Mercurial > mm7
comparison mm7_1.cpp @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | 13da46a8d45d |
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-1:000000000000 | 0:9c0607679772 |
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1 /* This file has been generated by the Hex-Rays decompiler. | |
2 Copyright (c) 2007-2011 Hex-Rays <info@hex-rays.com> | |
3 | |
4 Detected compiler: Visual C++ | |
5 */ | |
6 | |
7 //#include <defs.h> | |
8 #include "MM7.h" | |
9 | |
10 #include "MapInfo.h" | |
11 #include "Game.h" | |
12 #include "GUIWindow.h" | |
13 #include "GUIFont.h" | |
14 #include "GUIButton.h" | |
15 #include "GUIProgressBar.h" | |
16 #include "Party.h" | |
17 #include "AudioPlayer.h" | |
18 #include "Outdoor.h" | |
19 #include "IndoorCamera.h" | |
20 #include "Overlays.h" | |
21 #include "Monsters.h" | |
22 #include "Arcomage.h" | |
23 #include "LOD.h" | |
24 #include "Actor.h" | |
25 #include "Allocator.h" | |
26 #include "Events.h" | |
27 #include "Viewport.h" | |
28 #include "FrameTableInc.h" | |
29 #include "Math.h" | |
30 #include "LayingItem.h" | |
31 #include "ObjectList.h" | |
32 #include "Chest.h" | |
33 #include "PaletteManager.h" | |
34 #include "DecorationList.h" | |
35 #include "SaveLoad.h" | |
36 #include "stru123.h" | |
37 #include "Time.h" | |
38 #include "IconFrameTable.h" | |
39 #include "stru179.h" | |
40 #include "Awards.h" | |
41 #include "Autonotes.h" | |
42 #include "stru160.h" | |
43 #include "stru279.h" | |
44 #include "TurnEngine.h" | |
45 #include "stru277.h" | |
46 #include "Weather.h" | |
47 #include "stru272.h" | |
48 #include "stru298.h" | |
49 #include "StorylineTextTable.h" | |
50 #include "Events2D.h" | |
51 | |
52 #include "mm7_data.h" | |
53 | |
54 | |
55 | |
56 | |
57 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam); | |
58 int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4); | |
59 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive); | |
60 bool __fastcall Initialize(HINSTANCE hInst, char *pCmdLine); | |
61 | |
62 | |
63 | |
64 | |
65 | |
66 | |
67 void __cdecl FreeSavegameThumbnails() | |
68 { | |
69 for (int i = 0; i < 40; ++i) | |
70 //pAllocator->FreeChunk(pSavegameThumbnails[i].pPixels); | |
71 pSavegameThumbnails[i].Release(); | |
72 } | |
73 | |
74 | |
75 //----- (004196A0) -------------------------------------------------------- | |
76 void __cdecl sub_4196A0() | |
77 { | |
78 GUIButton *i; // esi@2 | |
79 GUIButton *j; // esi@7 | |
80 | |
81 if ( dword_507CC0 ) | |
82 { | |
83 dword_507CC0 = 0; | |
84 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext ) | |
85 { | |
86 if ( BYTE1(i->field_1C) & 0x80 ) | |
87 GUIButton::_41D0D8(i); | |
88 } | |
89 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext ) | |
90 { | |
91 if ( j->uControlID == 120 ) | |
92 { | |
93 j->uX = dword_50698C; | |
94 j->uY = dword_506988; | |
95 j->uZ = dword_506984; | |
96 j->uW = dword_506980; | |
97 pGUIWindow_CurrentMenu->_41D08F(1, 0, 0, 0); | |
98 } | |
99 } | |
100 } | |
101 } | |
102 // 506980: using guessed type int dword_506980; | |
103 // 506984: using guessed type int dword_506984; | |
104 // 506988: using guessed type int dword_506988; | |
105 // 50698C: using guessed type int dword_50698C; | |
106 // 507CC0: using guessed type int dword_507CC0; | |
107 | |
108 //----- (00419719) -------------------------------------------------------- | |
109 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID) | |
110 { | |
111 unsigned int v1; // esi@1 | |
112 Player *pPlayer; // ebp@1 | |
113 unsigned int v3; // eax@1 | |
114 signed int v4; // ecx@1 | |
115 int v5; // edi@3 | |
116 GUIWindow *v6; // ecx@3 | |
117 int v7; // eax@4 | |
118 GUIButton *v8; // edx@5 | |
119 int v9; // eax@7 | |
120 unsigned int v10; // ecx@9 | |
121 unsigned __int16 v11; // ax@9 | |
122 int v12; // eax@9 | |
123 unsigned __int8 v13; // cf@12 | |
124 unsigned __int8 v14; // zf@12 | |
125 unsigned int v15; // eax@12 | |
126 char *v16; // ecx@22 | |
127 GUIWindow *v17; // ecx@33 | |
128 int v18; // edx@34 | |
129 GUIButton *v19; // eax@35 | |
130 int v20; // edx@37 | |
131 unsigned __int16 v21; // cx@39 | |
132 unsigned int v22; // eax@39 | |
133 int v23; // edi@39 | |
134 unsigned int v24; // eax@42 | |
135 char v25; // sf@52 | |
136 char *v26; // ecx@52 | |
137 int v27; // edi@63 | |
138 GUIWindow *v28; // ecx@63 | |
139 int v29; // edx@64 | |
140 GUIButton *v30; // eax@65 | |
141 int v31; // edx@67 | |
142 unsigned int v32; // ecx@69 | |
143 int v33; // eax@69 | |
144 unsigned int v34; // eax@72 | |
145 char *v35; // ecx@82 | |
146 GUIWindow *v36; // ecx@93 | |
147 int v37; // edx@94 | |
148 GUIButton *v38; // eax@94 | |
149 int v39; // edx@97 | |
150 unsigned __int16 v40; // cx@99 | |
151 unsigned int v41; // eax@99 | |
152 int v42; // edi@99 | |
153 unsigned int v43; // eax@102 | |
154 char *v44; // ecx@112 | |
155 char *v46; // [sp-Ch] [bp-4Ch]@19 | |
156 char *v47; // [sp-Ch] [bp-4Ch]@49 | |
157 char *v48; // [sp-Ch] [bp-4Ch]@79 | |
158 char *v49; // [sp-Ch] [bp-4Ch]@109 | |
159 unsigned int v50; // [sp-8h] [bp-48h]@19 | |
160 unsigned int v51; // [sp-8h] [bp-48h]@49 | |
161 unsigned int v52; // [sp-8h] [bp-48h]@79 | |
162 unsigned int v53; // [sp-8h] [bp-48h]@109 | |
163 int v54; // [sp-4h] [bp-44h]@19 | |
164 int v55; // [sp-4h] [bp-44h]@49 | |
165 int v56; // [sp-4h] [bp-44h]@79 | |
166 int v57; // [sp-4h] [bp-44h]@109 | |
167 unsigned int v58; // [sp+10h] [bp-30h]@9 | |
168 unsigned int v59; // [sp+10h] [bp-30h]@39 | |
169 unsigned int v60; // [sp+10h] [bp-30h]@69 | |
170 unsigned int v61; // [sp+10h] [bp-30h]@99 | |
171 int v62; // [sp+14h] [bp-2Ch]@4 | |
172 int v63; // [sp+14h] [bp-2Ch]@34 | |
173 int v64; // [sp+14h] [bp-2Ch]@64 | |
174 int v65; // [sp+14h] [bp-2Ch]@94 | |
175 signed int i; // [sp+18h] [bp-28h]@4 | |
176 signed int v67; // [sp+18h] [bp-28h]@34 | |
177 signed int v68; // [sp+18h] [bp-28h]@64 | |
178 signed int v69; // [sp+18h] [bp-28h]@94 | |
179 int v70; // [sp+1Ch] [bp-24h]@3 | |
180 int v71; // [sp+1Ch] [bp-24h]@33 | |
181 int v72; // [sp+1Ch] [bp-24h]@63 | |
182 int v73; // [sp+1Ch] [bp-24h]@93 | |
183 int uY; // [sp+20h] [bp-20h]@9 | |
184 int uYa; // [sp+20h] [bp-20h]@33 | |
185 int uYb; // [sp+20h] [bp-20h]@69 | |
186 int uYc; // [sp+20h] [bp-20h]@93 | |
187 unsigned int a5; // [sp+24h] [bp-1Ch]@1 | |
188 unsigned int v79; // [sp+28h] [bp-18h]@1 | |
189 int *v80; // [sp+2Ch] [bp-14h]@3 | |
190 int *v81; // [sp+2Ch] [bp-14h]@33 | |
191 int *v82; // [sp+2Ch] [bp-14h]@63 | |
192 int *v83; // [sp+2Ch] [bp-14h]@93 | |
193 unsigned int v84; // [sp+30h] [bp-10h]@1 | |
194 int v85; // [sp+34h] [bp-Ch]@1 | |
195 unsigned int v86; // [sp+38h] [bp-8h]@1 | |
196 unsigned __int16 v87; // [sp+3Ch] [bp-4h]@9 | |
197 char *v88; // [sp+3Ch] [bp-4h]@24 | |
198 char *v89; // [sp+3Ch] [bp-4h]@54 | |
199 unsigned __int16 v90; // [sp+3Ch] [bp-4h]@69 | |
200 char *v91; // [sp+3Ch] [bp-4h]@84 | |
201 char *v92; // [sp+3Ch] [bp-4h]@114 | |
202 | |
203 v1 = uPlayerID; | |
204 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
205 v84 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xAFu, 0xFFu); | |
206 v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
207 v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); | |
208 v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | |
209 pPlayer = (Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552]; | |
210 v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE); | |
211 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0)); | |
212 v4 = v79; | |
213 if ( !pPlayer->uSkillPoints ) | |
214 v4 = 65535; | |
215 sprintf( | |
216 pTmpBuf, | |
217 "%s ", | |
218 pGlobalTXT_LocalizationStrings[206], // Skills for | |
219 a5, | |
220 pPlayer->pName, | |
221 pGlobalTXT_LocalizationStrings[207], // Skill Points | |
222 v4, | |
223 pPlayer->uSkillPoints); | |
224 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0); | |
225 v5 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;// Weapons, Level | |
226 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[242], pGlobalTXT_LocalizationStrings[131]); | |
227 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, v5, a5, pTmpBuf, 0, 0, 0); | |
228 v6 = pGUIWindow_CurrentMenu; | |
229 v70 = 0; | |
230 v80 = dword_4E2A2C; | |
231 do | |
232 { | |
233 v62 = *v80; | |
234 v7 = 0; | |
235 for ( i = 0; i < (signed int)v6->uNumControls; v7 = i++ + 1 ) | |
236 { | |
237 v8 = v6->pControlsHead; | |
238 if ( v7 > 0 ) | |
239 { | |
240 do | |
241 { | |
242 v8 = v8->pNext; | |
243 --v7; | |
244 } | |
245 while ( v7 ); | |
246 } | |
247 v9 = v8->field_1C; | |
248 if ( SBYTE1(v9) >= 0 ) | |
249 continue; | |
250 BYTE1(v9) &= 0x7Fu; | |
251 if ( v9 != v62 ) | |
252 continue; | |
253 v5 = v8->uY; | |
254 v10 = pPlayer->uSkillPoints; | |
255 ++v70; | |
256 v11 = pPlayer->pActiveSkills[v62]; | |
257 v87 = pPlayer->pActiveSkills[v62]; | |
258 v12 = v11 & 0x3F; | |
259 v58 = 0; | |
260 uY = v12; | |
261 if ( v10 >= v12 + 1 ) | |
262 v58 = v84; | |
263 if ( v85 == i ) | |
264 { | |
265 v13 = v10 < v12; | |
266 v14 = v10 == v12; | |
267 v15 = v86; | |
268 if ( !(v13 | v14) ) | |
269 v15 = v79; | |
270 v58 = v15; | |
271 } | |
272 else | |
273 { | |
274 v15 = v58; | |
275 } | |
276 if ( HIBYTE(v87) & 1 ) | |
277 { | |
278 if ( !v15 ) | |
279 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
280 v54 = uY; | |
281 v50 = v58; | |
282 v46 = pGlobalTXT_LocalizationStrings[96]; | |
283 } | |
284 else | |
285 { | |
286 if ( !(v87 & 0xC0) ) | |
287 { | |
288 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v62], uY); | |
289 goto LABEL_28; | |
290 } | |
291 v16 = pGlobalTXT_LocalizationStrings[432]; | |
292 if ( (v87 & 0x80u) == 0 ) | |
293 v16 = pGlobalTXT_LocalizationStrings[433]; | |
294 v88 = v16; | |
295 if ( !v15 ) | |
296 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
297 v54 = uY; | |
298 v50 = v58; | |
299 v46 = v88; | |
300 } | |
301 sprintf(pTmpBuf, "%s ", pSkillNames[v62], v15, v46, v50, v54); | |
302 LABEL_28: | |
303 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0); | |
304 v6 = pGUIWindow_CurrentMenu; | |
305 } | |
306 ++v80; | |
307 } | |
308 while ( (signed int)v80 < (signed int)dword_4E2A50 ); | |
309 if ( !v70 ) | |
310 { | |
311 v5 = v5 + LOBYTE(pFontLucida->uFontHeight) - 3; | |
312 v6->DrawText(pFontLucida, 24, v5, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); | |
313 } | |
314 uYa = v5 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
315 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[138], pGlobalTXT_LocalizationStrings[131]); | |
316 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, uYa, a5, pTmpBuf, 0, 0, 0); | |
317 v17 = pGUIWindow_CurrentMenu; | |
318 v71 = 0; | |
319 v81 = _4E2A80_skills; | |
320 do | |
321 { | |
322 v18 = 0; | |
323 v67 = 0; | |
324 v63 = *v81; | |
325 while ( v67 < (signed int)v17->uNumControls ) | |
326 { | |
327 v19 = v17->pControlsHead; | |
328 if ( v18 > 0 ) | |
329 { | |
330 do | |
331 { | |
332 v19 = v19->pNext; | |
333 --v18; | |
334 } | |
335 while ( v18 ); | |
336 } | |
337 v20 = v19->field_1C; | |
338 if ( SBYTE1(v20) >= 0 || (BYTE1(v20) &= 0x7Fu, v20 != v63) ) | |
339 goto LABEL_59; | |
340 ++v71; | |
341 uYa = v19->uY; | |
342 v21 = pPlayer->pActiveSkills[v63]; | |
343 v22 = pPlayer->uSkillPoints; | |
344 v23 = pPlayer->pActiveSkills[v63] & 0x3F; | |
345 v59 = 0; | |
346 if ( v22 >= v23 + 1 ) | |
347 v59 = v84; | |
348 if ( v85 == v67 ) | |
349 { | |
350 v13 = v22 < v23; | |
351 v14 = v22 == v23; | |
352 v24 = v86; | |
353 if ( !(v13 | v14) ) | |
354 v24 = v79; | |
355 v59 = v24; | |
356 } | |
357 else | |
358 { | |
359 v24 = v59; | |
360 } | |
361 if ( HIBYTE(v21) & 1 ) | |
362 { | |
363 if ( !v24 ) | |
364 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
365 v55 = v23; | |
366 v51 = v59; | |
367 v47 = pGlobalTXT_LocalizationStrings[96]; | |
368 } | |
369 else | |
370 { | |
371 if ( !(v21 & 0xC0) ) | |
372 { | |
373 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v63], v23); | |
374 goto LABEL_58; | |
375 } | |
376 v25 = (v21 & 0x80u) != 0; | |
377 v26 = pGlobalTXT_LocalizationStrings[432]; | |
378 if ( !v25 ) | |
379 v26 = pGlobalTXT_LocalizationStrings[433]; | |
380 v89 = v26; | |
381 if ( !v24 ) | |
382 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
383 v55 = v23; | |
384 v51 = v59; | |
385 v47 = v89; | |
386 } | |
387 sprintf(pTmpBuf, "%s ", pSkillNames[v63], v24, v47, v51, v55); | |
388 LABEL_58: | |
389 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0); | |
390 v17 = pGUIWindow_CurrentMenu; | |
391 LABEL_59: | |
392 v18 = v67++ + 1; | |
393 } | |
394 ++v81; | |
395 } | |
396 while ( (signed int)v81 < (signed int)pAwardsTextColors ); | |
397 if ( !v71 ) | |
398 v17->DrawText( | |
399 pFontLucida, | |
400 24, | |
401 LOBYTE(pFontLucida->uFontHeight) + uYa - 3, | |
402 0, | |
403 pGlobalTXT_LocalizationStrings[153], | |
404 0, | |
405 0, | |
406 0); | |
407 v27 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | |
408 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[11], pGlobalTXT_LocalizationStrings[131]); | |
409 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0); | |
410 v28 = pGUIWindow_CurrentMenu; | |
411 v72 = 0; | |
412 v82 = dword_4E2A18; | |
413 do | |
414 { | |
415 v29 = 0; | |
416 v68 = 0; | |
417 v64 = *v82; | |
418 while ( v68 < (signed int)v28->uNumControls ) | |
419 { | |
420 v30 = v28->pControlsHead; | |
421 if ( v29 > 0 ) | |
422 { | |
423 do | |
424 { | |
425 v30 = v30->pNext; | |
426 --v29; | |
427 } | |
428 while ( v29 ); | |
429 } | |
430 v31 = v30->field_1C; | |
431 if ( SBYTE1(v31) >= 0 || (BYTE1(v31) &= 0x7Fu, v31 != v64) ) | |
432 goto LABEL_89; | |
433 v27 = v30->uY; | |
434 ++v72; | |
435 v60 = 0; | |
436 v90 = pPlayer->pActiveSkills[v64]; | |
437 v32 = pPlayer->uSkillPoints; | |
438 v33 = pPlayer->pActiveSkills[v64] & 0x3F; | |
439 uYb = v33; | |
440 if ( v32 >= v33 + 1 ) | |
441 v60 = v84; | |
442 if ( v85 == v68 ) | |
443 { | |
444 v13 = v32 < v33; | |
445 v14 = v32 == v33; | |
446 v34 = v86; | |
447 if ( !(v13 | v14) ) | |
448 v34 = v79; | |
449 v60 = v34; | |
450 } | |
451 else | |
452 { | |
453 v34 = v60; | |
454 } | |
455 if ( (pPlayer->pActiveSkills[v64] >> 8) & 1 ) | |
456 { | |
457 if ( !v34 ) | |
458 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
459 v56 = uYb; | |
460 v52 = v60; | |
461 v48 = pGlobalTXT_LocalizationStrings[96]; | |
462 } | |
463 else | |
464 { | |
465 if ( !(v90 & 0xC0) ) | |
466 { | |
467 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v64], uYb); | |
468 goto LABEL_88; | |
469 } | |
470 v35 = pGlobalTXT_LocalizationStrings[432]; | |
471 if ( (v90 & 0x80u) == 0 ) | |
472 v35 = pGlobalTXT_LocalizationStrings[433]; | |
473 v91 = v35; | |
474 if ( !v34 ) | |
475 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
476 v56 = uYb; | |
477 v52 = v60; | |
478 v48 = v91; | |
479 } | |
480 sprintf(pTmpBuf, "%s ", pSkillNames[v64], v34, v48, v52, v56); | |
481 LABEL_88: | |
482 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0); | |
483 v28 = pGUIWindow_CurrentMenu; | |
484 LABEL_89: | |
485 v29 = v68++ + 1; | |
486 } | |
487 ++v82; | |
488 } | |
489 while ( (signed int)v82 < (signed int)dword_4E2A2C ); | |
490 if ( !v72 ) | |
491 { | |
492 v27 = v27 + LOBYTE(pFontLucida->uFontHeight) - 3; | |
493 v28->DrawText(pFontLucida, 248, v27, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); | |
494 } | |
495 uYc = v27 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
496 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[143], pGlobalTXT_LocalizationStrings[131]); | |
497 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, uYc, a5, pTmpBuf, 0, 0, 0); | |
498 v36 = pGUIWindow_CurrentMenu; | |
499 v73 = 0; | |
500 v83 = dword_4E2A50; | |
501 do | |
502 { | |
503 v37 = 0; | |
504 v69 = 0; | |
505 v38 = (GUIButton *)*v83; | |
506 v65 = *v83; | |
507 while ( v69 < (signed int)v36->uNumControls ) | |
508 { | |
509 v38 = v36->pControlsHead; | |
510 if ( v37 > 0 ) | |
511 { | |
512 do | |
513 { | |
514 v38 = v38->pNext; | |
515 --v37; | |
516 } | |
517 while ( v37 ); | |
518 } | |
519 v39 = v38->field_1C; | |
520 if ( SBYTE1(v39) >= 0 || (BYTE1(v39) &= 0x7Fu, v39 != v65) ) | |
521 goto LABEL_119; | |
522 ++v73; | |
523 uYc = v38->uY; | |
524 v40 = pPlayer->pActiveSkills[v65]; | |
525 v41 = pPlayer->uSkillPoints; | |
526 v42 = pPlayer->pActiveSkills[v65] & 0x3F; | |
527 v61 = 0; | |
528 if ( v41 >= v42 + 1 ) | |
529 v61 = v84; | |
530 if ( v85 == v69 ) | |
531 { | |
532 v13 = v41 < v42; | |
533 v14 = v41 == v42; | |
534 v43 = v86; | |
535 if ( !(v13 | v14) ) | |
536 v43 = v79; | |
537 v61 = v43; | |
538 } | |
539 else | |
540 { | |
541 v43 = v61; | |
542 } | |
543 if ( HIBYTE(v40) & 1 ) | |
544 { | |
545 if ( !v43 ) | |
546 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
547 v57 = v42; | |
548 v53 = v61; | |
549 v49 = pGlobalTXT_LocalizationStrings[96]; | |
550 } | |
551 else | |
552 { | |
553 if ( !(v40 & 0xC0) ) | |
554 { | |
555 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v65], v42); | |
556 goto LABEL_118; | |
557 } | |
558 v25 = (v40 & 0x80u) != 0; | |
559 v44 = pGlobalTXT_LocalizationStrings[432]; | |
560 if ( !v25 ) | |
561 v44 = pGlobalTXT_LocalizationStrings[433]; | |
562 v92 = v44; | |
563 if ( !v43 ) | |
564 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
565 v57 = v42; | |
566 v53 = v61; | |
567 v49 = v92; | |
568 } | |
569 sprintf(pTmpBuf, "%s ", pSkillNames[v65], v43, v49, v53, v57); | |
570 LABEL_118: | |
571 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0); | |
572 v36 = pGUIWindow_CurrentMenu; | |
573 LABEL_119: | |
574 v37 = v69++ + 1; | |
575 } | |
576 ++v83; | |
577 } | |
578 while ( (signed int)v83 < (signed int)_4E2A80_skills ); | |
579 if ( !v73 ) | |
580 LOBYTE(v38) = v36->DrawText( | |
581 pFontLucida, | |
582 248, | |
583 LOBYTE(pFontLucida->uFontHeight) + uYc - 3, | |
584 0, | |
585 pGlobalTXT_LocalizationStrings[153], | |
586 0, | |
587 0, | |
588 0); | |
589 return (char)v38; | |
590 } | |
591 | |
592 //----- (0041A000) -------------------------------------------------------- | |
593 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID) | |
594 { | |
595 unsigned int v1; // esi@1 | |
596 unsigned int v2; // ebx@1 | |
597 unsigned int v3; // eax@1 | |
598 unsigned int result; // eax@1 | |
599 int v5; // eax@15 | |
600 char *v6; // ebx@15 | |
601 int v7; // eax@23 | |
602 int v8; // eax@24 | |
603 int v9; // eax@25 | |
604 int v10; // eax@27 | |
605 int v11; // eax@32 | |
606 int v12; // eax@33 | |
607 int v13; // eax@34 | |
608 signed int v14; // eax@43 | |
609 unsigned int v15; // eax@43 | |
610 int v16; // eax@43 | |
611 int v17; // [sp-4h] [bp-D4h]@16 | |
612 char Source[100]; // [sp+Ch] [bp-C4h]@1 | |
613 GUIWindow a1; // [sp+70h] [bp-60h]@1 | |
614 unsigned int v20; // [sp+C4h] [bp-Ch]@15 | |
615 int v21; // [sp+C8h] [bp-8h]@14 | |
616 int v22; // [sp+CCh] [bp-4h]@40 | |
617 | |
618 v1 = uPlayerID; | |
619 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
620 v3 = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE); | |
621 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0)); | |
622 sprintf(pTmpBuf, "%s ", pGlobalTXT_LocalizationStrings[23], v2);// TODO check args | |
623 sprintf( | |
624 Source, | |
625 pGlobalTXT_LocalizationStrings[429], | |
626 &stru_AA1058[3].pSounds[6972 * v1 + 40720], | |
627 pClassNames[stru_AA1058[3].pSounds[6972 * v1 + 40737]]); | |
628 strcat(pTmpBuf, Source); | |
629 strcat(pTmpBuf, "\xC" "00000"); | |
630 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0); | |
631 result = dword_506528; | |
632 a1.uFrameX = 12; | |
633 a1.uFrameY = 48; | |
634 a1.uFrameWidth = 424; | |
635 a1.uFrameHeight = 290; | |
636 a1.uFrameZ = 435; | |
637 a1.uFrameW = 337; | |
638 if ( dword_506544 && dword_506520 + dword_506528 < dword_506524 ) | |
639 result = dword_506528++ + 1; | |
640 if ( dword_506548 && result ) | |
641 { | |
642 --result; | |
643 dword_506528 = result; | |
644 } | |
645 if ( dword_50651C < 0 ) | |
646 { | |
647 result += dword_506520; | |
648 dword_506528 = result; | |
649 if ( (signed int)(dword_506520 + result) <= dword_506524 ) | |
650 goto LABEL_14; | |
651 result = dword_506524 - dword_506520; | |
652 goto LABEL_13; | |
653 } | |
654 if ( dword_50651C > 0 ) | |
655 { | |
656 result -= dword_506520; | |
657 dword_506528 = result; | |
658 if ( (result & 0x80000000u) != 0 ) | |
659 { | |
660 result = 0; | |
661 LABEL_13: | |
662 dword_506528 = result; | |
663 goto LABEL_14; | |
664 } | |
665 } | |
666 LABEL_14: | |
667 dword_506544 = 0; | |
668 dword_506548 = 0; | |
669 dword_506520 = 0; | |
670 dword_50651C = 0; | |
671 v21 = result; | |
672 if ( (signed int)result < dword_506524 ) | |
673 { | |
674 while ( 1 ) | |
675 { | |
676 v5 = pStru179->field_0[v21]; | |
677 v20 = 8 * pStru179->field_0[v21]; | |
678 v6 = (char *)dword_723E80_award_related[v20 / 4]; | |
679 if ( v5 != 1 ) | |
680 break; | |
681 v17 = pParty->uFine; | |
682 LABEL_42: | |
683 sprintf(pTmpBuf, v6, v17); | |
684 v6 = pTmpBuf; | |
685 LABEL_43: | |
686 v14 = dword_723E84[v20 / 4]; | |
687 ++dword_506520; | |
688 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat( | |
689 pAwardsTextColors[3 * v14 % 6], | |
690 pAwardsTextColors[3 * v14 % 6 + 1], | |
691 pAwardsTextColors[3 * v14 % 6 + 2]); | |
692 a1.DrawText(pFontArrus, 0, 0, v15, v6, 0, 0, 0); | |
693 v16 = pFontArrus->CalcTextHeight(v6, &a1, 0, 0); | |
694 result = v16 + a1.uFrameY + 4; | |
695 if ( (signed int)result <= (signed int)a1.uFrameHeight ) | |
696 { | |
697 ++v21; | |
698 a1.uFrameY = result; | |
699 result = v21; | |
700 if ( v21 < dword_506524 ) | |
701 continue; | |
702 } | |
703 return result; | |
704 } | |
705 if ( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) ) | |
706 goto LABEL_43; | |
707 if ( v5 > 89 ) | |
708 { | |
709 v11 = v5 - 90; | |
710 if ( !v11 ) | |
711 { | |
712 v10 = (unsigned __int8)pParty->uNumArenaKnightWins; | |
713 goto LABEL_40; | |
714 } | |
715 v12 = v11 - 1; | |
716 if ( !v12 ) | |
717 { | |
718 v10 = (unsigned __int8)pParty->uNumArenaLordWins; | |
719 goto LABEL_40; | |
720 } | |
721 v13 = v12 - 12; | |
722 if ( !v13 ) | |
723 { | |
724 v10 = pParty->field_874; | |
725 goto LABEL_40; | |
726 } | |
727 if ( v13 == 1 ) | |
728 { | |
729 v10 = pParty->field_878; | |
730 goto LABEL_40; | |
731 } | |
732 } | |
733 else | |
734 { | |
735 if ( v5 == 89 ) | |
736 { | |
737 v10 = (unsigned __int8)pParty->uNumArenaSquireWins; | |
738 goto LABEL_40; | |
739 } | |
740 v7 = v5 - 85; | |
741 if ( !v7 ) | |
742 { | |
743 v10 = pParty->uNumDeaths; | |
744 goto LABEL_40; | |
745 } | |
746 v8 = v7 - 1; | |
747 if ( !v8 ) | |
748 { | |
749 v10 = pParty->uNumBountiesCollected; | |
750 goto LABEL_40; | |
751 } | |
752 v9 = v8 - 1; | |
753 if ( !v9 ) | |
754 { | |
755 v10 = pParty->uNumPrisonTerms; | |
756 goto LABEL_40; | |
757 } | |
758 if ( v9 == 1 ) | |
759 { | |
760 v10 = (unsigned __int8)pParty->uNumArenaPageWins; | |
761 LABEL_40: | |
762 v22 = v10; | |
763 goto LABEL_41; | |
764 } | |
765 } | |
766 LABEL_41: | |
767 v17 = v22; | |
768 goto LABEL_42; | |
769 } | |
770 return result; | |
771 } | |
772 // 50651C: using guessed type int dword_50651C; | |
773 // 506520: using guessed type int dword_506520; | |
774 // 506524: using guessed type int dword_506524; | |
775 // 506528: using guessed type int dword_506528; | |
776 // 506544: using guessed type int dword_506544; | |
777 // 506548: using guessed type int dword_506548; | |
778 // 723E80: using guessed type int dword_723E80_award_related[]; | |
779 // 723E84: using guessed type int dword_723E84[]; | |
780 | |
781 //----- (0041A2C1) -------------------------------------------------------- | |
782 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels) | |
783 { | |
784 if ( (signed int)uNumPixels < 14 ) | |
785 uNumPixels = 14; | |
786 return ((signed int)(uNumPixels - 14) >> 5) + 1; | |
787 } | |
788 | |
789 //----- (0041A2D1) -------------------------------------------------------- | |
