012 *((int *)v14 + 124) = 0; | |
8013 v1->pEquipment.uMainHand = 0; | |
8014 } | |
8015 LABEL_29: | |
8016 v34 = v3; | |
8017 if ( v30 == v3 ) | |
8018 { | |
8019 if ( v29 != v3 ) | |
8020 return 1; | |
8021 if ( v28 == (char *)v3 ) | |
8022 { | |
8023 v15 = v1->pEquipment.uMainHand; | |
8024 if ( v1->HasItemEquipped(EQUIP_TWO_HANDED) ) | |
8025 v34 = pItemsTable->pItems[*(int *)&v1->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v15 + 5]].uSkillType; | |
8026 pTurnEngine->_40471C(); | |
8027 } | |
8028 else | |
8029 { | |
8030 v34 = 7; | |
8031 } | |
8032 } | |
8033 else | |
8034 { | |
8035 v34 = 5; | |
8036 v1->PlaySound(50, v3); | |
8037 } | |
8038 switch ( v34 ) | |
8039 { | |
8040 case 0: | |
8041 v24 = (SoundID)81; | |
8042 goto LABEL_66; | |
8043 case 1: | |
8044 v24 = (SoundID)84; | |
8045 goto LABEL_66; | |
8046 case 2: | |
8047 v24 = (SoundID)85; | |
8048 goto LABEL_66; | |
8049 case 3: | |
8050 v24 = (SoundID)78; | |
8051 goto LABEL_66; | |
8052 case 4: | |
8053 v24 = (SoundID)80; | |
8054 goto LABEL_66; | |
8055 case 5: | |
8056 v24 = (SoundID)71; | |
8057 goto LABEL_66; | |
8058 case 6: | |
8059 v24 = (SoundID)83; | |
8060 goto LABEL_66; | |
8061 case 7: | |
8062 v24 = (SoundID)67; | |
8063 LABEL_66: | |
8064 pAudioPlayer->PlaySound(v24, v3, v3, -1, v3, v3, v3, v3); | |
8065 break; | |
8066 default: | |
8067 return 1; | |
8068 } | |
8069 return 1; | |
8070 } | |
8071 if ( !v31 ) | |
8072 { | |
8073 LABEL_39: | |
8074 v31 = v1->GetAttackRecoveryTime(v3); | |
8075 if ( v31 < 30 ) | |
8076 v31 = 30; | |
8077 if ( pParty->bTurnBasedModeOn == v3 ) | |
8078 v1->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v31 * 2.133333333333333)); | |
8079 goto LABEL_29; | |
8080 } | |
8081 v23 = 0; | |
8082 v21 = 0; | |
8083 v19 = 0; | |
8084 v30 = 1; | |
8085 v17 = 100; | |
8086 } | |
8087 _42777D_CastSpell_UseWand_ShootArrow(v17, v0 - 1, v19, v21, v23); | |
8088 goto LABEL_29; | |
8089 } | |
8090 return result; | |
8091 } | |
8092 | |
8093 //----- (0042F184) -------------------------------------------------------- | |
8094 int stru319::FindClosesActor(int a2, int a3, int a4) | |
8095 { | |
8096 int v4; // edi@1 | |
8097 stru319 *v5; // esi@1 | |
8098 int v6; // eax@2 | |
8099 int v7; // eax@4 | |
8100 int result; // eax@5 | |
8101 int *v9; // edx@8 | |
8102 signed int v10; // ebx@10 | |
8103 int v11; // edi@11 | |
8104 Actor *v12; // esi@12 | |
8105 unsigned __int16 v13; // ax@12 | |
8106 int v14; // eax@22 | |
8107 char v15; // zf@30 | |
8108 int v16; // esi@32 | |
8109 int v17; // ecx@34 | |
8110 stru319 *v18; // eax@39 | |
8111 int v19; // edx@39 | |
8112 int v20; // ecx@41 | |
8113 unsigned __int16 v21; // ax@42 | |
8114 unsigned int v22; // [sp+8h] [bp-24h]@11 | |
8115 unsigned int v23; // [sp+Ch] [bp-20h]@7 | |
8116 stru319 *v24; // [sp+10h] [bp-1Ch]@1 | |
8117 unsigned int v25; // [sp+14h] [bp-18h]@8 | |
8118 int *v26; // [sp+18h] [bp-14h]@8 | |
8119 int v27; // [sp+1Ch] [bp-10h]@10 | |
8120 int *v28; // [sp+20h] [bp-Ch]@10 | |
8121 unsigned int v29; // [sp+24h] [bp-8h]@7 | |
8122 int v30; // [sp+28h] [bp-4h]@6 | |
8123 int i; // [sp+38h] [bp+Ch]@33 | |
8124 signed int v32; // [sp+3Ch] [bp+10h]@32 | |
8125 | |
8126 v4 = 0; | |
8127 v5 = this; | |
8128 v24 = this; | |
8129 if ( pRenderer->pRenderD3D ) | |
8130 { | |
8131 v6 = a3 != 0; | |
8132 if ( a4 ) | |
8133 LOBYTE(v6) = v6 | 8; | |
8134 v7 = pGame->pVisInstance->_4C1944(3, a2, v6, 657456, -1); | |
8135 if ( v7 != -1 ) | |
8136 return (unsigned __int16)v7; | |
8137 } | |
8138 else | |
8139 { | |
8140 v30 = 0; | |
8141 if ( pRenderer->pActiveZBuffer ) | |
8142 { | |
8143 v29 = viewparams->uScreenX; | |
8144 v23 = viewparams->uScreenZ; | |
8145 if ( (signed int)viewparams->uScreenY < (signed int)viewparams->uScreenW ) | |
8146 { | |
8147 v25 = viewparams->uScreenW - viewparams->uScreenY; | |
8148 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreenX + 640 * viewparams->uScreenY]; | |
8149 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreenX + 640 * viewparams->uScreenY]; | |
8150 do | |
8151 { | |
8152 if ( (signed int)v29 < (signed int)v23 ) | |
8153 { | |
8154 v28 = v9; | |
8155 v10 = v4; | |
8156 v27 = v23 - v29; | |
8157 do | |
8158 { | |
8159 v22 = *v28; | |
8160 v11 = *v28 & 0xFFFF; | |
8161 if ( (*(char *)v28 & 7) == 3 ) | |
8162 { | |
8163 v12 = &pActors[(unsigned int)v11 >> 3]; | |
8164 v13 = v12->uAIState; | |
8165 if ( v13 != 5 ) | |
8166 { | |
8167 if ( v13 != 4 | |
8168 && v13 != 11 | |
8169 && v13 != 19 | |
8170 && v13 != 17 | |
8171 && (!a3 || pActors[(unsigned int)v11 >> 3].GetActorsRelation(0)) ) | |
8172 { | |
8173 if ( (!a4 || MonsterStats::BelongsToSupertype(v12->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD)) | |
8174 && v22 <= a2 << 16 ) | |
8175 { | |
8176 v14 = 0; | |
