Mercurial > mm7
comparison mm7_4.cpp @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | bf31c505f4d3 |
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-1:000000000000 | 0:9c0607679772 |
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1 #include <io.h> | |
2 #include <direct.h> | |
3 | |
4 #include "MapInfo.h" | |
5 #include "Game.h" | |
6 #include "GUIWindow.h" | |
7 #include "GUIButton.h" | |
8 #include "GUIFont.h" | |
9 #include "Party.h" | |
10 #include "AudioPlayer.h" | |
11 #include "Outdoor.h" | |
12 #include "IndoorCamera.h" | |
13 #include "Overlays.h" | |
14 #include "Monsters.h" | |
15 #include "Arcomage.h" | |
16 #include "LOD.h" | |
17 #include "Actor.h" | |
18 #include "Allocator.h" | |
19 #include "Events.h" | |
20 #include "Viewport.h" | |
21 #include "FrameTableInc.h" | |
22 #include "Math.h" | |
23 #include "LayingItem.h" | |
24 #include "ObjectList.h" | |
25 #include "Chest.h" | |
26 #include "PaletteManager.h" | |
27 #include "DecorationList.h" | |
28 #include "SaveLoad.h" | |
29 #include "stru123.h" | |
30 #include "stru287.h" | |
31 #include "Time.h" | |
32 #include "IconFrameTable.h" | |
33 #include "GUIProgressBar.h" | |
34 #include "stru157.h" | |
35 #include "Bink_Smacker.h" | |
36 #include "TileFrameTable.h" | |
37 #include "PlayerFrameTable.h" | |
38 #include "Awards.h" | |
39 #include "Autonotes.h" | |
40 #include "stru160.h" | |
41 #include "stru279.h" | |
42 #include "TurnEngine.h" | |
43 #include "FactionTable.h" | |
44 #include "StorylineTextTable.h" | |
45 #include "Random.h" | |
46 #include "stru277.h" | |
47 #include "stru298.h" | |
48 #include "stru12.h" | |
49 #include "stru351.h" | |
50 #include "Events2D.h" | |
51 #include "stru159.h" | |
52 #include "Log.h" | |
53 | |
54 #include "mm7_data.h" | |
55 | |
56 | |
57 | |
58 | |
59 | |
60 | |
61 | |
62 | |
63 | |
64 | |
65 | |
66 | |
67 | |
68 | |
69 | |
70 //----- (0046CC4B) -------------------------------------------------------- | |
71 void __cdecl _46CC4B_check_event_triggers() | |
72 { | |
73 int v0; // eax@1 | |
74 LevelDecoration *v1; // esi@2 | |
75 signed int v2; // edi@2 | |
76 int v3; // ebx@2 | |
77 int v4; // eax@3 | |
78 int v5; // ebx@3 | |
79 unsigned int v6; // ecx@3 | |
80 unsigned int v7; // edx@6 | |
81 unsigned int v8; // edx@8 | |
82 char *v9; // edi@13 | |
83 int v10; // ebx@14 | |
84 int v11; // eax@14 | |
85 int v12; // ebx@14 | |
86 unsigned int v13; // ecx@14 | |
87 int v14; // edx@15 | |
88 unsigned int v15; // edx@17 | |
89 unsigned int v16; // edx@19 | |
90 char *v17; // edi@25 | |
91 int v18; // ebx@26 | |
92 int v19; // eax@26 | |
93 int v20; // ebx@26 | |
94 unsigned int v21; // ecx@26 | |
95 int v22; // edx@27 | |
96 unsigned int v23; // edx@29 | |
97 unsigned int v24; // edx@31 | |
98 int v25; // [sp+0h] [bp-24h]@3 | |
99 int v26; // [sp+0h] [bp-24h]@14 | |
100 int v27; // [sp+0h] [bp-24h]@26 | |
101 int v28; // [sp+4h] [bp-20h]@3 | |
102 int v29; // [sp+4h] [bp-20h]@14 | |
103 int v30; // [sp+4h] [bp-20h]@26 | |
104 signed int v31; // [sp+8h] [bp-1Ch]@2 | |
105 int v32; // [sp+Ch] [bp-18h]@2 | |
106 int v33; // [sp+10h] [bp-14h]@2 | |
107 int i; // [sp+14h] [bp-10h]@1 | |
108 int v35; // [sp+18h] [bp-Ch]@2 | |
109 int v36; // [sp+1Ch] [bp-8h]@3 | |
110 signed int v37; // [sp+1Ch] [bp-8h]@12 | |
111 signed int v38; // [sp+20h] [bp-4h]@24 | |
112 | |
113 v0 = 0; | |
114 for ( i = 0; i < _6836C8_num_decorations_6807E8; ++i ) | |
115 { | |
116 v1 = &pLevelDecorations[_6807E8_level_decorations_ids[v0]]; | |
117 v2 = v1->field_18; | |
118 v3 = v1->vPosition.y; | |
119 v33 = v1->vPosition.x; | |
120 v32 = v1->vPosition.y; | |
121 v35 = v1->vPosition.z; | |
122 v31 = v1->field_18; | |
123 if ( v1->field_2 & 1 ) | |
124 { | |
125 v36 = abs(v1->vPosition.x - pParty->vPosition.x); | |
126 v25 = abs(v3 - pParty->vPosition.y); | |
127 v28 = abs(v35 - pParty->vPosition.z); | |
128 v4 = v36; | |
129 v5 = v25; | |
130 v6 = v28; | |
131 if ( v36 < v25 ) | |
132 { | |
133 v4 = v25; | |
134 v5 = v36; | |
135 } | |
136 if ( v4 < v28 ) | |
137 { | |
138 v7 = v4; | |
139 v4 = v28; | |
140 v6 = v7; | |
141 } | |
142 if ( v5 < (signed int)v6 ) | |
143 { | |
144 v8 = v6; | |
145 v6 = v5; | |
146 v5 = v8; | |
147 } | |
148 if ( (signed int)(((unsigned int)(11 * v5) >> 5) + (v6 >> 2) + v4) < v2 ) | |
149 EventProcessor(v1->field_16_event_id, 8 * i | 5, 1); | |
150 } | |
151 if ( v1->field_2 & 2 ) | |
152 { | |
153 v37 = 0; | |
154 if ( (signed int)uNumActors > 0 ) | |
155 { | |
156 v9 = (char *)&pActors[0].vPosition.y; | |
157 do | |
158 { | |
159 v10 = abs(v33 - *((short *)v9 - 1)); | |
160 v29 = abs(v32 - *(short *)v9); | |
161 v26 = abs(v35 - *((short *)v9 + 1)); | |
162 v11 = v10; | |
163 v12 = v29; | |
164 v13 = v26; | |
165 if ( v11 < v29 ) | |
166 { | |
167 v14 = v11; | |
168 v11 = v29; | |
169 v12 = v14; | |
170 } | |
171 if ( v11 < v26 ) | |
172 { | |
173 v15 = v11; | |
174 v11 = v26; | |
175 v13 = v15; | |
176 } | |
177 if ( v12 < (signed int)v13 ) | |
178 { | |
179 v16 = v13; | |
180 v13 = v12; | |
181 v12 = v16; | |
182 } | |
183 if ( (signed int)(((unsigned int)(11 * v12) >> 5) + (v13 >> 2) + v11) < v31 ) | |
184 EventProcessor(v1->field_16_event_id, 0, 1); | |
185 ++v37; | |
186 v9 += 836; | |
187 } | |
188 while ( v37 < (signed int)uNumActors ); | |
189 } | |
190 } | |
191 if ( v1->field_2 & 4 ) | |
192 { | |
193 v38 = 0; | |
194 if ( (signed int)uNumLayingItems > 0 ) | |
195 { | |
196 v17 = (char *)&pLayingItems[0].vPosition.y; | |
197 do | |
198 { | |
199 v18 = abs(v33 - *((int *)v17 - 1)); | |
200 v30 = abs(v32 - *(int *)v17); | |
201 v27 = abs(v35 - *((int *)v17 + 1)); | |
202 v19 = v18; | |
203 v20 = v30; | |
204 v21 = v27; | |
205 if ( v19 < v30 ) | |
206 { | |
207 v22 = v19; | |
208 v19 = v30; | |
209 v20 = v22; | |
210 } | |
211 if ( v19 < v27 ) | |
212 { | |
213 v23 = v19; | |
214 v19 = v27; | |
215 v21 = v23; | |
216 } | |
217 if ( v20 < (signed int)v21 ) | |
218 { | |
219 v24 = v21; | |
220 v21 = v20; | |
221 v20 = v24; | |
222 } | |
223 if ( (signed int)(((unsigned int)(11 * v20) >> 5) + (v21 >> 2) + v19) < v31 ) | |
224 EventProcessor(v1->field_16_event_id, 0, 1); | |
225 ++v38; | |
226 v17 += 112; | |
227 } | |
228 while ( v38 < (signed int)uNumLayingItems ); | |
229 } | |
230 } | |
231 v0 = i + 1; | |
232 } | |
233 } | |
234 // 6836C8: using guessed type int 6836C8_num_decorations_6807E8; | |
235 | |
236 //----- (0046CEC3) -------------------------------------------------------- | |
237 int _46CEC3_get_floor_level(int x, int y, int z, unsigned int uSectorID, unsigned int *pFaceID) | |
238 { | |
239 //BLVSector *v5; // edi@1 | |
240 //int v6; // ecx@1 | |
241 //Vec3_short_ *v7; // edx@1 | |
242 //BLVFace *v8; // esi@2 | |
243 //int v9; // eax@8 | |
244 //int v10; // edi@8 | |
245 //int v11; // eax@10 | |
246 int v12; // ecx@10 | |
247 int v13; // ecx@13 | |
248 signed int v14; // ebx@14 | |
249 int v15; // eax@16 | |
250 int v16; // edx@19 | |
251 int v17; // ST18_4@19 | |
252 signed int v18; // edx@19 | |
253 signed __int64 v19; // qtt@19 | |
254 PolygonType v20; // al@25 | |
255 int v21; // eax@27 | |
256 int v22; // ecx@29 | |
257 //BLVFace *v23; // eax@33 | |
258 //int v24; // esi@39 | |
259 //int v25; // edi@39 | |
260 int v26; // esi@41 | |
261 int v27; // ecx@43 | |
262 signed int v28; // eax@45 | |
263 int v29; // ebx@47 | |
264 int v30; // edx@49 | |
265 int v31; // ST10_4@49 | |
266 signed int v32; // edx@49 | |
267 signed __int64 v33; // qtt@49 | |
268 signed int v34; // eax@54 | |
269 signed int v35; // esi@56 | |
270 int result; // eax@57 | |
271 int v37; // edi@61 | |
272 int v38; // edx@62 | |
273 //int v39; // [sp+Ch] [bp-34h]@1 | |
274 //int v40; // [sp+10h] [bp-30h]@2 | |
275 int v41; // [sp+14h] [bp-2Ch]@12 | |
276 //unsigned __int16 *v42; // [sp+18h] [bp-28h]@1 | |
277 //BLVSector *v43; // [sp+1Ch] [bp-24h]@1 | |
278 int v44; // [sp+20h] [bp-20h]@10 | |
279 int v45; // [sp+24h] [bp-1Ch]@10 | |
280 //signed int v46; // [sp+24h] [bp-1Ch]@38 | |
281 bool v47; // [sp+24h] [bp-1Ch]@43 | |
282 bool v48; // [sp+28h] [bp-18h]@10 | |
283 bool v49; // [sp+28h] [bp-18h]@41 | |
284 bool v50; // [sp+2Ch] [bp-14h]@12 | |
285 int v51; // [sp+2Ch] [bp-14h]@41 | |
286 //signed int v52; // [sp+30h] [bp-10h]@7 | |
287 signed int v53; // [sp+30h] [bp-10h]@10 | |
288 signed int v54; // [sp+30h] [bp-10h]@41 | |
289 signed int v55; // [sp+34h] [bp-Ch]@1 | |
290 //signed int v56; // [sp+38h] [bp-8h]@1 | |
291 //signed int v57; // [sp+3Ch] [bp-4h]@1 | |
292 //int uSectorIDa; // [sp+4Ch] [bp+Ch]@1 | |
293 //signed int uSectorIDb; // [sp+4Ch] [bp+Ch]@32 | |
294 | |
295 LOG_DECOMPILATION_WARNING(); | |
296 | |
297 //auto a1 = x; | |
298 //auto a2 = y; | |
299 //auto a3 = z; | |
300 | |
301 //v5 = &pIndoor->pSectors[uSectorID]; | |
302 auto pSector = &pIndoor->pSectors[uSectorID]; | |
303 //v57 = y; | |
304 //v56 = x; | |
305 //v6 = 0; | |
306 v55 = 0; | |
307 //v43 = v5; | |
308 //v42 = v5->pFloors; | |
309 //v7 = pIndoor->pVertices; | |
310 //v39 = v5->uNumFloors; | |
311 //for ( uSectorIDa = 0; uSectorIDa < v39; ++uSectorIDa ) | |
312 for (uint i = 0; i < pSector->uNumFloors; ++i) | |
313 { | |
314 //v40 = (int)&v42[v6]; | |
315 //v8 = &pIndoor->pFaces[pSector->pFloors[i]]; | |
316 auto pFloor = &pIndoor->pFaces[pSector->pFloors[i]]; | |
317 if (pFloor->Clickable()) | |
318 continue; | |
319 | |
320 if (x <= pFloor->pBounding.x2 && x >= pFloor->pBounding.x1 && | |
321 y <= pFloor->pBounding.y2 && y >= pFloor->pBounding.y1) | |
322 { | |
323 //v52 = 0; | |
324 for (uint j = 0; j < pFloor->uNumVertices; ++j) | |
325 { | |
326 //v9 = v52; | |
327 //v10 = 2 * v52; | |
328 word_721460[2 * j] = pFloor->pXInterceptDisplacements[j] + pIndoor->pVertices[pFloor->pVertexIDs[j]].x; | |
329 word_721460[2 * j + 1] = pFloor->pXInterceptDisplacements[j] + pIndoor->pVertices[pFloor->pVertexIDs[j + 1]].x; | |
330 word_721390[2 * j] = pFloor->pYInterceptDisplacements[j] + pIndoor->pVertices[pFloor->pVertexIDs[j]].y; | |
331 word_721390[2 * j + 1] = pFloor->pYInterceptDisplacements[j] + pIndoor->pVertices[pFloor->pVertexIDs[j + 1]].y; | |
332 //} | |
333 //while ( v52 < v8->uNumVertices ); | |
334 //v5 = v43; | |
335 } | |
336 v44 = 2 * pFloor->uNumVertices; | |
337 //v11 = 2 * pFloor->uNumVertices; | |
338 word_721460[2 * pFloor->uNumVertices] = word_721460[0]; | |
339 word_721390[2 * pFloor->uNumVertices] = word_721390[0]; | |
340 | |
341 v48 = word_721390[0] >= y; | |
342 v12 = 0; | |
343 v53 = 0; | |
344 v45 = 0; | |
345 if ( pFloor->uNumVertices > 0 ) | |
346 { | |
347 do | |
348 { | |
349 if ( v53 >= 2 ) | |
350 break; | |
351 v41 = word_721390[v12 + 1]; | |
352 v50 = word_721390[v12 + 1] >= y; | |
353 if ( v48 == v50 ) | |
354 { | |
355 v13 = v45; | |
356 } | |
357 else | |
358 { | |
359 v13 = v45; | |
360 if ( word_721460[v45 + 1] >= x ) | |
361 v14 = 0; | |
362 else | |
363 v14 = 2; | |
364 v15 = v14 | word_721460[v45] < x; | |
365 if ( v15 != 3 ) | |
366 { | |
367 if ( !v15 | |
368 || (v16 = word_721390[v45], | |
369 v17 = v41 - v16, | |
370 v18 = y - v16, | |
371 LODWORD(v19) = v18 << 16, | |
372 HIDWORD(v19) = v18 >> 16, | |
373 //v7 = pIndoor->pVertices, | |
374 (signed int)(((unsigned __int64)(((signed int)word_721460[v45 + 1] - (signed int)word_721460[v45]) | |
375 * v19 | |
376 / v17) >> 16) | |
377 + word_721460[v45]) >= x) ) | |
378 ++v53; | |
379 } | |
380 } | |
381 v12 = v13 + 1; | |
382 v48 = v50; | |
383 v45 = v12; | |
384 } | |
385 while ( v12 < v44 ); | |
386 | |
387 if ( v53 == 1 ) | |
388 { | |
389 if ( v55 >= 50 ) | |
390 break; | |
391 v20 = pFloor->uPolygonType; | |
392 if ( v20 == 3 || v20 == 5 ) | |
393 { | |
394 v21 = pIndoor->pVertices[*pFloor->pVertexIDs].z; | |
395 } | |
396 else | |
397 { | |
398 //v7 = pIndoor->pVertices; | |
399 v21 = ((unsigned __int64)(pFloor->zCalc1 * (signed __int64)x) >> 16) | |
400 + ((unsigned __int64)(pFloor->zCalc2 * (signed __int64)y) >> 16) | |
401 + HIWORD(pFloor->zCalc3); | |
402 } | |
403 v22 = v55++; | |
404 dword_7212C8[v22] = v21; | |
405 dword_721200[v22] = pSector->pFloors[i]; | |
406 } | |
407 } | |
408 } | |
409 //v6 = uSectorIDa + 1; | |
410 } | |
411 | |
412 if ( pSector->field_0 & 8 ) | |
413 { | |
414 for (uint i = 0; i < pSector->uNumPortals; ++i) | |
415 { | |
416 //v23 = &pIndoor->pFaces[v5->pPortals[uSectorIDb]]; | |
417 auto portal = &pIndoor->pFaces[pSector->pPortals[i]]; | |
418 if (portal->uPolygonType != POLYGON_Floor) | |
419 continue; | |
420 | |
421 if (x <= portal->pBounding.x2 && | |
422 x >= portal->pBounding.x1 && | |
423 y <= portal->pBounding.y2 && | |
424 y >= portal->pBounding.y1 ) | |
425 { | |
426 //v46 = 0; | |
427 for (uint j = 0; j < portal->uNumVertices; ++j) | |
428 { | |
429 //v24 = v46; | |
430 //v25 = 2 * v46; | |
431 word_721460[2 * j] = portal->pXInterceptDisplacements[j] + pIndoor->pVertices[portal->pVertexIDs[j]].x; | |
432 word_721460[2 * j + 1] = portal->pXInterceptDisplacements[j + 1] + pIndoor->pVertices[portal->pVertexIDs[j + 1]].x; | |
433 word_721390[2 * j] = portal->pYInterceptDisplacements[j] + pIndoor->pVertices[portal->pVertexIDs[j]].y; | |
434 word_721390[2 * j + 1] = portal->pYInterceptDisplacements[j + 1] + pIndoor->pVertices[portal->pVertexIDs[j + 1]].y; | |
435 //} | |
436 //while ( v46 < v23->uNumVertices ); | |
437 //v5 = v43; | |
438 } | |
439 | |
440 //v26 = 2 * v23->uNumVertices; | |
441 word_721460[2 * portal->uNumVertices] = word_721460[0]; | |
442 word_721390[2 * portal->uNumVertices] = word_721390[0]; | |
443 v54 = 0; | |
444 v51 = 0; | |
445 v49 = word_721390[0] >= y; | |
446 if ( v26 > 0 ) | |
447 { | |
448 do | |
449 { | |
450 if ( v54 >= 2 ) | |
451 break; | |
452 v27 = v51; | |
453 v47 = word_721390[v51 + 1] >= y; | |
454 if ( v49 != v47 ) | |
455 { | |
456 if ( word_721460[v27 + 1] >= x ) | |
457 v28 = 0; | |
458 else | |
459 v28 = 2; | |
460 v29 = v28 | word_721460[v27] < x; | |
461 if ( v29 != 3 ) | |
462 { | |
463 if ( !v29 | |
464 || (v30 = word_721390[v27], | |
465 v31 = word_721390[v51 + 1] - v30, | |
466 v32 = y - v30, | |
467 LODWORD(v33) = v32 << 16, | |
468 HIDWORD(v33) = v32 >> 16, | |
469 //v7 = pIndoor->pVertices, | |
470 (signed int)(((unsigned __int64)(((signed int)word_721460[v27 + 1] - (signed int)word_721460[v27]) | |
471 * v33 | |
472 / v31) >> 16) | |
473 + word_721460[v27]) >= x) ) | |
474 ++v54; | |
475 } | |
476 } | |
477 ++v51; | |
478 v49 = v47; | |
479 } | |
480 while ( v51 < v26 ); | |
481 if ( v54 == 1 ) | |
482 { | |
483 if ( v55 >= 50 ) | |
484 break; | |
485 v34 = v55++; | |
486 dword_7212C8[v34] = -29000; | |
487 dword_721200[v34] = pSector->pPortals[i]; | |
488 } | |
489 } | |
490 } | |
491 } | |
492 } | |
493 | |
494 v35 = 1; | |
495 if ( v55 == 1 ) | |
496 { | |
497 *pFaceID = dword_721200[0]; | |
498 return dword_7212C8[0]; | |
499 } | |
500 if ( !v55 ) | |
501 return -30000; | |
502 *pFaceID = dword_721200[0]; | |
503 result = dword_7212C8[0]; | |
504 if ( v55 > 1 ) | |
505 { | |
506 v37 = z + 5; | |
507 while ( 1 ) | |
508 { | |
509 v38 = dword_7212C8[v35]; | |
510 if ( result <= v37 ) | |
511 break; | |
512 if ( v38 < result ) | |
513 goto LABEL_67; | |
514 LABEL_68: | |
515 ++v35; | |
516 if ( v35 >= v55 ) | |
517 return result; | |
518 } | |
519 if ( v38 <= result || v38 > v37 ) | |
520 goto LABEL_68; | |
521 LABEL_67: | |
522 result = dword_7212C8[v35]; | |
523 *pFaceID = dword_721200[v35]; | |
524 goto LABEL_68; | |
525 } | |
526 return result; | |
527 } | |
528 | |
529 //----- (0046D49E) -------------------------------------------------------- | |
530 int __fastcall sub_46D49E_prolly_get_world_y_under_party(int a1, signed int a2, int a3, int a4, int *a5, int *a6, int a7) | |
531 { | |
532 signed int v7; // edi@1 | |
533 int v8; // ebx@1 | |
534 int v9; // eax@1 | |
535 BSPModel *v10; // esi@4 | |
536 ODMFace *v11; // ecx@11 | |
537 unsigned __int8 v12; // al@11 | |
538 char *v13; // eax@19 | |
539 int v14; // edx@20 | |
540 int v15; // eax@22 | |
541 int v16; // edx@22 | |
542 int v17; // edi@24 | |
543 signed int v18; // edx@26 | |
544 int v19; // eax@28 | |
545 int v20; // edx@30 | |
546 int v21; // ST1C_4@30 | |
547 signed int v22; // edx@30 | |
548 signed __int64 v23; // qtt@30 | |
549 int v24; // eax@36 | |
550 signed int v25; // ecx@38 | |
551 int result; // eax@42 | |
552 signed int v27; // ecx@43 | |
553 int v28; // edi@44 | |
554 signed int v29; // edx@44 | |
555 int v30; // esi@45 | |
556 int v31; // eax@45 | |
557 ODMFace *v32; // eax@57 | |
558 int v33; // ecx@59 | |
559 int v34; // [sp+Ch] [bp-34h]@8 | |
560 int v35; // [sp+10h] [bp-30h]@22 | |
561 int v36; // [sp+14h] [bp-2Ch]@24 | |
562 int v37; // [sp+18h] [bp-28h]@22 | |
563 int v38; // [sp+1Ch] [bp-24h]@2 | |
564 int v39; // [sp+20h] [bp-20h]@9 | |
565 int v40; // [sp+24h] [bp-1Ch]@1 | |
566 signed int v41; // [sp+28h] [bp-18h]@1 | |
567 int v42; // [sp+2Ch] [bp-14h]@8 | |
568 bool v43; // [sp+30h] [bp-10h]@22 | |
569 bool v44; // [sp+34h] [bp-Ch]@24 | |
570 signed int v45; // [sp+38h] [bp-8h]@1 | |
571 signed int v46; // [sp+3Ch] [bp-4h]@1 | |
572 signed int v47; // [sp+58h] [bp+18h]@18 | |
573 signed int v48; // [sp+58h] [bp+18h]@22 | |
574 signed int v49; // [sp+58h] [bp+18h]@43 | |
575 | |
576 v7 = a2; | |
577 v8 = a1; | |
578 v45 = a2; | |
579 v40 = a1; | |
580 v46 = 1; | |
581 v9 = GetTerrainHeightsAroundParty2(a1, a2, a5, a7); | |
582 dword_721160[0] = -1; | |
583 dword_721110[0] = -1; | |
584 dword_7211B0[0] = v9; | |
585 v41 = 0; | |
586 if ( (signed int)pOutdoor->uNumBModels <= 0 ) | |
587 goto LABEL_63; | |
588 v38 = 0; | |
589 while ( 1 ) | |
590 { | |
591 v10 = &pOutdoor->pBModels[v38]; | |
592 if ( v8 <= pOutdoor->pBModels[v38].sMaxX ) | |
593 { | |
594 if ( v8 >= v10->sMinX ) | |
595 { | |
596 if ( v7 <= v10->sMaxY ) | |
597 { | |
598 if ( v7 >= v10->sMinY ) | |
599 { | |
600 v42 = 0; | |
601 v34 = v10->uNumFaces; | |
602 if ( (signed int)v10->uNumFaces > 0 ) | |
603 { | |
604 v39 = 0; | |
605 while ( 1 ) | |
606 { | |
607 v11 = &v10->pFaces[v39]; | |
608 v12 = v11->uPolygonType; | |
609 if ( (v12 == 3 || v12 == 4) | |
610 && !(v11->uAttributes & 0x20000000) | |
611 && v8 <= v11->pBoundingBox.x2 | |
612 && v8 >= v11->pBoundingBox.x1 | |
613 && v7 <= v11->pBoundingBox.y2 | |
614 && v7 >= v11->pBoundingBox.y1 ) | |
615 { | |
616 v47 = 0; | |
617 if ( v11->uNumVertices ) | |
618 { | |
619 v13 = (char *)v11->pXInterceptDisplacements; | |
620 do | |
621 { | |
622 v14 = 2 * v47; | |
623 word_721040[2 * v47] = *(short *)v13 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 60)].x); | |
624 word_720F70[2 * v47] = *((short *)v13 + 20) | |
625 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 60)].y); | |
626 word_721040[2 * v47++ + 1] = *(short *)v13 | |
627 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 59)].x); | |
628 word_720F70[v14 + 1] = *((short *)v13 + 20) | |
629 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 59)].y); | |
630 v13 += 2; | |
631 } | |
632 while ( v47 < v11->uNumVertices ); | |
633 v8 = v40; | |
634 } | |
635 v15 = 2 * v11->uNumVertices; | |
636 word_721040[2 * v11->uNumVertices] = word_721040[0]; | |
637 word_720F70[v15] = word_720F70[0]; | |
638 v35 = v15; | |
639 v16 = 0; | |
640 v43 = word_720F70[0] >= v45; | |
641 v48 = 0; | |
642 v37 = 0; | |
643 if ( v15 > 0 ) | |
644 { | |
645 do | |
646 { | |
647 if ( v48 >= 2 ) | |
648 break; | |
649 v17 = v16; | |
650 v8 = v40; | |
651 v36 = word_720F70[v16 + 1]; | |
652 v44 = word_720F70[v16 + 1] >= v45; | |
653 if ( v43 != v44 ) | |
654 { | |
655 v18 = word_721040[v17 + 1] >= v40 ? 0 : 2; | |
656 v19 = v18 | word_721040[v17] < v40; | |
657 if ( v19 != 3 ) | |
658 { | |
659 if ( !v19 | |
660 || (v20 = word_720F70[v17], | |
661 v21 = v36 - v20, | |
662 v22 = v45 - v20, | |
663 LODWORD(v23) = v22 << 16, | |
664 HIDWORD(v23) = v22 >> 16, | |
665 (signed int)(((unsigned __int64)(((signed int)word_721040[v17 + 1] | |
666 - (signed int)word_721040[v17]) | |
667 * v23 | |
668 / v21) >> 16) | |
669 + word_721040[v17]) >= v40) ) | |
670 ++v48; | |
671 } | |
672 } | |
673 v16 = v37 + 1; | |
674 v43 = v44; | |
675 ++v37; | |
676 } | |
677 while ( v37 < v35 ); | |
678 if ( v48 == 1 ) | |
679 { | |
680 if ( v46 >= 20 ) | |
681 break; | |
682 if ( v11->uPolygonType == 3 ) | |
683 v24 = v10->pVertices.pVertices[v11->pVertexIDs[0]].z; | |
684 else | |
685 v24 = ((unsigned __int64)(v11->zCalc1 * (signed __int64)v8) >> 16) | |
686 + ((unsigned __int64)(v11->zCalc2 * (signed __int64)v45) >> 16) | |
687 + HIWORD(v11->zCalc3); | |
688 v25 = v46++; | |
689 dword_7211B0[v25] = v24; | |
690 dword_721160[v25] = v41; | |
691 dword_721110[v25] = v42; | |
692 } | |
693 } | |
694 } | |
695 ++v42; | |
696 ++v39; | |
697 if ( v42 >= v34 ) | |
698 break; | |
699 v7 = v45; | |
700 } | |
701 } | |
702 } | |
703 } | |
704 } | |
705 } | |
706 ++v41; | |
707 ++v38; | |
708 if ( v41 >= (signed int)pOutdoor->uNumBModels ) | |
709 break; | |
710 v7 = v45; | |
711 } | |
712 if ( v46 == 1 ) | |
713 { | |
714 LABEL_63: | |
715 *a6 = 0; | |
716 return dword_7211B0[0]; | |
717 } | |
718 v27 = 0; | |
719 v49 = 1; | |
720 if ( v46 <= 1 ) | |
721 { | |
722 LABEL_55: | |
723 *a6 = 0; | |
724 goto LABEL_56; | |
725 } | |
726 v28 = 0; | |
727 v29 = 1; | |
728 do | |
729 { | |
730 v30 = dword_7211B0[v29]; | |
731 v31 = *(int *)((char *)dword_7211B0 + v28); | |
732 if ( v30 == v31 ) | |
733 goto LABEL_51; | |
734 if ( v31 > a3 + 5 ) | |
735 { | |
736 if ( v30 >= v31 ) | |
737 goto LABEL_52; | |
738 LABEL_51: | |
739 v27 = v49; | |
740 v28 = v29 * 4; | |
741 goto LABEL_52; | |
742 } | |
743 if ( v30 > v31 && v30 <= a3 + 5 ) | |
744 goto LABEL_51; | |
745 LABEL_52: | |
746 ++v49; | |
747 ++v29; | |
748 } | |
749 while ( v49 < v46 ); | |
750 if ( !v27 ) | |
751 goto LABEL_55; | |
752 *a6 = dword_721110[v27] | (dword_721160[v27] << 6); | |
753 LABEL_56: | |
754 if ( v27 ) | |
755 { | |
756 v32 = &pOutdoor->pBModels[dword_721160[v27]].pFaces[dword_721110[v27]]; | |
757 *a5 = 0; | |
758 if ( v32->uAttributes & 0x10 ) | |
759 *a5 = 1; | |
760 } | |
761 v33 = dword_7211B0[v27]; | |
762 result = dword_7211B0[0]; | |
763 if ( v33 >= dword_7211B0[0] ) | |
764 result = v33; | |
765 return result; | |
766 } | |
767 | |
768 //----- (0046D8E3) -------------------------------------------------------- | |
769 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4) | |
770 { | |
771 int v4; // ebx@1 | |
772 unsigned int v5; // ecx@1 | |
773 BSPModel *v6; // edi@3 | |
774 ODMFace *v7; // esi@10 | |
775 unsigned __int8 v8; // al@10 | |
776 unsigned __int16 *v9; // eax@18 | |
777 int v10; // edx@19 | |
778 int v11; // ecx@21 | |
779 int v12; // ecx@23 | |
780 signed int v13; // eax@25 | |
781 int v14; // edx@27 | |
782 int v15; // edx@29 | |
783 int v16; // ST18_4@29 | |
784 signed int v17; // edx@29 | |
785 signed __int64 v18; // qtt@29 | |
786 int v19; // eax@35 | |
787 signed int v20; // ecx@37 | |
788 signed int v22; // ebx@42 | |
789 unsigned int v23; // esi@43 | |
790 int v24; // edx@44 | |
791 int v25; // eax@44 | |
792 int v26; // [sp+Ch] [bp-38h]@7 | |
793 int v27; // [sp+10h] [bp-34h]@21 | |
794 int v28; // [sp+18h] [bp-2Ch]@21 | |
795 int v29; // [sp+1Ch] [bp-28h]@2 | |
796 unsigned int v30; // [sp+20h] [bp-24h]@8 | |
797 signed int v31; // [sp+24h] [bp-20h]@1 | |
798 signed int v32; // [sp+28h] [bp-1Ch]@1 | |
799 int v33; // [sp+2Ch] [bp-18h]@7 | |
800 bool v34; // [sp+30h] [bp-14h]@21 | |
801 bool v35; // [sp+34h] [bp-10h]@23 | |
802 signed int v36; // [sp+38h] [bp-Ch]@17 | |
803 signed int v37; // [sp+38h] [bp-Ch]@21 | |
804 signed int v38; // [sp+38h] [bp-Ch]@42 | |
805 signed int v39; // [sp+3Ch] [bp-8h]@1 | |
806 signed int v40; // [sp+40h] [bp-4h]@1 | |
807 | |
808 dword_720ED0[0] = -1; | |
809 dword_720E80[0] = -1; | |
810 v4 = a1; | |
811 v5 = 0; | |
812 v40 = a2; | |
813 v31 = v4; | |
814 v39 = 1; | |
815 dword_720F20[0] = 10000; | |
816 v32 = 0; | |
817 if ( (signed int)pOutdoor->uNumBModels > 0 ) | |
818 { | |
819 v29 = 0; | |
820 do | |
821 { | |
822 v6 = &pOutdoor->pBModels[v29]; | |
823 if ( v4 <= pOutdoor->pBModels[v29].sMaxX ) | |
824 { | |
825 if ( v4 >= v6->sMinX ) | |
826 { | |
827 if ( v40 <= v6->sMaxY ) | |
828 { | |
829 if ( v40 >= v6->sMinY ) | |
830 { | |
831 v33 = v5; | |
832 v26 = v6->uNumFaces; | |
833 if ( (signed int)v6->uNumFaces > (signed int)v5 ) | |
834 { | |
835 v30 = v5; | |
836 while ( 1 ) | |
837 { | |
838 v7 = (ODMFace *)((char *)v6->pFaces + v30); | |
839 v8 = v7->uPolygonType; | |
840 if ( (v8 == 5 || v8 == 6) | |
841 && !(BYTE3(v7->uAttributes) & 0x20) | |
842 && v4 <= v7->pBoundingBox.x2 | |
843 && v4 >= v7->pBoundingBox.x1 | |
844 && v40 <= v7->pBoundingBox.y2 | |
845 && v40 >= v7->pBoundingBox.y1 ) | |
846 { | |
847 v36 = v5; | |
848 if ( v7->uNumVertices ) | |
849 { | |
850 v9 = v7->pXInterceptDisplacements; | |
851 do | |
852 { | |
853 v10 = 2 * v36; | |
854 word_720DB0_xs[2 * v36] = *v9 + LOWORD(v6->pVertices.pVertices[*(v9 - 60)].x); | |
855 word_720CE0_ys[2 * v36] = v9[20] + LOWORD(v6->pVertices.pVertices[*(v9 - 60)].y); | |
856 word_720DB0_xs[2 * v36++ + 1] = *v9 + LOWORD(v6->pVertices.pVertices[*(v9 - 59)].x); | |
857 word_720CE0_ys[v10 + 1] = v9[20] + LOWORD(v6->pVertices.pVertices[*(v9 - 59)].y); | |
858 ++v9; | |
859 } | |
860 while ( v36 < v7->uNumVertices ); | |
861 v4 = v31; | |
862 } | |
863 v27 = 2 * v7->uNumVertices; | |
864 word_720DB0_xs[2 * v7->uNumVertices] = word_720DB0_xs[0]; | |
865 word_720CE0_ys[v27] = word_720CE0_ys[0]; | |
866 v11 = 0; | |
867 v34 = word_720CE0_ys[0] >= v40; | |
868 v37 = 0; | |
869 v28 = 0; | |
870 if ( v27 > 0 ) | |
871 { | |
872 do | |
873 { | |
874 if ( v37 >= 2 ) | |
875 break; | |
876 v12 = v11; | |
877 v4 = v31; | |
878 v35 = word_720CE0_ys[v12 + 1] >= v40; | |
879 if ( v34 != v35 ) | |
880 { | |
881 v13 = word_720DB0_xs[v12 + 1] >= v31 ? 0 : 2; | |
882 v14 = v13 | word_720DB0_xs[v12] < v31; | |
883 if ( v14 != 3 ) | |
884 { | |
885 if ( !v14 | |
886 || (v15 = word_720CE0_ys[v12], | |
887 v16 = word_720CE0_ys[v12 + 1] - v15, | |
888 v17 = v40 - v15, | |
889 LODWORD(v18) = v17 << 16, | |
890 HIDWORD(v18) = v17 >> 16, | |
891 (signed int)(((unsigned __int64)(((signed int)word_720DB0_xs[v12 + 1] | |
892 - (signed int)word_720DB0_xs[v12]) | |
893 * v18 | |
894 / v16) >> 16) | |
895 + word_720DB0_xs[v12]) >= v31) ) | |
896 ++v37; | |
897 } | |
898 } | |
899 v11 = v28 + 1; | |
900 v34 = v35; | |
901 ++v28; | |
902 } | |
903 while ( v28 < v27 ); | |
904 if ( v37 == 1 ) | |
905 { | |
906 if ( v39 >= 20 ) | |
907 break; | |
908 if ( v7->uPolygonType == 5 ) | |
909 v19 = v6->pVertices.pVertices[v7->pVertexIDs[0]].z; | |
910 else | |
911 v19 = ((unsigned __int64)(v7->zCalc1 * (signed __int64)v4) >> 16) | |
912 + ((unsigned __int64)(v7->zCalc2 * (signed __int64)v40) >> 16) | |
913 + HIWORD(v7->zCalc3); | |
914 v20 = v39++; | |
915 dword_720F20[v20] = v19; | |
916 dword_720ED0[v20] = v32; | |
917 dword_720E80[v20] = v33; | |
918 } | |
919 } | |
920 } | |
921 ++v33; | |
922 v30 += 308; | |
923 if ( v33 >= v26 ) | |
924 break; | |
925 v5 = 0; | |
926 } | |
927 } | |
928 } | |
929 } | |
930 } | |
931 } | |
932 ++v32; | |
933 ++v29; | |
934 v5 = 0; | |
935 } | |
936 while ( v32 < (signed int)pOutdoor->uNumBModels ); | |
937 if ( !v39 ) | |
938 { | |
939 *(int *)a4 = 0; | |
940 return dword_720F20[0]; | |
941 } | |
942 } | |
943 v22 = 0; | |
944 v38 = v5; | |
945 if ( v39 <= (signed int)v5 ) | |
946 goto LABEL_54; | |
947 v23 = 0; | |
948 do | |
949 { | |
950 v24 = dword_720F20[v5 / 4]; | |
951 v25 = *(int *)((char *)dword_720F20 + v23); | |
952 if ( v24 == v25 ) | |
953 goto LABEL_50; | |
954 if ( v25 > a3 + 15 ) | |
955 { | |
956 if ( v24 >= v25 ) | |
957 goto LABEL_51; | |
958 LABEL_50: | |
959 v22 = v38; | |
960 v23 = v5; | |
961 goto LABEL_51; | |
962 } | |
963 if ( v24 > v25 && v24 <= a3 + 15 ) | |
964 goto LABEL_50; | |
965 LABEL_51: | |
966 ++v38; | |
967 v5 += 4; | |
968 } | |
969 while ( v38 < v39 ); | |
970 if ( v22 ) | |
971 { | |
972 *(int *)a4 = dword_720E80[v22] | (dword_720ED0[v22] << 6); | |
973 return dword_720F20[v22]; | |
974 } | |
975 LABEL_54: | |
976 *(int *)a4 = 0; | |
977 return dword_720F20[v22]; | |
978 } | |
979 | |
980 //----- (0046DCC8) -------------------------------------------------------- | |
981 signed __int64 __fastcall _46DCC8_get_gravity_direction_outdoor(int a1, int a2, Vec3_int_ *a3) | |
982 { | |
983 int v3; // ebx@1 | |
984 int v4; // ST4C_4@1 | |
985 unsigned int v5; // ST54_4@1 | |
986 unsigned int v6; // edi@1 | |
987 unsigned int v7; // ST50_4@1 | |
988 int v8; // edi@1 | |
989 int v9; // esi@1 | |
990 int v10; // ebx@1 | |
991 int v11; // ecx@2 | |
992 int v12; // eax@2 | |
993 int v13; // edx@2 | |
994 int v14; // ebx@2 | |
995 double v15; // st7@4 | |
996 double v16; // st6@4 | |
997 double v17; // st5@4 | |
998 float v18; // ST44_4@4 | |
999 float v19; // ST54_4@4 | |
1000 double v20; // st4@4 | |
1001 double v21; // st5@4 | |
1002 float v22; // ST44_4@6 | |
1003 double v23; // st7@4 | |
1004 double v24; // st7@6 | |
1005 signed __int64 result; // qax@6 | |
1006 int v26; // [sp+14h] [bp-44h]@1 | |
1007 int v27; // [sp+18h] [bp-40h]@1 | |
1008 int v28; // [sp+20h] [bp-38h]@1 | |
1009 int v29; // [sp+24h] [bp-34h]@1 | |
1010 int v30; // [sp+28h] [bp-30h]@1 | |
1011 int v31; // [sp+2Ch] [bp-2Ch]@1 | |
1012 int v32; // [sp+30h] [bp-28h]@1 | |
1013 int v33; // [sp+34h] [bp-24h]@1 | |
1014 int v34; // [sp+38h] [bp-20h]@1 | |
1015 int v35; // [sp+3Ch] [bp-1Ch]@1 | |
1016 int v36; // [sp+40h] [bp-18h]@1 | |
1017 int v37; // [sp+4Ch] [bp-Ch]@2 | |
1018 float v38; // [sp+4Ch] [bp-Ch]@4 | |
1019 int v39; // [sp+50h] [bp-8h]@2 | |
1020 float v40; // [sp+50h] [bp-8h]@4 | |
1021 int v41; // [sp+54h] [bp-4h]@2 | |
1022 | |
1023 v3 = a1; | |
1024 v4 = a2; | |
1025 v5 = WorldPosToGridCellX(a1); | |
1026 v6 = WorldPosToGridCellZ(v4) - 1; | |
1027 v33 = GridCellToWorldPosX(v5); | |
1028 v34 = GridCellToWorldPosX(v5 + 1); | |
1029 v35 = GridCellToWorldPosX(v5 + 1); | |
1030 v36 = GridCellToWorldPosX(v5); | |
1031 v29 = GridCellToWorldPosZ(v6); | |
1032 v30 = GridCellToWorldPosZ(v6); | |
1033 v7 = v6 + 1; | |
1034 v31 = GridCellToWorldPosZ(v6 + 1); | |
1035 v32 = GridCellToWorldPosZ(v6 + 1); | |
1036 v26 = pOutdoor->DoGetHeightOnTerrain(v5, v6); | |
1037 v27 = pOutdoor->DoGetHeightOnTerrain(v5 + 1, v6); | |
1038 v8 = pOutdoor->DoGetHeightOnTerrain(v5 + 1, v6 + 1); | |
1039 v28 = pOutdoor->DoGetHeightOnTerrain(v5, v7); | |
1040 v9 = v29; | |
1041 v10 = abs(v3 - v33); | |
1042 if ( abs(v29 - v4) >= v10 ) | |
1043 { | |
1044 v11 = v33; | |
1045 v37 = v28; | |
1046 v39 = v36; | |
1047 v12 = v35; | |
1048 v41 = v32; | |
1049 v13 = v31; | |
1050 v14 = v8; | |
1051 v8 = v26; | |
1052 } | |
1053 else | |
1054 { | |
1055 v11 = v35; | |
1056 v41 = v30; | |
1057 v39 = v34; | |
1058 v12 = v33; | |
1059 v13 = v29; | |
1060 v9 = v31; | |
1061 v37 = v27; | |
1062 v14 = v26; | |
1063 } | |
1064 v15 = (double)(v12 - v39); | |
1065 v16 = (double)(v13 - v41); | |
1066 v17 = (double)(v14 - v37); | |
1067 v18 = (double)(v11 - v39); | |
1068 v19 = (double)(v9 - v41); | |
1069 v20 = (double)(v8 - v37); | |
1070 v38 = v20 * v16 - v19 * v17; | |
1071 v40 = v18 * v17 - v20 * v15; | |
1072 v21 = v19 * v15 - v18 * v16; | |
1073 v23 = sqrt(v21 * v21 + v40 * v40 + v38 * v38); | |
1074 if ( v23 == 0.0 ) | |
1075 { | |
1076 a3->y = 0; | |
1077 a3->x = 0; | |
1078 a3->z = 65536; | |
1079 } | |
1080 v24 = 1.0 / v23; | |
1081 a3->x = (signed __int64)(v24 * v38 * 65536.0); | |
1082 a3->y = (signed __int64)(v24 * v40 * 65536.0); | |
1083 v22 = v21; | |
1084 result = (signed __int64)(v24 * v22 * 65536.0); | |
1085 a3->z = result; | |
1086 return result; | |
1087 } | |
1088 // 47F44B: using guessed type int __stdcall WorldPosToGridCellX(int); | |
1089 // 47F458: using guessed type int __stdcall WorldPosToGridCellZ(int); | |
1090 // 47F469: using guessed type int __stdcall GridCellToWorldPosX(int); | |
1091 // 47F476: using guessed type int __stdcall GridCellToWorldPosZ(int); | |
1092 | |
1093 //----- (0046DEF2) -------------------------------------------------------- | |
1094 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID) | |
1095 { | |
1096 unsigned int result; // eax@1 | |
1097 | |
1098 result = uLayingItemID; | |
1099 if ( pObjectList->pObjects[pLayingItems[uLayingItemID].uObjectDescID].uFlags & 0x10 ) | |
1100 result = _46BFFA_check_object_intercept(uLayingItemID, a2); | |
1101 return result; | |
1102 } | |
1103 | |
1104 //----- (0046DF1A) -------------------------------------------------------- | |
1105 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2) | |
1106 { | |
1107 Actor *v2; // edi@1 | |
1108 unsigned __int16 v3; // ax@1 | |
1109 int v4; // esi@6 | |
1110 int v5; // ecx@8 | |
1111 int v6; // eax@10 | |
1112 int v7; // edx@12 | |
1113 int v8; // ecx@14 | |
1114 int v9; // eax@14 | |
1115 int v10; // ebx@14 | |
1116 int v11; // esi@14 | |
1117 int v12; // ebx@15 | |
1118 int v13; // ebx@17 | |
1119 unsigned int v14; // eax@20 | |
1120 signed int result; // eax@21 | |
1121 int v16; // [sp+Ch] [bp-10h]@1 | |
1122 int v17; // [sp+10h] [bp-Ch]@14 | |
1123 int v18; // [sp+14h] [bp-8h]@14 | |
1124 int v19; // [sp+18h] [bp-4h]@14 | |
1125 | |
1126 v16 = a1; | |
1127 v2 = &pActors[a1]; | |
1128 v3 = v2->uAIState; | |
1129 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 ) | |
1130 goto LABEL_25; | |
1131 v4 = v2->uActorRadius; | |
1132 if ( a2 ) | |
1133 v4 = a2; | |
1134 v5 = v2->vPosition.x; | |
1135 if ( stru_721530.sMaxX > v5 + v4 | |
1136 || stru_721530.sMinX < v5 - v4 | |
1137 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4) | |
1138 || stru_721530.sMinY < v6 - v4 | |
1139 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight) | |
1140 || stru_721530.sMinZ < v7 | |
1141 || (v8 = v5 - stru_721530.normal.x, | |
1142 v9 = v6 - stru_721530.normal.y, | |
1143 v10 = stru_721530.prolly_normal_d + v4, | |
1144 v17 = stru_721530.prolly_normal_d + v4, | |
1145 v11 = (v8 * stru_721530.field_58.y - v9 * stru_721530.field_58.x) >> 16, | |
1146 v18 = v8, | |
1147 v19 = v9, | |
1148 abs((v8 * stru_721530.field_58.y - v9 * stru_721530.field_58.x) >> 16) > v10) | |
1149 || (v12 = (v18 * stru_721530.field_58.x + v19 * stru_721530.field_58.y) >> 16, v12 <= 0) | |
1150 || (signed int)(((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z ) | |
1151 { | |
1152 LABEL_25: | |
1153 result = 0; | |
1154 } | |
1155 else | |
1156 { | |
1157 v13 = v12 - sub_452A9E(v17 * v17 - v11 * v11); | |
1158 if ( v13 < 0 ) | |
1159 v13 = 0; | |
1160 if ( v13 < stru_721530.field_7C ) | |
1161 { | |
1162 stru_721530.field_7C = v13; | |
1163 v14 = 8 * v16; | |
1164 LOBYTE(v14) = 8 * v16 | 3; | |
1165 stru_721530.uFaceID = v14; | |
1166 } | |
1167 result = 1; | |
1168 } | |
1169 return result; | |
1170 } | |
1171 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int); | |
1172 | |
1173 //----- (0046E0B2) -------------------------------------------------------- | |
1174 void __cdecl _46E0B2_collide_against_decorations() | |
1175 { | |
1176 BLVSector *v0; // ebp@1 | |
1177 LevelDecoration *v1; // edi@2 | |
1178 DecorationDesc *v2; // esi@3 | |
1179 int v3; // edx@4 | |
1180 int v4; // eax@4 | |
1181 int v5; // ecx@6 | |
1182 int v6; // ebx@8 | |
1183 int v7; // esi@8 | |
1184 int v8; // ebx@10 | |
1185 int v9; // esi@11 | |
1186 int v10; // edi@12 | |
1187 int v11; // eax@12 | |
1188 int v12; // esi@14 | |
1189 unsigned int v13; // eax@17 | |
1190 signed int i; // [sp+4h] [bp-14h]@1 | |
1191 int v15; // [sp+8h] [bp-10h]@10 | |
1192 int v16; // [sp+Ch] [bp-Ch]@10 | |
1193 int v17; // [sp+10h] [bp-8h]@10 | |
1194 int v18; // [sp+14h] [bp-4h]@8 | |
1195 | |
1196 v0 = &pIndoor->pSectors[stru_721530.uSectorID]; | |
1197 for ( i = 0; i < v0->uNumDecorations; ++i ) | |
1198 { | |
1199 v1 = &pLevelDecorations[v0->pDecorationIDs[i]]; | |
1200 if ( !(v1->field_2 & 0x20) ) | |
1201 { | |
1202 v2 = &pDecorationList->pDecorations[v1->uDecorationDescID]; | |
1203 if ( !(v2->uFlags & 1) ) | |
1204 { | |
1205 v3 = v2->uRadius; | |
1206 v4 = v1->vPosition.x; | |
1207 if ( stru_721530.sMaxX <= v4 + v3 ) | |
1208 { | |
1209 if ( stru_721530.sMinX >= v4 - v3 ) | |
1210 { | |
1211 v5 = v1->vPosition.y; | |
1212 if ( stru_721530.sMaxY <= v5 + v3 ) | |
1213 { | |
1214 if ( stru_721530.sMinY >= v5 - v3 ) | |
1215 { | |
1216 v6 = v2->uDecorationHeight; | |
1217 v7 = v1->vPosition.z; | |
1218 v18 = v6; | |
1219 if ( stru_721530.sMaxZ <= v7 + v6 ) | |
1220 { | |
1221 if ( stru_721530.sMinZ >= v7 ) | |
1222 { | |
1223 v16 = v4 - stru_721530.normal.x; | |
1224 v15 = v5 - stru_721530.normal.y; | |
1225 v8 = stru_721530.prolly_normal_d + v3; | |
1226 v17 = ((v4 - stru_721530.normal.x) * stru_721530.field_58.y | |
1227 - (v5 - stru_721530.normal.y) * stru_721530.field_58.x) >> 16; | |
1228 if ( abs(v17) <= stru_721530.prolly_normal_d + v3 ) | |
1229 { | |
1230 v9 = (v16 * stru_721530.field_58.x + v15 * stru_721530.field_58.y) >> 16; | |
1231 if ( v9 > 0 ) | |
1232 { | |
1233 v10 = v1->vPosition.z; | |
1234 v11 = stru_721530.normal.z | |
1235 + ((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v9) >> 16); | |
1236 if ( v11 >= v10 ) | |
1237 { | |
1238 if ( v11 <= v18 + v10 ) | |
1239 { | |
1240 v12 = v9 - sub_452A9E(v8 * v8 - v17 * v17); | |
1241 if ( v12 < 0 ) | |
1242 v12 = 0; | |
1243 if ( v12 < stru_721530.field_7C ) | |
1244 { | |
1245 stru_721530.field_7C = v12; | |
1246 v13 = 8 * v0->pDecorationIDs[i]; | |
1247 LOBYTE(v13) = v13 | 5; | |
1248 stru_721530.uFaceID = v13; | |
1249 } | |
1250 } | |
1251 } | |
1252 } | |
1253 } | |
1254 } | |
1255 } | |
1256 } | |
1257 } | |
1258 } | |
1259 } | |
1260 } | |
1261 } | |
1262 } | |
1263 } | |
1264 | |
1265 //----- (0046E26D) -------------------------------------------------------- | |
1266 void __fastcall _46E26D_collide_against_sprites(signed int a1, signed int a2) | |
1267 { | |
1268 int v2; // edx@5 | |
1269 unsigned __int16 *v3; // eax@5 | |
1270 unsigned __int16 v4; // ax@6 | |
1271 LevelDecoration *v5; // edi@7 | |
1272 DecorationDesc *v6; // esi@8 | |
1273 int v7; // edx@9 | |
1274 int v8; // eax@9 | |
1275 int v9; // ecx@11 | |
1276 int v10; // ebx@13 | |
1277 int v11; // esi@13 | |
1278 int v12; // ebp@15 | |
1279 int v13; // ebx@15 | |
1280 int v14; // esi@16 | |
1281 int v15; // edi@17 | |
1282 int v16; // eax@17 | |
1283 int v17; // esi@19 | |
1284 char v18; // zf@23 | |
1285 int v19; // [sp+0h] [bp-10h]@15 | |
1286 unsigned __int16 *v20; // [sp+4h] [bp-Ch]@5 | |
1287 int v21; // [sp+8h] [bp-8h]@15 | |
1288 int v22; // [sp+Ch] [bp-4h]@13 | |
1289 | |
1290 if ( a1 >= 0 ) | |
1291 { | |
1292 if ( a1 <= 127 ) | |
1293 { | |
1294 if ( a2 >= 0 ) | |
1295 { | |
1296 if ( a2 <= 127 ) | |
1297 { | |
1298 v2 = a1 + (a2 << 7); | |
1299 v3 = &pOutdoor->pFaceIDLIST[pOutdoor->pOMAP[v2]]; | |
1300 v20 = &pOutdoor->pFaceIDLIST[pOutdoor->pOMAP[v2]]; | |
1301 if ( v3 ) | |
1302 { | |
1303 do | |
1304 { | |
1305 v4 = *v3; | |
1306 if ( (v4 & 7) == 5 ) | |
1307 { | |
1308 v5 = &pLevelDecorations[(signed __int16)v4 >> 3]; | |
1309 if ( !(v5->field_2 & 0x20) ) | |
1310 { | |
1311 v6 = &pDecorationList->pDecorations[v5->uDecorationDescID]; | |
1312 if ( !(v6->uFlags & 1) ) | |
1313 { | |
1314 v7 = v6->uRadius; | |
1315 v8 = v5->vPosition.x; | |
1316 if ( stru_721530.sMaxX <= v8 + v7 ) | |
1317 { | |
1318 if ( stru_721530.sMinX >= v8 - v7 ) | |
1319 { | |
1320 v9 = v5->vPosition.y; | |
1321 if ( stru_721530.sMaxY <= v9 + v7 ) | |
1322 { | |
1323 if ( stru_721530.sMinY >= v9 - v7 ) | |
1324 { | |
1325 v10 = v6->uDecorationHeight; | |
1326 v11 = v5->vPosition.z; | |
1327 v22 = v10; | |
1328 if ( stru_721530.sMaxZ <= v11 + v10 ) | |
1329 { | |
1330 if ( stru_721530.sMinZ >= v11 ) | |
1331 { | |
1332 v12 = v8 - stru_721530.normal.x; | |
1333 v19 = v9 - stru_721530.normal.y; | |
1334 v13 = stru_721530.prolly_normal_d + v7; | |
1335 v21 = ((v8 - stru_721530.normal.x) * stru_721530.field_58.y | |
1336 - (v9 - stru_721530.normal.y) * stru_721530.field_58.x) >> 16; | |
1337 if ( abs(v21) <= stru_721530.prolly_normal_d + v7 ) | |
1338 { | |
1339 v14 = (v12 * stru_721530.field_58.x + v19 * stru_721530.field_58.y) >> 16; | |
1340 if ( v14 > 0 ) | |
1341 { | |
1342 v15 = v5->vPosition.z; | |
1343 v16 = stru_721530.normal.z | |
1344 + ((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v14) >> 16); | |
1345 if ( v16 >= v15 ) | |
1346 { | |
1347 if ( v16 <= v22 + v15 ) | |
1348 { | |
1349 v17 = v14 - sub_452A9E(v13 * v13 - v21 * v21); | |
1350 if ( v17 < 0 ) | |
1351 v17 = 0; | |
1352 if ( v17 < stru_721530.field_7C ) | |
1353 { | |
1354 stru_721530.field_7C = v17; | |
1355 stru_721530.uFaceID = (signed __int16)*v20; | |
1356 } | |
1357 } | |
1358 } | |
1359 } | |
1360 } | |
1361 } | |
1362 } | |
1363 } | |
1364 } | |
1365 } | |
1366 } | |
1367 } | |
1368 } | |
1369 } | |
1370 v3 = v20 + 1; | |
1371 v18 = *v20 == 0; | |
1372 ++v20; | |
1373 } | |
1374 while ( !v18 ); | |
1375 } | |
1376 } | |
1377 } | |
1378 } | |
1379 } | |
1380 } | |
1381 | |
1382 //----- (00486F92) -------------------------------------------------------- | |
1383 void __cdecl sr_sub_486F92_MessWithEdgesAndSpans() | |
1384 { | |
1385 Span *v0; // ebx@1 | |
1386 int v1; // eax@2 | |
1387 Edge *v2; // ecx@3 | |
1388 Edge *v3; // edx@3 | |
1389 Edge *v4; // esi@6 | |
1390 Edge *v5; // eax@7 | |
1391 Edge *v6; // ecx@8 | |
1392 Surf *v7; // esi@11 | |
1393 double v8; // st7@13 | |
1394 Surf *v9; // edi@13 | |
1395 double v10; // st6@13 | |
1396 double v11; // st7@14 | |
1397 signed __int64 v12; // qax@14 | |
1398 stru148 *v13; // eax@15 | |
1399 Span *v14; // ecx@17 | |
1400 double v15; // st7@28 | |
1401 signed __int64 v16; // qax@28 | |
1402 stru148 *v17; // eax@29 | |
1403 Span *v18; // ecx@31 | |
1404 Edge *i; // eax@40 | |
1405 Edge *v20; // ecx@43 | |
1406 Edge *v21; // esi@44 | |
1407 double v22; // st7@45 | |
1408 Edge *v23; // edx@48 | |
1409 unsigned int v24; // [sp+10h] [bp-10h]@2 | |
1410 float v25; // [sp+14h] [bp-Ch]@3 | |
1411 Edge *v26; // [sp+18h] [bp-8h]@8 | |
1412 unsigned int v27; // [sp+1Ch] [bp-4h]@1 | |
1413 | |
1414 v0 = pSpans; | |
1415 stru_80C9D8.pSurf = &stru_80C980; | |
1416 stru_80C9D8.field_0 = (double)(signed int)pViewport->uViewportX; | |
1417 stru_80C9A4.pSurf = &stru_80C980; | |
1418 stru_80C980.pPrev = &stru_80C980; | |
1419 stru_80C980.pNext = &stru_80C980; | |
1420 stru_80C9A4.field_0 = (double)(signed int)pViewport->uViewportZ; | |
1421 stru_80C980.field_8 = 0.0; | |
1422 stru_80C980.field_4 = 0.0; | |
1423 stru_80C9D8.pNext = &stru_80C9A4; | |
1424 stru_80C9D8.pPrev = 0; | |
1425 stru_80C9D8.field_8 = 1; | |
1426 stru_80C9A4.pNext = 0; | |
1427 stru_80C9A4.pPrev = &stru_80C9D8; | |
1428 stru_80C9A4.field_8 = 0; | |
1429 LODWORD(stru_80C980.field_0) = 0xC97423F0u; | |
1430 v27 = pViewport->uViewportY; | |
1431 if ( (signed int)pViewport->uViewportY > (signed int)pViewport->uViewportW ) | |
1432 { | |
1433 LABEL_51: | |
1434 v0->field_8 = -1; | |
1435 } | |
1436 else | |
1437 { | |
1438 v1 = 52 * pViewport->uViewportY; | |
1439 v24 = 52 * pViewport->uViewportY; | |
1440 while ( 1 ) | |
1441 { | |
1442 v2 = *(Edge **)((char *)&pNewEdges->pNext + v1); | |
1443 v3 = &stru_80C9D8; | |
1444 v25 = (double)(signed int)v27; | |
1445 if ( v2 != &defaultEdge ) | |
1446 { | |
1447 do | |
1448 { | |
1449 while ( 1 ) | |
1450 { | |
1451 v4 = v3->pNext; | |
1452 if ( v2->field_0 <= (double)v4->field_0 ) | |
1453 break; | |
1454 v3 = v3->pNext; | |
1455 } | |
1456 v5 = v2->pNext; | |
1457 v2->pNext = v4; | |
1458 v2->pPrev = v3; | |
1459 v3->pNext->pPrev = v2; | |
1460 v3->pNext = v2; | |
1461 v3 = v2; | |
1462 v2 = v5; | |
1463 } | |
1464 while ( v5 != &defaultEdge ); | |
1465 } | |
1466 v6 = stru_80C9D8.pNext; | |
1467 stru_80C980.field_20 = 0; | |
1468 stru_80C980.field_22 = 1; | |
1469 v26 = stru_80C9D8.pNext; | |
1470 if ( stru_80C9D8.pNext ) | |
1471 { | |
1472 while ( 1 ) | |
1473 { | |
1474 v7 = v6->pSurf; | |
1475 if ( v6->field_8 ) | |
1476 { | |
1477 ++v7->field_22; | |
1478 if ( v7->field_22 == 1 ) | |
1479 { | |
1480 v8 = v6->field_0 + 2.0; | |
1481 v9 = stru_80C980.pNext; | |
1482 v10 = (v8 - v7->field_C) * v7->field_4 + (v25 - v7->field_10) * v7->field_8 + v7->field_0; | |
1483 if ( v10 <= (v8 - stru_80C980.pNext->field_C) * stru_80C980.pNext->field_4 | |
1484 + (v25 - stru_80C980.pNext->field_10) * stru_80C980.pNext->field_8 | |
1485 + stru_80C980.pNext->field_0 ) | |
1486 { | |
1487 do | |
1488 v9 = v9->pNext; | |
1489 while ( v10 <= (v8 - v9->field_C) * v9->field_4 + (v25 - v9->field_10) * v9->field_8 + v9->field_0 ); | |
1490 v7->pNext = v9; | |
1491 v7->pPrev = v9->pPrev; | |
1492 v9->pPrev->pNext = v7; | |
1493 v9->pPrev = v7; | |
1494 } | |
1495 else | |
1496 { | |
1497 v11 = v6->field_0 + 0.5; | |
1498 v12 = (signed __int64)(v11 - (double)stru_80C980.pNext->field_20); | |
1499 v0->field_C = v12; | |
1500 if ( (signed __int16)v12 > 0 ) | |
1501 { | |
1502 v0->field_A = v27; | |
1503 v0->field_8 = v9->field_20; | |
1504 v13 = v9->pParent; | |
1505 v0->pParent = v13; | |
1506 if ( v13 ) | |
1507 { | |
1508 if ( v13->prolly_head ) | |
1509 { | |
1510 v14 = v13->prolly_tail; | |
1511 if ( !v14 ) | |
1512 return; | |
1513 v14->pNext = v0; | |
1514 } | |
1515 else | |
1516 { | |
1517 v13->prolly_head = v0; | |
1518 } | |
1519 v13->prolly_tail = v0; | |
1520 } | |
1521 if ( (signed int)pOutdoorCamera->uNumSpans >= 12499 ) | |
1522 return; | |
1523 ++v0; | |
1524 ++pOutdoorCamera->uNumSpans; | |
1525 } | |
1526 v6 = v26; | |
1527 v7->field_20 = (signed __int64)v11; | |
1528 v7->pNext = v9; | |
1529 v9->pPrev = v7; | |
1530 stru_80C980.pNext = v7; | |
1531 v7->pPrev = &stru_80C980; | |
1532 } | |
1533 } | |
1534 } | |
1535 else | |
1536 { | |
1537 --v7->field_22; | |
1538 if ( !v7->field_22 ) | |
1539 { | |
1540 if ( stru_80C980.pNext == v7 ) | |
1541 { | |
1542 v15 = v6->field_0 + 0.5; | |
1543 v16 = (signed __int64)(v15 - (double)v7->field_20); | |
1544 v0->field_C = v16; | |
1545 if ( (signed __int16)v16 > 0 ) | |
1546 { | |
1547 v0->field_A = v27; | |
1548 v0->field_8 = v7->field_20; | |
1549 v17 = v7->pParent; | |
1550 v0->pParent = v17; | |
1551 if ( v17 ) | |
1552 { | |
1553 if ( v17->prolly_head ) | |
1554 { | |
1555 v18 = v17->prolly_tail; | |
1556 if ( !v18 ) | |
1557 return; | |
1558 v18->pNext = v0; | |
1559 } | |
1560 else | |
1561 { | |
1562 v17->prolly_head = v0; | |
1563 } | |
1564 v17->prolly_tail = v0; | |
1565 } | |
1566 if ( (signed int)pOutdoorCamera->uNumSpans >= 12499 ) | |
1567 return; | |
1568 ++v0; | |
1569 ++pOutdoorCamera->uNumSpans; | |
1570 } | |
1571 v7->pNext->field_20 = (signed __int64)v15; | |
1572 v6 = v26; | |
1573 } | |
1574 v7->pNext->pPrev = v7->pPrev; | |
1575 v7->pPrev->pNext = v7->pNext; | |
1576 } | |
1577 } | |
1578 v26 = v6->pNext; | |
1579 if ( !v26 ) | |
1580 break; | |
1581 v6 = v6->pNext; | |
1582 } | |
1583 } | |
1584 for ( i = ptr_80CA10[v27]; i; i = i->ptr_18 ) | |
1585 { | |
1586 i->pPrev->pNext = i->pNext; | |
1587 i->pNext->pPrev = i->pPrev; | |
1588 } | |
1589 v20 = stru_80C9D8.pNext; | |
1590 if ( stru_80C9D8.pNext != &stru_80C9A4 ) | |
1591 break; | |
1592 LABEL_50: | |
1593 ++v27; | |
1594 v1 = v24 + 52; | |
1595 v24 += 52; | |
1596 if ( (signed int)v27 > (signed int)pViewport->uViewportW ) | |
1597 goto LABEL_51; | |
1598 } | |
1599 while ( 1 ) | |
1600 { | |
1601 v21 = v20->pNext; | |
1602 if ( !v21 ) | |
1603 break; | |
1604 v22 = v20->field_4 + v20->field_0; | |
1605 v20->field_0 = v22; | |
1606 if ( v22 < stru_80C9D8.field_0 ) | |
1607 v20->field_0 = stru_80C9D8.field_0 + 0.0000001; | |
1608 while ( 1 ) | |
1609 { | |
1610 v23 = v20->pPrev; | |
1611 if ( v20->field_0 >= (double)v23->field_0 ) | |
1612 break; | |
1613 v23->pNext = v20->pNext; | |
1614 v20->pNext->pPrev = v23; | |
1615 v23->pPrev->pNext = v20; | |
1616 v20->pPrev = v23->pPrev; | |
1617 v20->pNext = v23; | |
1618 v23->pPrev = v20; | |
1619 } | |
1620 v20 = v21; | |
1621 if ( v21 == &stru_80C9A4 ) | |
1622 goto LABEL_50; | |
1623 } | |
1624 } | |
1625 } | |
1626 // 4EC3EC: using guessed type Edge defaultEdge; | |
1627 | |
1628 | |
1629 | |
1630 //----- (00487355) -------------------------------------------------------- | |
1631 bool OutdoorCamera::_487355() | |
1632 { | |
1633 int v0; // esi@1 | |
1634 stru148 *v1; // edi@2 | |
1635 bool result; // eax@3 | |
1636 | |
1637 v0 = 0; | |
1638 if ( pOutdoorCamera->numStru148s > 0 ) | |
1639 { | |
1640 v1 = array_77EC08; | |
1641 do | |
1642 { | |
1643 result = pGame->pLightmapBuilder->_45D3C7(v1); | |
1644 ++v0; | |
1645 ++v1; | |
1646 } | |
1647 while ( v0 < pOutdoorCamera->numStru148s ); | |
1648 } | |
1649 return result; | |
1650 } | |
1651 | |
1652 | |
1653 | |
1654 //----- (00487DA9) -------------------------------------------------------- | |
1655 void __cdecl sub_487DA9() | |
1656 { | |
1657 char *v0; // eax@1 | |
1658 | |
1659 v0 = &array_77EC08[0].field_108; | |
1660 do | |
1661 { | |
1662 *v0 = 0; | |
1663 v0 += 268; | |
1664 } | |
1665 while ( (signed int)v0 < (signed int)&pVerticesSR_801A10[4] ); | |
1666 } | |
1667 | |
1668 //----- (00487DBE) -------------------------------------------------------- | |
1669 void Software_ResetNewEdges() | |
1670 { | |
1671 int v0; // ecx@1 | |
1672 Edge **v1; // eax@1 | |
1673 signed int v2; // eax@3 | |
1674 | |
1675 v0 = 0; | |
1676 v1 = ptr_80CA10; | |
1677 do | |
1678 { | |
1679 ++v0; | |
1680 *((int *)&pNewEdges[v0] - 9) = (int)&defaultEdge; | |
1681 *v1 = 0; | |
1682 ++v1; | |
1683 } | |
1684 while ( (signed int)v1 < (signed int)&unk_80D190 ); | |
1685 v2 = 2000; | |
1686 do | |
1687 { | |
1688 pSurfs->field_22 = 0; | |
1689 --v2; | |
1690 } | |
1691 while ( v2 ); | |
1692 } | |
1693 // 4EC3EC: using guessed type Edge defaultEdge; | |
1694 | |
1695 | |
1696 | |
1697 | |
1698 //----- (00487E1D) -------------------------------------------------------- | |
1699 TileTable::~TileTable() | |
1700 { | |
1701 if ( this->pTiles ) | |
1702 { | |
1703 pAllocator->FreeChunk(this->pTiles); | |
1704 pTiles = nullptr; | |
1705 } | |
1706 uNumTiles = 0; | |
1707 } | |
1708 | |
1709 //----- (00487E3B) -------------------------------------------------------- | |
1710 TileDesc *TileTable::GetTileById(unsigned int uTileID) | |
1711 { | |
1712 TileDesc *result; // eax@3 | |
1713 | |
1714 if ( (uTileID & 0x80000000u) != 0 || (signed int)uTileID > (signed int)(this->uNumTiles - 1) ) | |
1715 result = this->pTiles; | |
1716 else | |
1717 result = &this->pTiles[uTileID]; | |
1718 return result; | |
1719 } | |
1720 | |
1721 //----- (00487E58) -------------------------------------------------------- | |
1722 void TileTable::InitializeTileset(int uTerrainType) | |
1723 { | |
1724 TileTable *v2; // edi@1 | |
1725 int v3; // ebx@1 | |
1726 TileDesc *v4; // eax@2 | |
1727 signed int i; // [sp+8h] [bp-4h]@1 | |
1728 | |
1729 v2 = this; | |
1730 v3 = 0; | |
1731 for ( i = 0; i < (signed int)v2->uNumTiles; ++v3 ) | |
1732 { | |
1733 v4 = &v2->pTiles[v3]; | |
1734 if ( uTerrainType == v4->uTerrainType && v4->pTileName[0] ) | |
1735 { | |
1736 v2->pTiles[v3].uBitmapID = pBitmaps_LOD->LoadTexture(v4->pTileName); | |
1737 if ( v2->pTiles[v3].uBitmapID != -1 ) | |
1738 pBitmaps_LOD->pTextures[v2->pTiles[v3].uBitmapID].palette_id2 = pPaletteManager->LoadPalette(pBitmaps_LOD->pTextures[v2->pTiles[v3].uBitmapID].palette_id1); | |
1739 } | |
1740 ++i; | |
1741 } | |
1742 } | |
1743 | |
1744 //----- (00487ED6) -------------------------------------------------------- | |
1745 int TileTable::method_487ED6(signed int a1, int a2) | |
1746 { | |
1747 int v3; // esi@1 | |
1748 TileTable *v4; // edi@1 | |
1749 int v5; // edx@3 | |
1750 int v6; // edx@11 | |
1751 unsigned int v8; // [sp-4h] [bp-10h]@4 | |
1752 | |
1753 v3 = 0; | |
1754 v4 = this; | |
1755 if ( a1 > 8 ) | |
1756 { | |
1757 v8 = 0; | |
1758 return v4->GetTileId(a1, v8); | |
1759 } | |
1760 if ( a2 || (v5 = rand() % 50, v5 < 20) ) | |
1761 { | |
1762 v8 = 0; | |
1763 return v4->GetTileId(a1, v8); | |
1764 } | |
1765 if ( v5 < 30 ) | |
1766 { | |
1767 v8 = 1; | |
1768 return v4->GetTileId(a1, v8); | |
1769 } | |
1770 if ( v5 < 40 ) | |
1771 { | |
1772 v8 = 2; | |
1773 return v4->GetTileId(a1, v8); | |
1774 } | |
1775 if ( v5 < 48 ) | |
1776 { | |
1777 v8 = 3; | |
1778 return v4->GetTileId(a1, v8); | |
1779 } | |
1780 v6 = rand() % 8; | |
1781 if ( !v6 ) | |
1782 { | |
1783 v8 = 4; | |
1784 return v4->GetTileId(a1, v8); | |
1785 } | |
1786 if ( v6 == 1 ) | |
1787 { | |
1788 v8 = 5; | |
1789 return v4->GetTileId(a1, v8); | |
1790 } | |
1791 if ( v6 == 2 ) | |
1792 { | |
1793 v8 = 6; | |
1794 return v4->GetTileId(a1, v8); | |
1795 } | |
1796 if ( v6 == 3 ) | |
1797 { | |
1798 v8 = 7; | |
1799 return v4->GetTileId(a1, v8); | |
1800 } | |
1801 if ( v6 == 4 ) | |
1802 { | |
1803 v8 = 8; | |
1804 return v4->GetTileId(a1, v8); | |
1805 } | |
1806 if ( v6 == 5 ) | |
1807 { | |
1808 v8 = 9; | |
1809 return v4->GetTileId(a1, v8); | |
1810 } | |
1811 if ( v6 == 6 ) | |
1812 { | |
1813 v8 = 10; | |
1814 return v4->GetTileId(a1, v8); | |
1815 } | |
1816 if ( v6 == 7 ) | |
1817 { | |
1818 v8 = 11; | |
1819 return v4->GetTileId(a1, v8); | |
1820 } | |
1821 return v3; | |
1822 } | |
1823 | |
1824 //----- (00487F84) -------------------------------------------------------- | |
1825 unsigned int TileTable::GetTileId(unsigned int uTerrainType, unsigned int uSection) | |
1826 { | |
1827 unsigned int v3; // edx@1 | |
1828 unsigned int result; // eax@1 | |
1829 unsigned __int16 *v5; // ecx@2 | |
1830 | |
1831 v3 = this->uNumTiles; | |
1832 result = 0; | |
1833 if ( (signed int)this->uNumTiles <= 0 ) | |
1834 { | |
1835 LABEL_6: | |
1836 result = 0; | |
1837 } | |
1838 else | |
1839 { | |
1840 v5 = &this->pTiles->uSection; | |
1841 while ( (signed __int16)*(v5 - 1) != uTerrainType || (signed __int16)*v5 != uSection ) | |
1842 { | |
1843 ++result; | |
1844 v5 += 13; | |
1845 if ( (signed int)result >= (signed int)v3 ) | |
1846 goto LABEL_6; | |
1847 } | |
1848 } | |
1849 return result; | |
1850 } | |
1851 | |
1852 //----- (00487FB4) -------------------------------------------------------- | |
1853 void TileTable::ToFile() | |
1854 { | |
1855 TileTable *v1; // esi@1 | |
1856 FILE *v2; // eax@1 | |
1857 FILE *v3; // edi@1 | |
1858 | |
1859 auto Str = this; | |
1860 | |
1861 v1 = Str; | |
1862 v2 = fopen("data\\dtile.bin", "wb"); | |
1863 v3 = v2; | |
1864 if ( !v2 ) | |
1865 Abortf("Unable to save dtile.bin!"); | |
1866 fwrite(v1, 4u, 1u, v2); | |
1867 fwrite(v1->pTiles, 0x1Au, v1->uNumTiles, v3); | |
1868 fclose(v3); | |
1869 } | |
1870 | |
1871 //----- (00488000) -------------------------------------------------------- | |
1872 void TileTable::FromFile(void *pSerialized) | |
1873 { | |
1874 uNumTiles = *(int *)pSerialized; | |
1875 pTiles = (TileDesc *)pAllocator->AllocNamedChunk(pTiles, 26 * uNumTiles, "Tile Descrip"); | |
1876 memcpy(pTiles, (char *)pSerialized + 4, 26 * uNumTiles); | |
1877 } | |
1878 | |
1879 //----- (00488047) -------------------------------------------------------- | |
1880 int TileTable::FromFileTxt(const char *pFilename) | |
1881 { | |
1882 TileTable *v2; // ebp@1 | |
1883 FILE *v3; // eax@1 | |
1884 unsigned int v4; // ebx@3 | |
1885 void *v5; // eax@9 | |
1886 unsigned __int16 v6; // ax@14 | |
1887 const char *v7; // ST14_4@14 | |
1888 unsigned __int16 v8; // ax@14 | |
1889 const char *v9; // esi@14 | |
1890 int v10; // eax@17 | |
1891 int v11; // eax@20 | |
1892 int v12; // eax@22 | |
1893 int v13; // eax@24 | |
1894 int v14; // eax@26 | |
1895 int v15; // eax@28 | |
1896 int v16; // eax@30 | |
1897 int v17; // eax@32 | |
1898 int v18; // eax@34 | |
1899 int v19; // eax@36 | |
1900 int v20; // eax@38 | |
1901 int v21; // eax@40 | |
1902 int v22; // eax@42 | |
1903 int v23; // eax@44 | |
1904 int v24; // eax@46 | |
1905 int v25; // eax@48 | |
1906 int v26; // eax@50 | |
1907 int v27; // eax@52 | |
1908 int v28; // eax@54 | |
1909 int v29; // eax@56 | |
1910 int v30; // eax@58 | |
1911 int v31; // eax@60 | |
1912 int v32; // eax@62 | |
1913 int v33; // eax@64 | |
1914 int v34; // eax@66 | |
1915 const char *v35; // esi@67 | |
1916 int v36; // eax@70 | |
1917 int v37; // eax@73 | |
1918 int v38; // eax@75 | |
1919 int v39; // eax@77 | |
1920 int v40; // eax@79 | |
1921 int v41; // eax@81 | |
1922 int v42; // eax@83 | |
1923 int v43; // eax@85 | |
1924 int v44; // eax@87 | |
1925 int v45; // eax@89 | |
1926 int v46; // eax@91 | |
1927 int v47; // eax@93 | |
1928 int v48; // eax@108 | |
1929 int v49; // eax@110 | |
1930 int v50; // eax@112 | |
1931 int v51; // eax@114 | |
1932 int v52; // eax@116 | |
1933 int v53; // eax@118 | |
1934 int v54; // eax@120 | |
1935 int v55; // eax@122 | |
1936 int v56; // eax@124 | |
1937 int v57; // eax@126 | |
1938 int v58; // eax@128 | |
1939 int v59; // eax@130 | |
1940 int v60; // eax@132 | |
1941 int v61; // eax@134 | |
1942 int v62; // eax@136 | |
1943 int v63; // eax@138 | |
1944 int v64; // eax@140 | |
1945 int v65; // eax@142 | |
1946 int v66; // eax@144 | |
1947 int v67; // eax@146 | |
1948 int v68; // eax@148 | |
1949 int v69; // eax@150 | |
1950 int v70; // eax@151 | |
1951 int j; // edi@152 | |
1952 const char *v72; // esi@153 | |
1953 int v73; // eax@154 | |
1954 int v74; // eax@156 | |
1955 int v75; // eax@160 | |
1956 int v76; // eax@162 | |
1957 int v77; // eax@164 | |
1958 int v78; // eax@166 | |
1959 int v79; // eax@168 | |
1960 int v80; // eax@170 | |
1961 FILE *i; // [sp-10h] [bp-304h]@3 | |
1962 FILE *File; // [sp+4h] [bp-2F0h]@1 | |
1963 FrameTableTxtLine v84; // [sp+8h] [bp-2ECh]@4 | |
1964 FrameTableTxtLine v85; // [sp+84h] [bp-270h]@4 | |
1965 char Buf; // [sp+100h] [bp-1F4h]@4 | |
1966 | |
1967 v2 = this; | |
1968 v3 = fopen(pFilename, "r"); | |
1969 File = v3; | |
1970 if ( !v3 ) | |
1971 Abortf("TileTable::load - Unable to open file: %s."); | |
1972 v4 = 0; | |
1973 for ( i = v3; fgets(&Buf, 490, i); i = File ) | |
1974 { | |
1975 *strchr(&Buf, 10) = 0; | |
1976 memcpy(&v84, texture_frame_table_txt_parser(&Buf, &v85), sizeof(v84)); | |
1977 if ( v84.field_0 && *v84.pProperties[0] != 47 ) | |
1978 ++v4; | |
1979 } | |
1980 v2->uNumTiles = v4; | |
1981 v5 = pAllocator->AllocNamedChunk(v2->pTiles, 26 * v4, "Tile Descrip"); | |
1982 v2->pTiles = (TileDesc *)v5; | |
1983 if ( !v5 ) | |
1984 Abortf("TileTable::Load - Out of Memory!"); | |
1985 memset(v5, 0, 26 * v2->uNumTiles); | |
1986 v2->uNumTiles = 0; | |
1987 fseek(File, 0, 0); | |
1988 if ( fgets(&Buf, 490, File) ) | |
1989 { | |
1990 while ( 1 ) | |
1991 { | |
1992 *strchr(&Buf, 10) = 0; | |
1993 memcpy(&v84, texture_frame_table_txt_parser(&Buf, &v85), sizeof(v84)); | |
1994 if ( v84.field_0 ) | |
1995 { | |
1996 if ( *v84.pProperties[0] != 47 ) | |
1997 break; | |
1998 } | |
1999 LABEL_173: | |
2000 if ( !fgets(&Buf, 490, File) ) | |
2001 goto LABEL_174; | |
2002 } | |
2003 strcpy(v2->pTiles[v2->uNumTiles].pTileName, v84.pProperties[0]); | |
2004 v6 = atoi(v84.pProperties[1]); | |
2005 v7 = v84.pProperties[2]; | |
2006 v2->pTiles[v2->uNumTiles].uTileID = v6; | |
2007 v8 = atoi(v7); | |
2008 v9 = v84.pProperties[3]; | |
2009 v2->pTiles[v2->uNumTiles].uBitmapID = v8; | |
2010 v2->pTiles[v2->uNumTiles].uTerrainType = 0; | |
2011 if ( _strcmpi(v9, "TTtype_NULL") ) | |
2012 { | |
2013 if ( _strcmpi(v9, "TTtype_Start") ) | |
2014 { | |
2015 if ( _strcmpi(v9, "TTtype_Grass") ) | |
2016 { | |
2017 if ( _strcmpi(v9, "TTtype_Cracked") ) | |
2018 { | |
2019 if ( _strcmpi(v9, "TTtype_Snow") ) | |
2020 { | |
2021 if ( _strcmpi(v9, "TTtype_Sand") ) | |
2022 { | |
2023 if ( _strcmpi(v9, "TTtype_Volcano") ) | |
2024 { | |
2025 if ( _strcmpi(v9, "TTtype_Dirt") ) | |
2026 { | |
2027 if ( _strcmpi(v9, "TTtype_Water") ) | |
2028 { | |
2029 if ( _strcmpi(v9, "TTtype_Tropical") ) | |
2030 { | |
2031 if ( _strcmpi(v9, "TTtype_Swamp") ) | |
2032 { | |
2033 if ( _strcmpi(v9, "TTtype_City") ) | |
2034 { | |
2035 if ( _strcmpi(v9, "TTtype_RoadGrassCobble") ) | |
2036 { | |
2037 if ( _strcmpi(v9, "TTtype_RoadGrassDirt") ) | |
2038 { | |
2039 if ( _strcmpi(v9, "TTtype_RoadCrackedCobble") ) | |
2040 { | |
2041 if ( _strcmpi(v9, "TTtype_RoadCrackedDirt") ) | |
2042 { | |
2043 if ( _strcmpi(v9, "TTtype_RoadSandCobble") ) | |
2044 { | |
2045 if ( _strcmpi(v9, "TTtype_RoadSandDirt") ) | |
2046 { | |
2047 if ( _strcmpi(v9, "TTtype_RoadVolcanoCobble") ) | |
2048 { | |
2049 if ( _strcmpi(v9, "TTtype_RoadVolcanoDirt") ) | |
2050 { | |
2051 if ( _strcmpi(v9, "TTtype_RoadSwampCobble") ) | |
2052 { | |
2053 if ( _strcmpi(v9, "TTtype_RoadSwampDirt") ) | |
2054 { | |
2055 if ( _strcmpi(v9, "TTtype_RoadTropicalCobble") ) | |
2056 { | |
2057 if ( _strcmpi(v9, "TTtype_RoadTropicalDirt") ) | |
2058 { | |
2059 if ( _strcmpi(v9, "TTtype_RoadSnowCobble") ) | |
2060 { | |
2061 if ( _strcmpi(v9, "TTtype_RoadSnowDirt") ) | |
2062 { | |
2063 if ( !_strcmpi(v9, "TTtype_RoadCityStone") ) | |
2064 { | |
2065 v34 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2066 *(char *)v34 |= 0x1Cu; | |
2067 } | |
2068 } | |
2069 else | |
2070 { | |
2071 v33 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2072 *(char *)v33 |= 0xDu; | |
2073 } | |
2074 } | |
2075 else | |
2076 { | |
2077 v32 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2078 *(char *)v32 |= 0xCu; | |
2079 } | |
2080 } | |
2081 else | |
2082 { | |
2083 v31 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2084 *(char *)v31 |= 0x1Bu; | |
2085 } | |
2086 } | |
2087 else | |
2088 { | |
2089 v30 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2090 *(char *)v30 |= 0x1Au; | |
2091 } | |
2092 } | |
2093 else | |
2094 { | |
2095 v29 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2096 *(char *)v29 |= 0x19u; | |