790 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2) | |
791 { | |
792 Player *v2; // esi@1 | |
793 char v3; // bl@1 | |
794 unsigned int v4; // eax@2 | |
795 ItemGen *v5; // ebx@5 | |
796 unsigned int v6; // eax@6 | |
797 Texture *v7; // esi@6 | |
798 __int16 v8; // ax@6 | |
799 signed int v9; // edi@6 | |
800 signed int v10; // ecx@6 | |
801 signed int v11; // edx@6 | |
802 signed int v12; // eax@11 | |
803 int v13; // eax@13 | |
804 signed int v14; // edx@13 | |
805 int v15; // eax@13 | |
806 unsigned int v16; // ebx@15 | |
807 unsigned int v17; // edi@15 | |
808 Texture *v18; // ebx@24 | |
809 double v19; // st7@26 | |
810 const char *v20; // [sp-8h] [bp-40h]@20 | |
811 Player *v21; // [sp+14h] [bp-24h]@1 | |
812 int uTextureId; // [sp+18h] [bp-20h]@6 | |
813 int *v23; // [sp+1Ch] [bp-1Ch]@1 | |
814 int v24; // [sp+20h] [bp-18h]@5 | |
815 ItemGen *v25; // [sp+24h] [bp-14h]@5 | |
816 int v26; // [sp+28h] [bp-10h]@3 | |
817 signed int v27; // [sp+2Ch] [bp-Ch]@3 | |
818 int a2a; // [sp+30h] [bp-8h]@5 | |
819 int a3; // [sp+34h] [bp-4h]@5 | |
820 | |
821 v23 = pRenderer->pActiveZBuffer; | |
822 v2 = pPlayers[uPlayerID]; | |
823 v3 = a2; | |
824 v21 = pPlayers[uPlayerID]; | |
825 pRenderer->DrawTextureIndexed( | |
826 8u, | |
827 8u, | |
828 (Texture *)(uTextureID_507958 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507958] : 0)); | |
829 if ( v3 ) | |
830 { | |
831 v4 = pIcons_LOD->LoadTexture("fr_strip", TEXTURE_16BIT_PALETTE); | |
832 pRenderer->DrawTextureIndexed(8u, 0x131u, (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0)); | |
833 } | |
834 v27 = 0; | |
835 v26 = (int)v2->pInventoryIndices; | |
836 do | |
837 { | |
838 if ( *(int *)v26 > 0 ) | |
839 { | |
840 v24 = *(int *)v26 - 1; | |
841 a3 = 32 * v27 / 14 + 17; | |
842 v5 = &v2->pInventoryItems[v24]; | |
843 a2a = 32 * v27 % 14 + 14; | |
844 v25 = v5; | |
845 if ( v5->uItemID ) | |
846 { | |
847 v6 = pIcons_LOD->LoadTexture( | |
848 pItemsTable->pItems[v5->uItemID].pIconName, | |
849 TEXTURE_16BIT_PALETTE); | |
850 uTextureId = v6; | |
851 v7 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0); | |
852 v8 = (v6 != -1 ? pIcons_LOD->pTextures[v6].uTextureWidth : 24); | |
853 v9 = v7->uTextureHeight; | |
854 v10 = v7->uTextureWidth; | |
855 v11 = v7->uTextureWidth; | |
856 if ( v10 < 14 ) | |
857 v11 = 14; | |
858 if ( (v11 - 14) >> 5 == 0 && v8 < 32 ) | |
859 a2a += (32 - v10) / 2; | |
860 v12 = v7->uTextureWidth; | |
861 if ( v10 < 14 ) | |
862 v12 = 14; | |
863 v13 = v12 - 14; | |
864 v14 = v7->uTextureHeight; | |
865 LOBYTE(v13) = v13 & 0xE0; | |
866 v15 = v13 + 32; | |
867 if ( v9 < 14 ) | |
868 v14 = 14; | |
869 v16 = v5->uAttributes; | |
870 v17 = a2a + ((v15 - v10) >> 1) + pSRZBufferLineOffsets[a3 + ((((v14 - 14) & 0xFFFFFFE0) - v9 + 32) >> 1)]; | |
871 if ( !(v16 & 0xF0) ) | |
872 { | |
873 if ( v16 & 1 | |
874 || pCurrentScreen != 13 ) | |
875 { | |
876 if ( v16 & 2 ) | |
877 pRenderer->_4A6776(a2a, a3, v7); | |
878 else | |
879 pRenderer->DrawTextureTransparent(a2a, a3, v7); | |
880 } | |
881 else | |
882 { | |
883 pRenderer->DrawTransparentGreenShade(a2a, a3, v7); | |
884 } | |
885 goto LABEL_33; | |
886 } | |
887 if ( (unsigned __int8)(v16 & 0xF0) != 16 ) | |
888 { | |
889 if ( (unsigned __int8)(v16 & 0xF0) == 32 ) | |
890 { | |
891 v20 = "sp28a"; | |
892 goto LABEL_24; | |
893 } | |
894 if ( (unsigned __int8)(v16 & 0xF0) == 64 ) | |
895 { | |
896 v20 = "sp30a"; | |
897 goto LABEL_24; | |
898 } | |
899 if ( (unsigned __int8)(v16 & 0xF0) == 128 ) | |
900 { | |
901 v20 = "sp91a"; | |
902 LABEL_24: | |
903 v18 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; | |
904 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
905 if ( dword_50C9A8 <= 0 ) | |
906 { | |
907 dword_50C9A8 = 0; | |
908 LOBYTE(v25->uAttributes) &= 0xFu; | |
909 ptr_50C9A4 = 0; | |
910 } | |
911 v19 = (double)GetTickCount() * 0.1; | |
912 pRenderer->_4A63E6(a2a, a3, v7, v18, (signed __int64)v19, 0, 255); | |
913 LABEL_33: | |
914 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); | |
915 v2 = v21; | |
916 goto LABEL_34; | |
917 } | |
918 } | |
919 v20 = "sptext01"; | |
920 goto LABEL_24; | |
921 } | |
922 } | |
923 LABEL_34: | |
924 ++v27; | |
925 v26 += 4; | |
926 } | |
927 while ( v27 < 126 ); | |
928 } | |
929 // 4E28F8: using guessed type int pCurrentScreen; | |
930 // 507958: using guessed type int uTextureID_507958; | |
931 // 50C9A8: using guessed type int dword_50C9A8; | |
932 | |
933 //----- (0041A556) -------------------------------------------------------- | |
934 void __cdecl draw_leather() | |
935 { | |
936 pRenderer->DrawTextureIndexed( | |
937 8u, | |
938 8u, | |
939 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0)); | |
940 } | |
941 | |
942 //----- (0041A57E) -------------------------------------------------------- | |
943 char __cdecl QuickRefDraw() | |
944 { | |
945 unsigned int v0; // ebx@1 | |
946 unsigned int v1; // eax@1 | |
947 Player *pPlayer; // ebp@2 | |
948 int v3; // eax@6 | |
949 int v4; // edi@6 | |
950 unsigned int v5; // eax@7 | |
951 unsigned int v6; // edi@9 | |
952 unsigned int v7; // edi@11 | |
953 signed int v8; // eax@13 | |
954 unsigned int v9; // eax@13 | |
955 unsigned int v10; // edi@13 | |
956 int v11; // eax@15 | |
957 unsigned int v12; // eax@15 | |
958 unsigned int v13; // edi@15 | |
959 int v14; // eax@17 | |
960 int v15; // ST18_4@17 | |
961 int v16; // ebx@17 | |
962 int v17; // eax@17 | |
963 unsigned int v18; // eax@17 | |
964 unsigned int v19; // edi@17 | |
965 int v20; // eax@19 | |
966 unsigned int v21; // edi@19 | |
967 char *v22; // eax@21 | |
968 unsigned int v23; // edi@21 | |
969 int v24; // eax@23 | |
970 unsigned int v25; // edi@23 | |
971 char *v26; // eax@25 | |
972 unsigned int v27; // edi@25 | |
973 int v28; // ecx@27 | |
974 char *v29; // eax@27 | |
975 signed int v30; // edx@27 | |
976 unsigned int v31; // edi@31 | |
977 unsigned int v32; // edi@33 | |
978 const char *v33; // ST10_4@35 | |
979 unsigned int v34; // eax@35 | |
980 unsigned int v35; // edi@35 | |
981 unsigned __int8 v36; // al@37 | |
982 char *v37; // eax@38 | |
983 int v38; // eax@41 | |
984 signed int v39; // edi@42 | |
985 char *v40; // eax@45 | |
986 unsigned int v41; // eax@45 | |
987 signed int v43; // [sp+10h] [bp-1Ch]@1 | |
988 unsigned int v44; // [sp+14h] [bp-18h]@2 | |
989 int v45; // [sp+18h] [bp-14h]@1 | |
990 unsigned int v46; // [sp+1Ch] [bp-10h]@1 | |
991 unsigned int v47; // [sp+20h] [bp-Ch]@1 | |
992 unsigned int v48; // [sp+24h] [bp-8h]@33 | |
993 unsigned int v49; // [sp+28h] [bp-4h]@1 | |
994 | |
995 v0 = 0; | |
996 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
997 v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); | |
998 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | |
999 v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE); | |
1000 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v1 != -1 ? (int)&pIcons_LOD->pTextures[v1] : 0)); | |
1001 v43 = 0; | |
1002 v45 = LOBYTE(pFontArrus->uFontHeight) + 1; | |
1003 do | |
1004 { | |
1005 pPlayer = &pParty->pPlayers[v43]; | |
1006 v44 = 94 * v43 + 89; | |
1007 if ( v43 == v0 ) | |
1008 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1009 pFontArrus, | |
1010 0x16u, | |
1011 0x12u, | |
1012 v0, | |
1013 pGlobalTXT_LocalizationStrings[149], | |
1014 60, | |
1015 v0); | |
1016 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * v43 + 89, 0x12u, v47, pPlayer->pName, 84, v0); | |
1017 if ( v43 == v0 ) | |
1018 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1019 pFontArrus, | |
1020 0x16u, | |
1021 0x2Fu, | |
1022 v0, | |
1023 pGlobalTXT_LocalizationStrings[131], | |
1024 60, | |
1025 v0); | |
1026 v3 = pPlayer->GetActualLevel(); | |
1027 sprintf(pTmpBuf, "%lu", v3); | |
1028 v4 = pPlayer->GetBaseLevel(); | |
1029 if ( pPlayer->GetActualLevel() <= v4 ) | |
1030 v5 = pPlayer->GetExperienceDisplayColor(); | |
1031 else | |
1032 v5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, v0); | |
1033 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, 0x2Fu, v5, pTmpBuf, 84, v0); | |
1034 v6 = v45 + 47; | |
1035 if ( v43 == v0 ) | |
1036 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1037 pFontArrus, | |
1038 0x16u, | |
1039 v45 + 47, | |
1040 v0, | |
1041 pGlobalTXT_LocalizationStrings[41], | |
1042 60, | |
1043 v0); | |
1044 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v6, v0, pClassNames[pPlayer->uClass], 84, v0); | |
1045 v7 = v45 + v6; | |
1046 if ( v43 == v0 ) | |
1047 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1048 pFontArrus, | |
1049 0x16u, | |
1050 v7, | |
1051 v0, | |
1052 pGlobalTXT_LocalizationStrings[107], | |
1053 60, | |
1054 v0); | |
1055 sprintf(pTmpBuf, "%d", pPlayer->sHealth); | |
1056 v8 = pPlayer->GetMaxHealth(); | |
1057 v9 = UI_GetHealthManaStringColor(pPlayer->sHealth, v8); | |
1058 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v7, v9, pTmpBuf, 84, v0); | |
1059 v10 = v45 + v7; | |
1060 if ( v43 == v0 ) | |
1061 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1062 pFontArrus, | |
1063 0x16u, | |
1064 v10, | |
1065 v0, | |
1066 pGlobalTXT_LocalizationStrings[209], | |
1067 60, | |
1068 v0); | |
1069 sprintf(pTmpBuf, "%d", pPlayer->sMana); | |
1070 v11 = pPlayer->GetMaxMana(); | |
1071 v12 = UI_GetHealthManaStringColor(pPlayer->sMana, v11); | |
1072 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v10, v12, pTmpBuf, 84, v0); | |
1073 v13 = v45 + v10; | |
1074 if ( v43 == v0 ) | |
1075 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1076 pFontArrus, | |
1077 0x16u, | |
1078 v13, | |
1079 v0, | |
1080 pGlobalTXT_LocalizationStrings[0], | |
1081 60, | |
1082 v0); | |
1083 v14 = pPlayer->GetActualAC(); | |
1084 sprintf(pTmpBuf, "%d", v14); | |
1085 v15 = v0; | |
1086 v16 = pPlayer->GetBaseAC(); | |
1087 v17 = pPlayer->GetActualAC(); | |
1088 v18 = UI_GetHealthManaStringColor(v17, v16); | |
1089 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v13, v18, pTmpBuf, 84, v15); | |
1090 v0 = 0; | |
1091 v19 = v45 + v13; | |
1092 if ( !v43 ) | |
1093 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1094 pFontArrus, | |
1095 0x16u, | |
1096 v19, | |
1097 0, | |
1098 pGlobalTXT_LocalizationStrings[18], | |
1099 60, | |
1100 0); | |
1101 v20 = pPlayer->GetActualAttack(0); | |
1102 sprintf(pTmpBuf, "%+d", v20); | |
1103 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v19, 0, pTmpBuf, 84, 0); | |
1104 v21 = v45 + v19; | |
1105 if ( !v43 ) | |
1106 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1107 pFontArrus, | |
1108 0x16u, | |
1109 v21, | |
1110 0, | |
1111 pGlobalTXT_LocalizationStrings[66], | |
1112 60, | |
1113 0); | |
1114 v22 = pPlayer->GetMeleeDamageString(); | |
1115 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v21, 0, v22, 84, 0); | |
1116 v23 = v45 + v21; | |
1117 if ( !v43 ) | |
1118 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1119 pFontArrus, | |
1120 0x16u, | |
1121 v23, | |
1122 0, | |
1123 pGlobalTXT_LocalizationStrings[203], | |
1124 60, | |
1125 0); | |
1126 v24 = pPlayer->GetRangedAttack(); | |
1127 sprintf(pTmpBuf, "%+d", v24); | |
1128 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v23, 0, pTmpBuf, 84, 0); | |
1129 v25 = v45 + v23; | |
1130 if ( !v43 ) | |
1131 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1132 pFontArrus, | |
1133 0x16u, | |
1134 v25, | |
1135 0, | |
1136 pGlobalTXT_LocalizationStrings[66], | |
1137 60, | |
1138 0); | |
1139 v26 = pPlayer->GetRangedDamageString(); | |
1140 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v25, 0, v26, 84, 0); | |
1141 v27 = v45 + v25; | |
1142 if ( !v43 ) | |
1143 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1144 pFontArrus, | |
1145 0x16u, | |
1146 v27, | |
1147 0, | |
1148 pGlobalTXT_LocalizationStrings[205], | |
1149 60, | |
1150 0); | |
1151 v28 = 0; | |
1152 v29 = (char *)pPlayer->pActiveSkills; | |
1153 v30 = 36; | |
1154 do | |
1155 { | |
1156 if ( *(short *)v29 ) | |
1157 ++v28; | |
1158 v29 += 2; | |
1159 --v30; | |
1160 } | |
1161 while ( v30 ); | |
1162 sprintf(pTmpBuf, "%lu", v28); | |
1163 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v27, 0, pTmpBuf, 84, 0); | |
1164 v31 = v45 + v27; | |
1165 if ( !v43 ) | |
1166 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1167 pFontArrus, | |
1168 0x16u, | |
1169 v31, | |
1170 0, | |
1171 pGlobalTXT_LocalizationStrings[168], | |
1172 60, | |
1173 0); | |
1174 sprintf(pTmpBuf, "%lu", pPlayer->uSkillPoints); | |
1175 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1176 pFontArrus, | |
1177 v44, | |
1178 v31, | |
1179 pPlayer->uSkillPoints != 0 ? v46 : 0, | |
1180 pTmpBuf, | |
1181 84, | |
1182 0); | |
1183 v32 = v45 + v31; | |
1184 v48 = pPlayer->GetMajorConditionIdx(); | |
1185 if ( !v43 ) | |
1186 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1187 pFontArrus, | |
1188 0x16u, | |
1189 v32, | |
1190 0, | |
1191 pGlobalTXT_LocalizationStrings[45], | |
1192 60, | |
1193 0); | |
1194 v33 = aCharacterConditionNames[v48]; | |
1195 v34 = GetConditionDrawColor(v48); | |
1196 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v32, v34, v33, 84, 0); | |
1197 v35 = v45 + v32; | |
1198 if ( !v43 ) | |
1199 pGUIWindow_CurrentMenu->DrawTextInRect( | |
1200 pFontArrus, | |
1201 0x16u, | |
1202 v35, | |
1203 0, | |
1204 pGlobalTXT_LocalizationStrings[170], | |
1205 60, | |
1206 0); | |
1207 v36 = pPlayer->uQuickSpell; | |
1208 if ( v36 ) | |
1209 v37 = pSpellStats->pInfos[v36].pShortName; | |
1210 else | |
1211 v37 = pGlobalTXT_LocalizationStrings[153]; | |
1212 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v35, 0, v37, 84, 0); | |
1213 ++v43; | |
1214 } | |
1215 while ( v43 < 4 ); | |
1216 v38 = GetPartyReputation(); | |
1217 if ( v38 >= 0 ) | |
1218 { | |
1219 v39 = v49; | |
1220 if ( v38 <= 5 ) | |
1221 v39 = 65535; | |
1222 } | |
1223 else | |
1224 { | |
1225 v39 = v46; | |
1226 } | |
1227 v40 = GetReputationString(v38); | |
1228 sprintf(pTmpBuf, "%s: ", pGlobalTXT_LocalizationStrings[180], v39, v40); | |
1229 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf, 0, 0, 0); | |
1230 v41 = pParty->GetPartyFame(); | |
1231 sprintf(pTmpBuf, "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], v41);// Fame | |
1232 return pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf, 0, 0, 0); | |
1233 } | |
1234 | |
1235 //----- (0041ABFD) -------------------------------------------------------- | |
1236 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx) | |
1237 { | |
1238 unsigned int v1; // edi@1 | |
1239 unsigned int v2; // eax@6 | |
1240 Texture *v3; // ecx@6 | |
1241 GUIButton *v4; // eax@6 | |
1242 unsigned int v5; // eax@7 | |
1243 unsigned int v6; // eax@10 | |
1244 unsigned int v7; // eax@11 | |
1245 | |
1246 v1 = uPlayerIdx; | |
1247 if ( uPlayerIdx ) | |
1248 { | |
1249 pRenderer->ClearZBuffer(0, 479); | |
1250 switch ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] ) | |
1251 { | |
1252 case 0x64: // stats | |
1253 sub_4196A0(); | |
1254 sub_419379(); | |
1255 CharacterUI_StatsTab_Draw(v1); | |
1256 v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE); | |
1257 v3 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0); | |
1258 v4 = pCharacterScreen_StatsBtn; | |
1259 break; | |
1260 case 0x65: // skills | |
1261 if ( dword_507CC0 != uActiveCharacter ) | |
1262 { | |
1263 sub_4196A0(); | |
1264 sub_419401(); | |
1265 } | |
1266 sub_419379(); | |
1267 CharacterUI_SkillsTab_Draw(v1); | |
1268 v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE); | |
1269 v3 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0); | |
1270 v4 = pCharacterScreen_SkillsBtn; | |
1271 break; | |
1272 case 0x66: // awards | |
1273 sub_4196A0(); | |
1274 sub_419379(); | |
1275 sub_419220(); | |
1276 CharacterUI_AwardsTab_Draw(v1); | |
1277 v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE); | |
1278 v3 = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0); | |
1279 v4 = pCharacterScreen_AwardsBtn; | |
1280 break; | |
1281 default: | |
1282 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 ) | |
1283 goto LABEL_13; | |
1284 sub_4196A0(); | |
1285 sub_419379(); | |
1286 CharacterUI_InventoryTab_Draw(v1, 0); | |
1287 v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE); | |
1288 v3 = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0); | |
1289 v4 = pCharacterScreen_InventoryBtn; | |
1290 break; | |
1291 } | |
1292 pRenderer->DrawTextureIndexed(v4->uX, v4->uY, v3); | |
1293 LABEL_13: | |
1294 if ( bRingsShownInCharScreen ) | |
1295 CharacterUI_DrawPaperdollWithRingOverlay(v1); | |
1296 else | |
1297 CharacterUI_DrawPaperdoll(v1); | |
1298 } | |
1299 } | |
1300 // 507CC0: using guessed type int dword_507CC0; | |
1301 // 5118E0: using guessed type int bRingsShownInCharScreen; | |
1302 | |
1303 //----- (0041AD6E) -------------------------------------------------------- | |
1304 void __cdecl GameUI_DrawRightPanelItems() | |
1305 { | |
1306 if ( (signed int)((pParty->uTimePlayed - qword_507CC8) >> 32) <= 0 | |
1307 && (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) != 0i64 ) | |
1308 qword_507CC8 = 0i64; | |
1309 if ( (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) == 0i64 | |
1310 && (!(SHIDWORD(pParty->uTimePlayed) < (LODWORD(pParty->uTimePlayed) < (unsigned int)qword_507CC8) | |
1311 + HIDWORD(qword_507CC8) | (pParty->uTimePlayed - qword_507CC8) >> 32 == 0) | |
1312 || (unsigned int)(LODWORD(pParty->uTimePlayed) - qword_507CC8) > 0x80) ) | |
1313 { | |
1314 qword_507CC8 = pParty->uTimePlayed; | |
1315 byte_50697C = byte_50697C == 0; | |
1316 if ( byte_50697C | |
1317 && pCurrentScreen != 5 ) | |
1318 { | |
1319 if ( bFlashQuestBook ) | |
1320 pRenderer->DrawTextureTransparent( | |
1321 493u, | |
1322 355u, | |
1323 (Texture *)(uTextureID_ib_td1_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0)); | |
1324 if ( bFlashAutonotesBook ) | |
1325 pRenderer->DrawTextureTransparent( | |
1326 527u, | |
1327 353u, | |
1328 (Texture *)(uTextureID_ib_td2_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0)); | |
1329 if ( bFlashHistoryBook ) | |
1330 pRenderer->DrawTextureTransparent( | |
1331 600u, | |
1332 361u, | |
1333 (Texture *)(uTextureID_ib_td5_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0)); | |
1334 } | |
1335 else | |
1336 { | |
1337 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame); | |
1338 DrawHiredNPCs(); | |
1339 } | |
1340 } | |
1341 } | |
1342 | |
1343 //----- (0041AEBB) -------------------------------------------------------- | |
1344 void __cdecl GameUI_DrawFoodAndGold() | |
1345 { | |
1346 unsigned int v0; // ebx@2 | |
1347 unsigned int v1; // ebp@2 | |
1348 int v2; // esi@2 | |
1349 | |
1350 if ( uGameState != GAME_STATE_FINAL_WINDOW ) | |
1351 { | |
1352 v0 = uGameUIFontMain; | |
1353 v1 = uGameUIFontShadow; | |
1354 v2 = sub_44100D() != 0 ? 381 : 322; | |
1355 sprintf(pTmpBuf, "\r087%lu", pParty->uNumFoodRations); | |
1356 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1); | |
1357 sprintf(pTmpBuf, "\r028%lu", pParty->uNumGold); | |
1358 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1); | |
1359 } | |
1360 } | |
1361 | |
1362 //----- (0041AF52) -------------------------------------------------------- | |
1363 void Actor::DrawHealthBar(Actor *a1, GUIWindow *a2) | |
1364 { | |
1365 unsigned int v2; // eax@1 | |
1366 GUIWindow *v3; // edi@1 | |
1367 unsigned int v4; // esi@1 | |
1368 signed int v5; // ebx@4 | |
1369 double v6; // st7@5 | |
1370 unsigned int v7; // eax@6 | |
1371 unsigned int v8; // ebx@10 | |
1372 unsigned int v9; // [sp+14h] [bp-Ch]@4 | |
1373 unsigned int v10; // [sp+1Ch] [bp-4h]@4 | |
1374 | |
1375 v2 = a1->pMonsterInfo.uHP; | |
1376 v3 = a2; | |
1377 v4 = 25; | |
1378 if ( (signed int)v2 > 25 ) | |
1379 { | |
1380 v4 = 200; | |
1381 if ( (signed int)v2 < 200 ) | |
1382 v4 = a1->pMonsterInfo.uHP; | |
1383 } | |
1384 v5 = a1->sCurrentHP; | |
1385 v10 = v4; | |
1386 v9 = uTextureID_mhp_grn; | |
1387 if ( v5 < (signed int)v2 ) | |
1388 { | |
1389 v6 = (double)(signed int)v2; | |
1390 v10 = (signed __int64)((double)(signed int)v4 / (double)(signed int)v2 * (double)a1->sCurrentHP); | |
1391 if ( v5 <= (signed int)(signed __int64)(0.34 * v6) ) | |
1392 { | |
1393 v7 = uTextureID_mhp_red; | |
1394 LABEL_9: | |
1395 v9 = v7; | |
1396 goto LABEL_10; | |
1397 } | |
1398 if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) ) | |
1399 { | |
1400 v7 = uTextureID_mhp_yel; | |
1401 goto LABEL_9; | |
1402 } | |
1403 } | |
1404 LABEL_10: | |
1405 v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2; | |
1406 pRenderer->Clip(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52); | |
1407 pRenderer->DrawTextureIndexed( | |
1408 v8, | |
1409 v3->uFrameY + 32, | |
1410 (Texture *)(uTextureID_mhp_bd != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_bd] : 0)); | |
1411 pRenderer->Clip(v8, v3->uFrameY + 32, v8 + v10, v3->uFrameY + 52); | |
1412 pRenderer->DrawTextureIndexed( | |
1413 v8, | |
1414 v3->uFrameY + 34, | |
1415 (Texture *)(v9 != -1 ? (int)&pIcons_LOD->pTextures[v9] : 0)); | |
1416 pRenderer->ResetClip(); | |
1417 pRenderer->DrawTextureIndexed( | |
1418 v8 - 5, | |
1419 v3->uFrameY + 32, | |
1420 (Texture *)(uTextureID_mhp_capl != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capl] : 0)); | |
1421 pRenderer->DrawTextureIndexed( | |
1422 v8 + v4, | |
1423 v3->uFrameY + 32, | |
1424 (Texture *)(uTextureID_mhp_capr != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capr] : 0)); | |
1425 } | |
1426 | |
1427 //----- (0041B0C9) -------------------------------------------------------- | |
1428 void __cdecl GameUI_DrawLifeManaBars() | |
1429 { | |
1430 Texture *v0; // ebx@1 | |
1431 Player *v1; // ecx@2 | |
1432 float v2; // ST38_4@3 | |
1433 double v3; // st7@3 | |
1434 signed __int64 v4; // qax@6 | |
1435 Player *v5; // ecx@24 | |
1436 float v6; // ST30_4@25 | |
1437 double v7; // st7@25 | |
1438 bool v8; // ST38_4@27 | |
1439 Texture *v9; // [sp-4h] [bp-30h]@10 | |
1440 Texture *v10; // [sp+Ch] [bp-20h]@1 | |
1441 Player *v11; // [sp+10h] [bp-1Ch]@2 | |
1442 int v12; // [sp+10h] [bp-1Ch]@24 | |
1443 Texture *v13; // [sp+14h] [bp-18h]@1 | |
1444 Texture *v14; // [sp+18h] [bp-14h]@1 | |
1445 float v15; // [sp+1Ch] [bp-10h]@1 | |
1446 signed int v16; // [sp+24h] [bp-8h]@1 | |
1447 signed int v17; // [sp+28h] [bp-4h]@8 | |
1448 | |
1449 v0 = (Texture *)(uTextureID_BarGreen != -1 ? &pIcons_LOD->pTextures[uTextureID_BarGreen] : 0); | |
1450 v14 = (Texture *)(uTextureID_BarYellow != -1 ? &pIcons_LOD->pTextures[uTextureID_BarYellow] : 0); | |
1451 v13 = (Texture *)(uTextureID_BarRed != -1 ? &pIcons_LOD->pTextures[uTextureID_BarRed] : 0); | |
1452 v16 = 0; | |
1453 v10 = (Texture *)(uTextureID_BarBlue != -1 ? &pIcons_LOD->pTextures[uTextureID_BarBlue] : 0); | |
1454 v15 = (double)(uTextureID_BarGreen != -1 ? pIcons_LOD->pTextures[uTextureID_BarGreen].uTextureHeight : 26); | |
1455 do | |
1456 { | |
1457 v1 = &pParty->pPlayers[v16]; | |
1458 v11 = v1; | |
1459 if ( v1->sHealth <= 0 ) | |
1460 goto LABEL_24; | |
1461 v11 = &pParty->pPlayers[v16]; | |
1462 v2 = (double)v1->sHealth; | |
1463 v3 = v2 / (double)v1->GetMaxHealth(); | |
1464 if ( v3 <= 0.5 ) | |
1465 { | |
1466 if ( v3 <= 0.25 ) | |
1467 { | |
1468 if ( v3 <= 0.0 ) | |
1469 goto LABEL_24; | |
1470 if ( v16 == 2 || v16 == 3 ) | |
1471 v17 = 2; | |
1472 else | |
1473 v17 = 0; | |
1474 pRenderer->Clip( | |
1475 v17 + pHealthBarPos[v16], | |
1476 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, | |
1477 v17 + pHealthBarPos[v16] + v13->uTextureWidth, | |
1478 v13->uTextureHeight + 402); | |
1479 v9 = v13; | |
1480 } | |
1481 else | |
1482 { | |
1483 if ( v16 == 2 || v16 == 3 ) | |
1484 v17 = 2; | |
1485 else | |
1486 v17 = 0; | |
1487 pRenderer->Clip( | |
1488 v17 + pHealthBarPos[v16], | |
1489 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, | |
1490 v17 + pHealthBarPos[v16] + v14->uTextureWidth, | |
1491 v14->uTextureHeight + 402); | |
1492 v9 = v14; | |
1493 } | |
1494 } | |