8177 if ( v10 > 0 ) | |
8178 { | |
8179 do | |
8180 { | |
8181 if ( dword_50BDA0[v14] == v11 ) | |
8182 break; | |
8183 ++v14; | |
8184 } | |
8185 while ( v14 < v30 ); | |
8186 } | |
8187 if ( v14 == v30 && v10 < 100 ) | |
8188 { | |
8189 ++v30; | |
8190 dword_50BC10[v10] = v22; | |
8191 dword_50BDA0[v10] = v11; | |
8192 ++v10; | |
8193 } | |
8194 } | |
8195 } | |
8196 } | |
8197 } | |
8198 ++v28; | |
8199 --v27; | |
8200 } | |
8201 while ( v27 ); | |
8202 v4 = v30; | |
8203 v5 = v24; | |
8204 } | |
8205 v9 = v26 + 640; | |
8206 v15 = v25-- == 1; | |
8207 v26 += 640; | |
8208 } | |
8209 while ( !v15 ); | |
8210 } | |
8211 if ( v4 > 0 ) | |
8212 { | |
8213 v32 = 1; | |
8214 v16 = (int)dword_50BC10; | |
8215 do | |
8216 { | |
8217 for ( i = v32; i < v4; ++i ) | |
8218 { | |
8219 v17 = dword_50BC10[i]; | |
8220 if ( v17 < *(int *)v16 ) | |
8221 { | |
8222 dword_50BC10[i] = *(int *)v16; | |
8223 *(int *)v16 = v17; | |
8224 } | |
8225 } | |
8226 ++v32; | |
8227 v16 += 4; | |
8228 } | |
8229 while ( v32 - 1 < v4 ); | |
8230 v5 = v24; | |
8231 if ( v4 > 0 ) | |
8232 { | |
8233 v18 = v24; | |
8234 v19 = v4; | |
8235 do | |
8236 { | |
8237 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10 - (char *)v24].field_0 >> 3) & 0x1FFF; | |
8238 v18 += 4; | |
8239 --v19; | |
8240 } | |
8241 while ( v19 ); | |
8242 } | |
8243 } | |
8244 v20 = 0; | |
8245 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 ) | |
8246 { | |
8247 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState; | |
8248 if ( v21 != 4 && v21 != 5 ) | |
8249 break; | |
8250 } | |
8251 if ( v20 != v4 ) | |
8252 { | |
8253 result = 8 * *(int *)&v5[4 * v20].field_0; | |
8254 LOBYTE(result) = result | 3; | |
8255 return result; | |
8256 } | |
8257 } | |
8258 } | |
8259 return 0; | |
8260 } | |
8261 | |
8262 | |
8263 //----- (0042F3D6) -------------------------------------------------------- | |
8264 void InitializeTurnBasedAnimations(void *_this) | |
8265 { | |
8266 unsigned int *v1; // edi@1 | |
8267 | |
8268 pIconIDs_Turn[0] = pIconsFrameTable->FindIcon("turn0"); | |
8269 pIconIDs_Turn[1] = pIconsFrameTable->FindIcon("turn1"); | |
8270 pIconIDs_Turn[2] = pIconsFrameTable->FindIcon("turn2"); | |
8271 pIconIDs_Turn[3] = pIconsFrameTable->FindIcon("turn3"); | |
8272 pIconIDs_Turn[4] = pIconsFrameTable->FindIcon("turn4"); | |
8273 uIconID_TurnStop = pIconsFrameTable->FindIcon("turnstop"); | |
8274 uIconID_TurnHour = pIconsFrameTable->FindIcon("turnhour"); | |
8275 uIconID_TurnStart = pIconsFrameTable->FindIcon("turnstart"); | |
8276 uIconID_CharacterFrame = pIconsFrameTable->FindIcon("aframe1"); | |
8277 uSpriteID_Spell11 = pSpriteFrameTable->FastFindSprite("spell11"); | |
8278 v1 = pIconIDs_Turn; | |
8279 do | |
8280 { | |
8281 pIconsFrameTable->InitializeAnimation(*v1); | |
8282 ++v1; | |
8283 } | |
8284 while ( (signed int)v1 < (signed int)&uIconID_TurnStop ); | |
8285 pIconsFrameTable->InitializeAnimation(uIconID_TurnHour); | |
8286 pIconsFrameTable->InitializeAnimation(uIconID_TurnStop); | |
8287 pIconsFrameTable->InitializeAnimation(uIconID_TurnStart); | |
8288 pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame); | |
8289 } | |
8290 | |
8291 //----- (0042F4DA) -------------------------------------------------------- | |
8292 signed int __cdecl sub_42F4DA() | |
8293 { | |
8294 signed int v0; // edi@1 | |
8295 char *v1; // esi@4 | |
8296 int v2; // ebx@5 | |
8297 int v3; // eax@5 | |
8298 int v4; // ebx@5 | |
8299 unsigned int v5; // ecx@5 | |
8300 int v6; // edx@6 | |
8301 unsigned int v7; // edx@8 | |
8302 unsigned int v8; // edx@10 | |
8303 __int16 v9; // ax@12 | |
8304 signed int result; // eax@20 | |
8305 int v11; // [sp+Ch] [bp-10h]@5 | |
8306 int v12; // [sp+10h] [bp-Ch]@5 | |
8307 signed int v13; // [sp+14h] [bp-8h]@3 | |
8308 | |
8309 v0 = 5120; | |
8310 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
8311 v0 = 2560; | |
8312 v13 = 0; | |
8313 if ( (signed int)uNumActors <= 0 ) | |
8314 { | |
8315 LABEL_20: | |
8316 result = 0; | |
8317 } | |
8318 else | |
8319 { | |
8320 v1 = (char *)&pActors[0].uAIState; | |
8321 while ( 1 ) | |
8322 { | |
8323 v2 = abs(*((short *)v1 - 17) - pParty->vPosition.x); | |
8324 v11 = abs(*((short *)v1 - 16) - pParty->vPosition.y); | |
8325 v12 = abs(*((short *)v1 - 15) - pParty->vPosition.z); | |
8326 v3 = v2; | |
8327 v4 = v11; | |
8328 v5 = v12; | |
8329 if ( v3 < v11 ) | |
8330 { | |
8331 v6 = v3; | |
8332 v3 = v11; | |
8333 v4 = v6; | |
8334 } | |
8335 if ( v3 < v12 ) | |
8336 { | |
8337 v7 = v3; | |
8338 v3 = v12; | |
8339 v5 = v7; | |
8340 } | |
8341 if ( v4 < (signed int)v5 ) | |
8342 { | |
8343 v8 = v5; | |
8344 v5 = v4; | |
8345 v4 = v8; | |
8346 } | |
8347 if ( (signed int)(((unsigned int)(11 * v4) >> 5) + (v5 >> 2) + v3) < v0 ) | |
8348 { | |
8349 v9 = *(short *)v1; | |