2097 } | |
2098 } | |
2099 else | |
2100 { | |
2101 v28 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2102 *(char *)v28 |= 0x18u; | |
2103 } | |
2104 } | |
2105 else | |
2106 { | |
2107 v27 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2108 *(char *)v27 |= 0x11u; | |
2109 } | |
2110 } | |
2111 else | |
2112 { | |
2113 v26 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2114 *(char *)v26 |= 0x10u; | |
2115 } | |
2116 } | |
2117 else | |
2118 { | |
2119 v25 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2120 *(char *)v25 |= 0xFu; | |
2121 } | |
2122 } | |
2123 else | |
2124 { | |
2125 v24 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2126 *(char *)v24 |= 0xEu; | |
2127 } | |
2128 } | |
2129 else | |
2130 { | |
2131 v23 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2132 *(char *)v23 |= 0x17u; | |
2133 } | |
2134 } | |
2135 else | |
2136 { | |
2137 v22 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2138 *(char *)v22 |= 0x16u; | |
2139 } | |
2140 } | |
2141 else | |
2142 { | |
2143 v21 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2144 *(char *)v21 |= 0xBu; | |
2145 } | |
2146 } | |
2147 else | |
2148 { | |
2149 v20 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2150 *(char *)v20 |= 0xAu; | |
2151 } | |
2152 } | |
2153 else | |
2154 { | |
2155 v19 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2156 *(char *)v19 |= 9u; | |
2157 } | |
2158 } | |
2159 else | |
2160 { | |
2161 v18 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2162 *(char *)v18 |= 7u; | |
2163 } | |
2164 } | |
2165 else | |
2166 { | |
2167 v17 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2168 *(char *)v17 |= 8u; | |
2169 } | |
2170 } | |
2171 else | |
2172 { | |
2173 v16 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2174 *(char *)v16 |= 5u; | |
2175 } | |
2176 } | |
2177 else | |
2178 { | |
2179 v15 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2180 *(char *)v15 |= 4u; | |
2181 } | |
2182 } | |
2183 else | |
2184 { | |
2185 v14 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2186 *(char *)v14 |= 3u; | |
2187 } | |
2188 } | |
2189 else | |
2190 { | |
2191 v13 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2192 *(char *)v13 |= 2u; | |
2193 } | |
2194 } | |
2195 else | |
2196 { | |
2197 v12 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2198 *(char *)v12 |= 1u; | |
2199 } | |
2200 } | |
2201 else | |
2202 { | |
2203 v11 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2204 *(char *)v11 |= 6u; | |
2205 } | |
2206 } | |
2207 } | |
2208 else | |
2209 { | |
2210 v10 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2211 *(char *)v10 |= 0xFEu; | |
2212 } | |
2213 } | |
2214 else | |
2215 { | |
2216 LOBYTE(v2->pTiles[v2->uNumTiles].uTerrainType) = -1; | |
2217 } | |
2218 v35 = v84.pProperties[4]; | |
2219 v2->pTiles[v2->uNumTiles].uSection = 0; | |
2220 v2->pTiles[v2->uNumTiles].uAttributes = 0; | |
2221 if ( !_strcmpi(v35, "TTsect_NULL") ) | |
2222 { | |
2223 LOBYTE(v2->pTiles[v2->uNumTiles].uSection) = -1; | |
2224 LABEL_152: | |
2225 for ( j = 5; j < v84.field_0; ++j ) | |
2226 { | |
2227 v72 = v84.pProperties[j]; | |
2228 if ( _strcmpi(v84.pProperties[j], "TTattr_Burn") ) | |
2229 { | |
2230 if ( _strcmpi(v72, "TTattr_Water") ) | |
2231 { | |
2232 if ( _strcmpi(v72, "TTattr_Water2") ) | |
2233 { | |
2234 if ( _strcmpi(v72, "TTattr_Block") ) | |
2235 { | |
2236 if ( _strcmpi(v72, "TTattr_Repulse") ) | |
2237 { | |
2238 if ( _strcmpi(v72, "TTattr_Flat") ) | |
2239 { | |
2240 if ( _strcmpi(v72, "TTattr_Wave") ) | |
2241 { | |
2242 if ( _strcmpi(v72, "TTattr_NoDraw") ) | |
2243 { | |
2244 if ( !_strcmpi(v72, "TTattr_Transition") ) | |
2245 { | |
2246 v80 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2247 *(short *)v80 |= 0x200u; | |
2248 } | |
2249 } | |
2250 else | |
2251 { | |
2252 v79 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2253 *(char *)v79 |= 0x40u; | |
2254 } | |
2255 } | |
2256 else | |
2257 { | |
2258 v78 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2259 *(char *)v78 |= 0x20u; | |
2260 } | |
2261 } | |
2262 else | |
2263 { | |
2264 v77 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2265 *(char *)v77 |= 0x10u; | |
2266 } | |
2267 } | |
2268 else | |
2269 { | |
2270 v76 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2271 *(char *)v76 |= 8u; | |
2272 } | |
2273 } | |
2274 else | |
2275 { | |
2276 v75 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2277 *(char *)v75 |= 4u; | |
2278 } | |
2279 } | |
2280 else | |
2281 { | |
2282 HIBYTE(v2->pTiles[v2->uNumTiles].uAttributes) |= 1u; | |
2283 } | |
2284 } | |
2285 else | |
2286 { | |
2287 v74 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2288 *(char *)v74 |= 2u; | |
2289 } | |
2290 } | |
2291 else | |
2292 { | |
2293 v73 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2294 *(char *)v73 |= 1u; | |
2295 } | |
2296 } | |
2297 ++v2->uNumTiles; | |
2298 goto LABEL_173; | |
2299 } | |
2300 if ( !_strcmpi(v35, "TTsect_Start") ) | |
2301 { | |
2302 v36 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2303 *(char *)v36 |= 0xFEu; | |
2304 goto LABEL_152; | |
2305 } | |
2306 if ( !_strcmpi(v35, "TTsect_Base1") ) | |
2307 goto LABEL_152; | |
2308 if ( !_strcmpi(v35, "TTsect_Base2") ) | |
2309 { | |
2310 v37 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2311 *(char *)v37 |= 1u; | |
2312 goto LABEL_152; | |
2313 } | |
2314 if ( !_strcmpi(v35, "TTsect_Base3") ) | |
2315 { | |
2316 v38 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2317 *(char *)v38 |= 2u; | |
2318 goto LABEL_152; | |
2319 } | |
2320 if ( !_strcmpi(v35, "TTsect_Base4") ) | |
2321 { | |
2322 v39 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2323 *(char *)v39 |= 3u; | |
2324 goto LABEL_152; | |
2325 } | |
2326 if ( !_strcmpi(v35, "TTsect_Special1") ) | |
2327 { | |
2328 v40 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2329 *(char *)v40 |= 4u; | |
2330 goto LABEL_152; | |
2331 } | |
2332 if ( !_strcmpi(v35, "TTsect_Special2") ) | |
2333 { | |
2334 v41 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2335 *(char *)v41 |= 5u; | |
2336 goto LABEL_152; | |
2337 } | |
2338 if ( !_strcmpi(v35, "TTsect_Special3") ) | |
2339 { | |
2340 v42 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2341 *(char *)v42 |= 6u; | |
2342 goto LABEL_152; | |
2343 } | |
2344 if ( !_strcmpi(v35, "TTsect_Special4") ) | |
2345 { | |
2346 v43 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2347 *(char *)v43 |= 7u; | |
2348 goto LABEL_152; | |
2349 } | |
2350 if ( !_strcmpi(v35, "TTsect_Special5") ) | |
2351 { | |
2352 v44 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2353 *(char *)v44 |= 8u; | |
2354 goto LABEL_152; | |
2355 } | |
2356 if ( !_strcmpi(v35, "TTsect_Special6") ) | |
2357 { | |
2358 v45 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2359 *(char *)v45 |= 9u; | |
2360 goto LABEL_152; | |
2361 } | |
2362 if ( !_strcmpi(v35, "TTsect_Special7") ) | |
2363 { | |
2364 v46 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2365 *(char *)v46 |= 0xAu; | |
2366 goto LABEL_152; | |
2367 } | |
2368 if ( !_strcmpi(v35, "TTsect_Special8") ) | |
2369 { | |
2370 v47 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2371 *(char *)v47 |= 0xBu; | |
2372 goto LABEL_152; | |
2373 } | |
2374 if ( !_strcmpi(v35, "TTsect_NE1") ) | |
2375 goto LABEL_130; | |
2376 if ( !_strcmpi(v35, "TTsect_NW1") ) | |
2377 goto LABEL_134; | |
2378 if ( !_strcmpi(v35, "TTsect_SE1") ) | |
2379 goto LABEL_130; | |
2380 if ( !_strcmpi(v35, "TTsect_SW1") ) | |
2381 goto LABEL_134; | |
2382 if ( !_strcmpi(v35, "TTsect_E1") ) | |
2383 goto LABEL_138; | |
2384 if ( !_strcmpi(v35, "TTsect_W1") ) | |
2385 goto LABEL_140; | |
2386 if ( !_strcmpi(v35, "TTsect_N1") ) | |
2387 goto LABEL_142; | |
2388 if ( !_strcmpi(v35, "TTsect_S1") ) | |
2389 goto LABEL_144; | |
2390 if ( !_strcmpi(v35, "TTsect_XNE1") ) | |
2391 goto LABEL_146; | |
2392 if ( _strcmpi(v35, "TTsect_XNW1") ) | |
2393 { | |
2394 if ( !_strcmpi(v35, "TTsect_XSE1") ) | |
2395 goto LABEL_146; | |
2396 if ( _strcmpi(v35, "TTsect_XSW1") ) | |
2397 { | |
2398 if ( !_strcmpi(v35, "TTsect_CROS") ) | |
2399 { | |
2400 LABEL_151: | |
2401 v70 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2402 *(short *)v70 |= 0x200u; | |
2403 goto LABEL_152; | |
2404 } | |
2405 if ( !_strcmpi(v35, "TTsect_NS") ) | |
2406 { | |
2407 v48 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2408 *(char *)v48 |= 1u; | |
2409 goto LABEL_151; | |
2410 } | |
2411 if ( !_strcmpi(v35, "TTsect_EW") ) | |
2412 { | |
2413 v49 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2414 *(char *)v49 |= 2u; | |
2415 goto LABEL_151; | |
2416 } | |
2417 if ( !_strcmpi(v35, "TTsect_N_E") ) | |
2418 { | |
2419 v50 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2420 *(char *)v50 |= 3u; | |
2421 goto LABEL_151; | |
2422 } | |
2423 if ( !_strcmpi(v35, "TTsect_N_W") ) | |
2424 { | |
2425 v51 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2426 *(char *)v51 |= 4u; | |
2427 goto LABEL_151; | |
2428 } | |
2429 if ( !_strcmpi(v35, "TTsect_S_E") ) | |
2430 { | |
2431 v52 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2432 *(char *)v52 |= 5u; | |
2433 goto LABEL_151; | |
2434 } | |
2435 if ( !_strcmpi(v35, "TTsect_S_W") ) | |
2436 { | |
2437 v53 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2438 *(char *)v53 |= 6u; | |
2439 goto LABEL_151; | |
2440 } | |
2441 if ( !_strcmpi(v35, "TTsect_NS_E") ) | |
2442 { | |
2443 v54 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2444 *(char *)v54 |= 7u; | |
2445 goto LABEL_151; | |
2446 } | |
2447 if ( !_strcmpi(v35, "TTsect_NS_W") ) | |
2448 { | |
2449 v55 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2450 *(char *)v55 |= 8u; | |
2451 goto LABEL_151; | |
2452 } | |
2453 if ( !_strcmpi(v35, "TTsect_EW_N") ) | |
2454 { | |
2455 v56 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2456 *(char *)v56 |= 9u; | |
2457 goto LABEL_151; | |
2458 } | |
2459 if ( !_strcmpi(v35, "TTsect_EW_S") ) | |
2460 { | |
2461 v57 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2462 *(char *)v57 |= 0xAu; | |
2463 goto LABEL_151; | |
2464 } | |
2465 if ( !_strcmpi(v35, "TTsect_NCAP") ) | |
2466 { | |
2467 v58 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2468 *(char *)v58 |= 0xBu; | |
2469 goto LABEL_151; | |
2470 } | |
2471 if ( !_strcmpi(v35, "TTsect_ECAP") ) | |
2472 { | |
2473 LABEL_130: | |
2474 v59 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2475 *(char *)v59 |= 0xCu; | |
2476 goto LABEL_151; | |
2477 } | |
2478 if ( !_strcmpi(v35, "TTsect_SCAP") ) | |
2479 { | |
2480 v60 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2481 *(char *)v60 |= 0xDu; | |
2482 goto LABEL_151; | |
2483 } | |
2484 if ( !_strcmpi(v35, "TTsect_WCAP") ) | |
2485 { | |
2486 LABEL_134: | |
2487 v61 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2488 *(char *)v61 |= 0xEu; | |
2489 goto LABEL_151; | |
2490 } | |
2491 if ( !_strcmpi(v35, "TTsect_DN") ) | |
2492 { | |
2493 v62 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2494 *(char *)v62 |= 0xFu; | |
2495 goto LABEL_151; | |
2496 } | |
2497 if ( !_strcmpi(v35, "TTsect_DS") ) | |
2498 { | |
2499 LABEL_138: | |
2500 v63 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2501 *(char *)v63 |= 0x10u; | |
2502 goto LABEL_151; | |
2503 } | |
2504 if ( !_strcmpi(v35, "TTsect_DW") ) | |
2505 { | |
2506 LABEL_140: | |
2507 v64 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2508 *(char *)v64 |= 0x11u; | |
2509 goto LABEL_151; | |
2510 } | |
2511 if ( !_strcmpi(v35, "TTsect_DE") ) | |
2512 { | |
2513 LABEL_142: | |
2514 v65 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2515 *(char *)v65 |= 0x12u; | |
2516 goto LABEL_151; | |
2517 } | |
2518 if ( !_strcmpi(v35, "TTsect_DSW") ) | |
2519 { | |
2520 LABEL_144: | |
2521 v66 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2522 *(char *)v66 |= 0x13u; | |
2523 goto LABEL_151; | |
2524 } | |
2525 if ( !_strcmpi(v35, "TTsect_DNE") ) | |
2526 { | |
2527 LABEL_146: | |
2528 v67 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2529 *(char *)v67 |= 0x14u; | |
2530 goto LABEL_151; | |
2531 } | |
2532 if ( !_strcmpi(v35, "TTsect_DSE") ) | |
2533 { | |
2534 v68 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2535 *(char *)v68 |= 0x15u; | |
2536 goto LABEL_151; | |
2537 } | |
2538 if ( _strcmpi(v35, "TTsect_DNW") ) | |
2539 goto LABEL_152; | |
2540 } | |
2541 } | |
2542 v69 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2543 *(char *)v69 |= 0x16u; | |
2544 goto LABEL_151; | |
2545 } | |
2546 LABEL_174: | |
2547 fclose(File); | |
2548 return 1; | |
2549 } | |
2550 | |
2551 | |
2552 | |
2553 //----- (0048958E) -------------------------------------------------------- | |
2554 stru12_MemoryBlock::stru12_MemoryBlock(int a2) | |
2555 { | |
2556 stru12_MemoryBlock *v2; // esi@1 | |
2557 void *v3; // eax@1 | |
2558 void *v4; // ecx@1 | |
2559 stru12_MemoryBlock *result; // eax@1 | |
2560 | |
2561 v2 = this; | |
2562 v3 = operator new(8 * a2 + 16); | |
2563 v2->pBlockBase = v3; | |
2564 v4 = (char *)v3 + (-(signed int)v3 & 7); | |
2565 result = v2; | |
2566 v2->pAlignedBlock = v4; | |
2567 } | |
2568 | |
2569 //----- (004895B7) -------------------------------------------------------- | |
2570 stru12::stru12(stru11 *pStru11) | |
2571 { | |
2572 stru12 *v2; // esi@1 | |
2573 | |
2574 v2 = this; | |
2575 this->field_44 = 0x41000000u; | |
2576 this->field_4C = 0x46000000u; | |
2577 //this->vdestructor_ptr = stru12::_4898E6; | |
2578 this->field_48 = 0; | |
2579 this->field_50 = 0; | |
2580 this->field_54 = 0x33D6BF95u; | |
2581 this->field_58 = 0; | |
2582 | |
2583 for (int i = 0; i < 12; ++i) | |
2584 v2->pMemBlocks[i] = new stru12_MemoryBlock(640); | |
2585 /* | |
2586 v3 = (stru12_MemoryBlock *)operator new(8u); | |
2587 if ( v3 ) | |
2588 v4 = AllocAlignedMem(v3, 640); | |
2589 else | |
2590 v4 = 0; | |
2591 v2->pMemBlocks[0] = v4; | |
2592 /*v5 = (stru12_MemoryBlock *)operator new(8u); | |
2593 if ( v5 ) | |
2594 v6 = AllocAlignedMem(v5, 640); | |
2595 else | |
2596 v6 = 0; | |
2597 v2->pMemBlocks[1] = v6; | |
2598 v7 = (stru12_MemoryBlock *)operator new(8u); | |
2599 if ( v7 ) | |
2600 v8 = AllocAlignedMem(v7, 640); | |
2601 else | |
2602 v8 = 0; | |
2603 v2->pMemBlocks[2] = v8; | |
2604 v9 = (stru12_MemoryBlock *)operator new(8u); | |
2605 if ( v9 ) | |
2606 v10 = AllocAlignedMem(v9, 640); | |
2607 else | |
2608 v10 = 0; | |
2609 v2->pMemBlocks[3] = v10; | |
2610 v11 = (stru12_MemoryBlock *)operator new(8u); | |
2611 if ( v11 ) | |
2612 v12 = AllocAlignedMem(v11, 640); | |
2613 else | |
2614 v12 = 0; | |
2615 v2->pMemBlocks[4] = v12; | |
2616 v13 = (stru12_MemoryBlock *)operator new(8u); | |
2617 if ( v13 ) | |
2618 v14 = AllocAlignedMem(v13, 640); | |
2619 else | |
2620 v14 = 0; | |
2621 v2->pMemBlocks[5] = v14; | |
2622 v15 = (stru12_MemoryBlock *)operator new(8u); | |
2623 if ( v15 ) | |
2624 v16 = AllocAlignedMem(v15, 640); | |
2625 else | |
2626 v16 = 0; | |
2627 v2->pMemBlocks[6] = v16; | |
2628 v17 = (stru12_MemoryBlock *)operator new(8u); | |
2629 if ( v17 ) | |
2630 v18 = AllocAlignedMem(v17, 640); | |
2631 else | |
2632 v18 = 0; | |
2633 v2->pMemBlocks[7] = v18; | |
2634 v19 = (stru12_MemoryBlock *)operator new(8u); | |
2635 if ( v19 ) | |
2636 v20 = AllocAlignedMem(v19, 640); | |
2637 else | |
2638 v20 = 0; | |
2639 v2->pMemBlocks[8] = v20; | |
2640 v21 = (stru12_MemoryBlock *)operator new(8u); | |
2641 if ( v21 ) | |
2642 v22 = AllocAlignedMem(v21, 640); | |
2643 else | |
2644 v22 = 0; | |
2645 v2->pMemBlocks[9] = v22; | |
2646 v23 = (stru12_MemoryBlock *)operator new(8u); | |
2647 if ( v23 ) | |
2648 v24 = AllocAlignedMem(v23, 640); | |
2649 else | |
2650 v24 = 0; | |
2651 v2->pMemBlocks[10] = v24; | |
2652 v25 = (stru12_MemoryBlock *)operator new(8u); | |
2653 if ( v25 ) | |
2654 v26 = AllocAlignedMem(v25, 640); | |
2655 else | |
2656 v26 = 0; | |
2657 v2->field_8C = 0; | |
2658 v2->pMemBlocks[11] = v26;*/ | |
2659 } | |
2660 | |
2661 //----- (00489810) -------------------------------------------------------- | |
2662 stru12::~stru12() | |
2663 { | |
2664 for (int i = 0; i < 12; ++i) | |
2665 delete pMemBlocks[i]; | |
2666 /*if ( v2 ) | |
2667 stru12_MemoryBlock::dtor(v2, 1); | |
2668 v3 = v1->pMemBlocks[1]; | |
2669 if ( v3 ) | |
2670 stru12_MemoryBlock::dtor(v3, 1); | |
2671 v4 = v1->pMemBlocks[2]; | |
2672 if ( v4 ) | |
2673 stru12_MemoryBlock::dtor(v4, 1); | |
2674 v5 = v1->pMemBlocks[3]; | |
2675 if ( v5 ) | |
2676 stru12_MemoryBlock::dtor(v5, 1); | |
2677 v6 = v1->pMemBlocks[4]; | |
2678 if ( v6 ) | |
2679 stru12_MemoryBlock::dtor(v6, 1); | |
2680 v7 = v1->pMemBlocks[5]; | |
2681 if ( v7 ) | |
2682 stru12_MemoryBlock::dtor(v7, 1); | |
2683 v8 = v1->pMemBlocks[6]; | |
2684 if ( v8 ) | |
2685 stru12_MemoryBlock::dtor(v8, 1); | |
2686 v9 = v1->pMemBlocks[7]; | |
2687 if ( v9 ) | |
2688 stru12_MemoryBlock::dtor(v9, 1); | |
2689 v10 = v1->pMemBlocks[8]; | |
2690 if ( v10 ) | |
2691 stru12_MemoryBlock::dtor(v10, 1); | |
2692 v11 = v1->pMemBlocks[9]; | |
2693 if ( v11 ) | |
2694 stru12_MemoryBlock::dtor(v11, 1); | |
2695 v12 = v1->pMemBlocks[10]; | |
2696 if ( v12 ) | |
2697 stru12_MemoryBlock::dtor(v12, 1); | |
2698 v13 = v1->pMemBlocks[11]; | |
2699 if ( v13 ) | |
2700 stru12_MemoryBlock::dtor(v13, 1);*/ | |
2701 } | |
2702 | |
2703 //----- (004898BF) -------------------------------------------------------- | |
2704 stru12_MemoryBlock::~stru12_MemoryBlock() | |
2705 { | |
2706 stru12_MemoryBlock *v2; // esi@1 | |
2707 void *v3; // ST00_4@1 | |
2708 | |
2709 v2 = this; | |
2710 v3 = this->pBlockBase; | |
2711 this->pAlignedBlock = 0; | |
2712 free(v3); | |
2713 v2->pBlockBase = 0; | |
2714 /*if ( a2 & 1 ) | |
2715 free(v2);*/ | |
2716 } | |
2717 | |
2718 //----- (004898E6) -------------------------------------------------------- | |
2719 void stru12::_4898E6() | |
2720 { | |
2721 void *v1; // eax@1 | |
2722 void *v2; // edx@1 | |
2723 char *v3; // edi@2 | |
2724 double v4; // st7@2 | |
2725 char *v5; // ebx@2 | |
2726 double v6; // st6@3 | |
2727 double v7; // st5@3 | |
2728 double v8; // st4@3 | |
2729 int v9; // esi@3 | |
2730 double v10; // st3@3 | |
2731 float v11; // ST34_4@5 | |
2732 double v12; // st6@10 | |
2733 double v13; // ST0C_8@10 | |
2734 char *v14; // [sp+14h] [bp-44h]@2 | |
2735 char *v15; // [sp+18h] [bp-40h]@2 | |
2736 char *v16; // [sp+1Ch] [bp-3Ch]@2 | |
2737 char *v17; // [sp+20h] [bp-38h]@2 | |
2738 char *v18; // [sp+24h] [bp-34h]@2 | |
2739 float v19; // [sp+30h] [bp-28h]@3 | |
2740 float v20; // [sp+38h] [bp-20h]@3 | |
2741 char *v21; // [sp+3Ch] [bp-1Ch]@2 | |
2742 int v22; // [sp+40h] [bp-18h]@1 | |
2743 char *v23; // [sp+44h] [bp-14h]@2 | |
2744 char *v24; // [sp+48h] [bp-10h]@2 | |
2745 int v25; // [sp+4Ch] [bp-Ch]@2 | |
2746 float v26; // [sp+50h] [bp-8h]@3 | |
2747 float v27; // [sp+54h] [bp-4h]@3 | |
2748 | |
2749 v22 = 0; | |
2750 v1 = this->pMemBlocks[1]->pAlignedBlock; | |
2751 v2 = this->pMemBlocks[6]->pAlignedBlock; | |
2752 if ( this->field_8C > 0 ) | |
2753 { | |
2754 v24 = (char *)((char *)pMemBlocks[0]->pAlignedBlock - v1); | |
2755 v23 = (char *)((char *)pMemBlocks[2]->pAlignedBlock - v1); | |
2756 v18 = (char *)((char *)pMemBlocks[7]->pAlignedBlock - v2); | |
2757 v17 = (char *)((char *)pMemBlocks[8]->pAlignedBlock - v2); | |
2758 v25 = (int)v1 - (int)v2; | |
2759 v16 = (char *)((char *)pMemBlocks[9]->pAlignedBlock - v2); | |
2760 v3 = (char *)((char *)pMemBlocks[4]->pAlignedBlock - v2); | |
2761 v15 = (char *)((char *)pMemBlocks[10]->pAlignedBlock - v2); | |
2762 v4 = 1.0; | |
2763 v5 = (char *)((char *)pMemBlocks[5]->pAlignedBlock - v2); | |
2764 v21 = (char *)((char *)pMemBlocks[3]->pAlignedBlock - v2); | |
2765 v14 = (char *)((char *)pMemBlocks[11]->pAlignedBlock - v2); | |
2766 do | |
2767 { | |
2768 v26 = *(float *)&v24[(int)((char *)v2 + v25)] - (double)pIndoorCamera->pos.x; | |
2769 v27 = *(float *)((char *)v2 + v25) - (double)pIndoorCamera->pos.y; | |
2770 v6 = *(float *)&v23[(int)((char *)v2 + v25)] - (double)pIndoorCamera->pos.z; | |
2771 v7 = pIndoorCamera->fRotationYCosine; | |
2772 v8 = pIndoorCamera->fRotationYSine; | |
2773 v20 = pIndoorCamera->fRotationXCosine; | |
2774 v19 = pIndoorCamera->fRotationXSine; | |
2775 v9 = (int)((char *)v2 + (int)v21); | |
2776 v10 = v27 * pIndoorCamera->fRotationYSine + pIndoorCamera->fRotationYCosine * v26; | |
2777 if ( pIndoorCamera->sRotationX ) | |
2778 { | |
2779 v11 = v10; | |
2780 *(float *)v9 = v11 * pIndoorCamera->fRotationXCosine + pIndoorCamera->fRotationXSine * v6; | |
2781 *(float *)((char *)v2 + (int)v3) = v7 * v27 - v8 * v26; | |
2782 *(float *)((char *)v2 + (int)v5) = v20 * v6 - v11 * v19; | |
2783 } | |
2784 else | |
2785 { | |
2786 *(float *)v9 = v10; | |
2787 *(float *)((char *)v2 + (int)v3) = v7 * v27 - v8 * v26; | |
2788 *(float *)((char *)v2 + (int)v5) = v6; | |
2789 } | |
2790 if ( *(float *)v9 >= 8.0 ) | |
2791 { | |
2792 if ( (double)pOutdoorCamera->shading_dist_mist >= *(float *)v9 ) | |
2793 { | |
2794 *(int *)v2 = 0; | |
2795 v12 = v4 / (*(float *)v9 + 0.0000001) * (double)pOutdoorCamera->int_fov_rad; | |
2796 *(float *)((char *)v2 + (int)v18) = (double)pViewport->uScreenCenterX | |
2797 - v12 * *(float *)((char *)v2 + (int)v3); | |
2798 *(float *)((char *)v2 + (int)v17) = (double)pViewport->uScreenCenterY | |
2799 - v12 * *(float *)((char *)v2 + (int)v5); | |
2800 *(float *)((char *)v2 + (int)v16) = v4 | |
2801 - v4 / (*(float *)v9 * 1000.0 / (double)pOutdoorCamera->shading_dist_mist); | |
2802 *(float *)((char *)v2 + (int)v15) = v4 / (*(float *)v9 + 0.0000001); | |
2803 v13 = *(float *)v9 + 6.7553994e15; | |
2804 v4 = 1.0; | |
2805 *(int *)((char *)v2 + (int)v14) = LODWORD(v13); | |
2806 } | |
2807 else | |
2808 { | |
2809 *(int *)v2 = 2; | |
2810 } | |
2811 } | |
2812 else | |
2813 { | |
2814 *(int *)v2 = 1; | |
2815 } | |
2816 ++v22; | |
2817 v2 = (char *)v2 + 4; | |
2818 } | |
2819 while ( v22 < this->field_8C ); | |
2820 } | |
2821 this->field_8C = 0; | |
2822 } | |
2823 | |
2824 | |
2825 | |
2826 | |
2827 | |
2828 //----- (0048A959) -------------------------------------------------------- | |
2829 unsigned int ReplaceHSV(unsigned int uColor, float h_replace, float s_replace, float v_replace) | |
2830 { | |
2831 float r = ((uColor & 0x00FF0000) >> 16) / 255.0f, | |
2832 g = ((uColor & 0x0000FF00) >> 8) / 255.0f, | |
2833 b = (uColor & 0x000000FF) / 255.0f; | |
2834 | |
2835 float h, s, v; | |
2836 RGB2HSV(&h, &s, r, g, b, &v); | |
2837 | |
2838 if ( h_replace != -1.0 ) | |
2839 h = h_replace; | |
2840 if ( s_replace != -1.0 ) | |
2841 s = s_replace; | |
2842 if ( v_replace != -1.0 ) | |
2843 v = v_replace; | |
2844 HSV2RGB(&r, &g, &b, h, s, v); | |
2845 | |
2846 return (((uint)floorf(r * 255.0f + 0.5f) & 0xFF) << 16) | | |
2847 (((uint)floorf(g * 255.0f + 0.5f) & 0xFF) << 8) | | |
2848 ((uint)floorf(b * 255.0f + 0.5f) & 0xFF); | |
2849 } | |
2850 | |
2851 | |
2852 //----- (0048B561) -------------------------------------------------------- | |
2853 int _48B561_mess_with_scaling_along_z(/*int a1, */float a2) | |
2854 { | |
2855 //v2 = a2 - 0.5; | |
2856 //v3 = v2 + 6.7553994e15; | |
2857 int v4 = floorf(a2 - 0.5f + 0.5f); | |
2858 //v7 = (a2 - (double)SLODWORD(v3)) * 65536.0; | |
2859 //v5 = v7 + 6.7553994e15; | |
2860 //return LODWORD(v5) | (v4 << 16); | |
2861 int v5 = floorf((a2 - v4) * 65536.0f + 0.5f); | |
2862 return v5 | (v4 << 16); | |
2863 } | |
2864 | |
2865 | |
2866 | |
2867 | |
2868 //----- (004908DE) -------------------------------------------------------- | |
2869 signed int __cdecl sub_4908DE() | |
2870 { | |
2871 char *v0; // esi@1 | |
2872 signed int v1; // edx@2 | |
2873 char *v2; // eax@2 | |
2874 signed int v3; // ecx@2 | |
2875 | |
2876 v0 = (char *)pParty->pPlayers[0].pActiveSkills; | |
2877 while ( 1 ) | |
2878 { | |
2879 v1 = 0; | |
2880 v2 = v0; | |
2881 v3 = 37; | |
2882 do | |
2883 { | |
2884 if ( *(short *)v2 ) | |
2885 ++v1; | |
2886 v2 += 2; | |
2887 --v3; | |
2888 } | |
2889 while ( v3 ); | |
2890 if ( v1 < 4 ) | |
2891 break; | |
2892 v0 += 6972; | |
2893 if ( (signed int)v0 >= (signed int)&pParty->field_777C[18] ) | |
2894 return 1; | |
2895 } | |
2896 return 0; | |
2897 } | |
2898 | |
2899 | |
2900 | |
2901 | |
2902 //----- (00491CB5) -------------------------------------------------------- | |
2903 void __cdecl LoadPlayerPortraintsAndVoices() | |
2904 { | |
2905 //Texture **v0; // ebx@1 | |
2906 //int v1; // eax@2 | |
2907 //int v2; // edi@3 | |
2908 char *v3; // esi@5 | |
2909 char *v4; // [sp+10h] [bp-4h]@1 | |
2910 | |
2911 pIcons_LOD->dword_011BA0 = pIcons_LOD->uNumLoadedFiles; | |
2912 | |
2913 for (uint i = 0; i < 4; ++i) | |
2914 for (uint j = 0; j < 56; ++j) | |
2915 { | |
2916 sprintf(pTmpBuf, "%s%02d", pPlayerPortraitsNames[pParty->pPlayers[i].uFace], j + 1); | |
2917 pTextures_PlayerFaces[i][j] = pIcons_LOD->LoadTexturePtr(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
2918 } | |
2919 | |
2920 pTexture_PlayerFaceEradicated = pIcons_LOD->LoadTexturePtr("ERADCATE", TEXTURE_16BIT_PALETTE); | |
2921 pTexture_PlayerFaceDead = pIcons_LOD->LoadTexturePtr("DEAD", TEXTURE_16BIT_PALETTE); | |
2922 pTexture_PlayerFaceMask = pIcons_LOD->LoadTexturePtr("FACEMASK", TEXTURE_16BIT_PALETTE); | |
2923 | |
2924 if (byte_4ED498) | |
2925 for (uint i = 0; i < 4; ++i) | |
2926 { | |
2927 pSoundList->LoadSound(2 * (byte_4ED498 + 50 * pParty->pPlayers[i].uVoiceID) + 4998, 0); | |
2928 pSoundList->LoadSound(2 * (byte_4ED498 + 50 * pParty->pPlayers[i].uVoiceID) + 4999, 0); | |
2929 } | |
2930 } | |
2931 | |
2932 //----- (00491DE7) -------------------------------------------------------- | |
2933 int __fastcall ReloadPlayerPortraits(int a1, int a2) | |
2934 { | |
2935 int result; // eax@1 | |
2936 const char **v3; // ebp@1 | |
2937 Texture **v4; // ebx@1 | |
2938 int v5; // esi@2 | |
2939 | |
2940 result = 0; | |
2941 v3 = &pPlayerPortraitsNames[a2]; | |
2942 v4 = pTextures_PlayerFaces[a1]; | |
2943 do | |
2944 { | |
2945 v5 = result + 1; | |
2946 sprintf(pTmpBuf, "%s%02d", *v3, result + 1); | |
2947 pIcons_LOD->ReloadTexture(*v4, pTmpBuf, 2); | |
2948 result = v5; | |
2949 ++v4; | |
2950 } | |
2951 while ( v5 < 56 ); | |
2952 return result; | |
2953 } | |
2954 | |
2955 | |
2956 //----- (00491E3A) -------------------------------------------------------- | |
2957 void __cdecl sub_491E3A() | |
2958 { | |
2959 Player *v0; // ebx@1 | |
2960 signed int v1; // esi@3 | |
2961 char *v2; // eax@4 | |
2962 unsigned int v3; // eax@7 | |
2963 unsigned int v4; // edx@8 | |
2964 char *v5; // ecx@9 | |
2965 int v6; // edi@17 | |
2966 Texture *v7; // ebx@18 | |
2967 struct IDirect3DTexture2 **v8; // eax@19 | |
2968 struct IDirect3DTexture2 *v9; // eax@20 | |
2969 struct IDirectDrawSurface **v10; // eax@22 | |
2970 struct IDirectDrawSurface *v11; // eax@23 | |
2971 int v12; // eax@26 | |
2972 | |
2973 v0 = pParty->pPlayers; | |
2974 do | |
2975 { | |
2976 if ( byte_4ED498 ) | |
2977 { | |
2978 v1 = 0; | |
2979 if ( (signed int)pSoundList->uNumSounds <= 0 ) | |
2980 { | |
2981 LABEL_7: | |
2982 v3 = 0; | |
2983 } | |
2984 else | |
2985 { | |
2986 v2 = (char *)&pSoundList->pSounds->uSoundID; | |
2987 while ( *(int *)v2 != 2 * ((unsigned __int8)byte_4ED498 + 50 * v0->uVoiceID) + 4998 ) | |
2988 { | |
2989 ++v1; | |
2990 v2 += 120; | |
2991 if ( v1 >= (signed int)pSoundList->uNumSounds ) | |
2992 goto LABEL_7; | |
2993 } | |
2994 v3 = v1; | |
2995 } | |
2996 pSoundList->_4A9DCD(v3, 1); | |
2997 v4 = 0; | |
2998 if ( (signed int)pSoundList->uNumSounds <= 0 ) | |
2999 { | |
3000 LABEL_12: | |
3001 v4 = 0; | |
3002 } | |
3003 else | |
3004 { | |
3005 v5 = (char *)&pSoundList->pSounds->uSoundID; | |
3006 while ( *(int *)v5 != 2 * ((unsigned __int8)byte_4ED498 + 50 * v0->uVoiceID) + 4999 ) | |
3007 { | |
3008 ++v4; | |
3009 v5 += 120; | |
3010 if ( (signed int)v4 >= (signed int)pSoundList->uNumSounds ) | |
3011 goto LABEL_12; | |
3012 } | |
3013 } | |
3014 pSoundList->_4A9DCD(v4, 1); | |
3015 } | |
3016 ++v0; | |
3017 } | |
3018 while ( (signed int)v0 < (signed int)pParty->pHirelings ); | |
3019 v6 = pIcons_LOD->uNumLoadedFiles - 1; | |
3020 if ( v6 >= pIcons_LOD->dword_011BA0 ) | |
3021 { | |
3022 v7 = &pIcons_LOD->pTextures[v6]; | |
3023 do | |
3024 { | |
3025 v7->Release(); | |
3026 v8 = pIcons_LOD->pHardwareTextures; | |
3027 if ( v8 ) | |
3028 { | |
3029 v9 = v8[v6]; | |
3030 if ( v9 ) | |
3031 { | |
3032 v9->Release(); | |
3033 pIcons_LOD->pHardwareTextures[v6] = 0; | |
3034 } | |
3035 } | |
3036 v10 = pIcons_LOD->pHardwareSurfaces; | |
3037 if ( v10 ) | |
3038 { | |
3039 v11 = v10[v6]; | |
3040 if ( v11 ) | |
3041 { | |
3042 v11->Release(); | |
3043 pIcons_LOD->pHardwareSurfaces[v6] = 0; | |
3044 } | |
3045 } | |
3046 --v6; | |
3047 --v7; | |
3048 } | |
3049 while ( v6 >= pIcons_LOD->dword_011BA0 ); | |
3050 } | |
3051 v12 = pIcons_LOD->dword_011BA0; | |
3052 pIcons_LOD->dword_011BA0 = 0; | |
3053 pIcons_LOD->uNumLoadedFiles = v12; | |
3054 } | |
3055 // 4ED498: using guessed type char byte_4ED498; | |
3056 | |
3057 //----- (00491F87) -------------------------------------------------------- | |
3058 void __cdecl DrawHiredNPCs() | |
3059 { | |
3060 int v6; // eax@15 | |
3061 char v7; // al@17 | |
3062 unsigned int v8; // eax@18 | |
3063 int v9; // esi@18 | |
3064 int v10; // eax@18 | |
3065 unsigned int v11; // eax@19 | |
3066 unsigned int v12; // esi@19 | |
3067 unsigned int v13; // eax@23 | |
3068 IconFrame *v14; // eax@24 | |
3069 unsigned int v15; // eax@26 | |
3070 char pContainer[20]; // [sp+Ch] [bp-30h]@18 | |
3071 unsigned int v17; // [sp+20h] [bp-1Ch]@19 | |
3072 signed int uFrameID; // [sp+24h] [bp-18h]@19 | |
3073 int i; // [sp+28h] [bp-14h]@15 | |
3074 unsigned int v20; // [sp+2Ch] [bp-10h]@20 | |
3075 unsigned int v21; // [sp+30h] [bp-Ch]@19 | |
3076 int v22; // [sp+34h] [bp-8h]@2 | |
3077 unsigned __int8 v23; // [sp+3Bh] [bp-1h]@2 | |
3078 | |
3079 if ( bNoNPCHiring != 1 ) | |
3080 { | |
3081 v23 = 0; | |
3082 v22 = 0; | |
3083 for (uint i = 0; i < 2; ++i) | |
3084 { | |
3085 if (pParty->pHirelings[i].pName) | |
3086 pTmpBuf[v22++] = i; | |
3087 } | |
3088 | |
3089 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i) | |
3090 { | |
3091 if (pNPCStats->pNewNPCData[i].uFlags & 0x80) | |
3092 { | |
3093 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName)) | |
3094 { | |
3095 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName)) | |
3096 pTmpBuf[v22++] = i + 2; | |
3097 } | |
3098 } | |
3099 } | |
3100 | |
3101 v6 = (unsigned __int8)pParty->field_709; | |
3102 for ( i = (unsigned __int8)pParty->field_709; i < v22; v6 = i++ + 1 ) | |
3103 { | |
3104 if ( v23 >= 2u ) | |
3105 break; | |
3106 v7 = pTmpBuf[v6]; | |
3107 if ( (unsigned __int8)v7 >= 2u ) | |
3108 { | |
3109 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)v7 + 499].uPortraitID); | |
3110 v15 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
3111 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[v23], pHiredNPCsIconsOffsetsY[v23], | |
3112 (Texture *)(v15 != -1 ? &pIcons_LOD->pTextures[v15] : 0)); | |
3113 } | |
3114 else | |
3115 { | |
3116 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)v7].uPortraitID); | |
3117 v8 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
3118 v9 = v23; | |
3119 pRenderer->DrawTextureIndexed( | |
3120 pHiredNPCsIconsOffsetsX[v9], | |
3121 pHiredNPCsIconsOffsetsY[v9], | |
3122 (Texture *)(v8 != -1 ? &pIcons_LOD->pTextures[v8] : 0)); | |
3123 v10 = (unsigned __int8)pTmpBuf[i]; | |
3124 if ( pParty->pHirelings[v10].bDrawSomeAnim == 1 ) | |
3125 { | |
3126 uFrameID = pParty->pHirelings[v10].evtb; | |
3127 v11 = pHiredNPCsIconsOffsetsX[v9]; | |
3128 v12 = pHiredNPCsIconsOffsetsY[v9]; | |
3129 v17 = v11; | |
3130 v21 = 0; | |
3131 if ( (signed int)pIconsFrameTable->uNumIcons <= 0 ) | |
3132 { | |
3133 LABEL_23: | |
3134 v13 = 0; | |
3135 } | |
3136 else | |
3137 { | |
3138 v20 = 0; | |
3139 while ( _strcmpi("spell96", pIconsFrameTable->pIcons[v20 / 0x20].pAnimationName) ) | |
3140 { | |
3141 ++v21; | |
3142 v20 += 32; | |
3143 if ( (signed int)v21 >= (signed int)pIconsFrameTable->uNumIcons ) | |
3144 goto LABEL_23; | |
3145 } | |
3146 v13 = v21; | |
3147 } | |
3148 v14 = pIconsFrameTable->GetFrame(v13, uFrameID); | |
3149 pRenderer->DrawTextureTransparent(v17, v12, &pIcons_LOD->pTextures[v14->uTextureID]); | |
3150 } | |
3151 } | |
3152 ++v23; | |
3153 } | |
3154 } | |
3155 } | |
3156 // 6BE3C5: using guessed type char bNoNPCHiring; | |
3157 | |
3158 | |
3159 | |
3160 //----- (004921C1) -------------------------------------------------------- | |
3161 void GameUI_DrawPortraits(unsigned int _this) | |
3162 { | |
3163 Texture *pFace; // eax@10 | |
3164 unsigned int v7; // eax@17 | |
3165 PlayerFrame *pFrame; // eax@21 | |
3166 unsigned int v9; // eax@27 | |
3167 bool v10; // eax@33 | |
3168 bool v11; // edi@40 | |
3169 bool v12; // edx@43 | |
3170 bool v13; // ecx@46 | |
3171 int v16; // eax@57 | |
3172 int v19; // eax@62 | |
3173 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27 | |
3174 unsigned int v22; // [sp+14h] [bp-4h]@1 | |
3175 | |
3176 v22 = _this; | |
3177 if ( qword_A750D8 ) | |
3178 { | |
3179 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed; | |
3180 if ( qword_A750D8 <= 0 ) | |
3181 { | |
3182 if ( pPlayers[word_A750E2]->CanAct() ) | |
3183 pPlayers[word_A750E2]->PlaySound(word_A750E0, 0); | |
3184 qword_A750D8 = 0i64; | |
3185 } | |
3186 } | |
3187 | |
3188 for (uint i = 0; i < 4; ++i) | |
3189 { | |
3190 auto pPlayer = pParty->pPlayers + i; | |
3191 | |
3192 if (pPlayer->Eradicated()) | |
3193 { | |
3194 pFace = pTexture_PlayerFaceEradicated; | |
3195 LABEL_27: | |
3196 pPortrait = pFace; | |
3197 v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i]; | |
3198 if ( pParty->pPartyBuffs[11].uExpireTime ) | |
3199 pRenderer->_4A6E7E(v9, 0x183u, pPortrait); | |
3200 else | |
3201 pRenderer->DrawTextureTransparent(v9 + 1, 0x184u, pPortrait); | |
3202 auto _v1 = 0; | |
3203 v10 = pPlayer->pPlayerBuffs[14].uExpireTime > 0; | |
3204 if (pPlayer->pPlayerBuffs[1].uExpireTime > 0) | |
3205 _v1 = 1; | |
3206 v11 = pPlayer->pPlayerBuffs[8].uExpireTime > 0; | |
3207 v12 = pPlayer->pPlayerBuffs[7].uExpireTime > 0; | |
3208 v13 = pPlayer->pPlayerBuffs[13].uExpireTime > 0; | |
3209 if ( v13 | v12 | v11 | _v1 | v10 ) | |
3210 sub_441A4E(i); | |
3211 goto LABEL_50; | |
3212 } | |
3213 if (pPlayer->Dead()) | |
3214 { | |
3215 pFace = pTexture_PlayerFaceDead; | |
3216 goto LABEL_27; | |
3217 } | |
3218 v7 = 0; | |
3219 for (uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j) | |
3220 if (pPlayerFrameTable->pFrames[j].uSequenceID == pPlayer->uExpressionID) | |
3221 { | |
3222 v7 = j; | |
3223 break; | |
3224 } | |
3225 if ( v7 == 0 ) | |
3226 v7 = 1; | |
3227 if (pPlayer->uExpressionID == 21 ) | |
3228 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->field_1AA8, &pPlayer->field_1AA4, pMiscTimer->uTimeElapsed); | |
3229 else | |
3230 pFrame = pPlayerFrameTable->GetFrameBy_x(v7, pPlayer->uExpressionTimePassed); | |
3231 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || v22 ) | |
3232 { | |
3233 pPlayer->field_1AA2 = pFrame->uTextureID - 1; | |
3234 pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID]; | |
3235 goto LABEL_27; | |
3236 } | |
3237 LABEL_50: | |
3238 ; | |
3239 } | |
3240 if ( pParty->bTurnBasedModeOn == 1 ) | |
3241 { | |
3242 if ( pTurnEngine->field_4 != 1 ) | |
3243 { | |
3244 if ( (pTurnEngine->pQueue[0].uPackedID & 7) == 4 ) | |
3245 { | |
3246 //v14 = 0; | |
3247 if ( pTurnEngine->uActorQueueSize > 0 ) | |
3248 { | |
3249 //v15 = (char *)pTurnEngine->pQueue; | |
3250 for (uint i = 0; i < pTurnEngine->uActorQueueSize; ++i) | |
3251 { | |
3252 auto pElem = pTurnEngine->pQueue + i; | |
3253 | |
3254 if ( (pElem->uPackedID & 7) != 4 ) | |
3255 break; | |
3256 v16 = dword_5079D0; | |
3257 if ( pParty->uFlags & 0x10 ) | |
3258 { | |
3259 v16 = dword_5079CC; | |
3260 } | |
3261 else | |
3262 { | |
3263 if ( pParty->uFlags & 0x20 ) | |
3264 v16 = dword_5079C8; | |
3265 } | |
3266 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[pElem->uPackedID >> 3] - 4, | |
3267 0x181u, (Texture *)(v16 != -1 ? &pIcons_LOD->pTextures[v16] : 0)); | |
3268 } | |
3269 } | |
3270 } | |
3271 } | |
3272 } | |
3273 else | |
3274 { | |
3275 for (uint i = 0; i < 4; ++i) | |
3276 { | |
3277 auto pPlayer = pParty->pPlayers + i; | |
3278 if (pPlayer->CanAct() && !pPlayer->uTimeToRecovery) | |
3279 { | |
3280 v19 = dword_5079D0; | |
3281 if ( pParty->uFlags & 0x10 ) | |
3282 { | |
3283 v19 = dword_5079CC; | |
3284 } | |
3285 else | |
3286 { | |
3287 if ( pParty->uFlags & 0x20 ) | |
3288 v19 = dword_5079C8; | |
3289 } | |
3290 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, | |
3291 0x181u, (Texture *)(v19 != -1 ? &pIcons_LOD->pTextures[v19] : 0)); | |
3292 } | |
3293 } | |
3294 } | |
3295 } | |
3296 | |
3297 | |
3298 //----- (0049387A) -------------------------------------------------------- | |
3299 int CycleCharacter(unsigned int _this) | |
3300 { | |
3301 signed int result; // eax@1 | |
3302 signed int v2; // ecx@2 | |
3303 signed int v3; // ecx@8 | |
3304 | |
3305 result = uActiveCharacter; | |
3306 if ( _this ) | |
3307 { | |
3308 v2 = 0; | |
3309 while ( 1 ) | |
3310 { | |
3311 --result; | |
3312 if ( result < 1 ) | |
3313 result = 4; | |
3314 if ( !pPlayers[result]->uTimeToRecovery ) | |
3315 break; | |
3316 ++v2; | |
3317 if ( v2 >= 4 ) | |
3318 return uActiveCharacter; | |
3319 } | |
3320 } | |
3321 else | |
3322 { | |
3323 v3 = 0; | |
3324 while ( 1 ) | |
3325 { | |
3326 ++result; | |
3327 if ( result > 4 ) | |
3328 result = 1; | |
3329 if ( !pPlayers[result]->uTimeToRecovery ) | |
3330 break; | |
3331 ++v3; | |
3332 if ( v3 >= 4 ) | |
3333 return uActiveCharacter; | |
3334 } | |
3335 } | |
3336 return result; | |
3337 } | |
3338 | |
3339 //----- (004938D1) -------------------------------------------------------- | |
3340 void __fastcall Rest(unsigned int uHoursToSleep) | |
3341 { | |
3342 unsigned int v1; // esi@1 | |
3343 double v2; // st7@3 | |
3344 Player **v3; // esi@3 | |
3345 | |
3346 v1 = uHoursToSleep; | |
3347 if ( uHoursToSleep > 240 ) | |
3348 InitializeActors(); | |
3349 v2 = (double)(7680 * v1) * 0.033333335; | |
3350 pParty->uTimePlayed += (signed __int64)v2; | |
3351 v3 = &pPlayers[1]; | |
3352 do | |
3353 { | |
3354 (*v3)->Recover((signed __int64)v2); | |
3355 ++v3; | |
3356 } | |
3357 while ( (signed int)v3 <= (signed int)&pPlayers[4] ); | |
3358 _494035_timed_effects__water_walking_damage__etc(); | |
3359 } | |
3360 | |
3361 //----- (00493938) -------------------------------------------------------- | |
3362 int __cdecl _493938_regenerate() | |
3363 { | |
3364 int v0; // edi@1 | |
3365 signed __int64 v1; // qax@1 | |
3366 int v2; // ecx@1 | |
3367 int result; // eax@1 | |
3368 int v4; // eax@2 | |
3369 int v5; // edi@5 | |
3370 char *v6; // ecx@5 | |
3371 char v7; // sf@5 | |
3372 char *v8; // ecx@10 | |
3373 int v9; // edi@15 | |
3374 signed int v10; // eax@15 | |
3375 __int16 *v11; // edx@16 | |
3376 int v12; // eax@20 | |
3377 int v13; // ebx@20 | |
3378 unsigned int *v14; // esi@21 | |
3379 unsigned int v15; // ecx@21 | |
3380 unsigned int v16; // eax@21 | |
3381 int v17; // edx@21 | |
3382 int v18; // eax@21 | |
3383 signed int v19; // eax@21 | |
3384 signed int v20; // ebx@25 | |
3385 Player *v21; // esi@25 | |
3386 ITEM_EQUIP_TYPE v22; // edi@30 | |
3387 //int v23; // edx@31 | |
3388 signed int v24; // ecx@32 | |
3389 signed int v25; // eax@33 | |
3390 int v26; // eax@35 | |
3391 int v27; // eax@36 | |
3392 int v28; // eax@37 | |
3393 int v29; // eax@40 | |
3394 int v30; // eax@41 | |
3395 signed int v31; // ecx@53 | |
3396 char *v32; // eax@53 | |
3397 char *v33; // edi@82 | |
3398 int v34; // ecx@88 | |
3399 int v35; // eax@88 | |
3400 char *v36; // edi@99 | |
3401 int v37; // edi@104 | |
3402 int v38; // edi@106 | |
3403 int v39; // edi@111 | |
3404 int v40; // ecx@113 | |
3405 char v41[400]; // [sp+4h] [bp-22Ch]@20 | |
3406 LayingItem a1; // [sp+194h] [bp-9Ch]@15 | |
3407 Vec3_int_ a3; // [sp+204h] [bp-2Ch]@15 | |
3408 int v44; // [sp+210h] [bp-20h]@22 | |
3409 int v45; // [sp+214h] [bp-1Ch]@25 | |
3410 int v46; // [sp+218h] [bp-18h]@25 | |
3411 int v47; // [sp+21Ch] [bp-14h]@25 | |
3412 int v48; // [sp+220h] [bp-10h]@25 | |
3413 int v49; // [sp+224h] [bp-Ch]@24 | |
3414 int v50; // [sp+228h] [bp-8h]@25 | |
3415 int v51; // [sp+22Ch] [bp-4h]@2 | |
3416 | |
3417 v0 = (signed int)(signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60; | |
3418 v1 = (signed __int64)((double)pParty->uLastRegenerationTime * 0.234375); | |
3419 v2 = (signed int)v1 / 60; | |
3420 result = (signed int)v1 / 60 + 5; | |
3421 if ( v0 >= result ) | |
3422 { | |
3423 v51 = 0; | |
3424 v4 = (v0 - v2) / 5; | |
3425 if (pParty->FlyActive()) | |
3426 { | |
3427 if ( pParty->bFlying ) | |
3428 { | |
3429 if ( !(pParty->pPartyBuffs[7].uFlags & 1) ) | |
3430 { | |
3431 v5 = v4 * pParty->pPartyBuffs[7].uPower; | |
3432 __debugbreak(); | |
3433 v6 = &stru_AA1058[4].pSounds[6972 * pParty->pPartyBuffs[7].uCaster + 2000]; | |
3434 v7 = *(int *)v6 - v5 < 0; | |
3435 *(int *)v6 -= v5; | |
3436 if ( v7 ) | |
3437 { | |
3438 *(int *)v6 = 0; | |
3439 pParty->uFlags &= 0xFFFFFFBFu; | |
3440 pParty->bFlying = 0; | |
3441 v51 = 1; | |
3442 } | |
3443 } | |
3444 } | |
3445 } | |
3446 if (pParty->WaterWalkActive()) | |
3447 { | |
3448 if (pParty->uFlags & 0x80 ) | |
3449 { | |
3450 if ( !(pParty->pPartyBuffs[18].uFlags & 1) ) | |
3451 { | |
3452 __debugbreak(); | |
3453 v8 = &stru_AA1058[4].pSounds[6972 * pParty->pPartyBuffs[18].uCaster + 2000]; | |
3454 v7 = *(int *)v8 - v4 < 0; | |
3455 *(int *)v8 -= v4; | |
3456 if ( v7 ) | |
3457 { | |
3458 *(int *)v8 = 0; | |
3459 LOBYTE(pParty->uFlags) &= 0x7Fu; | |
3460 v51 = 1; | |
3461 } | |
3462 } | |
3463 } | |
3464 } | |
3465 if (pParty->ImmolationActive()) | |
3466 { | |
3467 //LayingItem::LayingItem(&a1); | |
3468 v9 = 0; | |
3469 a3.z = 0; | |
3470 a3.y = 0; | |
3471 a3.x = 0; | |
3472 a1.stru_24.Reset(); | |
3473 a1.field_4C = pParty->pPartyBuffs[10].uPower; | |
3474 a1.field_50 = pParty->ImmolationSkillLevel(); | |
3475 v10 = 0; | |
3476 a1.uItemType = 1070; | |
3477 a1.field_48 = 8; | |
3478 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
3479 { | |
3480 LABEL_19: | |
3481 LOWORD(v10) = 0; | |
3482 } | |
3483 else | |
3484 { | |
3485 v11 = &pObjectList->pObjects->uObjectID; | |
3486 while ( stru_4E3ACC[8].uItemType != *v11 ) | |
3487 { | |
3488 ++v10; | |
3489 v11 += 28; | |
3490 if ( v10 >= (signed int)pObjectList->uNumObjects ) | |
3491 goto LABEL_19; | |
3492 } | |
3493 } | |
3494 a1.uObjectDescID = v10; | |
3495 a1.field_60_distance_related_prolly_lod = 0; | |
3496 v12 = 8 * pParty->pPartyBuffs[10].uCaster; | |
3497 LOBYTE(v12) = v12 | 4; | |
3498 a1.uAttributes = 0; | |
3499 a1.uSectorID = 0; | |
3500 a1.uSpriteFrameID = 0; | |
3501 a1.field_58 = v12; | |
3502 a1.uFacing = 0; | |
3503 a1.uSoundID = 0; | |
3504 v13 = sub_46A89E((int)v41, 100, 307); | |
3505 if ( v13 > 0 ) | |
3506 { | |
3507 do | |
3508 { | |
3509 v14 = (unsigned int *)&v41[4 * v9]; | |
3510 v15 = *v14; | |
3511 v16 = *v14; | |
3512 a1.vPosition.x = pActors[v16].vPosition.x; | |
3513 v17 = pActors[v16].vPosition.y; | |
3514 a1.vPosition.z = pActors[v16].vPosition.z; | |
3515 v18 = 8 * v15; | |
3516 LOBYTE(v18) = 8 * v15 | 3; | |
3517 a1.vPosition.y = v17; | |
3518 a1.field_5C = v18; | |
3519 v19 = a1.Create(0, 0, 0, 0); | |
3520 DamageMonsterFromParty(8 * v19 | 2, *v14, &a3); | |
3521 ++v9; | |
3522 } | |
3523 while ( v9 < v13 ); | |
3524 } | |
3525 } | |
3526 v44 = 0; | |
3527 if ( sub_476387() == 1 ) | |
3528 v44 = 1; | |
3529 v49 = 0; | |
3530 LABEL_25: | |
3531 v20 = 0; | |
3532 v21 = &pParty->pPlayers[v49]; | |
3533 v50 = 0; | |
3534 v47 = 0; | |
3535 v45 = 0; | |
3536 v48 = 0; | |
3537 v46 = 0; | |
3538 if ( v44 && v21->uClass == 31 ) | |
3539 v50 = 1; | |
3540 if ( v21->uClass == 35 ) | |
3541 v48 = 1; | |
3542 v22 = (ITEM_EQUIP_TYPE)0; | |
3543 while ( 1 ) | |
3544 { | |
3545 if ( v21->HasItemEquipped(v22) ) | |
3546 { | |
3547 //v23 = v21->pEquipment.pIndices; | |
3548 auto _idx = v21->pEquipment.pIndices[v22]; | |
3549 v24 = v21->pInventoryItems[_idx].uItemID; | |
3550 if ( v24 > 134 ) | |
3551 { | |
3552 if ( v24 == 529 ) | |
3553 goto LABEL_43; | |
3554 if ( v24 == 535 ) | |
3555 goto LABEL_44; | |
3556 if ( v24 == 515 ) | |
3557 { | |
3558 v47 = 1; | |
3559 } | |
3560 else | |
3561 { | |
3562 if ( v24 == 532 ) | |
3563 goto LABEL_50; | |
3564 } | |
3565 } | |
3566 else | |
3567 { | |
3568 v25 = v21->pInventoryItems[_idx].uAdditionalValue; | |
3569 if ( v25 <= 50 ) | |
3570 { | |
3571 if ( v25 != 50 ) | |
3572 { | |
3573 v26 = v25 - 37; | |
3574 if ( v26 ) | |
3575 { | |
3576 v27 = v26 - 1; | |
3577 if ( !v27 ) | |
3578 goto LABEL_50; | |
3579 v28 = v27 - 6; | |
3580 if ( v28 ) | |
3581 { | |
3582 if ( v28 != 3 ) | |
3583 goto LABEL_51; | |
3584 LABEL_50: | |
3585 v50 = 1; | |
3586 goto LABEL_51; | |
3587 } | |
3588 } | |
3589 } | |
3590 LABEL_44: | |
3591 v20 = 1; | |
3592 goto LABEL_51; | |
3593 } | |
3594 v29 = v25 - 54; | |
3595 if ( !v29 ) | |
3596 goto LABEL_44; | |
3597 v30 = v29 - 1; | |
3598 if ( !v30 ) | |
3599 goto LABEL_50; | |
3600 if ( v30 == 11 ) | |
3601 { | |
3602 LABEL_43: | |
3603 v20 = 1; | |
3604 v50 = 1; | |
3605 goto LABEL_51; | |
3606 } | |
3607 } | |
3608 } | |
3609 LABEL_51: | |
3610 v22 = (ITEM_EQUIP_TYPE)((int)v22 + 1); | |
3611 if ( (signed int)v22 >= 16 ) | |
3612 { | |
3613 if ( v48 ) | |
3614 { | |
3615 v31 = 0; | |
3616 v32 = (char *)v21->pInventoryItems; | |
3617 while ( *(int *)v32 != 601 || (unsigned __int8)v32[26] != v49 + 1 ) | |
3618 { | |
3619 ++v31; | |
3620 v32 += 36; | |
3621 if ( v31 >= 138 ) | |
3622 goto LABEL_59; | |
3623 } | |
3624 v48 = 0; | |
3625 v45 = 1; | |
3626 } | |
3627 LABEL_59: | |
3628 if ( v21->pConditions[17] ) | |
3629 v46 = 1; | |
3630 if ( v20 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3631 { | |
3632 ++v21->sHealth; | |
3633 if ( v21->sHealth > v21->GetMaxHealth() ) | |
3634 v21->sHealth = v21->GetMaxHealth(); | |
3635 if ( v21->pConditions[13] && v21->sHealth > 0 ) | |
3636 { | |
3637 LODWORD(v21->pConditions[13]) = 0; | |
3638 HIDWORD(v21->pConditions[13]) = 0; | |
3639 } | |
3640 v51 = 1; | |
3641 } | |
3642 if ( SHIDWORD(v21->pPlayerBuffs[12].uExpireTime) >= 0 | |
3643 && (SHIDWORD(v21->pPlayerBuffs[12].uExpireTime) > 0 || LODWORD(v21->pPlayerBuffs[12].uExpireTime)) | |
3644 && !v21->pConditions[14] | |
3645 && !v21->pConditions[16] ) | |
3646 { | |
3647 v21->sHealth += 5 * v21->pPlayerBuffs[12].uPower; | |
3648 if ( v21->sHealth > v21->GetMaxHealth() ) | |
3649 v21->sHealth = v21->GetMaxHealth(); | |
3650 if ( v21->pConditions[13] && v21->sHealth > 0 ) | |
3651 { | |
3652 LODWORD(v21->pConditions[13]) = 0; | |
3653 HIDWORD(v21->pConditions[13]) = 0; | |
3654 } | |
3655 v51 = 1; | |
3656 } | |
3657 if ( v50 ) | |
3658 { | |
3659 v33 = (char *)&v21->sMana; | |
3660 ++*(int *)v33; | |
3661 if ( v21->sMana > v21->GetMaxMana() ) | |
3662 *(int *)v33 = v21->GetMaxMana(); | |
3663 v51 = 1; | |
3664 } | |
3665 if ( v47 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3666 { | |
3667 v34 = LODWORD(v21->pConditions[13]); | |
3668 --v21->sHealth; | |
3669 v35 = v21->sHealth; | |
3670 if ( !(HIDWORD(v21->pConditions[13]) | v34) && v35 < 0 ) | |
3671 v21->pConditions[13] = pParty->uTimePlayed; | |
3672 if ( v35 < 1 ) | |
3673 { | |
3674 if ( v21->sHealth + v21->uEndurance + v21->GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1 | |
3675 || (signed __int64)v21->pPlayerBuffs[11].uExpireTime > 0 ) | |
3676 { | |
3677 v21->pConditions[13] = pParty->uTimePlayed; | |
3678 } | |
3679 else | |
3680 { | |
3681 if ( !v21->pConditions[14] ) | |
3682 v21->pConditions[14] = pParty->uTimePlayed; | |
3683 } | |
3684 } | |
3685 v51 = 1; | |
3686 } | |
3687 if ( v45 ) | |
3688 { | |
3689 v36 = (char *)&v21->sMana; | |
3690 ++*(int *)v36; | |
3691 if ( v21->sMana > v21->GetMaxMana() ) | |
3692 *(int *)v36 = v21->GetMaxMana(); | |
3693 } | |
3694 if ( v48 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3695 { | |
3696 v37 = v21->sHealth; | |
3697 if ( v37 > v21->GetMaxHealth() / 2 ) | |
3698 v21->sHealth = v37 - 2; | |
3699 v38 = v21->sMana; | |
3700 if ( v38 > v21->GetMaxMana() / 2 ) | |
3701 v21->sMana = v38 - 2; | |
3702 } | |
3703 if ( v46 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3704 { | |
3705 v39 = v21->sHealth; | |
3706 if ( v39 > v21->GetMaxHealth() / 2 ) | |
3707 v21->sHealth = v39 - 1; | |
3708 v40 = v21->sMana; | |
3709 if ( v40 > 0 ) | |
3710 v21->sMana = v40 - 1; | |
3711 } | |
3712 ++v49; | |
3713 if ( v49 >= 4 ) | |
3714 { | |
3715 result = HIDWORD(pParty->uTimePlayed); | |
3716 pParty->uLastRegenerationTime = pParty->uTimePlayed; | |
3717 if ( !viewparams->bRedrawGameUI ) | |
3718 { | |
3719 result = v51; | |
3720 viewparams->bRedrawGameUI = v51; | |
3721 } | |
3722 return result; | |
3723 } | |
3724 goto LABEL_25; | |
3725 } | |
3726 } | |
3727 } | |
3728 return result; | |
3729 } | |
3730 | |
3731 | |
3732 | |
3733 //----- (00493F79) -------------------------------------------------------- | |
3734 int sub_493F79(stru351 *_this, __int64 a2) | |
3735 { | |
3736 signed __int64 v2; // ST2C_8@1 | |
3737 signed __int64 v3; // qax@1 | |
3738 signed __int64 v4; // ST1C_8@1 | |
3739 unsigned __int64 v5; // qax@1 | |
3740 unsigned int v6; // ebx@1 | |
3741 int result; // eax@1 | |
3742 | |
3743 v2 = (signed __int64)((double)a2 * 0.234375); | |
3744 v3 = v2 / 60 / 60; | |
3745 v4 = v3; | |
3746 v5 = (unsigned int)v3 / 0x18; | |
3747 v6 = (unsigned int)(v5 / 7) >> 2; | |
3748 _this->field_0 = v2 % 60; | |
3749 _this->field_4 = v2 / 60 % 60; | |
3750 _this->field_8 = v4 % 24; | |
3751 _this->field_10 = v5 / 7 & 3; | |
3752 _this->field_C = (unsigned int)v5 % 0x1C; | |
3753 result = v6 / 0xC + 1168; | |
3754 _this->field_14 = v6 % 0xC; | |
3755 _this->field_18 = result; | |
3756 return result; | |
3757 } | |
3758 | |
3759 | |
3760 | |
3761 | |
3762 | |
3763 //----- (00494035) -------------------------------------------------------- | |
3764 void __cdecl _494035_timed_effects__water_walking_damage__etc() | |
3765 { | |
3766 signed __int64 v0; // qax@1 | |
3767 signed __int64 v1; // ST30_8@1 | |
3768 signed __int64 v2; // ST38_8@1 | |
3769 unsigned __int64 v3; // qax@1 | |
3770 unsigned int v4; // edi@1 | |
3771 //signed int v5; // eax@4 | |
3772 //char *v6; // ecx@5 | |
3773 //Player *v7; // esi@8 | |
3774 //char *v8; // ecx@12 | |
3775 Player *pPlayer; // esi@15 | |
3776 //void *v10; // esi@25 | |
3777 unsigned int v11; // ecx@27 | |
3778 signed int v12; // edi@29 | |
3779 Player *v13; // ecx@30 | |
3780 Player *v14; // esi@35 | |
3781 double v15; // st7@35 | |
3782 Player **v16; // esi@43 | |
3783 Player *v17; // edi@44 | |
3784 double v18; // st7@44 | |
3785 float v19; // ST28_4@48 | |
3786 double v20; // ST38_8@48 | |
3787 Player *v21; // esi@51 | |
3788 signed int v22; // edi@53 | |
3789 int v23; // eax@59 | |
3790 int v24; // ecx@60 | |
3791 int v25; // eax@63 | |
3792 int v26; // ecx@64 | |
3793 int v27; // eax@67 | |
3794 int v28; // ecx@68 | |
3795 int v29; // eax@71 | |
3796 int v30; // ecx@72 | |
3797 int v31; // eax@75 | |
3798 int v32; // ecx@76 | |
3799 int v33; // eax@79 | |
3800 int v34; // ecx@80 | |
3801 int v35; // eax@83 | |
3802 int v36; // ecx@84 | |
3803 int v37; // eax@87 | |
3804 int v38; // ecx@88 | |
3805 int v39; // eax@91 | |
3806 int v40; // ecx@92 | |
3807 int v41; // eax@95 | |
3808 int v42; // ecx@96 | |
3809 bool v43; // ebx@102 | |
3810 //SpellBuff *v44; // edi@104 | |
3811 //signed int v45; // ebp@104 | |
3812 bool v46; // edi@111 | |
3813 //SpellBuff *v47; // esi@113 | |
3814 //Player **v48; // esi@119 | |
3815 //signed int v49; // edi@121 | |
3816 //char *v50; // esi@122 | |
3817 signed int v51; // edx@128 | |
3818 signed int v52; // ecx@130 | |
3819 int v53; // eax@131 | |
3820 Player *v54; // eax@141 | |
3821 unsigned int v55; // [sp-8h] [bp-38h]@18 | |
3822 unsigned int v56; // [sp-8h] [bp-38h]@55 | |
3823 int v57; // [sp-4h] [bp-34h]@18 | |
3824 int v58; // [sp-4h] [bp-34h]@33 | |
3825 int v59; // [sp-4h] [bp-34h]@55 | |
3826 unsigned int v60; // [sp+10h] [bp-20h]@1 | |
3827 unsigned int v61; // [sp+14h] [bp-1Ch]@1 | |
3828 Player **v62; // [sp+14h] [bp-1Ch]@50 | |
3829 unsigned int a2; // [sp+18h] [bp-18h]@1 | |
3830 signed int a2a; // [sp+18h] [bp-18h]@47 | |
3831 signed int v65; // [sp+1Ch] [bp-14h]@47 | |
3832 | |
3833 a2 = pParty->uCurrentHour; | |
3834 v61 = pParty->uDaysPlayed; | |
3835 v60 = pEventTimer->uTimeElapsed; | |
3836 pParty->uTimePlayed += (signed int)pEventTimer->uTimeElapsed; | |
3837 v0 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60; | |
3838 v1 = v0; | |
3839 v0 /= 60i64; | |
3840 v2 = v0; | |
3841 v3 = (unsigned int)v0 / 24; | |
3842 v4 = (unsigned int)(v3 / 7) >> 2; | |
3843 pParty->uCurrentTimeSecond = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) % 60; | |
3844 pParty->uCurrentMinute = v1 % 60; | |
3845 pParty->uCurrentMonthWeek = v3 / 7 & 3; | |
3846 pParty->uCurrentHour = v2 % 24; | |
3847 pParty->uDaysPlayed = (unsigned int)v3 % 28; | |
3848 pParty->uCurrentMonth = v4 % 12; | |
3849 pParty->uCurrentYear = v4 / 0xC + 1168; | |
3850 if ( pParty->uCurrentHour >= 3 && ((signed int)a2 < 3 || (unsigned int)v3 % 28 > v61) ) | |
3851 { | |
3852 pParty->pHirelings[0].bHasUsedTheAbility = false; | |
3853 pParty->pHirelings[1].bHasUsedTheAbility = false; | |
3854 | |
3855 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i) | |
3856 pNPCStats->pNewNPCData[i].bHasUsedTheAbility = false; | |
3857 | |
3858 ++pParty->field_764; | |
3859 if ( pParty->field_764 > 1u ) | |
3860 { | |
3861 for (uint i = 0; i < 4; ++i) | |
3862 pParty->pPlayers[i].SetCondition(1, 0); | |
3863 | |
3864 if ( pParty->uNumFoodRations ) | |
3865 { | |
3866 Party::TakeFood(1u); | |
3867 } | |
3868 else | |
3869 { | |
3870 for (uint i = 0; i < 4; ++i) | |
3871 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].sHealth / ((unsigned __int8)pParty->field_764 + 1) + 1; | |
3872 } | |
3873 if ( pParty->field_764 > 3u ) | |
3874 { | |
3875 pPlayer = pParty->pPlayers; | |
3876 do | |
3877 { | |
3878 pPlayer->Zero(); | |
3879 if ( !(pPlayer->pConditions[15] | pPlayer->pConditions[16] | pPlayer->pConditions[14]) ) | |
3880 { | |
3881 if ( rand() % 100 < 5 * (unsigned __int8)pParty->field_764 ) | |
3882 { | |
3883 v57 = 0; | |
3884 v55 = 14; | |
3885 LABEL_21: | |
3886 pPlayer->SetCondition(v55, v57); | |
3887 goto LABEL_22; | |
3888 } | |
3889 if ( rand() % 100 < 10 * (unsigned __int8)pParty->field_764 ) | |
3890 { | |
3891 v57 = 0; | |
3892 v55 = 5; | |
3893 goto LABEL_21; | |
3894 } | |
3895 } | |
3896 LABEL_22: | |
3897 ++pPlayer; | |
3898 } | |
3899 while ( (signed int)pPlayer < (signed int)pParty->pHirelings ); | |
3900 } | |
3901 } | |
3902 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
3903 pOutdoor->SetFog(); | |
3904 | |
3905 for (uint i = 0; i < 4; ++i) | |
3906 pParty->pPlayers[i].uNumDivineInterventionCastsThisDay = 0; | |
3907 } | |
3908 v11 = LODWORD(pParty->uTimePlayed); | |
3909 if ( pParty->uFlags & 4 && pParty->field_6FC < (signed __int64)pParty->uTimePlayed ) | |
3910 { | |
3911 v12 = 1; | |
3912 pParty->field_6FC = LODWORD(pParty->uTimePlayed) + 128; | |
3913 viewparams->bRedrawGameUI = 1; | |
3914 while ( 1 ) | |
3915 { | |
3916 if ( pPlayers[v12]->WearsItem(516, 3) | |
3917 || v13->HasEnchantedItemEquipped(71) | |
3918 || (signed __int64)v13->pPlayerBuffs[23].uExpireTime > 0 ) | |
3919 { | |
3920 v58 = 0; | |
3921 } | |
3922 else | |
3923 { | |
3924 v58 = 0; | |
3925 if ( !sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(v12) ) | |
3926 { | |
3927 v14 = pPlayers[v12]; | |
3928 v15 = (double)pPlayers[v12]->GetMaxHealth() * 0.1; | |
3929 v14->ReceiveDamage((signed __int64)v15, 0); | |
3930 if ( pParty->uFlags & 4 ) | |
3931 { | |
3932 strcpy(GameUI_StatusBar_TimedString, pGlobalTXT_LocalizationStrings[660]); | |
3933 GameUI_StatusBar_TimedStringTimeLeft = 128; | |
3934 } | |
3935 goto LABEL_39; | |
3936 } | |
3937 v13 = pPlayers[v12]; | |
3938 } | |
3939 v13->PlayEmotion(37, v58); | |
3940 LABEL_39: | |
3941 ++v12; | |
3942 if ( v12 > 4 ) | |
3943 { | |
3944 v11 = LODWORD(pParty->uTimePlayed); | |
3945 break; | |
3946 } | |
3947 } | |
3948 } | |
3949 if ( pParty->uFlags & 0x200 && pParty->field_6FC < (signed __int64)__PAIR__(HIDWORD(pParty->uTimePlayed), v11) ) | |
3950 { | |
3951 viewparams->bRedrawGameUI = 1; | |
3952 pParty->field_6FC = v11 + 128; | |
3953 v16 = &pPlayers[1]; | |
3954 do | |
3955 { | |
3956 v17 = *v16; | |
3957 v18 = (double)(*v16)->GetMaxHealth() * 0.1; | |
3958 v17->ReceiveDamage((signed __int64)v18, 0); | |
3959 if ( pParty->uFlags & 0x200 ) | |
3960 { | |
3961 strcpy(GameUI_StatusBar_TimedString, pGlobalTXT_LocalizationStrings[661]); | |
3962 GameUI_StatusBar_TimedStringTimeLeft = 128; | |
3963 } | |
3964 ++v16; | |
3965 } | |
3966 while ( (signed int)v16 <= (signed int)&pPlayers[4] ); | |
3967 } | |
3968 _493938_regenerate(); | |
3969 v65 = 4; | |
3970 a2a = v60; | |
3971 if ( pParty->uFlags2 & 2 ) | |
3972 { | |
3973 v19 = (double)(signed int)v60 * 0.5; | |
3974 v20 = v19 + 6.7553994e15; | |
3975 a2a = LODWORD(v20); | |
3976 if ( SLODWORD(v20) <= 0 ) | |
3977 a2a = 1; | |
3978 } | |
3979 v62 = &pPlayers[1]; | |
3980 do | |
3981 { | |
3982 v21 = *v62; | |
3983 if ( (*v62)->uTimeToRecovery ) | |
3984 v21->Recover(a2a); | |
3985 v22 = v21->sHealth; | |
3986 if ( v21->GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) + v22 + v21->uEndurance >= 1 | |
3987 || (signed __int64)v21->pPlayerBuffs[11].uExpireTime > 0 ) | |
3988 { | |
3989 if ( v22 >= 1 ) | |
3990 goto LABEL_59; | |
3991 v59 = 0; | |
3992 v56 = 13; | |
3993 } | |
3994 else | |
3995 { | |
3996 v59 = 0; | |
3997 v56 = 14; | |
3998 } | |
3999 v21->SetCondition(v56, v59); | |
4000 LABEL_59: | |
4001 v23 = (int)&v21->field_E0; | |
4002 if ( v21->field_E0 ) | |
4003 { | |
4004 v24 = *(int *)v23 - v60; | |
4005 if ( v24 > 0 ) | |
4006 { | |
4007 *(int *)v23 = v24; | |
4008 } | |
4009 else | |
4010 { | |
4011 *(int *)v23 = 0; | |
4012 viewparams->bRedrawGameUI = 1; | |
4013 } | |
4014 } | |
4015 v25 = (int)&v21->field_E4; | |
4016 if ( v21->field_E4 ) | |
4017 { | |
4018 v26 = *(int *)v25 - v60; | |
4019 if ( v26 > 0 ) | |
4020 { | |
4021 *(int *)v25 = v26; | |
4022 } | |
4023 else | |
4024 { | |
4025 *(int *)v25 = 0; | |
4026 viewparams->bRedrawGameUI = 1; | |
4027 } | |
4028 } | |
4029 v27 = (int)&v21->field_E8; | |
4030 if ( v21->field_E8 ) | |
4031 { | |
4032 v28 = *(int *)v27 - v60; | |
4033 if ( v28 > 0 ) | |
4034 { | |
4035 *(int *)v27 = v28; | |
4036 } | |
4037 else | |
4038 { | |
4039 *(int *)v27 = 0; | |
4040 viewparams->bRedrawGameUI = 1; | |
4041 } | |
4042 } | |
4043 v29 = (int)&v21->field_EC; | |
4044 if ( v21->field_EC ) | |
4045 { | |
4046 v30 = *(int *)v29 - v60; | |
4047 if ( v30 > 0 ) | |
4048 { | |
4049 *(int *)v29 = v30; | |
4050 } | |
4051 else | |
4052 { | |
4053 *(int *)v29 = 0; | |
4054 viewparams->bRedrawGameUI = 1; | |
4055 } | |
4056 } | |
4057 v31 = (int)&v21->field_F0; | |
4058 if ( v21->field_F0 ) | |
4059 { | |
4060 v32 = *(int *)v31 - v60; | |
4061 if ( v32 > 0 ) | |
4062 { | |
4063 *(int *)v31 = v32; | |
4064 } | |
4065 else | |
4066 { | |
4067 *(int *)v31 = 0; | |
4068 viewparams->bRedrawGameUI = 1; | |
4069 } | |
4070 } | |
4071 v33 = (int)&v21->field_F4; | |
4072 if ( v21->field_F4 ) | |
4073 { | |
4074 v34 = *(int *)v33 - v60; | |
4075 if ( v34 > 0 ) | |
4076 { | |
4077 *(int *)v33 = v34; | |
4078 } | |
4079 else | |
4080 { | |
4081 *(int *)v33 = 0; | |
4082 viewparams->bRedrawGameUI = 1; | |
4083 } | |
4084 } | |
4085 v35 = (int)&v21->field_F8; | |
4086 if ( v21->field_F8 ) | |
4087 { | |
4088 v36 = *(int *)v35 - v60; | |
4089 if ( v36 > 0 ) | |
4090 { | |
4091 *(int *)v35 = v36; | |
4092 } | |
4093 else | |
4094 { | |
4095 *(int *)v35 = 0; | |
4096 viewparams->bRedrawGameUI = 1; | |
4097 } | |
4098 } | |
4099 v37 = (int)&v21->field_FC; | |
4100 if ( v21->field_FC ) | |
4101 { | |
4102 v38 = *(int *)v37 - v60; | |
4103 if ( v38 > 0 ) | |
4104 { | |
4105 *(int *)v37 = v38; | |
4106 } | |
4107 else | |
4108 { | |
4109 *(int *)v37 = 0; | |
4110 viewparams->bRedrawGameUI = 1; | |
4111 } | |
4112 } | |
4113 v39 = (int)&v21->field_100; | |
4114 if ( v21->field_100 ) | |
4115 { | |
4116 v40 = *(int *)v39 - v60; | |
4117 if ( v40 > 0 ) | |
4118 { | |
4119 *(int *)v39 = v40; | |
4120 } | |
4121 else | |
4122 { | |
4123 *(int *)v39 = 0; | |
4124 viewparams->bRedrawGameUI = 1; | |
4125 } | |
4126 } | |
4127 v41 = (int)&v21->field_104; | |
4128 if ( v21->field_104 ) | |
4129 { | |
4130 v42 = *(int *)v41 - v60; | |
4131 if ( v42 > 0 ) | |
4132 { | |
4133 *(int *)v41 = v42; | |
4134 } | |
4135 else | |
4136 { | |
4137 *(int *)v41 = 0; | |
4138 viewparams->bRedrawGameUI = 1; | |
4139 } | |
4140 } | |
4141 if ( v21->pConditions[2] | v21->pConditions[12] | v21->pConditions[13] | v21->pConditions[14] | v21->pConditions[15] | v21->pConditions[16] ) | |
4142 --v65; | |
4143 v43 = (signed __int64)v21->pPlayerBuffs[7].uExpireTime > 0; | |
4144 | |
4145 for (uint k = 0; k < 24; ++k) | |
4146 v21->pPlayerBuffs[k]._4585CA(pParty->uTimePlayed); | |
4147 | |
4148 if ( v43 && (signed __int64)v21->pPlayerBuffs[7].uExpireTime <= 0 ) | |
4149 v21->SetCondition(1u, 0); | |
4150 ++v62; | |
4151 } | |