1495 else | |
1496 { | |
1497 if ( v3 > 1.0 ) | |
1498 v3 = 1.0; | |
1499 v4 = (signed __int64)((1.0 - v3) * v15); | |
1500 if ( v16 == 2 || v16 == 3 ) | |
1501 v17 = 2; | |
1502 else | |
1503 v17 = 0; | |
1504 pRenderer->Clip( | |
1505 v17 + pHealthBarPos[v16], | |
1506 v4 + 402, | |
1507 v17 + pHealthBarPos[v16] + v0->uTextureWidth, | |
1508 v0->uTextureHeight + 402); | |
1509 v9 = v0; | |
1510 } | |
1511 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9); | |
1512 pRenderer->ResetClip(); | |
1513 LABEL_24: | |
1514 v5 = v11; | |
1515 v12 = v11->sMana; | |
1516 if ( v12 > 0 ) | |
1517 { | |
1518 v6 = (double)v12; | |
1519 v7 = v6 / (double)v5->GetMaxMana(); | |
1520 if ( v7 > 1.0 ) | |
1521 v7 = 1.0; | |
1522 v8 = v16 == 2; | |
1523 pRenderer->Clip( | |
1524 (v16 == 2) + pManaBarPos[v16], | |
1525 (unsigned __int64)(signed __int64)((1.0 - v7) * v15) + 402, | |
1526 v8 + pManaBarPos[v16] + v10->uTextureWidth, | |
1527 v10->uTextureHeight + 402); | |
1528 pRenderer->DrawTextureIndexed(v8 + pManaBarPos[v16], 0x192u, v10); | |
1529 pRenderer->ResetClip(); | |
1530 } | |
1531 ++v16; | |
1532 } | |
1533 while ( v16 < 4 ); | |
1534 } | |
1535 | |
1536 //----- (0041B3B6) -------------------------------------------------------- | |
1537 void __cdecl draw_right_panel() | |
1538 { | |
1539 pRenderer->DrawTextureTransparent( | |
1540 pViewport->uViewportZ, | |
1541 0, | |
1542 (Texture *)(uTextureID_right_panel != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_right_panel] : 0)); | |
1543 } | |
1544 | |
1545 //----- (0041B3E2) -------------------------------------------------------- | |
1546 void __cdecl GameUI_DrawRightPanelFrames() | |
1547 { | |
1548 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame); | |
1549 pRenderer->DrawTextureRGB(0, 8u, pTexture_LeftFrame); | |
1550 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame); | |
1551 pRenderer->DrawTextureRGB(0, 352u, pTexture_BottomFrame); | |
1552 GameUI_DrawFoodAndGold(); | |
1553 GameUI_DrawRightPanelItems(); | |
1554 } | |
1555 | |
1556 //----- (0041B438) -------------------------------------------------------- | |
1557 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey) | |
1558 { | |
1559 char v1; // al@1 | |
1560 int v2; // esi@1 | |
1561 char v3; // dl@1 | |
1562 GUIWindow *v4; // ecx@2 | |
1563 GUIButton *result; // eax@2 | |
1564 int v6; // edx@12 | |
1565 | |
1566 v1 = toupper(uHotkey); | |
1567 v2 = uNumVisibleWindows; | |
1568 v3 = v1; | |
1569 if ( uNumVisibleWindows >= 0 ) | |
1570 { | |
1571 while ( 2 ) | |
1572 { | |
1573 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1]; | |
1574 for ( result = v4->pControlsHead; result; result = result->pNext ) | |
1575 { | |
1576 if ( result->uHotkey == v3 ) | |
1577 { | |
1578 v6 = result->uControlParam; | |
1579 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
1580 { | |
1581 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)result->uControlID; | |
1582 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v6; | |
1583 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
1584 ++pMessageQueue_50CBD0->uNumMessages; | |
1585 } | |
1586 return result; | |
1587 } | |
1588 } | |
1589 if ( v4->uFrameX || v4->uFrameY || !(v4->uFrameWidth == 640 & v4->uFrameHeight == 480) ) | |
1590 { | |
1591 --v2; | |
1592 if ( v2 >= 0 ) | |
1593 continue; | |
1594 } | |
1595 break; | |
1596 } | |
1597 } | |
1598 return 0; | |
1599 } | |
1600 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
1601 | |
1602 //----- (0041B4E1) -------------------------------------------------------- | |
1603 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall) | |
1604 { | |
1605 unsigned __int8 v3; // bl@1 | |
1606 int result; // eax@1 | |
1607 int i; // edx@2 | |
1608 GUIButton *j; // ecx@3 | |
1609 int k; // edx@7 | |
1610 GUIButton *l; // ecx@8 | |
1611 unsigned __int8 v9; // [sp+4h] [bp-8h]@1 | |
1612 char v10; // [sp+8h] [bp-4h]@1 | |
1613 | |
1614 v3 = uNewHotkey; | |
1615 v10 = toupper(uOldHotkey); | |
1616 result = toupper(v3); | |
1617 v9 = result; | |
1618 if ( bFirstCall ) | |
1619 { | |
1620 for ( i = uNumVisibleWindows; i >= 0; --i ) | |
1621 { | |
1622 result = 84 * pVisibleWindowsIdxs[i]; | |
1623 //for ( j = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); j; j = j->pNext ) | |
1624 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext ) | |
1625 j->field_28 = 0; | |
1626 } | |
1627 } | |
1628 for ( k = uNumVisibleWindows; k >= 0; --k ) | |
1629 { | |
1630 result = 84 * pVisibleWindowsIdxs[k]; | |
1631 //for ( l = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); l; l = l->pNext ) | |
1632 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext ) | |
1633 { | |
1634 LOBYTE(result) = v10; | |
1635 if ( l->uHotkey == v10 ) | |
1636 { | |
1637 if ( !l->field_28 ) | |
1638 { | |
1639 LOBYTE(result) = v9; | |
1640 l->field_28 = 1; | |
1641 l->uHotkey = v9; | |
1642 } | |
1643 } | |
1644 } | |
1645 } | |
1646 return result; | |
1647 } | |
1648 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
1649 | |
1650 //----- (0041B578) -------------------------------------------------------- | |
1651 void __cdecl MainMenuUI_LoadFontsAndSomeStuff() | |
1652 { | |
1653 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, | |
1654 pRenderer->uTargetGBits, | |
1655 pRenderer->uTargetBBits); | |
1656 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, | |
1657 pRenderer->uTargetGBits, | |
1658 pRenderer->uTargetBBits); | |
1659 pPaletteManager->RecalculateAll(); | |
1660 | |
1661 for (uint i = 0; i < 480; ++i) | |
1662 pSRZBufferLineOffsets[i] = 640 * i; | |
1663 | |
1664 pRenderer->ResetClip(); | |
1665 | |
1666 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE); | |
1667 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", 0); | |
1668 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", 0); | |
1669 pFontCreate = LoadFont("create.fnt", "FONTPAL", 0); | |
1670 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", 0); | |
1671 pFontComic = LoadFont("comic.fnt", "FONTPAL", 0); | |
1672 pFontArrus->field_3 = 0; | |
1673 pFontLucida->field_3 = 0; | |
1674 pFontCreate->field_3 = 0; | |
1675 | |
1676 for (uint i = 0; i < 20; ++i) | |
1677 pWindowList[i].eWindowType = WINDOW_null; | |
1678 | |
1679 uNumVisibleWindows = -1; | |
1680 memset(pVisibleWindowsIdxs, 0, sizeof(pVisibleWindowsIdxs)); | |
1681 } | |
1682 | |
1683 //----- (0041B690) -------------------------------------------------------- | |
1684 void __cdecl MainMenuUI_Create() | |
1685 { | |
1686 unsigned int v0; // eax@1 | |
1687 unsigned int v1; // eax@1 | |
1688 unsigned int v2; // eax@1 | |
1689 unsigned int v3; // eax@1 | |
1690 unsigned int v4; // eax@1 | |
1691 unsigned int v5; // eax@1 | |
1692 Texture *v6; // ST78_4@1 | |
1693 const char *v7; // ST5C_4@1 | |
1694 unsigned __int8 v8; // al@1 | |
1695 //Texture *v9; // ST60_4@1 | |
1696 Texture *v10; // ST78_4@1 | |
1697 const char *v11; // ST5C_4@1 | |
1698 unsigned __int8 v12; // al@1 | |
1699 //Texture *v13; // ST60_4@1 | |
1700 unsigned int v14; // eax@1 | |
1701 Texture *v15; // ST78_4@1 | |
1702 const char *v16; // ST5C_4@1 | |
1703 unsigned __int8 v17; // al@1 | |
1704 //Texture *v18; // ST60_4@1 | |
1705 unsigned int uTextureID_ib_td4_A; // eax@1 | |
1706 Texture *v20; // ST78_4@1 | |
1707 const char *v21; // ST5C_4@1 | |
1708 unsigned __int8 v22; // al@1 | |
1709 //Texture *v23; // ST60_4@1 | |
1710 Texture *v24; // eax@1 | |
1711 Texture *v25; // esi@1 | |
1712 Texture *v26; // ST60_4@1 | |
1713 const char *v27; // ST5C_4@1 | |
1714 unsigned __int8 v28; // al@1 | |
1715 Texture *v29; // eax@1 | |
1716 Texture *v30; // esi@1 | |
1717 Texture *v31; // ST60_4@1 | |
1718 const char *v32; // ST5C_4@1 | |
1719 unsigned __int8 v33; // al@1 | |
1720 | |
1721 v0 = pIconsFrameTable->FindIcon("wizeyeC"); | |
1722 pIconsFrameTable->InitializeAnimation(v0); | |
1723 v1 = pIconsFrameTable->FindIcon("wizeyeB"); | |
1724 pIconsFrameTable->InitializeAnimation(v1); | |
1725 v2 = pIconsFrameTable->FindIcon("wizeyeA"); | |
1726 pIconsFrameTable->InitializeAnimation(v2); | |
1727 v3 = pIconsFrameTable->FindIcon("torchC"); | |
1728 pIconsFrameTable->InitializeAnimation(v3); | |
1729 v4 = pIconsFrameTable->FindIcon("torchB"); | |
1730 pIconsFrameTable->InitializeAnimation(v4); | |
1731 v5 = pIconsFrameTable->FindIcon("torchA"); | |
1732 pIconsFrameTable->InitializeAnimation(v5); | |
1733 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE); | |
1734 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE); | |
1735 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE); | |
1736 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE); | |
1737 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE); | |
1738 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE); | |
1739 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE); | |
1740 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE); | |
1741 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE); | |
1742 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE); | |
1743 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE); | |
1744 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE); | |
1745 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE); | |
1746 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE); | |
1747 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE); | |
1748 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE); | |
1749 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE); | |
1750 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE); | |
1751 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE); | |
1752 pTexture_Leather = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("ibground", TEXTURE_16BIT_PALETTE)]; | |
1753 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE); | |
1754 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE); | |
1755 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE); | |
1756 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE); | |
1757 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE); | |
1758 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE); | |
1759 | |
1760 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
1761 pPrimaryWindow->CreateButton(7u, 8u, 0x1CCu, 0x157u, 1, 0, 0xAu, 0, 0, "", 0); | |
1762 pPrimaryWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
1763 pPrimaryWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
1764 pPrimaryWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
1765 pPrimaryWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
1766 pPrimaryWindow->CreateButton(0x18u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0); | |
1767 pPrimaryWindow->CreateButton(0x8Bu, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0); | |
1768 pPrimaryWindow->CreateButton(0xFFu, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0); | |
1769 pPrimaryWindow->CreateButton(0x172u, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0); | |
1770 pPrimaryWindow->CreateButton(0x61u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0); | |
1771 pPrimaryWindow->CreateButton(0xD4u, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0); | |
1772 pPrimaryWindow->CreateButton(0x148u, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0); | |
1773 pPrimaryWindow->CreateButton(0x1BBu, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0); | |
1774 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE); | |
1775 v6 = (Texture *)(uTextureID_ib_td1_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0); | |
1776 v7 = pGlobalTXT_LocalizationStrings[174]; | |
1777 v8 = pKeyActionMap->GetActionVKey(INPUT_Quest); | |
1778 pBtn_Quests = pPrimaryWindow->CreateButton( | |
1779 0x1EBu, | |
1780 0x161u, | |
1781 v6->uTextureWidth, | |
1782 v6->uTextureHeight, | |
1783 1, | |
1784 0, | |
1785 0xC8u, | |
1786 0, | |
1787 v8, | |
1788 v7, | |
1789 v6, 0); | |
1790 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE); | |
1791 v10 = (Texture *)(uTextureID_ib_td2_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0); | |
1792 v11 = pGlobalTXT_LocalizationStrings[154]; | |
1793 v12 = pKeyActionMap->GetActionVKey(INPUT_Autonotes); | |
1794 pBtn_Autonotes = pPrimaryWindow->CreateButton( | |
1795 0x20Fu, | |
1796 0x161u, | |
1797 v10->uTextureWidth, | |
1798 v10->uTextureHeight, | |
1799 1, | |
1800 0, | |
1801 0xC9u, | |
1802 0, | |
1803 v12, | |
1804 v11, | |
1805 v10); | |
1806 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE); | |
1807 v15 = (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0); | |
1808 v16 = pGlobalTXT_LocalizationStrings[139]; | |
1809 v17 = pKeyActionMap->GetActionVKey(INPUT_Mapbook); | |
1810 pBtn_Maps = pPrimaryWindow->CreateButton( | |
1811 0x222u, | |
1812 0x161u, | |
1813 v15->uTextureWidth, | |
1814 v15->uTextureHeight, | |
1815 1, | |
1816 0, | |
1817 0xCAu, | |
1818 0, | |
1819 v17, | |
1820 v16, | |
1821 v15); | |
1822 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE); | |
1823 v20 = (Texture *)(uTextureID_ib_td4_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td4_A] : 0); | |
1824 v21 = pGlobalTXT_LocalizationStrings[78]; | |
1825 v22 = pKeyActionMap->GetActionVKey(INPUT_TimeCal); | |
1826 pBtn_Calendar = pPrimaryWindow->CreateButton( | |
1827 0x23Au, | |
1828 0x161u, | |
1829 v20->uTextureWidth, | |
1830 v20->uTextureHeight, | |
1831 1, | |
1832 0, | |
1833 0xCBu, | |
1834 0, | |
1835 v22, | |
1836 v21, | |
1837 v20); | |
1838 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE); | |
1839 pBtn_History = pPrimaryWindow->CreateButton( | |
1840 0x258u, | |
1841 0x169u, | |
1842 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureWidth : 24), | |
1843 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureHeight : 26), | |
1844 1, | |
1845 0, | |
1846 0xE0u, | |
1847 0, | |
1848 0x48u, | |
1849 pGlobalTXT_LocalizationStrings[602], | |
1850 (Texture *)(uTextureID_ib_td5_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0), | |
1851 0); | |
1852 v24 = &pIcons_LOD->pTextures[uTextureID_507980]; | |
1853 v25 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0); | |
1854 bFlashHistoryBook = 0; | |
1855 v26 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0); | |
1856 bFlashAutonotesBook = 0; | |
1857 v27 = pGlobalTXT_LocalizationStrings[252]; | |
1858 bFlashQuestBook = 0; | |
1859 v28 = pKeyActionMap->GetActionVKey(INPUT_ZoomIn); | |
1860 dword_507A18 = pPrimaryWindow->CreateButton( | |
1861 0x23Eu, | |
1862 0x88u, | |
1863 v25->uTextureWidth, | |
1864 v25->uTextureHeight, | |
1865 2, | |
1866 0, | |
1867 0x170u, | |
1868 0, | |
1869 v28, | |
1870 v27, | |
1871 v26, | |
1872 0); | |
1873 v29 = &pIcons_LOD->pTextures[uTextureID_507984]; | |
1874 v30 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0); | |
1875 v31 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0); | |
1876 v32 = pGlobalTXT_LocalizationStrings[251]; | |
1877 v33 = pKeyActionMap->GetActionVKey(INPUT_ZoomOut); | |
1878 dword_507A14 = pPrimaryWindow->CreateButton( | |
1879 0x207u, | |
1880 0x88u, | |
1881 v30->uTextureWidth, | |
1882 v30->uTextureHeight, | |
1883 2, | |
1884 0, | |
1885 0x16Fu, | |
1886 0, | |
1887 v33, | |
1888 v32, | |
1889 v31, | |
1890 0); | |
1891 pPrimaryWindow->CreateButton(0x1E1u, 0, 0x99u, 0x43u, 1, 92, 0, 0, 0, "", 0); | |
1892 pPrimaryWindow->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, 0x86u, 0, 0x35u, "", 0); | |
1893 pPrimaryWindow->CreateButton(0x231u, 0x95u, 0x40u, 0x4Au, 1, 0, 0x87u, 0, 0x36u, "", 0); | |
1894 pPrimaryWindow->CreateButton(0x1DCu, 0x142u, 0x4Du, 0x11u, 1, 100, 0, 0, 0, "", 0); | |
1895 pPrimaryWindow->CreateButton(0x22Bu, 0x142u, 0x4Du, 0x11u, 1, 101, 0, 0, 0, "", 0); | |
1896 pBtn_CastSpell = pPrimaryWindow->CreateButton( | |
1897 0x1DCu, | |
1898 0x1C2u, | |
1899 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureWidth : 24), | |
1900 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureHeight : 26), | |
1901 1, | |
1902 0, | |
1903 0x69u, | |
1904 0, | |
1905 0x43u, | |
1906 pGlobalTXT_LocalizationStrings[38], | |
1907 (Texture *)(uTextureID_50797C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50797C] : 0), | |
1908 0); | |
1909 pBtn_Rest = pPrimaryWindow->CreateButton( | |
1910 0x206u, | |
1911 0x1C2u, | |
1912 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureWidth : 24), | |
1913 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureHeight : 26), | |
1914 1, | |
1915 0, | |
1916 0x68u, | |
1917 0, | |
1918 0x52u, | |
1919 pGlobalTXT_LocalizationStrings[182], | |
1920 (Texture *)(uTextureID_507978 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507978] : 0), | |
1921 0); | |
1922 pBtn_QuickReference = pPrimaryWindow->CreateButton( | |
1923 0x230u, | |
1924 0x1C2u, | |
1925 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureWidth : 24), | |
1926 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureHeight : 26), | |
1927 1, | |
1928 0, | |
1929 0x6Au, | |
1930 0, | |
1931 0x5Au, | |
1932 pGlobalTXT_LocalizationStrings[173], | |
1933 (Texture *)(dword_507974 != -1 ? &pIcons_LOD->pTextures[dword_507974] : 0), | |
1934 0); | |
1935 pBtn_GameSettings = pPrimaryWindow->CreateButton( | |
1936 0x25Au, | |
1937 0x1C2u, | |
1938 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureWidth : 24), | |
1939 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureHeight : 26), | |
1940 1, | |
1941 0, | |
1942 0x6Bu, | |
1943 0, | |
1944 0, | |
1945 pGlobalTXT_LocalizationStrings[93], | |
1946 (Texture *)(uTextureID_507970 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507970] : 0), | |
1947 0); | |
1948 pBtn_NPCLeft = pPrimaryWindow->CreateButton( | |
1949 0x1D5u, | |
1950 0xB2u, | |
1951 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureWidth : 24), | |
1952 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureHeight : 26), | |
1953 1, | |
1954 0, | |
1955 0xBCu, | |
1956 0, | |
1957 0, | |
1958 "", | |
1959 (Texture *)(uTextureID_507990 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507990] : 0), | |
1960 0); | |
1961 pBtn_NPCRight = pPrimaryWindow->CreateButton( | |
1962 0x272u, | |
1963 0xB2u, | |
1964 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureWidth : 24), | |
1965 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureHeight : 26), | |
1966 1, | |
1967 0, | |
1968 0xBCu, | |
1969 1u, | |
1970 0, | |
1971 "", | |
1972 (Texture *)(uTextureID_50798C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50798C] : 0), | |
1973 0); | |
1974 Load_isn_spells_21_27(); | |
1975 } | |
1976 | |
1977 | |
1978 | |
1979 //----- (0041C047) -------------------------------------------------------- | |
1980 void __cdecl GameUI_DrawStatusBar_2() | |
1981 { | |
1982 unsigned int v0; // eax@1 | |
1983 char *v1; // edx@2 | |
1984 unsigned int v2; // ST18_4@5 | |
1985 const char *v3; // ST0C_4@5 | |
1986 unsigned int v4; // ST08_4@5 | |
1987 int v5; // eax@5 | |
1988 | |
1989 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | |
1990 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
1991 { | |
1992 v1 = GameUI_StatusBar_TimedString; | |
1993 } | |
1994 else | |
1995 { | |
1996 if ( !pStatusBarString[0] ) | |
1997 return; | |
1998 v1 = pStatusBarString; | |
1999 } | |
2000 LOWORD(v0) = uGameUIFontShadow; | |
2001 v2 = v0; | |
2002 LOWORD(v0) = uGameUIFontMain; | |
2003 v3 = v1; | |
2004 v4 = v0; | |
2005 v5 = pFontLucida->AlignText_Center(0x1C2u, v1); | |
2006 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, v4, v3, 0, 0, v2); | |
2007 } | |
2008 | |
2009 //----- (0041C0B8) -------------------------------------------------------- | |
2010 void __thiscall sub_41C0B8_set_status_string(const char *pStr) | |
2011 { | |
2012 const char *v1; // esi@1 | |
2013 int i; // eax@7 | |
2014 int j; // eax@11 | |
2015 | |
2016 v1 = pStr; | |
2017 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(v1, 1u) && (*v1 || GameUI_StatusBar_TimedStringTimeLeft) ) | |
2018 { | |
2019 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
2020 { | |
2021 for ( i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
2022 i > 450; | |
2023 i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString) ) | |
2024 byte_5C3427[strlen(GameUI_StatusBar_TimedString)] = 0; | |
2025 } | |
2026 else | |
2027 { | |
2028 strcpy(pStatusBarString, v1); | |
2029 for ( j = pFontLucida->GetLineWidth(pStatusBarString); | |
2030 j > 450; | |
2031 j = pFontLucida->GetLineWidth(pStatusBarString) ) | |
2032 GameUI_StatusBar_TimedString[strlen(pStatusBarString) + 199] = 0; | |
2033 } | |
2034 } | |
2035 } | |
2036 | |
2037 //----- (0041C179) -------------------------------------------------------- | |
2038 void __cdecl GameUI_DrawStatusBar() | |
2039 { | |
2040 unsigned int v0; // ebp@1 | |
2041 char *v1; // edi@5 | |
2042 int v2; // eax@5 | |
2043 unsigned int v3; // esi@5 | |
2044 size_t v4; // eax@6 | |
2045 GUIFont *v5; // ecx@6 | |
2046 int v6; // eax@9 | |
2047 size_t v7; // eax@10 | |
2048 GUIFont *v8; // ecx@10 | |
2049 char v9; // zf@12 | |
2050 unsigned int v10; // ST08_4@13 | |
2051 int v11; // eax@13 | |
2052 | |
2053 v0 = uGameUIFontShadow; | |
2054 if ( pStatusBarString[0] || GameUI_StatusBar_TimedStringTimeLeft || bForceDrawStatusBar ) | |
2055 { | |
2056 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | |
2057 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
2058 { | |
2059 v1 = GameUI_StatusBar_TimedString; | |
2060 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
2061 v3 = 450; | |
2062 while ( v2 > 450 ) | |
2063 { | |
2064 v4 = strlen(GameUI_StatusBar_TimedString); | |
2065 v5 = pFontLucida; | |
2066 byte_5C3427[v4] = 0; | |
2067 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
2068 } | |
2069 } | |
2070 else | |
2071 { | |
2072 v1 = pStatusBarString; | |
2073 v6 = pFontLucida->GetLineWidth(pStatusBarString); | |
2074 v3 = 450; | |
2075 while ( v6 > 450 ) | |
2076 { | |
2077 v7 = strlen(pStatusBarString); | |
2078 v8 = pFontLucida; | |
2079 GameUI_StatusBar_TimedString[v7 + 199] = 0; | |
2080 v6 = pFontLucida->GetLineWidth(pStatusBarString); | |
2081 } | |
2082 } | |
2083 v9 = *v1 == 0; | |
2084 bForceDrawStatusBar = 0; | |
2085 if ( !v9 ) | |
2086 { | |
2087 v10 = uGameUIFontMain; | |
2088 v11 = pFontLucida->AlignText_Center(v3, v1); | |
2089 pPrimaryWindow->DrawText(pFontLucida, v11 + 11, 357, v10, v1, 0, 0, v0); | |
2090 } | |
2091 } | |
2092 } | |
2093 // 5C35BC: using guessed type int bForceDrawStatusBar; | |
2094 | |
2095 | |
2096 //----- (0041CD4F) -------------------------------------------------------- | |
2097 bool __thiscall sub_41CD4F(unsigned int _this) | |
2098 { | |
2099 unsigned int v1; // edi@1 | |
2100 unsigned int v2; // eax@2 | |
2101 int v3; // esi@3 | |
2102 int v4; // ecx@10 | |
2103 GUIButton *v5; // eax@11 | |
2104 int v6; // edx@12 | |
2105 int v7; // ecx@20 | |
2106 char v8; // zf@21 | |
2107 GUIButton *v9; // ecx@24 | |
2108 int v10; // esi@24 | |
2109 int v11; // edx@26 | |
2110 int v12; // edx@28 | |
2111 int v13; // esi@32 | |
2112 GUIButton *v14; // eax@37 | |
2113 int v15; // edx@38 | |
2114 int v17; // ecx@50 | |
2115 int v18; // edx@50 | |
2116 GUIButton *v19; // ecx@54 | |
2117 int v20; // esi@54 | |
2118 int v21; // edx@56 | |
2119 int v22; // ecx@59 | |
2120 int v23; // edx@59 | |
2121 int v24; // ecx@60 | |
2122 int v25; // esi@63 | |
2123 unsigned int v26; // [sp+Ch] [bp-14h]@1 | |
2124 int v27; // [sp+10h] [bp-10h]@1 | |
2125 int v28; // [sp+14h] [bp-Ch]@10 | |
2126 int v29; // [sp+14h] [bp-Ch]@36 | |
2127 unsigned int uClickX; // [sp+18h] [bp-8h]@10 | |
2128 unsigned int uClickY; // [sp+1Ch] [bp-4h]@10 | |
2129 | |
2130 v1 = 0; | |
2131 v26 = _this; | |
2132 v27 = uNumVisibleWindows; | |
2133 if ( uNumVisibleWindows < 0 ) | |
2134 return 0; | |
2135 v2 = pMessageQueue_50CBD0->uNumMessages; | |
2136 while ( 1 ) | |
2137 { | |
2138 v3 = pVisibleWindowsIdxs[v27] - 1; | |
2139 if ( pWindowList[v3].field_44 == v1 ) | |
2140 goto LABEL_47; | |
2141 if ( v26 != 34 ) | |