8350 if ( *(short *)v1 != 5 ) | |
8351 { | |
8352 if ( v9 != 4 | |
8353 && v9 != 11 | |
8354 && v9 != 19 | |
8355 && v9 != 17 | |
8356 && (*(v1 - 138) & 8 || ((Actor *)nullptr)->GetActorsRelation( (Actor *)(v1 - 176))) ) | |
8357 break; | |
8358 } | |
8359 } | |
8360 ++v13; | |
8361 v1 += 836; | |
8362 if ( v13 >= (signed int)uNumActors ) | |
8363 goto LABEL_20; | |
8364 } | |
8365 result = 1; | |
8366 } | |
8367 return result; | |
8368 } | |
8369 | |
8370 //----- (0042F5ED) -------------------------------------------------------- | |
8371 int LayingItem::Create(int yaw, int pitch, int a4, int a5) | |
8372 { | |
8373 LayingItem *v5; // eax@1 | |
8374 signed int v6; // ebx@2 | |
8375 char *v7; // ecx@2 | |
8376 signed int result; // eax@6 | |
8377 LayingItem *v9; // ebx@7 | |
8378 int v10; // edx@11 | |
8379 int v11; // edi@18 | |
8380 __int16 v12; // ax@18 | |
8381 int v13; // ST2C_4@20 | |
8382 int v14; // eax@20 | |
8383 int v15; // [sp-28h] [bp-38h]@14 | |
8384 int v16; // [sp-24h] [bp-34h]@11 | |
8385 Vec3_int_ v17; // [sp-20h] [bp-30h]@11 | |
8386 int *v18; // [sp-14h] [bp-24h]@11 | |
8387 int *v19; // [sp-10h] [bp-20h]@11 | |
8388 int *v20; // [sp-Ch] [bp-1Ch]@11 | |
8389 signed int v21; // [sp+8h] [bp-8h]@2 | |
8390 int angle; // [sp+Ch] [bp-4h]@1 | |
8391 int a4a; // [sp+1Ch] [bp+Ch]@20 | |
8392 int a4b; // [sp+1Ch] [bp+Ch]@20 | |
8393 int a5a; // [sp+20h] [bp+10h]@20 | |
8394 | |
8395 auto a1 = this; | |
8396 angle = yaw; | |
8397 v5 = a1; | |
8398 if ( !a1->uObjectDescID ) | |
8399 return -1; | |
8400 v6 = 0; | |
8401 v7 = (char *)&pLayingItems[0].uObjectDescID; | |
8402 v21 = 0; | |
8403 do | |
8404 { | |
8405 if ( !*(short *)v7 ) | |
8406 break; | |
8407 v7 += 112; | |
8408 ++v6; | |
8409 v21 = v6; | |
8410 } | |
8411 while ( (signed int)v7 < (signed int)((char *)&pObjectList->uNumObjects + 2) ); | |
8412 if ( v6 >= 1000 ) | |
8413 return -1; | |
8414 *(int *)&v5->field_62[2] = v5->vPosition.x; | |
8415 *(int *)&v5->field_62[6] = v5->vPosition.y; | |
8416 v9 = &pLayingItems[v6]; | |
8417 *(int *)&v5->field_62[10] = v5->vPosition.z; | |
8418 memcpy(v9, v5, 0x70u); | |
8419 if ( a5 == 1 ) | |
8420 { | |
8421 v20 = &v9->vPosition.z; | |
8422 v19 = &v9->vPosition.y; | |
8423 v18 = (int *)&v9->vPosition; | |
8424 v17.z = v5->vPosition.z; | |
8425 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x; | |
8426 v16 = 0; | |
8427 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; | |
8428 goto LABEL_16; | |
8429 } | |
8430 if ( a5 == 2 ) | |
8431 { | |
8432 v20 = &v9->vPosition.z; | |
8433 v19 = &v9->vPosition.y; | |
8434 v18 = (int *)&v9->vPosition; | |
8435 v17.z = v5->vPosition.z; | |
8436 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x; | |
8437 v16 = 0; | |
8438 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing; | |
8439 goto LABEL_14; | |
8440 } | |
8441 if ( a5 == 3 ) | |
8442 { | |
8443 v20 = &v9->vPosition.z; | |
8444 v19 = &v9->vPosition.y; | |
8445 v18 = (int *)&v9->vPosition; | |
8446 v17.z = v5->vPosition.z; | |
8447 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x; | |
8448 v16 = 0; | |
8449 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; | |
8450 LABEL_14: | |
8451 v15 = 8; | |
8452 LABEL_17: | |
8453 Vec3_int_::Rotate(v15, v10, v16, v17, v18, v19, v20); | |
8454 goto LABEL_18; | |
8455 } | |
8456 if ( a5 == 4 ) | |
8457 { | |
8458 v20 = &v9->vPosition.z; | |
8459 v19 = &v9->vPosition.y; | |
8460 v18 = (int *)&v9->vPosition; | |
8461 v17.z = v5->vPosition.z; | |
8462 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x; | |
8463 v16 = 0; | |
8464 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi; | |
8465 LABEL_16: | |
8466 v15 = 24; | |
8467 goto LABEL_17; | |
8468 } | |
8469 LABEL_18: | |
8470 v11 = a4; | |
8471 v12 = 0; | |
8472 if ( a4 ) | |
8473 { | |
8474 a4a = stru_5C6E00->SinCos(angle); | |
8475 v13 = (unsigned __int64)(a4a * (signed __int64)stru_5C6E00->SinCos(pitch)) >> 16; | |
8476 a4b = stru_5C6E00->SinCos(angle - stru_5C6E00->uIntegerHalfPi); | |
8477 a5a = (unsigned __int64)(a4b * (signed __int64)stru_5C6E00->SinCos(pitch)) >> 16; | |
8478 v14 = stru_5C6E00->SinCos(pitch - stru_5C6E00->uIntegerHalfPi); | |
8479 v9->vVelocity.x = (unsigned int)(v13 * v11) >> 16; | |
8480 v9->vVelocity.y = (unsigned int)(a5a * v11) >> 16; | |
8481 v12 = (unsigned int)(v14 * v11) >> 16; | |
8482 } | |
8483 else | |
8484 { | |
8485 v9->vVelocity.y = 0; | |
8486 v9->vVelocity.x = 0; | |
8487 } | |
8488 v9->vVelocity.z = v12; | |
8489 result = v21; | |
8490 if ( v21 >= (signed int)uNumLayingItems ) | |
8491 uNumLayingItems = v21 + 1; | |
8492 return result; | |
8493 } | |
8494 | |
8495 //----- (0042F7EB) -------------------------------------------------------- | |
8496 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9) | |