4152 while ( (signed int)v62 <= (signed int)&pPlayers[4] ); | |
4153 v46 = (signed __int64)pParty->pPartyBuffs[8].uExpireTime > 0; | |
4154 | |
4155 for (uint i = 0; i < 20; ++i) | |
4156 { | |
4157 if (pParty->pPartyBuffs[i]._4585CA(pParty->uTimePlayed) == 1) | |
4158 viewparams->bRedrawGameUI = 1; | |
4159 } | |
4160 | |
4161 if ( v46 && (signed __int64)pParty->pPartyBuffs[8].uExpireTime <= 0 ) | |
4162 { | |
4163 for (uint i = 0; i < 4; ++i) | |
4164 pParty->pPlayers[i].SetCondition(1, 0); | |
4165 } | |
4166 | |
4167 for (uint i = 0; i < 2; ++i) | |
4168 { | |
4169 auto pBuf = &pParty->pPartyBuffs[dword_4EE07C[i]]; | |
4170 if (pBuf->uExpireTime == 0) | |
4171 continue; | |
4172 | |
4173 if ( !(pBuf->uFlags & 1) ) | |
4174 { | |
4175 if (!pPlayers[pBuf->uCaster]->CanAct()) | |
4176 { | |
4177 pBuf->Reset(); | |
4178 if (dword_4EE07C[i] == 7 ) | |
4179 pParty->bFlying = false; | |
4180 } | |
4181 } | |
4182 } | |
4183 | |
4184 v51 = v65; | |
4185 if ( v65 ) | |
4186 goto LABEL_135; | |
4187 if ( pCurrentScreen != 5 ) | |
4188 { | |
4189 v52 = (signed int)&pPlayers[1]; | |
4190 while ( 1 ) | |
4191 { | |
4192 v53 = *(int *)v52; | |
4193 if ( *(_QWORD *)(*(int *)v52 + 16) ) | |
4194 break; | |
4195 v52 += 4; | |
4196 if ( v52 > (signed int)&pPlayers[4] ) | |
4197 goto LABEL_135; | |
4198 } | |
4199 *(int *)(v53 + 16) = 0; | |
4200 *(int *)(v53 + 20) = 0; | |
4201 v51 = 1; | |
4202 LABEL_135: | |
4203 if ( pCurrentScreen != 5 | |
4204 && (!v51 || dword_5C35C0) ) | |
4205 uGameState = 8; | |
4206 } | |
4207 if ( uActiveCharacter ) | |
4208 { | |
4209 if ( pCurrentScreen != 5 ) | |
4210 { | |
4211 v54 = pPlayers[uActiveCharacter]; | |
4212 if ( v54->pConditions[2] | |
4213 || v54->pConditions[12] | |
4214 || v54->pConditions[13] | |
4215 || v54->pConditions[14] | |
4216 || v54->pConditions[15] | |
4217 || v54->pConditions[16] ) | |
4218 { | |
4219 viewparams->bRedrawGameUI = 1; | |
4220 uActiveCharacter = pParty->GetNextActiveCharacter(); | |
4221 } | |
4222 } | |
4223 } | |
4224 } | |
4225 | |
4226 //----- (00494820) -------------------------------------------------------- | |
4227 unsigned int __fastcall sub_494820(unsigned int a1) | |
4228 { | |
4229 signed int v1; // eax@1 | |
4230 | |
4231 v1 = 5; | |
4232 if ( a1 % 0x18 >= 5 ) | |
4233 v1 = 29; | |
4234 return v1 - a1 % 0x18; | |
4235 } | |
4236 | |
4237 //----- (00494836) -------------------------------------------------------- | |
4238 int stru339_spell_sound::_494836(int uSoundID, int a6) | |
4239 { | |
4240 int v3; // esi@1 | |
4241 int result; // eax@1 | |
4242 stru339_spell_sound *v5; // ebx@1 | |
4243 int *v6; // edi@2 | |
4244 unsigned int v7; // eax@3 | |
4245 int v8; // [sp+Ch] [bp-8h]@3 | |
4246 int v9; // [sp+10h] [bp-4h]@2 | |
4247 int a2a; // [sp+1Ch] [bp+8h]@1 | |
4248 | |
4249 v3 = 0; | |
4250 result = word_4EE088_sound_ids[uSoundID]; | |
4251 v5 = this; | |
4252 a2a = word_4EE088_sound_ids[uSoundID]; | |
4253 if ( result ) | |
4254 { | |
4255 v9 = 0; | |
4256 v6 = this->pSoundsOffsets; | |
4257 do | |
4258 { | |
4259 v7 = a2a++; | |
4260 result = pSoundList->LoadSound(v7, (char *)v5 + v3, 44744 - v3, &v8, a6); | |
4261 if ( !result ) | |
4262 break; | |
4263 a6 += 4; | |
4264 result = v8 + 256; | |
4265 *v6 = v3; | |
4266 v3 += result; | |
4267 ++v9; | |
4268 *(v6 - 2) = result; | |
4269 ++v6; | |
4270 } | |
4271 while ( v9 < 2 ); | |
4272 } | |
4273 return result; | |
4274 } | |
4275 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; | |
4276 | |
4277 | |
4278 | |
4279 //----- (00494AED) -------------------------------------------------------- | |
4280 unsigned int PlayerFrameTable::GetFrameIdBy_field0(int uField0) | |
4281 { | |
4282 unsigned int _uNumFrames; // edx@1 | |
4283 unsigned int result; // eax@1 | |
4284 PlayerFrame *v4; // ecx@2 | |
4285 | |
4286 _uNumFrames = this->uNumFrames; | |
4287 result = 0; | |
4288 if ( (signed int)this->uNumFrames <= 0 ) | |
4289 { | |
4290 LABEL_5: | |
4291 result = 0; | |
4292 } | |
4293 else | |
4294 { | |
4295 v4 = this->pFrames; | |
4296 while ( v4->uSequenceID != uField0 ) | |
4297 { | |
4298 ++result; | |
4299 ++v4; | |
4300 if ( (signed int)result >= (signed int)_uNumFrames ) | |
4301 goto LABEL_5; | |
4302 } | |
4303 } | |
4304 return result; | |
4305 } | |
4306 | |
4307 //----- (00494B10) -------------------------------------------------------- | |
4308 PlayerFrame *PlayerFrameTable::GetFrameBy_x(unsigned int uFramesetID, unsigned int uFrameID) | |
4309 { | |
4310 unsigned int v3; // esi@1 | |
4311 PlayerFrame *v4; // edi@1 | |
4312 PlayerFrame *v5; // ecx@1 | |
4313 __int16 v6; // dx@2 | |
4314 int v7; // edx@3 | |
4315 char *i; // eax@3 | |
4316 int v9; // ecx@5 | |
4317 PlayerFrame *result; // eax@6 | |
4318 | |
4319 v3 = uFramesetID; | |
4320 v4 = this->pFrames; | |
4321 v5 = &v4[uFramesetID]; | |
4322 if ( v5->uFlags & 1 && (v6 = v5->uAnimLength) != 0 ) | |
4323 { | |
4324 v7 = ((signed int)uFrameID >> 3) % (unsigned __int16)v6; | |
4325 for ( i = (char *)&v5->uAnimTime; ; i += 10 ) | |
4326 { | |
4327 v9 = *(short *)i; | |
4328 if ( v7 <= v9 ) | |
4329 break; | |
4330 v7 -= v9; | |
4331 ++v3; | |
4332 } | |
4333 result = &v4[v3]; | |
4334 } | |
4335 else | |
4336 { | |
4337 result = &v4[uFramesetID]; | |
4338 } | |
4339 return result; | |
4340 } | |
4341 | |
4342 //----- (00494B5E) -------------------------------------------------------- | |
4343 PlayerFrame *PlayerFrameTable::GetFrameBy_y(int *a2, int *a3, int a4) | |
4344 { | |
4345 PlayerFrameTable *v4; // edi@1 | |
4346 int v5; // esi@1 | |
4347 int v6; // eax@2 | |
4348 | |
4349 v4 = this; | |
4350 v5 = a4 + *a3; | |
4351 if ( v5 < 8 * this->pFrames[*a2].uAnimTime ) | |
4352 { | |
4353 *a3 = v5; | |
4354 } | |
4355 else | |
4356 { | |
4357 v6 = rand() % 4 + 21; | |
4358 *a2 = v6; | |
4359 *a3 = 8 * v5 % v4->pFrames[v6].uAnimTime; | |
4360 } | |
4361 return &v4->pFrames[*a2]; | |
4362 } | |
4363 | |
4364 //----- (00494BC3) -------------------------------------------------------- | |
4365 void PlayerFrameTable::ToFile() | |
4366 { | |
4367 PlayerFrameTable *v1; // esi@1 | |
4368 FILE *v2; // eax@1 | |
4369 FILE *v3; // edi@1 | |
4370 | |
4371 auto Str = this; | |
4372 | |
4373 v1 = Str; | |
4374 v2 = fopen("data\\dpft.bin", "wb"); | |
4375 v3 = v2; | |
4376 if ( !v2 ) | |
4377 Abortf("Unable to save dpft.bin!"); | |
4378 fwrite(v1, 4u, 1u, v2); | |
4379 fwrite(v1->pFrames, 0xAu, v1->uNumFrames, v3); | |
4380 fclose(v3); | |
4381 } | |
4382 | |
4383 //----- (00494C0F) -------------------------------------------------------- | |
4384 void PlayerFrameTable::FromFile(void *pSerialized) | |
4385 { | |
4386 uNumFrames = *(int *)pSerialized; | |
4387 pFrames = (PlayerFrame *)pAllocator->AllocNamedChunk(pFrames, 10 * uNumFrames, "P Frames"); | |
4388 memcpy(pFrames, (char *)pSerialized + 4, 10 * uNumFrames); | |
4389 } | |
4390 | |
4391 //----- (00494C5A) -------------------------------------------------------- | |
4392 int PlayerFrameTable::FromFileTxt(const char *Args) | |
4393 { | |
4394 PlayerFrameTable *v2; // ebx@1 | |
4395 FILE *v3; // eax@1 | |
4396 int v4; // esi@3 | |
4397 void *v5; // eax@10 | |
4398 FILE *v6; // ST0C_4@12 | |
4399 char *i; // eax@12 | |
4400 __int16 v8; // ax@15 | |
4401 const char *v9; // ST10_4@15 | |
4402 unsigned __int16 v10; // ax@15 | |
4403 const char *v11; // ST0C_4@15 | |
4404 int j; // esi@15 | |
4405 int v13; // eax@17 | |
4406 int v14; // edx@22 | |
4407 int v15; // ecx@23 | |
4408 int v16; // eax@24 | |
4409 signed int k; // eax@27 | |
4410 PlayerFrame *v18; // edx@28 | |
4411 int v19; // esi@28 | |
4412 int l; // ecx@29 | |
4413 char Buf; // [sp+Ch] [bp-2F8h]@3 | |
4414 FrameTableTxtLine v23; // [sp+200h] [bp-104h]@4 | |
4415 FrameTableTxtLine v24; // [sp+27Ch] [bp-88h]@4 | |
4416 int v25; // [sp+2F8h] [bp-Ch]@3 | |
4417 int v26; // [sp+2FCh] [bp-8h]@3 | |
4418 FILE *File; // [sp+300h] [bp-4h]@1 | |
4419 int Argsa; // [sp+30Ch] [bp+8h]@28 | |
4420 | |
4421 v2 = this; | |
4422 //TileTable::dtor((TileTable *)this); | |
4423 v3 = fopen(Args, "r"); | |
4424 File = v3; | |
4425 if ( !v3 ) | |
4426 Abortf("PlayerFrameTable::load - Unable to open file: %s.", Args); | |
4427 v4 = 0; | |
4428 v25 = 0; | |
4429 v26 = 1; | |
4430 if ( fgets(&Buf, 490, v3) ) | |
4431 { | |
4432 do | |
4433 { | |
4434 *strchr(&Buf, 10) = 0; | |
4435 memcpy(&v24, texture_frame_table_txt_parser(&Buf, &v23), sizeof(v24)); | |
4436 if ( v24.field_0 && *v24.pProperties[0] != 47 ) | |
4437 { | |
4438 if ( v24.field_0 < 3 ) | |
4439 Abortf("PlayerFrameTable::load, too few arguments, %s line %i.", Args, v26); | |
4440 ++v25; | |
4441 } | |
4442 ++v26; | |
4443 } | |
4444 while ( fgets(&Buf, 490, File) ); | |
4445 v4 = v25; | |
4446 } | |
4447 v2->uNumFrames = v4; | |
4448 v5 = pAllocator->AllocNamedChunk(v2->pFrames, 10 * v4, "P Frames"); | |
4449 v2->pFrames = (PlayerFrame *)v5; | |
4450 if ( !v5 ) | |
4451 Abortf("PlayerFrameTable::load - Out of Memory!"); | |
4452 v6 = File; | |
4453 v2->uNumFrames = 0; | |
4454 fseek(v6, 0, 0); | |
4455 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
4456 { | |
4457 *strchr(&Buf, 10) = 0; | |
4458 memcpy(&v24, texture_frame_table_txt_parser(&Buf, &v23), sizeof(v24)); | |
4459 if ( v24.field_0 && *v24.pProperties[0] != 47 ) | |
4460 { | |
4461 v8 = atoi(v24.pProperties[0]); | |
4462 v9 = v24.pProperties[1]; | |
4463 v2->pFrames[v2->uNumFrames].uSequenceID = v8; | |
4464 v10 = atoi(v9); | |
4465 v11 = v24.pProperties[2]; | |
4466 v2->pFrames[v2->uNumFrames].uTextureID = v10; | |
4467 v2->pFrames[v2->uNumFrames].uAnimTime = atoi(v11); | |
4468 v2->pFrames[v2->uNumFrames].uAnimLength = 0; | |
4469 v2->pFrames[v2->uNumFrames].uFlags = 0; | |
4470 for ( j = 3; j < v24.field_0; ++j ) | |
4471 { | |
4472 if ( !_strcmpi(v24.pProperties[j], "New") ) | |
4473 { | |
4474 v13 = (int)&v2->pFrames[v2->uNumFrames].uFlags; | |
4475 *(char *)v13 |= 4u; | |
4476 } | |
4477 } | |
4478 ++v2->uNumFrames; | |
4479 } | |
4480 } | |
4481 fclose(File); | |
4482 v14 = 0; | |
4483 if ( (signed int)(v2->uNumFrames - 1) > 0 ) | |
4484 { | |
4485 v15 = 0; | |
4486 do | |
4487 { | |
4488 v16 = (int)&v2->pFrames[v15]; | |
4489 if ( !(*(char *)(v16 + 18) & 4) ) | |
4490 *(char *)(v16 + 8) |= 1u; | |
4491 ++v14; | |
4492 ++v15; | |
4493 } | |
4494 while ( v14 < (signed int)(v2->uNumFrames - 1) ); | |
4495 } | |
4496 for ( k = 0; k < (signed int)v2->uNumFrames; *(short *)(Argsa + 6) = v19 ) | |
4497 { | |
4498 v18 = v2->pFrames; | |
4499 Argsa = (int)&v18[k]; | |
4500 v19 = *(short *)(Argsa + 4); | |
4501 if ( *(char *)(Argsa + 8) & 1 ) | |
4502 { | |
4503 ++k; | |
4504 for ( l = (int)&v18[k]; *(char *)(l + 8) & 1; l += 10 ) | |
4505 { | |
4506 v19 += *(short *)(l + 4); | |
4507 ++k; | |
4508 } | |
4509 LOWORD(v19) = v18[k].uAnimTime + v19; | |
4510 } | |
4511 ++k; | |
4512 } | |
4513 return 1; | |
4514 } | |
4515 | |
4516 //----- (00494F3A) -------------------------------------------------------- | |
4517 unsigned int IconFrameTable::FindIcon(const char *pIconName) | |
4518 { | |
4519 IconFrameTable *v2; // esi@1 | |
4520 int v3; // ebx@1 | |
4521 unsigned int uID; // edi@1 | |
4522 unsigned int result; // eax@4 | |
4523 | |
4524 v2 = this; | |
4525 v3 = 0; | |
4526 uID = 0; | |
4527 if ( (signed int)this->uNumIcons <= 0 ) | |
4528 { | |
4529 LABEL_4: | |
4530 result = 0; | |
4531 } | |
4532 else | |
4533 { | |
4534 while ( _strcmpi(pIconName, v2->pIcons[v3].pAnimationName) ) | |
4535 { | |
4536 ++uID; | |
4537 ++v3; | |
4538 if ( (signed int)uID >= (signed int)v2->uNumIcons ) | |
4539 goto LABEL_4; | |
4540 } | |
4541 result = uID; | |
4542 } | |
4543 return result; | |
4544 } | |
4545 | |
4546 //----- (00494F70) -------------------------------------------------------- | |
4547 IconFrame *IconFrameTable::GetFrame(unsigned int uIconID, unsigned int uFrameID) | |
4548 { | |
4549 IconFrame *v3; // edi@1 | |
4550 IconFrame *v4; // ecx@1 | |
4551 __int16 v5; // dx@2 | |
4552 int v6; // edx@3 | |
4553 unsigned int v7; // eax@3 | |
4554 char *i; // ecx@3 | |
4555 int v9; // esi@5 | |
4556 IconFrame *result; // eax@6 | |
4557 | |
4558 v3 = this->pIcons; | |
4559 v4 = &v3[uIconID]; | |
4560 if ( v4->uFlags & 1 && (v5 = v4->uAnimLength) != 0 ) | |
4561 { | |
4562 v6 = ((signed int)uFrameID >> 3) % (unsigned __int16)v5; | |
4563 v7 = uIconID; | |
4564 for ( i = (char *)&v4->uAnimTime; ; i += 32 ) | |
4565 { | |
4566 v9 = *(short *)i; | |
4567 if ( v6 <= v9 ) | |
4568 break; | |
4569 v6 -= v9; | |
4570 ++v7; | |
4571 } | |
4572 result = &v3[v7]; | |
4573 } | |
4574 else | |
4575 { | |
4576 result = &v3[uIconID]; | |
4577 } | |
4578 return result; | |
4579 } | |
4580 | |
4581 //----- (00494FBF) -------------------------------------------------------- | |
4582 void IconFrameTable::InitializeAnimation(unsigned int uIconID) | |
4583 { | |
4584 IconFrameTable *v2; // esi@1 | |
4585 unsigned int v3; // edi@3 | |
4586 const char *i; // eax@3 | |
4587 IconFrame *v5; // eax@5 | |
4588 | |
4589 v2 = this; | |
4590 if ( (signed int)uIconID <= (signed int)this->uNumIcons && (uIconID & 0x80000000u) == 0 ) | |
4591 { | |
4592 v3 = uIconID; | |
4593 for ( i = this->pIcons[uIconID].pTextureName; ; i = v5[v3].pTextureName ) | |
4594 { | |
4595 v2->pIcons[v3].uTextureID = pIcons_LOD->LoadTexture(i, TEXTURE_16BIT_PALETTE); | |
4596 v5 = v2->pIcons; | |
4597 if ( !(v5[v3].uFlags & 1) ) | |
4598 break; | |
4599 ++v3; | |
4600 } | |
4601 } | |
4602 } | |
4603 | |
4604 //----- (0049500A) -------------------------------------------------------- | |
4605 void IconFrameTable::ToFile() | |
4606 { | |
4607 IconFrameTable *v1; // esi@1 | |
4608 FILE *v2; // eax@1 | |
4609 FILE *v3; // edi@1 | |
4610 | |
4611 auto Str = this; | |
4612 | |
4613 v1 = Str; | |
4614 v2 = fopen("data\\dift.bin", "wb"); | |
4615 v3 = v2; | |
4616 if ( !v2 ) | |
4617 Abortf("Unable to save dift.bin!"); | |
4618 fwrite(v1, 4u, 1u, v2); | |
4619 fwrite(v1->pIcons, 0x20u, v1->uNumIcons, v3); | |
4620 fclose(v3); | |
4621 } | |
4622 | |
4623 //----- (00495056) -------------------------------------------------------- | |
4624 void IconFrameTable::FromFile(void *pSerialized) | |
4625 { | |
4626 uNumIcons = *(int *)pSerialized; | |
4627 pIcons = (IconFrame *)pAllocator->AllocNamedChunk(pIcons, 32 * uNumIcons, "I Frames"); | |
4628 memcpy(pIcons, (char *)pSerialized + 4, 32 * uNumIcons); | |
4629 } | |
4630 | |
4631 //----- (0049509D) -------------------------------------------------------- | |
4632 int IconFrameTable::FromFileTxt(const char *Args) | |
4633 { | |
4634 IconFrameTable *v2; // ebx@1 | |
4635 FILE *v3; // eax@1 | |
4636 int v4; // esi@3 | |
4637 void *v5; // eax@10 | |
4638 FILE *v6; // ST0C_4@12 | |
4639 char *i; // eax@12 | |
4640 const char *v8; // ST00_4@15 | |
4641 int v9; // eax@16 | |
4642 int v10; // edx@20 | |
4643 int v11; // ecx@21 | |
4644 int v12; // eax@22 | |
4645 signed int j; // edx@25 | |
4646 IconFrame *v14; // ecx@26 | |
4647 int v15; // esi@26 | |
4648 int k; // eax@27 | |
4649 signed int result; // eax@11 | |
4650 char Buf; // [sp+Ch] [bp-2F8h]@3 | |
4651 FrameTableTxtLine v19; // [sp+200h] [bp-104h]@4 | |
4652 FrameTableTxtLine v20; // [sp+27Ch] [bp-88h]@4 | |
4653 int v21; // [sp+2F8h] [bp-Ch]@3 | |
4654 int v22; // [sp+2FCh] [bp-8h]@3 | |
4655 FILE *File; // [sp+300h] [bp-4h]@1 | |
4656 int Argsa; // [sp+30Ch] [bp+8h]@26 | |
4657 | |
4658 v2 = this; | |
4659 //TileTable::dtor((TileTable *)this); | |
4660 v3 = fopen(Args, "r"); | |
4661 File = v3; | |
4662 if ( !v3 ) | |
4663 Abortf("IconFrameTable::load - Unable to open file: %s.", Args); | |
4664 v4 = 0; | |
4665 v21 = 0; | |
4666 v22 = 1; | |
4667 if ( fgets(&Buf, 490, v3) ) | |
4668 { | |
4669 do | |
4670 { | |
4671 *strchr(&Buf, 10) = 0; | |
4672 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20)); | |
4673 if ( v20.field_0 && *v20.pProperties[0] != 47 ) | |
4674 { | |
4675 if ( v20.field_0 < 3 ) | |
4676 Abortf("IconFrameTable::loadText, too few arguments, %s line %i.", Args, v22); | |
4677 ++v21; | |
4678 } | |
4679 ++v22; | |
4680 } | |
4681 while ( fgets(&Buf, 490, File) ); | |
4682 v4 = v21; | |
4683 } | |
4684 v2->uNumIcons = v4; | |
4685 v5 = pAllocator->AllocNamedChunk(v2->pIcons, 32 * v4, "I Frames"); | |
4686 v2->pIcons = (IconFrame *)v5; | |
4687 if ( v5 ) | |
4688 { | |
4689 v6 = File; | |
4690 v2->uNumIcons = 0; | |
4691 fseek(v6, 0, 0); | |
4692 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
4693 { | |
4694 *strchr(&Buf, 10) = 0; | |
4695 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20)); | |
4696 if ( v20.field_0 && *v20.pProperties[0] != 47 ) | |
4697 { | |
4698 strcpy(v2->pIcons[v2->uNumIcons].pAnimationName, v20.pProperties[0]); | |
4699 strcpy(v2->pIcons[v2->uNumIcons].pTextureName, v20.pProperties[1]); | |
4700 v8 = v20.pProperties[2]; | |
4701 v2->pIcons[v2->uNumIcons].uFlags = 0; | |
4702 if ( !_strcmpi(v8, "new") ) | |
4703 { | |
4704 v9 = (int)&v2->pIcons[v2->uNumIcons].uFlags; | |
4705 *(char *)v9 |= 4u; | |
4706 } | |
4707 v2->pIcons[v2->uNumIcons].uAnimTime = atoi(v20.pProperties[3]); | |
4708 v2->pIcons[v2->uNumIcons].uAnimLength = 0; | |
4709 v2->pIcons[v2->uNumIcons++].uTextureID = 0; | |
4710 } | |
4711 } | |
4712 fclose(File); | |
4713 v10 = 0; | |
4714 if ( (signed int)(v2->uNumIcons - 1) > 0 ) | |
4715 { | |
4716 v11 = 0; | |
4717 do | |
4718 { | |
4719 v12 = (int)&v2->pIcons[v11]; | |
4720 if ( !(*(char *)(v12 + 60) & 4) ) | |
4721 *(char *)(v12 + 28) |= 1u; | |
4722 ++v10; | |
4723 ++v11; | |
4724 } | |
4725 while ( v10 < (signed int)(v2->uNumIcons - 1) ); | |
4726 } | |
4727 for ( j = 0; j < (signed int)v2->uNumIcons; *(short *)(Argsa + 26) = v15 ) | |
4728 { | |
4729 v14 = v2->pIcons; | |
4730 Argsa = (int)&v14[j]; | |
4731 v15 = *(short *)(Argsa + 24); | |
4732 if ( *(char *)(Argsa + 28) & 1 ) | |
4733 { | |
4734 ++j; | |
4735 for ( k = (int)&v14[j]; *(char *)(k + 28) & 1; k += 32 ) | |
4736 { | |
4737 v15 += *(short *)(k + 24); | |
4738 ++j; | |
4739 } | |
4740 LOWORD(v15) = v14[j].uAnimTime + v15; | |
4741 } | |
4742 ++j; | |
4743 } | |
4744 result = 1; | |
4745 } | |
4746 else | |
4747 { | |
4748 fclose(File); | |
4749 result = 0; | |
4750 } | |
4751 return result; | |
4752 } | |
4753 | |
4754 | |
4755 | |
4756 //----- (00495366) -------------------------------------------------------- | |
4757 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2) | |
4758 { | |
4759 int v2; // edi@1 | |
4760 int v3; // edx@2 | |
4761 int v4; // esi@3 | |
4762 int v5; // ebx@5 | |
4763 signed int v7; // [sp+Ch] [bp-14h]@1 | |
4764 signed int v8; // [sp+10h] [bp-10h]@1 | |
4765 int **v9; // [sp+14h] [bp-Ch]@4 | |
4766 signed int v10; // [sp+18h] [bp-8h]@3 | |
4767 unsigned __int8 v11; // [sp+1Ch] [bp-4h]@1 | |
4768 | |
4769 v2 = a1; | |
4770 v11 = a2; | |
4771 v8 = 0; | |
4772 v7 = 0; | |
4773 if ( dword_AE336C == a1 ) | |
4774 { | |
4775 v3 = dword_AE3370; | |
4776 } | |
4777 else | |
4778 { | |
4779 v4 = a2; | |
4780 dword_AE336C = a1; | |
4781 v10 = 0; | |
4782 if ( (signed int)pNPCStats->uNumNPCNames[v4] <= 0 ) | |
4783 goto LABEL_17; | |
4784 v9 = (int **)((char *)pNPCStats->pNPCNames + v4 * 4); | |
4785 do | |
4786 { | |
4787 v5 = tolower(*(char *)*v9); | |
4788 if ( v5 == tolower(v2) ) | |
4789 { | |
4790 if ( v8 ) | |
4791 v7 = v10; | |
4792 else | |
4793 v8 = v10; | |
4794 } | |
4795 ++v10; | |
4796 v9 += 2; | |
4797 } | |
4798 while ( v10 < (signed int)pNPCStats->uNumNPCNames[v4] ); | |
4799 if ( v8 && v8 != v7 ) | |
4800 v3 = v8 + rand() % (v7 - v8); | |
4801 else | |
4802 LABEL_17: | |
4803 v3 = rand() % (signed int)pNPCStats->uNumNPCNames[v4]; | |
4804 } | |
4805 dword_AE3370 = v3; | |
4806 return pNPCStats->pNPCNames[0][v11 + 2 * v3]; | |
4807 } | |
4808 // AE336C: using guessed type int dword_AE336C; | |
4809 // AE3370: using guessed type int dword_AE3370; | |
4810 | |
4811 //----- (00495430) -------------------------------------------------------- | |
4812 char *__fastcall GetReputationString(signed int a1) | |
4813 { | |
4814 char *result; // eax@2 | |
4815 | |
4816 if ( a1 < 25 ) | |
4817 { | |
4818 if ( a1 < 6 ) | |
4819 { | |
4820 if ( a1 < -5 ) | |
4821 { | |
4822 result = pGlobalTXT_LocalizationStrings[402]; | |
4823 if ( a1 < -24 ) | |
4824 result = pGlobalTXT_LocalizationStrings[434]; | |
4825 } | |
4826 else | |
4827 { | |
4828 result = pGlobalTXT_LocalizationStrings[399]; | |
4829 } | |
4830 } | |
4831 else | |
4832 { | |
4833 result = pGlobalTXT_LocalizationStrings[392]; | |
4834 } | |
4835 } | |
4836 else | |
4837 { | |
4838 result = pGlobalTXT_LocalizationStrings[379]; | |
4839 } | |
4840 return result; | |
4841 } | |
4842 | |
4843 //----- (00495461) -------------------------------------------------------- | |
4844 char *__fastcall sub_495461(char *lpsz, unsigned __int8 uPlayerID, ItemGen *a3, char *a4, int a5, __int64 *a6) | |
4845 { | |
4846 unsigned __int8 v6; // bl@1 | |
4847 Player *pPlayer; // ebx@3 | |
4848 NPCData *v9; // eax@4 | |
4849 size_t v10; // eax@6 | |
4850 char *v11; // esi@7 | |
4851 int v12; // edx@7 | |
4852 ItemGen *v13; // edi@7 | |
4853 char v14; // cl@8 | |
4854 char *v15; // ecx@10 | |
4855 int v16; // edx@10 | |
4856 int v17; // eax@10 | |
4857 signed __int64 v18; // qax@18 | |
4858 unsigned int v19; // edi@32 | |
4859 unsigned __int8 *v20; // ebx@32 | |
4860 int v21; // ecx@34 | |
4861 __int16 v22; // ax@34 | |
4862 int v23; // edx@39 | |
4863 int v24; // eax@39 | |
4864 int v25; // eax@45 | |
4865 float *v26; // esi@68 | |
4866 float v27; // ST18_4@68 | |
4867 signed int v28; // eax@68 | |
4868 int v29; // eax@68 | |
4869 float v30; // ST18_4@72 | |
4870 signed int v31; // eax@72 | |
4871 float v32; // ST18_4@74 | |
4872 signed int v33; // eax@74 | |
4873 double v34; // st7@75 | |
4874 float v35; // ST18_4@76 | |
4875 signed int v36; // eax@76 | |
4876 float *v37; // esi@78 | |
4877 float v38; // ST18_4@78 | |
4878 int v39; // eax@78 | |
4879 float v40; // ST18_4@82 | |
4880 int v41; // eax@82 | |
4881 float v42; // ST18_4@83 | |
4882 int v43; // eax@83 | |
4883 float v44; // ST18_4@85 | |
4884 int v45; // eax@85 | |
4885 const char *v46; // eax@86 | |
4886 unsigned int v47; // eax@87 | |
4887 float v48; // ST18_4@97 | |
4888 __int64 v49; // ST14_8@107 | |
4889 int v50; // eax@107 | |
4890 int v51; // eax@108 | |
4891 Player *v52; // eax@109 | |
4892 int v53; // [sp-4h] [bp-13Ch]@107 | |
4893 int v54; // [sp+0h] [bp-138h]@107 | |
4894 __int16 v55[56]; // [sp+10h] [bp-128h]@34 | |
4895 stru351 v56; // [sp+80h] [bp-B8h]@107 | |
4896 stru351 v57; // [sp+9Ch] [bp-9Ch]@115 | |
4897 char a1[100]; // [sp+B8h] [bp-80h]@3 | |
4898 unsigned int v59; // [sp+11Ch] [bp-1Ch]@3 | |
4899 size_t v60; // [sp+120h] [bp-18h]@3 | |
4900 Player *v61; // [sp+124h] [bp-14h]@3 | |
4901 char *Str; // [sp+128h] [bp-10h]@1 | |
4902 int v63; // [sp+12Ch] [bp-Ch]@32 | |
4903 int v64; // [sp+130h] [bp-8h]@6 | |
4904 NPCData *v65; // [sp+134h] [bp-4h]@6 | |
4905 | |
4906 v6 = uPlayerID; | |
4907 Str = lpsz; | |
4908 if ( IsBadStringPtrA(lpsz, 1u) ) | |
4909 return "Invalid String Passed"; | |
4910 v60 = strlen(Str); | |
4911 a1[0] = 0; | |
4912 pPlayer = &pParty->pPlayers[v6]; | |
4913 v59 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
4914 v61 = pPlayer; | |
4915 memset(pTmpBuf2, 0, 0x7D0u); | |
4916 if ( dword_5C35D4 ) | |
4917 v9 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
4918 else | |
4919 v9 = GetNPCData(uDialogue_SpeakingActorNPC_ID); | |
4920 v65 = v9; | |
4921 v10 = 0; | |
4922 v64 = 0; | |
4923 if ( (signed int)v60 > 0 ) | |
4924 { | |
4925 v11 = a4; | |
4926 v12 = v64; | |
4927 v13 = a3; | |
4928 while ( 1 ) | |
4929 { | |
4930 v14 = Str[v12]; | |
4931 if ( v14 == 37 ) | |
4932 break; | |
4933 pTmpBuf2[v10++] = v14; | |
4934 LABEL_119: | |
4935 ++v12; | |
4936 v64 = v12; | |
4937 if ( v12 >= (signed int)v60 ) | |
4938 return pTmpBuf2; | |
4939 } | |
4940 v15 = &Str[v12 + 1]; | |
4941 v16 = (unsigned __int8)Str[v12 + 2]; | |
4942 v17 = v16 + 10 * (unsigned __int8)*v15 - 528; | |
4943 if ( v17 <= 15 ) | |
4944 { | |
4945 if ( v17 != 15 ) | |
4946 { | |
4947 switch ( v16 + 10 * (unsigned __int8)*v15 ) | |
4948 { | |
4949 case 0x211: | |
4950 v11 = v65->pName; | |
4951 goto LABEL_118; | |
4952 case 0x212: | |
4953 v11 = pPlayer->pName; | |
4954 goto LABEL_118; | |
4955 case 0x213: | |
4956 case 0x219: | |
4957 if ( v65->uSex ) | |
4958 v11 = pGlobalTXT_LocalizationStrings[384];// "her" | |
4959 else | |
4960 v11 = pGlobalTXT_LocalizationStrings[383];// "his" | |
4961 goto LABEL_118; | |
4962 case 0x215: | |
4963 v18 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24; | |
4964 v11 = pGlobalTXT_LocalizationStrings[397];// "evening" | |
4965 if ( SHIDWORD(v18) <= 0 && SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 5 && SHIDWORD(v18) <= 0 ) | |
4966 { | |
4967 if ( SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 0xB ) | |
4968 { | |
4969 if ( v18 < 20 ) | |
4970 v11 = pGlobalTXT_LocalizationStrings[396];// "day" | |
4971 } | |
4972 else | |
4973 { | |
4974 v11 = pGlobalTXT_LocalizationStrings[395];// "morning" | |
4975 } | |
4976 } | |
4977 goto LABEL_118; | |
4978 case 0x216: | |
4979 if ( pPlayer->uSex ) | |
4980 v11 = pGlobalTXT_LocalizationStrings[387];// "lady" | |
4981 else | |
4982 v11 = pGlobalTXT_LocalizationStrings[385];// "sir" | |
4983 goto LABEL_118; | |
4984 case 0x217: | |
4985 if ( pPlayer->uSex ) | |
4986 goto LABEL_43; | |
4987 v11 = pGlobalTXT_LocalizationStrings[386];// "Sir" | |
4988 goto LABEL_118; | |
4989 case 0x218: | |
4990 v19 = 0; | |
4991 v63 = 0; | |
4992 v20 = (unsigned __int8 *)v61->field_152; | |
4993 do | |
4994 { | |
4995 if ( (unsigned __int16)_449B57_test_bit(v20, word_4EE150[v19]) ) | |
4996 { | |
4997 v21 = v63; | |
4998 v22 = word_4EE150[v19]; | |
4999 ++v63; | |
5000 v55[v21] = v22; | |
5001 } | |
5002 ++v19; | |
5003 } | |
5004 while ( v19 < 28 ); | |
5005 if ( v63 ) | |
5006 { | |
5007 v23 = rand() % v63; | |
5008 v24 = dword_A74CDC; | |
5009 if ( dword_A74CDC == -1 ) | |
5010 { | |
5011 v24 = v23; | |
5012 dword_A74CDC = v23; | |
5013 } | |
5014 v11 = (char *)dword_723E80_award_related[2 * v55[v24]]; | |
5015 } | |
5016 else | |
5017 { | |
5018 v11 = (char *)pNPCTopics[55].pText; | |
5019 } | |
5020 pPlayer = v61; | |
5021 v13 = a3; | |
5022 goto LABEL_118; | |
5023 case 0x21A: | |
5024 if ( pPlayer->uSex ) | |
5025 LABEL_43: | |
5026 v11 = pGlobalTXT_LocalizationStrings[389];// "Lady" | |
5027 else | |
5028 v11 = pGlobalTXT_LocalizationStrings[388];// "Lord" | |
5029 goto LABEL_118; | |
5030 case 0x21B: | |
5031 v25 = GetPartyReputation(); | |
5032 goto LABEL_46; | |
5033 case 0x21C: | |
5034 v25 = v65->rep; | |
5035 LABEL_46: | |
5036 if ( v25 >= 25 ) | |
5037 { | |
5038 v11 = pGlobalTXT_LocalizationStrings[379]; | |
5039 } | |
5040 else | |
5041 { | |
5042 if ( v25 < 6 ) | |
5043 { | |
5044 if ( v25 >= -5 ) | |
5045 { | |
5046 v11 = pGlobalTXT_LocalizationStrings[399]; | |
5047 } | |
5048 else | |
5049 { | |
5050 if ( v25 < -24 ) | |
5051 v11 = pGlobalTXT_LocalizationStrings[434]; | |
5052 else | |
5053 v11 = pGlobalTXT_LocalizationStrings[402]; | |
5054 } | |
5055 } | |
5056 else | |
5057 { | |
5058 v11 = pGlobalTXT_LocalizationStrings[392]; | |
5059 } | |
5060 } | |
5061 goto LABEL_118; | |
5062 case 0x21D: | |
5063 v11 = sub_495366(pPlayer->pName[0], pPlayer->uSex); | |
5064 goto LABEL_118; | |
5065 case 0x21E: | |
5066 goto LABEL_93; | |
5067 case 0x214: | |
5068 goto LABEL_117; | |
5069 default: | |
5070 goto LABEL_108; | |
5071 } | |
5072 goto LABEL_108; | |
5073 } | |
5074 v11 = pGlobalTXT_LocalizationStrings[393];// "daughter" | |
5075 LABEL_118: | |
5076 strcat(pTmpBuf2, v11); | |
5077 v10 = strlen(pTmpBuf2); | |
5078 v64 += 2; | |
5079 v12 = v64; | |
5080 goto LABEL_119; | |
5081 } | |
5082 if ( v17 <= 29 ) | |
5083 { | |
5084 if ( v17 == 29 ) | |
5085 { | |
5086 //v34 = p2DEvents_minus1__20[13 * (signed int)a4]; | |
5087 v34 = p2DEvents[(signed int)a4 - 1].fPriceMultiplier; | |
5088 } | |
5089 else | |
5090 { | |
5091 if ( v16 + 10 * (unsigned __int8)*v15 == 544 ) | |
5092 { | |
5093 LABEL_93: | |
5094 if ( v65->uSex ) | |
5095 v11 = pGlobalTXT_LocalizationStrings[391];// "sister" | |
5096 else | |
5097 v11 = pGlobalTXT_LocalizationStrings[390];// "brother" | |
5098 goto LABEL_118; | |
5099 } | |
5100 if ( v16 + 10 * (unsigned __int8)*v15 == 545 ) | |
5101 { | |
5102 v29 = *(&pNPCStats->field_13A58 + 5 * v65->uProfession) / 100; | |
5103 goto LABEL_91; | |
5104 } | |
5105 if ( v16 + 10 * (unsigned __int8)*v15 == 551 ) | |
5106 { | |
5107 v47 = pMapStats->GetMapInfo(pCurrentMapName); | |
5108 if ( v47 ) | |
5109 v11 = pMapStats->pInfos[v47].pName; | |
5110 else | |
5111 v11 = pGlobalTXT_LocalizationStrings[394];// "Unknown" | |
5112 goto LABEL_118; | |
5113 } | |
5114 if ( v16 + 10 * (unsigned __int8)*v15 == 552 ) | |
5115 { | |
5116 v46 = v13->GetDisplayName(); | |
5117 sprintf(a1, format_4E2D80, v59, v46); | |
5118 LABEL_117: | |
5119 v11 = a1; | |
5120 goto LABEL_118; | |
5121 } | |
5122 if ( v16 + 10 * (unsigned __int8)*v15 == 553 ) | |
5123 { | |
5124 //v37 = &p2DEvents_minus1__20[13 * (signed int)a4]; | |
5125 v37 = &p2DEvents[(signed int)a4 - 1].fPriceMultiplier; | |
5126 v38 = *v37; | |
5127 v39 = v13->GetValue(); | |
5128 v29 = pPlayer->_4B8233(v39, v38); | |
5129 switch ( a5 ) | |
5130 { | |
5131 case 3: | |
5132 v44 = *v37; | |
5133 v45 = v13->GetValue(); | |
5134 v29 = pPlayer->_4B8213(v45, v44); | |
5135 break; | |
5136 case 4: | |
5137 v29 = pPlayer->_4B824B(*v37); | |
5138 break; | |
5139 case 5: | |
5140 v42 = *v37; | |
5141 v43 = v13->GetValue(); | |
5142 v29 = pPlayer->_4B8265(v43, v42); | |
5143 break; | |
5144 case 6: | |
5145 v40 = *v37; | |
5146 v41 = v13->GetValue(); | |
5147 v29 = pPlayer->_4B8213(v41, v40) / 2; | |
5148 break; | |
5149 } | |
5150 goto LABEL_98; | |
5151 } | |
5152 if ( v16 + 10 * (unsigned __int8)*v15 != 555 ) | |
5153 { | |
5154 if ( v16 + 10 * (unsigned __int8)*v15 == 556 ) | |
5155 { | |
5156 //v11 = (char *)p2DEvents_minus1__10[13 * (signed int)a4]; | |
5157 v11 = (char *)p2DEvents[(signed int)a4 - 1].pProprieterTitle; | |
5158 goto LABEL_118; | |
5159 } | |
5160 LABEL_108: | |
5161 strncpy(a1, v15, 2u); | |
5162 v51 = atoi(a1); | |
5163 sprintf(a1, "%lu", v51); | |
5164 goto LABEL_117; | |
5165 } | |
5166 v26 = &p2DEvents[(signed int)a4 - 1].fPriceMultiplier; | |
5167 v27 = *v26; | |
5168 v28 = v13->GetValue(); | |
5169 v29 = pPlayer->_4B8142(v28, v27); | |
5170 if ( a5 == 3 ) | |
5171 { | |
5172 v35 = *v26; | |
5173 v36 = v13->GetValue(); | |
5174 v29 = pPlayer->_4B8102(v36, v35); | |
5175 if ( v13->uAttributes & 2 ) | |
5176 { | |
5177 LABEL_77: | |
5178 v29 = 1; | |
5179 goto LABEL_98; | |
5180 } | |
5181 goto LABEL_98; | |
5182 } | |
5183 if ( a5 != 4 ) | |
5184 { | |
5185 if ( a5 == 5 ) | |
5186 { | |
5187 v32 = *v26; | |
5188 v33 = v13->GetValue(); | |
5189 v29 = pPlayer->_4B81C3(v33, v32); | |
5190 } | |
5191 else | |
5192 { | |
5193 if ( a5 == 6 ) | |
5194 { | |
5195 v30 = *v26; | |
5196 v31 = v13->GetValue(); | |
5197 v29 = pPlayer->_4B8102(v31, v30) / 2; | |
5198 if ( v13->uAttributes & 2 ) | |
5199 v29 = 1; | |
5200 LABEL_91: | |
5201 if ( v29 >= 1 ) | |
5202 goto LABEL_98; | |
5203 goto LABEL_77; | |
5204 } | |
5205 } | |
5206 LABEL_98: | |
5207 sprintf(a1, "%lu", v29); | |
5208 goto LABEL_117; | |
5209 } | |
5210 v34 = *v26; | |
5211 } | |
5212 v48 = v34; | |
5213 v29 = pPlayer->_4B8179(v48); | |
5214 goto LABEL_98; | |
5215 } | |
5216 if ( v17 != 30 ) | |
5217 { | |
5218 switch ( v17 ) | |
5219 { | |
5220 case 31: | |
5221 v52 = pPlayers[1]; | |
5222 break; | |
5223 case 32: | |
5224 v52 = pPlayers[2]; | |
5225 break; | |
5226 case 33: | |
5227 v52 = pPlayers[3]; | |
5228 break; | |
5229 default: | |
5230 if ( v17 != 34 ) | |
5231 { | |
5232 if ( v17 <= 50 || v17 > 70 ) | |
5233 goto LABEL_108; | |
5234 if ( v16 + 10 * (unsigned __int8)*v15 - 579 >= 20 ) | |
5235 goto LABEL_118; | |
5236 HIDWORD(v49) = pParty->field_3C.field_440[2 * v17 + 1]; | |
5237 LODWORD(v49) = pParty->field_3C.field_440[2 * v17]; | |
5238 sub_493F79(&v56, v49); | |
5239 v54 = v56.field_18; | |
5240 v53 = v56.field_C + 1; | |
5241 v50 = v56.field_14; | |
5242 LABEL_116: | |
5243 sprintf(a1, pGlobalTXT_LocalizationStrings[378], aMonthNames[v50], v53, v54); | |
5244 goto LABEL_117; | |
5245 } | |
5246 v52 = pPlayers[4]; | |
5247 break; | |
5248 } | |
5249 v11 = v52->pName; | |
5250 goto LABEL_118; | |
5251 } | |
5252 if ( !a6 ) | |
5253 goto LABEL_118; | |
5254 sub_493F79(&v57, *a6); | |
5255 v54 = v57.field_18; | |
5256 v53 = v57.field_C + 1; | |
5257 v50 = v57.field_14; | |
5258 goto LABEL_116; | |
5259 } | |
5260 return pTmpBuf2; | |
5261 } | |
5262 | |
5263 //----- (00495B39) -------------------------------------------------------- | |
5264 void __cdecl PlayerCreationUI_Draw() | |
5265 { | |
5266 const char *uTitleText; // ST10_4@3 | |
5267 int pTextCenter; // eax@3 | |
5268 IconFrame *v3; // eax@3 | |
5269 int v4; // ecx@7 | |
5270 GUIButton *uPosActiveItem; // edi@12 | |
5271 int v6; // esi@14 | |
5272 int uNumLet; // eax@14 | |
5273 char v8; // al@17 | |
5274 int v9; // ecx@17 | |
5275 char v10; // sf@17 | |
5276 int v11; // ecx@19 | |
5277 void *v12; // eax@20 | |
5278 int v13; // ecx@21 | |
5279 int v14; // ecx@22 | |
5280 char *v15; // ST14_4@24 | |
5281 size_t v16; // eax@28 | |
5282 int v17; // eax@33 | |
5283 enum CHARACTER_RACE uNumRace; // eax@35 | |
5284 int v19; // eax@36 | |
5285 int v20; // eax@37 | |
5286 int uNumMight; // eax@44 | |
5287 unsigned int v24; // eax@44 | |
5288 int v25; // eax@44 | |
5289 unsigned int v26; // eax@44 | |
5290 int v27; // eax@44 | |
5291 unsigned int v28; // eax@44 | |
5292 int v29; // eax@44 | |
5293 unsigned int v30; // eax@44 | |
5294 int v31; // eax@44 | |
5295 unsigned int v32; // eax@44 | |
5296 int v33; // eax@44 | |
5297 unsigned int v34; // eax@44 | |
5298 int v35; // eax@44 | |
5299 unsigned int v36; // eax@44 | |
5300 enum PLAYER_SKILL_TYPE v37; // eax@44 | |
5301 enum PLAYER_SKILL_TYPE v39; // eax@44 | |
5302 enum PLAYER_SKILL_TYPE v41; // eax@44 | |
5303 const char *v42; // edx@44 | |
5304 char *v43; // ST1C_4@44 | |
5305 int v45; // eax@44 | |
5306 enum PLAYER_SKILL_TYPE v46; // eax@46 | |
5307 const char *v47; // edx@46 | |
5308 char *v48; // ST1C_4@46 | |
5309 int v50; // eax@46 | |
5310 int v51; // eax@49 | |
5311 char *v52; // edi@52 | |
5312 char v53; // al@52 | |
5313 int uClassType; // edi@53 | |
5314 int v55; // ST0C_4@53 | |
5315 int v57; // eax@53 | |
5316 int v61; // ecx@55 | |
5317 int v64; // ST08_4@57 | |
5318 int v66; // ecx@57 | |
5319 int v71; // eax@59 | |
5320 int v75; // eax@61 | |
5321 int v80; // eax@63 | |
5322 int v85; // eax@65 | |
5323 int v89; // eax@67 | |
5324 int v94; // eax@69 | |
5325 enum PLAYER_SKILL_TYPE pSkillId; // edi@72 | |
5326 size_t pLenText; // eax@72 | |
5327 signed int v104; // ecx@72 | |
5328 int pColorText; // ecx@79 | |
5329 unsigned int v107; // ST0C_4@81 | |
5330 int pTextY; // ST08_4@81 | |
5331 int v111; // ST0C_4@82 | |
5332 signed int v113; // edi@82 | |
5333 int v114; // ST0C_4@82 | |
5334 const char *uRaceName; // [sp+0h] [bp-170h]@39 | |
5335 char pText[200]; // [sp+10h] [bp-160h]@14 | |
5336 GUIWindow pWindow; // [sp+D8h] [bp-98h]@83 | |
5337 int v119; // [sp+12Ch] [bp-44h]@18 | |
5338 size_t v120; // [sp+130h] [bp-40h]@25 | |
5339 int uY; // [sp+134h] [bp-3Ch]@18 | |
5340 int v122; // [sp+138h] [bp-38h]@18 | |
5341 int v123; // [sp+13Ch] [bp-34h]@11 | |
5342 void *v124; // [sp+140h] [bp-30h]@18 | |
5343 int uColor1; // [sp+144h] [bp-2Ch]@1 | |
5344 int v126; // [sp+148h] [bp-28h]@25 | |
5345 int uColorGreen; // [sp+14Ch] [bp-24h]@1 | |
5346 int v128; // [sp+150h] [bp-20h]@14 | |
5347 int v129; // [sp+154h] [bp-1Ch]@18 | |
5348 int uColorTeal; // [sp+158h] [bp-18h]@1 | |
5349 int uColorWhite; // [sp+15Ch] [bp-14h]@1 | |
5350 int uX; // [sp+160h] [bp-10h]@18 | |
5351 unsigned int v133; // [sp+164h] [bp-Ch]@25 | |
5352 int pOrder; // [sp+168h] [bp-8h]@14 | |
5353 char *Str; // [sp+16Ch] [bp-4h]@18 | |
5354 Player *pPlayer; | |
5355 const char *pSkillName; | |
5356 | |
5357 uColor1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xD1, 0xBB, 0x61); | |
5358 uColorTeal = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xF7, 0xF7); | |
5359 uColorGreen = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFF, 0); | |
5360 uColorWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0xFF, 0xFF); | |
5361 pRenderer->BeginScene(); | |
5362 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX); | |
5363 uPlayerCreationUI_SkySliderPos = (GetTickCount() % 12800) / 20; | |
5364 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos, 2, pTexture_MAKESKY); | |
5365 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos - 640, 2, pTexture_MAKESKY); | |
5366 //if (uPlayerCreationUI_SkySliderPos > 640) | |
5367 //uPlayerCreationUI_SkySliderPos = 0; | |
5368 pRenderer->DrawTextureTransparent(0, 0, pTexture_MAKETOP); | |
5369 uTitleText = pGlobalTXT_LocalizationStrings[51]; | |
5370 uPlayerCreationUI_SelectedCharacter = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) / 7; | |
5371 pTextCenter = pFontCChar->AlignText_Center(640, pGlobalTXT_LocalizationStrings[51]); | |
5372 pGUIWindow_CurrentMenu->DrawText(pFontCChar, pTextCenter + 1, 0, 0, uTitleText, 0, 0, 0); | |
5373 pRenderer->DrawTextureTransparent(17, 35, pPlayerPortraits[pParty->pPlayers[0].uFace]); | |
5374 pRenderer->DrawTextureTransparent(176, 35, pPlayerPortraits[pParty->pPlayers[1].uFace]); | |
5375 pRenderer->DrawTextureTransparent(335, 35, pPlayerPortraits[pParty->pPlayers[2].uFace]); | |
5376 pRenderer->DrawTextureTransparent(494, 35, pPlayerPortraits[pParty->pPlayers[3].uFace]); | |
5377 v3 = pIconsFrameTable->GetFrame(uIconID_CharacterFrame, pEventTimer->uStartTime); | |
5378 if ( uPlayerCreationUI_SelectedCharacter ) | |
5379 { | |
5380 switch ( uPlayerCreationUI_SelectedCharacter ) | |
5381 { | |
5382 case 1: | |
5383 v4 = 171; | |
5384 break; | |
5385 case 2: | |
5386 v4 = 329; | |
5387 break; | |
5388 case 3: | |
5389 v4 = 488; | |
5390 break; | |
5391 default: | |
5392 v4 = v123; | |
5393 break; | |
5394 } | |
5395 } | |
5396 else | |
5397 { | |
5398 v4 = 12; | |
5399 } | |
5400 | |
5401 pRenderer->DrawTextureTransparent(v4, 29, &pIcons_LOD->pTextures[v3->uTextureID]); | |
5402 uPosActiveItem = pGUIWindow_CurrentMenu->GetControl(pGUIWindow_CurrentMenu->pCurrentPosActiveItem); | |
5403 uPlayerCreationUI_ArrowAnim = 19 - (GetTickCount() % 500) / 25; | |
5404 pRenderer->DrawTextureTransparent(uPosActiveItem->uZ - 4, uPosActiveItem->uY, pTextures_arrowl[uPlayerCreationUI_ArrowAnim]); | |
5405 pRenderer->DrawTextureTransparent(uPosActiveItem->uX - 12, uPosActiveItem->uY, pTextures_arrowr[uPlayerCreationUI_ArrowAnim]); | |
5406 //if (uPlayerCreationUI_ArrowAnim < 0) | |
5407 // uPlayerCreationUI_ArrowAnim = 18; | |
5408 v6 = pFontCreate->uFontHeight - 2; | |
5409 v128 = pFontCreate->uFontHeight - 2; | |
5410 memset(pText, 0, 200); | |
5411 strcpy(pText, pGlobalTXT_LocalizationStrings[205]);// "Skills" | |
5412 uNumLet = strlen(pText) - 1; | |
5413 pOrder = uNumLet; | |
5414 if ( uNumLet >= 0 ) | |
5415 { | |
5416 while ( 1 ) | |
5417 { | |
5418 v8 = toupper((unsigned __int8)pText[uNumLet]); | |
5419 v9 = pOrder; | |
5420 v10 = pOrder-- - 1 < 0; | |
5421 pText[v9] = v8; | |
5422 if ( v10 ) | |
5423 break; | |
5424 uNumLet = pOrder; | |
5425 } | |
5426 } | |
5427 pOrder = 18; | |
5428 v124 = 0; | |
5429 uX = 32; | |
5430 uY = 3 * v6 + 169; | |
5431 v122 = 5 * v6 + 169; | |
5432 v123 = 3 * v6 + 311; | |
5433 v129 = 493; | |
5434 //pPlayer = pParty->pPlayers; | |
5435 v119 = 6 * v6 + 169; | |
5436 //do | |
5437 for ( pPlayer = pParty->pPlayers; (signed int)pPlayer->pName < (signed int)&pParty->pPickedItem.uNumCharges; pPlayer++) | |
5438 { | |
5439 Str = pPlayer->pName; | |
5440 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pOrder + 73, 100, 0, pClassNames[(unsigned __int8)pPlayer->uClass], 0, 0, 0); | |
5441 pRenderer->DrawTextureTransparent(pOrder + 77, 50, pTexture_IC_KNIGHT[pPlayer->uClass/4]); | |
5442 v11 = pGUIWindow_CurrentMenu->field_40; | |
5443 if ( v11 && (v12 = pGUIWindow_CurrentMenu->ptr_1C, v12 == v124) ) | |
5444 { | |
5445 v13 = v11 - 1; | |
5446 if ( v13 ) | |
5447 { | |
5448 v14 = v13 - 1; | |
5449 if ( v14 ) | |
5450 { | |
5451 if ( v14 == 1 ) | |
5452 { | |
5453 pGUIWindow_CurrentMenu->field_40 = 0; | |
5454 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pOrder, 124, 0, Str, 130, 0); | |
5455 SetCurrentMenuID(MENU_7); | |
5456 } | |
5457 } | |
5458 else | |
5459 { | |
5460 pGUIWindow_CurrentMenu->field_40 = 0; | |
5461 v120 = strlen((const char *)pKeyActionMap->pPressedKeysBuffer); | |
5462 v126 = 0; | |
5463 v133 = 0; | |
5464 if ( strlen((const char *)pKeyActionMap->pPressedKeysBuffer) )//edit name | |
5465 { | |
5466 do | |
5467 { | |
5468 if ( pKeyActionMap->pPressedKeysBuffer[v133] == ' ' ) | |
5469 ++v126; | |
5470 ++v133; | |
5471 v16 = strlen((const char *)pKeyActionMap->pPressedKeysBuffer); | |
5472 } | |
5473 while ( v133 < v16 ); | |
5474 } | |
5475 if ( v120 && v126 != v120 ) | |
5476 strcpy(Str, (const char *)pKeyActionMap->pPressedKeysBuffer); | |
5477 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pOrder, 0x7C, 0, Str, 130, 0); | |
5478 *((short *)pPlayer->pName + 3323) = 1; // | |
5479 } | |
5480 } | |
5481 else | |
5482 { | |
5483 v17 = pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, 159 * (int)v12 + 18, 0x7Cu, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 120, 1); | |
5484 pGUIWindow_CurrentMenu->DrawFlashingInputCursor(159 * (unsigned int)pGUIWindow_CurrentMenu->ptr_1C + v17 + 20, 124, pFontCreate); | |
5485 } | |
5486 } | |
5487 else | |
5488 { | |
5489 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pOrder, 0x7C, 0, pPlayer->pName, 130, 0); | |
5490 } | |
5491 uNumRace = pPlayer->GetRace(); | |
5492 switch (uNumRace) | |
5493 { | |
5494 case 0: uRaceName = pGlobalTXT_LocalizationStrings[99]; break; // "Human" | |
5495 case 1: uRaceName = pGlobalTXT_LocalizationStrings[103]; break; // "Dwarf" | |
5496 case 2: uRaceName = pGlobalTXT_LocalizationStrings[106]; break; // "Goblin" | |
5497 case 3: uRaceName = pGlobalTXT_LocalizationStrings[101]; break; // "Elf" | |
5498 }; | |
5499 strcpy(pTmpBuf, uRaceName); | |
5500 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pOrder + 72, v128 + 12, 0, pTmpBuf, 130, 0); | |
5501 pTextCenter = pFontCreate->AlignText_Center(0x96, pText); | |
5502 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + uX - 24, 291, uColor1, pText, 0, 0, 0); | |
5503 uNumMight = pPlayer->GetActualMight(); | |
5504 sprintf(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[144], v129, uNumMight);// "Might" | |
5505 LOWORD(v24) = pPlayer->GetStatColor(0); | |
5506 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 169, v24, pTmpBuf, 0, 0, 0); | |
5507 v25 = pPlayer->GetActualIntelligence(); | |
5508 sprintf(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[116], v129, v25);// "Intellect" | |
5509 LOWORD(v26) = pPlayer->GetStatColor(1); | |
5510 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, v128 + 169, v26, pTmpBuf, 0, 0, 0); | |
5511 v27 = pPlayer->GetActualWillpower(); | |
5512 sprintf(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[163], v129, v27);// "Personality" | |
5513 LOWORD(v28) = pPlayer->GetStatColor(2); | |
5514 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 2 * v128 + 169, v28, pTmpBuf, 0, 0, 0); | |
5515 v29 = pPlayer->GetActualEndurance(); | |
5516 sprintf(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[75], v129, v29);// "Endurance" | |
5517 LOWORD(v30) = pPlayer->GetStatColor(3); | |
5518 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, uY, v30, pTmpBuf, 0, 0, 0); | |
5519 v31 = pPlayer->GetActualAccuracy(); | |
5520 sprintf(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[1], v129, v31);// "Accuracy" | |
5521 LOWORD(v32) = pPlayer->GetStatColor(4); | |
5522 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 4 * v128 + 169, v32, pTmpBuf, 0, 0, 0); | |
5523 v33 = pPlayer->GetActualSpeed(); | |
5524 sprintf(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[211], v129, v33);// "Speed" | |
5525 LOWORD(v34) = pPlayer->GetStatColor(5); | |
5526 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, v122, v34, pTmpBuf, 0, 0, 0); | |
5527 v35 = pPlayer->GetActualLuck(); | |
5528 sprintf(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[136], v129, v35);// "Luck" | |
5529 LOWORD(v36) = pPlayer->GetStatColor(6u); | |
5530 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, v119, v36, pTmpBuf, 0, 0, 0); | |
5531 v37 = pPlayer->GetSkillIdxByOrder(0); | |
5532 pTextCenter = pFontCreate->AlignText_Center(0x96u, pSkillNames[v37]); | |
5533 sprintf(pTmpBuf, "\t%03u%s", pTextCenter, pSkillNames[v37]); | |
5534 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 311, uColorWhite, pTmpBuf, 0, 0, 0); | |
5535 v39 = pPlayer->GetSkillIdxByOrder(1); | |
5536 pTextCenter = pFontCreate->AlignText_Center(0x96u, pSkillNames[v39]); | |
5537 sprintf(pTmpBuf, "\t%03u%s", pTextCenter, pSkillNames[v39]); | |
5538 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, v128 + 311, uColorWhite, pTmpBuf, 0, 0, 0); | |
5539 v41 = pPlayer->GetSkillIdxByOrder(2); | |
5540 pTextCenter = pFontCreate->AlignText_Center(150u, pSkillNames[v41]); | |
5541 sprintf(pTmpBuf, "\t%03u%s", pTextCenter, pSkillNames[v41]); | |
5542 v45 = uColorGreen; | |
5543 if ( (signed int)v41 >= 37 ) | |
5544 v45 = uColorTeal; | |
5545 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 2 * v128 + 311, v45, pTmpBuf, 0, 0, 0); | |
5546 v46 = pPlayer->GetSkillIdxByOrder(3); | |
5547 pTextCenter = pFontCreate->AlignText_Center(150u, pSkillNames[v46]); | |
5548 sprintf(pTmpBuf, "\t%03u%s", pTextCenter, pSkillNames[v46]); | |
5549 v50 = uColorGreen; | |
5550 if ( (signed int)v46 >= 37 ) | |
5551 v50 = uColorTeal; | |
5552 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, v123, v50, pTmpBuf, 0, 0, 0); | |
5553 //pPlayer++; | |
5554 v124 = (char *)v124 + 1; | |
5555 pOrder += 159; | |
5556 v129 -= 158; | |
5557 uX += 158; | |
5558 } | |
5559 //while ( (signed int)pPlayer->pName < (signed int)&pParty->pPickedItem.uNumCharges ); | |
5560 strcpy(pText, pGlobalTXT_LocalizationStrings[41]);// "Class" | |
5561 v51 = strlen(pText) - 1; | |
5562 pOrder = v51; | |
5563 if ( v51 >= 0 ) | |
5564 { | |
5565 while ( 1 ) | |
5566 { | |
5567 v52 = &pText[v51]; | |
5568 v53 = toupper((unsigned __int8)pText[v51]); | |
5569 v10 = pOrder-- - 1 < 0; | |
5570 *v52 = v53; | |
5571 if ( v10 ) | |
5572 break; | |
5573 v51 = pOrder; | |
5574 } | |
5575 } | |
5576 uClassType = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].uClass; | |
5577 pTextCenter = pFontCreate->AlignText_Center(193u, pText); | |
5578 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 324, 395, uColor1, pText, 0, 0, 0); | |
5579 v57 = uColorTeal; | |
5580 if ( uClassType ) | |
5581 v57 = uColorWhite; | |
5582 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[0]); | |
5583 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, 417, v57, pClassNames[0], 0, 0, 0); | |
5584 v61 = uColorTeal; | |
5585 if ( uClassType != PLAYER_CLASS_PALADIN ) | |
5586 v61 = uColorWhite; | |
5587 uColorGreen = v128 + 417; | |
5588 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[12]); | |
5589 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, v128 + 417, v61, pClassNames[12], 0, 0, 0); | |
5590 v66 = uColorTeal; | |
5591 if ( uClassType != PLAYER_CLASS_DRUID ) | |
5592 v66 = uColorWhite; | |
5593 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[20]); | |
5594 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, 2 * v128 + 417, v66, pClassNames[20], 0, 0, 0); | |
5595 v71 = uColorTeal; | |
5596 if ( uClassType != PLAYER_CLASS_CLERIC ) | |
5597 v71 = uColorWhite; | |
5598 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[24]); | |
5599 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, 417, v71, pClassNames[24], 0, 0, 0); | |
5600 v75 = uColorTeal; | |
5601 if ( uClassType != 28 ) | |
5602 v75 = uColorWhite; | |
5603 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[28]); | |
5604 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, uColorGreen, v75, pClassNames[28], 0, 0, 0); | |
5605 v80 = uColorTeal; | |
5606 if ( uClassType != PLAYER_CLASS_SORCERER ) | |
5607 v80 = uColorWhite; | |
5608 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[32]); | |
5609 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, 2 * v128 + 417, v80, pClassNames[32], 0, 0, 0); | |
5610 v85 = uColorTeal; | |
5611 if ( uClassType != PLAYER_CLASS_SHOOTER ) | |
5612 v85 = uColorWhite; | |
5613 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[16]); | |
5614 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, 417, v85, pClassNames[16], 0, 0, 0); | |
5615 v89 = uColorTeal; | |
5616 if ( uClassType != PLAYER_CLASS_MONK ) | |
5617 v89 = uColorWhite; | |
5618 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[8]); | |
5619 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, uColorGreen, v89, pClassNames[8], 0, 0, 0); | |
5620 v94 = uColorTeal; | |
5621 if ( uClassType != PLAYER_CLASS_THEIF ) | |
5622 v94 = uColorWhite; | |
5623 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[4]); | |
5624 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, 2 * v128 + 417, v94, pClassNames[4], 0, 0, 0); | |
5625 pTextCenter = pFontCreate->AlignText_Center(0xECu, pGlobalTXT_LocalizationStrings[20]); // "Available Skills" | |
5626 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 37, 395, uColor1, pGlobalTXT_LocalizationStrings[20], 0, 0, 0); | |
5627 //pOrder = 0; | |
5628 //do | |
5629 for (pOrder = 0; pOrder < 9; ++pOrder) | |
5630 { | |
5631 pSkillId = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pOrder + 4); | |
5632 strcpy(pText, pSkillNames[pSkillId]); | |
5633 pLenText = strlen(pText); | |
5634 v104 = 0; | |
5635 if ( (signed int)pLenText > 0 ) | |
5636 { | |
5637 if ( pText[v104] == 32 ) | |
5638 { | |
5639 pText[v104] = 0; | |
5640 } | |
5641 else | |
5642 { | |
5643 //while ( pText[v104] != 32 ) | |
5644 for (v104 = 0; v104 < (signed int)pLenText || pText[v104] != 32; ++v104) | |
5645 { | |
5646 //++v104; | |
5647 //if ( v104 >= (signed int)v103 ) | |
5648 //break; | |
5649 } | |
5650 } | |
5651 } | |
5652 uColorGreen = -5; | |
5653 if ( (signed int)v124 > 2 ) | |
5654 uColorGreen = 0; | |
5655 pColorText = uColorTeal; | |
5656 if ( !pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pSkillId] ) | |
5657 pColorText = uColorWhite; | |
5658 pTextCenter = pFontCreate->AlignText_Center(100, pText); | |
5659 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 100 * (pOrder / 3) + pTextCenter + uColorGreen + 17, v128 * (pOrder % 3) + 417, pColorText, pText, 0, 0, 0); | |
5660 //++pOrder; | |
5661 } | |
5662 //while ( pOrder < 9 ); | |
5663 pTextCenter = pFontCreate->AlignText_Center(0x5C, pGlobalTXT_LocalizationStrings[30]);// "Bonus" | |
5664 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 533, 394, uColor1, pGlobalTXT_LocalizationStrings[30], 0, 0, 0); | |
5665 v113 = PlayerCreation_ComputeAttributeBonus(); | |
5666 sprintf(pTmpBuf, "%d", v113); | |
5667 pTextCenter = pFontCreate->AlignText_Center(84, pTmpBuf); | |
5668 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 530, 410, uColorWhite, pTmpBuf, 0, 0, 0); | |
5669 if ( GameUI_StatusBar_TimedStringTimeLeft > GetTickCount() ) | |
5670 { | |
5671 pWindow.Hint = pGlobalTXT_LocalizationStrings[412];// "Create Party cannot be completed unless you have assigned all characters 2 extra skills and have spent all of your bonus points." | |
5672 if ( v113 < 0 ) | |
5673 pWindow.Hint = pGlobalTXT_LocalizationStrings[413];// "You can't spend more than 50 points." | |
5674 pWindow.uFrameWidth = 300; | |
5675 pWindow.uFrameHeight = 100; | |
5676 pWindow.uFrameX = 170; | |
5677 pWindow.uFrameY = 140; | |
5678 pWindow.uFrameZ = 469; | |
5679 pWindow.uFrameW = 239; | |
5680 pWindow.DrawMessageBox(0); | |
5681 } | |
5682 pRenderer->EndScene(); | |
5683 } | |
5684 | |
5685 //----- (0049695A) -------------------------------------------------------- | |
5686 void __cdecl PlayerCreationUI_Initialize() | |
5687 { | |
5688 unsigned int v0; // ebx@5 | |
5689 unsigned int v1; // eax@6 | |
5690 int v2; // ecx@6 | |
5691 unsigned int v3; // eax@8 | |
5692 signed int v4; // ecx@8 | |
5693 signed int uControlParam; // [sp+10h] [bp-Ch]@7 | |
5694 unsigned int uControlParama; // [sp+10h] [bp-Ch]@9 | |
5695 unsigned int uControlParamb; // [sp+10h] [bp-Ch]@11 | |
5696 unsigned int uControlParamc; // [sp+10h] [bp-Ch]@13 | |
5697 signed int uControlParamd; // [sp+10h] [bp-Ch]@15 | |
5698 signed int uX; // [sp+14h] [bp-8h]@5 | |
5699 unsigned int uXa; // [sp+14h] [bp-8h]@9 | |
5700 unsigned int uXb; // [sp+14h] [bp-8h]@11 | |
5701 unsigned int uXc; // [sp+14h] [bp-8h]@13 | |
5702 signed int uXd; // [sp+14h] [bp-8h]@16 | |
5703 | |
5704 if ( pMessageQueue_50CBD0->uNumMessages ) | |
5705 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
5706 pAudioPlayer->SetMusicVolume((pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0)); | |
5707 ++pIcons_LOD->uTexturePacksCount; | |
5708 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
5709 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
5710 pCurrentScreen = 21;//îêíî Ñîçäàíèÿ ãðóïïû | |
5711 uPlayerCreationUI_ArrowAnim = 0; | |
5712 uPlayerCreationUI_SkySliderPos = 0; | |
5713 uPlayerCreationUI_SelectedCharacter = 0; | |
5714 v0 = LOBYTE(pFontCreate->uFontHeight) - 2; | |
5715 pTexture_IC_KNIGHT[0] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_KNIGHT", TEXTURE_16BIT_PALETTE)]; | |
5716 pTexture_IC_KNIGHT[1] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_THIEF", TEXTURE_16BIT_PALETTE)]; | |
5717 pTexture_IC_KNIGHT[2] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_MONK", TEXTURE_16BIT_PALETTE)]; | |
5718 pTexture_IC_KNIGHT[3] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_PALAD", TEXTURE_16BIT_PALETTE)]; | |
5719 pTexture_IC_KNIGHT[4] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_ARCH", TEXTURE_16BIT_PALETTE)]; | |
5720 pTexture_IC_KNIGHT[5] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_RANGER", TEXTURE_16BIT_PALETTE)]; | |
5721 pTexture_IC_KNIGHT[6] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_CLER", TEXTURE_16BIT_PALETTE)]; | |
5722 pTexture_IC_KNIGHT[7] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_DRUID", TEXTURE_16BIT_PALETTE)]; | |
5723 pTexture_IC_KNIGHT[8] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_SORC", TEXTURE_16BIT_PALETTE)]; | |
5724 pTexture_MAKETOP = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("MAKETOP", TEXTURE_16BIT_PALETTE)]; | |
5725 uX = 0; | |
5726 pTexture_MAKESKY = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("MAKESKY", TEXTURE_16BIT_PALETTE)]; | |
5727 do // load PlayerPortraits texture | |
5728 { | |
5729 sprintf(pTmpBuf, "%s01", pPlayerPortraitsNames[uX]); | |
5730 v1 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
5731 v2 = uX * 4; | |
5732 ++uX; | |
5733 *(Texture **)((char *)pPlayerPortraits + v2) = &pIcons_LOD->pTextures[v1]; | |
5734 } | |
5735 while ( uX < 22 ); | |
5736 pTexture_PlayerFaceMask = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("FACEMASK", TEXTURE_16BIT_PALETTE)]; | |
5737 pTexture_buttminu = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("buttminu", TEXTURE_16BIT_PALETTE)]; | |
5738 pTexture_buttplus = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("buttplus", TEXTURE_16BIT_PALETTE)]; | |
5739 pTexture_pressrigh = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("presrigh", TEXTURE_16BIT_PALETTE)]; | |
5740 pTexture_presleft = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("presleft", TEXTURE_16BIT_PALETTE)]; | |
5741 uControlParam = 1; | |
5742 do | |
5743 { | |
5744 sprintf(pTmpBuf, "arrowl%d", uControlParam); | |
5745 pTextures_arrowl[uControlParam] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; | |
5746 sprintf(pTmpBuf, "arrowr%d", uControlParam); | |
5747 v3 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
5748 v4 = uControlParam++; | |
5749 pTextures_arrowr[v4] = &pIcons_LOD->pTextures[v3]; | |
5750 } | |
5751 while ( uControlParam < 20 ); | |
5752 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
5753 uControlParama = 0; | |
5754 uXa = 8; | |
5755 do | |
5756 { | |
5757 pGUIWindow_CurrentMenu->CreateButton(uXa, 120u, 145u, 25u, 1, 0, 0x3Cu, uControlParama, 0, "", 0); | |
5758 uXa += 158; | |
5759 ++uControlParama; | |
5760 } | |
5761 while ( (signed int)uXa < 640 ); | |
5762 pCreationUI_BtnPressLeft[0] = pGUIWindow_CurrentMenu->CreateButton(10, 32, 11, 13, 1, 0, 0xABu, 0, 0, "", pTexture_presleft, 0); | |
5763 pCreationUI_BtnPressLeft[1] = pGUIWindow_CurrentMenu->CreateButton(169, 32, 11, 13, 1, 0, 0xABu, 1, 0, "", pTexture_presleft, 0); | |
5764 pCreationUI_BtnPressLeft[2] = pGUIWindow_CurrentMenu->CreateButton(327, 32, 11, 13, 1, 0, 0xABu, 2, 0, "", pTexture_presleft, 0); | |
5765 pCreationUI_BtnPressLeft[3] = pGUIWindow_CurrentMenu->CreateButton(486, 32, 11, 13, 1, 0, 0xABu, 3, 0, "", pTexture_presleft, 0); | |
5766 pCreationUI_BtnPressRight[0] = pGUIWindow_CurrentMenu->CreateButton(74, 32, 11, 13, 1, 0, 0xACu, 0, 0, "", pTexture_pressrigh, 0); | |
5767 pCreationUI_BtnPressRight[1] = pGUIWindow_CurrentMenu->CreateButton(233, 32, 11, 13, 1, 0, 0xACu, 1, 0, "", pTexture_pressrigh, 0); | |
5768 pCreationUI_BtnPressRight[2] = pGUIWindow_CurrentMenu->CreateButton(391, 32, 11, 13, 1, 0, 0xACu, 2, 0, "", pTexture_pressrigh, 0); | |
5769 pCreationUI_BtnPressRight[3] = pGUIWindow_CurrentMenu->CreateButton(549, 32, 11, 13, 1, 0, 0xACu, 3, 0, "", pTexture_pressrigh, 0); | |
5770 pCreationUI_BtnPressLeft2[0] = pGUIWindow_CurrentMenu->CreateButton(10, 103, 11, 13, 1, 0, 0x90u, 0, 0, "", pTexture_presleft, 0); | |
5771 pCreationUI_BtnPressLeft2[1] = pGUIWindow_CurrentMenu->CreateButton(169, 103, 11, 13, 1, 0, 0x90u, 1, 0, "", pTexture_presleft, 0); | |
5772 pCreationUI_BtnPressLeft2[2] = pGUIWindow_CurrentMenu->CreateButton(327, 103, 11, 13, 1, 0, 0x90u, 2, 0, "", pTexture_presleft, 0); | |
5773 pCreationUI_BtnPressLeft2[3] = pGUIWindow_CurrentMenu->CreateButton(486, 103, 11, 13, 1, 0, 0x90u, 3, 0, "", pTexture_presleft, 0); | |
5774 pCreationUI_BtnPressRight2[0] = pGUIWindow_CurrentMenu->CreateButton(74, 103, 11, 13, 1, 0, 0x91u, 0, 0, "", pTexture_pressrigh, 0); | |
5775 pCreationUI_BtnPressRight2[1] = pGUIWindow_CurrentMenu->CreateButton(233, 103, 11, 13, 1, 0, 0x91u, 1, 0, "", pTexture_pressrigh, 0); | |
5776 pCreationUI_BtnPressRight2[2] = pGUIWindow_CurrentMenu->CreateButton(391, 103, 11, 13, 1, 0, 0x91u, 2, 0, "", pTexture_pressrigh, 0); | |
5777 pCreationUI_BtnPressRight2[3] = pGUIWindow_CurrentMenu->CreateButton(549, 103, 11, 13, 1, 0, 0x91u, 3, 0, "", pTexture_pressrigh, 0); | |
5778 uControlParamb = 0; | |
5779 uXb = 8; | |
5780 do | |
5781 { | |
5782 pGUIWindow_CurrentMenu->CreateButton(uXb, 308, 150, v0, 1, 0, 0x48u, uControlParamb, 0, "", 0); | |
5783 pGUIWindow_CurrentMenu->CreateButton(uXb, v0 + 308, 150, v0, 1, 0, 0x49u, uControlParamb, 0, "", 0); | |
5784 pGUIWindow_CurrentMenu->CreateButton(uXb, 2 * v0 + 308, 150u, v0, 1, 0, 0x4Au, uControlParamb, 0, "", 0); | |
5785 pGUIWindow_CurrentMenu->CreateButton(uXb, 3 * v0 + 308, 150u, v0, 1, 0, 0x4Bu, uControlParamb, 0, "", 0); | |
5786 uXb += 158; | |
5787 ++uControlParamb; | |
5788 } | |
5789 while ( (signed int)uXb < 640 ); | |
5790 pGUIWindow_CurrentMenu->CreateButton(5u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 0, 0x31u, "", 0); | |
5791 pGUIWindow_CurrentMenu->CreateButton(163u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 1u, 0x32u, "", 0); | |
5792 pGUIWindow_CurrentMenu->CreateButton(321u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 2u, 0x33u, "", 0); | |
5793 pGUIWindow_CurrentMenu->CreateButton(479u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 3u, 0x34u, "", 0); | |
5794 uXc = 23; | |
5795 uControlParamc = 2; | |
5796 do | |
5797 { | |
5798 pGUIWindow_CurrentMenu->CreateButton(uXc, 169, 120, 20, 1, 0, 0, uControlParamc - 2, 0, "", 0); | |
5799 pGUIWindow_CurrentMenu->CreateButton(uXc, v0 + 169, 120, 20, 1, 0, 0, uControlParamc - 1, 0, "", 0); | |
5800 pGUIWindow_CurrentMenu->CreateButton(uXc, 2 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc, 0, "", 0); | |
5801 pGUIWindow_CurrentMenu->CreateButton(uXc, 3 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 1, 0, "", 0); | |
5802 pGUIWindow_CurrentMenu->CreateButton(uXc, 4 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 2, 0, "", 0); | |
5803 pGUIWindow_CurrentMenu->CreateButton(uXc, 5 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 3, 0, "", 0); | |
5804 pGUIWindow_CurrentMenu->CreateButton(uXc, 6 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 4, 0, "", 0); | |
5805 uControlParamc += 7; | |
5806 uXc += 158; | |
5807 } | |
5808 while ( (signed int)uControlParamc < 30 ); | |
5809 pGUIWindow_CurrentMenu->_41D08F(28, 0, 7, 40); | |
5810 pGUIWindow_CurrentMenu->CreateButton(323, 417, 65, v0, 1, 0, 0x41, 0, 0, "", 0); | |
5811 pGUIWindow_CurrentMenu->CreateButton(323, v0 + 417, 65, v0, 1, 0, 0x41, 0xC, 0, "", 0); | |
5812 pGUIWindow_CurrentMenu->CreateButton(323, 2 * v0 + 417, 65, v0, 1, 0, 0x41, 0x14, 0, "", 0); | |
5813 pGUIWindow_CurrentMenu->CreateButton(388, 417, 65, v0, 1, 0, 0x41, 0x18, 0, "", 0); | |