2142 break; | |
2143 if ( pWindowList[v3].field_30 != v1 ) | |
2144 { | |
2145 pMouse->GetClickPos(&uClickX, &uClickY); | |
2146 v4 = pWindowList[v3].pStartingPosActiveItem; | |
2147 v29 = v4 + pWindowList[v3].pNumPresenceButton; | |
2148 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) | |
2149 { | |
2150 while ( 1 ) | |
2151 { | |
2152 v14 = pWindowList[v3].pControlsHead; | |
2153 if ( v4 > 0 ) | |
2154 { | |
2155 v15 = v4; | |
2156 do | |
2157 { | |
2158 v14 = v14->pNext; | |
2159 --v15; | |
2160 } | |
2161 while ( v15 ); | |
2162 } | |
2163 if ( (signed int)uClickX >= (signed int)v14->uX | |
2164 && (signed int)uClickX <= (signed int)v14->uZ | |
2165 && (signed int)uClickY >= (signed int)v14->uY | |
2166 && (signed int)uClickY <= (signed int)v14->uW ) | |
2167 goto LABEL_66; | |
2168 ++v4; | |
2169 if ( v4 >= v29 ) | |
2170 { | |
2171 LABEL_45: | |
2172 v1 = 0; | |
2173 goto LABEL_46; | |
2174 } | |
2175 } | |
2176 } | |
2177 goto LABEL_46; | |
2178 } | |
2179 LABEL_47: | |
2180 --v27; | |
2181 if ( v27 < 0 ) | |
2182 return 0; | |
2183 } | |
2184 if ( v26 == 37 ) | |
2185 { | |
2186 v12 = pWindowList[v3].field_34; | |
2187 if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 ) | |
2188 { | |
2189 v8 = pCurrentScreen == 21; | |
2190 pWindowList[v3].pCurrentPosActiveItem -= v12; | |
2191 if ( v8 ) | |
2192 { | |
2193 pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1); | |
2194 v2 = pMessageQueue_50CBD0->uNumMessages; | |
2195 } | |
2196 } | |
2197 if ( pWindowList[v3].field_30 != v1 ) | |
2198 goto LABEL_47; | |
2199 v9 = pWindowList[v3].pControlsHead; | |
2200 v13 = pWindowList[v3].pCurrentPosActiveItem; | |
2201 if ( v13 > (signed int)v1 ) | |
2202 { | |
2203 do | |
2204 { | |
2205 v9 = v9->pNext; | |
2206 --v13; | |
2207 } | |
2208 while ( v13 ); | |
2209 } | |
2210 LABEL_26: | |
2211 v11 = v9->uControlParam; | |
2212 if ( (signed int)v2 < 40 ) | |
2213 { | |
2214 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID; | |
2215 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11; | |
2216 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; | |
2217 v2 = pMessageQueue_50CBD0->uNumMessages + 1; | |
2218 ++pMessageQueue_50CBD0->uNumMessages; | |
2219 } | |
2220 goto LABEL_47; | |
2221 } | |
2222 if ( v26 != 38 ) | |
2223 { | |
2224 if ( v26 == 39 ) | |
2225 { | |
2226 v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34; | |
2227 if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem ) | |
2228 { | |
2229 v8 = pCurrentScreen == 21; | |
2230 pWindowList[v3].pCurrentPosActiveItem = v7; | |
2231 if ( v8 ) | |
2232 { | |
2233 pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1); | |
2234 v2 = pMessageQueue_50CBD0->uNumMessages; | |
2235 } | |
2236 } | |
2237 if ( pWindowList[v3].field_30 != v1 ) | |
2238 goto LABEL_47; | |
2239 v9 = pWindowList[v3].pControlsHead; | |
2240 v10 = pWindowList[v3].pCurrentPosActiveItem; | |
2241 if ( v10 > (signed int)v1 ) | |
2242 { | |
2243 do | |
2244 { | |
2245 v9 = v9->pNext; | |
2246 --v10; | |
2247 } | |
2248 while ( v10 ); | |
2249 } | |
2250 goto LABEL_26; | |
2251 } | |
2252 if ( v26 == 40 ) | |
2253 { | |
2254 v17 = pWindowList[v3].pStartingPosActiveItem; | |
2255 v18 = pWindowList[v3].pCurrentPosActiveItem; | |
2256 if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 ) | |
2257 pWindowList[v3].pCurrentPosActiveItem = v17; | |
2258 else | |
2259 pWindowList[v3].pCurrentPosActiveItem = v18 + 1; | |
2260 if ( pWindowList[v3].field_30 != v1 ) | |
2261 return 1; | |
2262 v19 = pWindowList[v3].pControlsHead; | |
2263 v20 = pWindowList[v3].pCurrentPosActiveItem; | |
2264 if ( v20 > (signed int)v1 ) | |
2265 { | |
2266 do | |
2267 { | |
2268 v19 = v19->pNext; | |
2269 --v20; | |
2270 } | |
2271 while ( v20 ); | |
2272 } | |
2273 goto LABEL_56; | |
2274 } | |
2275 if ( v26 == 41 ) | |
2276 { | |
2277 pMouse->GetClickPos(&uClickX, &uClickY); | |
2278 v4 = pWindowList[v3].pStartingPosActiveItem; | |
2279 v28 = v4 + pWindowList[v3].pNumPresenceButton; | |
2280 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) | |
2281 { | |
2282 while ( 1 ) | |
2283 { | |
2284 v5 = pWindowList[v3].pControlsHead; | |
2285 if ( v4 > 0 ) | |
2286 { | |
2287 v6 = v4; | |
2288 do | |
2289 { | |
2290 v5 = v5->pNext; | |
2291 --v6; | |
2292 } | |
2293 while ( v6 ); | |
2294 } | |
2295 if ( (signed int)uClickX >= (signed int)v5->uX | |
2296 && (signed int)uClickX <= (signed int)v5->uZ | |
2297 && (signed int)uClickY >= (signed int)v5->uY | |
2298 && (signed int)uClickY <= (signed int)v5->uW ) | |
2299 break; | |
2300 ++v4; | |
2301 if ( v4 >= v28 ) | |
2302 goto LABEL_45; | |
2303 } | |
2304 LABEL_66: | |
2305 pWindowList[v3].pCurrentPosActiveItem = v4; | |
2306 return 1; | |
2307 } | |
2308 LABEL_46: | |
2309 v2 = pMessageQueue_50CBD0->uNumMessages; | |
2310 goto LABEL_47; | |
2311 } | |
2312 goto LABEL_47; | |
2313 } | |
2314 v22 = pWindowList[v3].pCurrentPosActiveItem; | |
2315 v23 = pWindowList[v3].pStartingPosActiveItem; | |
2316 if ( v22 <= v23 ) | |
2317 v24 = pWindowList[v3].pNumPresenceButton + v23 - 1; | |
2318 else | |
2319 v24 = v22 - 1; | |
2320 v8 = pWindowList[v3].field_30 == v1; | |
2321 pWindowList[v3].pCurrentPosActiveItem = v24; | |
2322 if ( !v8 ) | |
2323 return 1; | |
2324 v19 = pWindowList[v3].pControlsHead; | |
2325 v25 = pWindowList[v3].pCurrentPosActiveItem; | |
2326 if ( v25 > (signed int)v1 ) | |
2327 { | |
2328 do | |
2329 { | |
2330 v19 = v19->pNext; | |
2331 --v25; | |
2332 } | |
2333 while ( v25 ); | |
2334 } | |
2335 LABEL_56: | |
2336 v21 = v19->uControlParam; | |
2337 if ( (signed int)v2 < 40 ) | |
2338 { | |
2339 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID; | |
2340 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21; | |
2341 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; | |
2342 ++pMessageQueue_50CBD0->uNumMessages; | |
2343 } | |
2344 return 1; | |
2345 } | |
2346 | |
2347 //----- (0041D20D) -------------------------------------------------------- | |
2348 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, GUIWindow *edx0, __int64 a3, GUIFont *a2) | |
2349 { | |
2350 unsigned int v4; // edi@1 | |
2351 unsigned int v5; // esi@1 | |
2352 unsigned int v6; // ebp@1 | |
2353 unsigned int v7; // ebx@1 | |
2354 signed __int64 v8; // ST34_8@1 | |
2355 signed __int64 v9; // kr00_8@1 | |
2356 char *v10; // eax@2 | |
2357 char *v11; // eax@7 | |
2358 char *v12; // eax@13 | |
2359 char *v13; // eax@19 | |
2360 int uY; // [sp+0h] [bp-20h]@1 | |
2361 GUIWindow *a1; // [sp+4h] [bp-1Ch]@1 | |
2362 signed __int64 v17; // [sp+10h] [bp-10h]@1 | |
2363 signed __int64 v18; // [sp+18h] [bp-8h]@1 | |
2364 unsigned int v19; // [sp+24h] [bp+4h]@1 | |
2365 | |
2366 a1 = edx0; | |
2367 uY = ecx0; | |
2368 v4 = (unsigned __int64)(signed __int64)((double)a3 * 0.234375) >> 32; | |
2369 v5 = (signed __int64)((double)a3 * 0.234375); | |
2370 v6 = (unsigned __int64)((signed __int64)((double)a3 * 0.234375) / 60) >> 32; | |
2371 v7 = (signed __int64)((double)a3 * 0.234375) / 60; | |
2372 v8 = (signed __int64)((double)a3 * 0.234375) / 60 / 60; | |
2373 v19 = (unsigned int)v8 / 0x18; | |
2374 v18 = (signed __int64)__PAIR__(v4, v5) % 60; | |
2375 v17 = (signed __int64)__PAIR__(v6, v7) % 60; | |
2376 v9 = v8 % 24; | |
2377 strcpy(pTmpBuf, "\r020"); | |
2378 if ( (unsigned int)v8 / 0x18 ) | |
2379 { | |
2380 v10 = pGlobalTXT_LocalizationStrings[57]; // Days | |
2381 if ( v19 <= 1 ) | |
2382 v10 = pGlobalTXT_LocalizationStrings[56]; // Day | |
2383 sprintf(pTmpBuf2, "%d %s ", v19, v10); | |
2384 strcat(pTmpBuf, pTmpBuf2); | |
2385 } | |
2386 if ( v9 ) | |
2387 { | |
2388 if ( v9 <= 1 ) | |
2389 v11 = pGlobalTXT_LocalizationStrings[109];// Hour | |
2390 else | |
2391 v11 = pGlobalTXT_LocalizationStrings[110];// Hours | |
2392 sprintf(pTmpBuf2, "%d %s ", v9, v11); | |
2393 strcat(pTmpBuf, pTmpBuf2); | |
2394 } | |
2395 if ( v17 && !v19 ) | |
2396 { | |
2397 if ( v17 <= 1 ) | |
2398 v12 = pGlobalTXT_LocalizationStrings[437];// Minute | |
2399 else | |
2400 v12 = pGlobalTXT_LocalizationStrings[436];// Minutes | |
2401 sprintf(pTmpBuf2, "%d %s ", v17, v12); | |
2402 strcat(pTmpBuf, pTmpBuf2); | |
2403 } | |
2404 if ( v18 && !v9 ) | |
2405 { | |
2406 if ( v18 <= 1 ) | |
2407 v13 = pGlobalTXT_LocalizationStrings[439];// Second | |
2408 else | |
2409 v13 = pGlobalTXT_LocalizationStrings[438];// Seconds | |
2410 sprintf(pTmpBuf2, "%d %s ", v18, v13); | |
2411 strcat(pTmpBuf, pTmpBuf2); | |
2412 } | |
2413 return a1->DrawText(a2, 32, uY, 0, pTmpBuf, 0, 0, 0); | |
2414 } | |
2415 | |
2416 | |
2417 //----- (0041D895) -------------------------------------------------------- | |
2418 void __thiscall GameUI_DrawItemInfo(ItemGen *ecx0) | |
2419 { | |
2420 ItemGen *v1; // esi@1 | |
2421 unsigned int v2; // eax@3 | |
2422 char *v3; // edi@5 | |
2423 unsigned int v4; // eax@5 | |
2424 unsigned int v5; // esi@5 | |
2425 signed int v6; // eax@5 | |
2426 int v7; // edx@5 | |
2427 ItemGen *v8; // ecx@10 | |
2428 unsigned int v9; // eax@12 | |
2429 char v10; // zf@16 | |
2430 ItemGen *v11; // eax@16 | |
2431 ItemGen *v12; // eax@25 | |
2432 unsigned int v13; // ecx@32 | |
2433 unsigned int v14; // eax@32 | |
2434 Render *v15; // edi@33 | |
2435 const char *v16; // eax@34 | |
2436 int v17; // eax@36 | |
2437 int v18; // esi@37 | |
2438 unsigned __int16 v19; // ax@37 | |
2439 char v20; // al@40 | |
2440 char v21; // al@44 | |
2441 char v22; // al@48 | |
2442 char v23; // al@51 | |
2443 int v24; // eax@52 | |
2444 int v25; // eax@57 | |
2445 int v26; // eax@60 | |
2446 int v27; // eax@67 | |
2447 const char *v28; // edi@69 | |
2448 int v29; // eax@70 | |
2449 char *v30; // edi@78 | |
2450 const char *v31; // eax@78 | |
2451 int v32; // ecx@81 | |
2452 unsigned int v33; // eax@81 | |
2453 int v34; // esi@81 | |
2454 const char *v35; // eax@85 | |
2455 const char *v36; // eax@87 | |
2456 unsigned int v37; // eax@109 | |
2457 unsigned int v38; // eax@109 | |
2458 int v39; // eax@113 | |
2459 GUIFont *v40; // edx@113 | |
2460 signed int v41; // [sp-20h] [bp-298h]@113 | |
2461 int v42; // [sp-1Ch] [bp-294h]@113 | |
2462 char *v43; // [sp-18h] [bp-290h]@46 | |
2463 unsigned int v44; // [sp-18h] [bp-290h]@113 | |
2464 int v45; // [sp-14h] [bp-28Ch]@46 | |
2465 const char *v46; // [sp-14h] [bp-28Ch]@58 | |
2466 char *v47; // [sp-14h] [bp-28Ch]@110 | |
2467 char *v48; // [sp-10h] [bp-288h]@46 | |
2468 const char *v49; // [sp-10h] [bp-288h]@56 | |
2469 char *v50; // [sp-10h] [bp-288h]@58 | |
2470 int v51; // [sp-10h] [bp-288h]@110 | |
2471 const char *v52; // [sp-Ch] [bp-284h]@36 | |
2472 int v53; // [sp-Ch] [bp-284h]@46 | |
2473 char *v54; // [sp-Ch] [bp-284h]@56 | |
2474 int v55; // [sp-Ch] [bp-284h]@58 | |
2475 int v56; // [sp-Ch] [bp-284h]@110 | |
2476 unsigned int v57; // [sp-8h] [bp-280h]@36 | |
2477 int v58; // [sp-8h] [bp-280h]@46 | |
2478 int v59; // [sp-8h] [bp-280h]@56 | |
2479 int v60; // [sp-8h] [bp-280h]@58 | |
2480 unsigned int v61; // [sp-8h] [bp-280h]@110 | |
2481 char a1[100]; // [sp+8h] [bp-270h]@40 | |
2482 char Dest[100]; // [sp+6Ch] [bp-20Ch]@40 | |
2483 char v64[100]; // [sp+D0h] [bp-1A8h]@40 | |
2484 char v65[120]; // [sp+134h] [bp-144h]@92 | |
2485 char Source[40]; // [sp+1ACh] [bp-CCh]@49 | |
2486 int v67; // [sp+1D4h] [bp-A4h]@91 | |
2487 int v68; // [sp+1D8h] [bp-A0h]@106 | |
2488 int v69; // [sp+1DCh] [bp-9Ch]@101 | |
2489 int v70; // [sp+1E0h] [bp-98h]@97 | |
2490 int v71; // [sp+1E8h] [bp-90h]@93 | |
2491 int v72; // [sp+1ECh] [bp-8Ch]@91 | |
2492 int var88; // [sp+1F0h] [bp-88h]@1 | |
2493 Texture *v73; // [sp+1F4h] [bp-84h]@5 | |
2494 unsigned int v75; // [sp+1F8h] [bp-80h]@5 | |
2495 char *v76; // [sp+1FCh] [bp-7Ch]@5 | |
2496 int v77; // [sp+200h] [bp-78h]@12 | |
2497 int v78; // [sp+204h] [bp-74h]@5 | |
2498 GUIWindow v79; // [sp+208h] [bp-70h]@2 | |
2499 POINT a2; // [sp+25Ch] [bp-1Ch]@2 | |
2500 int v81; // [sp+264h] [bp-14h]@5 | |
2501 GUIFont *v82; // [sp+268h] [bp-10h]@1 | |
2502 char *v83; // [sp+26Ch] [bp-Ch]@18 | |
2503 char *Str; // [sp+270h] [bp-8h]@65 | |
2504 ItemGen *_this; // [sp+274h] [bp-4h]@1 | |
2505 | |
2506 v1 = ecx0; | |
2507 _this = ecx0; | |
2508 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
2509 v82 = pFontComic; | |
2510 if ( v1->uItemID ) | |
2511 { | |
2512 v79.Hint = 0; | |
2513 v79.uFrameWidth = 384; | |
2514 v79.uFrameHeight = 180; | |
2515 v79.uFrameY = 40; | |
2516 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) | |
2517 v2 = pMouse->GetCursorPos(&a2)->x + 30; | |
2518 else | |
2519 v2 = pMouse->GetCursorPos(&a2)->x - v79.uFrameWidth - 30; | |
2520 v79.uFrameX = v2; | |
2521 v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName; | |
2522 v76 = v3; | |
2523 v4 = pIcons_LOD->LoadTexture(*(const char **)v3, TEXTURE_16BIT_PALETTE); | |
2524 v5 = v4; | |
2525 v4 *= 72; | |
2526 v75 = v4; | |
2527 v73 = (struct Texture *)((char *)pIcons_LOD->pTextures + v4); | |
2528 v6 = 100 - *(unsigned __int16 *)((char *)&pIcons_LOD->pTextures[0].uTextureWidth + v4); | |
2529 v7 = v73->uTextureHeight; | |
2530 v78 = v6; | |
2531 v81 = 144 - v7; | |
2532 if ( v6 > 0 ) | |
2533 v78 = v6 >> 1; | |
2534 if ( v81 <= 0 ) | |
2535 v81 = 0; | |
2536 else | |
2537 v81 >>= 1; | |
2538 v8 = _this; | |
2539 if ( !v3[46] ) | |
2540 _this->uAttributes |= 1u; | |
2541 v9 = v8->uAttributes; | |
2542 v77 = 0; | |
2543 a2.y = v9 & 2; | |
2544 if ( pItemsTable->pItems[v8->uItemID].uEquipType == 18 ) | |
2545 v77 = v8->uAdditionalValue; | |
2546 if ( uActiveCharacter ) | |
2547 { | |
2548 if ( !(v9 & 1) ) | |
2549 { | |
2550 v10 = pPlayers[uActiveCharacter]->CanIdentify(_this) == 1; | |
2551 v11 = _this; | |
2552 if ( v10 ) | |
2553 _this->uAttributes |= 1u; | |
2554 v10 = (v11->uAttributes & 1) == 0; | |
2555 v83 = (char *)9; | |
2556 if ( v10 ) | |
2557 { | |
2558 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u); | |
2559 } | |
2560 else | |
2561 { | |
2562 v83 = (char *)8; | |
2563 if ( _this->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) ) | |
2564 v83 = (char *)7; | |
2565 } | |
2566 if ( dword_4E455C ) | |
2567 { | |
2568 pPlayers[uActiveCharacter]->PlaySound((int)v83, 0); | |
2569 dword_4E455C = 0; | |
2570 } | |
2571 } | |
2572 _this->UpdateTempBonus(pParty->uTimePlayed); | |
2573 if ( a2.y ) | |
2574 { | |
2575 v10 = pPlayers[uActiveCharacter]->CanRepair(_this) == 1; | |
2576 v12 = _this; | |
2577 if ( v10 ) | |
2578 _this->uAttributes = _this->uAttributes & 0xFFFFFFFD | 1; | |
2579 v10 = (v12->uAttributes & 2) == 0; | |
2580 v83 = (char *)11; | |
2581 if ( v10 ) | |
2582 v83 = (char *)10; | |
2583 else | |
2584 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u); | |
2585 if ( dword_4E455C ) | |
2586 { | |
2587 pPlayers[uActiveCharacter]->PlaySound((int)v83, 0); | |
2588 dword_4E455C = 0; | |
2589 } | |
2590 } | |
2591 } | |
2592 v13 = _this->uAttributes; | |
2593 v14 = _this->uAttributes & 1; | |
2594 a2.y = _this->uAttributes & 1; | |
2595 if ( v13 & 2 ) | |
2596 { | |
2597 v79.DrawMessageBox(0); | |
2598 //v15 = &; | |
2599 pRenderer->Clip( | |
2600 v79.uFrameX + 12, | |
2601 v79.uFrameY + 12, | |
2602 v79.uFrameX + v79.uFrameWidth - 12, | |
2603 v79.uFrameY + v79.uFrameHeight - 12); | |
2604 v79.uFrameWidth -= 24; | |
2605 v79.uFrameHeight -= 12; | |
2606 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2607 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2608 pRenderer->_4A6776( | |
2609 v79.uFrameX + v78, | |
2610 v81 + v79.uFrameY + 30, | |
2611 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0)); | |
2612 if ( a2.y ) | |
2613 v16 = _this->GetIdentifiedName(); | |
2614 else | |
2615 v16 = (const char *)*((int *)v76 + 2); | |
2616 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u); | |
2617 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &v79, 0, 0); | |
2618 v57 = 3; | |
2619 v52 = pGlobalTXT_LocalizationStrings[32]; | |
2620 goto LABEL_37; | |
2621 } | |
2622 if ( !v14 ) | |
2623 { | |
2624 v79.DrawMessageBox(0); | |
2625 v15 = pRenderer; | |
2626 pRenderer->Clip( | |
2627 v79.uFrameX + 12, | |
2628 v79.uFrameY + 12, | |
2629 v79.uFrameX + v79.uFrameWidth - 12, | |
2630 v79.uFrameY + v79.uFrameHeight - 12); | |
2631 v79.uFrameWidth -= 24; | |
2632 v79.uFrameHeight -= 12; | |
2633 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2634 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2635 pRenderer->DrawTextureTransparent( | |
2636 v79.uFrameX + v78, | |
2637 v81 + v79.uFrameY + 30, | |
2638 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0)); | |
2639 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, *((const char **)v76 + 2), 3u); | |
2640 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &v79, 0, 0); | |
2641 v57 = 3; | |
2642 v52 = pGlobalTXT_LocalizationStrings[232]; | |
2643 LABEL_37: | |
2644 v18 = v17 >> 1; | |
2645 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); | |
2646 v79.DrawTitleText(pFontArrus, 0x64u, ((signed int)v79.uFrameHeight >> 1) - v18, v19, v52, v57); | |
2647 goto LABEL_116; | |
2648 } | |
2649 sprintf(a1, pGlobalTXT_LocalizationStrings[463], *((int *)v3 + 2)); | |
2650 strcpy(Dest, ""); | |
2651 strcpy(v64, ""); | |
2652 v20 = v3[28]; | |
2653 if ( (unsigned __int8)v20 <= 1u ) | |
2654 { | |
2655 v58 = (unsigned __int8)v3[31]; | |
2656 v53 = (unsigned __int8)v3[30]; | |
2657 v48 = pGlobalTXT_LocalizationStrings[53]; | |
2658 v45 = (unsigned __int8)v3[32]; | |
2659 v43 = pGlobalTXT_LocalizationStrings[18]; | |
2660 } | |
2661 else | |
2662 { | |
2663 if ( v20 != 2 ) | |
2664 { | |
2665 if ( (unsigned __int8)v20 > 2u ) | |
2666 { | |
2667 if ( (unsigned __int8)v20 <= 0xBu ) | |
2668 { | |
2669 v21 = v3[30]; | |
2670 if ( v21 ) | |
2671 sprintf( | |
2672 Dest, | |
2673 "%s: +%d", | |
2674 pGlobalTXT_LocalizationStrings[11], | |
2675 (unsigned __int8)v21 + (unsigned __int8)v3[32]); | |
2676 } | |
2677 } | |
2678 goto LABEL_50; | |
2679 } | |
2680 v58 = (unsigned __int8)v3[31]; | |
2681 v53 = (unsigned __int8)v3[30]; | |
2682 v48 = pGlobalTXT_LocalizationStrings[53]; | |
2683 v45 = (unsigned __int8)v3[32]; | |
2684 v43 = pGlobalTXT_LocalizationStrings[203]; | |
2685 } | |
2686 sprintf(Dest, "%s: +%d %s: %dd%d", v43, v45, v48, v53, v58); | |
2687 v22 = v3[32]; | |
2688 if ( v22 ) | |
2689 { | |
2690 sprintf(Source, " +%d", (unsigned __int8)v22); | |
2691 strcat(Dest, Source); | |
2692 } | |
2693 LABEL_50: | |
2694 if ( v77 ) | |
2695 goto LABEL_65; | |
2696 v23 = v3[28]; | |
2697 if ( v23 == 14 ) | |
2698 { | |
2699 v24 = _this->_bonus_type; | |
2700 if ( v24 ) | |
2701 goto LABEL_56; | |
2702 LABEL_65: | |
2703 v79.uFrameWidth -= 12; | |
2704 a2.y = 3; | |
2705 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2706 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2707 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8)); | |
2708 v83 = a1; | |
2709 do | |
2710 { | |
2711 if ( *v83 ) | |
2712 { | |
2713 v27 = v82->CalcTextHeight(v83, &v79, 100, 0); | |
2714 Str += v27 + 3; | |
2715 } | |
2716 v83 += 100; | |
2717 --a2.y; | |
2718 } | |
2719 while ( a2.y ); | |
2720 v28 = (const char *)*((int *)v3 + 3); | |
2721 if ( *v28 ) | |
2722 { | |
2723 v29 = pFontSmallnum->CalcTextHeight(v28, &v79, 100, 0); | |
2724 Str += v29; | |
2725 } | |
2726 v79.uFrameHeight = v73->uTextureHeight + v81 + 54; | |
2727 if ( (signed int)Str > (signed int)v79.uFrameHeight ) | |
2728 v79.uFrameHeight = (unsigned int)Str; | |
2729 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) ) | |
2730 v79.uFrameHeight += LOBYTE(v82->uFontHeight); | |
2731 v83 = 0; | |
2732 if ( LOBYTE(pFontArrus->uFontHeight) ) | |
2733 { | |
2734 v79.uFrameWidth -= 24; | |
2735 v30 = (char *)LOBYTE(pFontArrus->uFontHeight); | |
2736 v31 = _this->GetIdentifiedName(); | |
2737 if ( pFontArrus->CalcTextHeight(v31, &v79, 0, 0) / (signed int)v30 ) | |
2738 v83 = v30; | |
2739 v79.uFrameWidth += 24; | |
2740 } | |
2741 v79.uFrameWidth += 12; | |
2742 v79.uFrameHeight += (unsigned int)v83; | |
2743 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2744 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2745 v79.DrawMessageBox(0); | |
2746 v15 = pRenderer; | |
2747 pRenderer->Clip( | |
2748 v79.uFrameX + 12, | |
2749 v79.uFrameY + 12, | |
2750 v79.uFrameX + v79.uFrameWidth - 12, | |
2751 v79.uFrameY + v79.uFrameHeight - 12); | |
2752 v79.uFrameWidth -= 12; | |
2753 v32 = v73->uTextureHeight; | |
2754 v33 = v79.uFrameHeight; | |
2755 v79.uFrameHeight -= 12; | |
2756 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2757 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2758 pRenderer->DrawTextureTransparent( | |
2759 v79.uFrameX + v78, | |
2760 v79.uFrameY + (signed int)(v33 - v32) / 2, | |
2761 (Texture *)(v5 != -1 ? (int)((char *)pIcons_LOD->pTextures + v75) : 0)); | |
2762 a2.y = 3; | |
2763 v34 = (int)(v83 + 35); | |
2764 Str = a1; | |
2765 do | |
2766 { | |
2767 if ( *Str ) | |
2768 { | |
2769 v79.DrawText(v82, 100, v34, 0, Str, 0, 0, 0); | |
2770 v34 += v82->CalcTextHeight(Str, &v79, 100, 0) + 3; | |
2771 } | |
2772 Str += 100; | |
2773 --a2.y; | |
2774 } | |
2775 while ( a2.y ); | |
2776 v35 = (const char *)*((int *)v76 + 3); | |
2777 if ( *v35 ) | |
2778 v79.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0); | |
2779 v79.uFrameX += 12; | |
2780 v79.uFrameWidth -= 24; | |
2781 v36 = _this->GetIdentifiedName(); | |
2782 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u); | |
2783 v79.uFrameWidth += 24; | |
2784 v79.uFrameX -= 12; | |
2785 if ( v77 ) | |
2786 { | |
2787 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77); | |
2788 v40 = v82; | |
2789 v61 = 0; | |
2790 v56 = 0; | |
2791 v51 = 0; | |
2792 v47 = pTmpBuf; | |
2793 v44 = 0; | |
2794 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight); | |
2795 v41 = 100; | |
2796 } | |
2797 else | |
2798 { | |
2799 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) ) | |
2800 { | |
2801 sub_493F79((stru351 *)&v67, _this->uExpireTime - pParty->uTimePlayed); | |
2802 strcpy(pTmpBuf, "Duration:"); | |
2803 Str = (char *)(v72 - 1168); | |
2804 if ( v72 != 1168 ) | |
2805 { | |
2806 sprintf(v65, " %d:yr", v72 - 1168); | |
2807 strcat(pTmpBuf, v65); | |
2808 } | |
2809 if ( (((v71 || Str) && ((sprintf(v65, " %d:mo", v71), strcat(pTmpBuf, v65), v71) || Str) || v70) | |
2810 && ((sprintf(v65, " %d:dy", v70), strcat(pTmpBuf, v65), v71) || Str || v70) | |
2811 || v69) | |
2812 && ((sprintf(v65, " %d:hr", v69), strcat(pTmpBuf, v65), v71) || Str || v70 || v69) | |
2813 || v68 ) | |
2814 { | |
2815 sprintf(v65, " %d:mn", v68); | |
2816 strcat(pTmpBuf, v65); | |
2817 } | |
2818 v79.DrawText(v82, 100, v79.uFrameHeight - 2 * LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
2819 } | |
2820 v37 = _this->GetValue(); | |
2821 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37); | |
2822 v79.DrawText(v82, 100, v79.uFrameHeight - LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
2823 v38 = _this->uAttributes; | |
2824 if ( BYTE1(v38) & 1 ) | |
2825 { | |
2826 v61 = 0; | |
2827 v56 = 0; | |
2828 v51 = 0; | |
2829 v47 = pGlobalTXT_LocalizationStrings[187]; | |
2830 } | |
2831 else | |
2832 { | |
2833 if ( !(BYTE1(v38) & 2) ) | |
2834 goto LABEL_116; | |
2835 v61 = 0; | |
2836 v56 = 0; | |
2837 v51 = 0; | |
2838 v47 = pGlobalTXT_LocalizationStrings[651]; | |
2839 } | |
2840 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask); | |
2841 v44 = v38; | |
2842 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight); | |
2843 v39 = v82->GetLineWidth(pTmpBuf); | |
2844 v40 = v82; | |
2845 v41 = v39 + 132; | |
2846 } | |
2847 v79.DrawText(v40, v41, v42, v44, v47, v51, v56, v61); | |
2848 LABEL_116: | |
2849 pRenderer->ResetClip(); | |
2850 if ( !areWeLoadingTexture ) | |
2851 { | |
2852 v73->Release(); | |
2853 pIcons_LOD->_40F9C5(); | |
2854 } | |
2855 return; | |
2856 } | |
2857 if ( v23 == 13 ) | |
2858 { | |
2859 v24 = pItemsTable->pItems[_this->uItemID].uDamageDice; | |
2860 LABEL_56: | |
2861 v59 = v24; | |
2862 v54 = pGlobalTXT_LocalizationStrings[449]; | |
2863 v49 = "%s: %d"; | |
2864 LABEL_64: | |