8497 { | |
8498 unsigned int v9; // edi@1 | |
8499 signed int v10; // edx@3 | |
8500 char *v11; // ecx@4 | |
8501 unsigned __int16 v12; // ax@7 | |
8502 unsigned int v13; // edx@9 | |
8503 char *v14; // ecx@10 | |
8504 int v15; // esi@17 | |
8505 int v16; // eax@18 | |
8506 int v17; // edi@20 | |
8507 int v18; // esi@20 | |
8508 //LayingItem a1a; // [sp+Ch] [bp-78h]@1 | |
8509 int v21; // [sp+7Ch] [bp-8h]@1 | |
8510 unsigned int v22; // [sp+80h] [bp-4h]@1 | |
8511 | |
8512 v9 = uSpriteID; | |
8513 v21 = x; | |
8514 v22 = uSpriteID; | |
8515 | |
8516 LayingItem a1a; // [sp+Ch] [bp-78h]@1 | |
8517 //LayingItem::LayingItem(&a1a); | |
8518 a1a.stru_24.Reset(); | |
8519 | |
8520 if ( a9 ) | |
8521 { | |
8522 memcpy(&a1a.stru_24, a9, sizeof(a1a.stru_24)); | |
8523 v9 = v22; | |
8524 } | |
8525 v10 = 0; | |
8526 a1a.field_50 = 0; | |
8527 a1a.field_4C = 0; | |
8528 a1a.field_48 = 0; | |
8529 a1a.field_54 = 0; | |
8530 a1a.uItemType = v9; | |
8531 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
8532 { | |
8533 LABEL_7: | |
8534 v12 = 0; | |
8535 } | |
8536 else | |
8537 { | |
8538 v11 = (char *)&pObjectList->pObjects->uObjectID; | |
8539 while ( (short)v9 != *(short *)v11 ) | |
8540 { | |
8541 ++v10; | |
8542 v11 += 56; | |
8543 if ( v10 >= (signed int)pObjectList->uNumObjects ) | |
8544 goto LABEL_7; | |
8545 } | |
8546 v12 = v10; | |
8547 } | |
8548 a1a.uObjectDescID = v12; | |
8549 a1a.vPosition.z = z; | |
8550 a1a.vPosition.x = v21; | |
8551 a1a.vPosition.y = y; | |
8552 a1a.uSoundID = 0; | |
8553 a1a.uAttributes = attributes; | |
8554 a1a.uSectorID = pIndoor->GetSector(v21, y, z); | |
8555 a1a.uSpriteFrameID = 0; | |
8556 a1a.field_58 = 0; | |
8557 a1a.field_5C = 0; | |
8558 if ( !(a1a.uAttributes & 0x10) ) | |
8559 { | |
8560 v13 = 0; | |
8561 if ( (signed int)pItemsTable->pItems[0].uItemID > 0 ) | |
8562 { | |
8563 v14 = (char *)&pItemsTable->pItems[0].uSpriteID; | |
8564 while ( *(short *)v14 != v9 ) | |
8565 { | |
8566 ++v13; | |
8567 v14 += 48; | |
8568 if ( (signed int)v13 >= (signed int)pItemsTable->pItems[0].uItemID ) | |
8569 goto LABEL_16; | |
8570 } | |
8571 a1a.stru_24.uItemID = v13; | |
8572 } | |
8573 } | |
8574 LABEL_16: | |
8575 if ( a7 ) | |
8576 { | |
8577 v15 = count; | |
8578 if ( count > 0 ) | |
8579 { | |
8580 do | |
8581 { | |
8582 a1a.uFacing = rand() % (signed int)stru_5C6E00->uIntegerDoublePi; | |
8583 v16 = rand(); | |
8584 a1a.Create( | |
8585 (signed __int16)a1a.uFacing, | |
8586 ((signed int)stru_5C6E00->uIntegerHalfPi >> 1) + (v16 % (signed int)stru_5C6E00->uIntegerHalfPi >> 1), | |
8587 a4, | |
8588 0); | |
8589 --v15; | |
8590 } | |
8591 while ( v15 ); | |
8592 } | |
8593 } | |
8594 else | |
8595 { | |
8596 v17 = count; | |
8597 v18 = stru_5C6E00->uIntegerHalfPi; | |
8598 a1a.uFacing = 0; | |
8599 if ( count > 0 ) | |
8600 { | |
8601 do | |
8602 { | |
8603 a1a.Create((signed __int16)a1a.uFacing, v18, a4, 0); | |
8604 --v17; | |
8605 } | |
8606 while ( v17 ); | |
8607 } | |
8608 } | |
8609 return 1; | |
8610 } | |
8611 | |
8612 //----- (0042F960) -------------------------------------------------------- | |
8613 void __fastcall sub_42F960_create_object(int x, int y, int z) | |
8614 { | |
8615 int v3; // ebx@1 | |
8616 int v4; // edi@1 | |
8617 signed int v5; // edx@1 | |
8618 char *v6; // ecx@2 | |
8619 unsigned __int16 v7; // ax@5 | |
8620 signed int v8; // eax@6 | |
8621 signed int v9; // eax@7 | |
8622 //LayingItem a1; // [sp+Ch] [bp-70h]@1 | |
8623 | |
8624 v3 = x; | |
8625 v4 = y; | |
8626 | |
8627 LayingItem a1; // [sp+Ch] [bp-70h]@1 | |
8628 //LayingItem::LayingItem(&a1); | |
8629 a1.stru_24.Reset(); | |
8630 | |
8631 v5 = 0; | |
8632 a1.field_50 = 0; | |
8633 a1.field_4C = 0; | |
8634 a1.field_48 = 0; | |
8635 a1.field_54 = 0; | |
8636 a1.uItemType = 800; | |
8637 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
8638 { | |
8639 LABEL_5: | |
8640 v7 = 0; | |
8641 } | |
8642 else | |
8643 { | |
8644 v6 = (char *)&pObjectList->pObjects->uObjectID; | |
8645 while ( *(short *)v6 != 800 ) | |
8646 { | |
8647 ++v5; | |
8648 v6 += 56; | |
8649 if ( v5 >= (signed int)pObjectList->uNumObjects ) | |
8650 goto LABEL_5; | |
8651 } | |
8652 v7 = v5; | |
8653 } | |
8654 a1.uObjectDescID = v7; | |
8655 a1.vPosition.x = v3; | |
8656 a1.vPosition.y = v4; | |
8657 a1.vPosition.z = z; | |
8658 a1.uSoundID = 0; | |
8659 a1.uAttributes = 0; | |
8660 a1.uSectorID = pIndoor->GetSector(v3, v4, z); | |
8661 a1.uSpriteFrameID = 0; | |
8662 a1.field_58 = 0; | |
8663 a1.field_5C = 0; | |
8664 v8 = a1.Create(0, 0, 0, 0); | |
8665 if ( v8 != -1 ) | |
8666 { | |
8667 v9 = 8 * v8; | |
8668 LOBYTE(v9) = v9 | 2; | |
8669 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x14), v9, 0, -1, 0, 0, 0, 0); | |
8670 } | |
8671 } | |
8672 | |