5814 pGUIWindow_CurrentMenu->CreateButton(388, v0 + 417, 65, v0, 1, 0, 0x41, 0x1C, 0, "", 0); | |
5815 pGUIWindow_CurrentMenu->CreateButton(388, 2 * v0 + 417, 65, v0, 1, 0, 0x41, 0x20, 0, "", 0); | |
5816 pGUIWindow_CurrentMenu->CreateButton(453, 417, 65, v0, 1, 0, 0x41, 0x10, 0, "", 0); | |
5817 pGUIWindow_CurrentMenu->CreateButton(453, v0 + 417, 65, v0, 1, 0, 0x41, 8, 0, "", 0); | |
5818 pGUIWindow_CurrentMenu->CreateButton(453, 2 * v0 + 417, 65, v0, 1, 0, 0x41, 4, 0, "", 0); | |
5819 uControlParamd = 0; | |
5820 do | |
5821 { | |
5822 uXd = -5; | |
5823 if ( uControlParamd <= 3 ) | |
5824 uXd = 0; | |
5825 pGUIWindow_CurrentMenu->CreateButton(100 * (uControlParamd / 3) + uXd + 17, v0 * (uControlParamd % 3) + 417, 100, v0, 1, 0, 0x40, | |
5826 uControlParamd, 0, "", 0); | |
5827 ++uControlParamd; | |
5828 } | |
5829 while ( uControlParamd < 9 ); | |
5830 pPlayerCreationUI_BtnOK = pGUIWindow_CurrentMenu->CreateButton(580, 431, 51, 39, 1, 0, 0x42, 0, 0xD, "", | |
5831 (Texture *)(uTextureID_BUTTMAKE != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE] : 0), 0); | |
5832 pPlayerCreationUI_BtnReset = pGUIWindow_CurrentMenu->CreateButton(527, 431, 51, 39, 1, 0, 0x43, 0, 0x43, "", | |
5833 (Texture *)(uTextureID_BUTTMAKE2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE2] : 0), 0); | |
5834 pPlayerCreationUI_BtnMinus = pGUIWindow_CurrentMenu->CreateButton(523, 393, 20, 35, 1, 0, 0x3F, 0, 0x2D, "", pTexture_buttminu, 0); | |
5835 pPlayerCreationUI_BtnPlus = pGUIWindow_CurrentMenu->CreateButton(613, 393, 20, 35, 1, 0, 0x3E, 1, 0x2B, "", pTexture_buttplus, 0); | |
5836 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", 0); | |
5837 } | |
5838 // 4E28F8: using guessed type int pCurrentScreen; | |
5839 | |
5840 //----- (0049750E) -------------------------------------------------------- | |
5841 void __cdecl DeleteCCharFont() | |
5842 { | |
5843 pAllocator->FreeChunk(pFontCChar); | |
5844 pFontCChar = 0; | |
5845 } | |
5846 //----- (00497526) -------------------------------------------------------- | |
5847 bool __cdecl PlayerCreationUI_Loop() | |
5848 { | |
5849 RGBTexture *pTexture; // ebx@1 | |
5850 UINT v1; // esi@1 | |
5851 unsigned int v2; // ecx@3 | |
5852 LONG uMouseX; // edi@6 | |
5853 LONG uMouseY; // eax@6 | |
5854 GUIButton *pControlsHead; // edx@6 | |
5855 unsigned int pNumMessage; // ecx@7 | |
5856 int pControlParam; // esi@12 | |
5857 signed int v8; // edi@30 | |
5858 int v9; // edx@31 | |
5859 char *v10; // ebx@37 | |
5860 Player *v11; // esi@38 | |
5861 signed int uSpellBookPageCount; // ecx@40 | |
5862 int v13; // eax@40 | |
5863 signed int uSkillIdx; // eax@45 | |
5864 int v15; // eax@70 | |
5865 signed int v16; // ecx@70 | |
5866 unsigned int v18; // [sp-4h] [bp-84h]@48 | |
5867 ItemGen item; // [sp+Ch] [bp-74h]@37 | |
5868 char v20[32]; // [sp+30h] [bp-50h]@29 | |
5869 //char v21; // [sp+31h] [bp-4Fh]@29 | |
5870 //__int16 v22; // [sp+4Dh] [bp-33h]@29 | |
5871 char v23; // [sp+4Fh] [bp-31h]@29 | |
5872 MSG Msg; // [sp+50h] [bp-30h]@17 | |
5873 POINT v25; // [sp+6Ch] [bp-14h]@6 | |
5874 bool v26; // [sp+74h] [bp-Ch]@1 | |
5875 POINT v24; // [sp+78h] [bp-8h]@6 | |
5876 Player *pPlayer; | |
5877 | |
5878 pTexture = &pTexture_PCX; | |
5879 v1 = 0; | |
5880 v26 = 0; | |
5881 pTexture_PCX.Release(); | |
5882 pTexture_PCX.Load("makeme.pcx", 0); | |
5883 if (pAsyncMouse) | |
5884 pAsyncMouse->Resume(); | |
5885 v2 = 6; | |
5886 pGUIWindow_CurrentMenu->field_40 = 0; | |
5887 LABEL_27: | |
5888 SetCurrentMenuID((MENU_STATE)v2); | |
5889 while ( GetCurrentMenuID() == MENU_CREATEPARTY ) | |
5890 { | |
5891 if ( pAsyncMouse != (void *)v1 ) | |
5892 pAsyncMouse->_46B736_consume_click_lists(1); | |
5893 uMouseX = pMouse->GetCursorPos(&v24)->x; | |
5894 uMouseY = pMouse->GetCursorPos(&v25)->y; | |
5895 pControlsHead = pGUIWindow_CurrentMenu->pControlsHead; | |
5896 if ( pControlsHead != (GUIButton *)v1 ) | |
5897 { | |
5898 pNumMessage = pMessageQueue_50CBD0->uNumMessages; | |
5899 do | |
5900 { | |
5901 if ( uMouseX >= (signed int)pControlsHead->uX && uMouseX <= (signed int)pControlsHead->uZ | |
5902 && uMouseY >= (signed int)pControlsHead->uY && uMouseY <= (signed int)pControlsHead->uW )//mouse movement | |
5903 { | |
5904 pControlParam = pControlsHead->uControlParam; | |
5905 if ( (signed int)pNumMessage < 40 ) | |
5906 { | |
5907 pMessageQueue_50CBD0->pMessages[pNumMessage].eType = (UIMessageType)pControlsHead->field_1C; | |
5908 pTexture = &pTexture_PCX; | |
5909 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = pControlParam; | |
5910 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5911 pNumMessage = pMessageQueue_50CBD0->uNumMessages + 1; | |
5912 ++pMessageQueue_50CBD0->uNumMessages; | |
5913 } | |
5914 v1 = 0; | |
5915 } | |
5916 pControlsHead = pControlsHead->pNext; | |
5917 } | |
5918 while ( pControlsHead != (GUIButton *)v1 ); | |
5919 } | |
5920 while ( PeekMessageA(&Msg, (HWND)v1, v1, v1, PM_REMOVE) ) | |
5921 { | |
5922 if ( Msg.message == WM_QUIT ) | |
5923 Game_DeinitializeAndTerminate(0); | |
5924 TranslateMessage(&Msg); | |
5925 DispatchMessageA(&Msg); | |
5926 } | |
5927 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
5928 { | |
5929 WaitMessage(); | |
5930 } | |
5931 else | |
5932 { | |
5933 PlayerCreationUI_Draw(); | |
5934 GUI_MainMenuMessageProc(); | |
5935 pRenderer->BeginScene(); | |
5936 GUI_UpdateWindows(); | |
5937 pRenderer->EndScene(); | |
5938 pRenderer->Present(); | |
5939 if ( uGameState == 1 ) | |
5940 { | |
5941 v26 = 1; | |
5942 v2 = 0; | |
5943 goto LABEL_27; | |
5944 } | |
5945 if ( uGameState == 6 ) | |
5946 { | |
5947 uGameState = v1; | |
5948 v2 = 1; | |
5949 goto LABEL_27; | |
5950 } | |
5951 } | |
5952 } | |
5953 pTexture->Release(); | |
5954 pGUIWindow_CurrentMenu->Release(); | |
5955 pIcons_LOD->_4114F2(); | |
5956 v20[0] = 0; | |
5957 memset(&v20[1], 0, 0x1Cu); | |
5958 *(_WORD*)&v20[29] = 0; | |
5959 v20[31] = 0; | |
5960 do | |
5961 { | |
5962 v8 = 0; | |
5963 do | |
5964 { | |
5965 v9 = rand() % 32; | |
5966 if ( !v20[v9] ) | |
5967 break; | |
5968 ++v8; | |
5969 } | |
5970 while ( v8 < 10 ); | |
5971 if ( v8 == 10 ) | |
5972 { | |
5973 v9 = 0; | |
5974 if ( v20[0] ) | |
5975 { | |
5976 do | |
5977 ++v9; | |
5978 while ( v20[v9] ); | |
5979 } | |
5980 } | |
5981 pParty->field_854[v1++] = v9; | |
5982 v20[v9] = 1; | |
5983 } | |
5984 while ( (signed int)v1 < 32 ); | |
5985 item.Reset(); | |
5986 //v10 = (char *)&pParty->pPlayers[0].sResMagicBase; | |
5987 for ( pPlayer = &pParty->pPlayers[0]; pPlayer < &pParty->pPlayers[4]; pPlayer++) | |
5988 { | |
5989 //v11 = pPlayer; | |
5990 if ( !pPlayer->uClass ) | |
5991 pPlayer->sResMagicBase = 10; | |
5992 //*((short *)v10 + 400) = 0; | |
5993 pPlayer->pPlayerBuffs[22].uExpireTime = 0; | |
5994 uSpellBookPageCount = 0; | |
5995 for ( int i = 0; i < 9; i++) | |
5996 { | |
5997 if ( pPlayer->pActiveSkills[12+i] ) | |
5998 ++uSpellBookPageCount; | |
5999 } | |
6000 pPlayer->pNumSpellBookPage = uSpellBookPageCount; | |
6001 pItemsTable->GenerateItem(2, 40, &item); | |
6002 pPlayer->AddItem2(-1, &item); | |
6003 uSkillIdx = 0; | |
6004 v24.y = 0; | |
6005 do | |
6006 { | |
6007 if ( pPlayer->pActiveSkills[uSkillIdx] ) | |
6008 { | |
6009 switch ( uSkillIdx ) | |
6010 { | |
6011 case 0: | |
6012 v18 = 61; | |
6013 pPlayer->AddItem(-1, v18); | |
6014 break; | |
6015 case 1: | |
6016 v18 = 1; | |
6017 pPlayer->AddItem(-1, v18); | |
6018 break; | |
6019 case 2: | |
6020 v18 = 15; | |
6021 pPlayer->AddItem(-1, v18); | |
6022 break; | |
6023 case 3: | |
6024 v18 = 23; | |
6025 pPlayer->AddItem(-1, v18); | |
6026 break; | |
6027 case 4: | |
6028 v18 = 31; | |
6029 pPlayer->AddItem(-1, v18); | |
6030 break; | |
6031 case 5: | |
6032 v18 = 47; | |
6033 pPlayer->AddItem(-1, v18); | |
6034 break; | |
6035 case 6: | |
6036 v18 = 50; | |
6037 pPlayer->AddItem(-1, v18); | |
6038 break; | |
6039 case 8: | |
6040 v18 = 84; | |
6041 pPlayer->AddItem(-1, v18); | |
6042 break; | |
6043 case 9: | |
6044 v18 = 66; | |
6045 pPlayer->AddItem(-1, v18); | |
6046 break; | |
6047 case 10: | |
6048 v18 = 71; | |
6049 pPlayer->AddItem(-1, v18); | |
6050 break; | |
6051 case 11: | |
6052 v18 = 76; | |
6053 pPlayer->AddItem(-1, v18); | |
6054 break; | |
6055 case 12: | |
6056 pPlayer->AddItem(-1, 0x191); | |
6057 pPlayer->spellbook.pFireSpellbook.bIsSpellbookAvailable = 1; | |
6058 break; | |
6059 case 13: | |
6060 pPlayer->AddItem(-1, 0x19C); | |
6061 pPlayer->spellbook.pAirSpellbook.bIsSpellbookAvailable = 1; | |
6062 break; | |
6063 case 14: | |
6064 pPlayer->AddItem(-1, 0x1A7); | |
6065 pPlayer->spellbook.pWaterSpellbook.bIsSpellbookAvailable = 1; | |
6066 break; | |
6067 case 15: | |
6068 pPlayer->AddItem(-1, 0x1B2); | |
6069 pPlayer->spellbook.pEarthSpellbook.bIsSpellbookAvailable = 1; | |
6070 break; | |
6071 case 16: | |
6072 pPlayer->AddItem(-1, 0x1BD); | |
6073 pPlayer->spellbook.pSpiritSpellbook.bIsSpellbookAvailable = 1; | |
6074 break; | |
6075 case 17: | |
6076 pPlayer->AddItem(-1, 0x1C8); | |
6077 pPlayer->spellbook.pMindSpellbook.bIsSpellbookAvailable = 1; | |
6078 break; | |
6079 case 18: | |
6080 pPlayer->AddItem(-1, 0x1D3); | |
6081 pPlayer->spellbook.pBodySpellbook.bIsSpellbookAvailable = 1; | |
6082 break; | |
6083 case 21: | |
6084 case 23: | |
6085 case 25: | |
6086 case 26: | |
6087 case 29: | |
6088 case 36: | |
6089 pPlayer->AddItem(-1, 0xDC); | |
6090 v18 = 5 * (rand() % 3 + 40); | |
6091 pPlayer->AddItem(-1, v18); | |
6092 break; | |
6093 case 30: | |
6094 v18 = 115; | |
6095 pPlayer->AddItem(-1, v18); | |
6096 break; | |
6097 case 31: | |
6098 v18 = 110; | |
6099 pPlayer->AddItem(-1, v18); | |
6100 break; | |
6101 default: | |
6102 break; | |
6103 } | |
6104 for ( int i = 0; i < 138; i++) | |
6105 { | |
6106 if ( &pPlayer->pInventoryItems[i] ) | |
6107 pPlayer->pInventoryItems[i].uAttributes |= 1; | |
6108 } | |
6109 pPlayer->sHealth = pPlayer->GetMaxHealth(); | |
6110 pPlayer->sMana = pPlayer->GetMaxMana(); | |
6111 uSkillIdx = v24.y; | |
6112 } | |
6113 ++uSkillIdx; | |
6114 v24.y = uSkillIdx; | |
6115 } | |
6116 while ( uSkillIdx < 37 ); | |
6117 //v10 += 6972; | |
6118 //pPlayer++; | |
6119 } | |
6120 //while ( (signed int)v10 < (signed int)((char *)&pParty->field_871C[455] + 2) ); | |
6121 pAudioPlayer->StopChannels(-1, -1); | |
6122 if (pAsyncMouse) | |
6123 pAsyncMouse->Suspend(); | |
6124 return v26; | |
6125 } | |
6126 | |
6127 //----- (004979D2) -------------------------------------------------------- | |
6128 MENU_STATE __cdecl CreditsMenu__Loop() | |
6129 { | |
6130 char *v0; // eax@5 | |
6131 char *v1; // edi@5 | |
6132 FILE *pFile; // eax@5 | |
6133 unsigned int pSize; // esi@7 | |
6134 GUIFont *pFont; // edx@9 | |
6135 GUIFont *pFont2; // ecx@9 | |
6136 __int16 pHeight; // ax@9 | |
6137 void *v7; // eax@9 | |
6138 unsigned int pNumPixels; // ST2C_4@9 | |
6139 unsigned int teal; // eax@9 | |
6140 unsigned int v10; // ST2C_4@19 | |
6141 MSG Msg; // [sp+84h] [bp-B8h]@10 | |
6142 int v17; // [sp+A0h] [bp-9Ch]@9 | |
6143 int pX; // [sp+A4h] [bp-98h]@9 | |
6144 unsigned int pY; // [sp+A8h] [bp-94h]@9 | |
6145 int v20; // [sp+ACh] [bp-90h]@9 | |
6146 int a4; // [sp+B0h] [bp-8Ch]@9 | |
6147 int pColor2; // [sp+F8h] [bp-44h]@9 | |
6148 int pColor1; // [sp+FCh] [bp-40h]@9 | |
6149 int a5; // [sp+128h] [bp-14h]@1 | |
6150 char *pString; // [sp+12Ch] [bp-10h]@9 | |
6151 char *ptr; // [sp+130h] [bp-Ch]@5 | |
6152 GUIFont *pFontQuick; // [sp+134h] [bp-8h]@1 | |
6153 GUIFont *pFontCChar; // [sp+138h] [bp-4h]@1 | |
6154 RGBTexture pTexture; // [sp+54h] [bp-E8h]@1 | |
6155 RGBTexture pTexture2; // [sp+100h] [bp-3Ch]@1 | |
6156 Texture pTexture3; // [sp+Ch] [bp-130h]@5 | |
6157 | |
6158 a5 = 0; | |
6159 pFontQuick = LoadFont("quick.fnt", "FONTPAL", 0); | |
6160 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", 0); | |
6161 if ( pMessageQueue_50CBD0->uNumMessages ) | |
6162 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
6163 ++pIcons_LOD->uTexturePacksCount; | |
6164 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
6165 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
6166 dword_A74C88 = 0; | |
6167 pAudioPlayer->PlayMusicTrack(MUSIC_Credits); | |
6168 pTexture.Load("mm6title.pcx", 0); | |
6169 v0 = (char *)pEvents_LOD->LoadRaw("credits.txt", 0); | |
6170 v1 = v0; | |
6171 ptr = v0; | |
6172 pFile = pEvents_LOD->FindContainer("credits.txt", 0); | |
6173 if ( !pFile ) | |
6174 Abortf(pGlobalTXT_LocalizationStrings[63]); // "Might and Magic VII is having trouble loading files. | |
6175 // Please re-install to fix this problem. Note: Re-installing will not destroy your save games." | |
6176 fread(&pTexture3, 1, 0x30, pFile); | |
6177 pSize = pTexture3.uDecompressedSize; | |
6178 if ( !pTexture3.uDecompressedSize ) | |
6179 pSize = pTexture3.uTextureSize; | |
6180 memset(&pTexture3, 0, 0x48); | |
6181 pFont = pFontCChar; | |
6182 pFont2 = pFontQuick; | |
6183 v1[pSize] = 0; | |
6184 v20 = 250; | |
6185 a4 = 440; | |
6186 pX = 389; | |
6187 pY = 19; | |
6188 pTexture2.uWidth = 250; | |
6189 pHeight = pFont2->GetStringHeight2(pFont, v1, (int)&pX, 0, 1); | |
6190 pTexture2.uHeight = pHeight + 2 * a4; | |
6191 pTexture2.uNumPixels = (signed __int16)pTexture2.uWidth * (signed __int16)pTexture2.uHeight; | |
6192 v7 = pAllocator->AllocNamedChunk(pTexture2.pPixels, 2 * pTexture2.uNumPixels, "scrollermap"); | |
6193 pNumPixels = pTexture2.uNumPixels; | |
6194 pTexture2.pPixels = (unsigned __int16 *)v7; | |
6195 teal = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0xFFu); | |
6196 fill_pixels_fast(teal, pTexture2.pPixels, pNumPixels); | |
6197 pTexture2.field_20 = 0; | |
6198 pTexture2.field_22 = 0; | |
6199 pColor1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0x70u, 0x8Fu, 0xFEu); | |
6200 pColor2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xECu, 0xE6u, 0x9Cu); | |
6201 pString = (char *)operator new(2 * pSize); | |
6202 strncpy(pString, ptr, pSize); | |
6203 pFontQuick->_44D2FD_prolly_draw_credits_entry(pFontCChar, 0, a4, (signed __int16)pTexture2.uWidth, (signed __int16)pTexture2.uHeight, pColor1, | |
6204 pColor2, pString, pTexture2.pPixels, (signed __int16)pTexture2.uWidth); | |
6205 free(pString); | |
6206 pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, (int)ptr); | |
6207 pWindow_MainMenu->CreateButton(0, 0, 0, 0, 1, 0, 0x71u, 0, 0x1Bu, "", 0); | |
6208 pCurrentScreen = 9; // îêíî Credits | |
6209 SetCurrentMenuID(MENU_Credits); | |
6210 do | |
6211 { | |
6212 while ( PeekMessageA(&Msg, 0, 0, 0, 1) ) | |
6213 { | |
6214 if ( Msg.message == 18 ) | |
6215 Game_DeinitializeAndTerminate(0); | |
6216 TranslateMessage(&Msg); | |
6217 DispatchMessageA(&Msg); | |
6218 } | |
6219 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
6220 { | |
6221 WaitMessage(); | |
6222 } | |
6223 else | |
6224 { | |
6225 if (pAsyncMouse) | |
6226 pAsyncMouse->_46B736_consume_click_lists(1); | |
6227 pRenderer->BeginScene(); | |
6228 pRenderer->DrawTextureRGB(0, 0, &pTexture); | |
6229 pRenderer->Clip(pX, pY, pX + v20, pY + a4); | |
6230 pRenderer->_4A5D33(pX, pY, 0, a5, &pTexture2); | |
6231 pRenderer->ResetClip(); | |
6232 pRenderer->EndScene(); | |
6233 ++a5; | |
6234 if ( a5 >= (signed __int16)pTexture2.uHeight ) | |
6235 SetCurrentMenuID(MENU_MAIN); | |
6236 pRenderer->Present(); | |
6237 pCurrentScreen = 0;//Ritor1: temporarily, must be corrected GUI_MainMenuMessageProc() | |
6238 GUI_MainMenuMessageProc(); | |
6239 } | |
6240 } | |
6241 while ( GetCurrentMenuID() == MENU_Credits ); | |
6242 pAudioPlayer->_4AA258(1); | |
6243 pAllocator->FreeChunk(ptr); | |
6244 pAllocator->FreeChunk(pFontQuick); | |
6245 pAllocator->FreeChunk(pFontCChar); | |
6246 pWindow_MainMenu->Release(); | |
6247 pIcons_LOD->_4114F2(); | |
6248 pTexture.Release(); | |
6249 pTexture2.Release(); | |
6250 return MENU_MAIN; // return MENU_Main | |
6251 } | |
6252 | |
6253 //----- (0049B04D) -------------------------------------------------------- | |
6254 int stru154::_49B04D(ODMFace *a2, BSPVertexBuffer *a3) | |
6255 { | |
6256 stru154 *v3; // edi@1 | |
6257 signed int v4; // eax@1 | |
6258 signed int result; // eax@9 | |
6259 signed int v6; // [sp-8h] [bp-18h]@8 | |
6260 Vec3_float_ v; // [sp+4h] [bp-Ch]@1 | |
6261 | |
6262 v.x = 0.0; | |
6263 v3 = this; | |
6264 v.y = 0.0; | |
6265 v.z = 0.0; | |
6266 _49B13D(a2, a3, &v, (float *)&a3); | |
6267 v4 = 2; | |
6268 if ( a2->pFacePlane.vNormal.z ) | |
6269 { | |
6270 if ( !a2->pFacePlane.vNormal.x && !a2->pFacePlane.vNormal.y ) | |
6271 v4 = 1; | |
6272 } | |
6273 else | |
6274 { | |
6275 v4 = 0; | |
6276 } | |
6277 if ( v4 ) | |
6278 { | |
6279 if ( v4 == 1 ) | |
6280 v6 = 3; | |
6281 else | |
6282 v6 = 4; | |
6283 result = v6; | |
6284 } | |
6285 else | |
6286 { | |
6287 result = 1; | |
6288 } | |
6289 v3->face_plane.vNormal.x = v.x; | |
6290 v3->face_plane.vNormal.y = v.y; | |
6291 v3->face_plane.vNormal.z = v.z; | |
6292 v3->face_plane.dist = *(float *)&a3; | |
6293 v3->polygonType = (PolygonType)result; | |
6294 return result; | |
6295 } | |
6296 | |
6297 //----- (0049B0C9) -------------------------------------------------------- | |
6298 int stru154::_49B0C9(Vec3_float_ *pNormal, float dist) | |
6299 { | |
6300 signed int v3; // esi@1 | |
6301 signed int result; // eax@9 | |
6302 double v5; // st7@12 | |
6303 double v6; // st6@12 | |
6304 double v7; // st5@12 | |
6305 signed int v8; // [sp+0h] [bp-4h]@8 | |
6306 | |
6307 v3 = 2; | |
6308 if ( pNormal->z == 0.0 ) | |
6309 { | |
6310 v3 = 0; | |
6311 } | |
6312 else | |
6313 { | |
6314 if ( pNormal->x == 0.0 && pNormal->y == 0.0 ) | |
6315 v3 = 1; | |
6316 } | |
6317 if ( v3 ) | |
6318 { | |
6319 if ( v3 == 1 ) | |
6320 v8 = 3; | |
6321 else | |
6322 v8 = 4; | |
6323 result = v8; | |
6324 } | |
6325 else | |
6326 { | |
6327 result = 1; | |
6328 } | |
6329 v5 = pNormal->z; | |
6330 v6 = pNormal->y; | |
6331 v7 = pNormal->x; | |
6332 this->polygonType = (PolygonType)result; | |
6333 this->face_plane.vNormal.x = v7; | |
6334 this->face_plane.dist = dist; | |
6335 this->face_plane.vNormal.y = v6; | |
6336 this->face_plane.vNormal.z = v5; | |
6337 return result; | |
6338 } | |
6339 | |
6340 //----- (0049B13D) -------------------------------------------------------- | |
6341 int stru154::_49B13D(ODMFace *pFace, BSPVertexBuffer *pVertices, Vec3_float_ *a3, float *a4) | |
6342 { | |
6343 ODMFace *v5; // ebx@1 | |
6344 int v6; // eax@1 | |
6345 unsigned __int16 *v7; // ebx@2 | |
6346 Vec3_int_ *v8; // eax@3 | |
6347 Vec3_int_ *v9; // ecx@3 | |
6348 double v10; // st7@3 | |
6349 int v11; // ecx@3 | |
6350 Vec3_int_ *v12; // ecx@3 | |
6351 double v13; // st7@3 | |
6352 double v14; // st6@3 | |
6353 double v15; // st5@3 | |
6354 int v16; // ecx@3 | |
6355 Vec3_int_ *v17; // eax@3 | |
6356 double v18; // st5@3 | |
6357 Vec3_float_ *v19; // eax@3 | |
6358 int result; // eax@8 | |
6359 float v21; // ecx@10 | |
6360 double v22; // st7@10 | |
6361 double v23; // st6@10 | |
6362 Vec3_float_ v2; // [sp+4h] [bp-64h]@3 | |
6363 float v25; // [sp+18h] [bp-50h]@3 | |
6364 float v26; // [sp+1Ch] [bp-4Ch]@3 | |
6365 float v27; // [sp+20h] [bp-48h]@3 | |
6366 float v28; // [sp+24h] [bp-44h]@3 | |
6367 float v29; // [sp+2Ch] [bp-3Ch]@3 | |
6368 float v30; // [sp+30h] [bp-38h]@3 | |
6369 float v31; // [sp+34h] [bp-34h]@3 | |
6370 float v32; // [sp+38h] [bp-30h]@3 | |
6371 float v33; // [sp+3Ch] [bp-2Ch]@3 | |
6372 Vec3_float_ v1; // [sp+40h] [bp-28h]@1 | |
6373 float v35; // [sp+4Ch] [bp-1Ch]@3 | |
6374 float v36; // [sp+50h] [bp-18h]@3 | |
6375 float v37; // [sp+54h] [bp-14h]@3 | |
6376 Vec3_float_ v38; // [sp+58h] [bp-10h]@3 | |
6377 int v39; // [sp+64h] [bp-4h]@1 | |
6378 | |
6379 v39 = 0; | |
6380 v1.x = 0.0; | |
6381 v5 = pFace; | |
6382 v6 = pFace->uNumVertices; | |
6383 v1.y = 0.0; | |
6384 v1.z = 0.0; | |
6385 if ( v6 - 1 <= 0 ) | |
6386 { | |
6387 LABEL_8: | |
6388 a3->x = (double)(v5->pFacePlane.vNormal.x & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.vNormal.x >> 16); | |
6389 a3->y = (double)(v5->pFacePlane.vNormal.y & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.vNormal.y >> 16); | |
6390 a3->z = (double)(v5->pFacePlane.vNormal.z & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.vNormal.z >> 16); | |
6391 result = (int)a4; | |
6392 *a4 = (double)(v5->pFacePlane.dist & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.dist >> 16); | |
6393 } | |
6394 else | |
6395 { | |
6396 v7 = &pFace->pVertexIDs[1]; | |
6397 while ( 1 ) | |
6398 { | |
6399 v8 = pVertices->pVertices; | |
6400 v9 = &v8[*(v7 - 1)]; | |
6401 v35 = (double)v9->x; | |
6402 v36 = (double)v9->y; | |
6403 v10 = (double)v9->z; | |
6404 v11 = *v7; | |
6405 v37 = v10; | |
6406 v12 = &v8[v11]; | |
6407 v13 = (double)v12->x; | |
6408 v14 = (double)v12->y; | |
6409 v15 = (double)v12->z; | |
6410 v16 = v7[1]; | |
6411 v25 = v15; | |
6412 v17 = &v8[v16]; | |
6413 v18 = (double)v17->x; | |
6414 v29 = (double)v17->y; | |
6415 v30 = (double)v17->z; | |
6416 v31 = v13 - v35; | |
6417 v32 = v14 - v36; | |
6418 v33 = v25 - v37; | |
6419 v1.x = v31; | |
6420 v26 = v18 - v13; | |
6421 v1.y = v32; | |
6422 v27 = v29 - v14; | |
6423 v1.z = v33; | |
6424 v28 = v30 - v25; | |
6425 v19 = Vec3_float_::Cross(&v1, &v2, v26, v27, v28); | |
6426 v38.x = v19->x; | |
6427 v38.y = v19->y; | |
6428 v38.z = v19->z; | |
6429 if ( v38.x != 0.0 ) | |
6430 break; | |
6431 if ( v38.y != 0.0 || v38.z != 0.0 ) | |
6432 break; | |
6433 ++v39; | |
6434 ++v7; | |
6435 if ( v39 >= pFace->uNumVertices - 1 ) | |
6436 { | |
6437 v5 = pFace; | |
6438 goto LABEL_8; | |
6439 } | |
6440 } | |
6441 v38.Normalize(); | |
6442 v21 = v38.y; | |
6443 a3->x = v38.x; | |
6444 v22 = v37 * v38.z; | |
6445 v23 = v36 * v38.y; | |
6446 a3->y = v21; | |
6447 a3->z = v38.z; | |
6448 result = (int)a4; | |
6449 *a4 = -(v22 + v23 + v35 * v38.x); | |
6450 } | |
6451 return result; | |
6452 } | |
6453 | |
6454 | |
6455 | |
6456 | |
6457 | |
6458 //----- (0049D700) -------------------------------------------------------- | |
6459 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim) | |
6460 { | |
6461 unsigned int v1; // eax@1 | |
6462 int v2; // ecx@1 | |
6463 unsigned int v3; // eax@1 | |
6464 | |
6465 v1 = uDim; | |
6466 v2 = 0; | |
6467 v3 = v1 - 1; | |
6468 while ( v3 & 1 ) | |
6469 { | |
6470 v3 >>= 1; | |
6471 ++v2; | |
6472 } | |
6473 return v3 == 0 ? v2 : 0; | |
6474 } | |
6475 | |
6476 | |
6477 | |
6478 | |
6479 | |
6480 | |
6481 | |
6482 | |
6483 | |
6484 | |
6485 //----- (004A19D8) -------------------------------------------------------- | |
6486 int __fastcall sub_4A19D8(unsigned int a1, unsigned int a2) | |
6487 { | |
6488 signed __int64 v2; // ST10_8@1 | |
6489 double v3; // st7@1 | |
6490 float v4; // ST24_4@1 | |
6491 double v5; // ST10_8@1 | |
6492 int v6; // ST1C_4@1 | |
6493 float v7; // ST24_4@1 | |
6494 double v8; // ST10_8@1 | |
6495 unsigned __int8 v9; // ST20_1@1 | |
6496 float v10; // ST24_4@1 | |
6497 double v11; // ST10_8@1 | |
6498 float v12; // ST24_4@1 | |
6499 double v13; // ST08_8@1 | |
6500 | |
6501 v2 = a1 >> 24; | |
6502 v3 = (double)v2 * 0.0039215689; | |
6503 LODWORD(v2) = a2 >> 24; | |
6504 v4 = v3 * (double)v2 * 0.0039215689 * 255.0; | |
6505 v5 = v4 + 6.7553994e15; | |
6506 v6 = LODWORD(v5); | |
6507 v7 = (double)((a1 >> 16) & 0xFFi64) * 0.0039215689 * (double)((a2 >> 16) & 0xFF) * 0.0039215689 * 255.0; | |
6508 v8 = v7 + 6.7553994e15; | |
6509 v9 = LOBYTE(v8); | |
6510 v10 = (double)((unsigned __int16)a1 >> 8) * 0.0039215689 * (double)((unsigned __int16)a2 >> 8) * 0.0039215689 * 255.0; | |
6511 v11 = v10 + 6.7553994e15; | |
6512 v12 = (double)(a1 & 0xFFi64) * 0.0039215689 * (double)(unsigned __int8)a2 * 0.0039215689 * 255.0; | |
6513 v13 = v12 + 6.7553994e15; | |
6514 return LOBYTE(v13) | ((LOBYTE(v11) | (((v6 << 8) | v9) << 8)) << 8); | |
6515 } | |
6516 | |
6517 | |
6518 | |
6519 //----- (004A46E6) -------------------------------------------------------- | |
6520 int __fastcall sr_4A46E6_draw_particle_segment(unsigned int x, signed int y, signed int _z, int a4, unsigned int lightColor) | |
6521 { | |
6522 int v5; // eax@1 | |
6523 int z; // eax@1 | |
6524 unsigned int v7; // eax@9 | |
6525 unsigned int v8; // ecx@9 | |
6526 int v9; // eax@9 | |
6527 unsigned int v10; // eax@10 | |
6528 int *v11; // esi@10 | |
6529 int *v12; // edi@10 | |
6530 int v13; // ecx@10 | |
6531 int v14; // edx@10 | |
6532 unsigned int v15; // eax@22 | |
6533 int *v16; // esi@22 | |
6534 int *v17; // edi@22 | |
6535 int v18; // ecx@22 | |
6536 int v19; // edx@22 | |
6537 unsigned __int16 *pTarget; // [sp+Ch] [bp-8h]@9 | |
6538 int *pTargetZ; // [sp+10h] [bp-4h]@9 | |
6539 unsigned int v22; // [sp+1Ch] [bp+8h]@9 | |
6540 signed int v23; // [sp+20h] [bp+Ch]@1 | |
6541 | |
6542 v5 = a4; | |
6543 v23 = _z >> 16; | |
6544 z = x + v5; | |
6545 if ( z >= (signed int)pViewport->uViewportX | |
6546 && (signed int)x <= (signed int)pViewport->uViewportZ | |
6547 && y >= (signed int)pViewport->uViewportY | |
6548 && y <= (signed int)pViewport->uViewportW ) | |
6549 { | |
6550 if ( (signed int)x < (signed int)pViewport->uViewportX ) | |
6551 x = pViewport->uViewportX; | |
6552 if ( z > (signed int)pViewport->uViewportZ ) | |
6553 z = pViewport->uViewportZ; | |
6554 pTarget = &pRenderer->pTargetSurface[x + y * pRenderer->uTargetSurfacePitch]; | |
6555 v22 = z - x; | |
6556 pTargetZ = &pRenderer->pActiveZBuffer[x + 640 * y]; | |
6557 v7 = lightColor >> 3; | |
6558 v8 = lightColor & 0xF0; | |
6559 v9 = v7 & 0x1E0000; | |
6560 if ( pRenderer->uTargetGBits == 5 ) | |
6561 { | |
6562 v10 = (v8 | (((unsigned __int16)(lightColor & 0xF000) | (unsigned int)v9) >> 3)) >> 4; | |
6563 v11 = (int *)pTarget; | |
6564 v12 = pTargetZ; | |
6565 v13 = v22; | |
6566 v14 = (v10 << 16) | v10; | |
6567 z = (unsigned __int8)pTarget & 2; | |
6568 if ( (unsigned __int8)pTarget & 2 ) | |
6569 { | |
6570 z = (unsigned int)*pTargetZ >> 16; | |
6571 if ( z > v23 ) | |
6572 { | |
6573 z = v14 + ((*pTarget & 0x7BDEu) >> 1); | |
6574 *pTarget = z; | |
6575 } | |
6576 v13 = v22 - 1; | |
6577 v11 = (int *)(pTarget + 1); | |
6578 v12 = pTargetZ + 1; | |
6579 } | |
6580 while ( v13 != 1 ) | |
6581 { | |
6582 if ( v13 < 1 ) | |
6583 return z; | |
6584 z = (unsigned int)*v12 >> 16; | |
6585 if ( z <= v23 ) | |
6586 { | |
6587 v13 -= 2; | |
6588 ++v11; | |
6589 v12 += 2; | |
6590 } | |
6591 else | |
6592 { | |
6593 v12 += 2; | |
6594 z = v14 + ((*v11 & 0x7BDE7BDEu) >> 1); | |
6595 v13 -= 2; | |
6596 *v11 = z; | |
6597 ++v11; | |
6598 } | |
6599 } | |
6600 z = (unsigned int)*v12 >> 16; | |
6601 if ( z > v23 ) | |
6602 { | |
6603 z = v14 + ((*(short *)v11 & 0x7BDEu) >> 1); | |
6604 *(short *)v11 = z; | |
6605 } | |
6606 } | |
6607 else | |
6608 { | |
6609 v15 = (v8 | (((unsigned __int16)(lightColor & 0xF800) | (unsigned int)v9) >> 2)) >> 4; | |
6610 v16 = (int *)pTarget; | |
6611 v17 = pTargetZ; | |
6612 v18 = v22; | |
6613 v19 = (v15 << 16) | v15; | |
6614 z = (unsigned __int8)pTarget & 2; | |
6615 if ( (unsigned __int8)pTarget & 2 ) | |
6616 { | |
6617 z = (unsigned int)*pTargetZ >> 16; | |
6618 if ( z > v23 ) | |
6619 { | |
6620 z = v19 + ((*pTarget & 0xF7DEu) >> 1); | |
6621 *pTarget = z; | |
6622 } | |
6623 v18 = v22 - 1; | |
6624 v16 = (int *)(pTarget + 1); | |
6625 v17 = pTargetZ + 1; | |
6626 } | |
6627 while ( v18 != 1 ) | |
6628 { | |
6629 if ( v18 < 1 ) | |
6630 return z; | |
6631 z = (unsigned int)*v17 >> 16; | |
6632 if ( z <= v23 ) | |
6633 { | |
6634 v18 -= 2; | |
6635 ++v16; | |
6636 v17 += 2; | |
6637 } | |
6638 else | |
6639 { | |
6640 v17 += 2; | |
6641 z = v19 + ((*v16 & 0xF7DEF7DEu) >> 1); | |
6642 v18 -= 2; | |
6643 *v16 = z; | |
6644 ++v16; | |
6645 } | |
6646 } | |
6647 z = (unsigned int)*v17 >> 16; | |
6648 if ( z > v23 ) | |
6649 { | |
6650 z = v19 + ((*(short *)v16 & 0xF7DEu) >> 1); | |
6651 *(short *)v16 = z; | |
6652 } | |
6653 } | |
6654 } | |
6655 return z; | |
6656 } | |
6657 | |
6658 | |
6659 //----- (004A57E9) -------------------------------------------------------- | |
6660 void __cdecl Present_ColorKey() | |
6661 { | |
6662 HRESULT v0; // eax@3 | |
6663 HRESULT v1; // eax@3 | |
6664 HRESULT v2; // eax@3 | |
6665 HRESULT v3; // eax@3 | |
6666 HRESULT v4; // eax@3 | |
6667 RECT a2; // [sp+4h] [bp-14h]@3 | |
6668 //CheckHRESULT_stru0 this; // [sp+14h] [bp-4h]@3 | |
6669 | |
6670 if ( !pRenderer->uNumSceneBegins ) | |
6671 { | |
6672 if ( pRenderer->field_40110 ) | |
6673 { | |
6674 a2.bottom = pViewport->uViewportY; | |
6675 a2.left = 0; | |
6676 a2.top = 0; | |
6677 a2.right = 640; | |
6678 ErrD3D(pRenderer->pBackBuffer4->BltFast(0, 0, pRenderer->pColorKeySurface4, &a2, 16u)); | |
6679 a2.right = 640; | |
6680 a2.left = 0; | |
6681 a2.top = pViewport->uViewportW + 1; | |
6682 a2.bottom = 480; | |
6683 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
6684 0, | |
6685 pViewport->uViewportW + 1, | |
6686 pRenderer->pColorKeySurface4, | |
6687 &a2, | |
6688 16u)); | |
6689 a2.right = pViewport->uViewportX; | |
6690 a2.bottom = pViewport->uViewportW + 1; | |
6691 a2.left = 0; | |
6692 a2.top = pViewport->uViewportY; | |
6693 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
6694 0, | |
6695 pViewport->uViewportY, | |
6696 pRenderer->pColorKeySurface4, | |
6697 &a2, | |
6698 16u)); | |
6699 a2.left = pViewport->uViewportZ; | |
6700 a2.top = pViewport->uViewportY; | |
6701 a2.right = 640; | |
6702 a2.bottom = pViewport->uViewportW + 1; | |
6703 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
6704 pViewport->uViewportZ, | |
6705 pViewport->uViewportY, | |
6706 pRenderer->pColorKeySurface4, | |
6707 &a2, | |
6708 16u)); | |
6709 a2.right = pViewport->uViewportZ; | |
6710 a2.bottom = pViewport->uViewportW + 1; | |
6711 a2.left = pViewport->uViewportX; | |
6712 a2.top = pViewport->uViewportY; | |
6713 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
6714 pViewport->uViewportX, | |
6715 pViewport->uViewportY, | |
6716 pRenderer->pColorKeySurface4, | |
6717 &a2, | |
6718 17u)); | |
6719 } | |
6720 } | |
6721 } | |
6722 | |
6723 //----- (004A597D) -------------------------------------------------------- | |
6724 void Present_NoColorKey() | |
6725 { | |
6726 //unsigned __int16 *v0; // eax@4 | |
6727 unsigned __int16 *v1; // esi@4 | |
6728 void *v2; // edi@4 | |
6729 //signed int v4; // ebx@4 | |
6730 //signed int v5; // ebx@6 | |
6731 //void *v6; // edi@7 | |
6732 //const void *v7; // esi@7 | |
6733 signed int v8; // ebx@8 | |
6734 int v9; // eax@10 | |
6735 unsigned int v10; // esi@10 | |
6736 unsigned __int32 v11; // edi@10 | |
6737 //int v12; // ecx@10 | |
6738 unsigned int v13; // ebx@10 | |
6739 int v14; // eax@11 | |
6740 int v15; // eax@13 | |
6741 int v16; // eax@14 | |
6742 int v17; // eax@16 | |
6743 HRESULT v18; // eax@22 | |
6744 DDSURFACEDESC2 Dst; // [sp+Ch] [bp-98h]@3 | |
6745 int v20; // [sp+88h] [bp-1Ch]@10 | |
6746 int v21; // [sp+8Ch] [bp-18h]@10 | |
6747 __int32 v22; // [sp+90h] [bp-14h]@10 | |
6748 //unsigned __int32 v23; // [sp+94h] [bp-10h]@10 | |
6749 unsigned int v24; // [sp+98h] [bp-Ch]@4 | |
6750 //unsigned int _this; // [sp+9Ch] [bp-8h]@10 | |
6751 //LPVOID v26; // [sp+A0h] [bp-4h]@4 | |
6752 | |
6753 if ( !pRenderer->uNumSceneBegins ) | |
6754 { | |
6755 if ( pRenderer->field_40110 ) | |
6756 { | |
6757 memset(&Dst, 0, 0x7Cu); | |
6758 Dst.dwSize = 124; | |
6759 if ( pRenderer->LockSurface_DDraw4(pRenderer->pBackBuffer4, &Dst, 1u) ) | |
6760 { | |
6761 //v26 = Dst.lpSurface; | |
6762 pRenderer->pCurrentlyLockedSurfaceDataPtr = (unsigned __int16 *)Dst.lpSurface; | |
6763 v24 = pRenderer->uTargetGMask | pRenderer->uTargetBMask | | |
6764 ((pRenderer->uTargetGMask | pRenderer->uTargetBMask) << 16); | |
6765 pRenderer->pCurrentlyLockedSoftSurface = pRenderer->pTargetSurface; | |
6766 pRenderer->uCurrentlyLockedSurfacePitch = Dst.lPitch; | |
6767 v1 = pRenderer->pTargetSurface; | |
6768 v2 = Dst.lpSurface; | |
6769 | |
6770 | |
6771 /*for (uint y = 0; y < 480; ++y) | |
6772 { | |
6773 auto pDst = (unsigned short *)((char *)Dst.lpSurface + y * Dst.lPitch); | |
6774 for (uint x = 0; x < 640; ++x) | |
6775 pDst[x] = pRenderer->uTargetRMask | pRenderer->uTargetBMask; | |
6776 }*/ | |
6777 | |
6778 auto pSrc = pRenderer->pTargetSurface; | |
6779 auto pDst = (__int16 *)Dst.lpSurface; | |
6780 | |
6781 for (uint y = 0; y < 8; ++y) | |
6782 memcpy(pDst + y * Dst.lPitch / 2, | |
6783 | |
6784 pSrc + y * 640, 640 * sizeof(__int16)); | |
6785 | |
6786 for (uint y = 8; y < 352; ++y) | |
6787 { | |
6788 memcpy(pDst + y * Dst.lPitch / 2, | |
6789 pSrc + y * 640, 8 * sizeof(__int16)); | |
6790 memcpy(pDst + 8 + 460/*462*/ + y * Dst.lPitch / 2, | |
6791 pSrc + 8 + 460/*462*/ + y * 640, 174/*172*/ * sizeof(__int16)); | |
6792 } | |
6793 | |
6794 for (uint y = 351/*352*/; y < 480; ++y) | |
6795 memcpy(pDst + y * Dst.lPitch / 2, | |
6796 pSrc + y * 640, 640 * sizeof(__int16)); | |
6797 | |
6798 | |
6799 auto pSrc_x1y1 = pSrc + 640 * pViewport->uViewportY + pViewport->uViewportX; | |
6800 //_this = (unsigned int)&pSrc[2 * (((signed int)pViewport->uViewportX >> 1) + 320 * pViewport->uViewportY)]; | |
6801 auto pDst_x1y1 = pDst + Dst.lPitch * pViewport->uViewportY + pViewport->uViewportX; | |
6802 //v23 = (unsigned __int32)((char *)v26 + 4 * (((signed int)pViewport->uViewportX >> 1) + (Dst.lPitch >> 2) * pViewport->uViewportY)); | |
6803 v9 = ((signed int)pViewport->uViewportX >> 1) - ((signed int)pViewport->uViewportZ >> 1); | |
6804 //v20 = ((signed int)pViewport->uViewportZ >> 1) - ((signed int)pViewport->uViewportX >> 1); | |
6805 v22 = 4 * ((Dst.lPitch / 4) + v9); | |
6806 v21 = 4 * v9 + 1280; | |
6807 | |
6808 auto uNumLines = pViewport->uViewportW - pViewport->uViewportY + 1; | |
6809 //v26 = (LPVOID)(pViewport->uViewportW - pViewport->uViewportY + 1); | |
6810 v10 = (int)pSrc_x1y1; | |
6811 v11 = (int)pDst_x1y1; | |
6812 auto uHalfWidth = v20 = (pViewport->uViewportZ - pViewport->uViewportX) / 2; | |
6813 v13 = v24; | |
6814 | |
6815 for (uint y = pViewport->uViewportY; y < pViewport->uViewportW + 1; ++y) | |
6816 { | |
6817 //memcpy(pDst + pViewport->uViewportX + y * Dst.lPitch / 2, | |
6818 // pSrc + pViewport->uViewportX + y * 640, (pViewport->uViewportZ - pViewport->uViewportX) * sizeof(__int16)); | |
6819 for (uint x = pViewport->uViewportX; x < pViewport->uViewportZ; ++x) | |
6820 { | |
6821 if (pSrc[y * 640 + x] != (pRenderer->uTargetGMask | pRenderer->uTargetBMask)) | |
6822 pDst[y * Dst.lPitch / 2 + x] = pSrc[y * 640 + x]; | |
6823 } | |
6824 } | |
6825 | |
6826 ErrD3D(pRenderer->pBackBuffer4->Unlock(0)); | |
6827 | |
6828 /* while ( 1 ) | |
6829 { | |
6830 while ( 1 ) | |
6831 { | |
6832 v14 = *(int *)v10; | |
6833 v10 += 4; | |
6834 if ( v14 == v13 ) | |
6835 break; | |
6836 if ( (short)v14 == (short)v13 ) | |
6837 { | |
6838 *(int *)v11 = *(int *)v11 & 0xFFFF | v14 & 0xFFFF0000; | |
6839 v11 += 4; | |
6840 --uHalfWidth; | |
6841 if ( !uHalfWidth ) | |
6842 goto LABEL_21; | |
6843 } | |
6844 else | |
6845 { | |
6846 v15 = __ROL__(v14, 16); | |
6847 if ( (short)v15 == (short)v13 ) | |
6848 { | |
6849 v17 = __ROR__(v15, 16); | |
6850 *(int *)v11 = *(int *)v11 & 0xFFFF0000 | (unsigned __int16)v17; | |
6851 v11 += 4; | |
6852 --uHalfWidth; | |
6853 if ( !uHalfWidth ) | |
6854 goto LABEL_21; | |
6855 } | |
6856 else | |
6857 { | |
6858 v16 = __ROR__(v15, 16); | |
6859 *(int *)v11 = v16; | |
6860 v11 += 4; | |
6861 --uHalfWidth; | |
6862 if ( !uHalfWidth ) | |
6863 goto LABEL_21; | |
6864 } | |
6865 } | |
6866 } | |
6867 v11 += 4; | |
6868 --uHalfWidth; | |
6869 if ( !uHalfWidth ) | |
6870 { | |
6871 LABEL_21: | |
6872 v10 += v21; | |
6873 v11 += v22; | |
6874 uHalfWidth = v20; | |
6875 if ( !--uNumLines ) | |
6876 { | |
6877 ErrD3D(pRenderer->pBackBuffer4->Unlock(0)); | |
6878 return; | |
6879 } | |
6880 } | |
6881 }*/ | |
6882 } | |
6883 } | |
6884 } | |
6885 } | |
6886 | |
6887 | |
6888 | |
6889 //----- (004A7063) -------------------------------------------------------- | |
6890 int __thiscall sub_4A7063(unsigned int uDiffuse, float a2) | |
6891 { | |
6892 float v2; // ST1C_4@1 | |
6893 double v3; // ST14_8@1 | |
6894 signed int v4; // ebx@1 | |
6895 float v5; // ST1C_4@1 | |
6896 double v6; // ST14_8@1 | |
6897 signed int v7; // edi@1 | |
6898 double v8; // ST0C_8@1 | |
6899 signed int v9; // esi@1 | |
6900 signed int v10; // ecx@1 | |
6901 double v12; // [sp+8h] [bp-18h]@1 | |
6902 unsigned __int64 v13; // [sp+18h] [bp-8h]@1 | |
6903 | |
6904 v2 = (double)(uDiffuse >> 24) * a2; | |
6905 v3 = v2 + 6.7553994e15; | |
6906 v4 = LODWORD(v3); | |
6907 v5 = (double)((uDiffuse >> 16) & 0xFF) * a2; | |
6908 v6 = v5 + 6.7553994e15; | |
6909 v7 = LODWORD(v6); | |
6910 *((float *)&v6 + 1) = (double)((unsigned __int16)uDiffuse >> 8) * a2; | |
6911 v8 = *((float *)&v6 + 1) + 6.7553994e15; | |
6912 v13 = __PAIR__(LODWORD(v6), LODWORD(v8)); | |
6913 v9 = LODWORD(v8); | |
6914 *((float *)&v6 + 1) = (double)(unsigned __int8)uDiffuse * a2; | |
6915 v12 = *((float *)&v6 + 1) + 6.7553994e15; | |
6916 v10 = LODWORD(v12); | |
6917 if ( v4 > 255 ) | |
6918 v4 = 255; | |
6919 if ( v4 < 0 ) | |
6920 v4 = 0; | |
6921 if ( SHIDWORD(v13) > 255 ) | |
6922 v7 = 255; | |
6923 if ( v7 < 0 ) | |
6924 v7 = 0; | |
6925 if ( (signed int)v13 > 255 ) | |
6926 v9 = 255; | |
6927 if ( v9 < 0 ) | |
6928 v9 = 0; | |
6929 if ( SLODWORD(v12) > 255 ) | |
6930 v10 = 255; | |
6931 if ( v10 < 0 ) | |
6932 v10 = 0; | |
6933 return v10 | ((v9 | ((v7 | (v4 << 8)) << 8)) << 8); | |
6934 } | |
6935 | |
6936 | |
6937 | |
6938 | |
6939 | |
6940 //----- (004AC1C9) -------------------------------------------------------- | |
6941 int __thiscall sub_4AC1C9(unsigned int _this, Vec4_int_ *a2) | |
6942 { | |
6943 unsigned int v2; // esi@1 | |
6944 __int16 v3; // di@1 | |
6945 signed int v4; // ebx@1 | |
6946 int v5; // ecx@3 | |
6947 Vec4_int_ *v6; // eax@10 | |
6948 Vec4_int_ *v7; // esi@14 | |
6949 int result; // eax@16 | |
6950 char *v9; // esi@16 | |
6951 Vec4_int_ a1; // [sp+Ch] [bp-34h]@10 | |
6952 Vec4_int_ v11; // [sp+1Ch] [bp-24h]@14 | |
6953 Vec4_int_ Dst; // [sp+2Ch] [bp-14h]@1 | |
6954 int v13; // [sp+3Ch] [bp-4h]@1 | |
6955 | |
6956 v2 = _this; | |
6957 v3 = sub_4382BC(_this); | |
6958 v13 = sub_4383ED(); | |
6959 v4 = 0; | |
6960 memset(&Dst, 0, 0x10u); | |
6961 if ( v3 < 0 ) | |
6962 goto LABEL_19; | |
6963 if ( (signed int)v2 > 0 ) | |
6964 { | |
6965 if ( (signed int)v2 > 150 ) | |
6966 { | |
6967 v5 = (int)a2; | |
6968 } | |
6969 else | |
6970 { | |
6971 v5 = 4000 * v2; | |
6972 v4 = 1; | |
6973 } | |
6974 } | |
6975 else | |
6976 { | |
6977 v5 = 4000 * dword_4F031C[(unsigned __int16)v3]; | |
6978 } | |
6979 if ( v13 & 0x10 && !v4 ) | |
6980 { | |
6981 if ( v2 ) | |
6982 v6 = sub_4AC4FD_get_cpu_clocks_rdtsc(v5, &a1); | |
6983 else | |
6984 v6 = sub_4AC33A_get_cpu_clocks_QPC(v5, &a1); | |
6985 goto LABEL_14; | |
6986 } | |
6987 if ( (unsigned __int16)v3 < 3u ) | |
6988 { | |
6989 LABEL_19: | |
6990 v7 = &Dst; | |
6991 goto LABEL_16; | |
6992 } | |
6993 v6 = sub_4AC277(v5, &a1); | |
6994 LABEL_14: | |
6995 v11.x = v6->x; | |
6996 v11.y = v6->y; | |
6997 v11.z = v6->z; | |
6998 v11.w = v6->w; | |
6999 v7 = &v11; | |
7000 LABEL_16: | |
7001 result = (int)a2; | |
7002 a2->x = v7->x; | |
7003 v9 = (char *)&v7->y; | |
7004 a2->y = *(int *)v9; | |
7005 v9 += 4; | |
7006 a2->z = *(int *)v9; | |
7007 a2->w = *((int *)v9 + 1); | |
7008 return result; | |
7009 } | |
7010 // 4F031C: using guessed type int dword_4F031C[]; | |
7011 | |
7012 //----- (004AC277) -------------------------------------------------------- | |
7013 Vec4_int_ *__thiscall sub_4AC277(unsigned int _this, Vec4_int_ *a2) | |
7014 { | |
7015 __debugbreak(); | |
7016 return 0; | |
7017 /*signed int v2; // esi@1 | |
7018 signed __int16 v4; // bx@3 | |
7019 int v10; // esi@8 | |
7020 int v11; // eax@10 | |
7021 Vec4_int_ *result; // eax@13 | |
7022 Vec4_int_ Dst; // [sp+8h] [bp-30h]@1 | |
7023 LARGE_INTEGER Frequency; // [sp+18h] [bp-20h]@1 | |
7024 LARGE_INTEGER PerformanceCount; // [sp+20h] [bp-18h]@3 | |
7025 LARGE_INTEGER v16; // [sp+28h] [bp-10h]@5 | |
7026 int v17; // [sp+30h] [bp-8h]@1 | |
7027 int v18; // [sp+34h] [bp-4h]@2 | |
7028 | |
7029 v17 = _this; | |
7030 v2 = -1; | |
7031 memset(&Dst, 0, 0x10u); | |
7032 if ( QueryPerformanceFrequency(&Frequency) ) | |
7033 { | |
7034 v18 = 10; | |
7035 do | |
7036 { | |
7037 QueryPerformanceCounter(&PerformanceCount); | |
7038 _EAX = -2147483648; | |
7039 v4 = 4000; | |
7040 do | |
7041 { | |
7042 __asm { bsf ecx, eax } | |
7043 --v4; | |
7044 } | |
7045 while ( v4 ); | |
7046 QueryPerformanceCounter(&v16); | |
7047 if ( (signed int)v16.s.LowPart - (signed int)PerformanceCount.s.LowPart < (unsigned int)v2 ) | |
7048 v2 = v16.s.LowPart - PerformanceCount.s.LowPart; | |
7049 --v18; | |
7050 } | |
7051 while ( v18 ); | |
7052 v10 = 100000 * v2 / (Frequency.s.LowPart / 0xA); | |
7053 if ( v10 % Frequency.s.LowPart > Frequency.s.LowPart >> 1 ) | |
7054 ++v10; | |
7055 v11 = v17 / (unsigned int)v10; | |
7056 Dst.z = v17 / (unsigned int)v10; | |
7057 if ( v17 % (unsigned int)v10 > (unsigned int)v10 >> 1 ) | |
7058 ++v11; | |
7059 Dst.x = v17; | |
7060 Dst.y = v10; | |
7061 Dst.w = v11; | |
7062 } | |
7063 result = a2; | |
7064 a2->x = Dst.x; | |
7065 a2->y = Dst.y; | |
7066 a2->z = Dst.z; | |
7067 a2->w = Dst.w; | |
7068 return result;*/ | |
7069 } | |
7070 | |
7071 //----- (004AC33A) -------------------------------------------------------- | |
7072 Vec4_int_ *__thiscall sub_4AC33A_get_cpu_clocks_QPC(int _this, Vec4_int_ *a1) | |
7073 { | |
7074 __debugbreak(); | |
7075 return 0; | |
7076 /*int v2; // esi@1 | |
7077 int v3; // ebx@1 | |
7078 unsigned __int64 v4; // qax@4 | |
7079 unsigned __int64 v5; // qax@7 | |
7080 DWORD v6; // edi@7 | |
7081 DWORD v7; // eax@7 | |
7082 unsigned int v8; // ecx@10 | |
7083 unsigned __int64 v9; // qax@10 | |
7084 unsigned int v10; // edi@10 | |
7085 int v11; // eax@14 | |
7086 unsigned int v12; // ecx@19 | |
7087 Vec4_int_ *result; // eax@24 | |
7088 int Dst; // [sp+Ch] [bp-4Ch]@1 | |
7089 int v15; // [sp+10h] [bp-48h]@23 | |
7090 int v16; // [sp+14h] [bp-44h]@21 | |
7091 int v17; // [sp+18h] [bp-40h]@21 | |
7092 LARGE_INTEGER Frequency; // [sp+1Ch] [bp-3Ch]@1 | |
7093 LARGE_INTEGER PerformanceCount; // [sp+24h] [bp-34h]@2 | |
7094 LARGE_INTEGER v20; // [sp+2Ch] [bp-2Ch]@2 | |
7095 int v21; // [sp+34h] [bp-24h]@2 | |
7096 int v22; // [sp+38h] [bp-20h]@2 | |
7097 int v23; // [sp+3Ch] [bp-1Ch]@4 | |
7098 int v24; // [sp+40h] [bp-18h]@7 | |
7099 int nPriority; // [sp+44h] [bp-14h]@2 | |
7100 unsigned int v26; // [sp+48h] [bp-10h]@1 | |
7101 unsigned int v27; // [sp+4Ch] [bp-Ch]@1 | |
7102 HANDLE hThread; // [sp+50h] [bp-8h]@1 | |
7103 int v29; // [sp+54h] [bp-4h]@1 | |
7104 | |
7105 v2 = 0; | |
7106 v3 = 0; | |
7107 v29 = 0; | |
7108 v27 = 0; | |
7109 v26 = 0; | |
7110 hThread = GetCurrentThread(); | |
7111 memset(&Dst, 0, 0x10u); | |
7112 if ( QueryPerformanceFrequency(&Frequency) ) | |
7113 { | |
7114 do | |
7115 { | |
7116 ++v29; | |
7117 v22 = v2; | |
7118 v21 = v3; | |
7119 QueryPerformanceCounter(&PerformanceCount); | |
7120 v20 = PerformanceCount; | |
7121 nPriority = GetThreadPriority(hThread); | |
7122 if ( nPriority != 2147483647 ) | |
7123 SetThreadPriority(hThread, 15); | |
7124 while ( v20.s.LowPart - PerformanceCount.s.LowPart < 0x32 ) | |
7125 { | |
7126 QueryPerformanceCounter(&v20); | |
7127 v4 = __rdtsc(); | |
7128 v23 = v4; | |
7129 } | |
7130 PerformanceCount = v20; | |
7131 do | |
7132 { | |
7133 QueryPerformanceCounter(&v20); | |
7134 v5 = __rdtsc(); | |
7135 v24 = v5; | |
7136 v6 = v20.s.LowPart; | |
7137 v7 = PerformanceCount.s.LowPart; | |
7138 } | |
7139 while ( v20.s.LowPart - PerformanceCount.s.LowPart < 0x3E8 ); | |
7140 if ( nPriority != 2147483647 ) | |
7141 { | |
7142 SetThreadPriority(hThread, nPriority); | |
7143 v7 = PerformanceCount.s.LowPart; | |
7144 v6 = v20.s.LowPart; | |
7145 } | |
7146 v8 = v24 - v23; | |
7147 v27 += v24 - v23; | |
7148 v9 = (100000 * v6 - 100000 * v7) / (Frequency.s.LowPart / 0xA); | |
7149 v10 = v9; | |
7150 v26 += v9; | |
7151 if ( v9 % Frequency.s.LowPart > Frequency.s.LowPart >> 1 ) | |
7152 v10 = v9 + 1; | |
7153 v3 = v8 / v10; | |
7154 if ( v8 % v10 > v10 >> 1 ) | |
7155 v3 = v8 / v10 + 1; | |
7156 v2 = v21; | |
7157 v11 = v3 + v22 + v21; | |
7158 } | |
7159 while ( v29 < 3 | |
7160 || v29 < 20 | |
7161 && ((unsigned int)(3 * v3 - v11) > 3 || (unsigned int)(3 * v21 - v11) > 3 || (unsigned int)(3 * v22 - v11) > 3) ); | |
7162 v12 = 10 * v27 / v26; | |
7163 if ( 100 * v27 / v26 - 10 * v12 >= 6 ) | |
7164 ++v12; | |
7165 v16 = v27 / v26; | |
7166 v17 = v27 / v26; | |
7167 if ( v12 - 10 * v27 / v26 >= 6 ) | |
7168 v17 = v27 / v26 + 1; | |
7169 v15 = v26; | |
7170 Dst = v27; | |
7171 } | |
7172 result = a1; | |
7173 a1->x = Dst; | |
7174 a1->y = v15; | |
7175 a1->z = v16; | |
7176 a1->w = v17; | |
7177 return result;*/ | |
7178 } | |
7179 | |
7180 //----- (004AC4FD) -------------------------------------------------------- | |
7181 Vec4_int_ *__thiscall sub_4AC4FD_get_cpu_clocks_rdtsc(int _this, Vec4_int_ *a1) | |
7182 { | |
7183 __debugbreak(); | |
7184 return 0; | |
7185 /*int v2; // eax@1 | |
7186 int v3; // eax@4 | |
7187 bool v4; // eax@5 | |
7188 unsigned __int64 v5; // kr00_8@8 | |
7189 int v6; // edi@9 | |
7190 int v7; // eax@9 | |
7191 bool v8; // eax@10 | |
7192 unsigned __int64 v9; // kr08_8@13 | |
7193 unsigned int v10; // eax@15 | |
7194 Vec4_int_ *result; // eax@17 | |
7195 int Dst; // [sp+Ch] [bp-2Ch]@1 | |
7196 int v13; // [sp+10h] [bp-28h]@17 | |
7197 int v14; // [sp+14h] [bp-24h]@15 | |
7198 int v15; // [sp+18h] [bp-20h]@17 | |
7199 unsigned int v16; // [sp+1Ch] [bp-1Ch]@8 | |
7200 unsigned int v17; // [sp+20h] [bp-18h]@8 | |
7201 unsigned int v18; // [sp+24h] [bp-14h]@13 | |
7202 int nPriority; // [sp+28h] [bp-10h]@1 | |
7203 __int64 v20; // [sp+2Ch] [bp-Ch]@1 | |
7204 int v21; // [sp+34h] [bp-4h]@3 | |
7205 | |
7206 HIDWORD(v20) = GetCurrentThread(); | |
7207 memset(&Dst, 0, 0x10u); | |
7208 v2 = GetThreadPriority(HIDWORD(v20)); | |
7209 nPriority = v2; | |
7210 if ( v2 != 0x7FFFFFFF ) | |
7211 SetThreadPriority(HIDWORD(v20), v2 + 1); | |
7212 __outbyte(0x70u, 0); | |
7213 v21 = __inbyte(0x71u); | |
7214 do | |
7215 { | |
7216 __outbyte(0x70u, 0); | |
7217 LODWORD(v20) = __inbyte(0x71u); | |
7218 v3 = v20 - v21; | |
7219 if ( (signed int)v20 >= v21 ) | |
7220 v4 = v3 > 0; | |
7221 else | |
7222 v4 = v3 + 10; | |
7223 } | |
7224 while ( !v4 ); | |
7225 v5 = __rdtsc(); | |
7226 v16 = HIDWORD(v5); | |
7227 v17 = v5; | |
7228 do | |
7229 { | |
7230 __outbyte(0x70u, 0); | |
7231 v21 = __inbyte(0x71u); | |
7232 v6 = v21; | |
7233 v7 = v21 - v20; | |
7234 if ( v21 >= (signed int)v20 ) | |
7235 v8 = v7 > 0; | |
7236 else | |
7237 v8 = v7 + 10; | |
7238 } | |
7239 while ( !v8 ); | |
7240 v9 = __rdtsc(); | |
7241 v18 = HIDWORD(v9); | |
7242 v21 = v9; | |
7243 if ( nPriority != 0x7FFFFFFF ) | |
7244 SetThreadPriority(HIDWORD(v20), nPriority); | |
7245 nPriority = v21; | |
7246 *(__int64 *)((char *)&v20 + 4) = __PAIR__(v18, v21) - __PAIR__(v16, v17); | |
7247 Dst = HIDWORD(v20); | |
7248 v10 = HIDWORD(v20) / 0xF4240; | |
7249 v14 = HIDWORD(v20) / 0xF4240; | |
7250 if ( HIDWORD(v20) / 0x186A0 - 10 * HIDWORD(v20) / 0xF4240 >= 6 ) | |
7251 ++v10; | |
7252 v15 = v10; | |
7253 result = a1; | |
7254 v13 = 1000000 * v6 - 1000000 * v20; | |
7255 a1->x = Dst; | |
7256 a1->y = v13; | |
7257 a1->z = v14; | |
7258 a1->w = v15; | |
7259 return result;*/ | |
7260 } | |
7261 | |
7262 | |
7263 | |
7264 //----- (004AD504) -------------------------------------------------------- | |
7265 int __fastcall sub_4AD504(unsigned int uFaceID) | |
7266 { | |
7267 int result; // eax@1 | |
7268 unsigned int v2; // ebx@1 | |
7269 BLVFace *v3; // esi@3 | |
7270 Texture *v4; // edi@6 | |
7271 int v5; // eax@7 | |
7272 int v6; // edx@7 | |
7273 int v7; // ecx@7 | |
7274 int v8; // ebx@8 | |
7275 int v9; // eax@8 | |
7276 int v10; // ebx@8 | |
7277 unsigned int v11; // ebx@9 | |
7278 int v12; // esi@10 | |
7279 int v13; // eax@13 | |
7280 unsigned __int16 *v14; // eax@13 | |
7281 unsigned int v15; // eax@14 | |
7282 unsigned __int16 *v16; // ebx@14 | |
7283 int v17; // eax@15 | |
7284 int v18; // ebx@15 | |
7285 int v19; // esi@15 | |
7286 int v20; // ecx@15 | |
7287 int v21; // eax@15 | |
7288 stru193_math *v22; // ebx@15 | |
7289 int v23; // eax@15 | |
7290 char *v24; // esi@16 | |
7291 int v25; // eax@18 | |
7292 int v26; // eax@18 | |
7293 int v27; // eax@20 | |
7294 signed int v28; // esi@20 | |
7295 signed int v29; // edx@20 | |
7296 signed int v30; // esi@20 | |
7297 signed int v31; // edi@20 | |
7298 int v32; // esi@20 | |
7299 int v33; // eax@26 | |
7300 int *v34; // esi@27 | |
7301 unsigned __int16 *v35; // edi@27 | |
7302 unsigned int v36; // edx@27 | |
7303 int v37; // ebx@27 | |
7304 char v38; // cl@27 | |
7305 char v39; // ch@27 | |
7306 int v40; // ebx@29 | |
7307 int v41; // edx@29 | |
7308 unsigned int v42; // ebx@30 | |
7309 int v43; // edx@30 | |
7310 int v44; // eax@33 | |
7311 int *v45; // esi@34 | |
7312 unsigned __int16 *v46; // edi@34 | |
7313 unsigned int v47; // edx@34 | |
7314 int v48; // ebx@34 | |
7315 char v49; // cl@34 | |
7316 char v50; // ch@34 | |
7317 int v51; // ebx@36 | |
7318 int v52; // edx@36 | |
7319 unsigned __int16 v53; // bx@37 | |
7320 int v54; // edx@37 | |
7321 int v55; // eax@40 | |
7322 int v56; // eax@41 | |
7323 int *v57; // esi@42 | |
7324 unsigned __int16 *v58; // edi@42 | |
7325 unsigned int v59; // edx@42 | |
7326 int v60; // ebx@42 | |
7327 char v61; // cl@42 | |
7328 char v62; // ch@42 | |
7329 unsigned int v63; // ebx@44 | |
7330 int v64; // edx@44 | |
7331 unsigned int v65; // ebx@44 | |
7332 int v66; // edx@44 | |
7333 unsigned int v67; // ebx@45 | |
7334 int v68; // edx@45 | |
7335 int v69; // ebx@45 | |
7336 int v70; // edx@45 | |
7337 int v71; // eax@48 | |
7338 int *v72; // esi@49 | |
7339 unsigned __int16 *v73; // edi@49 | |
7340 unsigned int v74; // edx@49 | |
7341 int v75; // ebx@49 | |
7342 char v76; // cl@49 | |
7343 char v77; // ch@49 | |
7344 unsigned int v78; // ebx@51 | |
7345 int v79; // edx@51 | |
7346 unsigned int v80; // ebx@51 | |
7347 int v81; // edx@51 | |
7348 unsigned int v82; // ebx@52 | |
7349 int v83; // edx@52 | |
7350 int v84; // ebx@52 | |
7351 int v85; // edx@52 | |
7352 unsigned __int8 *v86; // [sp+Ch] [bp-98h]@9 | |
7353 unsigned __int8 *v87; // [sp+10h] [bp-94h]@9 | |
7354 unsigned __int8 *v88; // [sp+14h] [bp-90h]@9 | |
7355 unsigned __int8 *v89; // [sp+18h] [bp-8Ch]@9 | |
7356 int v90; // [sp+1Ch] [bp-88h]@20 | |
7357 BLVFace *v91; // [sp+20h] [bp-84h]@3 | |
7358 int v92; // [sp+24h] [bp-80h]@7 | |
7359 int i; // [sp+28h] [bp-7Ch]@7 | |
7360 unsigned __int16 *v94; // [sp+2Ch] [bp-78h]@9 | |
7361 unsigned int v95; // [sp+30h] [bp-74h]@1 | |
7362 Texture *v96; // [sp+34h] [bp-70h]@6 | |
7363 int v97; // [sp+38h] [bp-6Ch]@15 | |
7364 unsigned int v98; // [sp+3Ch] [bp-68h]@9 | |
7365 int v99; // [sp+40h] [bp-64h]@9 | |
7366 int v100; // [sp+44h] [bp-60h]@24 | |
7367 int v101; // [sp+48h] [bp-5Ch]@10 | |
7368 int v102; // [sp+4Ch] [bp-58h]@20 | |
7369 int v103; // [sp+50h] [bp-54h]@20 | |
7370 int v104; // [sp+54h] [bp-50h]@9 | |
7371 unsigned __int8 *v105; // [sp+58h] [bp-4Ch]@20 | |
7372 int v106; // [sp+5Ch] [bp-48h]@24 | |
7373 int v107; // [sp+60h] [bp-44h]@20 | |
7374 int v108; // [sp+64h] [bp-40h]@20 | |
7375 int v109; // [sp+68h] [bp-3Ch]@20 | |
7376 int v110; // [sp+6Ch] [bp-38h]@15 | |
7377 int v111; // [sp+70h] [bp-34h]@20 | |
7378 int a1; // [sp+74h] [bp-30h]@12 | |
7379 int a2; // [sp+78h] [bp-2Ch]@9 | |
7380 int *v114; // [sp+7Ch] [bp-28h]@16 | |
7381 int v115; // [sp+80h] [bp-24h]@18 | |
7382 int v116; // [sp+84h] [bp-20h]@7 | |
7383 unsigned int v117; // [sp+88h] [bp-1Ch]@15 | |
7384 unsigned int v118; // [sp+8Ch] [bp-18h]@24 | |
7385 int *v119; // [sp+90h] [bp-14h]@13 | |
7386 int v120; // [sp+94h] [bp-10h]@15 | |
7387 unsigned int v121; // [sp+98h] [bp-Ch]@15 | |
7388 unsigned __int16 *v122; // [sp+9Ch] [bp-8h]@15 | |
7389 unsigned int v123; // [sp+A0h] [bp-4h]@13 | |
7390 | |
7391 result = pRenderer->uTargetSurfacePitch; | |
7392 v2 = uFaceID; | |
7393 v95 = pRenderer->uTargetSurfacePitch; | |
7394 if ( (uFaceID & 0x80000000u) == 0 ) | |
7395 { | |
7396 if ( (signed int)uFaceID < (signed int)pIndoor->uNumFaces ) | |
7397 { | |
7398 v3 = &pIndoor->pFaces[uFaceID]; | |
7399 v91 = &pIndoor->pFaces[uFaceID]; | |
7400 if ( !pRenderer->pRenderD3D ) | |
7401 { | |
7402 result = sub_423B5D(uFaceID); | |
7403 if ( result ) | |
7404 { | |
7405 result = sub_424829(result, &stru_F8A590, pBLVRenderParams->field_7C, v2); | |
7406 if ( result ) | |
7407 { | |
7408 result = (int)v3->GetTexture(); | |
7409 v4 = (Texture *)result; | |
7410 v96 = (Texture *)result; | |
7411 if ( result ) | |
7412 { | |
7413 v5 = *(short *)(result + 38); | |
7414 LOBYTE(v3->uAttributes) |= 0x80u; | |
7415 v92 = v5; | |
7416 sub_4AE5F1(v2); | |
7417 ++pBLVRenderParams->field_84; | |
7418 v6 = stru_F8AD28.pDeltaUV[0]; | |
7419 v116 = stru_F8AD28.pDeltaUV[1]; | |
7420 v7 = 0; | |
7421 for ( i = bUseLoResSprites; v7 < stru_F8AD28.uNumLightsApplied; *(int *)v9 = v10 ) | |
7422 { | |
7423 v8 = v116; | |
7424 stru_F8AD28._blv_lights_xs[v7] += v6; | |
7425 v9 = 4 * v7 + 16297672; | |
7426 v10 = v8 - stru_F8AD28._blv_lights_ys[v7++]; | |
7427 } | |
7428 v94 = sr_sub_47C24C_get_palette(v3, v92, 0, 1); | |
7429 result = stru_F8A590._viewport_space_y; | |
7430 a2 = stru_F8A590._viewport_space_y; | |
7431 v11 = stru_F8A590._viewport_space_y * pRenderer->uTargetSurfacePitch; | |
7432 v99 = 640 * stru_F8A590._viewport_space_y; | |
7433 v86 = v4->pLevelOfDetail0; | |
7434 v87 = v4->pLevelOfDetail1; | |
7435 v88 = v4->pLevelOfDetail2; | |
7436 v89 = v4->pLevelOfDetail3; | |
7437 v98 = stru_F8A590._viewport_space_y * pRenderer->uTargetSurfacePitch; | |
7438 v104 = 2 * pBLVRenderParams->field_0_timer_; | |
7439 if ( stru_F8A590._viewport_space_y <= stru_F8A590._viewport_space_w ) | |
7440 { | |
7441 v12 = 2 * stru_F8A590._viewport_space_y; | |
7442 v101 = 2 * stru_F8A590._viewport_space_y; | |
7443 while ( 1 ) | |
7444 { | |
7445 a1 = *(__int16 *)((char *)stru_F8A590.array_18 + v12); | |
7446 sub_4AE313(a1, result, &stru_F81018.field_0); | |
7447 if ( LOBYTE(viewparams->field_20) ) | |
7448 { | |
7449 v15 = v95 * (v12 - pBLVRenderParams->uViewportY); | |
7450 v119 = &pBLVRenderParams->pTargetZBuffer[2 | |
7451 * (*(__int16 *)((char *)stru_F8A590.array_18 + v12) | |
7452 + 320 * (v12 - pBLVRenderParams->uViewportY)) | |
7453 - pBLVRenderParams->uViewportX]; | |
7454 v16 = &pBLVRenderParams->pRenderTarget[v15 | |
7455 + 2 * *(__int16 *)((char *)stru_F8A590.array_18 + v12) | |
7456 - pBLVRenderParams->uViewportX]; | |
7457 v14 = &pBLVRenderParams->pRenderTarget[v15 | |
7458 + 2 * *(__int16 *)((char *)stru_F8A590.array_3D8 + v12) | |
7459 - pBLVRenderParams->uViewportX]; | |
7460 v123 = (unsigned int)v16; | |
7461 } | |
7462 else | |
7463 { | |
7464 v13 = *(__int16 *)((char *)stru_F8A590.array_18 + v12); | |
7465 v119 = &pBLVRenderParams->pTargetZBuffer[v13 + v99]; | |
7466 v123 = (unsigned int)&pBLVRenderParams->pRenderTarget[v13 + v11]; | |
7467 v14 = &pBLVRenderParams->pRenderTarget[v11 + *(__int16 *)((char *)stru_F8A590.array_3D8 + v12)]; | |
7468 } | |
7469 v117 = (unsigned int)v14; | |
7470 HIWORD(v17) = HIWORD(stru_F81018.field_0.field_0); | |
7471 v18 = stru_F81018.field_0.field_10; | |
7472 LOWORD(v17) = 0; | |
7473 v97 = stru_F8AD28.field_0 | v17; | |
7474 v110 = sub_4AE491(SHIWORD(stru_F81018.field_0.field_4), SHIWORD(stru_F81018.field_0.field_8)); | |
7475 v19 = stru_F81018.field_0.field_4 >> i; | |
7476 v20 = 11 - v18; | |
7477 v116 = stru_F81018.field_0.field_8 >> i; | |
7478 v21 = stru_F81018.field_0.field_8 >> i >> (11 - v18); | |
7479 v22 = stru_5C6E00; | |
7480 v122 = (unsigned __int16 *)v20; | |
7481 v121 = (stru_F81018.field_0.field_4 >> i) + 4 * stru_5C6E00->SinCos(v104 + v21); | |
7482 v23 = stru_5C6E00->SinCos(v104 + (v19 >> (char)v122) - stru_5C6E00->uIntegerHalfPi); | |
7483 v120 = v116 + 4 * v23; | |
7484 if ( v123 < v117 ) | |
7485 { | |
7486 v24 = (char *)&stru_F81018.field_34.field_8; | |
7487 v114 = &stru_F81018.field_34.field_8; | |
7488 a1 += 16; | |
7489 while ( 1 ) | |
7490 { | |
7491 sub_4AE313(a1, a2, (stru337_stru0 *)(v24 - 8)); | |
7492 v25 = *((int *)v24 - 2); | |
7493 LOWORD(v25) = 0; | |
7494 v115 = v97; | |
7495 v26 = stru_F8AD28.field_0 | v25; | |
7496 if ( v97 <= (unsigned int)v26 ) | |
7497 v115 = v26; | |
7498 v97 = v26; | |
7499 v27 = *((int *)v24 - 11); | |
7500 v28 = *((int *)v24 - 1); | |
7501 v105 = (&v86)[4 * v27]; | |
7502 v111 = v27 + 16; | |
7503 v29 = v4->uWidthMinus1; | |
7504 v109 = v27 + v27 + 16 - v4->uWidthLn2; | |
7505 v107 = v29 >> v27; | |
7506 v30 = v28 >> i; | |
7507 v102 = v4->uHeightMinus1 >> v27 << (v27 + 16); | |
7508 v31 = *v114 >> i; | |
7509 v122 = (unsigned __int16 *)(11 - v27); | |
7510 v116 = v30 + 4 * stru_5C6E00->SinCos(v104 + (v31 >> (11 - v27))); | |
7511 v90 = v31 + 4 * stru_5C6E00->SinCos(v104 + (v30 >> (char)v122) - stru_5C6E00->uIntegerHalfPi); | |
7512 v108 = (signed int)(v116 - v121) >> 4; | |
7513 v103 = (v90 - v120) >> 4; | |
7514 v32 = v123 + 32; | |
7515 if ( LOBYTE(viewparams->field_20) ) | |
7516 v32 = v123 + 64; | |
7517 if ( v32 > v117 ) | |
7518 v32 = v117; | |
7519 v118 = v32; | |
7520 v100 = sub_4AE491(*((short *)v114 - 1), *((short *)v114 + 1)); | |
7521 v106 = (signed int)(v32 - v123) >> 1; | |
7522 if ( v110 >> 16 == v100 >> 16 ) | |
7523 { | |
7524 v122 = sr_sub_47C24C_get_palette(v91, v92, v110 >> 16, 1); | |
7525 if ( LOBYTE(viewparams->field_20) ) | |
7526 { | |
7527 v44 = v123; | |
7528 if ( v123 < v118 ) | |
7529 { | |
7530 v45 = v119; | |
7531 v46 = v122; | |
7532 v47 = v121; | |
7533 v48 = v120; | |
7534 v49 = v111; | |
7535 v50 = v109; | |
7536 if ( v106 & 2 ) | |
7537 { | |
7538 *v119 = v115; | |
7539 v45 -= 2; | |
7540 v44 = v123 + 4; | |
7541 goto LABEL_37; | |
7542 } | |
7543 do | |
7544 { | |
7545 v44 += 8; | |
7546 v51 = *(&v105[v107 & (v47 >> v49)] + ((v102 & (unsigned int)v48) >> v50)); | |
7547 v52 = v115; | |
7548 LOWORD(v51) = v46[v51]; | |
7549 *v45 = v115; | |
7550 v45[1] = v52; | |
7551 v45[640] = v52; | |
7552 v45[641] = v52; | |
7553 *(short *)(v44 - 8) = v51; | |
7554 *(short *)(v44 - 6) = v51; | |
7555 *(short *)(v44 + 1272) = v51; | |
7556 *(short *)(v44 + 1274) = v51; | |
7557 v45[2] = v52; | |
7558 v45[3] = v52; | |
7559 v45[642] = v52; | |
7560 v45[643] = v52; | |
7561 v121 += v108; | |
7562 v120 += v103; | |
7563 v47 = v121; | |
7564 v48 = v120; | |
7565 LABEL_37: | |
7566 v45 += 4; | |
7567 v53 = v46[*(&v105[v107 & (v47 >> v49)] + ((v102 & (unsigned int)v48) >> v50))]; | |
7568 v54 = v108; | |
7569 *(short *)(v44 - 4) = v53; | |
7570 *(short *)(v44 - 2) = v53; | |
7571 *(short *)(v44 + 1276) = v53; | |
7572 *(short *)(v44 + 1278) = v53; | |
7573 v121 += v54; | |
7574 v120 += v103; | |
7575 v47 = v121; | |
7576 v48 = v120; | |
7577 } | |
7578 while ( v44 < v118 ); | |
7579 v123 = v44; | |
7580 v119 = v45; | |
7581 } | |
7582 } | |
7583 else | |
7584 { | |
7585 v33 = v123; | |
7586 if ( v123 < v118 ) | |
7587 { | |
7588 v34 = v119; | |
7589 v35 = v122; | |
7590 v36 = v121; | |
7591 v37 = v120; | |
7592 v38 = v111; | |
7593 v39 = v109; | |
7594 if ( v106 & 1 ) | |
7595 { | |
7596 *v119 = v115; | |
7597 --v34; | |
7598 v33 = v123 + 2; | |
7599 goto LABEL_30; | |
7600 } | |
7601 do | |
7602 { | |
7603 v33 += 4; | |
7604 v40 = *(&v105[v107 & (v36 >> v38)] + ((v102 & (unsigned int)v37) >> v39)); | |
7605 v41 = v115; | |
7606 LOWORD(v40) = v35[v40]; | |
7607 *v34 = v115; | |
7608 *(short *)(v33 - 4) = v40; | |
7609 v34[1] = v41; | |
7610 v121 += v108; | |
7611 v120 += v103; | |
7612 v36 = v121; | |
7613 v37 = v120; | |
7614 LABEL_30: | |
7615 v42 = (unsigned int)(&v105[v107 & (v36 >> v38)] + ((v102 & (unsigned int)v37) >> v39)); | |
7616 v34 += 2; | |
7617 v43 = v108; | |
7618 *(short *)(v33 - 2) = v35[*(char *)v42]; | |
7619 v121 += v43; | |
7620 v120 += v103; | |
7621 v36 = v121; | |
7622 v37 = v120; | |
7623 } | |
7624 while ( v33 < v118 ); | |
7625 v123 = v33; | |
7626 v119 = v34; | |
7627 } | |
7628 } | |
7629 } | |
7630 else | |
7631 { | |
7632 v55 = v110 - ((v100 - v110) >> 4); | |
7633 v110 = (v100 - v110) >> 4; | |
7634 v122 = (unsigned __int16 *)v55; | |
7635 if ( LOBYTE(viewparams->field_20) ) | |
7636 { | |
7637 v71 = v123; | |
7638 if ( v123 < v118 ) | |
7639 { | |
7640 v72 = v119; | |
7641 v73 = v94; | |
7642 v74 = v121; | |
7643 v75 = v120; | |
7644 v76 = v111; | |
7645 v77 = v109; | |
7646 if ( v106 & 2 ) | |
7647 { | |
7648 *v119 = v115; | |
7649 v72 += 2; | |
7650 v71 = v123 + 4; | |
7651 goto LABEL_52; | |
7652 } | |
7653 do | |
7654 { | |
7655 v78 = (v107 & (v74 >> v76)) + ((v102 & (unsigned int)v75) >> v77); | |
7656 v79 = (int)((char *)v122 + v110); | |
7657 v71 += 8; | |
7658 v122 = (unsigned __int16 *)v79; | |
7659 v80 = ((v79 & 0xFFFF0000u) >> 8) + v105[v78]; | |
7660 v81 = v115; | |
7661 LOWORD(v80) = v73[v80]; | |
7662 *v72 = v115; | |
7663 v72[1] = v81; | |
7664 v72[640] = v81; | |
7665 v72[641] = v81; | |
7666 *(short *)(v71 - 8) = v80; | |
7667 *(short *)(v71 - 6) = v80; | |
7668 *(short *)(v71 + 1272) = v80; | |
7669 *(short *)(v71 + 1274) = v80; | |
7670 v72[2] = v81; | |
7671 v72[3] = v81; | |
7672 v72[642] = v81; | |
7673 v72[643] = v81; | |
7674 v121 += v108; | |
7675 v120 += v103; | |
7676 v74 = v121; | |
7677 v75 = v120; | |
7678 v72 += 4; | |
7679 LABEL_52: | |
7680 v82 = (v107 & (v74 >> v76)) + ((v102 & (unsigned int)v75) >> v77); | |