2865 sprintf(v64, v49, v54, v59); | |
2866 goto LABEL_65; | |
2867 } | |
2868 v25 = _this->_bonus_type; | |
2869 if ( v25 ) | |
2870 { | |
2871 v60 = _this->_bonus_strength; | |
2872 v55 = *((int *)&pItemsTable->pItems[799].uDamageMod + 5 * v25); | |
2873 v50 = pGlobalTXT_LocalizationStrings[210]; | |
2874 v46 = "%s: %s +%d"; | |
2875 } | |
2876 else | |
2877 { | |
2878 v26 = _this->uAdditionalValue; | |
2879 if ( !v26 ) | |
2880 { | |
2881 if ( _this->uNumCharges ) | |
2882 { | |
2883 v59 = _this->uNumCharges; | |
2884 v54 = pGlobalTXT_LocalizationStrings[464]; | |
2885 v49 = "%s: %lu"; | |
2886 goto LABEL_64; | |
2887 } | |
2888 goto LABEL_65; | |
2889 } | |
2890 v60 = _this->_bonus_strength; | |
2891 v55 = *((int *)&pItemsTable->pEnchantments[23].pName + 7 * v26); | |
2892 v50 = pGlobalTXT_LocalizationStrings[210]; | |
2893 v46 = "%s: %s"; | |
2894 } | |
2895 sprintf(v64, v46, v50, v55, v60); | |
2896 goto LABEL_65; | |
2897 } | |
2898 } | |
2899 // 4E455C: using guessed type int dword_4E455C; | |
2900 // 506128: using guessed type int areWeLoadingTexture; | |
2901 | |
2902 //----- (0041E360) -------------------------------------------------------- | |
2903 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0) | |
2904 { | |
2905 unsigned int v2; // esi@1 | |
2906 Actor *v3; // esi@3 | |
2907 int v4; // eax@3 | |
2908 unsigned int v5; // ecx@3 | |
2909 NPCData *v6; // eax@3 | |
2910 unsigned __int16 v7; // cx@3 | |
2911 int v8; // eax@4 | |
2912 unsigned __int16 v9; // dx@4 | |
2913 SpriteFrame *v10; // edi@17 | |
2914 int v11; // esi@17 | |
2915 unsigned int v12; // ecx@17 | |
2916 Sprite *v13; // edi@18 | |
2917 int v14; // ecx@18 | |
2918 int v15; // edx@18 | |
2919 int v16; // edx@18 | |
2920 int v17; // eax@18 | |
2921 unsigned int v18; // ecx@19 | |
2922 unsigned int v19; // eax@21 | |
2923 char *v20; // esi@28 | |
2924 int v21; // edx@29 | |
2925 unsigned __int16 *v22; // ecx@29 | |
2926 int v23; // eax@29 | |
2927 int v24; // eax@32 | |
2928 int v25; // esi@32 | |
2929 char *v26; // edx@34 | |
2930 unsigned __int8 v27; // sf@36 | |
2931 unsigned __int8 v28; // of@36 | |
2932 int v29; // esi@40 | |
2933 char *v30; // ecx@40 | |
2934 int v31; // eax@40 | |
2935 int v32; // esi@43 | |
2936 unsigned __int16 v33; // ax@45 | |
2937 int v34; // edx@45 | |
2938 int v35; // eax@45 | |
2939 int v36; // eax@49 | |
2940 char *v37; // eax@52 | |
2941 int v38; // eax@55 | |
2942 unsigned __int16 v39; // ax@59 | |
2943 SpellBuff *v40; // eax@60 | |
2944 int v41; // edi@61 | |
2945 unsigned int v42; // eax@61 | |
2946 int v43; // eax@62 | |
2947 int v44; // eax@63 | |
2948 signed int v45; // edi@65 | |
2949 unsigned __int16 v46; // ax@73 | |
2950 Player *v47; // ecx@77 | |
2951 unsigned int v48; // eax@85 | |
2952 GUIFont *v49; // edi@90 | |
2953 int v50; // edi@90 | |
2954 SpellBuff *v51; // eax@91 | |
2955 char *v52; // ecx@98 | |
2956 char *v53; // ecx@101 | |
2957 char *v54; // ST0C_4@118 | |
2958 unsigned int v55; // eax@118 | |
2959 GUIFont *v56; // edi@124 | |
2960 unsigned __int8 v57; // al@128 | |
2961 int v58; // eax@132 | |
2962 Actor *v59; // ecx@133 | |
2963 unsigned __int8 v60; // dl@138 | |
2964 char *v61; // eax@145 | |
2965 char *v62; // eax@147 | |
2966 int v63; // eax@152 | |
2967 char *result; // eax@152 | |
2968 int v65; // eax@155 | |
2969 const char *v66; // [sp-10h] [bp-1FCh]@121 | |
2970 const char *v67; // [sp-10h] [bp-1FCh]@125 | |
2971 const char *v68; // [sp-10h] [bp-1FCh]@142 | |
2972 int v69; // [sp-Ch] [bp-1F8h]@121 | |
2973 char *v70; // [sp-Ch] [bp-1F8h]@125 | |
2974 char *v71; // [sp-Ch] [bp-1F8h]@142 | |
2975 char *v72; // [sp-8h] [bp-1F4h]@54 | |
2976 int v73; // [sp-8h] [bp-1F4h]@79 | |
2977 int v74; // [sp-8h] [bp-1F4h]@121 | |
2978 int v75; // [sp-8h] [bp-1F4h]@125 | |
2979 int v76; // [sp-8h] [bp-1F4h]@142 | |
2980 size_t v77; // [sp-4h] [bp-1F0h]@54 | |
2981 unsigned int v78; // [sp-4h] [bp-1F0h]@121 | |
2982 unsigned int v79; // [sp-4h] [bp-1F0h]@125 | |
2983 char *v80; // [sp-4h] [bp-1F0h]@142 | |
2984 char *v81; // [sp-4h] [bp-1F0h]@148 | |
2985 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 | |
2986 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 | |
2987 RECT v84; // [sp+ECh] [bp-100h]@26 | |
2988 char *v85; // [sp+FCh] [bp-F0h]@145 | |
2989 char *v86; // [sp+100h] [bp-ECh]@145 | |
2990 char *v87; // [sp+104h] [bp-E8h]@145 | |
2991 char *v88; // [sp+108h] [bp-E4h]@145 | |
2992 char *v89; // [sp+10Ch] [bp-E0h]@145 | |
2993 char *v90; // [sp+110h] [bp-DCh]@145 | |
2994 char *v91; // [sp+114h] [bp-D8h]@145 | |
2995 char *v92; // [sp+118h] [bp-D4h]@145 | |
2996 char *v93; // [sp+11Ch] [bp-D0h]@145 | |
2997 char *v94; // [sp+120h] [bp-CCh]@145 | |
2998 char *v95; // [sp+124h] [bp-C8h]@127 | |
2999 char *v96; // [sp+128h] [bp-C4h]@127 | |
3000 char *v97; // [sp+12Ch] [bp-C0h]@127 | |
3001 char *v98; // [sp+130h] [bp-BCh]@127 | |
3002 char *v99; // [sp+134h] [bp-B8h]@127 | |
3003 char *v100; // [sp+138h] [bp-B4h]@127 | |
3004 char *v101; // [sp+13Ch] [bp-B0h]@127 | |
3005 char *v102; // [sp+140h] [bp-ACh]@127 | |
3006 char *v103; // [sp+144h] [bp-A8h]@127 | |
3007 char *v104; // [sp+148h] [bp-A4h]@127 | |
3008 char *v105; // [sp+14Ch] [bp-A0h]@127 | |
3009 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 | |
3010 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 | |
3011 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 | |
3012 unsigned int v109; // [sp+1A8h] [bp-44h]@32 | |
3013 LPVOID v110; // [sp+1ACh] [bp-40h]@28 | |
3014 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29 | |
3015 char **v112; // [sp+1B4h] [bp-38h]@3 | |
3016 IDirectDrawSurface *v222; // [sp+1B8h] [bp-34h]@18 | |
3017 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133 | |
3018 int v115; // [sp+1C0h] [bp-2Ch]@3 | |
3019 unsigned int v116; // [sp+1C4h] [bp-28h]@18 | |
3020 int i; // [sp+1C8h] [bp-24h]@18 | |
3021 Player *a2; // [sp+1CCh] [bp-20h]@28 | |
3022 int v119; // [sp+1D0h] [bp-1Ch]@18 | |
3023 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18 | |
3024 Actor *v121; // [sp+1D8h] [bp-14h]@3 | |
3025 int a5; // [sp+1DCh] [bp-10h]@3 | |
3026 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1 | |
3027 int v124; // [sp+1E4h] [bp-8h]@18 | |
3028 char *a4; // [sp+1E8h] [bp-4h]@18 | |
3029 | |
3030 a1 = edx0; | |
3031 v2 = uActorID; | |
3032 | |
3033 static Actor pMonsterInfoUI_Doll; | |
3034 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) | |
3035 { | |
3036 bMonsterInfoUI_bDollInitialized |= 1u; | |
3037 Actor::Actor(&pMonsterInfoUI_Doll); | |
3038 atexit(nullsub_3); | |
3039 }*/ | |
3040 v106.uParentBillboardID = -1; | |
3041 v3 = &pActors[v2]; | |
3042 v121 = v3; | |
3043 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xFFu, 0x9Bu); | |
3044 v5 = v3->uNPC_ID; | |
3045 a5 = v4; | |
3046 v6 = GetNPCData(v5); | |
3047 v7 = v3->pMonsterInfo.uID; | |
3048 v112 = (char **)v6; | |
3049 v115 = byte_4E2B70[((signed __int16)v7 - 1) / 3] - 40; | |
3050 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID ) | |
3051 { | |
3052 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; | |
3053 } | |
3054 else | |
3055 { | |
3056 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll)); | |
3057 pMonsterInfoUI_Doll.uCurrentActionAnimation = 7; | |
3058 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
3059 v8 = rand(); | |
3060 v3 = v121; | |
3061 v9 = v8 % 256 + 128; | |
3062 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128; | |
3063 } | |
3064 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 ) | |
3065 { | |
3066 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
3067 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == 7 || pMonsterInfoUI_Doll.uCurrentActionAnimation == 2 ) | |
3068 { | |
3069 pMonsterInfoUI_Doll.uCurrentActionAnimation = 0; | |
3070 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128; | |
3071 } | |
3072 else | |
3073 { | |
3074 rand(); | |
3075 pMonsterInfoUI_Doll.uCurrentActionAnimation = 7; | |
3076 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) | |
3077 && (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) | |
3078 && rand() % 30 < 100 ) | |
3079 pMonsterInfoUI_Doll.uCurrentActionAnimation = 2; | |
3080 pMonsterInfoUI_Doll.uCurrentActionLength = 8 | |
3081 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength; | |
3082 } | |
3083 } | |
3084 v10 = pSpriteFrameTable->GetFrame( | |
3085 v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation], | |
3086 pMonsterInfoUI_Doll.uCurrentActionTime); | |
3087 v11 = 40 * v10->pHwSpriteIDs[0] + 7218180; | |
3088 v106.pTarget = pRenderer->pTargetSurface; | |
3089 v106.pTargetZ = pRenderer->pActiveZBuffer; | |
3090 v106.uTargetPitch = pRenderer->uTargetSurfacePitch; | |
3091 v12 = a1->uFrameY + 52; | |
3092 v106.uViewportX = a1->uFrameX + 13; | |
3093 v106.uViewportY = v12; | |
3094 v106.uViewportW = v12 + 128; | |
3095 v106.uViewportZ = v106.uViewportX + 128; | |
3096 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2; | |
3097 v106.field_10 = 65536; | |
3098 v106.field_14 = 65536; | |
3099 v106.uScreenSpaceY = v115 + v12 + *(short *)(v11 + 18); | |
3100 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); | |
3101 v106.sZValue = 0; | |
3102 v106.uFlags = 0; | |
3103 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu); | |
3104 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5); | |
3105 pRenderer->Line2D( | |
3106 v106.uViewportX + 129, | |
3107 v106.uViewportY - 1, | |
3108 v106.uViewportX + 129, | |
3109 v106.uViewportW + 1, | |
3110 a5); | |
3111 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5); | |
3112 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5); | |
3113 if ( pRenderer->pRenderD3D ) | |
3114 { | |
3115 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]]; | |
3116 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight; | |
3117 v222 = (IDirectDrawSurface *)v13->pTextureSurface; | |
3118 memset(&Dst, 0, 0x64u); | |
3119 Dst.dwSize = 100; | |
3120 Dst.dwFillColor = 0; | |
3121 memset(&pDesc, 0, 0x7Cu); | |
3122 pDesc.dwSize = 124; | |
3123 v222->GetSurfaceDesc((LPDDSURFACEDESC)&pDesc); | |
3124 v14 = v13->uBufferHeight; | |
3125 v120 = (SpellBuff *)v13->uBufferWidth; | |
3126 v107 = 0; | |
3127 v15 = v13->uAreaX; | |
3128 v119 = (signed int)v120 / 2; | |
3129 i = 0; | |
3130 a4 = (char *)(v106.uScreenSpaceX + v15 - (signed int)v120 / 2); | |
3131 v115 = v13->uAreaY; | |
3132 v16 = v13->uAreaWidth + (signed int)v120 / 2 + v15 - (int)v120; | |
3133 v124 = v106.uScreenSpaceY + v115 - v14; | |
3134 v17 = v13->uAreaHeight + v115 - v14; | |
3135 v116 = v106.uScreenSpaceX + v16; | |
3136 v119 = v106.uScreenSpaceY + v17; | |
3137 if ( (signed int)a4 < (signed int)v106.uViewportX ) | |
3138 { | |
3139 v18 = v106.uViewportX - (int)a4; | |
3140 a4 = (char *)v106.uViewportX; | |
3141 v107 = v18; | |
3142 } | |
3143 if ( v124 < (signed int)v106.uViewportY ) | |
3144 { | |
3145 v19 = v106.uViewportY - v124; | |
3146 v124 = v106.uViewportY; | |
3147 i = v19; | |
3148 } | |
3149 if ( (signed int)v116 > (signed int)v106.uViewportZ ) | |
3150 v116 = v106.uViewportZ; | |
3151 if ( v119 > (signed int)v106.uViewportW ) | |
3152 v119 = v106.uViewportW; | |
3153 pRenderer->FillRectFast( | |
3154 v106.uViewportX, | |
3155 v106.uViewportY, | |
3156 v106.uViewportZ - v106.uViewportX, | |
3157 v106.uViewportW - v106.uViewportY, | |
3158 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
3159 pRenderer->FillRectFast( | |
3160 v106.uViewportX, | |
3161 v106.uViewportY, | |
3162 v106.uViewportZ - v106.uViewportX, | |
3163 v106.uViewportW - v106.uViewportY, | |
3164 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
3165 v84.left = v106.uViewportX; | |
3166 v84.top = v106.uViewportY; | |
3167 v84.right = v106.uViewportZ; | |
3168 v84.bottom = v106.uViewportW; | |
3169 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst)); | |
3170 if ( pRenderer->uTargetGBits == 5 ) | |
3171 { | |
3172 memset(&pDesc, 0, 0x7Cu); | |
3173 pDesc.dwSize = 124; | |
3174 if ( !pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) ) | |
3175 goto LABEL_51; | |
3176 v20 = (char *)v124; | |
3177 v110 = pDesc.lpSurface; | |
3178 a2 = (Player *)v124; | |
3179 if ( v124 < v119 ) | |
3180 { | |
3181 v111 = 2 * pRenderer->uTargetSurfacePitch; | |
3182 v21 = (int)a4; | |
3183 v22 = &pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3184 v23 = i - v124; | |
3185 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3186 v115 = i - v124; | |
3187 while ( 1 ) | |
3188 { | |
3189 v124 = v21; | |
3190 if ( v21 < (signed int)v116 ) | |
3191 { | |
3192 v24 = (int)&v20[v23]; | |
3193 v25 = v107 - v21; | |
3194 v109 = v24; | |
3195 for ( i = v107 - v21; ; v25 = i ) | |
3196 { | |
3197 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight); | |
3198 v26 = (char *)v108 + pDesc.dwWidth * (v25 + v124++) / v13->uAreaWidth; | |
3199 *v22 = *((short *)v110 + (int)v26); | |
3200 ++v22; | |
3201 if ( v124 >= (signed int)v116 ) | |
3202 break; | |
3203 } | |
3204 v23 = v115; | |
3205 } | |
3206 v22 = (unsigned __int16 *)((char *)v120 + v111); | |
3207 v20 = (char *)&a2->pConditions[0] + 1; | |
3208 v28 = __OFSUB__((int)&a2->pConditions[0] + 1, v119); | |
3209 v27 = (signed int)((char *)&a2->pConditions[0] + -v119 + 1) < 0; | |
3210 a2 = (Player *)((char *)a2 + 1); | |
3211 v120 = (SpellBuff *)((char *)v120 + v111); | |
3212 if ( !(v27 ^ v28) ) | |
3213 break; | |
3214 v21 = (int)a4; | |
3215 } | |
3216 } | |
3217 goto LABEL_37; | |
3218 } | |
3219 memset(&pDesc, 0, 0x7Cu); | |
3220 pDesc.dwSize = 124; | |
3221 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) ) | |
3222 { | |
3223 v108 = (unsigned __int16 *)pDesc.lpSurface; | |
3224 a2 = (Player *)v124; | |
3225 if ( v124 < v119 ) | |
3226 { | |
3227 v109 = 2 * pRenderer->uTargetSurfacePitch; | |
3228 v29 = (int)a4; | |
3229 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3230 v31 = i - v124; | |
3231 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3232 v115 = i - v124; | |
3233 while ( 1 ) | |
3234 { | |
3235 v124 = v29; | |
3236 if ( v29 < (signed int)v116 ) | |
3237 { | |
3238 v32 = v107 - (int)a4; | |
3239 v111 = (unsigned int)((char *)a2 + v31); | |
3240 for ( i = v107 - (int)a4; ; v32 = i ) | |
3241 { | |
3242 v110 = (LPVOID)((pDesc.lPitch >> 1) * pDesc.dwHeight * v111 / v13->uAreaHeight); | |
3243 v33 = v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124) / v13->uAreaWidth)]; | |
3244 v34 = v33 & 0x1F | 2 | |
3245 * (unsigned __int16)(v108[(int)((char *)v110 | |
3246 + pDesc.dwWidth * (v32 + v124++) / v13->uAreaWidth)] & 0xFFE0); | |
3247 v35 = v124; | |
3248 *(short *)v30 = v34; | |
3249 v30 += 2; | |
3250 if ( v35 >= (signed int)v116 ) | |
3251 break; | |
3252 } | |
3253 v31 = v115; | |
3254 } | |
3255 a2 = (Player *)((char *)a2 + 1); | |
3256 v30 = (char *)v120 + v109; | |
3257 v120 = (SpellBuff *)((char *)v120 + v109); | |
3258 if ( (signed int)a2 >= v119 ) | |
3259 break; | |
3260 v29 = (int)a4; | |
3261 } | |
3262 } | |
3263 LABEL_37: | |
3264 v222->Unlock(0); | |
3265 goto LABEL_51; | |
3266 } | |
3267 } | |
3268 else | |
3269 { | |
3270 pRenderer->FillRectFast( | |
3271 v106.uViewportX, | |
3272 v106.uViewportY, | |
3273 v106.uViewportZ - v106.uViewportX, | |
3274 v106.uViewportW - v106.uViewportY, | |
3275 0); | |
3276 v36 = v10->pHwSpriteIDs[0]; | |
3277 if ( v36 >= 0 ) | |
3278 pSprites_LOD->pSpriteHeaders[v36]._4ACC38(&v106, 0); | |
3279 } | |
3280 LABEL_51: | |
3281 if ( v121->uNPC_ID ) | |
3282 { | |
3283 v37 = v112[6]; | |
3284 if ( v37 ) | |
3285 { | |
3286 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[429], *v112, aNPCProfessionNames[(signed int)v37]); | |
3287 goto LABEL_59; | |
3288 } | |
3289 v77 = 2000; | |
3290 v72 = *v112; | |
3291 } | |
3292 else | |
3293 { | |
3294 v38 = v121->dword_000334_unique_name; | |
3295 v77 = 2000; | |
3296 if ( v38 ) | |
3297 v72 = (char *)*(&pMonsterStats->pPlacement.uNumStrings + v38); | |
3298 else | |
3299 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName; | |
3300 } | |
3301 strncpy(pTmpBuf, v72, v77); | |
3302 LABEL_59: | |
3303 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
3304 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf, 3u); | |
3305 Actor::DrawHealthBar(v121, a1); | |
3306 v119 = 0; | |
3307 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
3308 v115 = 0; | |
3309 v116 = 0; | |
3310 i = 0; | |
3311 v112 = 0; | |
3312 if ( !uActiveCharacter ) | |
3313 { | |
3314 v45 = 1; | |
3315 goto LABEL_84; | |
3316 } | |
3317 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
3318 v120 = v40; | |
3319 if ( !v40 ) | |
3320 goto LABEL_72; | |
3321 v41 = (unsigned __int8)v40 & 0x3F; | |
3322 v42 = SkillToMastery((unsigned __int16)v40) - 1; | |
3323 if ( !v42 ) | |
3324 { | |
3325 if ( v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3326 { | |
3327 v45 = 1; | |
3328 v119 = 1; | |
3329 goto LABEL_73; | |
3330 } | |
3331 goto LABEL_72; | |
3332 } | |
3333 v43 = v42 - 1; | |
3334 if ( !v43 ) | |
3335 { | |
3336 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3337 { | |
3338 v45 = 1; | |
3339 v119 = 1; | |
3340 v116 = 1; | |
3341 goto LABEL_73; | |
3342 } | |
3343 goto LABEL_72; | |
3344 } | |
3345 v44 = v43 - 1; | |
3346 if ( !v44 ) | |
3347 { | |
3348 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3349 { | |
3350 v45 = 1; | |
3351 v119 = 1; | |
3352 v116 = 1; | |
3353 i = 1; | |
3354 goto LABEL_73; | |
3355 } | |
3356 LABEL_72: | |
3357 v45 = 1; | |
3358 goto LABEL_73; | |
3359 } | |
3360 if ( v44 != 1 ) | |
3361 goto LABEL_72; | |
3362 v45 = 1; | |
3363 v119 = 1; | |
3364 v116 = 1; | |
3365 i = 1; | |
3366 v112 = (char **)1; | |
3367 LABEL_73: | |
3368 v46 = v121->uAIState; | |
3369 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 ) | |
3370 { | |
3371 v47 = pPlayers[uActiveCharacter]; | |
3372 if ( v119 | v116 | i | (unsigned int)v112 ) | |
3373 { | |
3374 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 ) | |
3375 v73 = 105; | |
3376 else | |
3377 v73 = 104; | |
3378 } | |
3379 else | |
3380 { | |
3381 v73 = 106; | |
3382 } | |
3383 v47->PlaySound(v73, 0); | |
3384 } | |
3385 LABEL_84: | |
3386 a2 = pParty->pPlayers; | |
3387 do | |
3388 { | |
3389 LOBYTE(v48) = a2->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
3390 v111 = v48; | |
3391 v120 = (SpellBuff *)138; | |
3392 do | |
3393 { | |
3394 if ( (signed int)SkillToMastery(v111) >= 3 ) | |
3395 v115 = v45; | |
3396 v120 = (SpellBuff *)((char *)v120 - 1); | |
3397 } | |
3398 while ( v120 ); | |
3399 ++a2; | |
3400 } | |
3401 while ( (signed int)a2 < (signed int)pParty->pHirelings ); | |
3402 v49 = pFontSmallnum; | |
3403 a2 = (Player *)pFontSmallnum; | |
3404 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0); | |
3405 v50 = LOBYTE(v49->uFontHeight) + 193; | |
3406 if ( !v115 ) | |
3407 { | |
3408 v78 = 0; | |
3409 v74 = 0; | |
3410 v69 = 0; | |
3411 v66 = pGlobalTXT_LocalizationStrings[630]; | |
3412 goto LABEL_123; | |
3413 } | |
3414 a4 = 0; | |
3415 v51 = &v121->pActorBuffs[1]; | |
3416 v222 = 0; | |
3417 v120 = &v121->pActorBuffs[1]; | |
3418 do | |
3419 { | |
3420 if ( (signed __int64)v51->uExpireTime > 0 ) | |
3421 { | |
3422 switch ( (int)v51 ) | |
3423 { | |
3424 case 0u: | |
3425 v124 = 60; | |
3426 a4 = pGlobalTXT_LocalizationStrings[591]; | |
3427 break; | |
3428 case 1u: | |
3429 v124 = 82; | |
3430 a4 = pGlobalTXT_LocalizationStrings[649]; | |
3431 break; | |
3432 case 2u: | |
3433 v124 = 92; | |
3434 a4 = pGlobalTXT_LocalizationStrings[592]; | |
3435 break; | |
3436 case 3u: | |
3437 v124 = 63; | |
3438 a4 = pGlobalTXT_LocalizationStrings[4]; | |
3439 break; | |
3440 case 4u: | |
3441 v52 = pGlobalTXT_LocalizationStrings[220]; | |
3442 goto LABEL_100; | |
3443 case 5u: | |
3444 v52 = pGlobalTXT_LocalizationStrings[162]; | |
3445 LABEL_100: | |
3446 a4 = v52; | |
3447 v124 = 81; | |
3448 break; | |
3449 case 6u: | |
3450 v53 = pGlobalTXT_LocalizationStrings[593]; | |
3451 v124 = 35; | |
3452 goto LABEL_103; | |
3453 case 8u: | |
3454 v53 = pGlobalTXT_LocalizationStrings[608]; | |
3455 v124 = 62; | |
3456 LABEL_103: | |
3457 a4 = v53; | |
3458 break; | |
3459 case 7u: | |
3460 case 9u: | |
3461 a4 = 0; | |
3462 v124 = 0; | |
3463 goto LABEL_119; | |
3464 case 0xAu: | |
3465 v124 = 47; | |
3466 a4 = pGlobalTXT_LocalizationStrings[221]; | |
3467 break; | |
3468 case 0xBu: | |
3469 v124 = 66; | |
3470 a4 = pGlobalTXT_LocalizationStrings[607]; | |
3471 break; | |
3472 case 0xCu: | |
3473 v124 = 85; | |
3474 a4 = pGlobalTXT_LocalizationStrings[610]; | |
3475 break; | |
3476 case 0xDu: | |
3477 v124 = 86; | |
3478 a4 = pGlobalTXT_LocalizationStrings[609]; | |
3479 break; | |
3480 case 0xEu: | |
3481 v124 = 17; | |
3482 a4 = pGlobalTXT_LocalizationStrings[279]; | |
3483 break; | |
3484 case 0xFu: | |
3485 v124 = 38; | |
3486 a4 = pGlobalTXT_LocalizationStrings[442]; | |
3487 break; | |
3488 case 0x10u: | |
3489 v124 = 46; | |
3490 a4 = pGlobalTXT_LocalizationStrings[443]; | |
3491 break; | |
3492 case 0x11u: | |
3493 v124 = 51; | |
3494 a4 = pGlobalTXT_LocalizationStrings[440]; | |
3495 break; | |
3496 case 0x12u: | |
3497 v124 = 5; | |
3498 a4 = pGlobalTXT_LocalizationStrings[441]; | |
3499 break; | |
3500 case 0x13u: | |
3501 v124 = 95; | |
3502 a4 = pGlobalTXT_LocalizationStrings[229]; | |
3503 break; | |
3504 case 0x14u: | |
3505 v124 = 73; | |
3506 a4 = pGlobalTXT_LocalizationStrings[228]; | |
3507 break; | |
3508 default: | |
3509 a4 = 0; | |
3510 break; | |
3511 } | |
3512 if ( a4 ) | |
3513 { | |
3514 v54 = a4; | |
3515 v55 = GetSpellColor(v124); | |
3516 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); | |
3517 v50 = v50 + BYTE5(a2->pConditions[0]) - 3; | |
3518 v51 = v120; | |
3519 } | |
3520 } | |
3521 LABEL_119: | |
3522 ++v51; | |
3523 v222 = (IDirectDrawSurface *)((char *)v222 + 1); | |
3524 v120 = v51; | |
3525 | |
3526 __debugbreak(); // fix condition | |
3527 } | |
3528 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); | |
3529 while (true); | |
3530 if ( !a4 ) | |
3531 { | |
3532 v78 = 0; | |
3533 v74 = 0; | |
3534 v69 = 0; | |
3535 v66 = pGlobalTXT_LocalizationStrings[153]; | |
3536 LABEL_123: | |
3537 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
3538 } | |
3539 v56 = pFontSmallnum; | |
3540 a4 = (char *)v106.uViewportY; | |
3541 if ( v119 ) | |
3542 { | |
3543 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP); | |
3544 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3545 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3546 v79 = v121->pMonsterInfo.uAC; | |
3547 v75 = 0; | |
3548 v70 = pGlobalTXT_LocalizationStrings[12]; | |
3549 v67 = "%s"; | |
3550 } | |
3551 else | |
3552 { | |
3553 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]); | |
3554 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3555 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630]; | |
3556 v75 = 0; | |
3557 v70 = pGlobalTXT_LocalizationStrings[12]; | |
3558 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3559 v67 = "%s"; | |
3560 } | |
3561 sprintf(pTmpBuf, v67, v70, v75, v79); | |
3562 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3563 a4 = &a4[LOBYTE(v56->uFontHeight) - 6] + LOBYTE(v56->uFontHeight); | |
3564 v95 = pGlobalTXT_LocalizationStrings[87]; | |
3565 v96 = pGlobalTXT_LocalizationStrings[6]; | |
3566 v97 = pGlobalTXT_LocalizationStrings[240]; | |
3567 v98 = pGlobalTXT_LocalizationStrings[70]; | |
3568 v99 = pGlobalTXT_LocalizationStrings[624]; | |
3569 v100 = pGlobalTXT_LocalizationStrings[138]; | |
3570 v101 = pGlobalTXT_LocalizationStrings[214]; | |
3571 v102 = pGlobalTXT_LocalizationStrings[142]; | |
3572 v103 = pGlobalTXT_LocalizationStrings[29]; | |
3573 v104 = pGlobalTXT_LocalizationStrings[133]; | |
3574 v105 = pGlobalTXT_LocalizationStrings[54]; | |
3575 if ( v116 ) | |
3576 { | |
3577 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[18], 0, (&v95)[4 * v121->pMonsterInfo.uAttack1Type]); | |