8673 //----- (0042FA22) -------------------------------------------------------- | |
8674 char *__cdecl sub_42FA22_mess_with_laying_item_list() | |
8675 { | |
8676 size_t v0; // edx@1 | |
8677 int v1; // ebp@1 | |
8678 char *result; // eax@1 | |
8679 void *v3; // ebx@1 | |
8680 | |
8681 v0 = 0; | |
8682 v1 = 0; | |
8683 result = (char *)&pLayingItems[0].uObjectDescID; | |
8684 v3 = pLayingItems; | |
8685 do | |
8686 { | |
8687 if ( *(short *)result ) | |
8688 { | |
8689 if ( v1 != v0 ) | |
8690 { | |
8691 memcpy(v3, result - 2, 0x70u); | |
8692 *(short *)result = 0; | |
8693 } | |
8694 ++v0; | |
8695 v3 = (char *)v3 + 112; | |
8696 } | |
8697 result += 112; | |
8698 ++v1; | |
8699 } | |
8700 while ( (signed int)result < (signed int)((char *)&pObjectList->uNumObjects + 2) ); | |
8701 uNumLayingItems = v0; | |
8702 return result; | |
8703 } | |
8704 | |
8705 //----- (0042FA66) -------------------------------------------------------- | |
8706 int __fastcall _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6) | |
8707 { | |
8708 int v6; // edi@1 | |
8709 int v7; // esi@1 | |
8710 char *v8; // ecx@2 | |
8711 unsigned __int16 v9; // ax@5 | |
8712 int v10; // eax@10 | |
8713 signed int result; // eax@11 | |
8714 __int16 v12; // ax@12 | |
8715 //LayingItem a1a; // [sp+Ch] [bp-74h]@1 | |
8716 int v14; // [sp+7Ch] [bp-4h]@1 | |
8717 | |
8718 v6 = a1; | |
8719 v7 = a2; | |
8720 LayingItem a1a; // [sp+Ch] [bp-74h]@1 | |
8721 //LayingItem::LayingItem(&a1a); | |
8722 a1a.uItemType = 600; | |
8723 a1a.stru_24.Reset(); | |
8724 | |
8725 a1a.field_48 = 6; | |
8726 a1a.field_4C = 8; | |
8727 a1a.field_50 = 3; | |
8728 v14 = 0; | |
8729 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
8730 { | |
8731 LABEL_5: | |
8732 v9 = 0; | |
8733 } | |
8734 else | |
8735 { | |
8736 v8 = (char *)&pObjectList->pObjects->uObjectID; | |
8737 while ( (short)a1a.uItemType != *(short *)v8 ) | |
8738 { | |
8739 ++v14; | |
8740 v8 += 56; | |
8741 if ( v14 >= (signed int)pObjectList->uNumObjects ) | |
8742 goto LABEL_5; | |
8743 } | |
8744 v9 = v14; | |
8745 } | |
8746 a1a.uObjectDescID = v9; | |
8747 a1a.vPosition.x = v6; | |
8748 a1a.vPosition.y = v7; | |
8749 a1a.vPosition.z = a3; | |
8750 a1a.uAttributes = 0; | |
8751 a1a.uSectorID = pIndoor->GetSector(v6, v7, a3); | |
8752 a1a.uSpriteFrameID = 0; | |
8753 a1a.field_5C = 0; | |
8754 a1a.field_60_distance_related_prolly_lod = 0; | |
8755 a1a.uFacing = 0; | |
8756 a1a.uSoundID = 0; | |
8757 if ( a6 >= 1 || a6 <= 4 ) | |
8758 { | |
8759 v10 = 8 * a6 - 8; | |
8760 LOBYTE(v10) = v10 | 4; | |
8761 a1a.field_58 = v10; | |
8762 } | |
8763 else | |
8764 { | |
8765 a1a.field_58 = 0; | |
8766 } | |
8767 result = a1a.Create(0, 0, 0, 0); | |
8768 if ( result != -1 ) | |
8769 { | |
8770 v12 = 8 * result; | |
8771 LOBYTE(v12) = v12 | 2; | |
8772 result = stru_50FE08.Add( | |
8773 v12, | |
8774 a5, | |
8775 SLOWORD(a1a.vPosition.x), | |
8776 SLOWORD(a1a.vPosition.y), | |
8777 SLOWORD(a1a.vPosition.z), | |
8778 0, | |
8779 0); | |
8780 } | |
8781 return result; | |
8782 } | |
8783 | |
8784 | |
8785 | |
8786 //----- (0042FB5C) -------------------------------------------------------- | |
8787 bool __fastcall sub_42FB5C(signed int a1) | |
8788 { | |
8789 int v1; // ecx@3 | |
8790 int v2; // ecx@4 | |
8791 int v3; // ecx@5 | |
8792 int v4; // ecx@6 | |
8793 int v5; // ecx@7 | |
8794 int v6; // ecx@8 | |
8795 char v7; // zf@9 | |
8796 | |
8797 if ( a1 > 39 ) | |
8798 { | |
8799 if ( a1 > 77 ) | |
8800 { | |
8801 if ( a1 == 80 ) | |
8802 return 0; | |
8803 if ( a1 > 84 ) | |
8804 { | |
8805 if ( a1 <= 86 ) | |
8806 return 0; | |
8807 v7 = a1 == 95; | |
8808 goto LABEL_20; | |
8809 } | |
8810 } | |
8811 else | |
8812 { | |
8813 if ( a1 == 77 ) | |
8814 return 0; | |
8815 if ( a1 >= 46 ) | |
8816 { | |
8817 if ( a1 <= 47 || a1 == 51 ) | |
8818 return 0; | |
8819 v7 = a1 == 73; | |
8820 goto LABEL_20; | |
8821 } | |
8822 } | |
8823 return 1; | |
8824 } | |
8825 if ( a1 == 39 || (v1 = a1 - 2) == 0 ) | |
8826 return 1; | |
8827 v2 = v1 - 3; | |
8828 if ( !v2 ) | |
8829 return 0; | |
8830 v3 = v2 - 1; | |
8831 if ( !v3 || (v4 = v3 - 3) == 0 ) | |
8832 return 1; | |
8833 v5 = v4 - 8; | |
8834 if ( !v5 ) | |
8835 return 0; | |
8836 v6 = v5 - 1; | |
8837 if ( !v6 ) | |
8838 return 1; | |
8839 v7 = v6 == 20; | |
8840 LABEL_20: | |
8841 if ( !v7 ) | |
8842 return 1; | |
8843 return 0; | |
8844 } | |
8845 | |
8846 //----- (0042FBDD) -------------------------------------------------------- | |
8847 void __cdecl sub_42FBDD() | |
8848 { | |
8849 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
8850 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]); | |
8851 pRenderer->Present(); | |
8852 } | |
8853 | |
8854 //----- (0042FC15) -------------------------------------------------------- | |