7681 v83 = (int)((char *)v122 + v110); | |
7682 v84 = v105[v82]; | |
7683 v122 = (unsigned __int16 *)v83; | |
7684 LOWORD(v84) = v73[((v83 & 0xFFFF0000u) >> 8) + v84]; | |
7685 v85 = v108; | |
7686 *(short *)(v71 - 4) = v84; | |
7687 *(short *)(v71 - 2) = v84; | |
7688 *(short *)(v71 + 1276) = v84; | |
7689 *(short *)(v71 + 1278) = v84; | |
7690 v121 += v85; | |
7691 v120 += v103; | |
7692 v74 = v121; | |
7693 v75 = v120; | |
7694 } | |
7695 while ( v71 < v118 ); | |
7696 v123 = v71; | |
7697 v119 = v72; | |
7698 } | |
7699 } | |
7700 else | |
7701 { | |
7702 v56 = v123; | |
7703 if ( v123 < v118 ) | |
7704 { | |
7705 v57 = v119; | |
7706 v58 = v94; | |
7707 v59 = v121; | |
7708 v60 = v120; | |
7709 v61 = v111; | |
7710 v62 = v109; | |
7711 if ( v106 & 1 ) | |
7712 { | |
7713 *v119 = v115; | |
7714 ++v57; | |
7715 v56 = v123 + 2; | |
7716 goto LABEL_45; | |
7717 } | |
7718 do | |
7719 { | |
7720 v63 = (v107 & (v59 >> v61)) + ((v102 & (unsigned int)v60) >> v62); | |
7721 v64 = (int)((char *)v122 + v110); | |
7722 v56 += 4; | |
7723 v122 = (unsigned __int16 *)v64; | |
7724 v65 = ((v64 & 0xFFFF0000u) >> 8) + v105[v63]; | |
7725 v66 = v115; | |
7726 LOWORD(v65) = v58[v65]; | |
7727 *v57 = v115; | |
7728 *(short *)(v56 - 4) = v65; | |
7729 v57[1] = v66; | |
7730 v121 += v108; | |
7731 v120 += v103; | |
7732 v59 = v121; | |
7733 v60 = v120; | |
7734 v57 += 2; | |
7735 LABEL_45: | |
7736 v67 = (v107 & (v59 >> v61)) + ((v102 & (unsigned int)v60) >> v62); | |
7737 v68 = (int)((char *)v122 + v110); | |
7738 v69 = v105[v67]; | |
7739 v122 = (unsigned __int16 *)v68; | |
7740 LOWORD(v69) = v58[((v68 & 0xFFFF0000u) >> 8) + v69]; | |
7741 v70 = v108; | |
7742 *(short *)(v56 - 2) = v69; | |
7743 v121 += v70; | |
7744 v120 += v103; | |
7745 v59 = v121; | |
7746 v60 = v120; | |
7747 } | |
7748 while ( v56 < v118 ); | |
7749 v123 = v56; | |
7750 v119 = v57; | |
7751 } | |
7752 } | |
7753 } | |
7754 v114 += 13; | |
7755 v110 = v100; | |
7756 a1 += 16; | |
7757 v4 = v96; | |
7758 v121 = v116; | |
7759 v120 = v90; | |
7760 if ( v123 >= v117 ) | |
7761 break; | |
7762 v24 = (char *)v114; | |
7763 v22 = stru_5C6E00; | |
7764 } | |
7765 } | |
7766 ++a2; | |
7767 v98 += v95; | |
7768 result = a2; | |
7769 v101 += 2; | |
7770 v99 += 640; | |
7771 if ( a2 > stru_F8A590._viewport_space_w ) | |
7772 break; | |
7773 v12 = v101; | |
7774 result = a2; | |
7775 v11 = v98; | |
7776 } | |
7777 } | |
7778 } | |
7779 } | |
7780 } | |
7781 } | |
7782 } | |
7783 } | |
7784 return result; | |
7785 } | |
7786 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); | |
7787 | |
7788 //----- (004ADD1D) -------------------------------------------------------- | |
7789 void __fastcall sub_4ADD1D(int uFaceID) | |
7790 { | |
7791 int v1; // edi@1 | |
7792 BLVFace *v2; // esi@3 | |
7793 signed int v3; // ebx@4 | |
7794 Texture *v4; // edi@9 | |
7795 signed int v5; // eax@9 | |
7796 char *v6; // edi@12 | |
7797 signed int v7; // eax@15 | |
7798 unsigned int v8; // eax@16 | |
7799 __int16 v9; // cx@19 | |
7800 unsigned __int8 *v10; // eax@19 | |
7801 unsigned __int16 *v11; // eax@19 | |
7802 int v12; // edi@19 | |
7803 int v13; // ebx@20 | |
7804 stru352 *v14; // esi@20 | |
7805 DWORD v15; // eax@22 | |
7806 signed int v16; // ecx@22 | |
7807 signed int v17; // ST68_4@22 | |
7808 int v18; // eax@22 | |
7809 int v19; // ecx@22 | |
7810 unsigned int v20; // esi@23 | |
7811 int v21; // edi@23 | |
7812 int v22; // eax@23 | |
7813 int *v23; // ebx@24 | |
7814 int v24; // edx@24 | |
7815 int v25; // ebx@25 | |
7816 unsigned __int16 v26; // cx@25 | |
7817 int v27; // edx@26 | |
7818 unsigned __int16 v28; // cx@26 | |
7819 unsigned __int8 v29; // sf@27 | |
7820 unsigned __int8 v30; // of@27 | |
7821 unsigned int v31; // esi@29 | |
7822 int v32; // edi@29 | |
7823 unsigned __int16 *v33; // eax@29 | |
7824 int *v34; // ebx@30 | |
7825 int v35; // edx@30 | |
7826 int v36; // ebx@31 | |
7827 unsigned __int16 v37; // cx@31 | |
7828 int v38; // edx@32 | |
7829 unsigned __int16 v39; // cx@32 | |
7830 Texture *v40; // [sp-10h] [bp-6Ch]@16 | |
7831 int v41; // [sp-Ch] [bp-68h]@15 | |
7832 unsigned int v42; // [sp+10h] [bp-4Ch]@1 | |
7833 signed int v43; // [sp+14h] [bp-48h]@12 | |
7834 signed int v44; // [sp+14h] [bp-48h]@22 | |
7835 int v45; // [sp+1Ch] [bp-40h]@22 | |
7836 int v46; // [sp+20h] [bp-3Ch]@22 | |
7837 int v47; // [sp+24h] [bp-38h]@19 | |
7838 char v48; // [sp+28h] [bp-34h]@19 | |
7839 int v49; // [sp+2Ch] [bp-30h]@19 | |
7840 unsigned __int8 *v50; // [sp+30h] [bp-2Ch]@19 | |
7841 unsigned __int16 *v51; // [sp+34h] [bp-28h]@19 | |
7842 int v52; // [sp+38h] [bp-24h]@22 | |
7843 int v53; // [sp+3Ch] [bp-20h]@22 | |
7844 signed int v54; // [sp+40h] [bp-1Ch]@12 | |
7845 int v55; // [sp+40h] [bp-1Ch]@20 | |
7846 int v56; // [sp+44h] [bp-18h]@20 | |
7847 stru352 *i; // [sp+48h] [bp-14h]@20 | |
7848 unsigned __int16 *v58; // [sp+4Ch] [bp-10h]@23 | |
7849 int v59; // [sp+50h] [bp-Ch]@4 | |
7850 int v60; // [sp+50h] [bp-Ch]@19 | |
7851 int v61; // [sp+54h] [bp-8h]@22 | |
7852 int *v62; // [sp+58h] [bp-4h]@23 | |
7853 int *v63; // [sp+58h] [bp-4h]@29 | |
7854 | |
7855 v1 = uFaceID; | |
7856 v42 = pRenderer->uTargetSurfacePitch; | |
7857 if ( uFaceID >= 0 && uFaceID < (signed int)pIndoor->uNumFaces ) | |
7858 { | |
7859 v2 = &pIndoor->pFaces[uFaceID]; | |
7860 if ( pRenderer->pRenderD3D ) | |
7861 { | |
7862 v3 = sub_424579(uFaceID, &stru_F8AD28); | |
7863 v59 = v3; | |
7864 } | |
7865 else | |
7866 { | |
7867 v59 = sub_423B5D(uFaceID); | |
7868 v3 = v59; | |
7869 } | |
7870 if ( v3 && (pRenderer->pRenderD3D || sub_424829(v3, &stru_F8A590, pBLVRenderParams->field_7C, v1)) ) | |
7871 { | |
7872 v4 = v2->GetTexture(); | |
7873 v5 = 0; | |
7874 if ( v4 ) | |
7875 { | |
7876 if ( pRenderer->pRenderD3D ) | |
7877 { | |
7878 if ( v3 > 0 ) | |
7879 { | |
7880 v54 = v3; | |
7881 v43 = v3; | |
7882 v6 = (char *)&array_507D30[0].v; | |
7883 do | |
7884 { | |
7885 *((float *)v6 - 1) = (double)((GetTickCount() >> 5) - pBLVRenderParams->vPartyPos.x) + *((float *)v6 - 1); | |
7886 *(float *)v6 = (double)(pBLVRenderParams->vPartyPos.y + (GetTickCount() >> 5)) + *(float *)v6; | |
7887 v6 += 48; | |
7888 --v54; | |
7889 } | |
7890 while ( v54 ); | |
7891 v3 = v59; | |
7892 v5 = v43; | |
7893 } | |
7894 v7 = v5; | |
7895 v41 = stru_F8AD28.field_0; | |
7896 array_507D30[v7].u = array_507D30[v7].u * 0.25; | |
7897 array_507D30[v7].v = array_507D30[v7].v * 0.25; | |
7898 if ( BYTE1(v2->uAttributes) & 0x40 ) | |
7899 { | |
7900 v40 = v2->GetTexture(); | |
7901 v8 = pTextureFrameTable->GetFrameTexture(v2->uBitmapID, pBLVRenderParams->field_0_timer_); | |
7902 } | |
7903 else | |
7904 { | |
7905 v40 = v2->GetTexture(); | |
7906 v8 = v2->uBitmapID; | |
7907 } | |
7908 pRenderer->DrawIndoorPolygon(v3, v2, pBitmaps_LOD->pHardwareTextures[v8], v40, v41, -1, 0); | |
7909 } | |
7910 else | |
7911 { | |
7912 v49 = v4->uWidthMinus1; | |
7913 v47 = v4->uHeightMinus1 << 16; | |
7914 v9 = 16 - v4->uWidthLn2; | |
7915 v10 = v4->pLevelOfDetail0; | |
7916 LOBYTE(v2->uAttributes) |= 0x80u; | |
7917 v48 = v9; | |
7918 v50 = v10; | |
7919 sub_4AF412(); | |
7920 ++pBLVRenderParams->uNumFacesRenderedThisFrame; | |
7921 v11 = sr_sub_47C24C_get_palette(v2, v4->palette_id2, 0, 1); | |
7922 v12 = stru_F8A590._viewport_space_y; | |
7923 v51 = v11; | |
7924 v60 = stru_F8A590._viewport_space_y; | |
7925 if ( stru_F8A590._viewport_space_y <= stru_F8A590._viewport_space_w ) | |
7926 { | |
7927 v13 = 2 * stru_F8A590._viewport_space_y; | |
7928 v14 = &stru_F83B80[stru_F8A590._viewport_space_y]; | |
7929 v55 = 2 * stru_F8A590._viewport_space_y; | |
7930 v56 = 640 * stru_F8A590._viewport_space_y; | |
7931 for ( i = &stru_F83B80[stru_F8A590._viewport_space_y]; ; v14 = i ) | |
7932 { | |
7933 sub_4AE1E7(v12, *(__int16 *)((char *)stru_F8A590.array_18 + v13), v12); | |
7934 v14->field_0 += (GetTickCount() << 11) - (pBLVRenderParams->vPartyPos.x << 16); | |
7935 v15 = GetTickCount(); | |
7936 v16 = v14->field_0; | |
7937 v14->field_4 += (32 * pBLVRenderParams->vPartyPos.y + v15) << 11; | |
7938 v45 = v14->field_4 >> 3; | |
7939 v44 = v16 >> 3; | |
7940 v17 = (signed int)((unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)v14->field_28) >> 16) >> 3; | |
7941 v52 = (unsigned __int64)(v17 * (signed __int64)-pBLVRenderParams->sSineY) >> 16; | |
7942 v53 = (unsigned __int64)(v17 * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
7943 v18 = v14->field_28; | |
7944 v19 = *(__int16 *)((char *)stru_F8A590.array_18 + v13); | |
7945 LOWORD(v18) = 0; | |
7946 v46 = stru_F8AD28.field_0 | v18; | |
7947 v61 = *(__int16 *)((char *)stru_F8A590.array_3D8 + v13) - v19; | |
7948 if ( LOBYTE(viewparams->field_20) ) | |
7949 { | |
7950 v63 = &pBLVRenderParams->pTargetZBuffer[2 * (v19 + 320 * (v13 - pBLVRenderParams->uViewportY)) | |
7951 - pBLVRenderParams->uViewportX]; | |
7952 v31 = v44; | |
7953 v32 = v45; | |
7954 v33 = &pBLVRenderParams->pRenderTarget[v42 * (v13 - pBLVRenderParams->uViewportY) | |
7955 + 2 * v19 | |
7956 - pBLVRenderParams->uViewportX]; | |
7957 if ( v61 & 1 ) | |
7958 { | |
7959 --v61; | |
7960 v33 = &pBLVRenderParams->pRenderTarget[v42 * (v13 - pBLVRenderParams->uViewportY) | |
7961 + 2 * v19 | |
7962 - pBLVRenderParams->uViewportX | |
7963 - 2]; | |
7964 v34 = &pBLVRenderParams->pTargetZBuffer[2 * (v19 + 320 * (v13 - pBLVRenderParams->uViewportY)) | |
7965 - pBLVRenderParams->uViewportX]; | |
7966 v35 = v46; | |
7967 v63 += 2; | |
7968 goto LABEL_32; | |
7969 } | |
7970 while ( 1 ) | |
7971 { | |
7972 v30 = __OFSUB__(v61, 2); | |
7973 v29 = v61 - 2 < 0; | |
7974 v61 -= 2; | |
7975 if ( v29 ^ v30 ) | |
7976 break; | |
7977 v36 = *(&v50[v49 & (v31 >> 16)] + ((v47 & (unsigned int)v32) >> v48)); | |
7978 v31 += v52; | |
7979 v37 = v51[v36]; | |
7980 v32 += v53; | |
7981 v34 = v63; | |
7982 v35 = v46; | |
7983 *v33 = v37; | |
7984 v33[1] = v37; | |
7985 v33[640] = v37; | |
7986 v33[641] = v37; | |
7987 v63 += 4; | |
7988 v34[2] = v46; | |
7989 v34[3] = v46; | |
7990 v34[642] = v46; | |
7991 v34[643] = v46; | |
7992 LABEL_32: | |
7993 *v34 = v35; | |
7994 v34[1] = v35; | |
7995 v34[640] = v35; | |
7996 v34[641] = v35; | |
7997 v38 = v49 & (v31 >> 16); | |
7998 v33 += 4; | |
7999 v31 += v52; | |
8000 v39 = v51[*(&v50[v38] + ((v47 & (unsigned int)v32) >> v48))]; | |
8001 v32 += v53; | |
8002 *(v33 - 2) = v39; | |
8003 *(v33 - 1) = v39; | |
8004 v33[638] = v39; | |
8005 v33[639] = v39; | |
8006 } | |
8007 } | |
8008 else | |
8009 { | |
8010 v58 = &pBLVRenderParams->pRenderTarget[v19 + v12 * pRenderer->uTargetSurfacePitch]; | |
8011 v62 = &pBLVRenderParams->pTargetZBuffer[v56 + v19]; | |
8012 v20 = v44; | |
8013 v21 = v45; | |
8014 v22 = (int)v58; | |
8015 if ( v61 & 1 ) | |
8016 { | |
8017 --v61; | |
8018 v22 = (int)(v58 - 1); | |
8019 v23 = &pBLVRenderParams->pTargetZBuffer[v56 + v19]; | |
8020 v24 = v46; | |
8021 ++v62; | |
8022 goto LABEL_26; | |
8023 } | |
8024 while ( 1 ) | |
8025 { | |
8026 v30 = __OFSUB__(v61, 2); | |
8027 v29 = v61 - 2 < 0; | |
8028 v61 -= 2; | |
8029 if ( v29 ^ v30 ) | |
8030 break; | |
8031 v25 = *(&v50[v49 & (v20 >> 16)] + ((v47 & (unsigned int)v21) >> v48)); | |
8032 v20 += v52; | |
8033 v26 = v51[v25]; | |
8034 v21 += v53; | |
8035 v23 = v62; | |
8036 v24 = v46; | |
8037 *(short *)v22 = v26; | |
8038 v62 += 2; | |
8039 v23[1] = v46; | |
8040 LABEL_26: | |
8041 *v23 = v24; | |
8042 v27 = v49 & (v20 >> 16); | |
8043 v22 += 4; | |
8044 v20 += v52; | |
8045 v28 = v51[*(&v50[v27] + ((v47 & (unsigned int)v21) >> v48))]; | |
8046 v21 += v53; | |
8047 *(short *)(v22 - 2) = v28; | |
8048 } | |
8049 } | |
8050 ++v60; | |
8051 ++i; | |
8052 v56 += 640; | |
8053 v55 += 2; | |
8054 if ( v60 > stru_F8A590._viewport_space_w ) | |
8055 break; | |
8056 v13 = v55; | |
8057 v12 = v60; | |
8058 } | |
8059 } | |
8060 } | |
8061 } | |
8062 } | |
8063 } | |
8064 } | |
8065 | |
8066 //----- (004AE1E7) -------------------------------------------------------- | |
8067 int __fastcall sub_4AE1E7(int a1, int a2, int a3) | |
8068 { | |
8069 int v3; // ebx@1 | |
8070 int v4; // edi@1 | |
8071 int v5; // esi@1 | |
8072 signed __int64 v6; // qtt@3 | |
8073 int v7; // esi@3 | |
8074 int v8; // eax@5 | |
8075 int result; // eax@5 | |
8076 int v10; // edx@5 | |
8077 int v11; // [sp+Ch] [bp-8h]@1 | |
8078 int v12; // [sp+1Ch] [bp+8h]@2 | |
8079 | |
8080 v3 = pBLVRenderParams->uViewportCenterY - a3; | |
8081 v4 = pBLVRenderParams->uViewportCenterX - a2; | |
8082 v11 = a1; | |
8083 v5 = (pBLVRenderParams->uViewportCenterY - a3) * stru_F8AD28.vec_80.y | |
8084 + stru_F8AD28.field_7C | |
8085 + (pBLVRenderParams->uViewportCenterX - a2) * stru_F8AD28.vec_80.x; | |
8086 if ( v5 && (v12 = abs(stru_F8AD28.vec_80.z) >> 14, v12 <= abs(v5)) ) | |
8087 { | |
8088 LODWORD(v6) = stru_F8AD28.vec_80.z << 16; | |
8089 HIDWORD(v6) = stru_F8AD28.vec_80.z >> 16; | |
8090 v7 = v6 / (v3 * stru_F8AD28.vec_80.y + stru_F8AD28.field_7C + v4 * stru_F8AD28.vec_80.x); | |
8091 } | |
8092 else | |
8093 { | |
8094 v7 = 1073741824; | |
8095 } | |
8096 v8 = stru_F8AD28.vec_9C.z; | |
8097 stru_F83B80[v11].field_0 = ((unsigned __int64)((v3 * stru_F8AD28.vec_8C.z | |
8098 + stru_F8AD28.vec_8C.x | |
8099 + v4 * stru_F8AD28.vec_8C.y) | |
8100 * (signed __int64)v7) >> 16) | |
8101 + stru_F8AD28.field_98; | |
8102 result = (unsigned __int64)((v3 * v8 + stru_F8AD28.vec_9C.x + v4 * stru_F8AD28.vec_9C.y) * (signed __int64)v7) >> 16; | |
8103 v10 = result + stru_F8AD28.field_A8; | |
8104 stru_F83B80[v11].field_28 = v7; | |
8105 stru_F83B80[v11].field_4 = v10; | |
8106 return result; | |
8107 } | |
8108 | |
8109 //----- (004AE313) -------------------------------------------------------- | |
8110 int __fastcall sub_4AE313(int viewport_space_x, int viewport_space_y, stru337_stru0 *p) | |
8111 { | |
8112 int _dy; // ebx@1 | |
8113 int _dx; // edi@1 | |
8114 int v5; // ecx@1 | |
8115 int v6; // esi@1 | |
8116 int v7; // ST18_4@2 | |
8117 signed __int64 v8; // qtt@3 | |
8118 unsigned int v9; // ecx@3 | |
8119 int result; // eax@8 | |
8120 int v11; // [sp+Ch] [bp-8h]@1 | |
8121 | |
8122 _dy = pBLVRenderParams->uViewportCenterY - viewport_space_y; | |
8123 _dx = pBLVRenderParams->uViewportCenterX - viewport_space_x; | |
8124 ++pBLVRenderParams->field_88; | |
8125 v5 = (pBLVRenderParams->uViewportCenterY - viewport_space_y) * stru_F8AD28.vec_80.y + stru_F8AD28.field_7C; | |
8126 v6 = v5 + _dx * stru_F8AD28.vec_80.x; | |
8127 v11 = v5 + _dx * stru_F8AD28.vec_80.x; | |
8128 if ( v5 + _dx * stru_F8AD28.vec_80.x && (v7 = abs(stru_F8AD28.vec_80.z) >> 14, v7 <= abs(v6)) ) | |
8129 { | |
8130 LODWORD(v8) = stru_F8AD28.vec_80.z << 16; | |
8131 HIDWORD(v8) = stru_F8AD28.vec_80.z >> 16; | |
8132 v9 = v8 / v11; | |
8133 } | |
8134 else | |
8135 { | |
8136 v9 = 0x40000000u; | |
8137 } | |
8138 if ( (signed int)v9 >= stru_F8AD28.field_34 ) | |
8139 p->field_0 = v9; | |
8140 else | |
8141 p->field_0 = stru_F8AD28.field_34; | |
8142 p->field_4 = ((unsigned __int64)((_dy * stru_F8AD28.vec_8C.z + stru_F8AD28.vec_8C.x + _dx * stru_F8AD28.vec_8C.y) | |
8143 * (signed __int64)(signed int)v9) >> 16) | |
8144 + stru_F8AD28.field_98 | |
8145 + (stru_F8AD28.pDeltaUV[0] << 16); | |
8146 p->field_8 = ((unsigned __int64)((_dy * stru_F8AD28.vec_9C.z + stru_F8AD28.vec_9C.x + _dx * stru_F8AD28.vec_9C.y) | |
8147 * (signed __int64)(signed int)v9) >> 16) | |
8148 + stru_F8AD28.field_A8 | |
8149 + (stru_F8AD28.pDeltaUV[1] << 16); | |
8150 result = abs((__int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)(signed int)v9) >> 16); | |
8151 if ( result < 369620 || bUseLoResSprites ) | |
8152 { | |
8153 if ( result < 184810 ) | |
8154 p->field_10 = result > 92405; | |
8155 else | |
8156 p->field_10 = 2; | |
8157 } | |
8158 else | |
8159 { | |
8160 p->field_10 = 3; | |
8161 } | |
8162 return result; | |
8163 } | |
8164 | |
8165 //----- (004AE491) -------------------------------------------------------- | |
8166 int __fastcall sub_4AE491(signed int a1, signed int a2) | |
8167 { | |
8168 signed int v2; // eax@1 | |
8169 signed int v3; // edi@1 | |
8170 int v4; // ecx@1 | |
8171 int v5; // esi@2 | |
8172 int v6; // eax@2 | |
8173 int v7; // ebx@2 | |
8174 unsigned int v8; // ecx@2 | |
8175 int v9; // edx@5 | |
8176 int v10; // edx@7 | |
8177 unsigned int v11; // eax@8 | |
8178 int v13; // [sp+4h] [bp-18h]@2 | |
8179 int v14; // [sp+8h] [bp-14h]@2 | |
8180 signed int v15; // [sp+Ch] [bp-10h]@1 | |
8181 int v16; // [sp+14h] [bp-8h]@1 | |
8182 int v17; // [sp+18h] [bp-4h]@1 | |
8183 | |
8184 v2 = a1 >> SLOBYTE(stru_F8AD28.field_38); | |
8185 v3 = a2 >> SLOBYTE(stru_F8AD28.field_38); | |
8186 v17 = stru_F8AD28.uCurrentAmbientLightLevel; | |
8187 v4 = 0; | |
8188 v15 = v2; | |
8189 v16 = 0; | |
8190 if ( stru_F8AD28.uNumLightsApplied > 0 ) | |
8191 { | |
8192 do | |
8193 { | |
8194 v5 = v16; | |
8195 v13 = abs(v2 - stru_F8AD28._blv_lights_xs[v16]); | |
8196 v14 = abs(v3 - stru_F8AD28._blv_lights_ys[v16]); | |
8197 v6 = stru_F8AD28._blv_lights_light_dot_faces[v16]; | |
8198 v7 = v13; | |
8199 v8 = v14; | |
8200 if ( v6 < v13 ) | |
8201 { | |
8202 v6 = v13; | |
8203 v7 = stru_F8AD28._blv_lights_light_dot_faces[v16]; | |
8204 } | |
8205 if ( v6 < v14 ) | |
8206 { | |
8207 v9 = v6; | |
8208 v6 = v14; | |
8209 v8 = v9; | |
8210 } | |
8211 if ( v7 < (signed int)v8 ) | |
8212 { | |
8213 v10 = v8; | |
8214 v8 = v7; | |
8215 v7 = v10; | |
8216 } | |
8217 v11 = ((unsigned int)(11 * v7) >> 5) + (v8 >> 2) + v6; | |
8218 if ( (signed int)v11 < stru_F8AD28._blv_lights_radii[v5] ) | |
8219 v17 += 30 * (v11 * stru_F8AD28._blv_lights_inv_radii[v5] - 65536); | |
8220 ++v16; | |
8221 v2 = v15; | |
8222 } | |
8223 while ( v16 < stru_F8AD28.uNumLightsApplied ); | |
8224 v4 = 0; | |
8225 } | |
8226 if ( stru_F8AD28.field_3E4 != v4 ) | |
8227 v17 -= stru_F8AD28.field_3E8 * (v2 - stru_F8AD28.field_3F0) + stru_F8AD28.field_3EC * (v3 - stru_F8AD28.field_3F4); | |
8228 if ( v17 >= v4 ) | |
8229 { | |
8230 if ( v17 > 2031616 ) | |
8231 v17 = 2031616; | |
8232 } | |
8233 else | |
8234 { | |
8235 v17 = v4; | |
8236 } | |
8237 ++pBLVRenderParams->field_8C; | |
8238 return v17; | |
8239 } | |
8240 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); | |
8241 | |
8242 | |
8243 | |
8244 | |
8245 //----- (004AE5F1) -------------------------------------------------------- | |
8246 void __fastcall sub_4AE5F1(unsigned int uFaceID) | |
8247 { | |
8248 BLVFace *v1; // esi@1 | |
8249 BLVFaceExtra *v2; // ebx@1 | |
8250 int v3; // eax@1 | |
8251 int v4; // edi@1 | |
8252 Texture *v5; // edi@1 | |
8253 int v6; // eax@1 | |
8254 unsigned int v7; // eax@1 | |
8255 unsigned int v8; // ecx@1 | |
8256 unsigned int v9; // eax@1 | |
8257 unsigned int v10; // ecx@5 | |
8258 int v11; // edi@10 | |
8259 int v12; // ecx@10 | |
8260 int v13; // eax@10 | |
8261 int v14; // edx@10 | |
8262 int v15; // ebx@12 | |
8263 double v16; // st7@16 | |
8264 int v17; // eax@16 | |
8265 char *v18; // ebx@17 | |
8266 int v19; // ecx@19 | |
8267 int v20; // eax@19 | |
8268 int v21; // edx@21 | |
8269 int v22; // eax@23 | |
8270 int v23; // ST04_4@26 | |
8271 int v24; // edi@26 | |
8272 double v25; // st6@26 | |
8273 int v26; // eax@26 | |
8274 double v27; // st6@26 | |
8275 int v28; // ecx@26 | |
8276 char v29; // al@26 | |
8277 int v30; // edx@28 | |
8278 int v31; // ecx@28 | |
8279 BLVLightMM7 *v32; // ecx@32 | |
8280 int v33; // edi@33 | |
8281 int v34; // edx@33 | |
8282 int v35; // eax@33 | |
8283 int v36; // edi@35 | |
8284 int v37; // edx@37 | |
8285 int v38; // ebx@39 | |
8286 int v39; // edi@42 | |
8287 int v40; // eax@42 | |
8288 char *v41; // ebx@45 | |
8289 signed int v42; // ecx@47 | |
8290 int v43; // edi@47 | |
8291 int v44; // eax@49 | |
8292 int v45; // edx@51 | |
8293 int v46; // eax@53 | |
8294 int v47; // ST04_4@55 | |
8295 int v48; // edi@55 | |
8296 double v49; // st6@55 | |
8297 int v50; // eax@55 | |
8298 double v51; // st6@55 | |
8299 int v52; // eax@55 | |
8300 int v53; // ecx@57 | |
8301 int v54; // ecx@58 | |
8302 int v55; // ecx@59 | |
8303 int v56; // edx@62 | |
8304 int v57; // ecx@62 | |
8305 int v58; // eax@63 | |
8306 int v59; // edx@64 | |
8307 int v60; // ecx@67 | |
8308 int v61; // edx@67 | |
8309 int v62; // eax@68 | |
8310 int v63; // edx@69 | |
8311 signed int v64; // ecx@72 | |
8312 double v65; // st7@75 | |
8313 Vec3_int_ v66; // [sp+Ch] [bp-34h]@9 | |
8314 Vec3_int_ v67; // [sp+18h] [bp-28h]@9 | |
8315 BLVFaceExtra *v68; // [sp+24h] [bp-1Ch]@1 | |
8316 int v69; // [sp+28h] [bp-18h]@10 | |
8317 int v70; // [sp+2Ch] [bp-14h]@10 | |
8318 int X; // [sp+30h] [bp-10h]@10 | |
8319 int v72; // [sp+34h] [bp-Ch]@10 | |
8320 int v73; // [sp+38h] [bp-8h]@10 | |
8321 int v74; // [sp+3Ch] [bp-4h]@10 | |
8322 | |
8323 v1 = &pIndoor->pFaces[uFaceID]; | |
8324 v2 = &pIndoor->pFaceExtras[v1->uFaceExtraID]; | |
8325 v3 = v1->uBitmapID; | |
8326 v4 = v1->uBitmapID; | |
8327 v68 = v2; | |
8328 v5 = (Texture *)(v4 != -1 ? (int)&pBitmaps_LOD->pTextures[v3] : 0); | |
8329 v6 = 8 * uFaceID; | |
8330 LOBYTE(v6) = 8 * uFaceID | 6; | |
8331 stru_F8AD28.field_0 = v6; | |
8332 stru_F8AD28.plane_4.vNormal.x = v1->pFacePlane_old.vNormal.x; | |
8333 stru_F8AD28.plane_4.vNormal.y = v1->pFacePlane_old.vNormal.y; | |
8334 stru_F8AD28.plane_4.vNormal.z = v1->pFacePlane_old.vNormal.z; | |
8335 stru_F8AD28.plane_4.dist = v1->pFacePlane_old.dist; | |
8336 stru_F8AD28.pDeltaUV[0] = v2->sTextureDeltaU; | |
8337 stru_F8AD28.pDeltaUV[1] = v2->sTextureDeltaV; | |
8338 v7 = GetTickCount(); | |
8339 v8 = v1->uAttributes; | |
8340 v9 = v7 >> 3; | |
8341 if ( v8 & 4 ) | |
8342 { | |
8343 stru_F8AD28.pDeltaUV[1] -= v9 & v5->uHeightMinus1; | |
8344 } | |
8345 else | |
8346 { | |
8347 if ( v8 & 0x20 ) | |
8348 stru_F8AD28.pDeltaUV[1] += v9 & v5->uHeightMinus1; | |
8349 } | |
8350 v10 = v1->uAttributes; | |
8351 if ( BYTE1(v10) & 8 ) | |
8352 { | |
8353 stru_F8AD28.pDeltaUV[0] -= v9 & v5->uWidthMinus1; | |
8354 } | |
8355 else | |
8356 { | |
8357 if ( v10 & 0x40 ) | |
8358 stru_F8AD28.pDeltaUV[0] += v9 & v5->uWidthMinus1; | |
8359 } | |
8360 v1->_get_normals(&v67, &v66); | |
8361 stru_F8AD28.vec_14.x = v67.x; | |
8362 stru_F8AD28.vec_14.y = v67.y; | |
8363 stru_F8AD28.vec_14.z = v67.z; | |
8364 stru_F8AD28.vec_20.x = v66.x; | |
8365 stru_F8AD28.vec_20.y = v66.y; | |
8366 stru_F8AD28.vec_20.z = v66.z; | |
8367 stru_F8AD28.uDefaultAmbientLightLevel = v2->field_22; | |
8368 if ( pBLVRenderParams->sPartyRotX ) | |
8369 { | |
8370 v74 = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8371 v74 = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v74; | |
8372 X = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
8373 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - X; | |
8374 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
8375 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8376 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
8377 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8378 stru_F8AD28.rotated_normal.z = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
8379 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
8380 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
8381 v70 = (unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8382 v74 = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v70; | |
8383 v70 = (unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
8384 stru_F8AD28.vec_60.y = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
8385 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8386 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8387 stru_F8AD28.field_6C = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
8388 + ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
8389 v70 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8390 v74 = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v70; | |
8391 X = (unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8392 v72 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
8393 v70 = (unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
8394 stru_F8AD28.vec_70.x = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
8395 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8396 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8397 stru_F8AD28.vec_70.z = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
8398 + ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
8399 v74 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
8400 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
8401 v11 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
8402 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
8403 v73 = -65536 * pBLVRenderParams->vPartyPos.z; | |
8404 v70 = (unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
8405 v12 = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
8406 v69 = (unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
8407 v13 = pBLVRenderParams->vPartyPos.y; | |
8408 v70 = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
8409 + ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
8410 v14 = pBLVRenderParams->vPartyPos.x; | |
8411 } | |
8412 else | |
8413 { | |
8414 v70 = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8415 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
8416 * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8417 - v70; | |
8418 stru_F8AD28.rotated_normal.z = stru_F8AD28.plane_4.vNormal.z; | |
8419 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
8420 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8421 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
8422 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8423 v70 = (unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8424 stru_F8AD28.vec_60.y = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8425 - v70; | |
8426 stru_F8AD28.field_6C = stru_F8AD28.vec_14.z; | |
8427 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8428 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8429 v70 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8430 stru_F8AD28.vec_70.x = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8431 - v70; | |
8432 v69 = (unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
8433 v14 = pBLVRenderParams->vPartyPos.x; | |
8434 stru_F8AD28.vec_70.z = stru_F8AD28.vec_20.z; | |
8435 v13 = pBLVRenderParams->vPartyPos.y; | |
8436 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8437 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8438 v12 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
8439 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
8440 v11 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
8441 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
8442 v70 = -65536 * pBLVRenderParams->vPartyPos.z; | |
8443 } | |
8444 stru_F8AD28.field_7C = stru_F8AD28.rotated_normal.x; | |
8445 stru_F8AD28.vec_60.x = stru_F8AD28.plane_4.vNormal.z * pBLVRenderParams->vPartyPos.z | |
8446 + stru_F8AD28.plane_4.dist | |
8447 + stru_F8AD28.plane_4.vNormal.y * v13 | |
8448 + stru_F8AD28.plane_4.vNormal.x * v14; | |
8449 stru_F8AD28.vec_80.x = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
8450 * (signed __int64)stru_F8AD28.rotated_normal.y) >> 16; | |
8451 stru_F8AD28.vec_80.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
8452 * (signed __int64)stru_F8AD28.rotated_normal.z) >> 16; | |
8453 stru_F8AD28.vec_80.z = -stru_F8AD28.vec_60.x; | |
8454 stru_F8AD28.vec_8C.x = stru_F8AD28.vec_60.y; | |
8455 stru_F8AD28.vec_8C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_60.z) >> 16; | |
8456 stru_F8AD28.vec_8C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.field_6C) >> 16; | |
8457 X = (unsigned __int64)(stru_F8AD28.vec_60.y * (signed __int64)v12) >> 16; | |
8458 v15 = v70; | |
8459 v70 = (unsigned __int64)(stru_F8AD28.field_6C * (signed __int64)v70) >> 16; | |
8460 stru_F8AD28.vec_9C.x = stru_F8AD28.vec_70.x; | |
8461 stru_F8AD28.field_98 = -(X + ((unsigned __int64)(stru_F8AD28.vec_60.z * (signed __int64)v11) >> 16) + v70); | |
8462 stru_F8AD28.vec_9C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.y) >> 16; | |
8463 stru_F8AD28.vec_9C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.z) >> 16; | |
8464 X = (unsigned __int64)(stru_F8AD28.vec_70.x * (signed __int64)v12) >> 16; | |
8465 v69 = (unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v11) >> 16; | |
8466 v70 = (unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v15) >> 16; | |
8467 stru_F8AD28.field_38 = 0; | |
8468 stru_F8AD28.field_A8 = -(X | |
8469 + ((unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v11) >> 16) | |
8470 + ((unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v15) >> 16)); | |
8471 if ( *(int *)&v68->field_4 || *(int *)&v68->field_8 ) | |
8472 { | |
8473 stru_F8AD28.field_3E4 = 1; | |
8474 stru_F8AD28.field_3E8 = *(int *)&v68->field_4; | |
8475 stru_F8AD28.field_3EC = *(int *)&v68->field_8; | |
8476 stru_F8AD28.field_3F0 = v68->field_1E; | |
8477 stru_F8AD28.field_3F4 = v68->field_20; | |
8478 } | |
8479 else | |
8480 { | |
8481 stru_F8AD28.field_3E4 = 0; | |
8482 } | |
8483 v16 = 0.0039215689; | |
8484 v17 = 116 * v1->uSectorID; | |
8485 v69 = v17; | |
8486 v74 = 0; | |
8487 v73 = 0; | |
8488 stru_F8AD28.uCurrentAmbientLightLevel = (stru_F8AD28.uDefaultAmbientLightLevel + *(__int16 *)((char *)&pIndoor->pSectors->uMinAmbientLightLevel + v17)) << 16; | |
8489 v70 = pMobileLightsStack->uNumLightsActive; | |
8490 if ( pMobileLightsStack->uNumLightsActive > 0 ) | |
8491 { | |
8492 v18 = (char *)&pMobileLightsStack->pLights[0].vPosition.y; | |
8493 do | |
8494 { | |
8495 if ( v74 >= 20 ) | |
8496 break; | |
8497 v19 = *((short *)v18 + 2); | |
8498 v20 = *((short *)v18 - 1); | |
8499 if ( v20 > v1->pBounding.x1 - v19 ) | |
8500 { | |
8501 if ( v20 < v19 + v1->pBounding.x2 ) | |
8502 { | |
8503 v21 = *(short *)v18; | |
8504 if ( v21 > v1->pBounding.y1 - v19 ) | |
8505 { | |
8506 if ( v21 < v19 + v1->pBounding.y2 ) | |
8507 { | |
8508 v22 = *((short *)v18 + 1); | |
8509 if ( v22 > v1->pBounding.z1 - v19 ) | |
8510 { | |
8511 if ( v22 < v19 + v1->pBounding.z2 ) | |
8512 { | |
8513 X = (v1->pFacePlane_old.dist | |
8514 + *((short *)v18 + 1) * v1->pFacePlane_old.vNormal.z | |
8515 + v21 * v1->pFacePlane_old.vNormal.y | |
8516 + *((short *)v18 - 1) * v1->pFacePlane_old.vNormal.x) >> 16; | |
8517 if ( X <= v19 ) | |
8518 { | |
8519 v23 = X; | |
8520 v24 = v74; | |
8521 stru_F8AD28._blv_lights_radii[v74] = v19; | |
8522 stru_F8AD28._blv_lights_inv_radii[v24] = 65536 / v19; | |
8523 *(int *)((char *)&stru_F8AD28.field_240 + v24 * 4) = *((short *)v18 + 5) << 16; | |
8524 stru_F8AD28._blv_lights_xs[v24] = *((short *)v18 - 1); | |
8525 stru_F8AD28._blv_lights_ys[v24] = *(short *)v18; | |
8526 stru_F8AD28._blv_lights_zs[v24] = *((short *)v18 + 1); | |
8527 v68 = (BLVFaceExtra *)(unsigned __int8)v18[6]; | |
8528 v25 = (double)(signed int)v68 * v16; | |
8529 v68 = (BLVFaceExtra *)(unsigned __int8)v18[7]; | |
8530 v26 = (unsigned __int8)v18[8]; | |
8531 *(float *)(v24 * 4 + 16297992) = v25; | |
8532 v27 = (double)(signed int)v68; | |
8533 v68 = (BLVFaceExtra *)v26; | |
8534 *(float *)(v24 * 4 + 16298072) = v27 * v16; | |
8535 *(float *)(v24 * 4 + 16298152) = (double)(signed int)v68 * v16; | |
8536 v16 = 0.0039215689; | |
8537 stru_F8AD28._blv_lights_light_dot_faces[v24] = abs(v23); | |
8538 v28 = v74; | |
8539 v29 = v18[9]; | |
8540 ++v74; | |
8541 stru_F8AD28._blv_lights_types[v28] = v29; | |
8542 } | |
8543 } | |
8544 } | |
8545 } | |
8546 } | |
8547 } | |
8548 } | |
8549 ++v73; | |
8550 v18 += 18; | |
8551 v17 = v69; | |
8552 } | |
8553 while ( v73 < v70 ); | |
8554 } | |
8555 v30 = 0; | |
8556 v73 = 0; | |
8557 v31 = *(__int16 *)((char *)&pIndoor->pSectors->uNumLights + v17); | |
8558 v70 = *(__int16 *)((char *)&pIndoor->pSectors->uNumLights + v17); | |
8559 if ( v31 > 0 ) | |
8560 { | |
8561 while ( v74 < 20 ) | |
8562 { | |
8563 v32 = &pIndoor->pLights[*(&(*(BLVLightMM7 **)((char *)&pIndoor->pSectors->pLights + v17))->vPosition.x + v30)]; | |
8564 if ( !(v32->uAtributes & 8) ) | |
8565 { | |
8566 v33 = v1->pBounding.x1; | |
8567 v34 = v32->vPosition.x; | |
8568 X = v32->uBrightness; | |
8569 v35 = v32->uRadius; | |
8570 v68 = (BLVFaceExtra *)v32->uRadius; | |
8571 if ( v34 > v33 - v35 ) | |
8572 { | |
8573 if ( v34 < v35 + v1->pBounding.x2 ) | |
8574 { | |
8575 v36 = v32->vPosition.y; | |
8576 if ( v36 > v1->pBounding.y1 - v35 ) | |
8577 { | |
8578 if ( v36 < v35 + v1->pBounding.y2 ) | |
8579 { | |
8580 v37 = v32->vPosition.z; | |
8581 if ( v37 > v1->pBounding.z1 - v35 ) | |
8582 { | |
8583 if ( v37 < v35 + v1->pBounding.z2 ) | |
8584 { | |
8585 v38 = (v1->pFacePlane_old.dist | |
8586 + v32->vPosition.x * v1->pFacePlane_old.vNormal.x | |
8587 + v37 * v1->pFacePlane_old.vNormal.z | |
8588 + v36 * v1->pFacePlane_old.vNormal.y) >> 16; | |
8589 if ( v38 >= 0 ) | |
8590 { | |
8591 if ( v38 <= v35 && v35 ) | |
8592 { | |
8593 v39 = v74; | |
8594 stru_F8AD28._blv_lights_radii[v74] = v35; | |
8595 stru_F8AD28._blv_lights_inv_radii[v39] = 65536 / (signed int)v68; | |
8596 *(int *)((char *)&stru_F8AD28.field_240 + v39 * 4) = X << 16; | |
8597 stru_F8AD28._blv_lights_xs[v39] = v32->vPosition.x; | |
8598 stru_F8AD28._blv_lights_ys[v39] = v32->vPosition.y; | |
8599 stru_F8AD28._blv_lights_zs[v39] = v32->vPosition.z; | |
8600 v68 = (BLVFaceExtra *)v32->uRed; | |
8601 stru_F8AD28._blv_lights_rs[v39] = (double)(signed int)v68 * v16; | |
8602 v68 = (BLVFaceExtra *)v32->uGreen; | |
8603 stru_F8AD28._blv_lights_gs[v39] = (double)(signed int)v68 * v16; | |
8604 v68 = (BLVFaceExtra *)v32->uBlue; | |
8605 stru_F8AD28._blv_lights_bs[v39] = (double)(signed int)v68 * v16; | |
8606 v16 = 0.0039215689; | |
8607 stru_F8AD28._blv_lights_light_dot_faces[v39] = abs(v38); | |
8608 v40 = v74++; | |
8609 stru_F8AD28._blv_lights_types[v40] = 1; | |
8610 } | |
8611 } | |
8612 } | |
8613 } | |
8614 } | |
8615 } | |
8616 } | |
8617 } | |
8618 } | |
8619 v30 = v73++ + 1; | |
8620 if ( v73 >= v70 ) | |
8621 break; | |
8622 v17 = v69; | |
8623 } | |
8624 } | |
8625 v73 = 0; | |
8626 if ( pStationaryLightsStack->uNumLightsActive > 0 ) | |
8627 { | |
8628 v41 = (char *)&pStationaryLightsStack->pLights[0].vPosition.y; | |
8629 do | |
8630 { | |
8631 if ( v74 >= 20 ) | |
8632 break; | |
8633 v42 = *((short *)v41 + 2); | |
8634 v43 = *((short *)v41 - 1); | |
8635 if ( v43 > v1->pBounding.x1 - v42 ) | |
8636 { | |
8637 if ( v43 < v42 + v1->pBounding.x2 ) | |
8638 { | |
8639 v44 = *(short *)v41; | |
8640 if ( v44 > v1->pBounding.y1 - v42 ) | |
8641 { | |
8642 if ( v44 < v42 + v1->pBounding.y2 ) | |
8643 { | |
8644 v45 = *((short *)v41 + 1); | |
8645 if ( v45 > v1->pBounding.z1 - v42 ) | |
8646 { | |
8647 if ( v45 < v42 + v1->pBounding.z2 ) | |
8648 { | |
8649 v46 = (v1->pFacePlane_old.dist | |
8650 + *(short *)v41 * v1->pFacePlane_old.vNormal.y | |
8651 + v43 * v1->pFacePlane_old.vNormal.x | |
8652 + v45 * v1->pFacePlane_old.vNormal.z) >> 16; | |
8653 v69 = v46; | |
8654 if ( v46 >= 0 ) | |
8655 { | |
8656 if ( v46 <= v42 ) | |
8657 { | |
8658 v47 = v69; | |
8659 v48 = v74; | |
8660 stru_F8AD28._blv_lights_radii[v74] = v42; | |
8661 stru_F8AD28._blv_lights_inv_radii[v48] = 65536 / v42; | |
8662 stru_F8AD28._blv_lights_xs[v48] = *((short *)v41 - 1); | |
8663 stru_F8AD28._blv_lights_ys[v48] = *(short *)v41; | |
8664 stru_F8AD28._blv_lights_zs[v48] = *((short *)v41 + 1); | |
8665 v68 = (BLVFaceExtra *)(unsigned __int8)v41[6]; | |
8666 v49 = (double)(signed int)v68 * v16; | |
8667 v68 = (BLVFaceExtra *)(unsigned __int8)v41[7]; | |
8668 v50 = (unsigned __int8)v41[8]; | |
8669 stru_F8AD28._blv_lights_rs[v48] = v49; | |
8670 v51 = (double)(signed int)v68; | |
8671 v68 = (BLVFaceExtra *)v50; | |
8672 stru_F8AD28._blv_lights_gs[v48] = v51 * v16; | |
8673 stru_F8AD28._blv_lights_bs[v48] = (double)(signed int)v68 * v16; | |
8674 v16 = 0.0039215689; | |
8675 stru_F8AD28._blv_lights_light_dot_faces[v48] = abs(v47); | |
8676 v52 = v74++; | |
8677 stru_F8AD28._blv_lights_types[v52] = 1; | |
8678 } | |
8679 } | |
8680 } | |
8681 } | |
8682 } | |
8683 } | |
8684 } | |
8685 } | |
8686 ++v73; | |
8687 v41 += 12; | |
8688 } | |
8689 while ( v73 < pStationaryLightsStack->uNumLightsActive ); | |
8690 } | |
8691 stru_F8AD28.uNumLightsApplied = v74; | |
8692 v53 = v1->pBounding.x2; | |
8693 if ( pBLVRenderParams->vPartyPos.x <= v53 ) | |
8694 { | |
8695 v55 = v1->pBounding.x1; | |
8696 if ( pBLVRenderParams->vPartyPos.x >= v55 ) | |
8697 v54 = 0; | |
8698 else | |
8699 v54 = v55 - pBLVRenderParams->vPartyPos.x; | |
8700 } | |
8701 else | |
8702 { | |
8703 v54 = pBLVRenderParams->vPartyPos.x - v53; | |
8704 } | |
8705 v56 = v1->pBounding.y2; | |
8706 v57 = v54 * v54; | |
8707 if ( pBLVRenderParams->vPartyPos.y <= v56 ) | |
8708 { | |
8709 v59 = v1->pBounding.y1; | |
8710 if ( pBLVRenderParams->vPartyPos.y >= v59 ) | |
8711 v58 = 0; | |
8712 else | |
8713 v58 = v59 - pBLVRenderParams->vPartyPos.y; | |
8714 } | |
8715 else | |
8716 { | |
8717 v58 = pBLVRenderParams->vPartyPos.y - v56; | |
8718 } | |
8719 v60 = v58 * v58 + v57; | |
8720 v61 = v1->pBounding.z2; | |
8721 if ( pBLVRenderParams->vPartyPos.z <= v61 ) | |
8722 { | |
8723 v63 = v1->pBounding.z1; | |
8724 if ( pBLVRenderParams->vPartyPos.z >= v63 ) | |
8725 v62 = 0; | |
8726 else | |
8727 v62 = v63 - pBLVRenderParams->vPartyPos.z; | |
8728 } | |
8729 else | |
8730 { | |
8731 v62 = pBLVRenderParams->vPartyPos.z - v61; | |
8732 } | |
8733 v64 = v62 * v62 + v60; | |
8734 if ( v64 ) | |
8735 stru_F8AD28.field_34 = sub_452A9E(v64) << 16; | |
8736 else | |
8737 stru_F8AD28.field_34 = 0; | |
8738 v68 = (BLVFaceExtra *)abs(stru_F8AD28.rotated_normal.y); | |
8739 v65 = (double)(signed int)v68; | |
8740 if ( v65 >= 655.36 ) | |
8741 { | |
8742 if ( v65 >= 26214.4 ) | |
8743 { | |
8744 if ( v65 >= 45875.2 ) | |
8745 { | |
8746 stru_F8AD28.field_44 = 8; | |
8747 stru_F8AD28.field_48 = 3; | |
8748 } | |
8749 else | |
8750 { | |
8751 stru_F8AD28.field_44 = 16; | |
8752 stru_F8AD28.field_48 = 4; | |
8753 } | |
8754 } | |
8755 else | |
8756 { | |
8757 stru_F8AD28.field_44 = 32; | |
8758 stru_F8AD28.field_48 = 5; | |
8759 } | |
8760 } | |
8761 else | |
8762 { | |
8763 stru_F8AD28.field_44 = 64; | |
8764 stru_F8AD28.field_48 = 6; | |
8765 } | |
8766 } | |
8767 // 519AB4: using guessed type int uNumStationaryLightsApplied; | |
8768 | |
8769 //----- (004AF412) -------------------------------------------------------- | |
8770 int __cdecl sub_4AF412() | |
8771 { | |
8772 int v0; // ST20_4@2 | |
8773 int v1; // ST20_4@2 | |
8774 int v2; // ST20_4@2 | |
8775 int v3; // esi@2 | |
8776 int v4; // ST20_4@2 | |
8777 int v5; // ecx@2 | |
8778 int v6; // ebx@2 | |
8779 int v7; // edi@2 | |
8780 int v8; // edx@2 | |
8781 int v9; // eax@2 | |
8782 int result; // eax@4 | |
8783 | |
8784 stru_F8AD28.plane_4.vNormal.z = -65536; | |
8785 stru_F8AD28.vec_20.y = -65536; | |
8786 stru_F8AD28.plane_4.vNormal.x = 0; | |
8787 stru_F8AD28.plane_4.vNormal.y = 0; | |
8788 stru_F8AD28.plane_4.dist = (pBLVRenderParams->vPartyPos.z + 800) << 16; | |
8789 stru_F8AD28.vec_14.x = 65536; | |
8790 stru_F8AD28.vec_14.y = 0; | |
8791 stru_F8AD28.vec_14.z = 0; | |
8792 stru_F8AD28.vec_20.x = 0; | |
8793 stru_F8AD28.vec_20.z = 0; | |
8794 stru_F8AD28.uDefaultAmbientLightLevel = 0; | |
8795 if ( pBLVRenderParams->sPartyRotX ) | |
8796 { | |
8797 v0 = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8798 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
8799 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(v0 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
8800 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
8801 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
8802 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
8803 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8804 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
8805 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8806 stru_F8AD28.rotated_normal.z = ((unsigned __int64)(v0 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
8807 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
8808 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
8809 v1 = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8810 - ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
8811 stru_F8AD28.vec_60.y = ((unsigned __int64)(v1 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
8812 - ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
8813 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8814 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8815 stru_F8AD28.field_6C = ((unsigned __int64)(v1 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
8816 + ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
8817 v2 = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8818 - ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
8819 stru_F8AD28.vec_70.x = ((unsigned __int64)(v2 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
8820 - ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
8821 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8822 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8823 stru_F8AD28.vec_70.z = ((unsigned __int64)(v2 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
8824 + ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
8825 v3 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
8826 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
8827 v4 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
8828 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
8829 v5 = ((unsigned __int64)(v4 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
8830 - ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
8831 v6 = pBLVRenderParams->vPartyPos.z; | |
8832 v7 = ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
8833 + ((unsigned __int64)(v4 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
8834 v8 = pBLVRenderParams->vPartyPos.y; | |
8835 v9 = pBLVRenderParams->vPartyPos.x; | |
8836 } | |
8837 else | |
8838 { | |
8839 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
8840 * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8841 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
8842 * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
8843 stru_F8AD28.rotated_normal.z = stru_F8AD28.plane_4.vNormal.z; | |
8844 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
8845 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8846 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
8847 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8848 stru_F8AD28.vec_60.y = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8849 - ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
8850 stru_F8AD28.field_6C = stru_F8AD28.vec_14.z; | |
8851 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8852 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8853 stru_F8AD28.vec_70.x = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
8854 - ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
8855 v8 = pBLVRenderParams->vPartyPos.y; | |
8856 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
8857 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
8858 stru_F8AD28.vec_70.z = stru_F8AD28.vec_20.z; | |
8859 v9 = pBLVRenderParams->vPartyPos.x; | |
8860 v5 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
8861 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
8862 v6 = pBLVRenderParams->vPartyPos.z; | |
8863 v3 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
8864 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
8865 v7 = -65536 * pBLVRenderParams->vPartyPos.z; | |
8866 } | |
8867 stru_F8AD28.field_7C = stru_F8AD28.rotated_normal.x; | |
8868 stru_F8AD28.vec_60.x = stru_F8AD28.plane_4.vNormal.y * v8 | |
8869 + stru_F8AD28.plane_4.dist | |
8870 + stru_F8AD28.plane_4.vNormal.x * v9 | |
8871 + stru_F8AD28.plane_4.vNormal.z * v6; | |
8872 stru_F8AD28.vec_80.x = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
8873 * (signed __int64)stru_F8AD28.rotated_normal.y) >> 16; | |
8874 stru_F8AD28.vec_80.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
8875 * (signed __int64)stru_F8AD28.rotated_normal.z) >> 16; | |
8876 stru_F8AD28.vec_80.z = -stru_F8AD28.vec_60.x; | |
8877 stru_F8AD28.vec_8C.x = stru_F8AD28.vec_60.y; | |
8878 stru_F8AD28.vec_8C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_60.z) >> 16; | |
8879 stru_F8AD28.vec_8C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.field_6C) >> 16; | |
8880 stru_F8AD28.vec_9C.x = stru_F8AD28.vec_70.x; | |
8881 stru_F8AD28.field_98 = -(((unsigned __int64)(stru_F8AD28.vec_60.y * (signed __int64)v5) >> 16) | |
8882 + ((unsigned __int64)(stru_F8AD28.vec_60.z * (signed __int64)v3) >> 16) | |
8883 + ((unsigned __int64)(stru_F8AD28.field_6C * (signed __int64)v7) >> 16)); | |
8884 stru_F8AD28.vec_9C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.y) >> 16; | |
8885 stru_F8AD28.vec_9C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.z) >> 16; | |
8886 result = 0; | |
8887 stru_F8AD28.field_A8 = -(((unsigned __int64)(stru_F8AD28.vec_70.x * (signed __int64)v5) >> 16) | |
8888 + ((unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v3) >> 16) | |
8889 + ((unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v7) >> 16)); | |
8890 stru_F8AD28.field_38 = 0; | |
8891 stru_F8AD28.field_3E4 = 0; | |
8892 stru_F8AD28.uCurrentAmbientLightLevel = 0; | |
8893 stru_F8AD28.uNumLightsApplied = 0; | |
8894 stru_F8AD28.field_34 = 0; | |
8895 return result; | |
8896 } | |
8897 | |
8898 | |
8899 | |
8900 | |
8901 | |
8902 | |
8903 //----- (004B1447) -------------------------------------------------------- | |
8904 Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3) | |
8905 { | |
8906 signed int v3; // esi@1 | |
8907 char v4; // sf@8 | |
8908 int v5; // eax@8 | |
8909 unsigned __int64 v6; // qax@12 | |
8910 DDM_DLV_Header *v7; // eax@14 | |
8911 Player **v8; // edi@18 | |
8912 Player *result; // eax@19 | |
8913 char *v10; // esi@20 | |
8914 | |
8915 v3 = 0; | |
8916 if ( a2 ) | |
8917 { | |
8918 if ( a2 != 1 ) | |
8919 { | |
8920 if ( a2 == 2 ) | |
8921 v3 = 2; | |
8922 goto LABEL_13; | |
8923 } | |
8924 v3 = 2; | |
8925 } | |
8926 else | |
8927 { | |
8928 v3 = 1; | |
8929 } | |
8930 if ( pParty->uFine < 4000000 ) | |
8931 { | |
8932 v4 = a3 + pParty->uFine < 0; | |
8933 v5 = a3 + pParty->uFine; | |
8934 pParty->uFine += a3; | |
8935 if ( v4 ) | |
8936 { | |
8937 v5 = 0; | |
8938 pParty->uFine = 0; | |
8939 } | |
8940 if ( v5 > 4000000 ) | |
8941 pParty->uFine = 4000000; | |
8942 } | |
8943 v6 = pParty->uTimePlayed + 368640; | |
8944 pParty->field_3C._shop_ban_times[2 * a1] = LODWORD(pParty->uTimePlayed) + 368640; | |
8945 pParty->field_3C._shop_ban_times[2 * a1 + 1] = HIDWORD(v6); | |
8946 LABEL_13: | |
8947 *(int *)&pParty->field_16154[4 * a1] = 1; | |
8948 if ( v3 ) | |
8949 { | |
8950 v7 = &pOutdoor->ddm; | |
8951 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
8952 v7 = &pIndoor->dlv; | |
8953 v7->uReputation += v3; | |
8954 if ( v7->uReputation > 10000 ) | |
8955 v7->uReputation = 10000; | |
8956 } | |
8957 v8 = &pPlayers[1]; | |
8958 do | |
8959 { | |
8960 result = *v8; | |
8961 if ( pParty->uFine ) | |
8962 { | |
8963 v10 = result->field_152; | |
8964 result = (Player *)_449B57_test_bit((unsigned __int8 *)result->field_152, 1); | |
8965 if ( !(short)result ) | |
8966 result = (Player *)_449B7E_toggle_bit((unsigned char *)v10, 1, 1u); | |
8967 } | |
8968 ++v8; | |
8969 } | |
8970 while ( (signed int)v8 <= (signed int)&pPlayers[4] ); | |
8971 return result; | |
8972 } | |
8973 | |
8974 //----- (004B1523) -------------------------------------------------------- | |
8975 char *__thiscall sub_4B1523(int *_this) | |
8976 { | |
8977 int v1; // esi@1 | |
8978 int v2; // edx@1 | |
8979 unsigned int v3; // eax@2 | |
8980 int v4; // eax@4 | |
8981 LONG v5; // ecx@4 | |
8982 int v6; // eax@10 | |
8983 char *v7; // ST44_4@12 | |
8984 unsigned __int16 v8; // ax@12 | |
8985 GUIWindow a1; // [sp+Ch] [bp-68h]@4 | |
8986 unsigned int v11; // [sp+60h] [bp-14h]@1 | |
8987 POINT a2; // [sp+64h] [bp-10h]@1 | |
8988 int v13; // [sp+6Ch] [bp-8h]@4 | |
8989 int v14; // [sp+70h] [bp-4h]@4 | |
8990 | |
8991 v1 = *_this - 399; | |
8992 v2 = (*_this - 400) % 11 + 1; | |
8993 v11 = 4 * (*_this - 400) / 11; | |
8994 sprintf(pTmpBuf, "%s%03d", spellbook_texture_filename_suffices[v11 / 4], v2); | |
8995 if ( pMouse->GetCursorPos(&a2)->y <= 320 ) | |
8996 v3 = pMouse->GetCursorPos(&a2)->y + 30; | |
8997 else | |
8998 v3 = 30; | |
8999 a1.Hint = 0; | |
9000 a1.uFrameY = v3; | |
9001 a1.uFrameWidth = 328; | |
9002 a1.uFrameHeight = 68; | |
9003 a1.uFrameX = 90; | |
9004 a1.uFrameZ = 417; | |
9005 a1.uFrameW = v3 + 67; | |
9006 a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]); | |
9007 v14 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]); | |
9008 v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]); | |
9009 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]); | |
9010 v5 = a2.y; | |
9011 if ( v14 > a2.y ) | |
9012 v5 = v14; | |
9013 if ( v13 > v5 ) | |
9014 v5 = v13; | |
9015 if ( v4 > v5 ) | |
9016 v5 = v4; | |
9017 sprintf( | |
9018 pTmpBuf2, | |
9019 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", | |
9020 pSpellStats->pInfos[v1].pDescription, | |
9021 pGlobalTXT_LocalizationStrings[431], // "Normal" | |
9022 v5 + 3, | |
9023 v5 + 10, | |
9024 pSpellStats->pInfos[v1].pBasicSkillDesc, | |
9025 pGlobalTXT_LocalizationStrings[433], // "Expert" | |
9026 v5 + 3, | |
9027 v5 + 10, | |
9028 pSpellStats->pInfos[v1].pExpertSkillDesc, | |
9029 pGlobalTXT_LocalizationStrings[432], // "Master" | |
9030 v5 + 3, | |
9031 v5 + 10, | |
9032 pSpellStats->pInfos[v1].pMasterSkillDesc, | |
9033 pGlobalTXT_LocalizationStrings[96], // "Grand" | |
9034 v5 + 3, | |
9035 v5 + 10, | |
9036 pSpellStats->pInfos[v1].pGrandmasterSkillDesc); | |
9037 v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2, &a1, 0, 0); | |
9038 a1.uFrameHeight += v6; | |
9039 if ( (signed int)a1.uFrameHeight < 150 ) | |
9040 a1.uFrameHeight = 150; | |
9041 a1.uFrameWidth = 460; | |
9042 a1.DrawMessageBox(0); | |
9043 a1.uFrameWidth -= 12; | |
9044 a1.uFrameHeight -= 12; | |
9045 v7 = pSpellStats->pInfos[v1].pName; | |
9046 a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; | |
9047 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
9048 v8 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
9049 a1.DrawTitleText(pFontArrus, 0x78u, 0xCu, v8, v7, 3u); | |
9050 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2, 0, 0, 0); | |
9051 a1.uFrameZ = a1.uFrameX + 107; | |
9052 a1.uFrameWidth = 108; | |
9053 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); | |
9054 sprintf(pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); | |
9055 return a1.DrawTitleText( | |
9056 pFontComic, | |
9057 0xCu, | |
9058 a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, | |
9059 0, | |
9060 pTmpBuf, | |
9061 3u); | |
9062 } | |
9063 | |
9064 | |
9065 //----- (004B1784) -------------------------------------------------------- | |
9066 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() | |
9067 { | |
9068 Player *pPlayer; // ebx@1 | |
9069 bool result; // eax@2 | |
9070 unsigned __int16 v2; // ST0C_2@3 | |
9071 int v3; // eax@3 | |
9072 GUIWindow v4; // [sp+4h] [bp-54h]@3 | |
9073 | |
9074 pPlayer = pPlayers[uActiveCharacter]; | |
9075 if ( pPlayer->CanAct() ) | |
9076 { | |
9077 pDialogueWindow->pNumPresenceButton = dword_F8B1E0; | |
9078 result = 1; | |
9079 } | |
9080 else | |
9081 { | |
9082 pDialogueWindow->pNumPresenceButton = 0; | |
9083 memcpy(&v4, pPrimaryWindow, sizeof(v4)); | |
9084 v4.uFrameX = 483; | |
9085 v4.uFrameWidth = 148; | |
9086 v4.uFrameZ = 334; | |
9087 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[427], pPlayer->pName, pGlobalTXT_LocalizationStrings[562]);// | |
9088 // "%s is in no condition to %s" | |
9089 // "do anything" | |
9090 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
9091 v3 = pFontArrus->CalcTextHeight(pTmpBuf, &v4, 0, 0); | |
9092 v4.DrawTitleText(pFontArrus, 0, (212 - v3) / 2 + 101, v2, pTmpBuf, 3u); | |
9093 result = 0; | |
9094 } | |
9095 return result; | |
9096 } | |
9097 // F8B1E0: using guessed type int dword_F8B1E0; | |
9098 | |
9099 | |
9100 | |
9101 //----- (004B1A2D) -------------------------------------------------------- | |
9102 void __cdecl sub_4B1A2D() | |
9103 { | |
9104 Player *v0; // edi@1 | |
9105 POINT *v1; // esi@5 | |
9106 unsigned int v2; // eax@5 | |
9107 int v3; // ecx@5 | |
9108 POINT *v4; // esi@12 | |
9109 int v5; // eax@12 | |
9110 unsigned int v6; // eax@13 | |
9111 ItemGen *v7; // ecx@13 | |
9112 signed int v8; // esi@17 | |
9113 unsigned int v9; // eax@19 | |
9114 char v10; // [sp+8h] [bp-44h]@12 | |
9115 char v11; // [sp+10h] [bp-3Ch]@12 | |
9116 char v12; // [sp+18h] [bp-34h]@18 | |
9117 char v13; // [sp+20h] [bp-2Ch]@17 | |
9118 char v14; // [sp+28h] [bp-24h]@17 | |
9119 char v15; // [sp+30h] [bp-1Ch]@17 | |
9120 char v16; // [sp+38h] [bp-14h]@5 | |
9121 POINT a2; // [sp+40h] [bp-Ch]@5 | |
9122 int v18; // [sp+48h] [bp-4h]@5 | |
9123 | |
9124 v0 = pPlayers[uActiveCharacter]; | |
9125 if ( dword_F8B198 <= 0 ) | |
9126 return; | |
9127 if ( dword_F8B198 <= 4 ) | |
9128 { | |
9129 if ( dword_F8B19C != 2 ) | |
9130 { | |
9131 if ( dword_F8B19C <= 2 ) | |
9132 return; | |
9133 if ( dword_F8B19C <= 5 || dword_F8B19C == 94 ) | |
9134 { | |
9135 v8 = pMouse->GetCursorPos((POINT *)&v15)->x - 14; | |
9136 v18 = (v8 >> 5) + 14 * ((pMouse->GetCursorPos((POINT *)&v14)->y - 17) >> 5); | |
9137 if ( pMouse->GetCursorPos((POINT *)&v13)->x <= 13 | |
9138 || pMouse->GetCursorPos((POINT *)&v12)->x >= 462 | |
9139 || (v9 = v0->GetItemIDAtInventoryIndex(&v18)) == 0 ) | |
9140 return; | |
9141 v7 = (ItemGen *)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v9 + 5]; | |
9142 LABEL_15: | |
9143 GameUI_DrawItemInfo(v7); | |
9144 return; | |
9145 } | |
9146 if ( dword_F8B19C != 95 ) | |
9147 return; | |
9148 } | |
9149 v4 = pMouse->GetCursorPos((POINT *)&v11); | |
9150 v5 = pRenderer->pActiveZBuffer[v4->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v10)->y]] & 0xFFFF; | |
9151 v18 = v5; | |
9152 if ( !v5 ) | |
9153 return; | |
9154 v6 = 9 * (v5 + 12 * (unsigned int)ptr_507BC0->ptr_1C); | |
9155 v7 = (ItemGen *)((char *)&pParty->pPickedItem + 4 * v6 + 4); | |
9156 if ( dword_F8B19C != 2 ) | |
9157 v7 = (ItemGen *)&pParty->field_C59C[v6 + 715]; | |
9158 goto LABEL_15; | |
9159 } | |
9160 if ( dword_F8B198 <= 16 && dword_F8B19C == 18 ) | |
9161 { | |
9162 v1 = pMouse->GetCursorPos(&a2); | |
9163 v2 = v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v16)->y]; | |
9164 v3 = pRenderer->pActiveZBuffer[v2] & 0xFFFF; | |
9165 v18 = pRenderer->pActiveZBuffer[v2] & 0xFFFF; | |
9166 if ( v18 ) | |
9167 sub_4B1523((int *)&pParty->pPlayers[1].uExpressionTimeLength + 9 * (v3 + 12 * (unsigned int)ptr_507BC0->ptr_1C)); | |
9168 } | |
9169 } | |
9170 // F8B198: using guessed type int dword_F8B198; | |
9171 // F8B19C: using guessed type int dword_F8B19C; | |
9172 | |
9173 //----- (004B1BDB) -------------------------------------------------------- | |
9174 void __stdcall RestAndHeal(__int64 uNumMinutes) | |
9175 { | |
9176 signed __int64 v1; // ST2C_8@1 | |
9177 signed __int64 v2; // qax@1 | |
9178 signed __int64 v3; // ST1C_8@1 | |
9179 unsigned __int64 v4; // qax@1 | |
9180 unsigned int v5; // ebx@1 | |
9181 void *v6; // ebx@1 | |
9182 | |
9183 pParty->pHirelings[0].bHasUsedTheAbility = 0; | |
9184 pParty->pHirelings[1].bHasUsedTheAbility = 0; | |
9185 pParty->uTimePlayed += (signed __int64)((double)(7680 * uNumMinutes) * 0.033333335); | |
9186 v1 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375); | |
9187 v2 = v1 / 60 / 60; | |
9188 v3 = v2; | |
9189 v4 = (unsigned int)v2 / 0x18; | |
9190 v5 = (unsigned int)(v4 / 7) >> 2; | |
9191 pParty->uCurrentTimeSecond = v1 % 60; | |
9192 pParty->uCurrentMinute = v1 / 60 % 60; | |
9193 pParty->uCurrentHour = v3 % 24; | |
9194 pParty->uCurrentMonthWeek = v4 / 7 & 3; | |
9195 pParty->uDaysPlayed = (unsigned int)v4 % 0x1C; | |
9196 pParty->uCurrentMonth = v5 % 0xC; | |
9197 pParty->uCurrentYear = v5 / 0xC + 1168; | |
9198 pParty->RestAndHeal(); | |
9199 dword_507B94 = 1; | |
9200 v6 = &pParty->pPlayers[0].uNumDivineInterventionCastsThisDay; | |
9201 do | |
9202 { | |
9203 *((short *)v6 - 258) = 0; | |
9204 memset(v6, 0, 4u); | |
9205 v6 = (char *)v6 + 6972; | |
9206 } | |
9207 while ( (signed int)v6 < (signed int)&pParty->field_871C[694] ); | |
9208 pParty->_4909F4(); | |
9209 } | |
9210 // 507B94: using guessed type int dword_507B94; | |
9211 | |
9212 //----- (004B1D27) -------------------------------------------------------- | |
9213 void __cdecl sub_4B1D27() | |
9214 { | |
9215 int v0; // edx@2 | |
9216 unsigned int v1; // ecx@7 | |
9217 signed int v2; // edi@10 | |
9218 int v3; // esi@10 | |
9219 __int16 v4; // ax@15 | |
9220 signed int v5; // edi@20 | |
9221 int v6; // esi@20 | |
9222 int v7[4]; // [sp+Ch] [bp-10h]@12 | |
9223 | |
9224 if ( dword_F8B198 > 0 ) | |
9225 { | |
9226 v0 = 3; | |
9227 if ( dword_F8B198 > 3 ) | |
9228 { | |
9229 if ( dword_F8B198 == 22 ) | |
9230 { | |
9231 if ( !dword_F8B1E4 ) | |
9232 return; | |
9233 } | |
9234 else | |
9235 { | |
9236 if ( dword_F8B198 != 23 ) | |
9237 return; | |
9238 } | |
9239 v1 = (unsigned int)ptr_507BC0->ptr_1C; | |
9240 LABEL_28: | |
9241 HousePlaySomeSound(v1, v0); | |
9242 return; | |
9243 } | |
9244 v1 = (unsigned int)ptr_507BC0->ptr_1C; | |
9245 if ( (signed __int64)__PAIR__(pParty->field_3C._shop_ban_times[2 * v1 + 1], pParty->field_3C._shop_ban_times[2 * v1]) <= (signed __int64)pParty->uTimePlayed ) | |
9246 { | |
9247 if ( pParty->uNumGold <= 0x2710 ) | |
9248 { | |
9249 if ( !dword_F8B1E4 ) | |
9250 return; | |
9251 v0 = 4; | |
9252 goto LABEL_28; | |
9253 } | |
9254 HousePlaySomeSound(v1, dword_F8B1E4 + 3); | |
9255 if ( !dword_F8B1E4 && !qword_A750D8 ) | |
9256 { | |
9257 v5 = 0; | |
9258 v6 = 1; | |
9259 do | |
9260 { | |
9261 if ( pPlayers[v6]->CanAct() ) | |
9262 v7[v5++] = v6; | |
9263 ++v6; | |
9264 } | |
9265 while ( v6 <= 4 ); | |
9266 if ( v5 ) | |
9267 { | |
9268 qword_A750D8 = 256i64; | |
9269 word_A750E0 = 80; | |
9270 v4 = LOWORD(v7[rand() % v5]); | |
9271 goto LABEL_16; | |
9272 } | |
9273 } | |
9274 } | |
9275 else | |
9276 { | |
9277 if ( !qword_A750D8 ) | |
9278 { | |
9279 v2 = 0; | |
9280 v3 = 1; | |
9281 do | |
9282 { | |
9283 if ( pPlayers[v3]->CanAct() ) | |
9284 v7[v2++] = v3; | |
9285 ++v3; | |
9286 } | |
9287 while ( v3 <= 4 ); | |
9288 if ( v2 ) | |
9289 { | |
9290 qword_A750D8 = 256i64; | |
9291 word_A750E0 = 80; | |
9292 v4 = LOWORD(v7[rand() % v2]); | |
9293 LABEL_16: | |
9294 word_A750E2 = v4; | |
9295 return; | |
9296 } | |
9297 } | |
9298 } | |
9299 } | |
9300 } | |
9301 | |
9302 //----- (004B1E92) -------------------------------------------------------- | |
9303 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2) | |
9304 { | |
9305 //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) ) | |
9306 if ( BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_C) ) | |
9307 pAudioPlayer->PlaySound( | |
9308 //(SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) + 300)), | |
9309 (SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_C) + 300)), | |
9310 806, | |
9311 0, | |
9312 -1, | |
9313 0, | |
9314 0, | |
9315 0, | |
9316 0); | |
9317 } | |
9318 | |
9319 //----- (004B1ECE) -------------------------------------------------------- | |
9320 void __cdecl sub_4B1ECE() | |
9321 { | |
9322 __int16 *v0; // edi@1 | |
9323 int v1; // ebx@3 | |
9324 Player *v2; // esi@3 | |
9325 int v3; // eax@4 | |
9326 signed int v4; // eax@9 | |
9327 int v5; // ebx@11 | |
9328 char *v6; // esi@13 | |
9329 char *v7; // eax@14 | |
9330 signed int v8; // edi@14 | |
9331 int v9; // [sp+Ch] [bp-Ch]@11 | |
9332 signed int v10; // [sp+10h] [bp-8h]@13 | |
9333 int v11; // [sp+14h] [bp-4h]@1 | |
9334 char *v12; // [sp+14h] [bp-4h]@11 | |
9335 | |
9336 dword_F8B1A8 = 0; | |
9337 v11 = 0; | |
9338 uDialogueType = 84; | |
9339 ptr_F8B1E8 = (char *)pNPCTopics[667].pText; | |
9340 v0 = _4F0882_evt_VAR_PlayerItemInHands_vals; | |
9341 while ( 1 ) | |
9342 { | |
9343 if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, *(v0 - 1)) ) | |
9344 { | |
9345 v1 = 0; | |
9346 v2 = pParty->pPlayers; | |
9347 do | |
9348 { | |
9349 LOBYTE(v3) = v2->CompareVariable(VAR_PlayerItemInHands, *v0); | |
9350 if ( v3 ) | |
9351 break; | |
9352 ++v2; | |
9353 ++v1; | |
9354 } | |
9355 while ( (signed int)v2 < (signed int)pParty->pHirelings ); | |
9356 if ( v1 == 4 ) | |
9357 break; | |
9358 } | |
9359 ++v11; | |
9360 v0 += 2; | |
9361 if ( (signed int)v0 >= (signed int)((char *)dword_4F08EC + 2) ) | |
9362 goto LABEL_10; | |
9363 } | |
9364 ptr_F8B1E8 = (char *)pNPCTopics[666].pText; | |
9365 v4 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; | |
9366 dword_F8B1A8 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; | |
9367 pParty->pPlayers[0].AddVariable(VAR_PlayerItemInHands, v4); | |
9368 LABEL_10: | |
9369 if ( dword_F8B1A8 == 601 ) | |
9370 { | |
9371 v5 = 0; | |
9372 v12 = (char *)&pParty->pPlayers[0].uClass; | |
9373 v9 = 0; | |
9374 while ( 1 ) | |
9375 { | |
9376 if ( *v12 == 35 ) | |
9377 { | |
9378 v10 = 0; | |
9379 v6 = &pParty->pPlayers[0].pInventoryItems[0].field_1A; | |
9380 do | |
9381 { | |
9382 v7 = v6; | |
9383 v8 = 138; | |
9384 do | |
9385 { | |
9386 if ( *(int *)(v7 - 26) == 601 ) | |
9387 { | |
9388 if ( !*v7 ) | |
9389 v9 = (int)(v7 - 26); | |
9390 if ( (unsigned __int8)*v7 == v5 ) | |
9391 v10 = 1; | |