3578 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3579 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3580 v57 = v121->pMonsterInfo.uAttack1DamageBonus; | |
3581 if ( v57 ) | |
3582 sprintf( | |
3583 pTmpBuf, | |
3584 "%s", | |
3585 pGlobalTXT_LocalizationStrings[53], | |
3586 0, | |
3587 v121->pMonsterInfo.uAttack1DamageDiceRolls, | |
3588 v121->pMonsterInfo.uAttack1DamageDiceSides, | |
3589 v57); | |
3590 else | |
3591 sprintf( | |
3592 pTmpBuf, | |
3593 "%s", | |
3594 pGlobalTXT_LocalizationStrings[53], | |
3595 0, | |
3596 v121->pMonsterInfo.uAttack1DamageDiceRolls, | |
3597 v121->pMonsterInfo.uAttack1DamageDiceSides); | |
3598 } | |
3599 else | |
3600 { | |
3601 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]); | |
3602 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3603 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3604 sprintf(pTmpBuf, "%s", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]); | |
3605 } | |
3606 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3607 v58 = LOBYTE(v56->uFontHeight); | |
3608 a4 = &a4[v58 - 6] + v58; | |
3609 if ( !i ) | |
3610 { | |
3611 v80 = pGlobalTXT_LocalizationStrings[630]; | |
3612 v76 = 0; | |
3613 v71 = pGlobalTXT_LocalizationStrings[628]; | |
3614 v68 = "%s"; | |
3615 goto LABEL_144; | |
3616 } | |
3617 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; | |
3618 v59 = v121; | |
3619 v114 = v121->pMonsterInfo.uSpell1ID; | |
3620 if ( v114 && v121->pMonsterInfo.uSpell2ID ) | |
3621 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; | |
3622 if ( v114 ) | |
3623 { | |
3624 sprintf(pTmpBuf, "%s", v120, 0, pSpellStats->pInfos[v114].pShortName); | |
3625 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3626 v58 = LOBYTE(v56->uFontHeight); | |
3627 a4 = &a4[v58 - 3]; | |
3628 v59 = v121; | |
3629 } | |
3630 v60 = v59->pMonsterInfo.uSpell2ID; | |
3631 if ( v60 ) | |
3632 { | |
3633 __debugbreak(); | |
3634 const char *fmt = "\xC\x25\x30\x35\x75\x9\x30\x36\x30\x25\x73\n"; | |
3635 sprintf(pTmpBuf, fmt, 0, pSpellStats->pInfos[v60].pShortName); | |
3636 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3637 v58 = LOBYTE(v56->uFontHeight); | |
3638 a4 = &a4[v58 - 3]; | |
3639 v59 = v121; | |
3640 } | |
3641 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) | |
3642 { | |
3643 v80 = pGlobalTXT_LocalizationStrings[153]; | |
3644 v76 = 0; | |
3645 v71 = pGlobalTXT_LocalizationStrings[628]; | |
3646 v68 = "%s"; | |
3647 LABEL_144: | |
3648 sprintf(pTmpBuf, v68, v71, v76, v80); | |
3649 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3650 v58 = LOBYTE(v56->uFontHeight); | |
3651 a4 = &a4[v58 - 3]; | |
3652 } | |
3653 a4 = &a4[v58 - 3]; | |
3654 a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0); | |
3655 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3656 v85 = pGlobalTXT_LocalizationStrings[87]; | |
3657 v86 = pGlobalTXT_LocalizationStrings[6]; | |
3658 v87 = pGlobalTXT_LocalizationStrings[240]; | |
3659 v88 = pGlobalTXT_LocalizationStrings[70]; | |
3660 v89 = pGlobalTXT_LocalizationStrings[142]; | |
3661 v90 = pGlobalTXT_LocalizationStrings[214]; | |
3662 v91 = pGlobalTXT_LocalizationStrings[29]; | |
3663 v92 = pGlobalTXT_LocalizationStrings[133]; | |
3664 v93 = pGlobalTXT_LocalizationStrings[54]; | |
3665 v94 = pGlobalTXT_LocalizationStrings[624]; | |
3666 v96 = (char *)v121->pMonsterInfo.uResFire; | |
3667 v97 = (char *)v121->pMonsterInfo.uResAir; | |
3668 v98 = (char *)v121->pMonsterInfo.uResWater; | |
3669 v99 = (char *)v121->pMonsterInfo.uResEarth; | |
3670 v100 = (char *)v121->pMonsterInfo.uResMind; | |
3671 v101 = (char *)v121->pMonsterInfo.uResSpirit; | |
3672 v102 = (char *)v121->pMonsterInfo.uResBody; | |
3673 v103 = (char *)v121->pMonsterInfo.uResLight; | |
3674 v61 = (char *)v121->pMonsterInfo.uResPhysical; | |
3675 v104 = (char *)v121->pMonsterInfo.uResDark; | |
3676 v105 = v61; | |
3677 if ( v112 ) | |
3678 { | |
3679 v124 = 0; | |
3680 do | |
3681 { | |
3682 v62 = (&v96)[v124]; | |
3683 if ( v62 == (char *)200 ) | |
3684 { | |
3685 v81 = pGlobalTXT_LocalizationStrings[625]; | |
3686 } | |
3687 else | |
3688 { | |
3689 if ( v62 ) | |
3690 v81 = pGlobalTXT_LocalizationStrings[627]; | |
3691 else | |
3692 v81 = pGlobalTXT_LocalizationStrings[153]; | |
3693 } | |
3694 sprintf(pTmpBuf, "%s", (&v85)[v124], 0, v81); | |
3695 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3696 v63 = LOBYTE(v56->uFontHeight); | |
3697 v124 += 4; | |
3698 result = &a4[v63 - 3]; | |
3699 a4 = result; | |
3700 } | |
3701 while ( v124 < 40 ); | |
3702 } | |
3703 else | |
3704 { | |
3705 i = 0; | |
3706 do | |
3707 { | |
3708 sprintf(pTmpBuf, "%s", (&v85)[4 * i], 0, pGlobalTXT_LocalizationStrings[630]); | |
3709 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3710 v65 = LOBYTE(v56->uFontHeight); | |
3711 ++i; | |
3712 result = &a4[v65 - 3]; | |
3713 a4 = result; | |
3714 } | |
3715 while ( i < 10 ); | |
3716 } | |
3717 if ( (signed __int64)pParty->pPartyBuffs[3].uExpireTime > 0 ) | |
3718 { | |
3719 sprintf(pTmpBuf, "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP); | |
3720 pFontSmallnum->GetLineWidth(pTmpBuf); | |
3721 result = a1->DrawTitleText( | |
3722 pFontSmallnum, | |
3723 0, | |
3724 a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, | |
3725 0, | |
3726 pTmpBuf, | |
3727 3u); | |
3728 } | |
3729 return result; | |
3730 } | |
3731 | |
3732 | |
3733 | |
3734 //----- (0041F54A) -------------------------------------------------------- | |
3735 void __cdecl LoadActualSkyFrame() | |
3736 { | |
3737 if ( pTexture_RestUI_CurrentSkyFrame ) | |
3738 pTexture_RestUI_CurrentSkyFrame->Release(); | |
3739 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
3740 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
3741 pIcons_LOD->_40F9C5(); | |
3742 sprintf(pTmpBuf, "TERRA%03d", pParty->uCurrentMinute / 6 + 10 * pParty->uCurrentHour); | |
3743 pTexture_RestUI_CurrentSkyFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; | |
3744 } | |
3745 | |
3746 //----- (0041F5BE) -------------------------------------------------------- | |
3747 void __cdecl Sleep6Hours() | |
3748 { | |
3749 if ( _506F18_num_hours_to_sleep < 6 ) | |
3750 { | |
3751 pParty->pPlayers[3].pConditions[2] = 0i64; | |
3752 pParty->pPlayers[2].pConditions[2] = 0i64; | |
3753 pParty->pPlayers[1].pConditions[2] = 0i64; | |
3754 pParty->pPlayers[0].pConditions[2] = 0i64; | |
3755 if ( _506F18_num_hours_to_sleep ) | |
3756 { | |
3757 Rest(_506F18_num_hours_to_sleep); | |
3758 _506F18_num_hours_to_sleep = 0; | |
3759 LoadActualSkyFrame(); | |
3760 } | |
3761 if ( dword_506F14 == 2 ) | |
3762 { | |
3763 pGUIWindow_CurrentMenu->Release(); | |
3764 pEventTimer->Resume(); | |
3765 if ( pTexture_RestUI_CurrentSkyFrame ) | |
3766 pTexture_RestUI_CurrentSkyFrame->Release(); | |
3767 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
3768 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
3769 pTexture_RestUI_CurrentHourglassFrame = 0; | |
3770 pTexture_RestUI_CurrentSkyFrame = 0; | |
3771 pIcons_LOD->_4114F2(); | |
3772 pIcons_LOD->_40F9C5(); | |
3773 pCurrentScreen = 0; | |
3774 viewparams->bRedrawGameUI = 1; | |
3775 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3776 { | |
3777 pOutdoor->UpdateSunlightVectors(); | |
3778 pOutdoor->UpdateFog(); | |
3779 } | |
3780 } | |
3781 dword_506F14 = 0; | |
3782 } | |
3783 else | |
3784 { | |
3785 Rest(6u); | |
3786 _506F18_num_hours_to_sleep -= 6; | |
3787 LoadActualSkyFrame(); | |
3788 } | |
3789 viewparams->bRedrawGameUI = 1; | |
3790 } | |
3791 | |
3792 //----- (0041F6C1) -------------------------------------------------------- | |
3793 void __cdecl RestUI_Initialize() | |
3794 { | |
3795 char *v0; // eax@10 | |
3796 | |
3797 if ( !dword_506F14 ) | |
3798 pAudioPlayer->StopChannels(-1, -1); | |
3799 if ( pCurrentScreen ) | |
3800 { | |
3801 pGUIWindow_CurrentMenu->Release(); | |
3802 pCurrentScreen = 0; | |
3803 viewparams->bRedrawGameUI = 1; | |
3804 } | |
3805 pEventTimer->Pause(); | |
3806 if ( dword_506F14 != 2 ) | |
3807 GUIWindow::Create(518u, 450u, 0, 0, (enum WindowType)90, (int)pBtn_Rest, 0); | |
3808 _506F18_num_hours_to_sleep = 0; | |
3809 dword_506F14 = 0; | |
3810 uRestUI_FoodRequiredToRest = 2; | |
3811 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3812 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos( | |
3813 pParty->vPosition.x, | |
3814 pParty->vPosition.y, | |
3815 pParty->vPosition.z); | |
3816 if ( sub_476387() ) | |
3817 { | |
3818 v0 = (char *)&pParty->pPlayers[0].uClass; | |
3819 while ( *v0 != 31 ) | |
3820 { | |
3821 v0 += 6972; | |
3822 if ( (signed int)v0 >= (signed int)((char *)&pParty->pPickedItem.uExpireTime + 5) ) | |
3823 goto LABEL_15; | |
3824 } | |
3825 ++uRestUI_FoodRequiredToRest; | |
3826 } | |
3827 LABEL_15: | |
3828 if ( CheckHiredNPCSpeciality(0x1Du) ) | |
3829 --uRestUI_FoodRequiredToRest; | |
3830 if ( CheckHiredNPCSpeciality(0x1Eu) ) | |
3831 uRestUI_FoodRequiredToRest -= 2; | |
3832 if ( CheckHiredNPCSpeciality(0x30u) ) | |
3833 --uRestUI_FoodRequiredToRest; | |
3834 if ( uRestUI_FoodRequiredToRest < 1 ) | |
3835 uRestUI_FoodRequiredToRest = 1; | |
3836 if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 98) ) | |
3837 uRestUI_FoodRequiredToRest = 0; | |
3838 ++pIcons_LOD->uTexturePacksCount; | |
3839 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
3840 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
3841 pCurrentScreen = 5; | |
3842 _507CD4_RestUI_hourglass_anim_controller = 0; | |
3843 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); | |
3844 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); | |
3845 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); | |
3846 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); | |
3847 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); | |
3848 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); | |
3849 LoadActualSkyFrame(); | |
3850 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, (enum WindowType)16, 0, 0); | |
3851 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton( | |
3852 280u, | |
3853 297u, | |
3854 154u, | |
3855 37u, | |
3856 1, | |
3857 0, | |
3858 0xA7u, | |
3859 0, | |
3860 0, | |
3861 "", | |
3862 (Texture *)(uTextureID_RestUI_restexit != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restexit] : 0), | |
3863 0); | |
3864 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton( | |
3865 24u, | |
3866 154u, | |
3867 225u, | |
3868 37u, | |
3869 1, | |
3870 0, | |
3871 0x61u, | |
3872 0, | |
3873 0x52u, | |
3874 "", | |
3875 (Texture *)(uTextureID_RestUI_restb4 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb4] : 0), | |
3876 0); | |
3877 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton( | |
3878 61u, | |
3879 232u, | |
3880 154u, | |
3881 33u, | |
3882 1, | |
3883 0, | |
3884 0x6Du, | |
3885 0, | |
3886 0x44u, | |
3887 "", | |
3888 (Texture *)(uTextureID_RestUI_restb1 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb1] : 0), | |
3889 0); | |
3890 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton( | |
3891 61u, | |
3892 264u, | |
3893 154u, | |
3894 33u, | |
3895 1, | |
3896 0, | |
3897 0x60u, | |
3898 0, | |
3899 0x48u, | |
3900 "", | |
3901 (Texture *)(uTextureID_RestUI_restb2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb2] : 0), | |
3902 0); | |
3903 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton( | |
3904 61u, | |
3905 296u, | |
3906 154u, | |
3907 33u, | |
3908 1, | |
3909 0, | |
3910 0x5Fu, | |
3911 0, | |
3912 0x4Du, | |
3913 "", | |
3914 (Texture *)(uTextureID_RestUI_restb3 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb3] : 0), | |
3915 0); | |
3916 } | |
3917 | |
3918 //----- (0041FA01) -------------------------------------------------------- | |
3919 void __cdecl RestUI_Draw() | |
3920 { | |
3921 int v0; // esi@1 | |
3922 Player **ppPlayers; // ecx@1 | |
3923 Player *pPlayer; // eax@2 | |
3924 unsigned int v3; // eax@15 | |
3925 char v4; // al@17 | |
3926 bool v5; // eax@21 | |
3927 GUIButton Dst; // [sp+8h] [bp-DCh]@19 | |
3928 //double v7; // [sp+C4h] [bp-20h]@17 | |
3929 float v8; // [sp+CCh] [bp-18h]@17 | |
3930 __int64 v9; // [sp+D0h] [bp-14h]@17 | |
3931 unsigned int v10; // [sp+D8h] [bp-Ch]@9 | |
3932 __int16 a9[2]; // [sp+DCh] [bp-8h]@1 | |
3933 int a5; // [sp+E0h] [bp-4h]@1 | |
3934 | |
3935 v0 = 0; | |
3936 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0); | |
3937 *(int *)a9 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE6u, 0xD6u, 0xC1u); | |
3938 ppPlayers = &pPlayers[1]; | |
3939 do | |
3940 { | |
3941 pPlayer = *ppPlayers; | |
3942 if ( !(*ppPlayers)->pConditions[14] && !pPlayer->pConditions[16] && pPlayer->sHealth > 0 ) | |
3943 ++v0; | |
3944 ++ppPlayers; | |
3945 } | |
3946 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] ); | |
3947 if ( v0 ) | |
3948 { | |
3949 pRenderer->DrawTextureIndexed( | |
3950 8u, | |
3951 8u, | |
3952 (Texture *)(uTextureID_RestUI_restmain != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restmain] : 0)); | |
3953 v10 = pParty->uCurrentHour; | |
3954 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
3955 if ( (signed int)pParty->uCurrentHour <= 12 ) | |
3956 { | |
3957 if ( !v10 ) | |
3958 v10 = 12; | |
3959 } | |
3960 else | |
3961 { | |
3962 v10 -= 12; | |
3963 } | |
3964 pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame); | |
3965 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
3966 { | |
3967 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
3968 pIcons_LOD->_40F9C5(); | |
3969 } | |
3970 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; | |
3971 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; | |
3972 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) | |
3973 { | |
3974 v3 = 0; | |
3975 _507CD4_RestUI_hourglass_anim_controller = 0; | |
3976 } | |
3977 v9 = v3; | |
3978 v8 = (double)v3 * 0.001953125 * 120.0; | |
3979 //v7 = v8 + 6.7553994e15; | |
3980 HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7); | |
3981 v4 = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1; | |
3982 byte_4E2BC8 = v4; | |
3983 if ( (unsigned __int8)(v4) >= 0x78u ) | |
3984 { | |
3985 v4 = 1; | |
3986 byte_4E2BC8 = 1; | |
3987 } | |
3988 sprintf(pTmpBuf, "hglas%03d", (unsigned __int8)v4); | |
3989 pTexture_RestUI_CurrentHourglassFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; | |
3990 pRenderer->DrawTextureIndexed(0x10Bu, 0x9Fu, pTexture_RestUI_CurrentHourglassFrame); | |
3991 memset(&Dst, 0, 0xBCu); | |
3992 Dst.uX = 24; | |
3993 Dst.uY = 154; | |
3994 Dst.uWidth = 171; | |
3995 Dst.uHeight = 37; | |
3996 Dst.uZ = 194; | |
3997 Dst.uW = 190; | |
3998 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
3999 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, a5, *(int **)a9); | |
4000 Dst.pParent = 0; | |
4001 sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest); | |
4002 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
4003 pButton_RestUI_WaitUntilDawn->DrawLabel( | |
4004 pGlobalTXT_LocalizationStrings[237], | |
4005 pFontCreate, | |
4006 a5, | |
4007 *(int **)a9); | |
4008 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, a5, *(int **)a9); | |
4009 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, a5, *(int **)a9); | |
4010 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, a5, *(int **)a9); | |
4011 memset(&Dst, 0, 0xBCu); | |
4012 Dst.uX = 45; | |
4013 Dst.uY = 199; | |
4014 Dst.uWidth = 185; | |
4015 Dst.uHeight = 30; | |
4016 Dst.uZ = 229; | |
4017 Dst.uW = 228; | |
4018 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
4019 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, a5, *(int **)a9); | |
4020 Dst.pParent = 0; | |
4021 v5 = pParty->uCurrentHour >= 0xC && pParty->uCurrentHour < 0x18; | |
4022 sprintf(pTmpBuf, "%d:%02d %s", v10, pParty->uCurrentMinute, aAMPMNames[v5]); | |
4023 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
4024 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1); | |
4025 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
4026 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1); | |
4027 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
4028 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); | |
4029 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
4030 if ( dword_506F14 ) | |
4031 Sleep6Hours(); | |
4032 } | |
4033 else | |
4034 { | |
4035 GUIWindow::Create( | |
4036 pButton_RestUI_Exit->uX, | |
4037 pButton_RestUI_Exit->uY, | |
4038 0, | |
4039 0, | |
4040 (enum WindowType)96, | |
4041 (int)pButton_RestUI_Exit, | |
4042 (int)pGlobalTXT_LocalizationStrings[81]); | |
4043 } | |
4044 } | |
4045 // 4E2BC8: using guessed type char byte_4E2BC8; | |
4046 // 506F14: using guessed type int dword_506F14; | |
4047 // 506F1C: using guessed type int dword_506F1C; | |
4048 // 50765C: using guessed type int uTextureID_RestUI_restmain; | |
4049 // 507CD4: using guessed type int 507CD4_RestUI_hourglass_anim_controller; | |
4050 | |
4051 //----- (0041FE71) -------------------------------------------------------- | |
4052 int Chest::CanPlaceItemAt(signed int a1, int a2, unsigned int uChestID) | |
4053 { | |
4054 int v3; // eax@1 | |
4055 unsigned int v4; // eax@1 | |
4056 Texture *v5; // ecx@1 | |
4057 signed int v6; // eax@1 | |
4058 signed int v7; // edi@3 | |
4059 signed int v8; // eax@3 | |
4060 int v9; // edi@3 | |
4061 int v10; // ebx@5 | |
4062 int v11; // esi@9 | |
4063 int v12; // edx@10 | |
4064 int v13; // ecx@11 | |
4065 char *v14; // eax@12 | |
4066 int v16; // [sp+Ch] [bp-Ch]@1 | |
4067 signed int v17; // [sp+10h] [bp-8h]@1 | |
4068 signed int v18; // [sp+14h] [bp-4h]@1 | |
4069 | |
4070 v17 = a1; | |
4071 v3 = pChests[uChestID].uChestBitmapID; | |
4072 v16 = pChestHeightsByType[v3]; | |
4073 v18 = pChestWidthsByType[v3]; | |
4074 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[a2].pIconName, TEXTURE_16BIT_PALETTE); | |
4075 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0); | |
4076 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24); | |
4077 if ( v6 < 14 ) | |
4078 v6 = 14; | |
4079 v7 = v6 - 14; | |
4080 v8 = v5->uTextureHeight; | |
4081 v9 = (v7 >> 5) + 1; | |
4082 if ( v8 < 14 ) | |
4083 v8 = 14; | |
4084 v10 = ((v8 - 14) >> 5) + 1; | |
4085 if ( !areWeLoadingTexture ) | |
4086 { | |
4087 v5->Release(); | |
4088 pIcons_LOD->_40F9C5(); | |
4089 } | |
4090 if ( v9 + v17 % v18 <= v18 && v10 + v17 / v18 <= v16 ) | |
4091 { | |
4092 v11 = 0; | |
4093 if ( v10 <= 0 ) | |
4094 return 1; | |
4095 v12 = 0; | |
4096 while ( 1 ) | |
4097 { | |
4098 v13 = 0; | |
4099 if ( v9 > 0 ) | |
4100 break; | |
4101 LABEL_15: | |
4102 v12 += v18; | |
4103 ++v11; | |
4104 if ( v11 >= v10 ) | |
4105 return 1; | |
4106 } | |
4107 v14 = (char *)&pChests[0].pInventoryIndices[v17 + v12 + 2662 * uChestID]; | |
4108 while ( !*(short *)v14 ) | |
4109 { | |
4110 ++v13; | |
4111 v14 += 2; | |
4112 if ( v13 >= v9 ) | |
4113 goto LABEL_15; | |
4114 } | |
4115 } | |
4116 return 0; | |
4117 } | |
4118 // 506128: using guessed type int areWeLoadingTexture; | |
4119 | |
4120 //----- (0041FF64) -------------------------------------------------------- | |
4121 int Chest::_41FF64(unsigned int uChestID) | |
4122 { | |
4123 unsigned int v1; // ecx@1 | |
4124 signed int result; // eax@1 | |
4125 int v3; // edx@1 | |
4126 ItemGen *pItem; // ecx@2 | |
4127 | |
4128 v1 = uChestID; | |
4129 result = 0; | |
4130 v3 = pChestWidthsByType[pChests[v1].uChestBitmapID] * pChestHeightsByType[pChests[v1].uChestBitmapID]; | |
4131 if ( v3 <= 0 ) | |
4132 { | |
4133 LABEL_5: | |
4134 result = -1; | |
4135 } | |
4136 else | |
4137 { | |
4138 pItem = pChests[v1].mm7__vector_pItems; | |
4139 while ( pItem->uItemID ) | |
4140 { | |
4141 ++result; | |
4142 ++pItem; | |
4143 if ( result >= v3 ) | |
4144 goto LABEL_5; | |
4145 } | |
4146 } | |
4147 return result; | |
4148 } | |
4149 | |
4150 //----- (0041FFA2) -------------------------------------------------------- | |
4151 int Chest::_41FFA2(int a1, ItemGen *a2, unsigned int uChestID) | |
4152 { | |
4153 int v3; // eax@1 | |
4154 ItemGen *v4; // edi@1 | |
4155 int v5; // esi@1 | |
4156 int result; // eax@11 | |
4157 unsigned int v7; // eax@12 | |
4158 int v8; // edx@12 | |
4159 int v9; // ecx@12 | |
4160 signed int v10; // eax@12 | |
4161 signed int v11; // edi@14 | |
4162 unsigned int v12; // esi@14 | |
4163 int v13; // edi@16 | |
4164 void *v14; // edi@21 | |
4165 int v15; // edi@21 | |
4166 int i; // ecx@21 | |
4167 ItemGen *Src; // [sp+Ch] [bp-18h]@1 | |
4168 signed int v18; // [sp+10h] [bp-14h]@2 | |
4169 int v19; // [sp+14h] [bp-10h]@1 | |
4170 int v20; // [sp+18h] [bp-Ch]@19 | |
4171 signed int v21; // [sp+1Ch] [bp-8h]@1 | |
4172 signed int v22; // [sp+20h] [bp-4h]@3 | |
4173 int v23; // [sp+20h] [bp-4h]@19 | |
4174 | |
4175 v21 = 0; | |
4176 v3 = pChests[uChestID].uChestBitmapID; | |
4177 v4 = a2; | |
4178 v5 = pChestWidthsByType[v3] * pChestHeightsByType[v3]; | |
4179 Src = a2; | |
4180 v19 = pChestWidthsByType[v3]; | |
4181 if ( a1 == -1 ) | |
4182 { | |
4183 v18 = _41FF64(uChestID); | |
4184 if ( v18 == -1 ) | |
4185 return 0; | |
4186 v22 = 0; | |
4187 if ( v5 > 0 ) | |
4188 { | |
4189 while ( !Chest::CanPlaceItemAt(v22, v4->uItemID, (unsigned int)pChestWindow->ptr_1C) ) | |
4190 { | |
4191 ++v22; | |
4192 if ( v22 >= v5 ) | |
4193 goto LABEL_8; | |
4194 } | |
4195 v21 = v22; | |
4196 } | |
4197 LABEL_8: | |
4198 if ( v22 == v5 ) | |
4199 { | |
4200 if ( uActiveCharacter ) | |
4201 pPlayers[uActiveCharacter]->PlaySound(15, 0); | |
4202 return 0; | |
4203 } | |
4204 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v4->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
4205 HIWORD(v8) = 0; | |
4206 v9 = v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0; | |
4207 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4208 if ( v10 < 14 ) | |
4209 v10 = 14; | |
4210 v11 = *(short *)(v9 + 26); | |
4211 v12 = ((v10 - 14) >> 5) + 1; | |
4212 if ( v11 < 14 ) | |
4213 v11 = 14; | |
4214 v13 = ((v11 - 14) >> 5) + 1; | |
4215 if ( !areWeLoadingTexture ) | |
4216 { | |
4217 ((Texture *)v9)->Release(); | |
4218 pIcons_LOD->_40F9C5(); | |
4219 } | |
4220 if ( v13 > 0 ) | |
4221 { | |
4222 v23 = 0; | |
4223 v20 = v13; | |
4224 do | |
4225 { | |
4226 if ( (signed int)v12 > 0 ) | |
4227 { | |
4228 v14 = &pChests[0].pInventoryIndices[v21 + v23 + 2662 * uChestID]; | |
4229 LOWORD(v8) = -1 - v21; | |
4230 v8 <<= 16; | |
4231 LOWORD(v8) = -1 - v21; | |
4232 memset32(v14, v8, v12 >> 1); | |
4233 v15 = (int)((char *)v14 + 4 * (v12 >> 1)); | |
4234 for ( i = v12 & 1; i; --i ) | |
4235 { | |
4236 *(short *)v15 = v8; | |
4237 v15 += 2; | |
4238 } | |
4239 } | |
4240 v23 += v19; | |
4241 --v20; | |
4242 } | |
4243 while ( v20 ); | |
4244 } | |
4245 pChests[0].pInventoryIndices[v21 + 2662 * uChestID] = v18 + 1; | |
4246 memcpy(&pChests[uChestID].mm7__vector_pItems[v18], Src, 0x24u); | |
4247 result = v21 + 1; | |
4248 } | |
4249 else | |
4250 { | |
4251 result = 1; | |
4252 } | |
4253 return result; | |
4254 } | |
4255 // 506128: using guessed type int areWeLoadingTexture; | |
4256 | |
4257 //----- (0042013E) -------------------------------------------------------- | |
4258 unsigned int Chest::PlaceItemAt(unsigned int a1, unsigned int uItemIdx, unsigned int uChestID) | |
4259 { | |
4260 int v3; // esi@1 | |
4261 unsigned int v4; // ebx@1 | |
4262 int uItemID; // edi@1 | |
4263 int v6; // edx@4 | |
4264 unsigned int v7; // eax@5 | |
4265 Texture *v8; // ecx@5 | |
4266 signed int v9; // eax@5 | |
4267 signed int v10; // edi@7 | |
4268 unsigned int v11; // ebx@7 | |
4269 int v12; // edi@9 | |
4270 int v13; // edx@12 | |
4271 void *v14; // edi@14 | |
4272 int v15; // edi@14 | |
4273 int i; // ecx@14 | |
4274 unsigned int result; // eax@18 | |
4275 __int16 v18; // [sp+Ch] [bp-10h]@1 | |
4276 int v19; // [sp+10h] [bp-Ch]@11 | |
4277 int v20; // [sp+14h] [bp-8h]@12 | |
4278 unsigned int v21; // [sp+18h] [bp-4h]@1 | |
4279 | |
4280 v3 = 5324 * uChestID; | |
4281 v21 = a1; | |
4282 v4 = 5324 * uChestID + 36 * uItemIdx; | |
4283 v18 = uItemIdx; | |