8855 void __cdecl sub_42FC15() | |
8856 { | |
8857 pAudioPlayer->PlaySound((SoundID)75, -2, 0, -1, 0, 0, 0, 0); | |
8858 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]); | |
8859 pRenderer->Present(); | |
8860 } | |
8861 | |
8862 //----- (0042FC4E) -------------------------------------------------------- | |
8863 void __cdecl ProcessInputActions() | |
8864 { | |
8865 ActionQueue *pActionQueue; // esi@7 | |
8866 Keyboard *v3; // ecx@8 | |
8867 char v4; // al@9 | |
8868 ActionQueue *v5; // ecx@19 | |
8869 Player *v6; // ecx@86 | |
8870 Player *v7; // esi@100 | |
8871 char v8; // bl@100 | |
8872 unsigned __int16 v9; // ax@102 | |
8873 int v10; // eax@103 | |
8874 unsigned int v11; // eax@127 | |
8875 signed int v12; // esi@157 | |
8876 Keyboard *v13; // ecx@158 | |
8877 char v14; // al@159 | |
8878 unsigned int v15; // eax@168 | |
8879 void *v16; // esi@177 | |
8880 int v17; // [sp-14h] [bp-1Ch]@8 | |
8881 PartyAction partyAction; // [sp-14h] [bp-1Ch]@20 | |
8882 PartyAction partyAction_; // [sp-14h] [bp-1Ch]@54 | |
8883 __int16 v20; // [sp-14h] [bp-1Ch]@60 | |
8884 int v21; // [sp-14h] [bp-1Ch]@68 | |
8885 int v22; // [sp-Ch] [bp-14h]@158 | |
8886 InputAction inputAction; // [sp+0h] [bp-8h]@7 | |
8887 int v24; // [sp+4h] [bp-4h]@87 | |
8888 | |
8889 pGame->pKeyboardInstance->EnterCriticalSection(); | |
8890 auto pKeyboard = pGame->pKeyboardInstance; | |
8891 if (!bAlwaysRun) | |
8892 { | |
8893 if (pKeyboard->IsShiftHeld()) | |
8894 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING; | |
8895 else | |
8896 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING; | |
8897 } | |
8898 else | |
8899 { | |
8900 if (pKeyboard->IsShiftHeld()) | |
8901 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING; | |
8902 else | |
8903 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING; | |
8904 } | |
8905 | |
8906 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING; | |
8907 LABEL_6: | |
8908 if ( !pEventTimer->bPaused ) | |
8909 { | |
8910 inputAction = (InputAction)0; | |
8911 pActionQueue = pPartyActionQueue; | |
8912 while ( 1 ) | |
8913 { | |
8914 v3 = pGame->pKeyboardInstance; | |
8915 v17 = pKeyActionMap->pVirtualKeyCodesMapping[inputAction]; | |
8916 if ( pKeyActionMap->pToggleTypes[inputAction] ) | |
8917 v4 = v3->WasKeyPressed(v17); | |
8918 else | |
8919 v4 = v3->IsKeyBeingHeld(v17); | |
8920 if ( v4 ) | |
8921 { | |
8922 switch ( inputAction ) | |
8923 { | |
8924 case INPUT_MoveForward: | |
8925 if ( pCurrentScreen ) | |
8926 break; | |
8927 if (!pParty->bTurnBasedModeOn) | |
8928 goto _do_move_forward; | |
8929 if (pTurnEngine->field_4 != 1 && pTurnEngine->field_4 != 2 && pTurnEngine->uActionPointsLeft > 0 ) | |
8930 { | |
8931 pTurnEngine->uActionPointsLeft -= 26; | |
8932 _do_move_forward: | |
8933 v5 = pActionQueue; | |
8934 if ( pParty->uFlags2 & 2 ) | |
8935 partyAction = PARTY_RunForward; | |
8936 else | |
8937 partyAction = PARTY_WalkForward; | |
8938 goto _add_action_and_continue; | |
8939 } | |
8940 break; | |
8941 case INPUT_MoveBackwards: | |
8942 __debugbreak(); | |
8943 if ( pCurrentScreen ) | |
8944 break; | |
8945 if (!pParty->bTurnBasedModeOn) | |
8946 goto _do_move_backwards; | |
8947 if ( pTurnEngine->field_4 != 1 && pTurnEngine->field_4 != 2 && pTurnEngine->uActionPointsLeft > 0 ) | |
8948 { | |
8949 pTurnEngine->uActionPointsLeft -= 26; | |
8950 _do_move_backwards: | |
8951 v5 = pActionQueue; | |
8952 if ( pParty->uFlags2 & 2 ) | |
8953 partyAction = PARTY_RunBackward; | |
8954 else | |
8955 partyAction = PARTY_WalkBackward; | |
8956 goto _add_action_and_continue; | |
8957 } | |
8958 break; | |
8959 case INPUT_StrafeLeft: | |
8960 __debugbreak(); | |
8961 if ( pCurrentScreen ) | |
8962 break; | |
8963 if (!pParty->bTurnBasedModeOn) | |
8964 goto _do_strafe_left; | |
8965 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 ) | |
8966 break; | |
8967 pTurnEngine->uActionPointsLeft -= 26; | |
8968 _do_strafe_left: | |
8969 partyAction = PARTY_StrafeLeft; | |
8970 goto _add_action_and_continue_; | |
8971 case INPUT_StrafeRight: | |
8972 __debugbreak(); | |
8973 if ( pCurrentScreen ) | |
8974 break; | |
8975 if (!pParty->bTurnBasedModeOn) | |
8976 goto _do_strafe_right; | |
8977 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 ) | |
8978 break; | |
8979 pTurnEngine->uActionPointsLeft -= 26; | |
8980 _do_strafe_right: | |
8981 partyAction = PARTY_StrafeRight; | |
8982 goto _add_action_and_continue_; | |
8983 case INPUT_TurnLeft: | |
8984 if ( pCurrentScreen ) | |
8985 break; | |
8986 if ( GetAsyncKeyState(VK_CONTROL) ) // strafing | |
8987 { | |
8988 if (pParty->bTurnBasedModeOn) | |
8989 { | |
8990 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 ) | |
8991 break; | |
8992 pTurnEngine->uActionPointsLeft -= 26; | |
8993 } | |