9392 } | |
9393 v7 += 36; | |
9394 --v8; | |
9395 } | |
9396 while ( v8 ); | |
9397 v6 += 6972; | |
9398 } | |
9399 while ( (signed int)v6 < (signed int)((char *)&pParty->field_777C[91] + 2) ); | |
9400 if ( !v10 ) | |
9401 break; | |
9402 } | |
9403 v12 += 6972; | |
9404 ++v5; | |
9405 if ( (signed int)v12 >= (signed int)((char *)&pParty->pPickedItem.uExpireTime + 5) ) | |
9406 return; | |
9407 } | |
9408 if ( v9 ) | |
9409 *(char *)(v9 + 26) = v5; | |
9410 } | |
9411 } | |
9412 // 4F08EC: using guessed type int dword_4F08EC[]; | |
9413 // 722B3C: using guessed type int dword_722B3C; | |
9414 // 722B44: using guessed type int dword_722B44; | |
9415 // F8B1A8: using guessed type int dword_F8B1A8; | |
9416 | |
9417 //----- (004B2001) -------------------------------------------------------- | |
9418 void __fastcall sub_4B2001(signed int a1) | |
9419 { | |
9420 signed int v1; // eax@1 | |
9421 NPCData *v2; // ebp@1 | |
9422 int v3; // ecx@8 | |
9423 Player *v4; // esi@20 | |
9424 int v5; // eax@28 | |
9425 int v6; // eax@31 | |
9426 int v7; // eax@34 | |
9427 int v8; // eax@37 | |
9428 int v9; // eax@40 | |
9429 unsigned int v10; // eax@43 | |
9430 unsigned int v11; // eax@48 | |
9431 char *v12; // eax@53 | |
9432 char *v13; // eax@56 | |
9433 char *v14; // eax@57 | |
9434 char *v15; // eax@58 | |
9435 unsigned int v16; // ebp@62 | |
9436 char *v17; // ecx@63 | |
9437 char *v18; // eax@65 | |
9438 const char *v19; // ecx@68 | |
9439 unsigned int v20; // eax@69 | |
9440 unsigned int v21; // ecx@70 | |
9441 char *v22; // [sp-Ch] [bp-18h]@73 | |
9442 int v23; // [sp-8h] [bp-14h]@49 | |
9443 char *v24; // [sp-8h] [bp-14h]@73 | |
9444 int v25; // [sp-4h] [bp-10h]@49 | |
9445 | |
9446 v1 = a1; | |
9447 uDialogueType = a1 + 1; | |
9448 v2 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
9449 if ( a1 <= 23 ) | |
9450 { | |
9451 if ( a1 == 23 ) | |
9452 { | |
9453 v3 = v2->evte; | |
9454 } | |
9455 else | |
9456 { | |
9457 if ( a1 == 13 ) | |
9458 { | |
9459 ptr_F8B1E8 = (char *)*(&pNPCStats->field_13A64 + 5 * v2->uProfession); | |
9460 ptr_F8B1E8 = sub_495461((char *)ptr_F8B1E8, uActiveCharacter - 1, 0, 0, 0, 0); | |
9461 sub_4B40E6(); | |
9462 byte_F8B1EC = 0; | |
9463 goto _return; | |
9464 } | |
9465 switch ( a1 ) | |
9466 { | |
9467 case 19: | |
9468 v3 = v2->bDrawSomeAnim; | |
9469 break; | |
9470 case 20: | |
9471 v3 = v2->evtb; | |
9472 break; | |
9473 case 21: | |
9474 v3 = v2->evtc; | |
9475 break; | |
9476 default: | |
9477 if ( a1 != 22 ) | |
9478 goto _return; | |
9479 v3 = v2->evtd; | |
9480 break; | |
9481 } | |
9482 } | |
9483 goto LABEL_84; | |
9484 } | |
9485 if ( a1 == 24 ) | |
9486 { | |
9487 v3 = v2->evtf; | |
9488 LABEL_84: | |
9489 if ( v3 < 200 || v3 > 310 ) | |
9490 { | |
9491 if ( v3 < 400 || v3 > 410 ) | |
9492 { | |
9493 if ( v3 == 139 ) | |
9494 { | |
9495 sub_4B1ECE(); | |
9496 } | |
9497 else | |
9498 { | |
9499 if ( v3 == 311 ) | |
9500 { | |
9501 sub_4BBA85_bounties(); | |
9502 } | |
9503 else | |
9504 { | |
9505 ptr_F8B1E8 = 0; | |
9506 _5C3420_pDecoration = (LevelDecoration *)1; | |
9507 EventProcessor(v3, 0, 1); | |
9508 _5C3420_pDecoration = 0; | |
9509 } | |
9510 } | |
9511 } | |
9512 else | |
9513 { | |
9514 dword_F8B1D8 = v1; | |
9515 sub_4B3EF0(v3 - 400); | |
9516 } | |
9517 } | |
9518 else | |
9519 { | |
9520 sub_4B3FE5(v3); | |
9521 } | |
9522 goto _return; | |
9523 } | |
9524 if ( a1 != 76 ) | |
9525 { | |
9526 if ( a1 == 77 ) | |
9527 { | |
9528 v16 = v2->uProfession; | |
9529 if ( byte_F8B1EC ) | |
9530 v17 = (char *)*(&pNPCStats->field_13A64 + 5 * v16); | |
9531 else | |
9532 v17 = (char *)*(&pNPCStats->field_13A5C + 5 * v16); | |
9533 ptr_F8B1E8 = v17; | |
9534 v18 = sub_495461(v17, uActiveCharacter - 1, 0, 0, 0, 0); | |
9535 byte_F8B1EC ^= 1u; | |
9536 ptr_F8B1E8 = v18; | |
9537 } | |
9538 else | |
9539 { | |
9540 if ( a1 == 79 ) | |
9541 { | |
9542 if ( dword_F8B1A8 ) | |
9543 { | |
9544 Party::TakeGold(dword_F8B1B4); | |
9545 if ( uActiveCharacter ) | |
9546 { | |
9547 v12 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
9548 *(short *)v12 &= 0x3Fu; | |
9549 switch ( dword_F8B1B0 ) | |
9550 { | |
9551 case 2: | |
9552 v15 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
9553 *v15 |= 0x40u; | |
9554 break; | |
9555 case 3: | |
9556 v14 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
9557 *v14 |= 0x80u; | |
9558 break; | |
9559 case 4: | |
9560 v13 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
9561 v13[1] |= 1u; | |
9562 break; | |
9563 } | |
9564 pPlayers[uActiveCharacter]->PlaySound(85, 0); | |
9565 } | |
9566 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
9567 { | |
9568 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
9569 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
9570 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
9571 ++pMessageQueue_50CBD0->uNumMessages; | |
9572 } | |
9573 } | |
9574 } | |
9575 else | |
9576 { | |
9577 if ( a1 == 82 && dword_F8B1A8 ) | |
9578 { | |
9579 Party::TakeGold(dword_F8B1B4); | |
9580 v4 = pParty->pPlayers; | |
9581 do | |
9582 { | |
9583 v4->SetVariable(VAR_Award, dword_F8B1AC_something_todo_with_awards); | |
9584 ++v4; | |
9585 } | |
9586 while ( (signed int)v4 < (signed int)pParty->pHirelings ); | |
9587 switch ( dword_F8B1D8 ) | |
9588 { | |
9589 case 19: | |
9590 v10 = v2->bDrawSomeAnim; | |
9591 if ( (signed int)v10 >= 400 && (signed int)v10 <= 416 ) | |
9592 v2->bDrawSomeAnim = 0; | |
9593 break; | |
9594 case 20: | |
9595 v9 = v2->evtb; | |
9596 if ( v9 >= 400 && v9 <= 416 ) | |
9597 v2->evtb = 0; | |
9598 break; | |
9599 case 21: | |
9600 v8 = v2->evtc; | |
9601 if ( v8 >= 400 && v8 <= 416 ) | |
9602 v2->evtc = 0; | |
9603 break; | |
9604 case 22: | |
9605 v7 = v2->evtd; | |
9606 if ( v7 >= 400 && v7 <= 416 ) | |
9607 v2->evtd = 0; | |
9608 break; | |
9609 case 23: | |
9610 v6 = v2->evte; | |
9611 if ( v6 >= 400 && v6 <= 416 ) | |
9612 v2->evte = 0; | |
9613 break; | |
9614 case 24: | |
9615 v5 = v2->evtf; | |
9616 if ( v5 >= 400 ) | |
9617 { | |
9618 if ( v5 <= 416 ) | |
9619 v2->evtf = 0; | |
9620 } | |
9621 break; | |
9622 } | |
9623 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
9624 { | |
9625 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
9626 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
9627 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
9628 ++pMessageQueue_50CBD0->uNumMessages; | |
9629 } | |
9630 v11 = uActiveCharacter; | |
9631 if ( uActiveCharacter ) | |
9632 { | |
9633 v25 = 0; | |
9634 v23 = 86; | |
9635 LABEL_50: | |
9636 pPlayers[v11]->PlaySound(v23, v25); | |
9637 goto _return; | |
9638 } | |
9639 } | |
9640 } | |
9641 } | |
9642 goto _return; | |
9643 } | |
9644 if ( pParty->pHirelings[0].pName && pParty->pHirelings[1].pName ) | |
9645 { | |
9646 v19 = pGlobalTXT_LocalizationStrings[533]; // ""I cannot join you, you're party is full"" | |
9647 LABEL_77: | |
9648 ShowStatusBarString(v19, 2u); | |
9649 goto _return; | |
9650 } | |
9651 v20 = v2->uProfession; | |
9652 if ( v20 != 51 ) | |
9653 { | |
9654 v21 = *(&pNPCStats->field_13A58 + 5 * v20); | |
9655 if ( pParty->uNumGold < v21 ) | |
9656 { | |
9657 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
9658 byte_F8B1EC = 0; | |
9659 uDialogueType = 13; | |
9660 ptr_F8B1E8 = (char *)*(&pNPCStats->field_13A64 + 5 * v2->uProfession); | |
9661 ptr_F8B1E8 = sub_495461((char *)ptr_F8B1E8, uActiveCharacter - 1, 0, 0, 0, 0); | |
9662 if ( uActiveCharacter ) | |
9663 pPlayers[uActiveCharacter]->PlaySound(38, 0); | |
9664 v19 = pGlobalTXT_LocalizationStrings[155]; | |
9665 goto LABEL_77; | |
9666 } | |
9667 Party::TakeGold(v21); | |
9668 } | |
9669 LOBYTE(v2->uFlags) |= 0x80u; | |
9670 pParty->field_709 = 0; | |
9671 sub_44A56A(); | |
9672 if ( pParty->pHirelings[0].pName ) | |
9673 { | |
9674 memcpy(&pParty->pHirelings[1], v2, sizeof(pParty->pHirelings[1])); | |
9675 v24 = v2->pName; | |
9676 v22 = pParty->pHireling2Name; | |
9677 } | |
9678 else | |
9679 { | |
9680 memcpy(pParty->pHirelings, v2, 0x4Cu); | |
9681 v24 = v2->pName; | |
9682 v22 = pParty->pHireling1Name; | |
9683 } | |
9684 strcpy(v22, v24); | |
9685 pParty->field_709 = 0; | |
9686 sub_44A56A(); | |
9687 PrepareHouse((unsigned int)ptr_507BC0->ptr_1C); | |
9688 dword_F8B19C = 1; | |
9689 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
9690 { | |
9691 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
9692 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
9693 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
9694 ++pMessageQueue_50CBD0->uNumMessages; | |
9695 } | |
9696 v11 = uActiveCharacter; | |
9697 if ( uActiveCharacter ) | |
9698 { | |
9699 v25 = 0; | |
9700 v23 = 61; | |
9701 goto LABEL_50; | |
9702 } | |
9703 _return: | |
9704 pVideoPlayer->_4BF5B2(); | |
9705 } | |
9706 | |
9707 | |
9708 //----- (004B254D) -------------------------------------------------------- | |
9709 char *__thiscall _4B254D_SkillMasteryTeacher(int _this) | |
9710 { | |
9711 Player *v1; // esi@1 | |
9712 int v2; // edx@1 | |
9713 int v3; // ecx@1 | |
9714 int v4; // edi@1 | |
9715 int v5; // eax@7 | |
9716 int v6; // eax@7 | |
9717 int v7; // ebx@7 | |
9718 int v8; // ebx@8 | |
9719 signed int v9; // esi@8 | |
9720 int v10; // eax@8 | |
9721 char *v11; // ecx@8 | |
9722 int v12; // edi@9 | |
9723 char *v13; // edx@9 | |
9724 signed int v14; // edi@10 | |
9725 unsigned int v16; // eax@29 | |
9726 int v17; // eax@36 | |
9727 char v18; // cl@46 | |
9728 __int16 v19; // dx@56 | |
9729 int v20; // eax@60 | |
9730 char *v21; // [sp-Ch] [bp-38h]@82 | |
9731 const char *v22; // [sp-8h] [bp-34h]@21 | |
9732 unsigned int v23; // [sp-8h] [bp-34h]@38 | |
9733 char *v24; // [sp-8h] [bp-34h]@82 | |
9734 char *v25; // [sp-4h] [bp-30h]@14 | |
9735 int v26; // [sp-4h] [bp-30h]@38 | |
9736 int v27; // [sp-4h] [bp-30h]@82 | |
9737 char v28[4]; // [sp+Ch] [bp-20h]@9 | |
9738 int v29; // [sp+10h] [bp-1Ch]@13 | |
9739 int v30; // [sp+14h] [bp-18h]@15 | |
9740 int v31; // [sp+18h] [bp-14h]@16 | |
9741 unsigned __int16 a1[2]; // [sp+1Ch] [bp-10h]@7 | |
9742 int v33; // [sp+20h] [bp-Ch]@7 | |
9743 int v34; // [sp+24h] [bp-8h]@7 | |
9744 char *v35; // [sp+28h] [bp-4h]@1 | |
9745 | |
9746 v1 = pPlayers[uActiveCharacter]; | |
9747 dword_F8B1A8 = 0; | |
9748 v2 = (_this - 200) % 3; | |
9749 v3 = (_this - 200) / 3; | |
9750 v4 = v2; | |
9751 v35 = (char *)pNPCTopics[127].pText; | |
9752 dword_F8B1AC_something_todo_with_awards = v3; | |
9753 if ( v2 ) | |
9754 { | |
9755 if ( v2 == 1 ) | |
9756 { | |
9757 dword_F8B1B4 = 5000; | |
9758 dword_F8B1B0 = 3; | |
9759 } | |
9760 else | |
9761 { | |
9762 if ( v2 == 2 ) | |
9763 { | |
9764 dword_F8B1B4 = 8000; | |
9765 dword_F8B1B0 = 4; | |
9766 } | |
9767 } | |
9768 } | |
9769 else | |
9770 { | |
9771 dword_F8B1B4 = 2000; | |
9772 dword_F8B1B0 = 2; | |
9773 } | |
9774 v5 = v1->uClass; | |
9775 v33 = v5; | |
9776 v6 = byte_4ED970_skill_learn_ability_by_class_table[v5][v3]; | |
9777 *(int *)a1 = v1->pActiveSkills[v3]; | |
9778 v7 = a1[0] & 0x3F; | |
9779 v34 = v2 + 2; | |
9780 if ( v6 < v2 + 2 ) | |
9781 { | |
9782 v8 = v33; | |
9783 v9 = 0; | |
9784 v10 = v33 - v33 % 4; | |
9785 v11 = &byte_4ED970_skill_learn_ability_by_class_table[v33 - v33 % 4][v3]; | |
9786 do | |
9787 { | |
9788 v12 = (unsigned __int8)*v11; | |
9789 v13 = &v28[4 * v9]; | |
9790 *(int *)v13 = 0; | |
9791 if ( v12 < v34 ) | |
9792 { | |
9793 v14 = 1; | |
9794 } | |
9795 else | |
9796 { | |
9797 v14 = 1; | |
9798 *(int *)v13 = 1; | |
9799 } | |
9800 ++v9; | |
9801 v11 += 37; | |
9802 } | |
9803 while ( v9 < 4 ); | |
9804 if ( v29 == v14 ) | |
9805 { | |
9806 v25 = pClassNames[v10 + 1]; | |
9807 } | |
9808 else | |
9809 { | |
9810 if ( v30 == v14 ) | |
9811 { | |
9812 if ( v31 == v14 ) | |
9813 { | |
9814 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[634], pClassNames[v10 + 2], pClassNames[v10 + 3]); | |
9815 return pTmpBuf; | |
9816 } | |
9817 v25 = pClassNames[v10 + 2]; | |
9818 } | |
9819 else | |
9820 { | |
9821 if ( v31 != v14 ) | |
9822 { | |
9823 v25 = pClassNames[v8]; | |
9824 v22 = pGlobalTXT_LocalizationStrings[632]; | |
9825 goto LABEL_23; | |
9826 } | |
9827 v25 = pClassNames[v10 + 3]; | |
9828 } | |
9829 } | |
9830 v22 = pGlobalTXT_LocalizationStrings[633]; | |
9831 LABEL_23: | |
9832 sprintf(pTmpBuf, v22, v25); | |
9833 return pTmpBuf; | |
9834 } | |
9835 if ( !v1->CanAct() ) | |
9836 return (char *)pNPCTopics[122].pText; | |
9837 if ( !v7 ) | |
9838 return (char *)pNPCTopics[131].pText; | |
9839 v16 = SkillToMastery(a1[0]); | |
9840 if ( (signed int)v16 > v4 + 1 ) | |
9841 return (char *)pNPCTopics[v4 + 128].pText; | |
9842 if ( v34 != 2 ) | |
9843 { | |
9844 if ( v34 == 3 ) | |
9845 { | |
9846 if ( (signed int)v16 >= 2 && v7 >= 7 ) | |
9847 { | |
9848 v17 = dword_F8B1AC_something_todo_with_awards; | |
9849 switch ( dword_F8B1AC_something_todo_with_awards ) | |
9850 { | |
9851 default: | |
9852 goto LABEL_41; | |
9853 case 12: | |
9854 case 13: | |
9855 case 14: | |
9856 case 15: | |
9857 case 16: | |
9858 case 17: | |
9859 case 18: | |
9860 dword_F8B1B4 = 4000; | |
9861 goto LABEL_42; | |
9862 case 19: | |
9863 v19 = 114; | |
9864 goto LABEL_57; | |
9865 case 20: | |
9866 v19 = 110; | |
9867 LABEL_57: | |
9868 if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, v19) ) | |
9869 return v35; | |
9870 goto LABEL_40; | |
9871 case 22: | |
9872 v20 = v1->GetBaseWillpower(); | |
9873 goto LABEL_61; | |
9874 case 24: | |
9875 dword_F8B1B4 = 2500; | |
9876 v20 = v1->GetBaseEndurance(); | |
9877 goto LABEL_61; | |
9878 case 36: | |
9879 v20 = v1->GetBaseIntelligence(); | |
9880 LABEL_61: | |
9881 if ( v20 < 50 ) | |
9882 return v35; | |
9883 goto LABEL_40; | |
9884 case 21: | |
9885 case 23: | |
9886 case 25: | |
9887 case 26: | |
9888 case 29: | |
9889 case 32: | |
9890 case 34: | |
9891 case 35: | |
9892 dword_F8B1B4 = 2500; | |
9893 goto LABEL_42; | |
9894 case 8: | |
9895 case 9: | |
9896 case 10: | |
9897 case 11: | |
9898 dword_F8B1B4 = 3000; | |
9899 goto LABEL_42; | |
9900 case 7: | |
9901 goto LABEL_67; | |
9902 } | |
9903 goto LABEL_67; | |
9904 } | |
9905 } | |
9906 else | |
9907 { | |
9908 if ( v34 != 4 ) | |
9909 { | |
9910 LABEL_40: | |
9911 v17 = dword_F8B1AC_something_todo_with_awards; | |
9912 goto LABEL_41; | |
9913 } | |
9914 if ( (signed int)v16 >= 3 && v7 >= 10 ) | |
9915 { | |
9916 v17 = dword_F8B1AC_something_todo_with_awards; | |
9917 switch ( dword_F8B1AC_something_todo_with_awards ) | |
9918 { | |
9919 case 19: | |
9920 if ( v1->_49327B(0x22u, 1) == 1 ) | |
9921 goto LABEL_40; | |
9922 v26 = 1; | |
9923 v23 = 26; | |
9924 goto LABEL_39; | |
9925 default: | |
9926 goto LABEL_41; | |
9927 case 20: | |
9928 if ( v1->_49327B(0x23u, 1) == 1 ) | |
9929 goto LABEL_40; | |
9930 v26 = 1; | |
9931 v23 = 27; | |
9932 LABEL_39: | |
9933 if ( v1->_49327B(v23, v26) == 1 ) | |
9934 goto LABEL_40; | |
9935 return v35; | |
9936 case 30: | |
9937 v18 = LOBYTE(v1->pActiveSkills[31]); | |
9938 goto LABEL_47; | |
9939 case 31: | |
9940 v18 = LOBYTE(v1->pActiveSkills[30]); | |
9941 LABEL_47: | |
9942 if ( (v18 & 0x3Fu) < 0xA ) | |
9943 return v35; | |
9944 goto LABEL_41; | |
9945 case 21: | |
9946 case 23: | |
9947 case 24: | |
9948 case 25: | |
9949 case 26: | |
9950 case 29: | |
9951 case 32: | |
9952 case 34: | |
9953 case 35: | |
9954 dword_F8B1B4 = 6000; | |
9955 goto LABEL_42; | |
9956 case 8: | |
9957 case 9: | |
9958 case 10: | |
9959 case 11: | |
9960 dword_F8B1B4 = 7000; | |
9961 goto LABEL_42; | |
9962 case 7: | |
9963 break; | |
9964 } | |
9965 LABEL_67: | |
9966 dword_F8B1B4 = 0; | |
9967 goto LABEL_41; | |
9968 } | |
9969 } | |
9970 return v35; | |
9971 } | |
9972 if ( v7 < 4 ) | |
9973 return v35; | |
9974 v17 = dword_F8B1AC_something_todo_with_awards; | |
9975 if ( dword_F8B1AC_something_todo_with_awards > 27 ) | |
9976 { | |
9977 if ( dword_F8B1AC_something_todo_with_awards != 29 | |
9978 && dword_F8B1AC_something_todo_with_awards != 32 | |
9979 && (dword_F8B1AC_something_todo_with_awards <= 33 || dword_F8B1AC_something_todo_with_awards > 35) ) | |
9980 { | |
9981 LABEL_41: | |
9982 if ( !dword_F8B1B4 ) | |
9983 goto LABEL_79; | |
9984 goto LABEL_42; | |
9985 } | |
9986 LABEL_87: | |
9987 dword_F8B1B4 = 500; | |
9988 goto LABEL_41; | |
9989 } | |
9990 if ( dword_F8B1AC_something_todo_with_awards >= 23 ) | |
9991 goto LABEL_87; | |
9992 if ( dword_F8B1AC_something_todo_with_awards == 7 ) | |
9993 { | |
9994 dword_F8B1B4 = 0; | |
9995 goto LABEL_79; | |
9996 } | |
9997 if ( dword_F8B1AC_something_todo_with_awards <= 7 ) | |
9998 goto LABEL_41; | |
9999 if ( dword_F8B1AC_something_todo_with_awards > 18 ) | |
10000 { | |
10001 if ( dword_F8B1AC_something_todo_with_awards != 21 ) | |
10002 goto LABEL_41; | |
10003 goto LABEL_87; | |
10004 } | |
10005 dword_F8B1B4 = 1000; | |
10006 LABEL_42: | |
10007 if ( dword_F8B1B4 > pParty->uNumGold ) | |
10008 return (char *)pNPCTopics[124].pText; | |
10009 LABEL_79: | |
10010 dword_F8B1A8 = 1; | |
10011 if ( v34 == 2 ) | |
10012 { | |
10013 v27 = dword_F8B1B4; | |
10014 v24 = pSkillNames[v17]; | |
10015 v21 = pGlobalTXT_LocalizationStrings[433]; | |
10016 goto LABEL_90; | |
10017 } | |
10018 if ( v34 == 3 ) | |
10019 { | |
10020 v27 = dword_F8B1B4; | |
10021 v24 = pSkillNames[v17]; | |
10022 v21 = pGlobalTXT_LocalizationStrings[432]; | |
10023 goto LABEL_90; | |
10024 } | |
10025 if ( v34 == 4 ) | |
10026 { | |
10027 v27 = dword_F8B1B4; | |
10028 v24 = pSkillNames[v17]; | |
10029 v21 = pGlobalTXT_LocalizationStrings[225]; | |
10030 LABEL_90: | |
10031 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[534], v21, v24, v27); | |
10032 } | |
10033 return pTmpBuf2; | |
10034 } | |
10035 | |
10036 | |
10037 | |
10038 //----- (004B29F2) -------------------------------------------------------- | |
10039 const char *__fastcall sub_4B29F2(int a1) | |
10040 { | |
10041 int v1; // esi@1 | |
10042 Player *v2; // edi@1 | |
10043 int v3; // eax@1 | |
10044 Player *v4; // ecx@1 | |
10045 | |
10046 v1 = a1; | |
10047 dword_F8B1A8 = 0; | |
10048 v2 = pPlayers[uActiveCharacter]; | |
10049 v3 = a1 + 50; | |
10050 v4 = pPlayers[uActiveCharacter]; | |
10051 dword_F8B1AC_something_todo_with_awards = v3; | |
10052 dword_F8B1B4 = dword_4F08EC[v1]; | |
10053 if ( v4->CanAct() ) | |
10054 { | |
10055 if ( (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v2->field_152, dword_F8B1AC_something_todo_with_awards) ) | |
10056 { | |
10057 return pNPCTopics[123].pText; | |
10058 } | |
10059 else | |
10060 { | |
10061 if ( dword_F8B1B4 <= pParty->uNumGold ) | |
10062 { | |
10063 dword_F8B1A8 = 1; | |
10064 return pNPCTopics[v1 + 110].pText; | |
10065 } | |
10066 else | |
10067 { | |
10068 return pNPCTopics[124].pText; | |
10069 } | |
10070 } | |
10071 } | |
10072 else | |
10073 { | |
10074 return pNPCTopics[122].pText; | |
10075 } | |
10076 } | |
10077 | |
10078 | |
10079 //----- (004B2A74) -------------------------------------------------------- | |
10080 char __cdecl sub_4B2A74() | |
10081 { | |
10082 char *v0; // esi@3 | |
10083 char *v1; // ST1C_4@3 | |
10084 char *v2; // eax@3 | |
10085 const char *v3; // ST1C_4@5 | |
10086 int v4; // eax@5 | |
10087 unsigned int i; // eax@5 | |
10088 NPCData *v6; // esi@6 | |
10089 unsigned __int16 v7; // bx@6 | |
10090 unsigned int v8; // eax@6 | |
10091 int v9; // eax@11 | |
10092 unsigned int v10; // ecx@12 | |
10093 int v11; // eax@12 | |
10094 int v12; // esi@12 | |
10095 char *v13; // eax@12 | |
10096 GUIWindow *v14; // ebx@13 | |
10097 char *v15; // esi@14 | |
10098 GUIButton *v16; // eax@15 | |
10099 unsigned int v17; // ecx@15 | |
10100 int v18; // ecx@17 | |
10101 int v19; // ecx@18 | |
10102 int v20; // ecx@19 | |
10103 int v21; // ecx@20 | |
10104 int v22; // ecx@21 | |
10105 unsigned int v23; // ecx@23 | |
10106 int v24; // ecx@35 | |
10107 int v25; // ecx@36 | |
10108 int v26; // ecx@37 | |
10109 int v27; // ecx@38 | |
10110 int v28; // ecx@39 | |
10111 char *v29; // esi@42 | |
10112 unsigned int v30; // ST20_4@42 | |
10113 int v31; // ST1C_4@42 | |
10114 unsigned int v32; // eax@42 | |
10115 char *v33; // eax@43 | |
10116 int v34; // esi@51 | |
10117 int v35; // eax@51 | |
10118 unsigned int v36; // edi@51 | |
10119 GUIButton *v37; // eax@52 | |
10120 int v38; // eax@52 | |
10121 signed int v39; // ecx@54 | |
10122 int v40; // edi@57 | |
10123 GUIButton *v41; // eax@60 | |
10124 GUIButton *v42; // esi@60 | |
10125 const char *v43; // ebx@60 | |
10126 int v44; // eax@60 | |
10127 unsigned int v45; // ecx@60 | |
10128 unsigned __int16 v46; // ax@60 | |
10129 GUIFont *v47; // ebx@64 | |
10130 int v48; // esi@64 | |
10131 char *v49; // eax@66 | |
10132 GUIWindow w; // [sp+Ch] [bp-110h]@64 | |
10133 GUIWindow v52; // [sp+60h] [bp-BCh]@13 | |
10134 GUIWindow a1; // [sp+B4h] [bp-68h]@1 | |
10135 unsigned int v54; // [sp+108h] [bp-14h]@14 | |
10136 int v55; // [sp+10Ch] [bp-10h]@6 | |
10137 int v56; // [sp+110h] [bp-Ch]@13 | |
10138 char *pInString; // [sp+114h] [bp-8h]@12 | |
10139 NPCData *v58; // [sp+118h] [bp-4h]@6 | |
10140 | |
10141 memcpy(&a1, pDialogueWindow, sizeof(a1)); | |
10142 if ( array_5913D8[6] == (NPCData *)uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
10143 { | |
10144 v0 = pMapStats->pInfos[uHouse_ExitPic].pName; | |
10145 v1 = pMapStats->pInfos[uHouse_ExitPic].pName; | |
10146 a1.uFrameX = 493; | |
10147 a1.uFrameWidth = 126; | |
10148 a1.uFrameZ = 366; | |
10149 a1.DrawTitleText(pFontCreate, 0, 2u, 0, v1, 3u); | |
10150 a1.uFrameX = 483; | |
10151 a1.uFrameWidth = 148; | |
10152 a1.uFrameZ = 334; | |
10153 v2 = (&off_4EB080)[4 * uHouse_ExitPic]; | |
10154 if ( !v2 ) | |
10155 { | |
10156 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[411], v0); | |
10157 v2 = pTmpBuf; | |
10158 } | |
10159 v3 = v2; | |
10160 v4 = pFontCreate->CalcTextHeight(v2, &a1, 0, 0); | |
10161 LOBYTE(i) = (unsigned int)a1.DrawTitleText(pFontCreate, 0, (212 - v4) / 2 + 101, 0, v3, 3u); | |
10162 return i; | |
10163 } | |
10164 a1.uFrameWidth -= 10; | |
10165 a1.uFrameZ -= 10; | |
10166 v58 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
10167 v6 = v58; | |
10168 v55 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
10169 v7 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0x15u, 0x99u, 0xE9u); | |
10170 v8 = v6->uProfession; | |
10171 if ( v8 ) | |
10172 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[429], v6->pName, aNPCProfessionNames[v8]); | |
10173 else | |
10174 strcpy(pTmpBuf, v6->pName); | |
10175 a1.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, v7, pTmpBuf, 3u); | |
10176 if ( !dword_591080 ) | |
10177 { | |
10178 if ( !uDialogueType ) | |
10179 { | |
10180 v9 = v6->greet; | |
10181 if ( v9 ) | |
10182 { | |
10183 v10 = v6->uFlags; | |
10184 a1.uFrameWidth = 460; | |
10185 a1.uFrameZ = 452; | |
10186 pInString = (char *)*(&pNPCStats->field_17884 + ((v10 & 3) == 2) + 2 * v9); | |
10187 v11 = pFontArrus->CalcTextHeight(pInString, &a1, 13, 0); | |
10188 v12 = v11 + 7; | |
10189 pRenderer->_4A6A68( | |
10190 8u, | |
10191 352 - (v11 + 7), | |
10192 (Texture *)(uTextureID_Leather != -1 ? &pIcons_LOD->pTextures[uTextureID_Leather] : 0), | |
10193 (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - (v11 + 7)); | |
10194 pRenderer->DrawTextureIndexed(8u, 347 - v12, pTexture_591428); | |
10195 v13 = FitTextInAWindow(pInString, pFontArrus, &a1, 0xDu, 0); | |
10196 pDialogueWindow->DrawText(pFontArrus, 13, 354 - v12, 0, v13, 0, 0, 0); | |
10197 } | |
10198 } | |
10199 } | |
10200 v14 = pDialogueWindow; | |
10201 memcpy(&v52, pDialogueWindow, sizeof(v52)); | |
10202 v52.uFrameX = 483; | |
10203 v52.uFrameWidth = 148; | |
10204 v52.uFrameZ = 334; | |
10205 v56 = v52.pStartingPosActiveItem; | |
10206 if ( v52.pStartingPosActiveItem < v52.pStartingPosActiveItem + v52.pNumPresenceButton ) | |
10207 { | |
10208 v15 = (char *)v54; | |
10209 while ( 1 ) | |
10210 { | |
10211 v16 = v52.GetControl(v56); | |
10212 v17 = v16->uControlParam; | |
10213 pInString = (char *)v16; | |
10214 if ( (signed int)v17 > 24 ) | |
10215 { | |
10216 v24 = v17 - 76; | |
10217 if ( !v24 ) | |
10218 { | |
10219 v15 = pGlobalTXT_LocalizationStrings[406]; | |
10220 goto LABEL_49; | |
10221 } | |
10222 v25 = v24 - 1; | |
10223 if ( !v25 ) | |
10224 { | |
10225 v15 = pGlobalTXT_LocalizationStrings[407]; | |
10226 goto LABEL_49; | |
10227 } | |
10228 v26 = v25 - 2; | |
10229 if ( !v26 ) | |
10230 { | |
10231 v33 = _4B254D_SkillMasteryTeacher((int)v52.ptr_1C); | |
10232 LABEL_44: | |
10233 v15 = v33; | |
10234 LABEL_45: | |
10235 v16 = (GUIButton *)pInString; | |
10236 goto LABEL_49; | |
10237 } | |
10238 v27 = v26 - 3; | |
10239 if ( !v27 ) | |
10240 { | |
10241 v33 = (char *)sub_4B29F2((int)v52.ptr_1C); | |
10242 goto LABEL_44; | |
10243 } | |
10244 v28 = v27 - 1; | |
10245 if ( !v28 ) | |
10246 { | |
10247 v29 = (char *)&pMonsterStats + 88 * word_F8B1A0; | |
10248 v30 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
10249 v31 = *(int *)v29; | |
10250 v32 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
10251 sprintf(pTmpBuf, &byte_4F0F98, v32, v31, v30); | |
10252 sprintf(pTmpBuf2, dword_F8B1A4, pTmpBuf, 100 * (unsigned __int8)v29[8]); | |
10253 ptr_F8B1E8 = pTmpBuf2; | |
10254 v15 = ""; | |
10255 goto LABEL_45; | |
10256 } | |
10257 if ( v28 != 10 ) | |
10258 goto LABEL_41; | |
10259 } | |
10260 else | |
10261 { | |
10262 if ( v17 == 24 ) | |
10263 { | |
10264 v23 = v58->evtf; | |
10265 LABEL_33: | |
10266 v15 = (&dword_721660)[8 * v23]; | |
10267 if ( !v15 ) | |
10268 { | |
10269 v16->uControlParam = 0; | |
10270 v15 = ""; | |
10271 } | |
10272 goto LABEL_49; | |
10273 } | |
10274 v18 = v17 - 13; | |
10275 if ( v18 ) | |
10276 { | |
10277 v19 = v18 - 6; | |
10278 if ( !v19 ) | |
10279 { | |
10280 v23 = v58->bDrawSomeAnim; | |
10281 goto LABEL_33; | |
10282 } | |
10283 v20 = v19 - 1; | |
10284 if ( !v20 ) | |
10285 { | |
10286 v15 = (&dword_721660)[8 * v58->evtb]; | |
10287 if ( !v15 ) | |
10288 { | |
10289 v16->uControlParam = 0; | |
10290 v15 = ""; | |
10291 } | |
10292 if ( uDialogueType != 84 ) | |
10293 goto LABEL_49; | |
10294 sprintf(pTmpBuf, format_4E2D80, v55, pItemsTable->pItems[dword_F8B1A8].pUnidentifiedName); | |
10295 sprintf(pTmpBuf2, ptr_F8B1E8, pTmpBuf); | |
10296 ptr_F8B1E8 = pTmpBuf2; | |
10297 goto LABEL_45; | |
10298 } | |
10299 v21 = v20 - 1; | |
10300 if ( !v21 ) | |
10301 { | |
10302 v23 = v58->evtc; | |
10303 goto LABEL_33; | |
10304 } | |
10305 v22 = v21 - 1; | |
10306 if ( !v22 ) | |
10307 { | |
10308 v23 = v58->evtd; | |
10309 goto LABEL_33; | |
10310 } | |
10311 if ( v22 == 1 ) | |
10312 { | |
10313 v23 = v58->evte; | |
10314 goto LABEL_33; | |
10315 } | |
10316 LABEL_41: | |
10317 v15 = ""; | |
10318 goto LABEL_49; | |
10319 } | |
10320 v15 = pGlobalTXT_LocalizationStrings[122]; | |
10321 } | |
10322 LABEL_49: | |
10323 strcpy(v16->pButtonName, v15); | |
10324 ++v56; | |
10325 if ( v56 >= v52.pStartingPosActiveItem + v52.pNumPresenceButton ) | |
10326 { | |
10327 v14 = pDialogueWindow; | |
10328 break; | |
10329 } | |
10330 } | |
10331 } | |
10332 v34 = 0; | |
10333 v54 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
10334 v35 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
10335 v36 = v14->pStartingPosActiveItem; | |
10336 v55 = v35; | |
10337 for ( i = v36 + v14->pNumPresenceButton; (signed int)v36 < (signed int)i; i = pDialogueWindow->pNumPresenceButton | |
10338 + pDialogueWindow->pStartingPosActiveItem ) | |
10339 { | |
10340 v37 = v14->GetControl(v36); | |
10341 v38 = pFontArrus->CalcTextHeight(v37->pButtonName, &v52, 0, 0); | |
10342 v14 = pDialogueWindow; | |
10343 v34 += v38; | |
10344 ++v36; | |
10345 } | |
10346 v39 = v14->pNumPresenceButton; | |
10347 if ( v39 ) | |
10348 { | |
10349 v58 = (NPCData *)((174 - v34) / v39); | |
10350 if ( (signed int)v58 > 32 ) | |
10351 v58 = (NPCData *)32; | |
10352 pInString = (char *)2; | |
10353 v40 = (174 - (signed int)v58 * v39 - v34) / 2 - (signed int)v58 / 2 + 138; | |
10354 v56 = v14->pStartingPosActiveItem; | |
10355 i = v56; | |
10356 if ( (signed int)i < (signed int)(i + v39) ) | |
10357 { | |
10358 while ( 1 ) | |
10359 { | |
10360 v41 = v14->GetControl(i); | |
10361 v42 = v41; | |
10362 v43 = v41->pButtonName; | |
10363 v41->uY = (unsigned int)((char *)v58 + v40); | |
10364 v44 = pFontArrus->CalcTextHeight(v41->pButtonName, &v52, 0, 0); | |
10365 v45 = v42->uY; | |
10366 v42->uHeight = v44; | |
10367 v40 = v45 + v44 - 1; | |
10368 v42->uW = v40; | |
10369 v46 = v55; | |
10370 if ( (char *)pDialogueWindow->pCurrentPosActiveItem != pInString ) | |
10371 v46 = v54; | |
10372 v52.DrawTitleText(pFontArrus, 0, v45, v46, v43, 3u); | |
10373 v14 = pDialogueWindow; | |
10374 ++pInString; | |
10375 ++v56; | |
10376 i = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
10377 if ( v56 >= (signed int)i ) | |
10378 break; | |
10379 i = v56; | |
10380 } | |
10381 } | |
10382 } | |
10383 if ( ptr_F8B1E8 ) | |
10384 { | |
10385 w.uFrameWidth = 458; | |
10386 w.uFrameZ = 457; | |
10387 v47 = pFontArrus; | |
10388 v48 = pFontArrus->CalcTextHeight(ptr_F8B1E8, &w, 13, 0) + 7; | |
10389 if ( 352 - v48 < 8 ) | |
10390 { | |
10391 v47 = pFontCreate; | |
10392 v48 = pFontCreate->CalcTextHeight(ptr_F8B1E8, &w, 13, 0) + 7; | |
10393 } | |
10394 pRenderer->_4A6A68( | |
10395 8u, | |
10396 352 - v48, | |
10397 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0), | |
10398 (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - v48); | |
10399 pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428); | |
10400 v49 = FitTextInAWindow(ptr_F8B1E8, v47, &w, 0xDu, 0); | |
10401 LOBYTE(i) = a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); | |
10402 } | |
10403 return i; | |
10404 } | |
10405 | |
10406 | |
10407 | |
10408 | |
10409 | |
10410 //----- (004B36CC) -------------------------------------------------------- | |
10411 GUIButton *__fastcall sub_4B36CC(int a1, unsigned int a2) | |
10412 { | |
10413 return pDialogueWindow->CreateButton( | |
10414 0x1E0u, | |
10415 30 * a1 + 146, | |
10416 0x8Cu, | |
10417 0x1Eu, | |
10418 1, | |
10419 0, | |
10420 0x195u, | |
10421 a2, | |
10422 0, | |
10423 "", | |
10424 0); | |
10425 } | |
10426 | |
10427 //----- (004B3703) -------------------------------------------------------- | |
10428 int __thiscall sub_4B3703(void *_this) | |
10429 { | |
10430 signed int v1; // edi@1 | |
10431 int v2; // eax@1 | |
10432 char *v3; // ecx@1 | |
10433 signed int v4; // ebx@1 | |
10434 int v5; // ecx@2 | |
10435 int v6; // ecx@3 | |
10436 int v7; // ecx@4 | |
10437 int v8; // ecx@5 | |
10438 int v9; // ecx@6 | |
10439 signed int v10; // ebx@13 | |
10440 signed int v11; // edi@14 | |
10441 signed int v12; // esi@15 | |
10442 unsigned int v13; // ecx@16 | |
10443 int v14; // ecx@16 | |
10444 int v15; // ecx@17 | |
10445 int v16; // ecx@19 | |
10446 int v17; // ecx@20 | |
10447 int v18; // ecx@21 | |
10448 signed int v19; // esi@32 | |
10449 char *v20; // ecx@33 | |
10450 int v21; // ecx@34 | |
10451 int v22; // ecx@36 | |
10452 int v23; // ecx@37 | |
10453 int v24; // ecx@38 | |
10454 int v25; // ecx@39 | |
10455 int v26; // ecx@40 | |
10456 int v27; // ecx@41 | |
10457 int *v28; // esi@54 | |
10458 unsigned int v29; // edx@56 | |
10459 char *v30; // ecx@65 | |
10460 int v31; // ecx@106 | |
10461 int result; // eax@107 | |
10462 int v33; // [sp-4h] [bp-2Ch]@23 | |
10463 int v34; // [sp-4h] [bp-2Ch]@43 | |
10464 int v35[5]; // [sp+Ch] [bp-1Ch]@8 | |
10465 int a2; // [sp+20h] [bp-8h]@1 | |
10466 int v37; // [sp+24h] [bp-4h]@1 | |
10467 | |
10468 v1 = 0; | |
10469 v2 = 0; | |
10470 v3 = (char *)_this - 1; | |
10471 a2 = 0; | |
10472 v37 = 0; | |
10473 dword_F8B1DC = 0; | |
10474 v4 = 2; | |
10475 if ( !v3 ) | |
10476 { | |
10477 while ( 1 ) | |
10478 { | |
10479 v19 = 1; | |
10480 do | |
10481 { | |
10482 v20 = (char *)ptr_507BC0->ptr_1C + 4 * (unsigned int)ptr_507BC0->ptr_1C + v19; | |
10483 if ( v1 ) | |
10484 v21 = word_4F063E[(signed int)v20]; | |
10485 else | |
10486 v21 = word_4F03FE[(signed int)v20]; | |
10487 v22 = v21 - 23; | |
10488 if ( v22 ) | |
10489 { | |
10490 v23 = v22 - 1; | |
10491 if ( v23 ) | |
10492 { | |
10493 v24 = v23 - 1; | |
10494 if ( v24 ) | |
10495 { | |
10496 v25 = v24 - 1; | |
10497 if ( v25 ) | |
10498 { | |
10499 v26 = v25 - 1; | |
10500 if ( v26 ) | |
10501 { | |
10502 v27 = v26 - 1; | |
10503 if ( v27 ) | |
10504 { | |
10505 if ( v27 != v4 ) | |
10506 goto LABEL_51; | |
10507 v34 = 36; | |
10508 } | |
10509 else | |
10510 { | |
10511 v34 = 42; | |
10512 } | |
10513 } | |
10514 else | |
10515 { | |
10516 v34 = 41; | |
10517 } | |
10518 } | |
10519 else | |
10520 { | |
10521 v34 = 40; | |
10522 } | |
10523 } | |
10524 else | |
10525 { | |
10526 v34 = 39; | |
10527 } | |
10528 } | |
10529 else | |
10530 { | |
10531 v34 = 38; | |
10532 } | |
10533 } | |
10534 else | |
10535 { | |
10536 v34 = 37; | |
10537 } | |
10538 v37 = sub_4BE571(v34, v35, v37, 5); | |
10539 v2 = dword_F8B1DC; | |
10540 v4 = 2; | |
10541 LABEL_51: | |
10542 ++v19; | |
10543 } | |
10544 while ( v19 <= 4 ); | |
10545 ++v1; | |
10546 if ( v1 >= v4 ) | |
10547 goto LABEL_53; | |
10548 } | |
10549 } | |
10550 v5 = (int)(v3 - 1); | |
10551 if ( !v5 ) | |
10552 { | |
10553 v10 = 0; | |
10554 while ( 1 ) | |
10555 { | |
10556 v11 = 0; | |
10557 do | |
10558 { | |
10559 v12 = 1; | |
10560 do | |
10561 { | |
10562 v13 = v11 + 2 * (unsigned int)ptr_507BC0->ptr_1C - 30; | |
10563 v14 = v12 + 4 * v13 + v13; | |
10564 if ( v10 ) | |
10565 v15 = word_4F06D8[v14]; | |
10566 else | |
10567 v15 = word_4F0498[v14]; | |
10568 v16 = v15 - 31; | |
10569 if ( v16 ) | |
10570 { | |
10571 v17 = v16 - 1; | |
10572 if ( v17 ) | |
10573 { | |
10574 v18 = v17 - 1; | |
10575 if ( v18 ) | |
10576 { | |
10577 if ( v18 != 1 ) | |
10578 goto LABEL_28; | |
10579 v33 = 44; | |
10580 } | |
10581 else | |
10582 { | |
10583 v33 = 47; | |
10584 } | |
10585 } | |
10586 else | |
10587 { | |
10588 v33 = 46; | |
10589 } | |
10590 } | |
10591 else | |
10592 { | |
10593 v33 = 45; | |
10594 } | |
10595 v37 = sub_4BE571(v33, v35, v37, 5); | |
10596 v2 = dword_F8B1DC; | |
10597 LABEL_28: | |
10598 ++v12; | |
10599 } | |
10600 while ( v12 <= 4 ); | |
10601 ++v11; | |
10602 } | |
10603 while ( v11 < 2 ); | |
10604 ++v10; | |
10605 if ( v10 >= 2 ) | |
10606 goto LABEL_53; | |
10607 } | |
10608 } | |
10609 v6 = v5 - 1; | |
10610 if ( v6 ) | |
10611 { | |
10612 v7 = v6 - 1; | |
10613 if ( v7 ) | |
10614 { | |
10615 v8 = v7 - 17; | |
10616 if ( v8 ) | |
10617 { | |
10618 v9 = v8 - 2; | |
10619 if ( v9 ) | |
10620 { | |
10621 if ( v9 == 7 ) | |
10622 { | |
10623 v37 = 2; | |
10624 v35[0] = 69; | |
10625 v35[1] = 60; | |
10626 } | |
10627 } | |
10628 else | |
10629 { | |
10630 v37 = 3; | |
10631 v35[0] = 67; | |
10632 v35[1] = 66; | |
10633 v35[2] = 58; | |
10634 } | |
10635 } | |
10636 else | |
10637 { | |
10638 v37 = 3; | |
10639 v35[0] = 70; | |
10640 v35[1] = 65; | |
10641 v35[2] = 62; | |
10642 } | |
10643 } | |
10644 else | |
10645 { | |
10646 v37 = 2; | |
10647 v35[0] = 71; | |
10648 v35[1] = 68; | |
10649 } | |
10650 } | |
10651 else | |
10652 { | |
10653 v37 = 2; | |
10654 v35[0] = 57; | |
10655 v35[1] = 59; | |
10656 } | |
10657 LABEL_53: | |
10658 if ( v37 > 0 ) | |
10659 { | |
10660 v28 = v35; | |
10661 while ( 1 ) | |
10662 { | |
10663 v29 = *v28; | |
10664 if ( *v28 <= 47 ) | |
10665 break; | |
10666 if ( (signed int)v29 <= 66 ) | |
10667 { | |
10668 if ( v29 == 66 ) | |
10669 { | |
10670 v30 = pSkillNames[30]; | |
10671 goto LABEL_106; | |
10672 } | |
10673 if ( v29 == 57 ) | |
10674 { | |
10675 v30 = pSkillNames[21]; | |
10676 goto LABEL_106; | |
10677 } | |
10678 if ( v29 == 58 ) | |
10679 { | |
10680 v30 = pSkillNames[22]; | |
10681 goto LABEL_106; | |
10682 } | |
10683 if ( v29 == 60 ) | |
10684 { | |
10685 v30 = pSkillNames[24]; | |
10686 goto LABEL_106; | |
10687 } | |
10688 if ( v29 == 62 ) | |
10689 { | |
10690 v30 = pSkillNames[26]; | |
10691 goto LABEL_106; | |
10692 } | |
10693 if ( v29 == 65 ) | |
10694 { | |
10695 v30 = pSkillNames[29]; | |
10696 goto LABEL_106; | |
10697 } | |
10698 goto LABEL_100; | |
10699 } | |
10700 switch ( v29 ) | |
10701 { | |
10702 case 0x43u: | |
10703 v30 = pSkillNames[31]; | |
10704 break; | |
10705 case 0x44u: | |
10706 v30 = pSkillNames[32]; | |
10707 break; | |
10708 case 0x45u: | |
10709 v30 = pSkillNames[33]; | |
10710 break; | |
10711 case 0x46u: | |
10712 v30 = pSkillNames[34]; | |
10713 break; | |
10714 default: | |
10715 if ( v29 != 71 ) | |
10716 goto LABEL_100; | |
10717 v30 = pSkillNames[35]; | |
10718 break; | |
10719 } | |
10720 LABEL_106: | |
10721 pShopOptions[v2] = v30; | |
10722 v31 = a2++; | |
10723 dword_F8B1DC = v2 + 1; | |
10724 sub_4B36CC(v31, v29); | |
10725 ++v28; | |
10726 if ( a2 >= v37 ) | |
10727 goto LABEL_107; | |
10728 v2 = dword_F8B1DC; | |
10729 } | |
10730 if ( *v28 == 47 ) | |
10731 { | |
10732 v30 = pSkillNames[11]; | |
10733 goto LABEL_106; | |
10734 } | |
10735 if ( (signed int)v29 > 40 ) | |
10736 { | |
10737 if ( v29 == 41 ) | |
10738 { | |
10739 v30 = pSkillNames[5]; | |
10740 goto LABEL_106; | |
10741 } | |
10742 if ( v29 == 42 ) | |
10743 { | |
10744 v30 = pSkillNames[6]; | |
10745 goto LABEL_106; | |
10746 } | |
10747 if ( v29 == 44 ) | |
10748 { | |
10749 v30 = pSkillNames[8]; | |
10750 goto LABEL_106; | |
10751 } | |
10752 if ( v29 == 45 ) | |
10753 { | |
10754 v30 = pSkillNames[9]; | |
10755 goto LABEL_106; | |
10756 } | |
10757 if ( v29 == 46 ) | |
10758 { | |
10759 v30 = pSkillNames[10]; | |
10760 goto LABEL_106; | |
10761 } | |
10762 } | |
10763 else | |
10764 { | |
10765 if ( v29 == 40 ) | |
10766 { | |
10767 v30 = pSkillNames[4]; | |
10768 goto LABEL_106; | |
10769 } | |
10770 if ( v29 == 5 ) | |
10771 { | |
10772 v30 = pSkillNames[23]; | |
10773 goto LABEL_106; | |
10774 } | |
10775 if ( v29 == 36 ) | |
10776 { | |
10777 v30 = pSkillNames[0]; | |
10778 goto LABEL_106; | |
10779 } | |
10780 if ( v29 == 37 ) | |
10781 { | |
10782 v30 = pSkillNames[1]; | |
10783 goto LABEL_106; | |
10784 } | |
10785 if ( v29 == 38 ) | |
10786 { | |
10787 v30 = pSkillNames[2]; | |
10788 goto LABEL_106; | |
10789 } | |
10790 if ( v29 == 39 ) | |
10791 { | |
10792 v30 = pSkillNames[3]; | |
10793 goto LABEL_106; | |
10794 } | |
10795 } | |
10796 LABEL_100: | |
10797 v30 = pGlobalTXT_LocalizationStrings[127]; | |
10798 goto LABEL_106; | |
10799 } | |
10800 LABEL_107: | |
10801 pDialogueWindow->_41D08F(a2, 1, 0, 2); | |
10802 result = pDialogueWindow->pNumPresenceButton; | |
10803 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; | |
10804 return result; | |
10805 } | |
10806 | |
10807 | |
10808 //----- (004B3A72) -------------------------------------------------------- | |
10809 int __thiscall sub_4B3A72(int a1) | |
10810 { | |
10811 int v1; // esi@1 | |
10812 int result; // eax@4 | |
10813 | |
10814 v1 = 0; | |
10815 if ( a1 == 21 ) | |
10816 { | |
10817 sub_4B36CC(0, 0x66u); | |
10818 v1 = 2; | |
10819 sub_4B36CC(1, 0x67u); | |
10820 if ( pParty->HasItem(0x28Bu) ) | |
10821 { | |
10822 v1 = 3; | |
10823 sub_4B36CC(2, 0x68u); | |
10824 } | |
10825 } | |
10826 pDialogueWindow->_41D08F(v1, 1, 0, 2); | |
10827 result = pDialogueWindow->pNumPresenceButton; | |
10828 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; | |
10829 return result; | |
10830 } | |
10831 // F8B1E0: using guessed type int dword_F8B1E0; | |
10832 | |
10833 //----- (004B3AD4) -------------------------------------------------------- | |
10834 int __fastcall sub_4B3AD4(signed int a1) | |
10835 { | |
10836 int result; // eax@7 | |
10837 int v2; // [sp-10h] [bp-10h]@4 | |
10838 int v3; // [sp-Ch] [bp-Ch]@4 | |
10839 int v4; // [sp-8h] [bp-8h]@4 | |
10840 int v5; // [sp-4h] [bp-4h]@4 | |
10841 | |
10842 if ( a1 > 0 ) | |
10843 { | |
10844 if ( a1 <= 3 ) | |
10845 { | |
10846 sub_4B36CC(0, 3u); | |
10847 sub_4B36CC(1, 4u); | |
10848 sub_4B36CC(2, 5u); | |
10849 v5 = 2; | |
10850 v4 = 0; | |
10851 v3 = 1; | |
10852 v2 = 3; | |
10853 goto LABEL_6; | |
10854 } | |
10855 if ( a1 == 4 ) | |
10856 { | |
10857 sub_4B36CC(0, 3u); | |
10858 sub_4B36CC(1, 4u); | |
10859 v5 = 2; | |
10860 v4 = 0; | |
10861 v3 = 1; | |
10862 v2 = 2; | |
10863 LABEL_6: | |
10864 pDialogueWindow->_41D08F(v2, v3, v4, v5); | |
10865 goto LABEL_7; | |
10866 } | |
10867 } | |
10868 LABEL_7: | |
10869 result = pDialogueWindow->pNumPresenceButton; | |
10870 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; | |
10871 return result; | |
10872 } | |
10873 // F8B1E0: using guessed type int dword_F8B1E0; | |
10874 | |
10875 //----- (004B3B42) -------------------------------------------------------- | |
10876 int __fastcall sub_4B3B42(signed int a1) | |
10877 { | |
10878 int v1; // ecx@18 | |
10879 int v2; // ecx@19 | |
10880 int v3; // ecx@20 | |
10881 signed int v4; // esi@22 | |
10882 signed int v5; // eax@22 | |
10883 unsigned int v6; // edx@24 | |
10884 int v7; // ecx@24 | |
10885 int result; // eax@43 | |
10886 int v9; // [sp-10h] [bp-14h]@28 | |
10887 int v10; // [sp-Ch] [bp-10h]@28 | |
10888 int v11; // [sp-8h] [bp-Ch]@28 | |
10889 unsigned int v12; // [sp-4h] [bp-8h]@4 | |
10890 unsigned int v13; // [sp-4h] [bp-8h]@5 | |
10891 unsigned int v14; // [sp-4h] [bp-8h]@9 | |
10892 unsigned int v15; // [sp-4h] [bp-8h]@10 | |
10893 unsigned int v16; // [sp-4h] [bp-8h]@14 | |
10894 int v17; // [sp-4h] [bp-8h]@28 | |
10895 | |
10896 if ( a1 > 13 ) | |
10897 { | |
10898 if ( a1 > 22 ) | |
10899 { | |
10900 if ( a1 == 23 ) | |
10901 { | |
10902 sub_4B36CC(0, 0xAu); | |
10903 sub_4B36CC(1, 0xBu); | |
10904 v14 = 96; | |
10905 LABEL_41: | |
10906 sub_4B36CC(2, v14); | |
10907 v17 = 2; | |
10908 v11 = 0; | |
10909 v10 = 1; | |
10910 v9 = 3; | |
10911 goto LABEL_42; | |
10912 } | |
10913 if ( a1 <= 26 ) | |
10914 goto LABEL_43; | |
10915 if ( a1 > 28 ) | |
10916 { | |
10917 if ( a1 != 30 ) | |
10918 goto LABEL_43; | |
10919 sub_4B36CC(0, 0x11u); | |
10920 v16 = 96; | |
10921 goto LABEL_37; | |
10922 } | |
10923 sub_4B36CC(0, 0x69u); | |
10924 sub_4B36CC(1, 0x6Au); | |
10925 sub_4B36CC(2, 0x6Bu); | |
10926 v12 = 108; | |
10927 } | |
10928 else | |
10929 { | |
10930 if ( a1 == 22 ) | |
10931 { | |
10932 sub_4B36CC(0, 7u); | |
10933 v16 = 8; | |
10934 goto LABEL_37; | |
10935 } | |
10936 v1 = a1 - 14; | |
10937 if ( !v1 ) | |
10938 { | |
10939 sub_4B36CC(0, 0x12u); | |
10940 sub_4B36CC(1, 0x30u); | |
10941 sub_4B36CC(2, 0x31u); | |
10942 sub_4B36CC(3, 0x32u); | |
10943 sub_4B36CC(4, 0x33u); | |
10944 v17 = 2; | |
10945 v11 = 0; | |
10946 v10 = 1; | |
10947 v9 = 5; | |
10948 goto LABEL_42; | |
10949 } | |
10950 v2 = v1 - 1; | |
10951 if ( v2 ) | |
10952 { | |
10953 v3 = v2 - 2; | |
10954 if ( v3 ) | |
10955 { | |
10956 if ( v3 != 4 ) | |
10957 goto LABEL_43; | |
10958 sub_4B36CC(0, 0xFu); | |
10959 sub_4B36CC(1, 0x10u); | |
10960 v4 = 3; | |
10961 sub_4B36CC(2, 0x60u); | |
10962 v5 = (signed int)ptr_507BC0->ptr_1C; | |
10963 if ( v5 < 108 || v5 > 120 ) | |
10964 goto LABEL_28; | |
10965 v4 = 4; | |
10966 v6 = 101; | |
10967 v7 = 3; | |
10968 } | |
10969 else | |
10970 { | |
10971 v4 = 1; | |
10972 sub_4B36CC(0, 0x63u); | |
10973 if ( !pParty->uFine ) | |
10974 { | |
10975 LABEL_28: | |
10976 v17 = 2; | |
10977 v11 = 0; | |
10978 v10 = 1; | |
10979 v9 = v4; | |
10980 LABEL_42: | |
10981 pDialogueWindow->_41D08F(v9, v10, v11, v17); | |
10982 goto LABEL_43; | |
10983 } | |
10984 v4 = 2; | |
10985 v7 = 1; | |
10986 v6 = 100; | |
10987 } | |
10988 sub_4B36CC(v7, v6); | |
10989 goto LABEL_28; | |
10990 } | |
10991 sub_4B36CC(0, 0x12u); | |
10992 sub_4B36CC(1, 0x34u); | |
10993 sub_4B36CC(2, 0x35u); | |
10994 v12 = 54; | |
10995 } | |
10996 LABEL_39: | |
10997 sub_4B36CC(3, v12); | |
10998 v17 = 2; | |
10999 v11 = 0; | |
11000 v10 = 1; | |
11001 v9 = 4; | |
11002 goto LABEL_42; | |
11003 } | |
11004 if ( a1 == 13 ) | |
11005 { | |
11006 sub_4B36CC(0, 0x12u); | |
11007 v16 = 56; | |
11008 LABEL_37: | |
11009 sub_4B36CC(1, v16); | |
11010 v17 = 2; | |
11011 v11 = 0; | |
11012 v10 = 1; | |
11013 v9 = 2; | |
11014 goto LABEL_42; | |
11015 } | |
11016 switch ( a1 ) | |
11017 { | |
11018 case 1: | |
11019 case 2: | |
11020 case 3: | |
11021 case 4: | |
11022 sub_4B36CC(0, 2u); | |
11023 sub_4B36CC(1, 0x5Fu); | |
11024 sub_4B36CC(2, 0x5Eu); | |
11025 v12 = 96; | |
11026 goto LABEL_39; | |
11027 case 5: | |
11028 sub_4B36CC(0, 0x12u); | |
11029 v13 = 48; | |
11030 goto LABEL_9; | |
11031 case 6: | |
11032 sub_4B36CC(0, 0x12u); | |
11033 v13 = 49; | |
11034 goto LABEL_9; | |
11035 case 7: | |
11036 sub_4B36CC(0, 0x12u); | |
11037 v13 = 50; | |
11038 goto LABEL_9; | |
11039 case 8: | |
11040 sub_4B36CC(0, 0x12u); | |
11041 v13 = 51; | |
11042 LABEL_9: | |
11043 sub_4B36CC(1, v13); | |
11044 v14 = 72; | |
11045 goto LABEL_41; | |
11046 case 9: | |
11047 sub_4B36CC(0, 0x12u); | |
11048 v15 = 52; | |
11049 goto LABEL_13; | |
11050 case 10: | |
11051 sub_4B36CC(0, 0x12u); | |
11052 v15 = 53; | |
11053 goto LABEL_13; | |
11054 case 11: | |
11055 sub_4B36CC(0, 0x12u); | |
11056 v15 = 54; | |
11057 LABEL_13: | |
11058 sub_4B36CC(1, v15); | |
11059 v14 = 61; | |
11060 goto LABEL_41; | |
11061 case 12: | |
11062 sub_4B36CC(0, 0x12u); | |
11063 v16 = 55; | |
11064 goto LABEL_37; | |
11065 default: | |
11066 break; | |
11067 } | |
11068 LABEL_43: | |
11069 result = pDialogueWindow->pNumPresenceButton; | |
11070 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; | |
11071 return result; | |
11072 } | |
11073 // F8B1E0: using guessed type int dword_F8B1E0; | |
11074 | |
11075 //----- (004B3E1E) -------------------------------------------------------- | |
11076 void __cdecl sub_4B3E1E() | |
11077 { | |
11078 NPCData *v0; // ST40_4@1 | |
11079 signed int v1; // edi@1 | |
11080 GUIWindow *v2; // ecx@1 | |
11081 | |
11082 v0 = GetNPCData(uDialogue_SpeakingActorNPC_ID); | |
11083 v1 = 0; | |
11084 pDialogueWindow->eWindowType = WINDOW_MainMenu; | |
11085 pDialogueWindow->Release(); | |
11086 v2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_A, 1, 0); | |
11087 pDialogueWindow = v2; | |
11088 if ( *(&pNPCStats->field_13A5C + 5 * v0->uProfession) ) | |
11089 { | |
11090 v2->CreateButton( | |
11091 0x1E0u, | |
11092 0xA0u, | |
11093 0x8Cu, | |
11094 0x1Eu, | |
11095 1, | |
11096 0, | |
11097 0x88u, | |
11098 0x4Du, | |
11099 0, | |
11100 pGlobalTXT_LocalizationStrings[407], | |
11101 0); | |
11102 v1 = 1; | |
11103 } | |
11104 pDialogueWindow->CreateButton( | |
11105 0x1E0u, | |
11106 30 * v1 + 160, | |
11107 0x8Cu, | |
11108 0x1Eu, | |
11109 1, | |
11110 0, | |
11111 0x88u, | |
11112 0x4Cu, | |
11113 0, | |
11114 pGlobalTXT_LocalizationStrings[406], | |
11115 0); | |
11116 pDialogueWindow->_41D08F(v1 + 1, 1, 0, 1); | |
11117 } | |
11118 | |
11119 //----- (004B3EF0) -------------------------------------------------------- | |
11120 void __fastcall sub_4B3EF0(int a4) | |
11121 { | |
11122 int v1; // edi@1 | |
11123 | |
11124 v1 = a4; | |
11125 uDialogueType = 81; | |
11126 ptr_F8B1E8 = (char *)pNPCTopics[a4 + 99].pText; | |
11127 sub_4B29F2(a4); | |
11128 pDialogueWindow->Release(); | |
11129 pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x15E, WINDOW_MainMenu, v1, 0); | |
11130 pBtn_ExitCancel = pDialogueWindow->CreateButton( | |
11131 0x1D7, | |
11132 0x1BD, | |
11133 0xA9, | |
11134 0x23, | |
11135 1, | |
11136 0, | |
11137 0x71, | |
11138 0, | |
11139 0, | |
11140 pGlobalTXT_LocalizationStrings[34], | |
11141 (Texture *)(uTextureID_506438 != -1 ? &pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
11142 0); | |
11143 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x51u, 0, 0, "", 0); | |
11144 pDialogueWindow->CreateButton( | |
11145 0x1E0u, | |
11146 0xA0u, | |
11147 0x8Cu, | |
11148 0x1Eu, | |
11149 1, | |
11150 0, | |
11151 0xAFu, | |
11152 0x52u, | |
11153 0, | |
11154 pGlobalTXT_LocalizationStrings[122], | |
11155 0); | |
11156 pDialogueWindow->_41D08F(1, 1, 0, 2); | |
11157 dword_F8B19C = -1; | |
11158 } | |
11159 // F8B19C: using guessed type int dword_F8B19C; | |
11160 | |
11161 //----- (004B3FE5) -------------------------------------------------------- | |
11162 void __fastcall sub_4B3FE5(int a4) | |
11163 { | |
11164 int v1; // edi@1 | |
11165 char *v2; // edi@1 | |
11166 | |
11167 v1 = a4; | |
11168 uDialogueType = 78; | |
11169 ptr_F8B1E8 = (char *)pNPCTopics[a4 + 168].pText; | |
11170 _4B254D_SkillMasteryTeacher(a4); | |
11171 pDialogueWindow->Release(); | |
11172 pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x15Eu, WINDOW_MainMenu, v1, 0); | |
11173 v2 = ""; | |
11174 pBtn_ExitCancel = pDialogueWindow->CreateButton( | |
11175 0x1D7u, | |
11176 0x1BDu, | |
11177 0xA9u, | |
11178 0x23u, | |
11179 1, | |
11180 0, | |
11181 0x71u, | |
11182 0, | |
11183 0, | |
11184 pGlobalTXT_LocalizationStrings[34], | |
11185 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
11186 0); | |
11187 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x51u, 0, 0, "", 0); | |
11188 if ( dword_F8B1A8 ) | |
11189 v2 = pGlobalTXT_LocalizationStrings[535]; | |
11190 pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, 0xAFu, 0x4Fu, 0, v2, 0); | |
11191 pDialogueWindow->_41D08F(1, 1, 0, 2); | |
11192 dword_F8B19C = -1; | |
11193 } | |
11194 // F8B19C: using guessed type int dword_F8B19C; | |
11195 // F8B1A8: using guessed type int dword_F8B1A8; | |
11196 | |
11197 //----- (004B40E6) -------------------------------------------------------- | |
11198 void __cdecl sub_4B40E6() | |
11199 { | |
11200 signed int v0; // ebx@1 | |
11201 NPCData *v1; // edi@1 | |
11202 | |
11203 v0 = 0; | |
11204 v1 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
11205 pDialogueWindow->Release(); | |
11206 pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x15Eu, WINDOW_MainMenu, 0, 0); | |
11207 pBtn_ExitCancel = pDialogueWindow->CreateButton( | |
11208 0x1D7u, | |
11209 0x1BDu, | |
11210 0xA9u, | |
11211 0x23u, | |
11212 1, | |
11213 0, | |
11214 0x71u, | |
11215 0, | |
11216 0, | |
11217 pGlobalTXT_LocalizationStrings[34], | |
11218 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
11219 0); | |
11220 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x51u, 0, 0, "", 0); | |
11221 if ( *(&pNPCStats->field_13A5C + 5 * v1->uProfession) ) | |
11222 { | |
11223 pDialogueWindow->CreateButton( | |
11224 0x1E0u, | |
11225 0xA0u, | |
11226 0x8Cu, | |
11227 0x1Eu, | |
11228 1, | |
11229 0, | |
11230 0xAFu, | |
11231 0x4Du, | |
11232 0, | |
11233 pGlobalTXT_LocalizationStrings[407], | |
11234 0); | |
11235 v0 = 1; | |
11236 } | |
11237 pDialogueWindow->CreateButton( | |
11238 0x1E0u, | |
11239 30 * v0 + 160, | |
11240 0x8Cu, | |
11241 0x1Eu, | |
11242 1, | |
11243 0, | |
11244 0xAFu, | |
11245 0x4Cu, | |
11246 0, | |
11247 pGlobalTXT_LocalizationStrings[406], | |
11248 0); | |
11249 pDialogueWindow->_41D08F(v0 + 1, 1, 0, 2); | |
11250 dword_F8B19C = -1; | |
11251 } | |
11252 | |
11253 | |
11254 //----- (004B4224) -------------------------------------------------------- | |
11255 GUIButton *_4B4224_UpdateNPCTopics(int _this) | |
11256 { | |
11257 int v1; // ebx@1 | |
11258 GUIButton *result; // eax@3 | |
11259 int i; // ebp@5 | |
11260 signed int v4; // ebp@9 | |
11261 void *v5; // ecx@14 | |
11262 bool v6; // eax@16 | |
11263 void *v7; // ecx@19 | |
11264 bool v8; // eax@21 | |
11265 void *v9; // ecx@24 | |
11266 bool v10; // eax@26 | |
11267 void *v11; // ecx@29 | |
11268 bool v12; // eax@31 | |
11269 void *v13; // ecx@34 | |
11270 bool v14; // eax@36 | |
11271 void *v15; // ecx@39 | |
11272 bool v16; // eax@41 | |
11273 NPCData *v17; // [sp+10h] [bp-4h]@4 | |
11274 | |
11275 v1 = 0; | |
11276 array_5913D8[6] = (NPCData *)(_this + 1); | |
11277 if ( _this + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
11278 { | |
11279 pDialogueWindow->Release(); | |
11280 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
11281 sprintf(byte_591098, pGlobalTXT_LocalizationStrings[411], pMapStats->pInfos[uHouse_ExitPic].pName); | |
11282 pBtn_ExitCancel = pDialogueWindow->CreateButton( | |
11283 0x236u, | |
11284 0x1BDu, | |
11285 0x4Bu, | |
11286 0x21u, | |
11287 1, | |
11288 0, | |
11289 0x71u, | |
11290 0, | |
11291 0x4Eu, | |
11292 pGlobalTXT_LocalizationStrings[34],// "Cancel" | |
11293 (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), | |
11294 0); | |
11295 pBtn_YES = pDialogueWindow->CreateButton( | |
11296 486u, | |
11297 445u, | |
11298 75u, | |
11299 33u, | |
11300 1, | |
11301 0, | |
11302 0xBFu, | |
11303 1u, | |
11304 0x59u, | |
11305 byte_591098, | |
11306 (Texture *)(uTextureID_BUTTYES2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTYES2] : 0), | |
11307 0); | |
11308 pDialogueWindow->CreateButton( | |
11309 _4E5E50_transui_x, | |
11310 _4E5EE0_transui_y, | |
11311 63u, | |
11312 73u, | |
11313 1, | |
11314 0, | |
11315 0xBFu, | |
11316 1u, | |
11317 0x20u, | |
11318 byte_591098, | |
11319 0); | |
11320 result = pDialogueWindow->CreateButton(8u, 8u, 460u, 344u, 1, 0, 0xBFu, 1u, 0x59u, byte_591098, 0); | |
11321 } | |
11322 else | |
11323 { | |
11324 v17 = array_5913D8[_this + 1 - ((dword_591080 != 0) + 1)]; | |
11325 if ( dword_F8B19C == -1 ) | |
11326 { | |
11327 pDialogueWindow->Release(); | |
11328 } | |
11329 else | |
11330 { | |
11331 for ( i = 0; i < uNumDialogueNPCPortraits; ++i ) | |
11332 GUIButton::_41D0D8((GUIButton *)array_5913D8[i + 7]); | |
11333 } | |
11334 v4 = 1; | |
11335 pDialogueWindow = GUIWindow::Create(0, 0, 640, 0x159u, WINDOW_MainMenu, 0, 0); | |
11336 pBtn_ExitCancel = pDialogueWindow->CreateButton( | |
11337 471u, | |
11338 445u, | |
11339 169u, | |
11340 35u, | |
11341 1, | |
11342 0, | |
11343 0x71u, | |
11344 0, | |
11345 0, | |
11346 pGlobalTXT_LocalizationStrings[74],// "End Conversation" | |
11347 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
11348 0); | |
11349 pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, 0, 0x51u, 0, 0, "", 0); | |
11350 if ( array_5913D8[6] == (NPCData *)1 && dword_591080 ) | |
11351 { | |
11352 result = (GUIButton *)sub_4B3B42(dword_F8B198); | |
11353 } | |
11354 else | |
11355 { | |
11356 if ( v17->joins ) | |
11357 { | |
11358 v1 = 1; | |
11359 pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, 0xAFu, 0xDu, 0, "", 0); | |
11360 } | |
11361 v5 = (void *)v17->bDrawSomeAnim; | |
11362 if ( v5 ) | |
11363 { | |
11364 if ( v1 < 4 ) | |
11365 { | |
11366 v6 = sub_4466C4(v5); | |
11367 if ( v6 == 1 || v6 == 2 ) | |
11368 pDialogueWindow->CreateButton( | |
11369 480u, | |
11370 30 * v1++ + 160, | |
11371 140u, | |
11372 30u, | |
11373 1, | |
11374 0, | |
11375 0xAFu, | |
11376 0x13u, | |
11377 0, | |
11378 "", | |
11379 0); | |
11380 } | |
11381 } | |
11382 v7 = (void *)v17->evtb; | |
11383 if ( v7 ) | |
11384 { | |
11385 if ( v1 < 4 ) | |
11386 { | |
11387 v8 = sub_4466C4(v7); | |
11388 if ( v8 == 1 || v8 == 2 ) | |
11389 pDialogueWindow->CreateButton( | |
11390 480u, | |
11391 30 * v1++ + 160, | |
11392 140u, | |
11393 30u, | |
11394 1, | |
11395 0, | |
11396 0xAFu, | |
11397 0x14u, | |
11398 0, | |
11399 "", | |
11400 0); | |
11401 } | |
11402 } | |
11403 v9 = (void *)v17->evtc; | |
11404 if ( v9 ) | |
11405 { | |
11406 if ( v1 < 4 ) | |
11407 { | |
11408 v10 = sub_4466C4(v9); | |
11409 if ( v10 == 1 || v10 == 2 ) | |
11410 pDialogueWindow->CreateButton( | |
11411 480u, | |
11412 30 * v1++ + 160, | |
11413 140u, | |
11414 30u, | |
11415 1, | |
11416 0, | |
11417 0xAFu, | |
11418 0x15u, | |
11419 0, | |
11420 "", | |
11421 0); | |
11422 } | |
11423 } | |
11424 v11 = (void *)v17->evtd; | |
11425 if ( v11 ) | |
11426 { | |
11427 if ( v1 < 4 ) | |
11428 { | |
11429 v12 = sub_4466C4(v11); | |
11430 if ( v12 == 1 || v12 == 2 ) | |
11431 pDialogueWindow->CreateButton( | |
11432 0x1E0u, | |
11433 30 * v1++ + 160, | |
11434 0x8Cu, | |
11435 0x1Eu, | |
11436 1, | |
11437 0, | |
11438 0xAFu, | |
11439 0x16u, | |
11440 0, | |
11441 "", | |
11442 0); | |
11443 } | |
11444 } | |
11445 v13 = (void *)v17->evte; | |
11446 if ( v13 ) | |
11447 { | |
11448 if ( v1 < 4 ) | |
11449 { | |
11450 v14 = sub_4466C4(v13); | |
11451 if ( v14 == 1 || v14 == 2 ) | |
11452 pDialogueWindow->CreateButton( | |
11453 0x1E0u, | |
11454 30 * v1++ + 160, | |
11455 0x8Cu, | |
11456 0x1Eu, | |
11457 1, | |
11458 0, | |
11459 0xAFu, | |
11460 0x17u, | |
11461 0, | |
11462 "", | |
11463 0); | |
11464 } | |
11465 } | |
11466 v15 = (void *)v17->evtf; | |
11467 if ( v15 ) | |
11468 { | |
11469 if ( v1 < 4 ) | |
11470 { | |
11471 v16 = sub_4466C4(v15); | |
11472 if ( v16 == 1 || v16 == 2 ) | |
11473 pDialogueWindow->CreateButton( | |
11474 0x1E0u, | |
11475 30 * v1++ + 160, | |
11476 0x8Cu, | |
11477 0x1Eu, | |
11478 1, | |
11479 0, | |
11480 0xAFu, | |
11481 0x18u, | |
11482 0, | |
11483 "", | |
11484 0); | |
11485 } | |
11486 } | |
11487 pDialogueWindow->_41D08F(v1, 1, 0, 2); | |
11488 v4 = 1; | |
11489 result = (GUIButton *)pDialogueWindow->pNumPresenceButton; | |
11490 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; | |
11491 } | |
11492 dword_F8B19C = v4; | |
11493 } | |
11494 return result; | |
11495 } | |
11496 | |
11497 | |
11498 | |
11499 //----- (004B46A5) -------------------------------------------------------- | |
11500 char __fastcall sub_4B46A5(const char *Str, int a5) | |
11501 { | |
11502 const char *v2; // esi@1 | |
11503 int v3; // edi@1 | |
11504 int v4; // eax@1 | |
11505 | |
11506 v2 = Str; | |
11507 v3 = a5; | |
11508 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar); | |
11509 v4 = pFontLucida->AlignText_Center(0x1C2u, v2); | |
11510 return pPrimaryWindow->DrawText(pFontLucida, v4 + 11, 357, v3, v2, 0, 0, 0); | |
11511 } | |
11512 | |
11513 //----- (004B46F8) -------------------------------------------------------- | |
11514 int __fastcall sub_4B46F8(int a1) | |
11515 { | |
11516 int v1; // eax@1 | |
11517 int i; // edx@1 | |
11518 | |
11519 v1 = 0; | |
11520 for ( i = 0; i < a1; ++i ) | |
11521 v1 += i + 1; | |
11522 return 1000 * v1; | |
11523 } | |
11524 | |
11525 //----- (004B4710) -------------------------------------------------------- | |
11526 int __cdecl ui_training() | |
11527 { | |
11528 Player *v0; // ebx@1 | |
11529 int color2; // eax@1 | |
11530 unsigned int v2; // ecx@1 | |
11531 int v3; // eax@1 | |
11532 signed int v4; // edx@1 | |
11533 int v5; // edi@3 | |
11534 unsigned int v6; // esi@3 | |
11535 void *v7; // ecx@3 | |
11536 int v8; // edx@4 | |
11537 double v9; // st7@6 | |
11538 signed int v10; // esi@6 | |
11539 int v11; // ecx@6 | |
11540 int result; // eax@9 | |
11541 GUIWindow *v13; // edi@14 | |
11542 signed int v14; // esi@14 | |
11543 unsigned int v15; // esi@16 | |
11544 int v16; // eax@16 | |
11545 unsigned int v17; // eax@17 | |
11546 int v18; // eax@19 | |
11547 int v19; // ecx@24 | |
11548 GUIButton *v20; // eax@26 | |
11549 GUIButton *v21; // esi@26 | |
11550 int v22; // eax@26 | |
11551 const char *v23; // eax@28 | |
11552 int v24; // eax@28 | |
11553 unsigned int v25; // ecx@28 | |
11554 int v26; // eax@28 | |
11555 unsigned __int16 v27; // ax@28 | |
11556 int v28; // eax@32 | |
11557 unsigned __int16 v29; // ST14_2@34 | |
11558 int v30; // eax@34 | |
11559 const char *v31; // ST18_4@36 | |
11560 unsigned __int16 v32; // ST14_2@36 | |
11561 int v33; // eax@36 | |
11562 int v34; // eax@37 | |
11563 unsigned int v35; // edi@38 | |
11564 unsigned int v36; // eax@38 | |
11565 int v37; // ecx@41 | |
11566 char *v38; // eax@41 | |
11567 int *v39; // eax@45 | |
11568 unsigned int v40; // eax@46 | |
11569 void *v41; // ecx@46 | |
11570 unsigned int v42; // eax@46 | |
11571 GUIWindow *v43; // ecx@59 | |
11572 int v44; // edx@59 | |
11573 char **v45; // esi@60 | |
11574 int v46; // eax@62 | |
11575 int v47; // eax@68 | |
11576 int v48; // edx@69 | |
11577 int v49; // ebx@69 | |
11578 unsigned __int8 v50; // sf@69 | |
11579 char **v51; // edi@70 | |
11580 GUIButton *v52; // eax@71 | |
11581 GUIButton *v53; // esi@71 | |
11582 int v54; // eax@71 | |
11583 unsigned int v55; // ecx@71 | |
11584 int v56; // eax@71 | |
11585 unsigned __int16 v57; // ax@71 | |
11586 unsigned __int16 v58; // [sp-Ch] [bp-90h]@38 | |
11587 const char *v59; // [sp-Ch] [bp-90h]@63 | |
11588 char *v60; // [sp-8h] [bp-8Ch]@38 | |
11589 char *v61; // [sp-8h] [bp-8Ch]@63 | |
11590 unsigned int v62; // [sp-4h] [bp-88h]@38 | |
11591 int v63; // [sp-4h] [bp-88h]@52 | |
11592 char *v64; // [sp-4h] [bp-88h]@63 | |
11593 GUIWindow v65; // [sp+Ch] [bp-78h]@1 | |
11594 __int64 v66; // [sp+60h] [bp-24h]@3 | |
11595 unsigned int white; // [sp+68h] [bp-1Ch]@1 | |
11596 int v68; // [sp+6Ch] [bp-18h]@3 | |
11597 int v69; // [sp+70h] [bp-14h]@6 | |
11598 unsigned int i; // [sp+74h] [bp-10h]@1 | |
11599 int v71; // [sp+78h] [bp-Ch]@1 | |
11600 int v72; // [sp+7Ch] [bp-8h]@16 | |
11601 int v73; // [sp+80h] [bp-4h]@14 | |
11602 | |
11603 v0 = pPlayers[uActiveCharacter]; | |
11604 memcpy(&v65, ptr_507BC0, sizeof(v65)); | |
11605 v65.uFrameX = 483; | |
11606 v65.uFrameWidth = 148; | |
11607 v65.uFrameZ = 334; | |
11608 white = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
11609 color2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
11610 v2 = v0->uLevel; | |
11611 v71 = color2; | |
11612 v3 = 0; | |
11613 v4 = 0; | |
11614 for ( i = v2; v4 < (signed int)v2; ++v4 ) | |
11615 v3 += v4 + 1; | |
11616 v5 = 1000 * v3; | |
11617 v6 = HIDWORD(v0->uExperience); | |
11618 v7 = ptr_507BC0->ptr_1C; | |
11619 v68 = (unsigned __int16)word_4F0866[(signed int)v7]; | |
11620 v66 = 1000 * v3; | |
11621 if ( (signed __int64)__PAIR__(v6, LODWORD(v0->uExperience)) >= v66 ) | |
11622 { | |
11623 v8 = v0->uClass % 4 + 1; | |
11624 if ( v8 == 4 ) | |
11625 v8 = 3; | |
11626 v9 = (double)(signed int)i; | |
11627 i = 0; | |
11628 v69 = v8; | |