4284 uItemID = *(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v4); | |
4285 pItemsTable->SetSpecialBonus((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v4)); | |
4286 if ( uItemID >= 135 && uItemID <= 159 && !*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) ) | |
4287 { | |
4288 v6 = rand() % 21 + 10; | |
4289 *(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) = v6; | |
4290 *(&pChests[0].mm7__vector_pItems[0].uMaxCharges + v4) = v6; | |
4291 } | |
4292 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
4293 v8 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0); | |
4294 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4295 if ( v9 < 14 ) | |
4296 v9 = 14; | |
4297 v10 = v8->uTextureHeight; | |
4298 v11 = ((v9 - 14) >> 5) + 1; | |
4299 if ( v10 < 14 ) | |
4300 v10 = 14; | |
4301 v12 = ((v10 - 14) >> 5) + 1; | |
4302 if ( !areWeLoadingTexture ) | |
4303 { | |
4304 v8->Release(); | |
4305 pIcons_LOD->_40F9C5(); | |
4306 } | |
4307 v19 = pChestWidthsByType[*(unsigned __int16 *)((char *)&pChests[0].uChestBitmapID + v3)]; | |
4308 if ( v12 > 0 ) | |
4309 { | |
4310 v13 = 0; | |
4311 v20 = v12; | |
4312 do | |
4313 { | |
4314 if ( (signed int)v11 > 0 ) | |
4315 { | |
4316 v14 = &pChests[0].pInventoryIndices[v21 + v13 + 2662 * uChestID]; | |
4317 LOWORD(v3) = -1 - v21; | |
4318 v3 <<= 16; | |
4319 LOWORD(v3) = -1 - v21; | |
4320 memset32(v14, v3, v11 >> 1); | |
4321 v15 = (int)((char *)v14 + 4 * (v11 >> 1)); | |
4322 for ( i = v11 & 1; i; --i ) | |
4323 { | |
4324 *(short *)v15 = v3; | |
4325 v15 += 2; | |
4326 } | |
4327 } | |
4328 v13 += v19; | |
4329 --v20; | |
4330 } | |
4331 while ( v20 ); | |
4332 } | |
4333 result = v21 + 2662 * uChestID; | |
4334 pChests[0].pInventoryIndices[result] = v18 + 1; | |
4335 return result; | |
4336 } | |
4337 // 506128: using guessed type int areWeLoadingTexture; | |
4338 | |
4339 //----- (00420284) -------------------------------------------------------- | |
4340 char *Chest::_420284(unsigned int uChestID) | |
4341 { | |
4342 int v1; // ebx@1 | |
4343 unsigned int v2; // esi@1 | |
4344 unsigned int v3; // esi@1 | |
4345 int uChestArea; // edi@1 | |
4346 int v5; // eax@2 | |
4347 int v6; // ebx@11 | |
4348 char *result; // eax@18 | |
4349 char Dst[144]; // [sp+Ch] [bp-A0h]@1 | |
4350 int v9; // [sp+9Ch] [bp-10h]@10 | |
4351 unsigned int v10; // [sp+A0h] [bp-Ch]@1 | |
4352 unsigned int v11; // [sp+A4h] [bp-8h]@8 | |
4353 unsigned int *v12; // [sp+A8h] [bp-4h]@9 | |
4354 | |
4355 v1 = 0; | |
4356 v2 = uChestID; | |
4357 v10 = uChestID; | |
4358 pRenderer->ClearZBuffer(0, 479); | |
4359 v3 = v2; | |
4360 uChestArea = pChestWidthsByType[pChests[v3].uChestBitmapID] * pChestHeightsByType[pChests[v3].uChestBitmapID]; | |
4361 memset(Dst, 0, 0x90u); | |
4362 if ( uChestArea > 0 ) | |
4363 { | |
4364 do | |
4365 { | |
4366 do | |
4367 v5 = (unsigned __int8)rand(); | |
4368 while ( v5 >= uChestArea ); | |
4369 while ( Dst[v5] ) | |
4370 { | |
4371 ++v5; | |
4372 if ( v5 == uChestArea ) | |
4373 v5 = 0; | |
4374 } | |
4375 Dst[v5] = v1++; | |
4376 } | |
4377 while ( v1 < uChestArea ); | |
4378 } | |
4379 v11 = 0; | |
4380 if ( uChestArea > 0 ) | |
4381 { | |
4382 v12 = &pChests[v3].mm7__vector_pItems[0].uAttributes; | |
4383 do | |
4384 { | |
4385 v9 = *(v12 - 5); | |
4386 if ( v9 ) | |
4387 { | |
4388 v6 = 0; | |
4389 while ( !Chest::CanPlaceItemAt((unsigned __int8)Dst[v6], v9, v10) ) | |
4390 { | |
4391 ++v6; | |
4392 if ( v6 >= uChestArea ) | |
4393 goto LABEL_17; | |
4394 } | |
4395 Chest::PlaceItemAt((unsigned __int8)Dst[v6], v11, v10); | |
4396 if ( pChests[v3].uFlags & 4 ) | |
4397 *v12 |= 1u; | |
4398 } | |
4399 LABEL_17: | |
4400 ++v11; | |
4401 v12 += 9; | |
4402 } | |
4403 while ( (signed int)v11 < uChestArea ); | |
4404 } | |
4405 result = (char *)&pChests[v3].uFlags; | |
4406 pChests[v3].uFlags = pChests[v3].uFlags & 0xFFFB | 2; | |
4407 return result; | |
4408 } | |
4409 // 420284: using guessed type char Dst[144]; | |
4410 | |
4411 //----- (0042038D) -------------------------------------------------------- | |
4412 void __cdecl sub_42038D() | |
4413 { | |
4414 POINT *v0; // esi@2 | |
4415 int v1; // ecx@2 | |
4416 const char *v2; // eax@3 | |
4417 POINT v3; // [sp+0h] [bp-10h]@2 | |
4418 POINT a2; // [sp+8h] [bp-8h]@1 | |
4419 | |
4420 if ( pMouse->GetCursorPos(&a2)->y < 350 ) | |
4421 { | |
4422 v0 = pMouse->GetCursorPos(&a2); | |
4423 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]]; | |
4424 if ( v1 ) | |
4425 { | |
4426 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C | |
4427 + 18 * *((short *)&pChests[0].mm7__vector_pItems[139].uExpireTime | |
4428 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); | |
4429 v2 = _w->GetDisplayName(); | |
4430 sub_41C0B8_set_status_string(v2); | |
4431 } | |
4432 } | |
4433 } | |
4434 | |
4435 //----- (0042041E) -------------------------------------------------------- | |
4436 bool Chest::Open(unsigned int uChestID) | |
4437 { | |
4438 char *v1; // edi@5 | |
4439 unsigned int v2; // eax@8 | |
4440 GUIWindow *v3; // eax@15 | |
4441 int v5; // edx@16 | |
4442 int v6; // eax@16 | |
4443 ODMFace *v7; // eax@19 | |
4444 int v8; // edx@19 | |
4445 int v9; // edi@19 | |
4446 signed int v10; // ebx@19 | |
4447 int v11; // ecx@19 | |
4448 int v12; // eax@19 | |
4449 BLVFace *v13; // eax@20 | |
4450 int v14; // ebx@21 | |
4451 int v15; // edi@21 | |
4452 int v16; // ecx@22 | |
4453 __int64 v17; // qax@22 | |
4454 double v18; // st7@23 | |
4455 double v19; // st6@23 | |
4456 double v20; // st7@23 | |
4457 int v21; // ecx@26 | |
4458 char v22[12]; // ST4C_12@28 | |
4459 unsigned int *v23; // edi@28 | |
4460 unsigned __int16 v24; // di@28 | |
4461 signed int v25; // ecx@28 | |
4462 char *v26; // edx@29 | |
4463 unsigned __int16 v27; // ax@32 | |
4464 //LayingItem a1; // [sp+14h] [bp-B0h]@28 | |
4465 int v29; // [sp+84h] [bp-40h]@16 | |
4466 int v30; // [sp+88h] [bp-3Ch]@16 | |
4467 int v31; // [sp+8Ch] [bp-38h]@16 | |
4468 int v32; // [sp+90h] [bp-34h]@16 | |
4469 float v33; // [sp+94h] [bp-30h]@23 | |
4470 char *v34; // [sp+98h] [bp-2Ch]@5 | |
4471 int v35; // [sp+9Ch] [bp-28h]@16 | |
4472 Vec3_int_ pOut; // [sp+A0h] [bp-24h]@28 | |
4473 int a4; // [sp+ACh] [bp-18h]@1 | |
4474 int v38; // [sp+B0h] [bp-14h]@21 | |
4475 int sRotX; // [sp+B4h] [bp-10h]@23 | |
4476 float v40; // [sp+B8h] [bp-Ch]@23 | |
4477 float v41; // [sp+BCh] [bp-8h]@23 | |
4478 int sRotY; // [sp+C0h] [bp-4h]@8 | |
4479 | |
4480 a4 = uChestID; | |
4481 if ( (uChestID & 0x80000000u) != 0 || (signed int)uChestID >= 20 ) | |
4482 return 0; | |
4483 ++pIcons_LOD->uTexturePacksCount; | |
4484 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
4485 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
4486 v1 = (char *)&pChests[uChestID].uFlags; | |
4487 v34 = v1; | |
4488 if ( !(*v1 & CHEST_ITEMS_PLACED) ) | |
4489 Chest::_420284(uChestID); | |
4490 if ( !uActiveCharacter ) | |
4491 return 0; | |
4492 *(float *)&sRotY = 0.0; | |
4493 v2 = pMapStats->GetMapInfo(pCurrentMapName); | |
4494 if ( !(*v1 & 1) || !v2 ) | |
4495 goto LABEL_12; | |
4496 if ( pPlayers[uActiveCharacter]->GetDisarmTrap() < 2 * pMapStats->pInfos[v2].field_2D ) | |
4497 { | |
4498 v29 = 811; | |
4499 v30 = 812; | |
4500 v31 = 813; | |
4501 v32 = 814; | |
4502 v5 = rand() % 4; | |
4503 v6 = dword_5B5920 >> 3; | |
4504 v35 = v5; | |
4505 if ( (dword_5B5920 & 7) == 5 ) | |
4506 { | |
4507 v16 = v6; | |
4508 v14 = pLevelDecorations[v6].vPosition.x; | |
4509 v38 = pLevelDecorations[v6].vPosition.y; | |
4510 v17 = pDecorationList->pDecorations[pLevelDecorations[v6].uDecorationDescID].uDecorationHeight; | |
4511 v15 = pLevelDecorations[v16].vPosition.z + (((signed int)v17 - HIDWORD(v17)) >> 1); | |
4512 } | |
4513 else | |
4514 { | |
4515 if ( (dword_5B5920 & 7) != 6 ) | |
4516 goto LABEL_12; | |
4517 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
4518 { | |
4519 v7 = &pOutdoor->pBModels[dword_5B5920 >> 9].pFaces[(dword_5B5920 >> 3) & 0x3F]; | |
4520 v8 = v7->pBoundingBox.y1; | |
4521 v9 = v7->pBoundingBox.z2; | |
4522 v10 = v7->pBoundingBox.x1 + v7->pBoundingBox.x2; | |
4523 v11 = v7->pBoundingBox.y2; | |
4524 v12 = v7->pBoundingBox.z1; | |
4525 } | |
4526 else | |
4527 { | |
4528 v13 = &pIndoor->pFaces[v6]; | |
4529 v8 = v13->pBounding.y1; | |
4530 v9 = v13->pBounding.z2; | |
4531 v10 = v13->pBounding.x1 + v13->pBounding.x2; | |
4532 v11 = v13->pBounding.y2; | |
4533 v12 = v13->pBounding.z1; | |
4534 } | |
4535 v14 = v10 >> 1; | |
4536 v38 = (v8 + v11) >> 1; | |
4537 v15 = (v12 + v9) >> 1; | |
4538 } | |
4539 v18 = (double)pParty->vPosition.x - (double)v14; | |
4540 *(float *)&a4 = v18; | |
4541 v19 = (double)pParty->vPosition.y - (double)v38; | |
4542 v33 = v19; | |
4543 v41 = (double)pParty->sEyelevel + (double)pParty->vPosition.z - (double)v15; | |
4544 *(float *)&sRotY = v19 * v19; | |
4545 *(float *)&sRotX = v18 * v18; | |
4546 v20 = sqrt(v41 * v41 + *(float *)&sRotX + *(float *)&sRotY); | |
4547 v40 = v20; | |
4548 if ( v20 <= 1.0 ) | |
4549 { | |
4550 *(float *)&sRotX = 0.0; | |
4551 *(float *)&sRotY = 0.0; | |
4552 } | |
4553 else | |
4554 { | |
4555 sRotY = (signed __int64)sqrt(*(float *)&sRotX + *(float *)&sRotY); | |
4556 sRotX = stru_5C6E00->Atan2((signed __int64)*(float *)&a4, (signed __int64)v33); | |
4557 sRotY = stru_5C6E00->Atan2(sRotY, (signed __int64)v41); | |
4558 } | |
4559 v21 = 256; | |
4560 if ( v40 < 256.0 ) | |
4561 v21 = (signed __int64)v40 / 4; | |
4562 *(int *)&v22[8] = v15; | |
4563 *(_QWORD *)v22 = __PAIR__(v38, v14); | |
4564 Vec3_int_::Rotate(v21, sRotX, sRotY, *(Vec3_int_ *)v22, &pOut.x, &pOut.z, &pOut.y); | |
4565 v23 = (unsigned int *)(&v29 + v35); | |
4566 sub_42F7EB_DropItemAt(*v23, pOut.x, pOut.z, pOut.y, 0, 1, 0, 0x30u, 0); | |
4567 | |
4568 LayingItem a1; // [sp+14h] [bp-B0h]@28 | |
4569 //LayingItem::LayingItem(&a1); | |
4570 | |
4571 a1.stru_24.Reset(); | |
4572 v24 = *(short *)v23; | |
4573 v25 = 0; | |
4574 a1.field_50 = 0; | |
4575 a1.field_4C = 0; | |
4576 a1.field_48 = 0; | |
4577 a1.field_54 = 0; | |
4578 a1.uItemType = v24; | |
4579 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
4580 { | |
4581 LABEL_32: | |
4582 v27 = 0; | |
4583 } | |
4584 else | |
4585 { | |
4586 v26 = (char *)&pObjectList->pObjects->uObjectID; | |
4587 while ( v24 != *(short *)v26 ) | |
4588 { | |
4589 ++v25; | |
4590 v26 += 56; | |
4591 if ( v25 >= (signed int)pObjectList->uNumObjects ) | |
4592 goto LABEL_32; | |
4593 } | |
4594 v27 = v25; | |
4595 } | |
4596 a1.uObjectDescID = v27; | |
4597 a1.vPosition.y = pOut.z; | |
4598 a1.vPosition.x = pOut.x; | |
4599 a1.vPosition.z = pOut.y; | |
4600 a1.uSoundID = 0; | |
4601 a1.uAttributes = 48; | |
4602 a1.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y); | |
4603 a1.uSpriteFrameID = 0; | |
4604 a1.field_58 = 0; | |
4605 a1.field_5C = 0; | |
4606 a1.uFacing = 0; | |
4607 a1.Create(0, 0, 0, 0); | |
4608 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); | |
4609 a1._438E35(); | |
4610 *v34 &= 0xFEu; | |
4611 if ( uActiveCharacter && !qword_A750D8 && !dword_507CD8 ) | |
4612 { | |
4613 qword_A750D8 = 256i64; | |
4614 word_A750E0 = 5; | |
4615 word_A750E2 = uActiveCharacter; | |
4616 } | |
4617 pIcons_LOD->_4114F2(); | |
4618 dword_507CD8 = 0; | |
4619 return 0; | |
4620 } | |
4621 *v1 &= 0xFEu; | |
4622 sRotY = 1; | |
4623 LABEL_12: | |
4624 pAudioPlayer->StopChannels(-1, -1); | |
4625 pAudioPlayer->PlaySound((SoundID)208, 0, 0, -1, 0, 0, 0, 0); | |
4626 if ( *(float *)&sRotY != 0.0 ) | |
4627 { | |
4628 if ( !dword_507CD8 ) | |
4629 pPlayers[uActiveCharacter]->PlaySound(4, 0); | |
4630 } | |
4631 dword_507CD8 = 0; | |
4632 v3 = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Chest, a4, 0); | |
4633 pGUIWindow_CurrentMenu = v3; | |
4634 pChestWindow = v3; | |
4635 pBtn_ExitCancel = v3->CreateButton( | |
4636 0x1D7u, | |
4637 0x1BDu, | |
4638 0xA9u, | |
4639 0x23u, | |
4640 1, | |
4641 0, | |
4642 0x71u, | |
4643 0, | |
4644 0, | |
4645 pGlobalTXT_LocalizationStrings[79],// Exit | |
4646 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
4647 0); | |
4648 pChestWindow->CreateButton(7u, 8u, 460u, 343u, 1, 0, 0xCu, 0, 0, "", 0); | |
4649 pCurrentScreen = 10; | |
4650 pEventTimer->Pause(); | |
4651 return 1; | |
4652 } | |
4653 | |
4654 //----- (0042092D) -------------------------------------------------------- | |
4655 void Chest::DrawChestUI(unsigned int uChestID) | |
4656 { | |
4657 Render *v1; // edi@1 | |
4658 unsigned int v2; // ebx@1 | |
4659 unsigned int v3; // ebx@1 | |
4660 int v4; // eax@1 | |
4661 unsigned int v5; // eax@1 | |
4662 int v6; // ecx@3 | |
4663 unsigned int v7; // eax@4 | |
4664 Texture *v8; // esi@4 | |
4665 signed int v9; // ecx@4 | |
4666 signed int v10; // edx@4 | |
4667 signed int v11; // eax@4 | |
4668 int v12; // eax@6 | |
4669 int v13; // eax@6 | |
4670 unsigned int v14; // ST34_4@8 | |
4671 int v15; // edi@8 | |
4672 int *v16; // [sp+Ch] [bp-28h]@1 | |
4673 int v17; // [sp+10h] [bp-24h]@4 | |
4674 int v18; // [sp+14h] [bp-20h]@1 | |
4675 signed int v19; // [sp+18h] [bp-1Ch]@1 | |
4676 int v20; // [sp+1Ch] [bp-18h]@1 | |
4677 signed int v21; // [sp+20h] [bp-14h]@1 | |
4678 char *v22; // [sp+2Ch] [bp-8h]@2 | |
4679 signed int v23; // [sp+30h] [bp-4h]@1 | |
4680 | |
4681 v1 = pRenderer; | |
4682 v2 = uChestID; | |
4683 v16 = pRenderer->pActiveZBuffer; | |
4684 pRenderer->ClearZBuffer(0, 479); | |
4685 v3 = v2; | |
4686 v4 = pChests[v3].uChestBitmapID; | |
4687 v20 = pChestSmthn1ByType[v4]; | |
4688 v18 = pChestSmthn2ByType[v4]; | |
4689 v21 = pChestWidthsByType[v4]; | |
4690 v19 = pChestHeightsByType[v4]; | |
4691 sprintf(pTmpBuf, "chest%02d", pChestList->pChests[pChests[v3].uChestBitmapID].uTextureID); | |
4692 v5 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
4693 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0)); | |
4694 v23 = 0; | |
4695 if ( v21 * v19 > 0 ) | |
4696 { | |
4697 v22 = (char *)pChests[v3].pInventoryIndices; | |
4698 do | |
4699 { | |
4700 v6 = *(short *)v22; | |
4701 if ( v6 > 0 ) | |
4702 { | |
4703 v17 = v18 + 32 * v23 / v19; | |
4704 v7 = pIcons_LOD->LoadTexture( | |
4705 pItemsTable->pItems[*(int *)((char *)&pOtherOverlayList->pOverlays[49].field_4 + 36 * v6 + v3 * 5324)].pIconName, | |
4706 TEXTURE_16BIT_PALETTE); | |
4707 v8 = (Texture *)(v7 != -1 ? &pIcons_LOD->pTextures[v7] : 0); | |
4708 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4709 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureHeight : 26); | |
4710 v11 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4711 if ( v9 < 14 ) | |
4712 v11 = 14; | |
4713 v12 = v11 - 14; | |
4714 LOBYTE(v12) = v12 & 0xE0; | |
4715 v13 = v12 + 32; | |
4716 if ( (signed int)v8->uTextureHeight < 14 ) | |
4717 v10 = 14; | |
4718 v14 = v20 + 32 * v23 % v21 + ((v13 - v9) >> 1); | |
4719 v15 = v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1); | |
4720 pRenderer->DrawTextureTransparent( | |
4721 v14, | |
4722 v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1), | |
4723 v8); | |
4724 sub_40F92A(&v16[v14 + pSRZBufferLineOffsets[v15]], v8, v23 + 1); | |
4725 v1 = pRenderer; | |
4726 } | |
4727 ++v23; | |
4728 v22 += 2; | |
4729 } | |
4730 while ( v23 < v21 * v19 ); | |
4731 } | |
4732 pRenderer->DrawTextureIndexed( | |
4733 pBtn_ExitCancel->uX, | |
4734 pBtn_ExitCancel->uY, | |
4735 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0)); | |
4736 } | |
4737 | |
4738 //----- (00420B13) -------------------------------------------------------- | |
4739 void __fastcall sub_420B13(int a1, int a2) | |
4740 { | |
4741 void *v2; // eax@1 | |
4742 ItemGen *v3; // ebx@1 | |
4743 unsigned int v4; // eax@1 | |
4744 Texture *v5; // ecx@1 | |
4745 signed int v6; // eax@1 | |
4746 signed int v7; // edi@3 | |
4747 signed int v8; // eax@3 | |
4748 int v9; // edi@3 | |
4749 int v10; // eax@5 | |
4750 int v11; // esi@8 | |
4751 unsigned int v12; // ecx@10 | |
4752 void *v13; // edi@10 | |
4753 unsigned __int8 v14; // cf@10 | |
4754 int v15; // edi@10 | |
4755 int i; // ecx@10 | |
4756 int v17; // [sp+Ch] [bp-14h]@1 | |
4757 int v18; // [sp+10h] [bp-10h]@3 | |
4758 int v19; // [sp+14h] [bp-Ch]@1 | |
4759 void *v20; // [sp+18h] [bp-8h]@1 | |
4760 int v21; // [sp+1Ch] [bp-4h]@5 | |
4761 int v22; // [sp+1Ch] [bp-4h]@8 | |
4762 | |
4763 v19 = a2; | |
4764 v2 = pChestWindow->ptr_1C; | |
4765 v20 = v2; | |
4766 v2 = (void *)(5324 * (int)v2); | |
4767 v3 = (ItemGen *)((char *)v2 + 36 * a1 + (int)((char *)pChests + 4)); | |
4768 v17 = pChestWidthsByType[*(short *)((char *)v2 + (int)pChests)]; | |
4769 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v3->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
4770 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0); | |
4771 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24); | |
4772 if ( v6 < 14 ) | |
4773 v6 = 14; | |
4774 v7 = v6 - 14; | |
4775 v8 = v5->uTextureHeight; | |
4776 v9 = (v7 >> 5) + 1; | |
4777 v18 = v9; | |
4778 if ( v8 < 14 ) | |
4779 v8 = 14; | |
4780 v10 = ((v8 - 14) >> 5) + 1; | |
4781 v21 = v10; | |
4782 if ( !areWeLoadingTexture ) | |
4783 { | |
4784 v5->Release(); | |
4785 pIcons_LOD->_40F9C5(); | |
4786 v10 = v21; | |
4787 } | |
4788 if ( v10 > 0 ) | |
4789 { | |
4790 v11 = 0; | |
4791 v22 = v10; | |
4792 do | |
4793 { | |
4794 if ( v9 > 0 ) | |
4795 { | |
4796 v12 = v9; | |
4797 v13 = &pChests[0].pInventoryIndices[v19 + v11 + 2662 * (int)v20]; | |
4798 v14 = v12 & 1; | |
4799 v12 >>= 1; | |
4800 memset(v13, 0, 4 * v12); | |
4801 v15 = (int)((char *)v13 + 4 * v12); | |
4802 for ( i = v14; i; --i ) | |
4803 { | |
4804 *(short *)v15 = 0; | |
4805 v15 += 2; | |
4806 } | |
4807 v9 = v18; | |
4808 } | |
4809 v11 += v17; | |
4810 --v22; | |
4811 } | |
4812 while ( v22 ); | |
4813 } | |
4814 v3->Reset(); | |
4815 } | |
4816 // 506128: using guessed type int areWeLoadingTexture; | |
4817 | |
4818 //----- (00420C05) -------------------------------------------------------- | |
4819 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal) | |
4820 { | |
4821 unsigned int v2; // edi@1 | |
4822 int v3; // ebp@1 | |
4823 unsigned int v4; // esi@1 | |
4824 int v5; // ecx@6 | |
4825 NPCData *v6; // eax@6 | |
4826 signed int v7; // edx@8 | |
4827 signed int v8; // ebx@10 | |
4828 char *v9; // edi@11 | |
4829 signed int v10; // ecx@17 | |
4830 int v11; // eax@21 | |
4831 NPCData *v12; // ecx@21 | |
4832 unsigned int v13; // ecx@23 | |
4833 signed int v14; // [sp+Ch] [bp-4h]@6 | |
4834 | |
4835 v2 = 0; | |
4836 v3 = 0; | |
4837 v4 = uNumGold; | |
4838 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal ) | |
4839 { | |
4840 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 1 ) | |
4841 { | |
4842 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], uNumGold);// You found %lu gold! | |
4843 } | |
4844 else | |
4845 { | |
4846 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 2 ) | |
4847 pTmpBuf2[0] = 0; | |
4848 } | |
4849 } | |
4850 else | |
4851 { | |
4852 v14 = 0; | |
4853 v5 = 0; | |
4854 v6 = pParty->pHirelings; | |
4855 do | |
4856 { | |
4857 if ( v6->pName ) | |
4858 { | |
4859 v7 = v14++; | |
4860 pTmpBuf[v7] = v5; | |
4861 } | |
4862 ++v6; | |
4863 ++v5; | |
4864 } | |
4865 while ( (signed int)v6 < (signed int)&pParty->pPickedItem ); | |
4866 v8 = 0; | |
4867 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
4868 { | |
4869 v9 = (char *)pNPCStats->pNewNPCData; | |
4870 do | |
4871 { | |
4872 if ( v9[8] & 0x80 | |
4873 && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v9, pParty->pHirelings[0].pName)) | |
4874 && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v9, pParty->pHirelings[1].pName)) ) | |
4875 { | |
4876 v10 = v14++; | |
4877 pTmpBuf[v10] = v8 + 2; | |
4878 } | |
4879 ++v8; | |
4880 v9 += 76; | |
4881 } | |
4882 while ( v8 < (signed int)pNPCStats->uNumNewNPCs ); | |
4883 v2 = 0; | |
4884 } | |
4885 if ( v14 > 0 ) | |
4886 { | |
4887 do | |
4888 { | |
4889 v11 = (unsigned __int8)pTmpBuf[v2]; | |
4890 v12 = &pNPCStats->pNPCData[v11 + 499]; | |
4891 if ( (unsigned __int8)pTmpBuf[v2] < 2u ) | |
4892 v12 = &pParty->pHirelings[v11]; | |
4893 v13 = v12->uProfession; | |
4894 if ( v13 ) | |
4895 v3 += *(&pNPCStats->field_13A58 + 5 * v13); | |
4896 ++v2; | |
4897 } | |
4898 while ( (signed int)v2 < v14 ); | |
4899 } | |
4900 if ( CheckHiredNPCSpeciality(0x1Fu) ) | |
4901 v4 += (signed int)(10 * v4) / 100; | |
4902 if ( CheckHiredNPCSpeciality(0x20u) ) | |
4903 v4 += (signed int)(20 * v4) / 100; | |
4904 if ( CheckHiredNPCSpeciality(0x2Du) ) | |
4905 v4 += (signed int)(10 * v4) / 100; | |
4906 if ( v3 ) | |
4907 { | |
4908 v3 = (signed int)(v4 * v3 / 100) / 100; | |
4909 if ( v3 < 1 ) | |
4910 v3 = 1; | |
4911 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[466], v4, v3);// You found %lu gold (followers take %lu)! | |
4912 } | |
4913 else | |
4914 { | |
4915 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], v4);// You found %lu gold! | |
4916 } | |
4917 v2 = 0; | |
4918 } | |
4919 pParty->uNumGold += v4 - v3; | |
4920 pUIAnim_Gold->uAnimTime = v2; | |
4921 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength; | |
4922 if ( pTmpBuf2[0] ) | |
4923 ShowStatusBarString(pTmpBuf2, 2u); | |
4924 pAudioPlayer->PlaySound(SOUND_GoldReceived, v2, v2, -1, v2, v2, v2, v2); | |
4925 } | |
4926 | |
4927 //----- (00420E01) -------------------------------------------------------- | |
4928 void __cdecl sub_420E01() | |
4929 { | |
4930 void *v0; // edi@1 | |
4931 POINT *v1; // esi@2 | |
4932 int v2; // eax@2 | |
4933 int v3; // ebx@4 | |
4934 int v4; // esi@6 | |
4935 int v5; // ecx@6 | |
4936 //LayingItem v6; // [sp+Ch] [bp-80h]@1 | |
4937 char v7; // [sp+7Ch] [bp-10h]@2 | |
4938 POINT a2; // [sp+84h] [bp-8h]@2 | |
4939 | |
4940 LayingItem v6; // [sp+Ch] [bp-80h]@1 | |
4941 //LayingItem::LayingItem(&v6); | |
4942 | |
4943 v0 = pGUIWindow_CurrentMenu->ptr_1C; | |
4944 if ( pParty->pPickedItem.uItemID ) | |
4945 { | |
4946 if ( Chest::_41FFA2(-1, &pParty->pPickedItem, (unsigned int)pGUIWindow_CurrentMenu->ptr_1C) ) | |
4947 pMouse->RemoveHoldingItem(); | |
4948 } | |
4949 else | |
4950 { | |
4951 v1 = pMouse->GetCursorPos(&a2); | |
4952 v2 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v7)->y]] & 0xFFFF; | |
4953 if ( v2 ) | |
4954 { | |
4955 if ( v2 ) | |
4956 v3 = v2 - 1; | |
4957 else | |
4958 v3 = -1; | |
4959 v4 = pChests[0].pInventoryIndices[v3 + 2662 * (int)v0] - 1; | |
4960 v5 = 5324 * (int)v0 + 36 * v4; | |
4961 if ( pItemsTable->pItems[*(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v5)].uEquipType == 18 ) | |
4962 { | |
4963 party_finds_gold(*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uAdditionalValue + v5), 0); | |
4964 viewparams->bRedrawGameUI = 1; | |
4965 } | |
4966 else | |
4967 { | |
4968 pParty->SetHoldingItem((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v5)); | |
4969 } | |
4970 sub_420B13(v4, v3); | |
4971 } | |
4972 } | |
4973 } | |
4974 | |
4975 //----- (00420EFF) -------------------------------------------------------- | |
4976 void __cdecl GameUI_WritePointedObjectStatusString() | |
4977 { | |
4978 int v1; // ebx@6 | |
4979 GUIWindow *v2; // edi@7 | |
4980 GUIButton *i; // ecx@11 | |
4981 Player *v4; // eax@19 | |
4982 char v5; // cl@19 | |
4983 unsigned int v6; // eax@19 | |
4984 int v7; // ecx@19 | |
4985 __int16 v8; // fps@23 | |
4986 unsigned __int8 v9; // c0@23 | |
4987 unsigned __int8 v10; // c3@23 | |
4988 enum UIMessageType v11; // esi@24 | |
4989 int v12; // edx@25 | |
4990 char *v13; // ecx@28 | |
4991 int v14; // eax@41 | |
4992 ItemGen *v15; // ecx@44 | |
4993 int v16; // ecx@46 | |
4994 const char *v17; // eax@49 | |
4995 signed int v18; // eax@55 | |
4996 signed int v19; // ecx@63 | |
4997 BLVFace *pFace; // eax@69 | |
4998 __int16 v21; // ax@70 | |
4999 const char *v22; // eax@72 | |
5000 LevelDecoration *v23; // ecx@75 | |
5001 LevelDecoration *v24; // esi@75 | |
5002 __int16 v25; // ax@75 | |
5003 const char *v26; // ecx@79 | |
5004 Actor *pActor; // ecx@82 | |
5005 char *v28; // esi@82 | |
5006 int v29; // eax@82 | |