8994 partyAction_ = PARTY_StrafeLeft; | |
8995 } | |
8996 else | |
8997 { | |
8998 if ( pParty->uFlags2 & 2 ) | |
8999 partyAction_ = PARTY_FastTurnLeft; | |
9000 else | |
9001 partyAction_ = PARTY_TurnLeft; | |
9002 } | |
9003 pActionQueue->Add(partyAction_); | |
9004 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow) | |
9005 { | |
9006 v20 = 10; | |
9007 goto LABEL_75; | |
9008 } | |
9009 break; | |
9010 case INPUT_TurnRight: | |
9011 if ( pCurrentScreen ) | |
9012 break; | |
9013 if ( GetAsyncKeyState(17) ) // strafing | |
9014 { | |
9015 if (pParty->bTurnBasedModeOn) | |
9016 { | |
9017 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 ) | |
9018 break; | |
9019 pTurnEngine->uActionPointsLeft -= 26; | |
9020 } | |
9021 v21 = 4; | |
9022 } | |
9023 else | |
9024 { | |
9025 if ( pParty->uFlags2 & 2 ) | |
9026 v21 = 19; | |
9027 else | |
9028 v21 = 2; | |
9029 } | |
9030 pActionQueue->Add((PartyAction)v21); | |
9031 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow) | |
9032 { | |
9033 v20 = -10; | |
9034 LABEL_75: | |
9035 pWeather->_4C2F0B(v20); | |
9036 } | |
9037 break; | |
9038 case INPUT_Jump: | |
9039 __debugbreak(); | |
9040 if ( pCurrentScreen | |
9041 || pParty->bTurnBasedModeOn) | |
9042 break; | |
9043 partyAction = (PartyAction)12; | |
9044 goto _add_action_and_continue_; | |
9045 case INPUT_Yell: | |
9046 __debugbreak(); | |
9047 if ( !pCurrentScreen | |
9048 && uActiveCharacter ) | |
9049 { | |
9050 pParty->Yell(); | |
9051 pPlayers[uActiveCharacter]->PlaySound(65, 0); | |
9052 } | |
9053 break; | |
9054 case INPUT_Pass: | |
9055 __debugbreak(); | |
9056 if ( pCurrentScreen ) | |
9057 break; | |
9058 if (pParty->bTurnBasedModeOn && pTurnEngine->field_4 == 3) | |
9059 goto LABEL_118; | |
9060 if ( uActiveCharacter ) | |
9061 { | |
9062 v6 = pPlayers[uActiveCharacter]; | |
9063 if ( !v6->uTimeToRecovery ) | |
9064 { | |
9065 v24 = v6->GetAttackRecoveryTime(0); | |
9066 if ( !pParty->bTurnBasedModeOn ) | |
9067 pPlayers[uActiveCharacter]->SetRecoveryTime( | |
9068 (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333)); | |
9069 pStru277->_427D48(uActiveCharacter); | |
9070 pTurnEngine->_40471C(); | |
9071 } | |
9072 } | |
9073 break; | |
9074 case INPUT_Combat: | |
9075 __debugbreak(); | |
9076 if ( !pCurrentScreen ) | |
9077 { | |
9078 if (pParty->bTurnBasedModeOn) | |
9079 { | |
9080 if ( pTurnEngine->field_4 == 3 || (pTurnEngine->pQueue[0].uPackedID & 7) == 4 ) | |
9081 { | |
9082 pParty->bTurnBasedModeOn = 0; | |
9083 pTurnEngine->End(true); | |
9084 } | |
9085 } | |
9086 else | |
9087 { | |
9088 pTurnEngine->Start(); | |
9089 pParty->bTurnBasedModeOn = true; | |
9090 } | |
9091 } | |
9092 break; | |
9093 case INPUT_CastReady: | |
9094 __debugbreak(); | |
9095 if ( pCurrentScreen ) | |
9096 break; | |
9097 if (pParty->bTurnBasedModeOn && pTurnEngine->field_4 == 3) | |
9098 goto LABEL_118; | |
9099 if ( !uActiveCharacter ) | |
9100 break; | |
9101 v7 = pPlayers[uActiveCharacter]; | |
9102 v8 = v7->uQuickSpell; | |
9103 if ( !v8 | |
9104 || bUnderwater | |
9105 || ((v9 = v7->pActiveSkills[(unsigned __int8)v8 / 11 + 12], !(HIBYTE(v9) & 1)) ? ((v9 & 0x80u) == 0 ? (!(v9 & 0x40) ? (v10 = *(&pSpellDatas[0].uNormalLevelMana + 10 * (unsigned __int8)v8)) : (v10 = *(&pSpellDatas[0].uExpertLevelMana + 10 * (unsigned __int8)v8))) : (v10 = *(&pSpellDatas[0].uMasterLevelMana + 10 * (unsigned __int8)v8))) : (v10 = *(&pSpellDatas[0].uMagisterLevelMana + 10 * (unsigned __int8)v8)), | |
9106 v10 > v7->sMana) ) | |
9107 { | |
9108 pActionQueue = pPartyActionQueue; | |
9109 LABEL_120: | |
9110 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
9111 { | |
9112 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)23; | |
9113 goto _send_message; | |
9114 } | |
9115 } | |
9116 else | |
9117 { | |
9118 pActionQueue = pPartyActionQueue; | |
9119 if ( dword_50C9E8 < 40 ) | |
9120 { | |
9121 dword_50C9EC[3 * dword_50C9E8] = 25; | |
9122 dword_50C9F0[3 * dword_50C9E8] = 0; | |
9123 *(&dword_50C9E8 + 3 * dword_50C9E8 + 3) = 0; | |
9124 ++dword_50C9E8; | |
9125 } | |
9126 } | |
9127 break; | |
9128 default: | |
9129 __debugbreak(); | |
9130 break; | |
9131 case INPUT_Attack: | |
9132 __debugbreak(); | |
9133 if ( pCurrentScreen ) | |
9134 break; | |
9135 if (!pParty->bTurnBasedModeOn || pTurnEngine->field_4 != 3) | |
9136 goto LABEL_120; | |
9137 LABEL_118: | |
9138 pTurnEngine->field_18 |= 8u; | |
9139 break; | |
9140 case INPUT_EventTrigger: | |
9141 if ( !pCurrentScreen ) | |
9142 { | |
9143 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) | |
9144 break; | |
9145 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)404; | |
9146 goto _send_message; | |
9147 } | |
9148 if ( pCurrentScreen == 4 ) | |
9149 { | |
9150 v11 = pMessageQueue_50CBD0->uNumMessages; | |