11629 //v10 = (signed __int64)(v9 * p2DEvents_minus1__20[13 * (signed int)v7] * (double)v8); | |
11630 v10 = (signed __int64)(v9 * p2DEvents[(signed int)v7 - 1].fPriceMultiplier * (double)v8); | |
11631 v11 = v10 * (100 - v0->GetMerchant()) / 100; | |
11632 if ( v11 < v10 / 3 ) | |
11633 v11 = v10 / 3; | |
11634 i = v11; | |
11635 } | |
11636 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
11637 if ( result ) | |
11638 { | |
11639 if ( dword_F8B19C != 1 ) | |
11640 { | |
11641 if ( dword_F8B19C != 17 ) | |
11642 { | |
11643 result = dword_F8B19C - 96; | |
11644 if ( dword_F8B19C == 96 ) | |
11645 { | |
11646 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
11647 if ( result ) | |
11648 { | |
11649 i = 0; | |
11650 v13 = pDialogueWindow; | |
11651 //v14 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0); | |
11652 v14 = (signed __int64)(p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].flt_24 * 500.0); | |
11653 v73 = v14 * (100 - v0->GetMerchant()) / 100; | |
11654 if ( v73 < v14 / 3 ) | |
11655 v73 = v14 / 3; | |
11656 v15 = v13->pStartingPosActiveItem; | |
11657 v16 = v13->pNumPresenceButton; | |
11658 v72 = 0; | |
11659 if ( (signed int)v15 >= (signed int)(v15 + v16) ) | |
11660 goto LABEL_76; | |
11661 do | |
11662 { | |
11663 v17 = v13->GetControl(v15)->uControlParam - 36; | |
11664 if ( byte_4ED970_skill_learn_ability_by_class_table[v0->uClass][v17] && !v0->pActiveSkills[v17] ) | |
11665 { | |
11666 v18 = pFontArrus->CalcTextHeight(pSkillNames[v17], &v65, 0, 0); | |
11667 i += v18; | |
11668 ++v72; | |
11669 } | |
11670 ++v15; | |
11671 } | |
11672 while ( (signed int)v15 < v13->pNumPresenceButton + v13->pStartingPosActiveItem ); | |
11673 if ( v72 ) | |
11674 { | |
11675 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v73);// "Skill Cost: %lu" | |
11676 v65.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
11677 v73 = (signed int)(149 - i) / v72; | |
11678 if ( v73 > 32 ) | |
11679 v73 = 32; | |
11680 result = v13->pStartingPosActiveItem; | |
11681 v19 = (signed int)(149 - v72 * v73 - i) / 2 - v73 / 2 + 162; | |
11682 i = result; | |
11683 v68 = v19; | |
11684 if ( result < result + v13->pNumPresenceButton ) | |
11685 { | |
11686 v72 = 2; | |
11687 do | |
11688 { | |
11689 v20 = v13->GetControl(i); | |
11690 v21 = v20; | |
11691 v22 = v20->uControlParam - 36; | |
11692 if ( !byte_4ED970_skill_learn_ability_by_class_table[v0->uClass][v22] || v0->pActiveSkills[v22] ) | |
11693 { | |
11694 v21->uW = 0; | |
11695 v21->uHeight = 0; | |
11696 v21->uY = 0; | |
11697 } | |
11698 else | |
11699 { | |
11700 v23 = pSkillNames[v22]; | |
11701 v21->uY = v73 + v68; | |
11702 HIDWORD(v66) = (int)v23; | |
11703 v24 = pFontArrus->CalcTextHeight(v23, &v65, 0, 0); | |
11704 v25 = v21->uY; | |
11705 v21->uHeight = v24; | |
11706 v26 = v25 + v24 - 1; | |
11707 v21->uW = v26; | |
11708 v68 = v26; | |
11709 v27 = v71; | |
11710 if ( pDialogueWindow->pCurrentPosActiveItem != v72 ) | |
11711 v27 = white; | |
11712 v65.DrawTitleText(pFontArrus, 0, v25, v27, (char *)HIDWORD(v66), 3u); | |
11713 } | |
11714 v28 = v13->pStartingPosActiveItem; | |
11715 ++i; | |
11716 result = v13->pNumPresenceButton + v28; | |
11717 ++v72; | |
11718 } | |
11719 while ( (signed int)i < result ); | |
11720 } | |
11721 } | |
11722 else | |
11723 { | |
11724 LABEL_76: | |
11725 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v0->pName, pClassNames[v0->uClass]);// | |
11726 // "Seek knowledge elsewhere %s the %s" | |
11727 strcat(pTmpBuf, "\n \n"); | |
11728 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further." | |
11729 v29 = v71; | |
11730 v30 = pFontArrus->CalcTextHeight(pTmpBuf, &v65, 0, 0); | |
11731 result = (int)v65.DrawTitleText(pFontArrus, 0, (174 - v30) / 2 + 138, v29, pTmpBuf, 3u); | |
11732 } | |
11733 } | |
11734 } | |
11735 return result; | |
11736 } | |
11737 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
11738 { | |
11739 v31 = pNPCTopics[122].pText; | |
11740 v32 = v71; | |
11741 v33 = pFontArrus->CalcTextHeight(pNPCTopics[122].pText, &v65, 0, 0); | |
11742 v65.DrawTitleText(pFontArrus, 0, (212 - v33) / 2 + 101, v32, v31, 3u); | |
11743 result = (int)pDialogueWindow; | |
11744 pDialogueWindow->pNumPresenceButton = 0; | |
11745 return result; | |
11746 } | |
11747 v34 = v0->uLevel; | |
11748 if ( v34 < v68 ) | |
11749 { | |
11750 if ( (signed __int64)v0->uExperience >= v66 ) | |
11751 { | |
11752 if ( pParty->uNumGold >= i ) | |
11753 { | |
11754 Party::TakeGold(i); | |
11755 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
11756 ++v0->uLevel; | |
11757 v0->uSkillPoints += v0->uLevel / 10 + 5; | |
11758 v0->sHealth = v0->GetMaxHealth(); | |
11759 v0->sMana = v0->GetMaxMana(); | |
11760 v37 = 0; | |
11761 v38 = byte_F8B148; | |
11762 do | |
11763 { | |
11764 if ( *(int *)v38 > v37 ) | |
11765 v37 = *(int *)v38; | |
11766 v38 += 4; | |
11767 } | |
11768 while ( (signed int)v38 < (signed int)word_F8B158 ); | |
11769 v39 = &dword_F8B144 + uActiveCharacter; | |
11770 ++*v39; | |
11771 if ( *v39 > v37 ) | |
11772 { | |
11773 v40 = sub_494820(pParty->uCurrentHour); | |
11774 v41 = ptr_507BC0->ptr_1C; | |
11775 v42 = 60 * (v40 + 4) - pParty->uCurrentMinute; | |
11776 if ( v41 == (void *)94 || v41 == (void *)95 ) | |
11777 v42 += 720; | |
11778 RestAndHeal((signed int)(v42 + 10080)); | |
11779 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
11780 pOutdoor->SetFog(); | |
11781 } | |
11782 v0->PlaySound(87, 0); | |
11783 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[430], v0->pName, v0->uLevel, v0->uLevel / 10 + 5);// | |
11784 // "%s is now Level %lu and has earned %lu Skill Points!" | |
11785 ShowStatusBarString(pTmpBuf, 2u); | |
11786 goto LABEL_56; | |
11787 } | |
11788 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" | |
11789 v63 = 4; | |
11790 LABEL_55: | |
11791 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v63); | |
11792 LABEL_56: | |
11793 result = pMessageQueue_50CBD0->uNumMessages; | |
11794 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
11795 { | |
11796 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
11797 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
11798 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
11799 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; | |
11800 ++pMessageQueue_50CBD0->uNumMessages; | |
11801 } | |
11802 return result; | |
11803 } | |
11804 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[538], v5 - LODWORD(v0->uExperience), v34 + 1);// | |
11805 // "You need %d more experience to train to level %d" | |
11806 v35 = 0; | |
11807 v62 = 3; | |
11808 v60 = pTmpBuf; | |
11809 v58 = v71; | |
11810 v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf, &v65, 0, 0)) / 2 + 88; | |
11811 } | |
11812 else | |
11813 { | |
11814 sprintf(pTmpBuf, "%s\n \n%s", pGlobalTXT_LocalizationStrings[536], pGlobalTXT_LocalizationStrings[529]);// | |
11815 // ""With your skills, you should be working here as a teacher."" | |
11816 // ""Sorry, but we are unable to train you."" | |
11817 v35 = 0; | |
11818 v62 = 3; | |
11819 v60 = pTmpBuf; | |
11820 v58 = v71; | |
11821 v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf, &v65, 0, 0)) / 2 + 101; | |
11822 } | |
11823 v65.DrawTitleText(pFontArrus, v35, v36, v58, v60, v62); | |
11824 v63 = 3; | |
11825 goto LABEL_55; | |
11826 } | |
11827 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
11828 if ( result ) | |
11829 { | |
11830 v43 = pDialogueWindow; | |
11831 v72 = 0; | |
11832 pShopOptions[0] = pTmpBuf; | |
11833 pShopOptions[1] = pGlobalTXT_LocalizationStrings[160];// "Learn Skills" | |
11834 v44 = pDialogueWindow->pNumPresenceButton; | |
11835 v73 = pDialogueWindow->pStartingPosActiveItem; | |
11836 if ( v73 < v73 + v44 ) | |
11837 { | |
11838 v45 = pShopOptions; | |
11839 do | |
11840 { | |
11841 if ( v43->GetControl(v73)->uControlParam == 17 ) | |
11842 { | |
11843 v46 = v0->uLevel; | |
11844 if ( v46 < v68 ) | |
11845 { | |
11846 if ( (signed __int64)v0->uExperience < v66 ) | |
11847 { | |
11848 v64 = (char *)(v46 + 1); | |
11849 v61 = (char *)(v5 - LODWORD(v0->uExperience)); | |
11850 v59 = pGlobalTXT_LocalizationStrings[538];// "You need %d more experience to train to level %d" | |
11851 } | |
11852 else | |
11853 { | |
11854 v64 = (char *)i; | |
11855 v61 = (char *)(v46 + 1); | |
11856 v59 = pGlobalTXT_LocalizationStrings[537];// "Train to level %d for %d gold" | |
11857 } | |
11858 } | |
11859 else | |
11860 { | |
11861 v64 = pGlobalTXT_LocalizationStrings[529];// ""Sorry, but we are unable to train you."" | |
11862 v61 = pGlobalTXT_LocalizationStrings[536];// ""With your skills, you should be working here as a teacher."" | |
11863 v59 = "%s\n \n%s"; | |
11864 } | |
11865 sprintf(*v45, v59, v61, v64); | |
11866 } | |
11867 v47 = pFontArrus->CalcTextHeight(*v45, &v65, 0, 0); | |
11868 v43 = pDialogueWindow; | |
11869 v72 += v47; | |
11870 ++v45; | |
11871 ++v73; | |
11872 } | |
11873 while ( v73 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
11874 } | |
11875 HIDWORD(v66) = (174 - v72) / 2; | |
11876 result = v43->pStartingPosActiveItem; | |
11877 v48 = result + v43->pNumPresenceButton; | |
11878 v49 = (2 * (87 - (174 - v72) / 2) - v72) / 2 - (174 - v72) / 2 / 2 + 138; | |
11879 v50 = -v43->pNumPresenceButton < 0; | |
11880 v73 = v43->pStartingPosActiveItem; | |
11881 if ( v50 ^ __OFSUB__(result, v48) ) | |
11882 { | |
11883 i = 2; | |
11884 v51 = pShopOptions; | |
11885 do | |
11886 { | |
11887 v52 = v43->GetControl(v73); | |
11888 v53 = v52; | |
11889 v52->uY = HIDWORD(v66) + v49; | |
11890 v54 = pFontArrus->CalcTextHeight(*v51, &v65, 0, 0); | |
11891 v55 = v53->uY; | |
11892 v53->uHeight = v54; | |
11893 v56 = v54 + v55 - 1; | |
11894 v53->uW = v56; | |
11895 v49 = v56; | |
11896 v57 = v71; | |
11897 if ( pDialogueWindow->pCurrentPosActiveItem != i ) | |
11898 v57 = white; | |
11899 v65.DrawTitleText(pFontArrus, 0, v55, v57, *v51, 3u); | |
11900 v43 = pDialogueWindow; | |
11901 ++i; | |
11902 ++v51; | |
11903 ++v73; | |
11904 result = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
11905 } | |
11906 while ( v73 < result ); | |
11907 } | |
11908 } | |
11909 } | |
11910 return result; | |
11911 } | |
11912 | |
11913 | |
11914 | |
11915 | |
11916 | |
11917 | |
11918 | |
11919 | |
11920 | |
11921 //----- (004B4FCF) -------------------------------------------------------- | |
11922 int __cdecl ui_shop_teachers() | |
11923 { | |
11924 Player *v0; // ebx@1 | |
11925 int result; // eax@6 | |
11926 signed int v2; // esi@8 | |
11927 unsigned int v3; // ebx@10 | |
11928 char *v4; // eax@11 | |
11929 char *v5; // eax@12 | |
11930 unsigned int v6; // eax@12 | |
11931 int v7; // ST08_4@14 | |
11932 int v8; // eax@14 | |
11933 unsigned __int8 v9; // dl@14 | |
11934 char *v10; // ecx@14 | |
11935 signed int v11; // esi@16 | |
11936 int v12; // ST08_4@19 | |
11937 int v13; // eax@19 | |
11938 int v14; // edi@21 | |
11939 char **v15; // esi@21 | |
11940 int v16; // eax@22 | |
11941 GUIWindow *v17; // ecx@23 | |
11942 int v18; // edx@23 | |
11943 int v19; // edi@23 | |
11944 unsigned __int8 v20; // sf@23 | |
11945 GUIButton *v21; // esi@25 | |
11946 const char **v22; // eax@25 | |
11947 int v23; // eax@25 | |
11948 unsigned int v24; // ecx@25 | |
11949 const char **v25; // edx@25 | |
11950 unsigned __int16 v26; // ax@25 | |
11951 signed int v27; // esi@30 | |
11952 int v28; // ST08_4@34 | |
11953 int v29; // eax@34 | |
11954 char *v30; // edx@35 | |
11955 GUIWindow *v31; // edi@40 | |
11956 void *v32; // eax@40 | |
11957 signed int v33; // esi@40 | |
11958 unsigned int v34; // esi@42 | |
11959 int v35; // eax@42 | |
11960 unsigned int v36; // eax@43 | |
11961 int v37; // eax@45 | |
11962 int v38; // ecx@50 | |
11963 GUIButton *v39; // eax@52 | |
11964 GUIButton *v40; // esi@52 | |
11965 int v41; // eax@52 | |
11966 char *v42; // eax@54 | |
11967 int v43; // eax@54 | |
11968 unsigned int v44; // ecx@54 | |
11969 int v45; // edx@54 | |
11970 int v46; // eax@54 | |
11971 unsigned __int16 v47; // ax@54 | |
11972 int v48; // eax@58 | |
11973 signed int v49; // esi@62 | |
11974 Texture *v50; // ecx@64 | |
11975 unsigned int v51; // edi@64 | |
11976 unsigned int v52; // esi@66 | |
11977 int v53; // edx@70 | |
11978 Texture *v54; // ecx@76 | |
11979 unsigned int v55; // edi@76 | |
11980 unsigned int v56; // esi@76 | |
11981 int v57; // edx@80 | |
11982 Texture *v58; // ecx@86 | |
11983 unsigned int v59; // edi@86 | |
11984 unsigned int v60; // esi@88 | |
11985 int v61; // edx@92 | |
11986 Texture *v62; // ecx@98 | |
11987 unsigned int v63; // edi@98 | |
11988 unsigned int v64; // esi@100 | |
11989 int v65; // edx@104 | |
11990 signed int v66; // ecx@109 | |
11991 SHORT v67; // di@117 | |
11992 bool v68; // eax@117 | |
11993 const char *v69; // ecx@119 | |
11994 POINT *v70; // esi@124 | |
11995 int v71; // ecx@125 | |
11996 int v72; // eax@125 | |
11997 int v73; // ecx@125 | |
11998 ItemGen *v74; // esi@125 | |
11999 int v75; // eax@130 | |
12000 int v76; // esi@131 | |
12001 char **v77; // edi@131 | |
12002 int v78; // eax@132 | |
12003 GUIWindow *v79; // ecx@133 | |
12004 int v80; // edx@133 | |
12005 int v81; // edi@133 | |
12006 GUIButton *v82; // esi@135 | |
12007 const char **v83; // eax@135 | |
12008 int v84; // eax@135 | |
12009 unsigned int v85; // ecx@135 | |
12010 int v86; // edx@135 | |
12011 unsigned __int16 v87; // ax@135 | |
12012 GUIWindow *v88; // [sp-18h] [bp-110h]@35 | |
12013 int v89; // [sp-14h] [bp-10Ch]@35 | |
12014 ItemGen *v90; // [sp-10h] [bp-108h]@14 | |
12015 int v91; // [sp-10h] [bp-108h]@35 | |
12016 unsigned __int16 v92; // [sp-Ch] [bp-104h]@12 | |
12017 void *v93; // [sp-Ch] [bp-104h]@14 | |
12018 int v94; // [sp-8h] [bp-100h]@11 | |
12019 char *v95; // [sp-8h] [bp-100h]@12 | |
12020 __int64 *v96; // [sp-4h] [bp-FCh]@11 | |
12021 unsigned int v97; // [sp-4h] [bp-FCh]@12 | |
12022 POINT v98; // [sp+Ch] [bp-ECh]@8 | |
12023 POINT v99; // [sp+14h] [bp-E4h]@16 | |
12024 POINT v100; // [sp+1Ch] [bp-DCh]@124 | |
12025 POINT v101; // [sp+24h] [bp-D4h]@17 | |
12026 POINT v102; // [sp+2Ch] [bp-CCh]@124 | |
12027 POINT v103; // [sp+34h] [bp-C4h]@9 | |
12028 POINT v104; // [sp+3Ch] [bp-BCh]@31 | |
12029 POINT v105; // [sp+44h] [bp-B4h]@16 | |
12030 POINT v106; // [sp+4Ch] [bp-ACh]@30 | |
12031 POINT v107; // [sp+54h] [bp-A4h]@16 | |
12032 POINT v108; // [sp+5Ch] [bp-9Ch]@30 | |
12033 POINT a2; // [sp+64h] [bp-94h]@8 | |
12034 POINT v110; // [sp+6Ch] [bp-8Ch]@30 | |
12035 POINT v111; // [sp+74h] [bp-84h]@8 | |
12036 GUIWindow v112; // [sp+7Ch] [bp-7Ch]@1 | |
12037 char *Str; // [sp+D0h] [bp-28h]@54 | |
12038 int v114; // [sp+D4h] [bp-24h]@23 | |
12039 unsigned int color2; // [sp+D8h] [bp-20h]@1 | |
12040 unsigned int white; // [sp+DCh] [bp-1Ch]@1 | |
12041 __int32 v117; // [sp+E0h] [bp-18h]@8 | |
12042 int v118; // [sp+E4h] [bp-14h]@40 | |
12043 const char **v119; // [sp+E8h] [bp-10h]@24 | |
12044 Player *_this; // [sp+ECh] [bp-Ch]@1 | |
12045 unsigned __int8 uPlayerID; // [sp+F3h] [bp-5h]@14 | |
12046 int v122; // [sp+F4h] [bp-4h]@23 | |
12047 | |
12048 v0 = pPlayers[uActiveCharacter]; | |
12049 _this = pPlayers[uActiveCharacter]; | |
12050 memcpy(&v112, ptr_507BC0, sizeof(v112)); | |
12051 v112.uFrameX = 483; | |
12052 v112.uFrameWidth = 148; | |
12053 v112.uFrameZ = 334; | |
12054 white = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
12055 color2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
12056 if ( dword_F8B19C > 5 ) | |
12057 { | |
12058 if ( dword_F8B19C == 94 ) | |
12059 { | |
12060 draw_leather(); | |
12061 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
12062 pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];// "Sell" | |
12063 pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];// "Identify" | |
12064 pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];// "Repair" | |
12065 v76 = 0; | |
12066 v77 = pShopOptions; | |
12067 do | |
12068 { | |
12069 v78 = pFontArrus->CalcTextHeight(*v77, &v112, 0, 0); | |
12070 ++v77; | |
12071 v76 += v78; | |
12072 } | |
12073 while ( (signed int)v77 < (signed int)&pShopOptions[3] ); | |
12074 v79 = pDialogueWindow; | |
12075 _this = (Player *)((174 - v76) / 3); | |
12076 result = pDialogueWindow->pStartingPosActiveItem; | |
12077 v80 = result + pDialogueWindow->pNumPresenceButton; | |
12078 v81 = (3 * (58 - (signed int)_this) - v76) / 2 - (174 - v76) / 3 / 2 + 138; | |
12079 v20 = -pDialogueWindow->pNumPresenceButton < 0; | |
12080 v118 = pDialogueWindow->pStartingPosActiveItem; | |
12081 if ( v20 ^ __OFSUB__(result, v80) ) | |
12082 { | |
12083 v122 = 2; | |
12084 v119 = (const char **)pShopOptions; | |
12085 do | |
12086 { | |
12087 v82 = v79->GetControl(v118); | |
12088 v83 = v119; | |
12089 v82->uY = (unsigned int)((char *)_this + v81); | |
12090 v84 = pFontArrus->CalcTextHeight(*v83, &v112, 0, 0); | |
12091 v85 = v82->uY; | |
12092 v86 = v122; | |
12093 v82->uHeight = v84; | |
12094 v81 = v84 + v85 - 1; | |
12095 v82->uW = v81; | |
12096 v87 = color2; | |
12097 if ( pDialogueWindow->pCurrentPosActiveItem != v86 ) | |
12098 v87 = white; | |
12099 v112.DrawTitleText(pFontArrus, 0, v85, v87, *v119, 3u); | |
12100 v79 = pDialogueWindow; | |
12101 ++v122; | |
12102 ++v119; | |
12103 ++v118; | |
12104 result = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
12105 } | |
12106 while ( v118 < result ); | |
12107 } | |
12108 return result; | |
12109 } | |
12110 if ( dword_F8B19C != 95 ) | |
12111 { | |
12112 result = dword_F8B19C - 96; | |
12113 if ( dword_F8B19C == 96 ) | |
12114 { | |
12115 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12116 if ( result ) | |
12117 { | |
12118 v31 = pDialogueWindow; | |
12119 v3 = 0; | |
12120 v32 = ptr_507BC0->ptr_1C; | |
12121 v118 = 0; | |
12122 //v33 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v32] * 500.0); | |
12123 v33 = (signed __int64)(p2DEvents[(signed int)v32 - 1].flt_24 * 500.0); | |
12124 v119 = (const char **)(v33 * (100 - _this->GetMerchant()) / 100); | |
12125 if ( (signed int)v119 < v33 / 3 ) | |
12126 v119 = (const char **)(v33 / 3); | |
12127 v34 = v31->pStartingPosActiveItem; | |
12128 v35 = v34 + v31->pNumPresenceButton; | |
12129 v122 = 0; | |
12130 if ( (signed int)v34 >= v35 ) | |
12131 goto LABEL_140; | |
12132 do | |
12133 { | |
12134 v36 = v31->GetControl(v34)->uControlParam - 36; | |
12135 if ( byte_4ED970_skill_learn_ability_by_class_table[_this->uClass][v36] && !_this->pActiveSkills[v36] ) | |
12136 { | |
12137 v37 = pFontArrus->CalcTextHeight(pSkillNames[v36], &v112, 0, 0); | |
12138 v118 += v37; | |
12139 ++v122; | |
12140 } | |
12141 ++v34; | |
12142 } | |
12143 while ( (signed int)v34 < v31->pNumPresenceButton + v31->pStartingPosActiveItem ); | |
12144 if ( !v122 ) | |
12145 { | |
12146 LABEL_140: | |
12147 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], _this->pName, pClassNames[_this->uClass]);// | |
12148 // "Seek knowledge elsewhere %s the %s" | |
12149 strcat(pTmpBuf, "\n \n"); | |
12150 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further." | |
12151 v30 = pTmpBuf; | |
12152 v97 = 3; | |
12153 v95 = pTmpBuf; | |
12154 v92 = color2; | |
12155 v91 = 0; | |
12156 v89 = 0; | |
12157 v88 = &v112; | |
12158 goto LABEL_61; | |
12159 } | |
12160 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v119);// "Skill Cost: %lu" | |
12161 v112.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
12162 v119 = (const char **)((149 - v118) / v122); | |
12163 if ( (149 - v118) / v122 > 32 ) | |
12164 v119 = (const char **)32; | |
12165 result = v31->pStartingPosActiveItem; | |
12166 v38 = (149 - v122 * (signed int)v119 - v118) / 2 - (signed int)v119 / 2 + 162; | |
12167 v118 = result; | |
12168 v114 = v38; | |
12169 if ( result < result + v31->pNumPresenceButton ) | |
12170 { | |
12171 v122 = 2; | |
12172 do | |
12173 { | |
12174 v39 = v31->GetControl(v118); | |
12175 v40 = v39; | |
12176 v41 = v39->uControlParam - 36; | |
12177 if ( !byte_4ED970_skill_learn_ability_by_class_table[_this->uClass][v41] || _this->pActiveSkills[v41] ) | |
12178 { | |
12179 v40->uW = 0; | |
12180 v40->uHeight = 0; | |
12181 v40->uY = 0; | |
12182 } | |
12183 else | |
12184 { | |
12185 v42 = pSkillNames[v41]; | |
12186 v40->uY = (unsigned int)((char *)v119 + v114); | |
12187 Str = v42; | |
12188 v43 = pFontArrus->CalcTextHeight(v42, &v112, 0, 0); | |
12189 v44 = v40->uY; | |
12190 v45 = v122; | |
12191 v40->uHeight = v43; | |
12192 v46 = v44 + v43 - 1; | |
12193 v40->uW = v46; | |
12194 v114 = v46; | |
12195 v47 = color2; | |
12196 if ( pDialogueWindow->pCurrentPosActiveItem != v45 ) | |
12197 v47 = white; | |
12198 v112.DrawTitleText(pFontArrus, 0, v44, v47, Str, 3u); | |
12199 } | |
12200 v48 = v31->pStartingPosActiveItem; | |
12201 ++v118; | |
12202 result = v31->pNumPresenceButton + v48; | |
12203 ++v122; | |
12204 } | |
12205 while ( v118 < result ); | |
12206 } | |
12207 } | |
12208 } | |
12209 return result; | |
12210 } | |
12211 } | |
12212 else | |
12213 { | |
12214 if ( dword_F8B19C == 5 ) | |
12215 { | |
12216 draw_leather(); | |
12217 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
12218 sub_4B46A5(pGlobalTXT_LocalizationStrings[198], 0);// "Select the Item to Repair" | |
12219 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12220 if ( !result | |
12221 || (v27 = pMouse->GetCursorPos(&v110)->x - 14, | |
12222 v117 = (v27 >> 5) + 14 * ((pMouse->GetCursorPos(&v108)->y - 17) >> 5), | |
12223 result = (int)pMouse->GetCursorPos(&v106), | |
12224 *(int *)result <= 13) | |
12225 || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462) | |
12226 || (result = v0->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) | |
12227 || (result *= 9, !(_this->field_1F5[4 * result + 15] & 2)) ) | |
12228 return result; | |
12229 v96 = 0; | |
12230 v94 = 5; | |
12231 v93 = ptr_507BC0->ptr_1C; | |
12232 v90 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * result + 5]; | |
12233 v28 = (int)ptr_507BC0->ptr_1C; | |
12234 uPlayerID = uActiveCharacter - 1; | |
12235 v29 = _this->_490EEE((ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * result + 5], 3, v28, 5); | |
12236 v9 = uPlayerID; | |
12237 v10 = (char *)pMerchantsRepairPhrases[v29]; | |
12238 goto LABEL_35; | |
12239 } | |
12240 if ( dword_F8B19C == 1 ) | |
12241 { | |
12242 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12243 if ( result ) | |
12244 { | |
12245 pShopOptions[0] = pGlobalTXT_LocalizationStrings[134];// "Buy Standard" | |
12246 pShopOptions[1] = pGlobalTXT_LocalizationStrings[152];// "Buy Special" | |
12247 pShopOptions[2] = pGlobalTXT_LocalizationStrings[159];// "Display Inventory" | |
12248 v14 = 0; | |
12249 pShopOptions[3] = pGlobalTXT_LocalizationStrings[160];// "Learn Skills" | |
12250 v15 = pShopOptions; | |
12251 do | |
12252 { | |
12253 v16 = pFontArrus->CalcTextHeight(*v15, &v112, 0, 0); | |
12254 ++v15; | |
12255 v14 += v16; | |
12256 } | |
12257 while ( (signed int)v15 < (signed int)&unk_F8B1C8 ); | |
12258 v17 = pDialogueWindow; | |
12259 v114 = (174 - v14) / 4; | |
12260 result = pDialogueWindow->pStartingPosActiveItem; | |
12261 v18 = result + pDialogueWindow->pNumPresenceButton; | |
12262 v19 = (174 - 4 * (174 - v14) / 4 - v14) / 2 - (174 - v14) / 4 / 2 + 138; | |
12263 v20 = -pDialogueWindow->pNumPresenceButton < 0; | |
12264 v122 = pDialogueWindow->pStartingPosActiveItem; | |
12265 if ( v20 ^ __OFSUB__(result, v18) ) | |
12266 { | |
12267 v119 = (const char **)2; | |
12268 _this = (Player *)pShopOptions; | |
12269 do | |
12270 { | |
12271 v21 = v17->GetControl(v122); | |
12272 v22 = (const char **)_this; | |
12273 v21->uY = v114 + v19; | |
12274 v23 = pFontArrus->CalcTextHeight(*v22, &v112, 0, 0); | |
12275 v24 = v21->uY; | |
12276 v25 = v119; | |
12277 v21->uHeight = v23; | |
12278 v19 = v24 + v23 - 1; | |
12279 v21->uW = v19; | |
12280 v26 = color2; | |
12281 if ( (const char **)pDialogueWindow->pCurrentPosActiveItem != v25 ) | |
12282 v26 = white; | |
12283 v112.DrawTitleText(pFontArrus, 0, v24, v26, (const char *)LODWORD(_this->pConditions[0]), 3u); | |
12284 v17 = pDialogueWindow; | |
12285 v119 = (const char **)((char *)v119 + 1); | |
12286 _this = (Player *)((char *)_this + 4); | |
12287 ++v122; | |
12288 result = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
12289 } | |
12290 while ( v122 < result ); | |
12291 } | |
12292 } | |
12293 return result; | |
12294 } | |
12295 if ( dword_F8B19C != 2 ) | |
12296 { | |
12297 if ( dword_F8B19C != 3 ) | |
12298 { | |
12299 result = dword_F8B19C - 4; | |
12300 if ( dword_F8B19C == 4 ) | |
12301 { | |
12302 draw_leather(); | |
12303 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
12304 sub_4B46A5(pGlobalTXT_LocalizationStrings[197], 0);// "Select the Item to Identify" | |
12305 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12306 if ( result ) | |
12307 { | |
12308 v2 = pMouse->GetCursorPos(&a2)->x - 14; | |
12309 v117 = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v98)->y - 17) >> 5); | |
12310 result = (int)pMouse->GetCursorPos(&v111); | |
12311 if ( *(int *)result > 13 ) | |
12312 { | |
12313 result = (int)pMouse->GetCursorPos(&v103); | |
12314 if ( *(int *)result < 462 ) | |
12315 { | |
12316 result = v0->GetItemIDAtInventoryIndex((int *)&v117); | |
12317 v3 = 0; | |
12318 if ( result ) | |
12319 { | |
12320 v96 = 0; | |
12321 v94 = 4; | |
12322 v4 = &_this->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * result + 5]; | |
12323 if ( v4[20] & 1 ) | |
12324 { | |
12325 v5 = sub_495461("%24", uActiveCharacter - 1, (ItemGen *)v4, (char *)ptr_507BC0->ptr_1C, 4, 0); | |
12326 v97 = 3; | |
12327 v95 = v5; | |
12328 v92 = white; | |
12329 v6 = (212 - pFontArrus->CalcTextHeight(v5, &v112, 0, 0)) / 2 + 101; | |
12330 return (int)v112.DrawTitleText(pFontArrus, v3, v6, v92, v95, v97); | |
12331 } | |
12332 v93 = ptr_507BC0->ptr_1C; | |
12333 v90 = (ItemGen *)v4; | |
12334 v7 = (int)ptr_507BC0->ptr_1C; | |
12335 uPlayerID = uActiveCharacter - 1; | |
12336 v8 = ((Player *)_this)->_490EEE((ItemGen *)v4, 3, v7, 4); | |
12337 v9 = uPlayerID; | |
12338 v10 = (char *)pMerchantsIdentifyPhrases[v8]; | |
12339 goto LABEL_35; | |
12340 } | |
12341 } | |
12342 } | |
12343 } | |
12344 } | |
12345 return result; | |
12346 } | |
12347 draw_leather(); | |
12348 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
12349 sub_4B46A5(pGlobalTXT_LocalizationStrings[199], 0);// "Select the Item to Sell" | |
12350 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12351 if ( !result | |
12352 || (v11 = pMouse->GetCursorPos(&v107)->x - 14, | |
12353 v117 = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v99)->y - 17) >> 5), | |
12354 result = (int)pMouse->GetCursorPos(&v105), | |
12355 *(int *)result <= 13) | |
12356 || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462) | |
12357 || (result = v0->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) ) | |
12358 return result; | |
12359 v96 = 0; | |
12360 v94 = 3; | |
12361 v93 = ptr_507BC0->ptr_1C; | |
12362 v90 = (ItemGen *)&_this->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * result + 5]; | |
12363 v12 = (int)ptr_507BC0->ptr_1C; | |
12364 uPlayerID = uActiveCharacter - 1; | |
12365 v13 = _this->_490EEE(v90, 3, v12, 3); | |
12366 v9 = uPlayerID; | |
12367 v10 = (char *)pMerchantsSellPhrases[v13]; | |
12368 LABEL_35: | |
12369 v30 = sub_495461(v10, v9, v90, (char *)v93, v94, v96); | |
12370 v97 = 3; | |
12371 v95 = v30; | |
12372 v92 = white; | |
12373 v91 = v3; | |
12374 v89 = v3; | |
12375 v88 = &v112; | |
12376 LABEL_61: | |
12377 v6 = (174 - pFontArrus->CalcTextHeight(v30, v88, v89, v91)) / 2 + 138; | |
12378 return (int)v112.DrawTitleText(pFontArrus, v3, v6, v92, v95, v97); | |
12379 } | |
12380 } | |
12381 pRenderer->DrawTextureIndexed(8u, 8u, dword_F8B164); | |
12382 v3 = 0; | |
12383 v49 = 0; | |
12384 v122 = 0; | |
12385 if ( dword_F8B19C == 2 ) | |
12386 { | |
12387 do | |
12388 { | |
12389 if ( pParty->field_777C[9 * (v49 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] ) | |
12390 { | |
12391 v50 = dword_F8B168[v49]; | |
12392 v51 = 152 - v50->uTextureHeight; | |
12393 if ( (signed int)v51 < 1 ) | |
12394 v51 = 0; | |
12395 v52 = 75 * v49 - v50->uTextureWidth / 2 + 40; | |
12396 if ( v122 ) | |
12397 { | |
12398 if ( v122 == 5 ) | |
12399 { | |
12400 v53 = dword_F8B168[5]->uTextureWidth; | |
12401 if ( (signed int)v52 > 457 - v53 ) | |
12402 v52 = 457 - v53; | |
12403 } | |
12404 } | |
12405 else | |
12406 { | |
12407 if ( (signed int)v52 < 18 ) | |
12408 v52 = 18; | |
12409 } | |
12410 pRenderer->DrawTextureTransparent(v52, v51, v50); | |
12411 sub_40F92A(&pRenderer->pActiveZBuffer[v52 + 640 * v51], dword_F8B168[v122], v122 + 1); | |
12412 v49 = v122; | |
12413 } | |
12414 ++v49; | |
12415 v122 = v49; | |
12416 } | |
12417 while ( v49 < 6 ); | |
12418 v122 = 0; | |
12419 do | |
12420 { | |
12421 if ( pParty->field_777C[9 * (v122 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 54] ) | |
12422 { | |
12423 v54 = dword_F8B168[v122 + 6]; | |
12424 v55 = 306 - v54->uTextureHeight; | |
12425 v56 = 75 * v122 - v54->uTextureWidth / 2 + 40; | |
12426 if ( v122 ) | |
12427 { | |
12428 if ( v122 == 5 ) | |
12429 { | |
12430 v57 = dword_F8B168[11]->uTextureWidth; | |
12431 if ( (signed int)v56 > 457 - v57 ) | |
12432 v56 = 457 - v57; | |
12433 } | |
12434 } | |
12435 else | |
12436 { | |
12437 if ( (signed int)v56 < 18 ) | |
12438 v56 = 18; | |
12439 } | |
12440 pRenderer->DrawTextureTransparent(v56, v55, v54); | |
12441 sub_40F92A(&pRenderer->pActiveZBuffer[v56 + 640 * v55], dword_F8B168[v122 + 6], v122 + 7); | |
12442 } | |
12443 ++v122; | |
12444 } | |
12445 while ( v122 < 6 ); | |
12446 } | |
12447 else | |
12448 { | |
12449 do | |
12450 { | |
12451 if ( pParty->field_C59C[9 * (v49 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] ) | |
12452 { | |
12453 v58 = dword_F8B168[v49]; | |
12454 v59 = 152 - v58->uTextureHeight; | |
12455 if ( (signed int)v59 < 1 ) | |
12456 v59 = 0; | |
12457 v60 = 75 * v49 - v58->uTextureWidth / 2 + 40; | |
12458 if ( v122 ) | |
12459 { | |
12460 if ( v122 == 5 ) | |
12461 { | |
12462 v61 = dword_F8B168[5]->uTextureWidth; | |
12463 if ( (signed int)v60 > 457 - v61 ) | |
12464 v60 = 457 - v61; | |
12465 } | |
12466 } | |
12467 else | |
12468 { | |
12469 if ( (signed int)v60 < 18 ) | |
12470 v60 = 18; | |
12471 } | |
12472 pRenderer->DrawTextureTransparent(v60, v59, v58); | |
12473 sub_40F92A(&pRenderer->pActiveZBuffer[v60 + 640 * v59], dword_F8B168[v122], v122 + 1); | |
12474 v49 = v122; | |
12475 } | |
12476 ++v49; | |
12477 v122 = v49; | |
12478 } | |
12479 while ( v49 < 6 ); | |
12480 v122 = 0; | |
12481 do | |
12482 { | |
12483 if ( pParty->field_C59C[9 * (v122 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 778] ) | |
12484 { | |
12485 v62 = dword_F8B168[v122 + 6]; | |
12486 v63 = 306 - v62->uTextureHeight; | |
12487 if ( (signed int)v63 < 1 ) | |
12488 v63 = 0; | |
12489 v64 = 75 * v122 - v62->uTextureWidth / 2 + 40; | |
12490 if ( v122 ) | |
12491 { | |
12492 if ( v122 == 5 ) | |
12493 { | |
12494 v65 = dword_F8B168[11]->uTextureWidth; | |
12495 if ( (signed int)v64 > 457 - v65 ) | |
12496 v64 = 457 - v65; | |
12497 } | |
12498 } | |
12499 else | |
12500 { | |
12501 if ( (signed int)v64 < 18 ) | |
12502 v64 = 18; | |
12503 } | |
12504 pRenderer->DrawTextureTransparent(v64, v63, v62); | |
12505 sub_40F92A(&pRenderer->pActiveZBuffer[v64 + 640 * v63], dword_F8B168[v122 + 6], v122 + 7); | |
12506 } | |
12507 ++v122; | |
12508 } | |
12509 while ( v122 < 6 ); | |
12510 } | |
12511 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12512 if ( result ) | |
12513 { | |
12514 v66 = 0; | |
12515 v117 = 0; | |
12516 if ( dword_F8B19C == 2 ) | |
12517 { | |
12518 do | |
12519 { | |
12520 if ( pParty->field_777C[9 * (v66 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] ) | |
12521 ++v117; | |
12522 ++v66; | |
12523 } | |
12524 while ( v66 < 12 ); | |
12525 } | |
12526 else | |
12527 { | |
12528 do | |
12529 { | |
12530 if ( pParty->field_C59C[9 * (v66 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] ) | |
12531 ++v117; | |
12532 ++v66; | |
12533 } | |
12534 while ( v66 < 12 ); | |
12535 } | |
12536 v67 = GetAsyncKeyState(VK_CONTROL); | |
12537 v68 = _this->CanSteal(); | |
12538 Str = (char *)v68; | |
12539 if ( v67 && v68 ) | |
12540 { | |
12541 v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item" | |
12542 } | |
12543 else | |
12544 { | |
12545 v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy" | |
12546 if ( dword_F8B19C != 2 ) | |
12547 v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy" | |
12548 } | |
12549 sub_4B46A5(v69, 0); | |
12550 if ( !v117 ) | |
12551 return (int)v112._4B1854( | |
12552 __PAIR__( | |
12553 pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C + 1], | |
12554 pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C]) | |
12555 - pParty->uTimePlayed); | |
12556 v70 = pMouse->GetCursorPos(&v102); | |
12557 result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y]; | |
12558 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) | |
12559 { | |
12560 v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1; | |
12561 v117 = v71; | |
12562 v72 = (int)ptr_507BC0->ptr_1C; | |
12563 v73 = 9 * (v71 + 12 * v72); | |
12564 v74 = (ItemGen *)&pParty->field_777C[v73]; | |
12565 if ( dword_F8B19C != 2 ) | |
12566 v74 = (ItemGen *)&pParty->field_C59C[v73 + 724]; | |
12567 if ( v67 && Str ) | |
12568 { | |
12569 v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24" | |
12570 v96 = 0; | |
12571 v94 = 2; | |
12572 v93 = ptr_507BC0->ptr_1C; | |
12573 v90 = v74; | |
12574 v9 = uActiveCharacter - 1; | |
12575 } | |
12576 else | |
12577 { | |
12578 v96 = 0; | |
12579 v94 = 2; | |
12580 v93 = ptr_507BC0->ptr_1C; | |
12581 v90 = v74; | |
12582 uPlayerID = uActiveCharacter - 1; | |
12583 v75 = _this->_490EEE(v74, 3, v72, 2); | |
12584 v9 = uPlayerID; | |
12585 v10 = (char *)pMerchantsBuyPhrases[v75]; | |
12586 } | |
12587 goto LABEL_35; | |
12588 } | |
12589 } | |
12590 return result; | |
12591 } | |
12592 | |
12593 //----- (004BC49B) -------------------------------------------------------- | |
12594 void __thiscall sub_4BC49B(unsigned int _this) | |
12595 { | |
12596 unsigned int v1; // esi@1 | |
12597 NPCData *v2; // ebp@1 | |
12598 unsigned int v3; // eax@1 | |
12599 int v4; // ecx@10 | |
12600 signed int v5; // edi@14 | |
12601 char *v6; // esi@15 | |
12602 const char *v7; // ecx@22 | |
12603 signed int v8; // edi@37 | |
12604 unsigned int v9; // eax@56 | |
12605 unsigned int v10; // ecx@57 | |
12606 void *v11; // [sp-Ch] [bp-1Ch]@46 | |
12607 int v12; // [sp-8h] [bp-18h]@46 | |
12608 char *v13; // [sp-8h] [bp-18h]@60 | |
12609 size_t v14; // [sp-4h] [bp-14h]@46 | |
12610 const char *v15; // [sp-4h] [bp-14h]@60 | |
12611 | |
12612 v1 = _this; | |
12613 v2 = GetNPCData(uDialogue_SpeakingActorNPC_ID); | |
12614 v3 = v1; | |
12615 uDialogueType = v1; | |
12616 if ( !v2->uFlags ) | |
12617 { | |
12618 v2->uFlags = 1; | |
12619 v3 = uDialogueType; | |
12620 } | |
12621 if ( (signed int)v3 > 22 ) | |
12622 { | |
12623 if ( v3 == 23 ) | |
12624 { | |
12625 v4 = v2->evte; | |
12626 goto LABEL_74; | |
12627 } | |
12628 if ( v3 == 24 ) | |
12629 { | |
12630 v4 = v2->evtf; | |
12631 goto LABEL_74; | |
12632 } | |
12633 if ( v3 != 76 ) | |
12634 { | |
12635 if ( v3 == 77 ) | |
12636 { | |
12637 byte_F8B1EC ^= 1u; | |
12638 } | |
12639 else | |
12640 { | |
12641 if ( (signed int)v3 > 84 && (signed int)v3 <= 88 ) | |
12642 { | |
12643 ArenaFight(); | |
12644 return; | |
12645 } | |
12646 } | |
12647 goto LABEL_87; | |
12648 } | |
12649 if ( v2->uFlags & 0x80 ) | |
12650 { | |
12651 v8 = 0; | |
12652 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
12653 { | |
12654 v6 = (char *)pNPCStats->pNewNPCData; | |
12655 while ( !(v6[8] & 0x80) || strcmp(v2->pName, *(const char **)v6) ) | |
12656 { | |
12657 ++v8; | |
12658 v6 += 76; | |
12659 if ( v8 >= (signed int)pNPCStats->uNumNewNPCs ) | |
12660 goto LABEL_44; | |
12661 } | |
12662 goto LABEL_43; | |
12663 } | |
12664 LABEL_44: | |
12665 if ( !pParty->pHirelings[0].pName || _strcmpi(pParty->pHirelings[0].pName, v2->pName) ) | |
12666 { | |
12667 if ( !pParty->pHirelings[1].pName || _strcmpi(pParty->pHirelings[1].pName, v2->pName) ) | |
12668 { | |
12669 LABEL_51: | |
12670 pParty->field_709 = 0; | |
12671 sub_44A56A(); | |
12672 dword_591084 = 0; | |
12673 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
12674 { | |
12675 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
12676 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
12677 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
12678 ++pMessageQueue_50CBD0->uNumMessages; | |
12679 } | |
12680 goto LABEL_89; | |
12681 } | |
12682 v14 = 76; | |
12683 v12 = 0; | |
12684 v11 = &pParty->pHirelings[1]; | |
12685 } | |
12686 else | |
12687 { | |
12688 v14 = 76; | |
12689 v12 = 0; | |
12690 v11 = pParty->pHirelings; | |
12691 } | |
12692 memset(v11, v12, v14); | |
12693 goto LABEL_51; | |
12694 } | |
12695 if ( pParty->pHirelings[0].pName && pParty->pHirelings[1].pName ) | |
12696 { | |
12697 v7 = pGlobalTXT_LocalizationStrings[533]; // ""I cannot join you, you're party is full"" | |
12698 LABEL_64: | |
12699 ShowStatusBarString(v7, 2u); | |
12700 goto LABEL_87; | |
12701 } | |
12702 v9 = v2->uProfession; | |
12703 if ( v9 != 51 ) | |
12704 { | |
12705 v10 = *(&pNPCStats->field_13A58 + 5 * v9); | |
12706 if ( pParty->uNumGold < v10 ) | |
12707 { | |
12708 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" | |
12709 byte_F8B1EC = 0; | |
12710 uDialogueType = 13; | |
12711 if ( uActiveCharacter ) | |
12712 pPlayers[uActiveCharacter]->PlaySound(38, 0); | |
12713 v7 = pGlobalTXT_LocalizationStrings[155]; | |
12714 goto LABEL_64; | |
12715 } | |
12716 Party::TakeGold(v10); | |
12717 } | |
12718 LOBYTE(v2->uFlags) |= 0x80u; | |
12719 if ( pParty->pHirelings[0].pName ) | |
12720 { | |
12721 memcpy(&pParty->pHirelings[1], v2, sizeof(pParty->pHirelings[1])); | |
12722 v15 = v2->pName; | |
12723 v13 = pParty->pHireling2Name; | |
12724 } | |
12725 else | |
12726 { | |
12727 memcpy(pParty->pHirelings, v2, 0x4Cu); | |
12728 v15 = v2->pName; | |
12729 v13 = pParty->pHireling1Name; | |
12730 } | |
12731 strcpy(v13, v15); | |
12732 pParty->field_709 = 0; | |
12733 sub_44A56A(); | |
12734 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
12735 { | |
12736 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
12737 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
12738 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
12739 ++pMessageQueue_50CBD0->uNumMessages; | |
12740 } | |
12741 if ( (uDialogue_SpeakingActorNPC_ID & 0x80000000u) == 0 ) | |
12742 pDialogue_SpeakingActor->uAIState = Removed; | |
12743 if ( uActiveCharacter ) | |
12744 pPlayers[uActiveCharacter]->PlaySound(61, 0); | |
12745 goto LABEL_87; | |
12746 } | |
12747 if ( v3 == 22 ) | |
12748 { | |
12749 v4 = v2->evtd; | |
12750 goto LABEL_74; | |
12751 } | |
12752 if ( v3 == 9 ) | |
12753 { | |
12754 if ( !sub_4BB756(v2->uProfession) ) | |
12755 { | |
12756 if ( v2->uProfession != 41 ) | |
12757 v2->bHasUsedTheAbility = 1; | |
12758 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
12759 { | |
12760 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
12761 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
12762 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
12763 ++pMessageQueue_50CBD0->uNumMessages; | |
12764 } | |
12765 goto LABEL_87; | |
12766 } | |
12767 v7 = pGlobalTXT_LocalizationStrings[140]; | |
12768 goto LABEL_64; | |
12769 } | |
12770 if ( v3 == 13 ) | |
12771 { | |
12772 if ( !(v2->uFlags & 0x80) ) | |
12773 { | |
12774 sub_4B3E1E(); | |
12775 byte_F8B1EC = 0; | |
12776 goto LABEL_87; | |
12777 } | |
12778 v5 = 0; | |
12779 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
12780 { | |
12781 v6 = (char *)pNPCStats->pNewNPCData; | |
12782 while ( !(v6[8] & 0x80) || strcmp(v2->pName, *(const char **)v6) ) | |
12783 { | |
12784 ++v5; | |
12785 v6 += 76; | |
12786 if ( v5 >= (signed int)pNPCStats->uNumNewNPCs ) | |
12787 goto LABEL_44; | |
12788 } | |
12789 LABEL_43: | |
12790 v6[8] &= 0x7Fu; | |
12791 goto LABEL_44; | |
12792 } | |
12793 goto LABEL_44; | |
12794 } | |
12795 if ( v3 == 19 ) | |
12796 { | |
12797 v4 = v2->bDrawSomeAnim; | |
12798 goto LABEL_74; | |
12799 } | |
12800 if ( v3 == 20 ) | |
12801 { | |
12802 v4 = v2->evtb; | |
12803 goto LABEL_74; | |
12804 } | |
12805 if ( v3 == 21 ) | |
12806 { | |
12807 v4 = v2->evtc; | |
12808 LABEL_74: | |
12809 if ( v4 < 200 || v4 > 310 ) | |
12810 { | |
12811 if ( v4 < 400 || v4 > 410 ) | |
12812 { | |
12813 switch ( v4 ) | |
12814 { | |
12815 case 139: | |
12816 sub_4B1ECE(); | |
12817 break; | |
12818 case 311: | |
12819 sub_4BBA85_bounties(); | |
12820 break; | |
12821 case 399: | |
12822 sub_4BBCDD(); | |
12823 break; | |
12824 default: | |
12825 _5C3420_pDecoration = (LevelDecoration *)1; | |
12826 ptr_F8B1E8 = 0; | |
12827 EventProcessor(v4, 0, 1); | |
12828 _5C3420_pDecoration = 0; | |
12829 break; | |
12830 } | |
12831 } | |
12832 else | |
12833 { | |
12834 dword_F8B1D8 = v3; | |
12835 sub_4B3EF0(v4 - 400); | |
12836 } | |
12837 } | |
12838 else | |
12839 { | |
12840 sub_4B3FE5(v4); | |
12841 } | |
12842 } | |
12843 LABEL_87: | |
12844 if ( !dword_7241C8 ) | |
12845 pGame->Draw(); | |
12846 LABEL_89: | |
12847 dword_7241C8 = 0; | |
12848 } | |
12849 | |
12850 | |
12851 | |
12852 //----- (004BDAAF) -------------------------------------------------------- | |
12853 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx) | |
12854 { | |
12855 int v2; // edx@1 | |
12856 unsigned int v3; // esi@1 | |
12857 unsigned int v4; // eax@1 | |
12858 signed int v5; // edi@1 | |
12859 int v6; // edx@8 | |
12860 int v7; // edx@9 | |
12861 int v8; // edx@10 | |
12862 unsigned __int8 v9; // zf@16 | |
12863 char v10; // sf@16 | |
12864 unsigned __int8 v11; // of@16 | |
12865 | |
12866 auto a2 = _2da_idx; | |
12867 //v2 = p2DEvents_minus1___00[26 * a2]; | |
12868 v2 = p2DEvents[a2 - 1].uType; | |
12869 v3 = a1->uItemID; | |
12870 v4 = a1->uItemID; | |
12871 v5 = pItemsTable->pItems[v4].uEquipType; | |
12872 if ( (v2 != 4 || (signed int)v3 < 740 || (signed int)v3 > 771) | |
12873 && ((signed int)v3 >= 600 || (signed int)v3 >= 529 && (signed int)v3 <= 599) | |
12874 || BYTE1(a1->uAttributes) & 1 ) | |
12875 return 0; | |
12876 v6 = v2 - 1; | |
12877 if ( !v6 ) | |
12878 { | |
12879 v11 = __OFSUB__(v5, 2); | |
12880 v9 = v5 == 2; | |
12881 v10 = v5 - 2 < 0; | |
12882 goto LABEL_23; | |
12883 } | |
12884 v7 = v6 - 1; | |
12885 if ( v7 ) | |
12886 { | |
12887 v8 = v7 - 1; | |
12888 if ( !v8 ) | |
12889 { | |
12890 if ( pItemsTable->pItems[v4].uSkillType != 38 ) | |
12891 return v5 == 16; | |
12892 return 1; | |
12893 } | |
12894 if ( v8 != 1 || v5 < 13 ) | |
12895 return 0; | |
12896 if ( v5 <= 14 ) | |
12897 return 1; | |
12898 if ( v5 != 17 || (signed int)v3 < 740 ) | |
12899 return 0; | |
12900 v11 = __OFSUB__(v3, 771); | |
12901 v9 = v3 == 771; | |
12902 v10 = ((v3 - 771) & 0x80000000u) != 0; | |
12903 LABEL_23: | |
12904 if ( !((unsigned __int8)(v10 ^ v11) | v9) ) | |
12905 return 0; | |
12906 return 1; | |
12907 } | |
12908 if ( v5 >= 3 ) | |
12909 { | |
12910 v11 = __OFSUB__(v5, 9); | |
12911 v9 = v5 == 9; | |
12912 v10 = v5 - 9 < 0; | |
12913 goto LABEL_23; | |
12914 } | |
12915 return 0; | |
12916 } | |
12917 | |
12918 | |
12919 | |
12920 //----- (004B5D7C) -------------------------------------------------------- | |
12921 int __cdecl sub_4B5D7C() | |
12922 { | |
12923 GUIWindow *v0; // ebx@1 | |
12924 Player *v1; // edi@1 | |
12925 signed int v2; // ebx@1 | |
12926 int v3; // edi@6 | |
12927 int result; // eax@11 | |
12928 unsigned int v5; // ebx@13 | |
12929 int v6; // esi@13 | |
12930 signed int v7; // esi@17 | |
12931 int v8; // esi@22 | |
12932 signed int v9; // ecx@22 | |
12933 char *v10; // eax@22 | |
12934 const char *v11; // ecx@26 | |
12935 POINT *v12; // esi@30 | |
12936 int v13; // ecx@30 | |
12937 void *v14; // ST1C_4@31 | |
12938 ItemGen *v15; // ST18_4@31 | |
12939 int v16; // ST10_4@31 | |
12940 int v17; // eax@31 | |
12941 char *v18; // edx@31 | |
12942 int v19; // eax@32 | |
12943 GUIWindow *v20; // edi@35 | |
12944 int v21; // esi@35 | |
12945 int v22; // eax@35 | |
12946 unsigned int v23; // eax@36 | |
12947 int v24; // eax@39 | |
12948 int v25; // eax@40 | |
12949 int v26; // ecx@47 | |
12950 GUIButton *v27; // eax@49 | |
12951 GUIButton *v28; // esi@49 | |
12952 unsigned int v29; // eax@49 | |
12953 char *v30; // eax@52 | |
12954 int v31; // eax@55 | |
12955 unsigned int v32; // ecx@55 | |
12956 int v33; // eax@55 | |
12957 unsigned __int16 v34; // ax@55 | |
12958 int v35; // eax@58 | |
12959 const char *v36; // ST20_4@61 | |
12960 unsigned __int16 v37; // ST1C_2@61 | |
12961 int v38; // eax@61 | |
12962 GUIWindow *v39; // [sp-18h] [bp-304h]@31 | |
12963 int v40; // [sp-14h] [bp-300h]@31 | |
12964 int v41; // [sp-10h] [bp-2FCh]@31 | |
12965 unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31 | |
12966 char *v43; // [sp-8h] [bp-2F4h]@31 | |
12967 unsigned int v44; // [sp-4h] [bp-2F0h]@31 | |
12968 char Dest[100]; // [sp+Ch] [bp-2E0h]@3 | |
12969 char v46[100]; // [sp+70h] [bp-27Ch]@3 | |
12970 char v47[100]; // [sp+D4h] [bp-218h]@3 | |
12971 char v48[100]; // [sp+138h] [bp-1B4h]@3 | |
12972 char v49[100]; // [sp+19Ch] [bp-150h]@3 | |
12973 POINT v50; // [sp+264h] [bp-88h]@30 | |
12974 POINT v51; // [sp+26Ch] [bp-80h]@30 | |
12975 GUIWindow v52; // [sp+274h] [bp-78h]@1 | |
12976 signed int v53; // [sp+27Ch] [bp-70h]@1 | |
12977 signed int v54; // [sp+284h] [bp-68h]@1 | |
12978 int v55; // [sp+2C8h] [bp-24h]@47 | |
12979 int v56; // [sp+2CCh] [bp-20h]@1 | |
12980 int v57; // [sp+2D0h] [bp-1Ch]@1 | |
12981 Player *v58; // [sp+2D4h] [bp-18h]@1 | |
12982 unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 | |
12983 char *Str; // [sp+2DCh] [bp-10h]@35 | |
12984 int v61; // [sp+2E0h] [bp-Ch]@35 | |
12985 unsigned int v62; // [sp+2E4h] [bp-8h]@13 | |
12986 int v63; // [sp+2E8h] [bp-4h]@1 | |
12987 | |
12988 v0 = ptr_507BC0; | |
12989 memcpy(&v52, ptr_507BC0, sizeof(v52)); | |
12990 v58 = pPlayers[uActiveCharacter]; | |
12991 v1 = v58; | |
12992 v52.uFrameX = 483; | |
12993 v53 = 148; | |
12994 v54 = 334; | |
12995 v56 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
12996 v57 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
12997 //v2 = (signed __int64)(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C] * 500.0); | |
12998 v2 = (signed __int64)(p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier * 500.0); | |
12999 v63 = v2 * (100 - v1->GetMerchant()) / 100; | |
13000 if ( v63 < v2 / 3 ) | |
13001 v63 = v2 / 3; | |
13002 strcpy(Dest, ""); | |
13003 strcpy(v46, ""); | |
13004 strcpy(v47, ""); | |
13005 strcpy(v48, ""); | |
13006 strcpy(v49, ""); | |
13007 if ( dword_F8B19C != 1 ) | |
13008 { | |
13009 if ( dword_F8B19C != 18 ) | |
13010 { | |
13011 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
13012 { | |
13013 v3 = (int)(&v1->uIntelligence + dword_F8B19C); | |
13014 if ( *(short *)v3 ) | |
13015 { | |
13016 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[403], pClassNames[dword_F8B19C + 20]); | |
13017 ShowStatusBarString(pTmpBuf, 2u); | |
13018 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
13019 } | |
13020 else | |
13021 { | |
13022 if ( pParty->uNumGold < v63 ) | |
13023 { | |
13024 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
13025 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
13026 } | |
13027 else | |
13028 { | |
13029 Party::TakeGold(v63); | |
13030 *(short *)v3 = 1; | |
13031 } | |
13032 } | |
13033 } | |
13034 result = pMessageQueue_50CBD0->uNumMessages; | |
13035 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
13036 { | |
13037 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
13038 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
13039 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
13040 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; | |
13041 ++pMessageQueue_50CBD0->uNumMessages; | |
13042 } | |
13043 return result; | |
13044 } | |
13045 pRenderer->DrawTextureIndexed(8u, 8u, dword_F8B164); | |
13046 v5 = 0; | |
13047 v6 = 0; | |
13048 v62 = 0; | |
13049 v63 = 32; | |
13050 do | |
13051 { | |
13052 if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v6 + 12 * (unsigned int)ptr_507BC0->ptr_1C)) ) | |
13053 { | |
13054 pRenderer->DrawTextureTransparent(v63, 0x5Au, dword_F8B168[v6]); | |
13055 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), dword_F8B168[v6], v6 + 1); | |
13056 v1 = v58; | |
13057 } | |
13058 v63 += 70; | |
13059 v62 += 280; | |
13060 ++v6; | |
13061 } | |
13062 while ( v63 < 452 ); | |
13063 v62 = 1680; | |
13064 v7 = 6; | |
13065 v63 = 32; | |
13066 do | |
13067 { | |
13068 if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)ptr_507BC0->ptr_1C)) ) | |
13069 { | |
13070 pRenderer->DrawTextureTransparent(v63, 0xFAu, dword_F8B168[v7]); | |
13071 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), dword_F8B168[v7], v7 + 1); | |
13072 v1 = v58; | |
13073 } | |
13074 v63 += 70; | |
13075 v62 += 280; | |
13076 ++v7; | |
13077 } | |
13078 while ( v63 < 452 ); | |
13079 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13080 if ( result ) | |
13081 { | |
13082 v8 = 0; | |
13083 v9 = 12; | |
13084 v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)ptr_507BC0->ptr_1C); | |
13085 do | |
13086 { | |
13087 if ( *(int *)v10 ) | |
13088 ++v8; | |
13089 v10 += 36; | |
13090 --v9; | |
13091 } | |
13092 while ( v9 ); | |
13093 GetAsyncKeyState(17); | |
13094 v11 = pGlobalTXT_LocalizationStrings[195]; | |
13095 if ( dword_F8B19C != 2 ) | |
13096 v11 = pGlobalTXT_LocalizationStrings[196]; | |
13097 sub_4B46A5(v11, 0); | |
13098 if ( !v8 ) | |
13099 return (int)v52._4B1854( | |
13100 __PAIR__( | |
13101 *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)ptr_507BC0->ptr_1C + 44472], | |
13102 *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)ptr_507BC0->ptr_1C + 44468]) | |
13103 - pParty->uTimePlayed); | |
13104 v12 = pMouse->GetCursorPos(&v51); | |
13105 result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y]; | |
13106 v13 = pRenderer->pActiveZBuffer[result] & 0xFFFF; | |
13107 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) | |
13108 { | |
13109 v14 = ptr_507BC0->ptr_1C; | |
13110 v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14)); | |
13111 v16 = (int)ptr_507BC0->ptr_1C; | |
13112 uPlayerID = uActiveCharacter - 1; | |
13113 v17 = v1->_490EEE( | |
13114 (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, | |
13115 3, | |
13116 v16, | |
13117 2); | |
13118 v18 = sub_495461((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); | |
13119 v44 = 3; | |
13120 v43 = v18; | |
13121 v42 = v56; | |
13122 v41 = 0; | |
13123 v40 = 0; | |
13124 v39 = &v52; | |
13125 LABEL_32: | |
13126 v19 = pFontArrus->CalcTextHeight(v18, v39, v40, v41); | |
13127 return (int)v52.DrawTitleText(pFontArrus, v5, (174 - v19) / 2 + 138, v42, v43, v44); | |
13128 } | |
13129 } | |
13130 return result; | |
13131 } | |
13132 if ( !(unsigned __int16)_449B57_test_bit( | |
13133 (unsigned __int8 *)v1->field_152, | |
13134 word_4F0704[2 * (unsigned int)ptr_507BC0->ptr_1C]) ) | |
13135 { | |
13136 v36 = pNPCTopics[121].pText; | |
13137 v37 = v57; | |
13138 v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &v52, 0, 0); | |
13139 v52.DrawTitleText(pFontArrus, 0, (212 - v38) / 2 + 101, v37, v36, 3u); | |
13140 result = (int)pDialogueWindow; | |
13141 pDialogueWindow->pNumPresenceButton = 0; | |
13142 return result; | |
13143 } | |
13144 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13145 if ( !result ) | |
13146 return result; | |
13147 v20 = pDialogueWindow; | |
13148 v5 = 0; | |
13149 v62 = 0; | |
13150 Str = 0; | |
13151 v21 = pDialogueWindow->pStartingPosActiveItem; | |
13152 v22 = v21 + pDialogueWindow->pNumPresenceButton; | |
13153 v61 = 0; | |
13154 if ( v21 >= v22 ) | |
13155 goto LABEL_64; | |
13156 do | |
13157 { | |
13158 v23 = v20->GetControl(v21)->uControlParam; | |
13159 if ( v23 == 18 ) | |
13160 { | |
13161 v25 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &v52, 0, 0); | |
13162 v62 += v25; | |
13163 ++v61; | |
13164 } | |
13165 else | |
13166 { | |
13167 __debugbreak(); | |
13168 //pSkillAvailabilityPerClass[8 + v58->uClass][4 + v23] | |
13169 // or | |
13170 //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass][v23 - 36] | |
13171 // or | |
13172 //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] | |
13173 | |
13174 //if ( *(&byte_4ED94C[37 * v58->uClass] + v23) && !*(&v58->uIntelligence + v23) ) | |
13175 { | |
13176 v24 = pFontArrus->CalcTextHeight(pClassNames[v23 + 20], &v52, 0, 0); | |
13177 v62 += v24; | |
13178 ++v61; | |
13179 ++Str; | |
13180 } | |
13181 } | |
13182 ++v21; | |
13183 } | |
13184 while ( v21 < v20->pNumPresenceButton + v20->pStartingPosActiveItem ); | |
13185 if ( !v61 ) | |
13186 { | |
13187 LABEL_64: | |
13188 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v58->pName, pClassNames[v58->uClass]); | |
13189 strcat(pTmpBuf, "\n \n"); | |
13190 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); | |
13191 v18 = pTmpBuf; | |
13192 v44 = 3; | |
13193 v43 = pTmpBuf; | |
13194 v42 = v57; | |
13195 v41 = 0; | |
13196 v40 = 0; | |
13197 v39 = &v52; | |
13198 goto LABEL_32; | |
13199 } | |
13200 if ( Str ) | |
13201 { | |
13202 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v63); | |
13203 v52.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
13204 } | |
13205 v63 = (signed int)(149 - v62) / v61; | |
13206 if ( v63 > 32 ) | |
13207 v63 = 32; | |
13208 result = v20->pStartingPosActiveItem; | |
13209 v26 = (signed int)(149 - v61 * v63 - v62) / 2 - v63 / 2 + 162; | |
13210 v62 = result; | |
13211 v55 = v26; | |
13212 if ( result < result + v20->pNumPresenceButton ) | |
13213 { | |
13214 v61 = 2; | |
13215 while ( 1 ) | |
13216 { | |
13217 v27 = v20->GetControl(v62); | |
13218 v28 = v27; | |
13219 v29 = v27->uControlParam; | |
13220 if ( v29 == 18 ) | |
13221 break; | |
13222 | |
13223 __debugbreak(); | |
13224 //pSkillAvailabilityPerClass[8 + v58->uClass][4 + v23] | |
13225 // or | |
13226 //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass][v23 - 36] | |
13227 // or | |
13228 //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] | |
13229 | |
13230 //if ( *(&byte_4ED94C[37 * v58->uClass] + v29) && !*(&v58->uIntelligence + v29) ) | |
13231 { | |
13232 v30 = pClassNames[v29 + 20]; | |
13233 LABEL_55: | |
13234 Str = v30; | |
13235 v28->uY = v63 + v55; | |
13236 v31 = pFontArrus->CalcTextHeight(v30, &v52, 0, 0); | |
13237 v32 = v28->uY; | |
13238 v28->uHeight = v31; | |
13239 v33 = v32 + v31 - 1; | |
13240 v28->uW = v33; | |
13241 v55 = v33; | |
13242 v34 = v57; | |
13243 if ( pDialogueWindow->pCurrentPosActiveItem != v61 ) | |
13244 v34 = v56; | |
13245 v52.DrawTitleText(pFontArrus, 0, v32, v34, Str, 3u); | |
13246 goto LABEL_58; | |
13247 } | |
13248 v28->uW = 0; | |
13249 v28->uHeight = 0; | |
13250 v28->uY = 0; | |
13251 LABEL_58: | |
13252 v35 = v20->pStartingPosActiveItem; | |
13253 ++v62; | |
13254 result = v20->pNumPresenceButton + v35; | |
13255 ++v61; | |
13256 if ( (signed int)v62 >= result ) | |
13257 return result; | |
13258 } | |
13259 v30 = pGlobalTXT_LocalizationStrings[400]; | |
13260 goto LABEL_55; | |
13261 } | |
13262 return result; | |
13263 } | |
13264 | |
13265 | |
13266 | |
13267 //----- (004B705E) -------------------------------------------------------- | |
13268 int __cdecl sub_4B705E() | |
13269 { | |
13270 GUIWindow *v0; // ebx@1 | |
13271 Player *v1; // esi@1 | |
13272 int v2; // edi@1 | |
13273 int result; // eax@4 | |
13274 GUIWindow *v4; // edi@6 | |
13275 void *v5; // eax@6 | |
13276 int v6; // eax@6 | |
13277 unsigned int v7; // eax@8 | |
13278 int v8; // ecx@8 | |
13279 unsigned int v9; // eax@9 | |
13280 int v10; // eax@11 | |
13281 int v11; // eax@12 | |
13282 GUIWindow *v12; // ecx@16 | |
13283 int v13; // edx@16 | |
13284 GUIButton *v14; // eax@19 | |
13285 GUIButton *v15; // edi@19 | |
13286 int v16; // eax@19 | |
13287 const char *v17; // eax@21 | |
13288 int v18; // eax@21 | |
13289 unsigned int v19; // ecx@21 | |
13290 int v20; // eax@21 | |
13291 unsigned __int16 v21; // ax@21 | |
13292 unsigned __int16 v22; // ST14_2@27 | |
13293 int v23; // eax@27 | |
13294 double v24; // st7@28 | |
13295 unsigned int v25; // ebx@28 | |
13296 DDM_DLV_Header *v26; // edi@29 | |
13297 int v27; // eax@31 | |
13298 int v28; // eax@32 | |
13299 unsigned int v29; // ecx@34 | |
13300 unsigned int v30; // edx@36 | |
13301 unsigned int v31; // edx@38 | |
13302 unsigned int v32; // edx@40 | |
13303 unsigned int v33; // edx@42 | |
13304 unsigned int v34; // edx@44 | |
13305 int v35; // edi@50 | |
13306 signed int v36; // eax@50 | |
13307 unsigned __int8 v37; // al@54 | |
13308 int v38; // ecx@54 | |
13309 GUIWindow *v39; // eax@56 | |
13310 unsigned __int8 v40; // al@61 | |
13311 GUIButton *v41; // edi@64 | |
13312 int v42; // esi@66 | |
13313 GUIWindow *v43; // ecx@66 | |
13314 int v44; // edi@66 | |
13315 int v45; // eax@68 | |
13316 signed int v46; // edi@69 | |
13317 int v47; // edi@71 | |
13318 GUIButton *v48; // eax@73 | |
13319 const char *v49; // edx@73 | |
13320 GUIButton *v50; // esi@73 | |
13321 int v51; // eax@73 | |
13322 unsigned int v52; // ecx@73 | |
13323 unsigned __int16 v53; // ax@73 | |
13324 char a1[100]; // [sp+10h] [bp-1B4h]@64 | |
13325 char Dest; // [sp+74h] [bp-150h]@66 | |
13326 char v56; // [sp+D8h] [bp-ECh]@66 | |
13327 GUIWindow v57; // [sp+13Ch] [bp-88h]@1 | |
13328 __int64 v58; // [sp+190h] [bp-34h]@1 | |
13329 __int64 v59; // [sp+198h] [bp-2Ch]@1 | |
13330 __int64 v60; // [sp+1A0h] [bp-24h]@1 | |
13331 GUIWindow *v61; // [sp+1ACh] [bp-18h]@6 | |
13332 unsigned int v62; // [sp+1B0h] [bp-14h]@8 | |
13333 unsigned __int8 v63; // [sp+1B7h] [bp-Dh]@64 | |
13334 int v64; // [sp+1B8h] [bp-Ch]@6 | |
13335 unsigned int v65; // [sp+1BCh] [bp-8h]@6 | |
13336 DDM_DLV_Header *v66; // [sp+1C0h] [bp-4h]@6 | |
13337 | |
13338 v0 = ptr_507BC0; | |
13339 memcpy(&v57, ptr_507BC0, sizeof(v57)); | |
13340 v57.uFrameX = 483; | |
13341 v57.uFrameWidth = 148; | |
13342 v57.uFrameZ = 334; | |
13343 HIDWORD(v58) = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
13344 HIDWORD(v59) = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
13345 v1 = pPlayers[uActiveCharacter]; | |
13346 //v2 = pPlayers[uActiveCharacter]->_4B807C(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C]); | |
13347 v2 = pPlayers[uActiveCharacter]->_4B807C(p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier); | |
13348 HIDWORD(v60) = v2; | |
13349 if ( dword_F8B19C != 1 ) | |
13350 { | |
13351 if ( dword_F8B19C != 10 ) | |
13352 { | |
13353 if ( dword_F8B19C != 11 ) | |
13354 { | |
13355 result = dword_F8B19C - 96; | |
13356 if ( dword_F8B19C == 96 ) | |
13357 { | |
13358 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13359 if ( result ) | |
13360 { | |
13361 v4 = pDialogueWindow; | |
13362 v61 = pDialogueWindow; | |
13363 v5 = ptr_507BC0->ptr_1C; | |
13364 v66 = 0; | |
13365 //v65 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v5] * 500.0); | |
13366 v65 = (signed __int64)(p2DEvents[(signed int)v5 - 1].flt_24 * 500.0); | |
13367 v6 = v1->GetMerchant(); | |
13368 v64 = (signed int)(v65 * (100 - v6)) / 100; | |
13369 if ( v64 < (signed int)v65 / 3 ) | |
13370 v64 = (signed int)v65 / 3; | |
13371 v7 = v4->pStartingPosActiveItem; | |
13372 v8 = v7 + v4->pNumPresenceButton; | |
13373 v65 = 0; | |
13374 v62 = v7; | |
13375 if ( (signed int)v7 >= v8 ) | |
13376 goto LABEL_78; | |
13377 do | |
13378 { | |
13379 v9 = v4->GetControl(v62)->uControlParam - 36; | |
13380 if ( byte_4ED970_skill_learn_ability_by_class_table[v1->uClass][v9] && !v1->pActiveSkills[v9] ) | |
13381 { | |
13382 v10 = pFontArrus->CalcTextHeight(pSkillNames[v9], &v57, 0, 0); | |
13383 v66 = (DDM_DLV_Header *)((char *)v66 + v10); | |
13384 ++v65; | |
13385 } | |
13386 v11 = v4->pStartingPosActiveItem; | |
13387 ++v62; | |
13388 } | |
13389 while ( (signed int)v62 < v4->pNumPresenceButton + v11 ); | |
13390 if ( v65 ) | |
13391 { | |
13392 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v64); | |
13393 v57.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
13394 v64 = (149 - (signed int)v66) / (signed int)v65; | |
13395 if ( v64 > 32 ) | |
13396 v64 = 32; | |
13397 v65 = (signed int)(149 - v65 * v64 - (int)v66) / 2 - v64 / 2 + 162; | |
13398 v12 = v61; | |
13399 result = v61->pStartingPosActiveItem; | |
13400 v13 = result + v61->pNumPresenceButton; | |
13401 v62 = v61->pStartingPosActiveItem; | |
13402 if ( result < v13 ) | |
13403 { | |
13404 v66 = (DDM_DLV_Header *)2; | |
13405 while ( 1 ) | |
13406 { | |
13407 v14 = v12->GetControl(v62); | |
13408 v15 = v14; | |
13409 v16 = v14->uControlParam - 36; | |
13410 if ( !byte_4ED970_skill_learn_ability_by_class_table[v1->uClass][v16] || v1->pActiveSkills[v16] ) | |
13411 { | |
13412 v15->uW = 0; | |
13413 v15->uHeight = 0; | |
13414 v15->uY = 0; | |
13415 } | |
13416 else | |
13417 { | |
13418 v17 = pSkillNames[v16]; | |
13419 v15->uY = v64 + v65; | |
13420 HIDWORD(v60) = (uint32)v17; | |
13421 v18 = pFontArrus->CalcTextHeight(v17, &v57, 0, 0); | |
13422 v19 = v15->uY; | |
13423 v15->uHeight = v18; | |
13424 v20 = v19 + v18 - 1; | |
13425 v15->uW = v20; | |
13426 v65 = v20; | |