9151 if ( pMessageQueue_50CBD0->uNumMessages ) | |
9152 { | |
9153 if ( pMessageQueue_50CBD0->pMessages[0].field_8 ) | |
9154 { | |
9155 v11 = 1; | |
9156 pMessageQueue_50CBD0->uNumMessages = 1; | |
9157 LABEL_132: | |
9158 pMessageQueue_50CBD0->pMessages[v11].eType = (UIMessageType)113; | |
9159 _send_message: | |
9160 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; | |
9161 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
9162 ++pMessageQueue_50CBD0->uNumMessages; | |
9163 break; | |
9164 } | |
9165 v11 = 0; | |
9166 pMessageQueue_50CBD0->uNumMessages = 0; | |
9167 } | |
9168 if ( (signed int)v11 < 40 ) | |
9169 goto LABEL_132; | |
9170 } | |
9171 break; | |
9172 case INPUT_CharCycle: | |
9173 __debugbreak(); | |
9174 if ( pCurrentScreen == 8 | |
9175 || dword_50C9E8 >= 40 ) | |
9176 break; | |
9177 dword_50C9EC[3 * dword_50C9E8] = 176; | |
9178 goto LABEL_155; | |
9179 case INPUT_LookUp: | |
9180 __debugbreak(); | |
9181 if ( pEventTimer->bPaused ) | |
9182 break; | |
9183 partyAction = (PartyAction)7; | |
9184 goto _add_action_and_continue_; | |
9185 case INPUT_CenterView: | |
9186 __debugbreak(); | |
9187 if ( pEventTimer->bPaused ) | |
9188 break; | |
9189 partyAction = (PartyAction)9; | |
9190 goto _add_action_and_continue_; | |
9191 case INPUT_LookDown: | |
9192 __debugbreak(); | |
9193 if ( pEventTimer->bPaused ) | |
9194 break; | |
9195 partyAction = (PartyAction)8; | |
9196 goto _add_action_and_continue_; | |
9197 case INPUT_FlyUp: | |
9198 __debugbreak(); | |
9199 if ( pCurrentScreen | |
9200 || pEventTimer->bPaused ) | |
9201 break; | |
9202 partyAction = (PartyAction)13; | |
9203 goto _add_action_and_continue_; | |
9204 case INPUT_Land: | |
9205 __debugbreak(); | |
9206 if ( pCurrentScreen | |
9207 || pEventTimer->bPaused ) | |
9208 break; | |
9209 partyAction = (PartyAction)15; | |
9210 goto _add_action_and_continue_; | |
9211 case INPUT_FlyDown: | |
9212 __debugbreak(); | |
9213 if ( !pCurrentScreen | |
9214 && !pEventTimer->bPaused ) | |
9215 { | |
9216 partyAction = (PartyAction)14; | |
9217 _add_action_and_continue_: | |
9218 v5 = pActionQueue; | |
9219 _add_action_and_continue: | |
9220 v5->Add(partyAction); | |
9221 } | |
9222 break; | |
9223 case INPUT_ZoomIn: | |
9224 __debugbreak(); | |
9225 if ( dword_50C9E8 >= 40 ) | |
9226 break; | |
9227 dword_50C9EC[3 * dword_50C9E8] = 367; | |
9228 goto LABEL_155; | |
9229 case INPUT_ZoomOut: | |
9230 __debugbreak(); | |
9231 if ( dword_50C9E8 < 40 ) | |
9232 { | |
9233 dword_50C9EC[3 * dword_50C9E8] = 368; | |
9234 LABEL_155: | |
9235 dword_50C9F0[3 * dword_50C9E8] = 0; | |
9236 *(&dword_50C9E8 + 3 * dword_50C9E8 + 3) = 0; | |
9237 ++dword_50C9E8; | |
9238 } | |
9239 break; | |
9240 case INPUT_AlwaysRun: | |
9241 bAlwaysRun = bAlwaysRun == 0; | |
9242 break; | |
9243 } | |
9244 } | |
9245 inputAction = (InputAction)((int)inputAction + 1); | |
9246 if ( (signed int)inputAction >= 30 ) | |
9247 goto LABEL_176; | |
9248 } | |
9249 } | |
9250 v12 = 0; | |
9251 do | |
9252 { | |
9253 v22 = pKeyActionMap->pVirtualKeyCodesMapping[v12]; | |
9254 v13 = pGame->pKeyboardInstance; | |
9255 if ( pKeyActionMap->pToggleTypes[v12] ) | |
9256 v14 = v13->WasKeyPressed(v22); | |
9257 else | |
9258 v14 = v13->IsKeyBeingHeld(v22); | |
9259 if ( v14 && v12 == 9 ) | |
9260 { | |
9261 if ( !pCurrentScreen ) | |
9262 { | |
9263 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) | |
9264 goto LABEL_175; | |
9265 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)404; | |
9266 goto LABEL_174; | |
9267 } | |
9268 if ( pCurrentScreen == 4 | |
9269 || pCurrentScreen == 19 ) | |
9270 { | |
9271 v15 = pMessageQueue_50CBD0->uNumMessages; | |
9272 if ( pMessageQueue_50CBD0->uNumMessages ) | |
9273 { | |
9274 v15 = 0; | |
9275 if ( pMessageQueue_50CBD0->pMessages[0].field_8 ) | |
9276 { | |
9277 v15 = 1; | |
9278 pMessageQueue_50CBD0->uNumMessages = 1; | |
9279 goto LABEL_173; | |
9280 } | |
9281 pMessageQueue_50CBD0->uNumMessages = 0; | |
9282 } | |
9283 if ( (signed int)v15 >= 40 ) | |
9284 goto LABEL_175; | |
9285 LABEL_173: | |
9286 pMessageQueue_50CBD0->pMessages[v15].eType = (UIMessageType)113; | |
9287 LABEL_174: | |
9288 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; | |
9289 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
9290 ++pMessageQueue_50CBD0->uNumMessages; | |
9291 goto LABEL_175; | |
9292 } | |
9293 } | |
9294 LABEL_175: | |
9295 ++v12; | |
9296 } | |
9297 while ( v12 < 30 ); | |
9298 LABEL_176: | |
9299 if (pGame->pKeyboardInstance->bUsingAsynKeyboard) | |
9300 { | |
9301 AsyncKeyboard::LeaveCriticalSection(); | |
9302 v16 = pAsyncKeyboard; | |
9303 AsyncKeyboard::EnterCriticalSection(); | |
9304 memset((char *)v16 + 521, 0, 0x100u); | |
9305 AsyncKeyboard::LeaveCriticalSection(); | |
9306 } | |
9307 } | |
9308 |