13427 v21 = WORD2(v59); | |
13428 if ( (DDM_DLV_Header *)pDialogueWindow->pCurrentPosActiveItem != v66 ) | |
13429 v21 = WORD2(v58); | |
13430 v57.DrawTitleText(pFontArrus, 0, v19, v21, (const char *)HIDWORD(v60), 3u); | |
13431 } | |
13432 result = (int)v61; | |
13433 ++v62; | |
13434 v66 = (DDM_DLV_Header *)((char *)v66 + 1); | |
13435 if ( (signed int)v62 >= v61->pNumPresenceButton + v61->pStartingPosActiveItem ) | |
13436 break; | |
13437 v12 = v61; | |
13438 } | |
13439 } | |
13440 } | |
13441 else | |
13442 { | |
13443 LABEL_78: | |
13444 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v1->pName, pClassNames[v1->uClass]); | |
13445 strcat(pTmpBuf, "\n \n"); | |
13446 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); | |
13447 v22 = WORD2(v59); | |
13448 v23 = pFontArrus->CalcTextHeight(pTmpBuf, &v57, 0, 0); | |
13449 result = (int)v57.DrawTitleText(pFontArrus, 0, (174 - v23) / 2 + 138, v22, pTmpBuf, 3u); | |
13450 } | |
13451 } | |
13452 } | |
13453 return result; | |
13454 } | |
13455 //v24 = p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C]; | |
13456 v24 = p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier; | |
13457 v25 = 0; | |
13458 if ( pParty->uNumGold >= (unsigned int)(signed __int64)v24 ) | |
13459 { | |
13460 Party::TakeGold((signed __int64)v24); | |
13461 v26 = &pOutdoor->ddm; | |
13462 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
13463 v26 = &pIndoor->dlv; | |
13464 v27 = v26->uReputation; | |
13465 v66 = v26; | |
13466 if ( v27 > -5 ) | |
13467 { | |
13468 v28 = v27 - 1; | |
13469 v26->uReputation = v28; | |
13470 if ( v28 < -5 ) | |
13471 v26->uReputation = -5; | |
13472 } | |
13473 v29 = uActiveCharacter; | |
13474 if ( (unsigned __int8)byte_F8B1EF[uActiveCharacter] == pParty->uDaysPlayed % 7 ) | |
13475 { | |
13476 if ( v26->uReputation <= -5 ) | |
13477 { | |
13478 v30 = pParty->uDaysPlayed % 7 + 1; | |
13479 LOBYTE(v30) = v30 | 0x80; | |
13480 _42777D_CastSpell_UseWand_ShootArrow(12, uActiveCharacter - 1, v30, 48, 0); | |
13481 v29 = uActiveCharacter; | |
13482 } | |
13483 if ( v26->uReputation <= -10 ) | |
13484 { | |
13485 v31 = pParty->uDaysPlayed % 7 + 1; | |
13486 LOBYTE(v31) = v31 | 0x80; | |
13487 _42777D_CastSpell_UseWand_ShootArrow(50, v29 - 1, v31, 48, 0); | |
13488 v29 = uActiveCharacter; | |
13489 v26 = v66; | |
13490 } | |
13491 if ( v26->uReputation <= -15 ) | |
13492 { | |
13493 v32 = pParty->uDaysPlayed % 7 + 1; | |
13494 LOBYTE(v32) = v32 | 0x80; | |
13495 _42777D_CastSpell_UseWand_ShootArrow(75, v29 - 1, v32, 48, 0); | |
13496 v29 = uActiveCharacter; | |
13497 v26 = v66; | |
13498 } | |
13499 if ( v26->uReputation <= -20 ) | |
13500 { | |
13501 v33 = pParty->uDaysPlayed % 7 + 1; | |
13502 LOBYTE(v33) = v33 | 0x80; | |
13503 _42777D_CastSpell_UseWand_ShootArrow(86, v29 - 1, v33, 48, 0); | |
13504 v29 = uActiveCharacter; | |
13505 v26 = v66; | |
13506 } | |
13507 if ( v26->uReputation <= -25 ) | |
13508 { | |
13509 v34 = pParty->uDaysPlayed % 7 + 1; | |
13510 LOBYTE(v34) = v34 | 0x80; | |
13511 _42777D_CastSpell_UseWand_ShootArrow(85, v29 - 1, v34, 48, 0); | |
13512 v29 = uActiveCharacter; | |
13513 } | |
13514 } | |
13515 ++byte_F8B1EF[v29]; | |
13516 v1->PlaySound(83, 0); | |
13517 ShowStatusBarString(pGlobalTXT_LocalizationStrings[527], 2u); | |
13518 goto LABEL_46; | |
13519 } | |
13520 goto LABEL_55; | |
13521 } | |
13522 result = v1->_4B6FF9(); | |
13523 if ( !result ) | |
13524 return result; | |
13525 v25 = 0; | |
13526 if ( pParty->uNumGold < v2 ) | |
13527 { | |
13528 LABEL_55: | |
13529 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
13530 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
13531 goto LABEL_46; | |
13532 } | |
13533 Party::TakeGold(v2); | |
13534 v35 = LODWORD(v1->pConditions[17]); | |
13535 v59 = v1->pConditions[14]; | |
13536 v58 = v1->pConditions[15]; | |
13537 v60 = v1->pConditions[16]; | |
13538 v61 = (GUIWindow *)HIDWORD(v1->pConditions[17]); | |
13539 memset(v1, 0, 0xA0u); | |
13540 v1->sHealth = v1->GetMaxHealth(); | |
13541 v1->sMana = v1->GetMaxMana(); | |
13542 v36 = (signed int)ptr_507BC0->ptr_1C; | |
13543 if ( v36 != 78 && (v36 <= 80 || v36 > 82) ) | |
13544 { | |
13545 if ( (unsigned int)v61 | v35 ) | |
13546 { | |
13547 v37 = LOBYTE(v1->field_1928); | |
13548 v38 = v1->field_1924; | |
13549 v1->uFace = v37; | |
13550 v1->uVoiceID = v38; | |
13551 ReloadPlayerPortraits(uActiveCharacter - 1, (char)v37); | |
13552 } | |
13553 goto LABEL_63; | |
13554 } | |
13555 v39 = v61; | |
13556 if ( (unsigned int)v61 | v35 ) | |
13557 { | |
13558 LODWORD(v1->pConditions[17]) = v35; | |
13559 } | |
13560 else | |
13561 { | |
13562 if ( !v60 && !v58 && !v59 ) | |
13563 goto LABEL_63; | |
13564 v1->field_1928 = v1->uFace; | |
13565 v1->field_1924 = v1->uVoiceID; | |
13566 v1->SetCondition(0x11u, 1); | |
13567 v1->uVoiceID = (v1->GetSexByVoice() != 0) + 23; | |
13568 v40 = (v1->GetSexByVoice() != 0) + 23; | |
13569 v1->uFace = v40; | |
13570 ReloadPlayerPortraits(uActiveCharacter - 1, (char)v40); | |
13571 LODWORD(v1->pConditions[17]) = LODWORD(pParty->uTimePlayed); | |
13572 v39 = (GUIWindow *)HIDWORD(pParty->uTimePlayed); | |
13573 } | |
13574 HIDWORD(v1->pConditions[17]) = (int)v39; | |
13575 LABEL_63: | |
13576 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0); | |
13577 v1->PlaySound(82, 0); | |
13578 pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536); | |
13579 LABEL_46: | |
13580 result = pMessageQueue_50CBD0->uNumMessages; | |
13581 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
13582 { | |
13583 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
13584 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
13585 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
13586 *(&pMessageQueue_50CBD0->uNumMessages + result) = v25; | |
13587 ++pMessageQueue_50CBD0->uNumMessages; | |
13588 } | |
13589 return result; | |
13590 } | |
13591 v63 = 1; | |
13592 v41 = pDialogueWindow->GetControl(pDialogueWindow->pStartingPosActiveItem); | |
13593 strcpy(a1, ""); | |
13594 v41->uHeight = 0; | |
13595 v41->uY = 0; | |
13596 if ( v1->_4B6FF9() ) | |
13597 { | |
13598 sprintf(a1, "%s %d %s", pGlobalTXT_LocalizationStrings[104], HIDWORD(v60), pGlobalTXT_LocalizationStrings[97]); | |
13599 v63 = 0; | |
13600 } | |
13601 strcpy(&Dest, pGlobalTXT_LocalizationStrings[68]); | |
13602 strcpy(&v56, pGlobalTXT_LocalizationStrings[160]); | |
13603 v42 = v63; | |
13604 v43 = pDialogueWindow; | |
13605 v44 = v63; | |
13606 v66 = 0; | |
13607 if ( v63 < pDialogueWindow->pNumPresenceButton ) | |
13608 { | |
13609 v61 = (GUIWindow *)&a1[100 * v63]; | |
13610 do | |
13611 { | |
13612 v45 = pFontArrus->CalcTextHeight((const char *)v61, &v57, 0, 0); | |
13613 v66 = (DDM_DLV_Header *)((char *)v66 + v45); | |
13614 v43 = pDialogueWindow; | |
13615 v61 = (GUIWindow *)((char *)v61 + 100); | |
13616 ++v44; | |
13617 } | |
13618 while ( v44 < pDialogueWindow->pNumPresenceButton ); | |
13619 } | |
13620 v46 = v43->pNumPresenceButton - v42; | |
13621 v64 = (174 - (signed int)v66) / v46; | |
13622 if ( v64 > 32 ) | |
13623 v64 = 32; | |
13624 result = v43->pStartingPosActiveItem; | |
13625 v47 = (174 - v64 * v46 - (signed int)v66) / 2 - v64 / 2 + 138; | |
13626 v65 = v42 + result; | |
13627 if ( v42 + result < result + v43->pNumPresenceButton ) | |
13628 { | |
13629 v61 = (GUIWindow *)(v42 + 2); | |
13630 v66 = (DDM_DLV_Header *)&a1[100 * v42]; | |
13631 do | |
13632 { | |
13633 v48 = v43->GetControl(v65); | |
13634 v49 = (const char *)v66; | |
13635 v50 = v48; | |
13636 v48->uY = v64 + v47; | |
13637 v51 = pFontArrus->CalcTextHeight(v49, &v57, 0, 0); | |
13638 v52 = v50->uY; | |
13639 v50->uHeight = v51; | |
13640 v47 = v52 + v51 - 1; | |
13641 v50->uW = v47; | |
13642 v53 = WORD2(v59); | |
13643 if ( (GUIWindow *)pDialogueWindow->pCurrentPosActiveItem != v61 ) | |
13644 v53 = WORD2(v58); | |
13645 v57.DrawTitleText(pFontArrus, 0, v52, v53, (const char *)v66, 3u); | |
13646 v43 = pDialogueWindow; | |
13647 v66 = (DDM_DLV_Header *)((char *)v66 + 100); | |
13648 v61 = (GUIWindow *)((char *)v61 + 1); | |
13649 ++v65; | |
13650 result = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
13651 } | |
13652 while ( (signed int)v65 < result ); | |
13653 } | |
13654 return result; | |
13655 } | |
13656 | |
13657 | |
13658 | |
13659 //----- (004B8F94) -------------------------------------------------------- | |
13660 void *__cdecl sub_4B8F94() | |
13661 { | |
13662 GUIWindow *v0; // edi@1 | |
13663 signed int v1; // ebp@1 | |
13664 int v2; // ebx@1 | |
13665 signed int v3; // esi@1 | |
13666 int v4; // eax@3 | |
13667 int v5; // ebx@3 | |
13668 int v6; // ecx@3 | |
13669 bool v7; // eax@5 | |
13670 bool v8; // ST1C_4@5 | |
13671 int v9; // eax@5 | |
13672 int v10; // eax@10 | |
13673 void *result; // eax@15 | |
13674 signed int v12; // [sp-4h] [bp-18h]@7 | |
13675 | |
13676 v0 = ptr_507BC0; | |
13677 v1 = 0; | |
13678 v2 = (int)&ptr_507BC0->ptr_1C; | |
13679 v3 = (signed int)ptr_507BC0->ptr_1C; | |
13680 //if ( _4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]] ) | |
13681 if ( _4F063C_smthn_by_2da_uType[p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].uType] ) | |
13682 { | |
13683 while ( v3 > 14 ) | |
13684 { | |
13685 if ( v3 <= 28 ) | |
13686 { | |
13687 v7 = v1 > 3; | |
13688 v8 = v7; | |
13689 v9 = 5 * (v7 + 2 * v3 - 30); | |
13690 v3 = (signed int)v0->ptr_1C; | |
13691 v5 = word_4F06D8[v9]; | |
13692 v6 = word_4F05AE[5 * (v8 + 2 * v3) + rand() % 4]; | |
13693 goto LABEL_13; | |
13694 } | |
13695 if ( v3 <= 41 ) | |
13696 { | |
13697 v5 = word_4F07B6[v3]; | |
13698 v12 = 22; | |
13699 goto LABEL_12; | |
13700 } | |
13701 if ( v3 <= 53 ) | |
13702 { | |
13703 if ( v1 >= 6 ) | |
13704 { | |
13705 v5 = word_4F07B6[v3 + 1]; | |
13706 v12 = 44; | |
13707 LABEL_12: | |
13708 v6 = v12; | |
13709 LABEL_13: | |
13710 pItemsTable->GenerateItem(v5, v6, (ItemGen *)&pParty->field_C59C[9 * (v1 + 12 * v3) + 724]); | |
13711 v0 = ptr_507BC0; | |
13712 v2 = (int)&ptr_507BC0->ptr_1C; | |
13713 pParty->field_C59C[9 * (v1 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 729] = 1; | |
13714 goto LABEL_14; | |
13715 } | |
13716 auto _a = (ItemGen *)&pParty->field_C59C[9 * (v1 + 12 * v3) + 724]; | |
13717 _a->Reset(); | |
13718 v2 = (int)&v0->ptr_1C; | |
13719 v10 = rand(); | |
13720 v0 = ptr_507BC0; | |
13721 pParty->field_C59C[9 * (v1 + 12 * *(int *)v2) + 724] = v10 % 32 + 740; | |
13722 } | |
13723 LABEL_14: | |
13724 v3 = *(int *)v2; | |
13725 ++v1; | |
13726 //if ( v1 >= (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * *(int *)v2]] ) | |
13727 if ( v1 >= (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents[*(int *)v2 - 1].uType] ) | |
13728 goto LABEL_15; | |
13729 } | |
13730 v4 = 5 * v3; | |
13731 v3 = (signed int)v0->ptr_1C; | |
13732 v5 = word_4F063E[v4]; | |
13733 v6 = word_4F063E[5 * v3 + rand() % 4 + 1]; | |
13734 goto LABEL_13; | |
13735 } | |
13736 LABEL_15: | |
13737 result = v0->ptr_1C; | |
13738 *(int *)&pParty->field_16154[4 * (int)result] = 0; | |
13739 return result; | |
13740 } | |
13741 | |
13742 | |
13743 //----- (004B6478) -------------------------------------------------------- | |
13744 int __cdecl sub_4B6478() | |
13745 { | |
13746 GUIWindow *v0; // ebx@1 | |
13747 Player *v1; // edi@1 | |
13748 unsigned int v2; // eax@1 | |
13749 signed int v3; // esi@1 | |
13750 int v4; // ebx@1 | |
13751 unsigned int v5; // esi@5 | |
13752 int v6; // edi@6 | |
13753 int result; // eax@13 | |
13754 GUIWindow *v8; // ebx@17 | |
13755 int v9; // eax@17 | |
13756 int v10; // ecx@17 | |
13757 unsigned int v11; // ecx@18 | |
13758 int v12; // eax@20 | |
13759 int v13; // eax@21 | |
13760 GUIButton *v14; // esi@27 | |
13761 int v15; // ecx@27 | |
13762 unsigned int v16; // eax@28 | |
13763 const char *v17; // ebx@29 | |
13764 int v18; // eax@29 | |
13765 unsigned int v19; // ecx@29 | |
13766 int v20; // eax@29 | |
13767 unsigned __int16 v21; // ax@29 | |
13768 unsigned __int16 v22; // ST14_2@36 | |
13769 int v23; // eax@36 | |
13770 const char *v24; // ST18_4@37 | |
13771 unsigned __int16 v25; // ST14_2@37 | |
13772 int v26; // eax@37 | |
13773 int v27; // [sp-4h] [bp-80h]@8 | |
13774 GUIWindow v28; // [sp+Ch] [bp-70h]@1 | |
13775 GUIWindow *v29; // [sp+60h] [bp-1Ch]@17 | |
13776 unsigned int v30; // [sp+64h] [bp-18h]@1 | |
13777 int v31; // [sp+68h] [bp-14h]@1 | |
13778 int v32; // [sp+6Ch] [bp-10h]@1 | |
13779 int v33; // [sp+70h] [bp-Ch]@17 | |
13780 int v34; // [sp+74h] [bp-8h]@17 | |
13781 int v35; // [sp+78h] [bp-4h]@17 | |
13782 | |
13783 v0 = ptr_507BC0; | |
13784 memcpy(&v28, ptr_507BC0, sizeof(v28)); | |
13785 v1 = pPlayers[uActiveCharacter]; | |
13786 v28.uFrameX = 483; | |
13787 v28.uFrameWidth = 148; | |
13788 v28.uFrameZ = 334; | |
13789 v30 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
13790 v31 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
13791 v2 = 52 * (unsigned int)v0->ptr_1C; | |
13792 //v32 = (unsigned __int8)(((p2DEvents_minus1___00[v2 / 2] != 18) - 1) & 0x96) + 100; | |
13793 v32 = (unsigned __int8)(((p2DEvents[(unsigned int)v0->ptr_1C - 1].uType != 18) - 1) & 0x96) + 100; | |
13794 //v3 = (signed __int64)((double)v32 * p2DEvents_minus1__20[v2 / 4]); | |
13795 v3 = (signed __int64)((double)v32 * p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier); | |
13796 v4 = v3 * (100 - v1->GetMerchant()) / 100; | |
13797 v32 = v4; | |
13798 if ( v4 < v3 / 3 ) | |
13799 { | |
13800 v4 = v3 / 3; | |
13801 v32 = v3 / 3; | |
13802 } | |
13803 if ( dword_F8B19C != 1 ) | |
13804 { | |
13805 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
13806 { | |
13807 v5 = 0; | |
13808 | |
13809 __debugbreak(); | |
13810 //pSkillAvailabilityPerClass[8 + v58->uClass][4 + v23] | |
13811 // or | |
13812 //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass][v23 - 36] | |
13813 // or | |
13814 //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] | |
13815 | |
13816 if (false | |
13817 //if ( !*(&byte_4ED94C[37 * v1->uClass / 3] + dword_F8B19C) | |
13818 || (v6 = (int)(&v1->uIntelligence + dword_F8B19C), *(short *)v6) ) | |
13819 { | |
13820 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
13821 } | |
13822 else | |
13823 { | |
13824 if ( pParty->uNumGold < v4 ) | |
13825 { | |
13826 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
13827 v27 = 4; | |
13828 } | |
13829 else | |
13830 { | |
13831 Party::TakeGold(v4); | |
13832 *(short *)v6 = 1; | |
13833 v27 = 2; | |
13834 } | |
13835 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v27); | |
13836 } | |
13837 } | |
13838 else | |
13839 { | |
13840 v5 = 0; | |
13841 } | |
13842 result = pMessageQueue_50CBD0->uNumMessages; | |
13843 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
13844 { | |
13845 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
13846 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
13847 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
13848 *(&pMessageQueue_50CBD0->uNumMessages + result) = v5; | |
13849 ++pMessageQueue_50CBD0->uNumMessages; | |
13850 } | |
13851 return result; | |
13852 } | |
13853 if ( !(unsigned __int16)_449B57_test_bit( | |
13854 (unsigned __int8 *)v1->field_152, | |
13855 word_4F0754[2 * (unsigned int)ptr_507BC0->ptr_1C]) ) | |
13856 { | |
13857 v24 = pNPCTopics[171].pText; | |
13858 v25 = v31; | |
13859 v26 = pFontArrus->CalcTextHeight(pNPCTopics[171].pText, &v28, 0, 0); | |
13860 v28.DrawTitleText(pFontArrus, 0, (212 - v26) / 2 + 101, v25, v24, 3u); | |
13861 result = (int)pDialogueWindow; | |
13862 pDialogueWindow->pNumPresenceButton = 0; | |
13863 return result; | |
13864 } | |
13865 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13866 if ( !result ) | |
13867 return result; | |
13868 v8 = pDialogueWindow; | |
13869 v33 = 0; | |
13870 v34 = 0; | |
13871 v29 = pDialogueWindow; | |
13872 v9 = pDialogueWindow->pStartingPosActiveItem; | |
13873 v10 = v9 + pDialogueWindow->pNumPresenceButton; | |
13874 v35 = pDialogueWindow->pStartingPosActiveItem; | |
13875 if ( v9 >= v10 ) | |
13876 goto LABEL_40; | |
13877 do | |
13878 { | |
13879 v11 = v8->GetControl(v35)->uControlParam - 36; | |
13880 if ( byte_4ED970_skill_learn_ability_by_class_table[v1->uClass / 3][v11] && !v1->pActiveSkills[v11] ) | |
13881 { | |
13882 v12 = pFontArrus->CalcTextHeight(pSkillNames[v11], &v28, 0, 0); | |
13883 v33 += v12; | |
13884 ++v34; | |
13885 } | |
13886 v13 = v8->pStartingPosActiveItem; | |
13887 ++v35; | |
13888 } | |
13889 while ( v35 < v8->pNumPresenceButton + v13 ); | |
13890 if ( !v34 ) | |
13891 { | |
13892 LABEL_40: | |
13893 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v1->pName, pClassNames[v1->uClass]); | |
13894 strcat(pTmpBuf, "\n \n"); | |
13895 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); | |
13896 v22 = v31; | |
13897 v23 = pFontArrus->CalcTextHeight(pTmpBuf, &v28, 0, 0); | |
13898 return (int)v28.DrawTitleText(pFontArrus, 0, (174 - v23) / 2 + 138, v22, pTmpBuf, 3u); | |
13899 } | |
13900 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v32); | |
13901 v28.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
13902 v32 = (149 - v33) / v34; | |
13903 if ( (149 - v33) / v34 > 32 ) | |
13904 v32 = 32; | |
13905 result = v8->pStartingPosActiveItem; | |
13906 v35 = result; | |
13907 v34 = (149 - v34 * v32 - v33) / 2 - v32 / 2 + 162; | |
13908 if ( result < result + v8->pNumPresenceButton ) | |
13909 { | |
13910 v33 = 2; | |
13911 do | |
13912 { | |
13913 v14 = v8->GetControl(v35); | |
13914 v15 = v14->uControlParam - 36; | |
13915 if ( byte_4ED970_skill_learn_ability_by_class_table[v1->uClass / 3][v15] ) | |
13916 { | |
13917 v16 = 0; | |
13918 if ( !v1->pActiveSkills[v15] ) | |
13919 { | |
13920 v17 = pSkillNames[v15]; | |
13921 v14->uY = v32 + v34; | |
13922 v18 = pFontArrus->CalcTextHeight(v17, &v28, 0, 0); | |
13923 v19 = v14->uY; | |
13924 v14->uHeight = v18; | |
13925 v20 = v19 + v18 - 1; | |
13926 v14->uW = v20; | |
13927 v34 = v20; | |
13928 v21 = v31; | |
13929 if ( pDialogueWindow->pCurrentPosActiveItem != v33 ) | |
13930 v21 = v30; | |
13931 v28.DrawTitleText(pFontArrus, 0, v19, v21, v17, 3u); | |
13932 goto LABEL_34; | |
13933 } | |
13934 } | |
13935 else | |
13936 { | |
13937 v16 = 0; | |
13938 } | |
13939 v14->uW = v16; | |
13940 v14->uHeight = v16; | |
13941 v14->uY = v16; | |
13942 LABEL_34: | |
13943 v8 = v29; | |
13944 ++v35; | |
13945 ++v33; | |
13946 result = v29->pNumPresenceButton + v29->pStartingPosActiveItem; | |
13947 } | |
13948 while ( v35 < result ); | |
13949 } | |
13950 return result; | |
13951 } | |
13952 | |
13953 | |
13954 | |
13955 //----- (004B6943) -------------------------------------------------------- | |
13956 void __cdecl TravelByTransport() | |
13957 { | |
13958 GUIWindow *v0; // ebx@1 | |
13959 Player *v1; // esi@1 | |
13960 signed int v2; // edi@1 | |
13961 unsigned int v3; // eax@1 | |
13962 signed int v4; // ebx@1 | |
13963 char *v5; // esi@7 | |
13964 int v6; // eax@9 | |
13965 int v7; // eax@9 | |
13966 int v8; // eax@12 | |
13967 int v9; // edi@12 | |
13968 int v10; // edx@12 | |
13969 int v11; // ecx@12 | |
13970 signed int v12; // esi@13 | |
13971 signed int v13; // edi@14 | |
13972 DWORD v14; // eax@26 | |
13973 DWORD v15; // edi@26 | |
13974 GUIWindow *v16; // ebx@36 | |
13975 int v17; // esi@36 | |
13976 int v18; // eax@36 | |
13977 int v19; // ecx@36 | |
13978 int v20; // esi@36 | |
13979 int v21; // eax@36 | |
13980 void *v22; // eax@39 | |
13981 Player *v23; // esi@39 | |
13982 GUIButton *v24; // ebx@39 | |
13983 signed int v25; // eax@41 | |
13984 int v26; // esi@44 | |
13985 const char *v27; // eax@46 | |
13986 char *v28; // eax@62 | |
13987 int v29; // eax@62 | |
13988 unsigned int v30; // ecx@62 | |
13989 char *v31; // eax@63 | |
13990 char v32; // [sp-3Ch] [bp-2CCh]@62 | |
13991 int v33; // [sp-38h] [bp-2C8h]@62 | |
13992 int v34; // [sp-34h] [bp-2C4h]@62 | |
13993 int v35; // [sp-30h] [bp-2C0h]@62 | |
13994 int v36; // [sp-2Ch] [bp-2BCh]@62 | |
13995 int v37; // [sp-28h] [bp-2B8h]@62 | |
13996 int v38; // [sp-24h] [bp-2B4h]@62 | |
13997 int v39; // [sp-20h] [bp-2B0h]@62 | |
13998 int v40; // [sp-1Ch] [bp-2ACh]@62 | |
13999 int v41; // [sp-18h] [bp-2A8h]@62 | |
14000 int v42; // [sp-14h] [bp-2A4h]@62 | |
14001 char *v43; // [sp-10h] [bp-2A0h]@62 | |
14002 char *v44; // [sp-Ch] [bp-29Ch]@62 | |
14003 unsigned int v45; // [sp-8h] [bp-298h]@62 | |
14004 char *v46; // [sp-4h] [bp-294h]@62 | |
14005 const char *v47[5]; // [sp+0h] [bp-290h]@7 | |
14006 char v48; // [sp+14h] [bp-27Ch]@37 | |
14007 char v49; // [sp+78h] [bp-218h]@68 | |
14008 char v50; // [sp+DCh] [bp-1B4h]@68 | |
14009 char v51; // [sp+140h] [bp-150h]@68 | |
14010 char Dest; // [sp+1A4h] [bp-ECh]@36 | |
14011 GUIWindow v53; // [sp+208h] [bp-88h]@1 | |
14012 int v54; // [sp+25Ch] [bp-34h]@36 | |
14013 int v55; // [sp+260h] [bp-30h]@36 | |
14014 unsigned int v56; // [sp+264h] [bp-2Ch]@1 | |
14015 __int16 v57[2]; // [sp+268h] [bp-28h]@1 | |
14016 Player *v58; // [sp+26Ch] [bp-24h]@36 | |
14017 GUIWindow *v59; // [sp+270h] [bp-20h]@1 | |
14018 unsigned int v60; // [sp+274h] [bp-1Ch]@36 | |
14019 Player *v61; // [sp+278h] [bp-18h]@1 | |
14020 int v62; // [sp+27Ch] [bp-14h]@36 | |
14021 int v63; // [sp+280h] [bp-10h]@14 | |
14022 char *a1; // [sp+284h] [bp-Ch]@37 | |
14023 unsigned int s1; // [sp+288h] [bp-8h]@1 | |
14024 int v66; // [sp+28Ch] [bp-4h]@48 | |
14025 | |
14026 v0 = ptr_507BC0; | |
14027 memcpy(&v53, ptr_507BC0, sizeof(v53)); | |
14028 v2 = 255; | |
14029 v61 = pPlayers[uActiveCharacter]; | |
14030 v1 = v61; | |
14031 v53.uFrameX = 483; | |
14032 v53.uFrameWidth = 148; | |
14033 v53.uFrameZ = 334; | |
14034 *(int *)v57 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
14035 v56 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
14036 v3 = 52 * (unsigned int)v0->ptr_1C; | |
14037 //v59 = (GUIWindow *)((((p2DEvents_minus1___00[v3 / 2] != 27) - 1) & 0xFFFFFFE7) + 50); | |
14038 v59 = (GUIWindow *)((((p2DEvents[(unsigned int)v0->ptr_1C - 1].uType != 27) - 1) & 0xFFFFFFE7) + 50); | |
14039 //v4 = (signed __int64)((double)(signed int)v59 * p2DEvents_minus1__20[v3 / 4]); | |
14040 v4 = (signed __int64)((double)(signed int)v59 * p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier); | |
14041 s1 = v4 * (100 - v1->GetMerchant()) / 100; | |
14042 if ( (signed int)s1 < v4 / 3 ) | |
14043 s1 = v4 / 3; | |
14044 if ( dword_F8B19C == 1 ) | |
14045 { | |
14046 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
14047 { | |
14048 v16 = pDialogueWindow; | |
14049 v58 = (Player *)-1; | |
14050 v62 = 0; | |
14051 v17 = LOBYTE(pFontArrus->uFontHeight) - 3; | |
14052 v59 = pDialogueWindow; | |
14053 v54 = v17; | |
14054 strcpy(&Dest, ""); | |
14055 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[405], s1); | |
14056 v18 = pFontArrus->CalcTextHeight(pTmpBuf2, &v53, 0, 0); | |
14057 v19 = v16->pNumPresenceButton; | |
14058 v20 = v18 + v17 + 146; | |
14059 v21 = v16->pStartingPosActiveItem; | |
14060 v63 = v20; | |
14061 v55 = v20; | |
14062 v60 = v21; | |
14063 if ( v21 >= v21 + v19 ) | |
14064 goto LABEL_71; | |
14065 s1 = 2; | |
14066 a1 = &v48; | |
14067 while ( 1 ) | |
14068 { | |
14069 v47[1] = (const char *)v60; | |
14070 v22 = ptr_507BC0->ptr_1C; | |
14071 v23 = (Player *)(unsigned __int8)*(&_4F0D38_TravelInfo[4 * (signed int)v22] + v62); | |
14072 v61 = (Player *)(unsigned __int8)*(&_4F0D38_TravelInfo[4 * (signed int)v22] + v62); | |
14073 v24 = v16->GetControl(v60); | |
14074 if ( v23 != v58 | |
14075 && ((signed int)s1 >= 6 ? (v25 = 1) : (v25 = (unsigned __int8)*(&byte_4F09B1[32 * (int)v23] | |
14076 + pParty->uDaysPlayed % 7)), | |
14077 v25 | |
14078 && ((v26 = 8 * (int)v23, !dword_4F09CC[v26]) | |
14079 || (unsigned __int16)_449B57_test_bit(pParty->_award_bits, LOWORD(dword_4F09CC[v26])))) ) | |
14080 { | |
14081 v58 = v61; | |
14082 v27 = (const char *)v56; | |
14083 if ( pDialogueWindow->pCurrentPosActiveItem != s1 ) | |
14084 v27 = *(const char **)v57; | |
14085 v47[1] = v27; | |
14086 sprintf(a1, format_4E2DC8, v27); | |
14087 v66 = (unsigned __int8)byte_4F09B8[v26 * 4]; | |
14088 if ( (signed int)ptr_507BC0->ptr_1C >= 63 ) | |
14089 { | |
14090 if ( CheckHiredNPCSpeciality(8u) ) | |
14091 v66 -= 2; | |
14092 if ( CheckHiredNPCSpeciality(9u) ) | |
14093 v66 -= 3; | |
14094 v47[1] = (const char *)45; | |
14095 } | |
14096 else | |
14097 { | |
14098 v47[1] = (const char *)35; | |
14099 } | |
14100 if ( CheckHiredNPCSpeciality((unsigned int)v47[1]) ) | |
14101 v66 -= 2; | |
14102 if ( CheckHiredNPCSpeciality(0x2Cu) ) | |
14103 --v66; | |
14104 if ( v66 < 1 ) | |
14105 v66 = 1; | |
14106 if ( v61 != (Player *)v2 ) | |
14107 { | |
14108 memcpy(&v32, (char *)&pMapStats + 68 * (unsigned __int8)byte_4F09B0[v26 * 4], 0x44u); | |
14109 sprintf( | |
14110 pTmpBuf, | |
14111 pGlobalTXT_LocalizationStrings[404], | |
14112 v66, | |
14113 *(int *)&v32, | |
14114 v33, | |
14115 v34, | |
14116 v35, | |
14117 v36, | |
14118 v37, | |
14119 v38, | |
14120 v39, | |
14121 v40, | |
14122 v41, | |
14123 v42, | |
14124 v43, | |
14125 v44, | |
14126 v45, | |
14127 v46, | |
14128 *(_QWORD *)v47); | |
14129 strcat(a1, pTmpBuf); | |
14130 v28 = a1; | |
14131 a1 += 100; | |
14132 ++v62; | |
14133 ++s1; | |
14134 strcat(v28, "\n \n"); | |
14135 v24->uY = v63; | |
14136 v29 = pFontArrus->CalcTextHeight(pTmpBuf, &v53, 0, 0); | |
14137 v30 = v24->uY; | |
14138 v24->uHeight = v29; | |
14139 v2 = 255; | |
14140 v24->uW = v30 + v29 - 1; | |
14141 v63 += v54 + v29; | |
14142 } | |
14143 } | |
14144 else | |
14145 { | |
14146 v31 = a1; | |
14147 ++v62; | |
14148 ++s1; | |
14149 a1 += 100; | |
14150 strcpy(v31, ""); | |
14151 if ( v24 ) | |
14152 { | |
14153 v24->uW = 0; | |
14154 v24->uHeight = 0; | |
14155 v24->uY = 0; | |
14156 } | |
14157 } | |
14158 ++v60; | |
14159 if ( (signed int)v60 >= v59->pNumPresenceButton + v59->pStartingPosActiveItem ) | |
14160 break; | |
14161 v16 = v59; | |
14162 } | |
14163 if ( v63 != v55 ) | |
14164 { | |
14165 v47[1] = &Dest; | |
14166 v47[0] = &v51; | |
14167 v46 = &v50; | |
14168 v45 = (unsigned int)&v49; | |
14169 v44 = &v48; | |
14170 v43 = pTmpBuf2; | |
14171 sprintf(pTmpBuf, "%s\n \n%s%s%s%s%s", pTmpBuf2, &v48, &v49, &v50, &v51, &Dest); | |
14172 v53.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
14173 } | |
14174 else | |
14175 { | |
14176 LABEL_71: | |
14177 v47[1] = (const char *)3; | |
14178 v47[0] = pGlobalTXT_LocalizationStrings[561]; | |
14179 v46 = *(char **)v57; | |
14180 v45 = (174 - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[561], &v53, 0, 0)) / 2 + 138; | |
14181 v53.DrawTitleText(pFontArrus, 0, v45, (unsigned __int16)v46, v47[0], (unsigned int)v47[1]); | |
14182 pAudioPlayer->StopChannels(-1, -1); | |
14183 } | |
14184 } | |
14185 } | |
14186 else | |
14187 { | |
14188 if ( dword_F8B19C > 104 && dword_F8B19C <= 108 ) | |
14189 { | |
14190 if ( pParty->uNumGold < s1 ) | |
14191 { | |
14192 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
14193 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 3); | |
14194 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) | |
14195 return; | |
14196 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
14197 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
14198 goto LABEL_33; | |
14199 } | |
14200 Party::TakeGold(s1); | |
14201 v47[1] = (const char *)7; | |
14202 v5 = &byte_4F09B0[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)ptr_507BC0->ptr_1C] + dword_F8B19C)]; | |
14203 if ( v5[pParty->uDaysPlayed % 7 + 1] ) | |
14204 { | |
14205 if ( _strcmpi(pCurrentMapName, pMapStats->pInfos[(unsigned __int8)*v5].pFilename) ) | |
14206 { | |
14207 SaveGame(1, 0); | |
14208 strcpy(pCurrentMapName, pMapStats->pInfos[(unsigned __int8)*v5].pFilename); | |
14209 v8 = *((int *)v5 + 6); | |
14210 v9 = *((int *)v5 + 5); | |
14211 v10 = *((int *)v5 + 4); | |
14212 dword_6BE364_game_settings_1 |= 1u; | |
14213 _5B65B8_npcdata_hiword_house_or_other = 0; | |
14214 dword_5B65BC = 0; | |
14215 _5B65B4_npcdata_loword_house_or_other = v8; | |
14216 v11 = *((int *)v5 + 3); | |
14217 uGameState = 2; | |
14218 _5B65A8_npcdata_uflags_or_other = v11; | |
14219 _5B65AC_npcdata_fame_or_other = v10; | |
14220 _5B65B0_npcdata_rep_or_other = v9; | |
14221 dword_5B65C0 = v11 | v10 | v9 | v8; | |
14222 } | |
14223 else | |
14224 { | |
14225 v6 = *((int *)v5 + 3); | |
14226 pParty->sRotationX = 0; | |
14227 pParty->vPosition.x = v6; | |
14228 v7 = *((int *)v5 + 4); | |
14229 pIndoorCamera->sRotationY = 0; | |
14230 pParty->uFlags |= 2u; | |
14231 pParty->vPosition.y = v7; | |
14232 pParty->vPosition.z = *((int *)v5 + 5); | |
14233 pParty->uFallStartY = pParty->vPosition.z; | |
14234 pParty->sRotationY = *((int *)v5 + 6); | |
14235 } | |
14236 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
14237 v12 = (unsigned __int8)v5[8]; | |
14238 if ( (signed int)ptr_507BC0->ptr_1C >= 63 ) | |
14239 { | |
14240 v63 = 72; | |
14241 v13 = 2500; | |
14242 if ( CheckHiredNPCSpeciality(8u) ) | |
14243 v12 -= 2; | |
14244 if ( CheckHiredNPCSpeciality(9u) ) | |
14245 v12 -= 3; | |
14246 v47[1] = (const char *)45; | |
14247 } | |
14248 else | |
14249 { | |
14250 v63 = 71; | |
14251 v13 = 1500; | |
14252 v47[1] = (const char *)35; | |
14253 } | |
14254 if ( CheckHiredNPCSpeciality((unsigned int)v47[1]) ) | |
14255 v12 -= 2; | |
14256 if ( CheckHiredNPCSpeciality(0x2Cu) ) | |
14257 --v12; | |
14258 if ( v12 < 1 ) | |
14259 v12 = 1; | |
14260 RestAndHeal(1440 * v12); | |
14261 v61->PlaySound(v63, 0); | |
14262 v14 = GetTickCount(); | |
14263 v15 = v14 + v13; | |
14264 if ( v15 < v14 ) | |
14265 v15 = v14; | |
14266 while ( GetTickCount() < v15 ) | |
14267 sqrt(3.1415926); | |
14268 while ( sub_4BD8B5() ) | |
14269 ; | |
14270 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
14271 { | |
14272 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
14273 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; | |
14274 LABEL_33: | |
14275 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
14276 ++pMessageQueue_50CBD0->uNumMessages; | |
14277 return; | |
14278 } | |
14279 } | |
14280 else | |
14281 { | |
14282 dword_F8B19C = 1; | |
14283 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
14284 } | |
14285 } | |
14286 } | |
14287 } | |
14288 | |
14289 | |
14290 | |
14291 | |
14292 | |
14293 //----- (00405CFF) -------------------------------------------------------- | |
14294 void stru262_TurnBased::End(bool bPlaySound) | |
14295 { | |
14296 stru262_TurnBased *v2; // edi@1 | |
14297 int v3; // ebx@1 | |
14298 int v4; // esi@1 | |
14299 unsigned __int8 v5; // zf@1 | |
14300 unsigned __int8 v6; // sf@1 | |
14301 TurnBased_QueueElem *v7; // ecx@2 | |
14302 unsigned __int16 *pAttributes; // ecx@7 | |
14303 size_t v9; // edx@7 | |
14304 unsigned __int16 v10; // ax@8 | |
14305 TurnBased_QueueElem *v11; // ebx@12 | |
14306 ObjectType objType; // eax@13 | |
14307 int objID; // esi@13 | |
14308 int v14; // [sp+Ch] [bp-4h]@11 | |
14309 | |
14310 v2 = this; | |
14311 v3 = 0; | |
14312 v4 = 0; | |
14313 v5 = this->uActorQueueSize == 0; | |
14314 v6 = this->uActorQueueSize < 0; | |
14315 this->field_4 = 0; | |
14316 if ( !(v6 | v5) ) | |
14317 { | |
14318 v7 = this->pQueue; | |
14319 do | |
14320 { | |
14321 if ( (v7->uPackedID & 7) == OBJECT_Actor ) | |
14322 LOBYTE(pActors[v7->uPackedID >> 3].uAttributes) &= 0x7Fu; | |
14323 ++v4; | |
14324 ++v7; | |
14325 } | |
14326 while ( v4 < v2->uActorQueueSize ); | |
14327 } | |
14328 if ( (signed int)uNumLayingItems > 0 ) | |
14329 { | |
14330 pAttributes = &pLayingItems[0].uAttributes; | |
14331 v9 = uNumLayingItems; | |
14332 do | |
14333 { | |
14334 v10 = *pAttributes; | |
14335 if ( *pAttributes & 4 ) | |
14336 { | |
14337 LOBYTE(v10) = v10 & 0xFB; | |
14338 *pAttributes = v10; | |
14339 } | |
14340 pAttributes += 56; | |
14341 --v9; | |
14342 } | |
14343 while ( v9 ); | |
14344 } | |
14345 v14 = 0; | |
14346 if ( v2->uActorQueueSize > 0 ) | |
14347 { | |
14348 v11 = v2->pQueue; | |
14349 do | |
14350 { | |
14351 objType = (ObjectType)(v11->uPackedID & 7); | |
14352 objID = v11->uPackedID >> 3; | |
14353 if ( objType == OBJECT_Player ) | |
14354 { | |
14355 pPlayers[objID + 1]->uTimeToRecovery = (signed __int64)((double)v11->field_4 * 2.133333333333333); | |
14356 } | |
14357 else | |
14358 { | |
14359 if ( objType == OBJECT_Actor ) | |
14360 pActors[objID].pMonsterInfo.uRecoveryTime = (signed __int64)((double)v11->field_4 * 2.133333333333333); | |
14361 } | |
14362 ++v14; | |
14363 ++v11; | |
14364 } | |
14365 while ( v14 < v2->uActorQueueSize ); | |
14366 v3 = 0; | |
14367 } | |
14368 pAudioPlayer->StopChannels(-1, -1); | |
14369 if ( bPlaySound != v3 ) | |
14370 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|SOUND_EnteringAHouse), v3, v3, -1, v3, v3, v3, v3); | |
14371 pTurnEngine->field_18 &= 0xFFFFFFFDu; | |
14372 pEventTimer->StopGameTime(); | |
14373 dword_50C994 = v3; | |
14374 dword_50C998_turnbased_icon_1A = v3; | |
14375 } | |
14376 // 50C994: using guessed type int dword_50C994; | |
14377 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A; | |
14378 | |
14379 //----- (00405E14) -------------------------------------------------------- | |
14380 void stru262_TurnBased::_405E14() | |
14381 { | |
14382 stru262_TurnBased *v1; // esi@1 | |
14383 int v2; // ecx@1 | |
14384 SpellBuff *v3; // edi@2 | |
14385 Actor *v4; // ebx@3 | |
14386 signed int v5; // edx@20 | |
14387 AIDirection *v6; // esi@21 | |
14388 int v7; // eax@21 | |
14389 int v8; // eax@21 | |
14390 int v9; // eax@22 | |
14391 int v10; // eax@23 | |
14392 int v11; // eax@37 | |
14393 int v12; // eax@44 | |
14394 AIDirection a3; // [sp+4h] [bp-68h]@21 | |
14395 AIDirection v14; // [sp+20h] [bp-4Ch]@21 | |
14396 AIDirection v15; // [sp+3Ch] [bp-30h]@21 | |
14397 SpellBuff *v16; // [sp+58h] [bp-14h]@2 | |
14398 int v17; // [sp+5Ch] [bp-10h]@6 | |
14399 stru262_TurnBased *v18; // [sp+60h] [bp-Ch]@1 | |
14400 int v19; // [sp+64h] [bp-8h]@8 | |
14401 unsigned int v20; // [sp+68h] [bp-4h]@1 | |
14402 | |
14403 v1 = this; | |
14404 v2 = 0; | |
14405 v18 = v1; | |
14406 v20 = 0; | |
14407 if ( (signed int)uNumActors > 0 ) | |
14408 { | |
14409 v3 = pActors[0].pActorBuffs; | |
14410 v16 = pActors[0].pActorBuffs; | |
14411 do | |
14412 { | |
14413 v4 = (Actor *)((char *)&v3[-13] - 4); | |
14414 if ( SHIDWORD(v3[3].uExpireTime) < v2 || SHIDWORD(v3[3].uExpireTime) <= v2 && LODWORD(v3[3].uExpireTime) <= v2 ) | |
14415 v17 = v2; | |
14416 else | |
14417 v17 = 1; | |
14418 v19 = v2; | |
14419 do | |
14420 { | |
14421 if ( v19 != 10 ) | |
14422 { | |
14423 v3->_4585CA(pParty->uTimePlayed); | |
14424 v2 = 0; | |
14425 } | |
14426 ++v19; | |
14427 ++v3; | |
14428 } | |
14429 while ( v19 < 22 ); | |
14430 if ( v17 != v2 | |
14431 && SHIDWORD(v4->pActorBuffs[3].uExpireTime) <= v2 | |
14432 && (SHIDWORD(v4->pActorBuffs[3].uExpireTime) < v2 || LODWORD(v4->pActorBuffs[3].uExpireTime) <= v2) ) | |
14433 v4->uActorHeight = pMonsterList->pMonsters[v4->pMonsterInfo.uID - 1].uMonsterHeight; | |
14434 if ( !(v4->uAttributes & 0x80) ) | |
14435 { | |
14436 if ( !v4->pActorBuffs[5].uExpireTime ) | |
14437 { | |
14438 if ( !v4->pActorBuffs[6].uExpireTime ) | |
14439 { | |
14440 v5 = v4->uCurrentActionLength; | |
14441 v4->uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
14442 if ( (signed int)v4->uCurrentActionTime >= v5 ) | |
14443 { | |
14444 v17 = dword_4F6E08[v20]; | |
14445 v6 = Actor::GetDirectionInfo(8 * v20 | 3, v17, &a3, v2); | |
14446 v7 = v4->uAIState; | |
14447 memcpy(&v15, v6, sizeof(v15)); | |
14448 v8 = v7 - 4; | |
14449 memcpy(&v14, &v15, sizeof(v14)); | |
14450 if ( v8 ) | |
14451 { | |
14452 v9 = v8 - 1; | |
14453 if ( v9 ) | |
14454 { | |
14455 v10 = v9 - 6; | |
14456 if ( v10 ) | |
14457 { | |
14458 if ( v10 != 8 ) | |
14459 Actor::_403F58(v20, v17, 32, &v14); | |
14460 } | |
14461 } | |
14462 } | |
14463 else | |
14464 { | |
14465 v4->uCurrentActionTime = 0; | |
14466 v4->uCurrentActionLength = 0; | |
14467 v4->uAIState = Dead; | |
14468 v4->UpdateAnimation(); | |
14469 } | |
14470 v1 = v18; | |
14471 v2 = 0; | |
14472 } | |
14473 } | |
14474 } | |
14475 } | |
14476 ++v20; | |
14477 v3 = (SpellBuff *)((char *)v16 + 836); | |
14478 v16 = (SpellBuff *)((char *)v16 + 836); | |
14479 } | |
14480 while ( (signed int)v20 < (signed int)uNumActors ); | |
14481 } | |
14482 if ( v1->field_4 == 1 ) | |
14483 { | |
14484 v12 = v1->field_8; | |
14485 if ( v12 == 64 ) | |
14486 { | |
14487 v1->_406A63(); | |
14488 } | |
14489 else | |
14490 { | |
14491 if ( v12 > v2 ) | |
14492 { | |
14493 v1->_406B9F(); | |
14494 } | |
14495 else | |
14496 { | |
14497 v1->_406AFE(); | |
14498 v1->field_10 = 100; | |
14499 } | |
14500 } | |
14501 v1->field_8 -= pEventTimer->uTimeElapsed; | |
14502 return; | |
14503 } | |
14504 if ( v1->field_4 == 2 ) | |
14505 { | |
14506 if ( !(v1->field_18 & 1) ) | |
14507 { | |
14508 v11 = v1->field_10; | |
14509 if ( v11 == 100 ) | |
14510 { | |
14511 v1->StartTurn(); | |
14512 LABEL_39: | |
14513 v1->_40652A(); | |
14514 return; | |
14515 } | |
14516 if ( v11 > v2 || v1->pQueue[0].field_4 <= v2 ) | |
14517 { | |
14518 v1->_4065B0(); | |
14519 goto LABEL_39; | |
14520 } | |
14521 } | |
14522 v1->NextTurn(); | |
14523 return; | |
14524 } | |
14525 if ( v1->field_4 == 3 ) | |
14526 { | |
14527 if ( v1->uActionPointsLeft <= v2 || v1->field_18 & 8 ) | |
14528 { | |
14529 v1->field_18 &= 0xFFFFFFF7u; | |
14530 v1->field_4 = 1; | |
14531 v1->field_8 = 64; | |
14532 } | |
14533 else | |
14534 { | |
14535 v1->_406FA8(); | |
14536 } | |
14537 } | |
14538 } | |
14539 | |
14540 | |
14541 | |
14542 | |
14543 //----- (0043FDED) -------------------------------------------------------- | |
14544 void PrepareActorRenderList_BLV() | |
14545 { | |
14546 RenderBillboard *v0; // esi@0 | |
14547 unsigned __int16 v3; // ax@3 | |
14548 unsigned int v4; // eax@5 | |
14549 unsigned __int16 v5; // cx@5 | |
14550 int v6; // esi@5 | |
14551 unsigned int v7; // eax@7 | |
14552 int v8; // eax@10 | |
14553 SpriteFrame *v9; // eax@16 | |
14554 SpriteFrame *v10; // ebx@18 | |
14555 //int *v11; // eax@18 | |
14556 int v12; // ecx@28 | |
14557 //IndoorCameraD3D **v14; // eax@36 | |
14558 double v15; // st7@36 | |
14559 float v16; // eax@36 | |
14560 //double v17; // ST30_8@36 | |
14561 signed __int64 v18; // qtt@36 | |
14562 int v19; // ST5C_4@36 | |
14563 signed __int64 v20; // qtt@37 | |
14564 int v21; // ST5C_4@37 | |
14565 signed __int16 v22; // cx@39 | |
14566 int v23; // ST50_4@40 | |
14567 signed int v24; // ecx@40 | |
14568 int v25; // edx@44 | |
14569 __int16 v26; // ax@44 | |
14570 //MonsterDesc *v27; // edx@44 | |
14571 //int v28; // ecx@44 | |
14572 unsigned __int8 v29; // zf@44 | |
14573 unsigned __int8 v30; // sf@44 | |
14574 unsigned int v31; // [sp-8h] [bp-5Ch]@15 | |
14575 int v32; // [sp+1Ch] [bp-38h]@5 | |
14576 int a3; // [sp+20h] [bp-34h]@5 | |
14577 int a2; // [sp+24h] [bp-30h]@5 | |
14578 int a1a; // [sp+28h] [bp-2Ch]@5 | |
14579 __int16 a5; // [sp+2Ch] [bp-28h]@5 | |
14580 int a5a; // [sp+2Ch] [bp-28h]@36 | |
14581 int a5b; // [sp+2Ch] [bp-28h]@40 | |
14582 __int16 v41; // [sp+3Ch] [bp-18h]@18 | |
14583 int a6; // [sp+40h] [bp-14h]@34 | |
14584 int v43; // [sp+44h] [bp-10h]@34 | |
14585 int z; // [sp+48h] [bp-Ch]@32 | |
14586 signed int y; // [sp+4Ch] [bp-8h]@32 | |
14587 int x; // [sp+50h] [bp-4h]@32 | |
14588 | |
14589 for (uint i = 0; i < uNumActors; ++i) | |
14590 { | |
14591 auto p = pActors + i; | |
14592 | |
14593 if (p->uAIState == Removed || | |
14594 p->uAIState == Disabled) | |
14595 continue; | |
14596 | |
14597 a5 = p->uSectorID; | |
14598 a2 = p->vPosition.y; | |
14599 a1a = p->vPosition.x; | |
14600 a3 = p->vPosition.z; | |
14601 v4 = stru_5C6E00->Atan2(a1a - pBLVRenderParams->vPartyPos.x, a2 - pBLVRenderParams->vPartyPos.y); | |
14602 LOWORD(v0) = p->uYawAngle; | |
14603 v5 = p->uCurrentActionAnimation; | |
14604 v6 = ((signed int)((char *)v0 + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v4 + stru_5C6E00->uIntegerPi) >> 8) & 7; | |
14605 v32 = v6; | |
14606 if ( pParty->bTurnBasedModeOn ) | |
14607 { | |
14608 if ( v5 == 1 ) | |
14609 { | |
14610 v7 = pMiscTimer->uTotalGameTimeElapsed; | |
14611 goto LABEL_10; | |
14612 } | |
14613 } | |
14614 else | |
14615 { | |
14616 if ( v5 == 1 ) | |
14617 { | |
14618 v7 = pBLVRenderParams->field_0_timer_; | |
14619 LABEL_10: | |
14620 v8 = i * 32 + v7; | |
14621 goto LABEL_12; | |
14622 } | |
14623 } | |
14624 v8 = p->uCurrentActionTime; | |
14625 LABEL_12: | |
14626 if (p->pActorBuffs[5].uExpireTime > 0i64 || p->pActorBuffs[6].uExpireTime > 0i64 ) | |
14627 v8 = 0; | |
14628 v31 = p->pSpriteIDs[v5]; | |
14629 if (p->uAIState == Resurrected) | |
14630 v9 = pSpriteFrameTable->GetFrameBy_x(v31, v8); | |
14631 else | |
14632 v9 = pSpriteFrameTable->GetFrame(v31, v8); | |
14633 v41 = 0; | |
14634 v10 = v9; | |
14635 //v11 = (int *)v9->uFlags; | |
14636 if (v9->uFlags & 2) | |
14637 v41 = 2; | |
14638 if (v9->uFlags & 0x40000) | |
14639 v41 |= 0x40u; | |
14640 if (v9->uFlags & 0x20000) | |
14641 LOBYTE(v41) = v41 | 0x80; | |
14642 v0 = (RenderBillboard *)(256 << v6); | |
14643 if ( (unsigned int)v0 & v9->uFlags) | |
14644 v41 |= 4u; | |
14645 if ( v10->uGlowRadius ) | |
14646 { | |
14647 //LOBYTE(v11) = byte_4E94D3; | |
14648 pMobileLightsStack->AddLight( | |
14649 a1a, | |
14650 a2, | |
14651 a3, | |
14652 a5, | |
14653 v10->uGlowRadius, | |
14654 0xFFu, | |
14655 0xFFu, | |
14656 0xFFu, | |
14657 byte_4E94D3); | |
14658 } | |
14659 v12 = 0; | |
14660 if ( pBspRenderer->uNumVisibleNotEmptySectors <= 0 ) | |
14661 continue; | |
14662 while (pBspRenderer->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v12] != p->uSectorID) | |
14663 { | |
14664 ++v12; | |
14665 if ( v12 >= pBspRenderer->uNumVisibleNotEmptySectors ) | |
14666 goto _continue; | |
14667 } | |
14668 if ( !pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible(a1a, a2, a3, &x, &y, &z, 1) | |
14669 || (v0 = (RenderBillboard *)abs(x), (signed int)v0 < abs(y)) ) | |
14670 continue; | |
14671 pGame->pIndoorCameraD3D->Project(x, y, z, &v43, &a6); | |
14672 | |
14673 v0 = &pBillboardRenderList[uNumBillboardsToDraw]; | |
14674 if (uNumBillboardsToDraw >= 500) | |
14675 break; | |
14676 ++uNumBillboardsToDraw; | |
14677 ++uNumSpritesDrawnThisFrame; | |
14678 p->uAttributes |= 8u; | |
14679 v29 = pRenderer->pRenderD3D == 0; | |
14680 v0->uHwSpriteID = v10->pHwSpriteIDs[v32]; | |
14681 v0->uPalette = v10->uPaletteIndex; | |
14682 v0->uIndoorSectorID = a5; | |
14683 if ( v29 ) | |
14684 { | |
14685 LODWORD(v20) = pBLVRenderParams->field_40 << 16; | |
14686 HIDWORD(v20) = pBLVRenderParams->field_40 >> 16; | |
14687 v21 = v20 / x; | |
14688 v0->field_0 = (unsigned __int64)(v10->scale * v20 / x) >> 16; | |
14689 a5a = (unsigned __int64)(v10->scale * (signed __int64)v21) >> 16; | |
14690 } | |
14691 else | |
14692 { | |
14693 //v14 = &pGame->pIndoorCameraD3D; | |
14694 v0->fov_x = pGame->pIndoorCameraD3D->fov_x; | |
14695 v15 = pGame->pIndoorCameraD3D->fov_y; | |
14696 v16 = v0->fov_x; | |
14697 v0->fov_y = v15; | |
14698 //v17 = v16 + 6.7553994e15; | |
14699 LODWORD(v18) = 0; | |
14700 HIDWORD(v18) = floorf(v16 + 0.5f); | |
14701 v19 = v18 / x; | |
14702 v0->field_0 = (unsigned __int64)(v10->scale * v18 / x) >> 16; | |
14703 a5a = (unsigned __int64)(v10->scale * (signed __int64)v19) >> 16; | |
14704 } | |
14705 v0->field_4 = a5a; | |
14706 if ( (signed __int64)p->pActorBuffs[3].uExpireTime <= 0 ) | |
14707 { | |
14708 if ( (signed __int64)p->pActorBuffs[10].uExpireTime > 0 ) | |
14709 { | |
14710 a5b = (unsigned __int64)(pGame->pStru6Instance->_4A806F(p) * (signed __int64)v0->field_4) >> 16; | |
14711 goto LABEL_43; | |
14712 } | |
14713 } | |
14714 else | |
14715 { | |
14716 v22 = p->pActorBuffs[3].uPower; | |
14717 if ( v22 ) | |
14718 { | |
14719 v23 = (unsigned __int64)(65536 / (unsigned __int16)v22 * (signed __int64)v0->field_0) >> 16; | |
14720 v24 = p->pActorBuffs[3].uPower; | |
14721 v0->field_0 = v23; | |
14722 a5b = (unsigned __int64)(65536 / v24 * (signed __int64)v0->field_4) >> 16; | |
14723 LABEL_43: | |
14724 v0->field_4 = a5b; | |
14725 goto LABEL_44; | |
14726 } | |
14727 } | |
14728 LABEL_44: | |
14729 HIWORD(v25) = HIWORD(x); | |
14730 v0->some_x = a1a; | |
14731 v0->some_y = a2; | |
14732 v0->some_z = a3; | |
14733 v0->uScreenSpaceX = v43; | |
14734 v0->uScreenSpaceY = a6; | |
14735 LOWORD(v25) = 0; | |
14736 LOBYTE(v26) = v41; | |
14737 v0->sZValue = v25 + (8 * i | 3); | |
14738 //v27 = pMonsterList->pMonsters; | |
14739 //v28 = p->pMonsterInfo.uID; | |
14740 v29 = HIDWORD(p->pActorBuffs[5].uExpireTime) == 0; | |
14741 v30 = HIDWORD(p->pActorBuffs[5].uExpireTime) < 0; | |
14742 v0->field_1E = v41; | |
14743 v0->pSpriteFrame = v10; | |
14744 v0->uTintColor = pMonsterList->pMonsters[p->pMonsterInfo.uID - 1].uTintColor; | |
14745 if ( !v30 && (!(v30 | v29) || LODWORD(p->pActorBuffs[5].uExpireTime)) ) | |
14746 { | |
14747 HIBYTE(v26) = HIBYTE(v41) | 1; | |
14748 v0->field_1E = v26; | |
14749 } | |
14750 | |
14751 _continue: | |
14752 ; | |
14753 } | |
14754 } | |
14755 | |
14756 | |
14757 | |
14758 | |
14759 | |
14760 //----- (00444732) -------------------------------------------------------- | |
14761 char *_444732_GetEventHintString(unsigned int uEventID) | |
14762 { | |
14763 signed int v1; // edx@1 | |
14764 char *v2; // eax@2 | |
14765 int v3; // ebx@4 | |
14766 int v4; // esi@4 | |
14767 char *result; // eax@6 | |
14768 int v6; // eax@9 | |
14769 char *i; // esi@11 | |
14770 int v8; // edx@12 | |
14771 | |
14772 v1 = 0; | |
14773 if ( (signed int)uLevelEVT_NumEvents <= 0 ) | |
14774 { | |
14775 LABEL_6: | |
14776 result = 0; | |
14777 } | |
14778 else | |
14779 { | |
14780 v2 = (char *)&pLevelEVT_Events[0].uEventOffsetInEVT; | |
14781 while ( 1 ) | |
14782 { | |
14783 if ( *((int *)v2 - 2) == uEventID ) | |
14784 { | |
14785 v3 = *(int *)v2; | |
14786 v4 = *((int *)v2 + 3); | |
14787 if ( pLevelEVT[*(int *)v2 + 4] == 4 ) | |
14788 break; | |
14789 } | |
14790 ++v1; | |
14791 v2 += 12; | |
14792 if ( v1 >= (signed int)uLevelEVT_NumEvents ) | |
14793 goto LABEL_6; | |
14794 } | |
14795 if ( pLevelEVT[v4 + 4] == 2 ) | |
14796 { | |
14797 v6 = (unsigned __int8)pLevelEVT[v4 + 5] | |
14798 + (((unsigned __int8)pLevelEVT[v4 + 6] | |
14799 + (((unsigned __int8)pLevelEVT[v4 + 7] + ((unsigned __int8)pLevelEVT[v4 + 8] << 8)) << 8)) << 8); | |
14800 LABEL_10: | |
14801 //result = (char *)p2DEvents_minus1_::04[13 * v6]; | |
14802 result = (char *)p2DEvents[v6 - 1].pName; | |
14803 } | |
14804 else | |
14805 { | |
14806 for ( i = (char *)pLevelEVT_Events + 4 * (3 * v1 + 3); *(int *)i == uEventID; i += 12 ) | |
14807 { | |
14808 v8 = *((int *)i + 2); | |
14809 if ( pLevelEVT[v8 + 4] == 2 ) | |
14810 { | |
14811 v6 = (unsigned __int8)pLevelEVT[v8 + 5] | |
14812 + (((unsigned __int8)pLevelEVT[v8 + 6] | |
14813 + (((unsigned __int8)pLevelEVT[v8 + 7] + ((unsigned __int8)pLevelEVT[v8 + 8] << 8)) << 8)) << 8); | |
14814 if ( (unsigned int)v6 < 0x258 ) | |
14815 goto LABEL_10; | |
14816 } | |
14817 } | |
14818 result = &pLevelStr[pLevelStrOffsets[(unsigned __int8)pLevelEVT[v3 + 5]]]; | |
14819 } | |
14820 } | |
14821 return result; | |
14822 } | |
14823 | |
14824 | |
14825 | |
14826 | |
14827 //----- (00444839) -------------------------------------------------------- | |
14828 unsigned int __fastcall sub_444839_move_map(unsigned int a1, int a2, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName) | |
14829 { | |
14830 unsigned int v9; // ebx@1 | |
14831 int v10; // edi@1 | |
14832 signed int v11; // eax@1 | |
14833 unsigned int v12; // eax@6 | |
14834 const char *v13; // ST0C_4@6 | |
14835 unsigned int v14; // eax@8 | |
14836 const char *v15; // eax@14 | |
14837 unsigned int v16; // eax@16 | |
14838 unsigned int result; // eax@26 | |
14839 const char *v18; // [sp-8h] [bp-40h]@9 | |
14840 const char *v19; // [sp-4h] [bp-3Ch]@2 | |
14841 char *v20; // [sp-4h] [bp-3Ch]@9 | |
14842 const char *v21; // [sp-4h] [bp-3Ch]@11 | |
14843 char pContainer[40]; // [sp+Ch] [bp-2Ch]@1 | |
14844 unsigned int v23; // [sp+34h] [bp-4h]@1 | |
14845 | |
14846 v9 = a1; | |
14847 v10 = a2; | |
14848 v23 = IndoorLocation::GetLocationIndex(pLocationName); | |
14849 dword_59117C_teleportx = x; | |
14850 dword_591178_teleporty = y; | |
14851 dword_591174_teleportz = z; | |
14852 dword_591170_teleport_directiony = directiony; | |
14853 dword_59116C_teleport_directionx = directionx; | |
14854 dword_591168_teleport_speedz = a8; | |
14855 dword_591164_teleport_map_name = (char *)pLocationName; | |
14856 uCurrentHouse_Animation = v9; | |
14857 pEventTimer->Pause(); | |
14858 pAudioPlayer->StopChannels(-1, -1); | |
14859 v11 = const_2(); | |
14860 sprintf(pContainer, "evt%02d", v11); | |
14861 if ( pParty->uAlignment ) | |
14862 { | |
14863 if ( pParty->uAlignment != 2 ) | |
14864 goto LABEL_6; | |
14865 v19 = "-c"; | |
14866 } | |
14867 else | |
14868 { | |
14869 v19 = "-b"; | |
14870 } | |
14871 strcat(pContainer, v19); | |
14872 LABEL_6: | |
14873 v12 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
14874 v13 = pHouse_ExitPictures[v10]; | |
14875 pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v12]; | |
14876 pTexture_outside = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v13, TEXTURE_16BIT_PALETTE)]; | |
14877 if ( v9 ) | |
14878 { | |
14879 if ( !v23 ) | |
14880 //pVideoPlayer->_4BF28F(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_0, 1u); | |
14881 pVideoPlayer->_4BF28F(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_0, 1u); | |
14882 } | |
14883 else | |
14884 { | |
14885 if ( !v23 ) | |
14886 { | |
14887 v14 = pMapStats->GetMapInfo(pCurrentMapName); | |
14888 if ( v14 ) | |
14889 { | |
14890 v20 = pMapStats->pInfos[v14].pName; | |
14891 v18 = pGlobalTXT_LocalizationStrings[410]; | |
14892 LABEL_10: | |
14893 sprintf(byte_591098, v18, v20); | |
14894 goto LABEL_20; | |
14895 } | |
14896 v21 = pGlobalTXT_LocalizationStrings[79]; | |
14897 goto LABEL_19; | |
14898 } | |
14899 } | |
14900 v15 = pLocationName; | |
14901 if ( *pLocationName == 48 ) | |
14902 v15 = pCurrentMapName; | |
14903 v16 = pMapStats->GetMapInfo(v15); | |
14904 if ( v16 ) | |
14905 { | |
14906 v20 = pMapStats->pInfos[v16].pName; | |
14907 v18 = pGlobalTXT_LocalizationStrings[411]; | |
14908 goto LABEL_10; | |
14909 } | |
14910 v21 = pGlobalTXT_LocalizationStrings[73]; | |
14911 LABEL_19: | |
14912 strcpy(byte_591098, v21); | |
14913 LABEL_20: | |
14914 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, (enum WindowType)26, 0, (int)byte_591098); | |
14915 //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_C) ) | |
14916 if ( BYTE1(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_C) ) | |
14917 HousePlaySomeSound(v9, 1); | |
14918 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) | |
14919 pPlayers[uActiveCharacter]->PlaySound(47, 0); | |
14920 result = v23; | |
14921 if ( v23 ) | |
14922 uCurrentHouse_Animation = v23; | |
14923 return result; | |
14924 } | |
14925 | |
14926 | |
14927 //----- (0044606A) -------------------------------------------------------- | |
14928 int __fastcall PrepareHouse(unsigned int uHouseID) | |
14929 { | |
14930 unsigned int v1; // ebx@1 | |
14931 signed int v2; // esi@1 | |
14932 int uExitPic; // edi@1 | |
14933 __int16 uExitMapID; // ax@2 | |
14934 int result; // eax@5 | |
14935 unsigned int *v6; // ecx@8 | |
14936 int v7; // ebx@11 | |
14937 int v8; // esi@16 | |
14938 unsigned int v9; // eax@16 | |
14939 unsigned int v10; // eax@19 | |
14940 int v11; // ecx@19 | |
14941 char pContainer[36]; // [sp+Ch] [bp-54h]@16 | |
14942 int v13; // [sp+30h] [bp-30h]@11 | |
14943 int Dst[6]; // [sp+34h] [bp-2Ch]@1 | |
14944 unsigned int v15; // [sp+4Ch] [bp-14h]@1 | |
14945 int uAnimationID; // [sp+50h] [bp-10h]@1 | |
14946 unsigned int *v17; // [sp+54h] [bp-Ch]@3 | |
14947 unsigned int v18; // [sp+58h] [bp-8h]@1 | |
14948 int v19; // [sp+5Ch] [bp-4h]@7 | |
14949 | |
14950 v15 = uHouseID; | |
14951 v1 = 52 * uHouseID; | |
14952 //uAnimationID = p2DEvents_minus1___02[26 * uHouseID]; | |
14953 uAnimationID = p2DEvents[uHouseID - 1].uAnimationID; | |
14954 v2 = 0; | |
14955 v18 = 52 * uHouseID; | |
14956 memset(Dst, 0, 0x18u); | |
14957 //uExitPic = *(__int16 *)((char *)p2DEvents_minus1_::2C + v1); | |
14958 uExitPic = p2DEvents[uHouseID - 1].uExitPicID; | |
14959 uNumDialogueNPCPortraits = 0; | |
14960 uHouse_ExitPic = uExitPic; | |
14961 if ( uExitPic ) | |
14962 { | |
14963 //uExitMapID = *(__int16 *)((char *)p2DEvents_minus1_::30 + v1); | |
14964 uExitMapID = p2DEvents[uHouseID - 1]._quest_related; | |
14965 if ( uExitMapID > 0 ) | |
14966 { | |
14967 v17 = (unsigned int *)(uExitMapID - 1); | |
14968 if ( !((unsigned __int8)(0x80u >> (signed int)v17 % 8) & pParty->_award_bits[(uExitMapID - 1) >> 3]) ) | |
14969 { | |
14970 uExitPic = 0; | |
14971 uHouse_ExitPic = 0; | |
14972 } | |
14973 } | |
14974 } | |
14975 dword_591080 = pAnimatedRooms[uAnimationID].field_8; | |
14976 result = dword_591080; | |
14977 if ( dword_591080 ) | |
14978 { | |
14979 v2 = 1; | |
14980 Dst[0] = dword_591080; | |
14981 uNumDialogueNPCPortraits = 1; | |
14982 } | |
14983 v19 = 1; | |
14984 if ( (signed int)pNPCStats->uNumNewNPCs > 1 ) | |
14985 { | |
14986 v6 = &pNPCStats->pNewNPCData[1].uFlags; | |
14987 v17 = &pNPCStats->pNewNPCData[1].uFlags; | |
14988 do | |
14989 { | |
14990 if ( v6[3] == v15 ) | |
14991 { | |
14992 if ( !(*(char *)v6 & 0x80) ) | |
14993 { | |
14994 v7 = v2++ - (result != 0); | |
14995 array_5913D8[v7] = (NPCData *)(v6 - 2); | |
14996 v6 = v17; | |
14997 *(&v13 + v2) = *(v17 - 1); | |
14998 v1 = v18; | |
14999 if ( (*v6 & 3) != 2 ) | |
15000 ++*v6; | |
15001 } | |
15002 } | |
15003 ++v19; | |
15004 v6 += 19; | |
15005 v17 = v6; | |
15006 } | |
15007 while ( v19 < (signed int)pNPCStats->uNumNewNPCs ); | |
15008 uNumDialogueNPCPortraits = v2; | |
15009 } | |
15010 v19 = 0; | |
15011 if ( v2 > 0 ) | |
15012 { | |
15013 do | |
15014 { | |
15015 v8 = v19; | |
15016 sprintf(pContainer, "npc%03u", Dst[v19]); | |
15017 v9 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
15018 ++v19; | |
15019 pDialogueNPCPortraits[v8] = &pIcons_LOD->pTextures[v9]; | |
15020 result = v19; | |
15021 } | |
15022 while ( v19 < uNumDialogueNPCPortraits ); | |
15023 uExitPic = uHouse_ExitPic; | |
15024 } | |
15025 if ( uExitPic ) | |
15026 { | |
15027 v10 = pIcons_LOD->LoadTexture(pHouse_ExitPictures[uExitPic], TEXTURE_16BIT_PALETTE); | |
15028 v11 = uNumDialogueNPCPortraits++; | |
15029 pDialogueNPCPortraits[v11] = &pIcons_LOD->pTextures[v10]; | |
15030 //result = *(__int16 *)((char *)p2DEvents_minus1_::2E + v1); | |
15031 result = p2DEvents[uHouseID - 1].uExitMapID; | |
15032 uHouse_ExitPic = result; | |
15033 } | |
15034 return result; | |
15035 } | |
15036 | |
15037 | |
15038 | |
15039 | |
15040 | |
15041 //----- (0044622E) -------------------------------------------------------- | |
15042 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID) | |
15043 { | |
15044 enum HOUSE_TYPE v1; // edi@1 | |
15045 int v2; // edi@5 | |
15046 unsigned int uOpenTime; // eax@5 | |
15047 int uCloseTime; // esi@5 | |
15048 unsigned int v5; // esi@5 | |
15049 int v6; // edx@5 | |
15050 signed int v7; // ecx@10 | |
15051 signed int v8; // eax@10 | |
15052 int v9; // esi@10 | |
15053 unsigned int v10; // esi@16 | |
15054 int v11; // ecx@17 | |
15055 unsigned int v12; // kr00_4@25 | |
15056 void *v13; // esi@25 | |
15057 int v14; // eax@25 | |
15058 Player *v15; // esi@27 | |
15059 signed int v16; // eax@32 | |
15060 unsigned int v17; // eax@37 | |
15061 signed int v18; // edi@37 | |
15062 signed int v19; // edi@41 | |
15063 unsigned int v20; // ecx@41 | |
15064 const char *v22; // [sp-4h] [bp-40h]@33 | |
15065 char pContainer[40]; // [sp+Ch] [bp-30h]@32 | |
15066 unsigned int v24; // [sp+34h] [bp-8h]@5 | |
15067 enum HOUSE_TYPE v25; // [sp+38h] [bp-4h]@1 | |
15068 | |
15069 v1 = uHouseID; | |
15070 v25 = uHouseID; | |
15071 GameUI_StatusBar_TimedString[0] = 0; | |
15072 pStatusBarString[0] = 0; | |
15073 ShowStatusBarString("", 2u); | |
15074 if ( pMessageQueue_50CBD0->uNumMessages ) | |
15075 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
15076 viewparams->bRedrawGameUI = 1; | |
15077 uDialogueType = 0; | |
15078 pKeyActionMap->_459ED1(3); | |
15079 pKeyActionMap->ResetKeys(); | |
15080 if ( v1 == 600 || v1 == 601 ) | |
15081 { | |
15082 GameOverMenu(0); | |
15083 return 0; | |
15084 } | |
15085 v2 = 26 * v1; | |
15086 //uOpenTime = p2DEvents_minus1_::uOpenTime[v2]; | |
15087 uOpenTime = p2DEvents[v1 - 1].uOpenTime; | |
15088 //uCloseTime = p2DEvents_minus1_::uCloseTime[v2]; | |
15089 uCloseTime = p2DEvents[v1 - 1].uCloseTime; | |
15090 ptr_F8B1E8 = 0; | |
15091 v24 = uOpenTime; | |
15092 v5 = uCloseTime - 1; | |
15093 dword_F8B1E4 = 0; | |
15094 dword_F8B1F4 = 0; | |
15095 memset(byte_F8B1F0, 0, 4u); | |
15096 memset(byte_F8B148, 0, 0x10u); | |
15097 pRenderer->ClearZBuffer(0, 479); | |
15098 v6 = v24; | |
15099 if ( (signed int)v5 <= (signed int)v24 ) | |
15100 { | |
15101 if ( pParty->uCurrentHour >= v24 ) | |
15102 goto LABEL_16; | |
15103 } | |
15104 else | |
15105 { | |
15106 if ( pParty->uCurrentHour < v24 ) | |
15107 { | |
15108 LABEL_10: | |
15109 v7 = 0; | |
15110 v8 = 0; | |
15111 v9 = v5 + 1; | |
15112 if ( (signed int)v24 > 12 ) | |
15113 { | |
15114 v6 = v24 - 12; | |
15115 v7 = 1; | |
15116 } | |
15117 if ( v9 > 12 ) | |
15118 { | |
15119 v9 -= 12; | |
15120 v8 = 1; | |
15121 } | |
15122 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[414], v6, aAMPMNames[v7], v9, aAMPMNames[v8]); | |
15123 ShowStatusBarString(pTmpBuf, 2u); | |
15124 if ( uActiveCharacter ) | |
15125 pPlayers[uActiveCharacter]->PlaySound(3, 0); | |
15126 return 0; | |
15127 } | |
15128 } | |
15129 if ( pParty->uCurrentHour > v5 ) | |
15130 goto LABEL_10; | |
15131 LABEL_16: | |
15132 v10 = v25; | |
15133 if ( (signed int)v25 >= 53 ) | |
15134 goto LABEL_21; | |
15135 v11 = pParty->field_3C._shop_ban_times[2 * v25 + 1]; | |
15136 if ( !(v11 | pParty->field_3C._shop_ban_times[2 * v25]) | |
15137 || (signed __int64)__PAIR__(v11, pParty->field_3C._shop_ban_times[2 * v25]) <= (signed __int64)pParty->uTimePlayed ) | |
15138 { | |
15139 pParty->field_3C._shop_ban_times[2 * v25] = 0; | |
15140 pParty->field_3C._shop_ban_times[2 * v10 + 1] = 0; | |
15141 LABEL_21: | |
15142 if ( !dword_597F18 ) | |
15143 pAudioPlayer->StopChannels(-1, -1); | |
15144 //uCurrentHouse_Animation = p2DEvents_minus1___02[v2]; | |
15145 uCurrentHouse_Animation = p2DEvents[v2 / sizeof(_2devent) - 1].uAnimationID; | |
15146 dword_F8B198 = LOBYTE(pAnimatedRooms[uCurrentHouse_Animation].field_C); | |
15147 if ( dword_F8B198 == 20 && pParty->uFine ) | |
15148 { | |
15149 uCurrentHouse_Animation = (signed __int16)p2DEvents[186].uAnimationID; | |
15150 v25 = (HOUSE_TYPE)187; | |
15151 v12 = LODWORD(pParty->uTimePlayed); | |
15152 LODWORD(pParty->uTimePlayed) += 0x7620000u; | |
15153 v13 = &pParty->pPlayers[0].uNumDivineInterventionCastsThisDay; | |
15154 v14 = LOBYTE(pAnimatedRooms[(signed __int16)p2DEvents[186].uAnimationID].field_C); | |
15155 pParty->uTimePlayed = __PAIR__(HIDWORD(pParty->uTimePlayed), v12) + 0x7620000; | |
15156 dword_F8B198 = v14; | |
15157 do | |
15158 { | |
15159 *((short *)v13 - 258) = 0; | |
15160 memset(v13, 0, 4u); | |
15161 v13 = (char *)v13 + 6972; | |
15162 } | |
15163 while ( (signed int)v13 < (signed int)&pParty->field_871C[694] ); | |
15164 ++pParty->uNumPrisonTerms; | |
15165 pParty->uFine = 0; | |
15166 v15 = pParty->pPlayers; | |
15167 do | |
15168 { | |
15169 v15->SetVariable(VAR_Award, 87); | |
15170 ++v15; | |
15171 } | |
15172 while ( (signed int)v15 < (signed int)pParty->pHirelings ); | |
15173 v10 = v25; | |
15174 } | |
15175 ++pIcons_LOD->uTexturePacksCount; | |
15176 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
15177 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
15178 v16 = const_2(); | |
15179 sprintf(pContainer, "evt%02d", v16); | |
15180 if ( pParty->uAlignment ) | |
15181 { | |
15182 if ( pParty->uAlignment != 2 ) | |
15183 goto LABEL_37; | |
15184 v22 = "-c"; | |
15185 } | |
15186 else | |
15187 { | |
15188 v22 = "-b"; | |
15189 } | |
15190 strcat(pContainer, v22); | |
15191 LABEL_37: | |
15192 v17 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
15193 array_5913D8[6] = 0; | |
15194 pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v17]; | |
15195 uTextureID_507B04 = uTextureID_right_panel; | |
15196 PrepareHouse(v10); | |
15197 v18 = 1; | |
15198 uTextureID_507B04 = uTextureID_right_panel; | |
15199 if ( uNumDialogueNPCPortraits == 1 ) | |
15200 array_5913D8[6] = (NPCData *)1; | |
15201 pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); | |
15202 if ( (signed int)v10 < 139 || (signed int)v10 > 172 ) | |
15203 { | |
15204 if ( (signed int)v10 >= 54 && (signed int)v10 <= 73 && !sub_4B68EA(v10 - 54) ) | |
15205 goto LABEL_49; | |
15206 v20 = v10; | |
15207 } | |
15208 else | |
15209 { | |
15210 v19 = word_4F0704[2 * v10] - 1; | |
15211 v20 = v10; | |
15212 if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->field_152[v19 >> 3]) ) | |
15213 { | |
15214 HousePlaySomeSound(v10, 3); | |
15215 v18 = 1; | |
15216 LABEL_49: | |
15217 dword_5C35D4 = v18; | |
15218 return v18; | |
15219 } | |
15220 v18 = 1; | |
15221 } | |
15222 HousePlaySomeSound(v20, v18); | |
15223 goto LABEL_49; | |
15224 } | |
15225 ShowStatusBarString(pGlobalTXT_LocalizationStrings[191], 2u);// "You've been banned from this shop!" | |
15226 return 0; | |
15227 } |