5007 signed int v30; // ecx@88 | |
5008 const char *v31; // eax@91 | |
5009 __int16 v32; // fps@109 | |
5010 unsigned __int8 v33; // c0@109 | |
5011 unsigned __int8 v34; // c3@109 | |
5012 enum UIMessageType v35; // esi@110 | |
5013 int v36; // edx@111 | |
5014 enum UIMessageType v37; // edx@117 | |
5015 int v38; // ecx@118 | |
5016 const char *v39; // [sp-8h] [bp-E8h]@20 | |
5017 char *v40; // [sp-8h] [bp-E8h]@83 | |
5018 int v41; // [sp-4h] [bp-E4h]@20 | |
5019 char Str1[200]; // [sp+Ch] [bp-D4h]@129 | |
5020 unsigned int pX; // [sp+D4h] [bp-Ch]@1 | |
5021 unsigned int pY; // [sp+D8h] [bp-8h]@1 | |
5022 unsigned int v45; // [sp+DCh] [bp-4h]@21 | |
5023 | |
5024 v13 = nullptr; | |
5025 | |
5026 pMouse->uPointingObjectID = 0; | |
5027 pMouse->GetClickPos(&pX, &pY); | |
5028 if ( (pX & 0x80000000u) != 0 || (signed int)pX > 639 || (pY & 0x80000000u) != 0 || (signed int)pY > 479 ) | |
5029 return; | |
5030 if ( !pCurrentScreen ) | |
5031 { | |
5032 if ( (signed int)pX > 467 || (signed int)pY > 351 ) | |
5033 goto _click_on_game_ui; | |
5034 if ( pRenderer->pRenderD3D ) | |
5035 { | |
5036 v18 = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
5037 if ( (signed int)pX < (signed int)pViewport->uScreenX | |
5038 || (signed int)pX > (signed int)pViewport->uScreenZ | |
5039 || (signed int)pY < (signed int)pViewport->uScreenY | |
5040 || (signed int)pY > (signed int)pViewport->uScreenW ) | |
5041 v18 = -1; | |
5042 if ( v18 == -1 ) | |
5043 goto LABEL_61; | |
5044 } | |
5045 else | |
5046 { | |
5047 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
5048 } | |
5049 pMouse->uPointingObjectID = (unsigned __int16)v18; | |
5050 v19 = (signed int)(unsigned __int16)v18 >> 3; | |
5051 if ( (v18 & 7) == OBJECT_Item ) | |
5052 { | |
5053 v30 = v19; | |
5054 if ( pObjectList->pObjects[pLayingItems[v30].uObjectDescID].uFlags & 0x10 ) | |
5055 goto LABEL_73; | |
5056 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID ) | |
5057 { | |
5058 v22 = pLayingItems[v30].stru_24.GetDisplayName(); | |
5059 LABEL_93: | |
5060 v26 = v22; | |
5061 goto LABEL_87; | |
5062 } | |
5063 v31 = pLayingItems[v30].stru_24.GetDisplayName(); | |
5064 v28 = pTmpBuf; | |
5065 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[470], v31);// "Get %s" | |
5066 } | |
5067 else | |
5068 { | |
5069 if ( (v18 & 7) != OBJECT_Actor ) | |
5070 { | |
5071 if ( (v18 & 7) == OBJECT_Decoration ) | |
5072 { | |
5073 v23 = &pLevelDecorations[v19]; | |
5074 v24 = v23; | |
5075 v25 = v23->field_16_event_id; | |
5076 if ( !v25 ) | |
5077 { | |
5078 if ( v23->IsInteractive() ) | |
5079 v26 = pNPCTopics[stru_5E4C90._decor_events[v24->_idx_in_stru123 - 75] + 379].pTopic; | |
5080 else | |
5081 v26 = pDecorationList->pDecorations[v24->uDecorationDescID].field_20; | |
5082 goto LABEL_87; | |
5083 } | |
5084 v22 = _444732_GetEventHintString(v25); | |
5085 if ( !v22 ) | |
5086 goto _return; | |
5087 goto LABEL_93; | |
5088 } | |
5089 if ( (v18 & 7) == 6 ) // bmodel | |
5090 { | |
5091 if ( v18 < (signed int)0x2000000u ) | |
5092 { | |
5093 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) | |
5094 { | |
5095 v21 = pOutdoor->pBModels[(signed int)(unsigned __int16)v18 >> 9].pFaces[v19 & 0x3F].sCogTriggeredID; | |
5096 goto LABEL_71; | |
5097 } | |
5098 pFace = &pIndoor->pFaces[v19]; | |
5099 if ( BYTE3(pFace->uAttributes) & 6 ) | |
5100 { | |
5101 v21 = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID; | |
5102 LABEL_71: | |
5103 if ( !v21 || (v22 = _444732_GetEventHintString(v21)) == 0 ) | |
5104 goto LABEL_73; | |
5105 goto LABEL_93; | |
5106 } | |
5107 } | |
5108 LABEL_73: | |
5109 pMouse->uPointingObjectID = 0; | |
5110 goto LABEL_50; | |
5111 } | |
5112 LABEL_61: | |
5113 pMouse->uPointingObjectID = 0; | |
5114 goto _return; | |
5115 } | |
5116 if ( v18 >= 335544320 ) | |
5117 goto LABEL_61; | |
5118 pActor = &pActors[v19]; | |
5119 v28 = pTmpBuf; | |
5120 v29 = pActor->dword_000334_unique_name; | |
5121 if ( v29 ) | |
5122 v40 = (char *)*(&pMonsterStats->pPlacement.uNumStrings + v29); | |
5123 else | |
5124 v40 = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].pName; | |
5125 strncpy(pTmpBuf, v40, 0x7D0u); | |
5126 } | |
5127 v26 = v28; | |
5128 LABEL_87: | |
5129 sub_41C0B8_set_status_string(v26); | |
5130 goto _return; | |
5131 } | |
5132 v1 = uNumVisibleWindows; | |
5133 if ( uNumVisibleWindows <= 0 ) | |
5134 { | |
5135 LABEL_38: | |
5136 if ( pCurrentScreen == 10 ) | |
5137 { | |
5138 sub_42038D(); | |
5139 goto _return; | |
5140 } | |
5141 if ( pCurrentScreen == 13 ) | |
5142 { | |
5143 if ( dword_F8B19C != 2 | |
5144 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0) | |
5145 || v16 == -65536 ) | |
5146 goto _return; | |
5147 v15 = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 4); | |
5148 LABEL_49: | |
5149 v17 = v15->GetDisplayName(); | |
5150 sub_41C0B8_set_status_string(v17); | |
5151 LABEL_50: | |
5152 uLastPointedObjectID = 1; | |
5153 _return: | |
5154 if ( pMouse->uPointingObjectID == 0 ) | |
5155 { | |
5156 if ( uLastPointedObjectID != 0 ) | |
5157 { | |
5158 pStatusBarString[0] = 0; | |
5159 bForceDrawStatusBar = 1; | |
5160 } | |
5161 } | |
5162 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5163 return; | |
5164 } | |
5165 if ( (signed int)pY < 350 ) | |
5166 { | |
5167 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
5168 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 ) | |
5169 goto _return; | |
5170 v15 = (ItemGen *)&pPlayers[uActiveCharacter]->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v14 + 5]; | |
5171 goto LABEL_49; | |
5172 } | |
5173 _click_on_game_ui: | |
5174 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX | |
5175 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ | |
5176 && (signed int)pY >= (signed int)pWindowList[0].uFrameY | |
5177 && (signed int)pY <= (signed int)pWindowList[0].uFrameW ) | |
5178 { | |
5179 for ( i = pWindowList[0].pControlsHead; i != (GUIButton *)0; i = i->pNext ) | |
5180 { | |
5181 if ( i->uButtonType == 1 ) | |
5182 { | |
5183 if ( (signed int)pX >= (signed int)i->uX | |
5184 && (signed int)pX <= (signed int)i->uZ | |
5185 && (signed int)pY >= (signed int)i->uY | |
5186 && (signed int)pY <= (signed int)i->uW ) | |
5187 { | |
5188 v37 = (UIMessageType)i->field_1C; | |
5189 if ( v37 == 0 ) | |
5190 goto LABEL_28; | |
5191 v38 = i->uControlParam; | |
5192 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
5193 { | |
5194 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = v37; | |
5195 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v38; | |
5196 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5197 ++pMessageQueue_50CBD0->uNumMessages; | |
5198 } | |
5199 goto LABEL_131; | |
5200 } | |
5201 } | |
5202 else | |
5203 { | |
5204 if ( i->uButtonType == 2 ) | |
5205 { | |
5206 v45 = pX - i->uX; | |
5207 v45 = pY - i->uY; | |
5208 | |
5209 if (pX >= i->uX && pX <= i->uZ && | |
5210 pY >= i->uY && pY <= i->uW) | |
5211 //if ( (double)(signed int)i->uWidth != 0.0 ) | |
5212 //{ | |
5213 // if ( (double)(signed int)i->uHeight != 0.0 ) | |
5214 // { | |
5215 //UNDEF(v32); | |
5216 //if ( v33 | v34 ) | |
5217 { | |
5218 v35 = (UIMessageType)i->field_1C; | |
5219 if ( v35 != 0 ) | |
5220 { | |
5221 v36 = i->uControlParam; | |
5222 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
5223 { | |
5224 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = v35; | |
5225 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v36; | |
5226 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5227 goto LABEL_27; | |
5228 } | |
5229 } | |
5230 goto LABEL_28; | |
5231 //} | |
5232 //} | |
5233 } | |
5234 } | |
5235 else | |
5236 { | |
5237 if ( i->uButtonType == 3 | |
5238 && (signed int)pX >= (signed int)i->uX | |
5239 && (signed int)pX <= (signed int)i->uZ | |
5240 && (signed int)pY >= (signed int)i->uY | |
5241 && (signed int)pY <= (signed int)i->uW ) | |
5242 goto LABEL_19; | |
5243 } | |
5244 } | |
5245 } | |
5246 } | |
5247 pMouse->uPointingObjectID = sub_46A99B(); | |
5248 goto _return; | |
5249 } | |
5250 while ( 1 ) // some other fullscreen ui | |
5251 { | |
5252 v2 = &pWindowList[pVisibleWindowsIdxs[v1] - 1]; | |
5253 if ( (signed int)pX >= (signed int)v2->uFrameX | |
5254 && (signed int)pX <= (signed int)v2->uFrameZ | |
5255 && (signed int)pY >= (signed int)v2->uFrameY | |
5256 && (signed int)pY <= (signed int)v2->uFrameW ) | |
5257 { | |
5258 for ( i = v2->pControlsHead; ; i = i->pNext ) | |
5259 { | |
5260 if ( !i ) | |
5261 break; | |
5262 if ( i->uButtonType == 1 ) | |
5263 { | |
5264 if ( (signed int)pX >= (signed int)i->uX | |
5265 && (signed int)pX <= (signed int)i->uZ | |
5266 && (signed int)pY >= (signed int)i->uY | |
5267 && (signed int)pY <= (signed int)i->uW ) | |
5268 { | |
5269 LABEL_24: | |
5270 v11 = (UIMessageType)i->field_1C; | |
5271 if ( v11 ) | |
5272 { | |
5273 v12 = i->uControlParam; | |
5274 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
5275 { | |
5276 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = v11; | |
5277 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; | |
5278 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5279 LABEL_27: | |
5280 ++pMessageQueue_50CBD0->uNumMessages; | |
5281 } | |
5282 } | |
5283 LABEL_28: | |
5284 v13 = i->pButtonName; | |
5285 _set_status_and_ret: | |
5286 sub_41C0B8_set_status_string(v13); | |
5287 LABEL_131: | |
5288 uLastPointedObjectID = 1; | |
5289 return; | |
5290 } | |
5291 } | |
5292 else | |
5293 { | |
5294 if ( i->uButtonType == 2 ) | |
5295 { | |
5296 v45 = pX - i->uX; | |
5297 v45 = pY - i->uY; | |
5298 if ( (double)(signed int)i->uWidth != 0.0 ) | |
5299 { | |
5300 if ( (double)(signed int)i->uHeight != 0.0 ) | |
5301 { | |
5302 //UNDEF(v8); | |
5303 if ( v9 | v10 ) | |
5304 goto LABEL_24; | |
5305 } | |
5306 } | |
5307 } | |
5308 else // click on skill | |
5309 { | |
5310 if ( i->uButtonType == 3 | |
5311 && (signed int)pX >= (signed int)i->uX | |
5312 && (signed int)pX <= (signed int)i->uZ | |
5313 && (signed int)pY >= (signed int)i->uY | |
5314 && (signed int)pY <= (signed int)i->uW ) | |
5315 { | |
5316 LABEL_19: | |
5317 v4 = pPlayers[uActiveCharacter]; | |
5318 v5 = LOBYTE(v4->pActiveSkills[i->uControlParam]); | |
5319 v6 = v4->uSkillPoints; | |
5320 v7 = (v5 & 0x3F) + 1; | |
5321 if ( v6 < v7 ) | |
5322 { | |
5323 v41 = v7 - v6; | |
5324 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here" | |
5325 } | |
5326 else | |
5327 { | |
5328 v41 = v7; | |
5329 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points" | |
5330 } | |
5331 sprintf(Str1, v39, v41); | |
5332 v13 = Str1; | |
5333 goto _set_status_and_ret; | |
5334 } | |
5335 } | |
5336 } | |
5337 } | |
5338 } | |
5339 if ( v2->uFrameHeight == 480 ) | |
5340 break; | |
5341 --v1; | |
5342 if ( v1 <= 0 ) | |
5343 { | |
5344 goto LABEL_38; | |
5345 } | |
5346 } | |
5347 } | |
5348 | |
5349 | |
5350 //----- (00421626) -------------------------------------------------------- | |
5351 GUIWindow *GameUI_InitializeCharacterWindow(unsigned int _this) | |
5352 { | |
5353 unsigned int v1; // edi@1 | |
5354 GUIWindow *v2; // edi@3 | |
5355 | |
5356 ++pIcons_LOD->uTexturePacksCount; | |
5357 v1 = _this; | |
5358 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
5359 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
5360 pEventTimer->Pause(); | |
5361 pAudioPlayer->StopChannels(-1, -1); | |
5362 bRingsShownInCharScreen = 0; | |
5363 CharacterUI_LoadPaperdollTextures(); | |
5364 pCurrentScreen = v1; | |
5365 v2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0); | |
5366 pCharacterScreen_StatsBtn = v2->CreateButton( | |
5367 pViewport->uViewportX + 12, | |
5368 pViewport->uViewportY + 308, | |
5369 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureWidth : 24), | |
5370 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureHeight : 26), | |
5371 1, | |
5372 0, | |
5373 0x73u, | |
5374 0, | |
5375 0x53u, | |
5376 pGlobalTXT_LocalizationStrings[216], | |
5377 (Texture *)(papredoll_dbrds[10] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[10]] : 0), | |
5378 papredoll_dbrds[9] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[9]] : 0, | |
5379 0); | |
5380 pCharacterScreen_SkillsBtn = v2->CreateButton( | |
5381 pViewport->uViewportX + 102, | |
5382 pViewport->uViewportY + 308, | |
5383 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureWidth : 24), | |
5384 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureHeight : 26), | |
5385 1, | |
5386 0, | |
5387 0x72u, | |
5388 0, | |
5389 0x4Bu, | |
5390 pGlobalTXT_LocalizationStrings[205], | |
5391 (Texture *)(papredoll_dbrds[8] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[8]] : 0), | |
5392 papredoll_dbrds[7] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[7]] : 0, | |
5393 0); | |
5394 pCharacterScreen_InventoryBtn = v2->CreateButton( | |
5395 pViewport->uViewportX + 192, | |
5396 pViewport->uViewportY + 308, | |
5397 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureWidth : 24), | |
5398 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureHeight : 26), | |
5399 1, | |
5400 0, | |
5401 0x74u, | |
5402 0, | |
5403 0x49u, | |
5404 pGlobalTXT_LocalizationStrings[120], | |
5405 (Texture *)(papredoll_dbrds[6] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[6]] : 0), | |
5406 papredoll_dbrds[5] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[5]] : 0, | |
5407 0); | |
5408 pCharacterScreen_AwardsBtn = v2->CreateButton( | |
5409 pViewport->uViewportX + 282, | |
5410 pViewport->uViewportY + 308, | |
5411 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureWidth : 24), | |
5412 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureHeight : 26), | |
5413 1, | |
5414 0, | |
5415 0x75u, | |
5416 0, | |
5417 0x41u, | |
5418 pGlobalTXT_LocalizationStrings[22], | |
5419 (Texture *)(papredoll_dbrds[4] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[4]] : 0), | |
5420 papredoll_dbrds[3] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[3]] : 0, | |
5421 0); | |
5422 pCharacterScreen_ExitBtn = v2->CreateButton( | |
5423 pViewport->uViewportX + 371, | |
5424 pViewport->uViewportY + 308, | |
5425 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureWidth : 24), | |
5426 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureHeight : 26), | |
5427 1, | |
5428 0, | |
5429 0xA8u, | |
5430 0, | |
5431 0, | |
5432 pGlobalTXT_LocalizationStrings[79], | |
5433 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0), | |
5434 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, | |
5435 0); | |
5436 v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0); | |
5437 pCharacterScreen_DetalizBtn = v2->CreateButton( | |
5438 0x258u, | |
5439 0x12Cu, | |
5440 0x1Eu, | |
5441 0x1Eu, | |
5442 1, | |
5443 0, | |
5444 0x55u, | |
5445 0, | |
5446 0, | |
5447 pGlobalTXT_LocalizationStrings[64], | |
5448 0); | |
5449 pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0); | |
5450 v2->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
5451 v2->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
5452 v2->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
5453 v2->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
5454 v2->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0); | |
5455 sub_419100(); | |
5456 return v2; | |
5457 } | |
5458 | |
5459 | |
5460 | |
5461 //----- (004219BE) -------------------------------------------------------- | |
5462 GUIWindow *stru277::sub_4219BE() | |
5463 { | |
5464 int v1; // esi@1 | |
5465 GUIWindow *v2; // ebx@1 | |
5466 | |
5467 auto a4 = this; | |
5468 v1 = (int)a4; | |
5469 pEventTimer->Pause(); | |
5470 pAudioPlayer->StopChannels(-1, -1); | |
5471 bRingsShownInCharScreen = 0; | |
5472 CharacterUI_LoadPaperdollTextures(); | |
5473 pCurrentScreen = 23; | |
5474 v2 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|WINDOW_Options), v1, 0); | |
5475 pCharacterScreen_ExitBtn = v2->CreateButton( | |
5476 394u, | |
5477 318u, | |
5478 75u, | |
5479 33u, | |
5480 1, | |
5481 0, | |
5482 0xA8u, | |
5483 0, | |
5484 0, | |
5485 pGlobalTXT_LocalizationStrings[79], | |
5486 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0), | |
5487 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, | |
5488 0); | |
5489 v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0); | |
5490 pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0); | |
5491 v2->CreateButton(61u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
5492 v2->CreateButton(177u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
5493 v2->CreateButton(292u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
5494 v2->CreateButton(407u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
5495 return v2; | |
5496 } | |
5497 | |
5498 | |
5499 //----- (00421B2C) -------------------------------------------------------- | |
5500 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem() | |
5501 { | |
5502 unsigned int v0; // eax@2 | |
5503 Texture *v1; // ebx@2 | |
5504 int v2; // eax@3 | |
5505 Player *v3; // esi@5 | |
5506 int v4; // eax@6 | |
5507 unsigned __int16 v5; // dx@11 | |
5508 signed int v6; // eax@11 | |
5509 char *v7; // edi@12 | |
5510 __int16 v8; // ax@16 | |
5511 LayingItem a1; // [sp+4h] [bp-78h]@11 | |
5512 int v11; // [sp+74h] [bp-8h]@2 | |
5513 int v12; // [sp+78h] [bp-4h]@5 | |
5514 | |
5515 if ( !pParty->pPickedItem.uItemID ) | |
5516 return 1; | |
5517 v0 = pIcons_LOD->LoadTexture( | |
5518 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, | |
5519 TEXTURE_16BIT_PALETTE); | |
5520 v1 = (Texture *)(v0 != -1 ? (int)&pIcons_LOD->pTextures[v0] : 0); | |
5521 v11 = areWeLoadingTexture; | |
5522 if ( uActiveCharacter | |
5523 && (v2 = pPlayers[uActiveCharacter]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID)) != 0 ) | |
5524 { | |
5525 memcpy(&pPlayers[uActiveCharacter]->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v2 + 5], &pParty->pPickedItem, 0x24u); | |
5526 } | |
5527 else | |
5528 { | |
5529 v12 = 0; | |
5530 v3 = pParty->pPlayers; | |
5531 while ( 1 ) | |
5532 { | |
5533 v4 = v3->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID); | |
5534 if ( v4 ) | |
5535 break; | |
5536 ++v12; | |
5537 ++v3; | |
5538 if ( (signed int)v3 >= (signed int)pParty->pHirelings ) | |
5539 goto LABEL_10; | |
5540 } | |
5541 memcpy(&pParty->pPlayers[v12].spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v4 + 5], &pParty->pPickedItem, 0x24u); | |
5542 pMouse->RemoveHoldingItem(); | |
5543 LABEL_10: | |
5544 if ( v12 != 4 ) | |
5545 goto LABEL_18; | |
5546 v5 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
5547 v6 = 0; | |
5548 a1.uItemType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
5549 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
5550 { | |
5551 LABEL_15: | |
5552 LOWORD(v6) = 0; | |
5553 } | |
5554 else | |
5555 { | |
5556 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
5557 while ( v5 != *(short *)v7 ) | |
5558 { | |
5559 ++v6; | |
5560 v7 += 56; | |
5561 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
5562 goto LABEL_15; | |
5563 } | |
5564 } | |
5565 a1.field_58 = 4; | |
5566 a1.uObjectDescID = v6; | |
5567 a1.vPosition.y = pParty->vPosition.y; | |
5568 a1.vPosition.x = pParty->vPosition.x; | |
5569 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
5570 a1.uSoundID = 0; | |
5571 a1.uFacing = 0; | |
5572 a1.uAttributes = 8; | |
5573 v8 = pIndoor->GetSector( | |
5574 pParty->vPosition.x, | |
5575 pParty->vPosition.y, | |
5576 pParty->sEyelevel + pParty->vPosition.z); | |
5577 a1.uSpriteFrameID = 0; | |
5578 a1.uSectorID = v8; | |
5579 memcpy(&a1.stru_24, &pParty->pPickedItem, sizeof(a1.stru_24)); | |
5580 a1.Create(pParty->sRotationY, 184, 200, 0); | |
5581 } | |
5582 pMouse->RemoveHoldingItem(); | |
5583 LABEL_18: | |
5584 if ( !v11 ) | |
5585 { | |
5586 v1->Release(); | |
5587 pIcons_LOD->_40F9C5(); | |
5588 } | |
5589 return 1; | |
5590 } | |
5591 | |
5592 | |
5593 //----- (00421D00) -------------------------------------------------------- | |
5594 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID) | |
5595 { | |
5596 unsigned int v1; // esi@1 | |
5597 int v2; // eax@2 | |
5598 Player *v3; // ecx@2 | |
5599 Player *v4; // ecx@5 | |
5600 unsigned int v5; // [sp-4h] [bp-10h]@21 | |
5601 | |
5602 v1 = uPlayerID; | |
5603 if ( pParty->pPickedItem.uItemID ) | |
5604 { | |
5605 v2 = pPlayers[uPlayerID]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID); | |
5606 v3 = pPlayers[v1]; | |
5607 if ( v2 ) | |
5608 { | |
5609 memcpy(&v3->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v2 + 5], &pParty->pPickedItem, 0x24u); | |
5610 viewparams->bRedrawGameUI = 1; | |
5611 pMouse->RemoveHoldingItem(); | |
5612 return; | |
5613 } | |
5614 if ( v3->CanAct() ) | |
5615 { | |
5616 v4 = pPlayers[v1]; | |
5617 } | |
5618 else | |
5619 { | |
5620 if ( !pPlayers[uActiveCharacter]->CanAct() ) | |
5621 goto LABEL_9; | |
5622 v4 = pPlayers[uActiveCharacter]; | |
5623 } | |
5624 v4->PlaySound(15, 0); | |
5625 } | |
5626 LABEL_9: | |
5627 if ( !pCurrentScreen ) | |
5628 { | |
5629 viewparams->bRedrawGameUI = 1; | |
5630 if ( uActiveCharacter != v1 ) | |
5631 goto LABEL_27; | |
5632 v5 = 7; | |
5633 LABEL_22: | |
5634 pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5); | |
5635 return; | |
5636 } | |
5637 if ( pCurrentScreen == 8 ) | |
5638 return; | |
5639 if ( pCurrentScreen == 10 ) | |
5640 { | |
5641 LABEL_23: | |
5642 viewparams->bRedrawGameUI = 1; | |
5643 if ( uActiveCharacter == v1 ) | |
5644 { | |
5645 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
5646 pCurrentScreen = 15; | |
5647 goto LABEL_28; | |
5648 } | |
5649 LABEL_27: | |
5650 if ( pPlayers[v1]->uTimeToRecovery ) | |
5651 return; | |
5652 goto LABEL_28; | |
5653 } | |
5654 if ( pCurrentScreen != 13 ) | |
5655 { | |
5656 if ( pCurrentScreen == 14 ) | |
5657 { | |
5658 LABEL_28: | |
5659 uActiveCharacter = v1; | |
5660 return; | |
5661 } | |
5662 if ( pCurrentScreen != 15 ) | |
5663 { | |
5664 viewparams->bRedrawGameUI = 1; | |
5665 uActiveCharacter = v1; | |
5666 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 ) | |
5667 sub_419100(); | |
5668 return; | |
5669 } | |
5670 goto LABEL_23; | |
5671 } | |
5672 if ( ptr_507BC0->field_40 == 1 ) | |
5673 return; | |
5674 viewparams->bRedrawGameUI = 1; | |
5675 if ( uActiveCharacter != v1 ) | |
5676 goto LABEL_28; | |
5677 if ( dword_F8B19C == 2 || dword_F8B19C == 6 ) | |
5678 { | |
5679 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
5680 v5 = 14; | |
5681 goto LABEL_22; | |
5682 } | |
5683 } | |
5684 // 4E28F8: using guessed type int pCurrentScreen; | |
5685 // F8B19C: using guessed type int dword_F8B19C; | |
5686 | |
5687 //----- (00421EA6) -------------------------------------------------------- | |
5688 void __cdecl sub_421EA6_OnInventoryLeftClick() | |
5689 { | |
5690 Player *v0; // ebx@1 | |
5691 signed int v1; // eax@2 | |
5692 signed int v2; // ecx@2 | |
5693 int v3; // eax@2 | |
5694 char v4; // sf@2 | |
5695 int v5; // eax@2 | |
5696 unsigned int v6; // eax@7 | |
5697 unsigned int v7; // esi@12 | |
5698 unsigned int v8; // eax@12 | |
5699 unsigned int v9; // eax@16 | |
5700 unsigned int v10; // eax@18 | |
5701 ItemGen this_; // [sp+Ch] [bp-3Ch]@1 | |
5702 POINT a2; // [sp+30h] [bp-18h]@4 | |
5703 unsigned int v13; // [sp+38h] [bp-10h]@13 | |
5704 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 | |
5705 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
5706 int a4; // [sp+44h] [bp-4h]@2 | |
5707 | |
5708 v0 = pPlayers[uActiveCharacter]; | |
5709 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 | |
5710 || (pMouse->GetClickPos(&pX, &pY), | |
5711 v1 = pY - 17, | |
5712 v2 = pX - 14, | |
5713 pY = v1, | |
5714 pX = v2, | |
5715 v3 = 14 * (v1 >> 5), | |
5716 v2 >>= 5, | |
5717 v4 = v2 + v3 < 0, | |
5718 v5 = v2 + v3, | |
5719 a4 = v5, | |
5720 v4) | |
5721 || v5 > 126 | |
5722 || pMouse->GetCursorPos(&a2)->x >= 462 | |
5723 || pMouse->GetCursorPos(&a2)->x < 14 ) | |
5724 return; | |
5725 if ( unk_50C9A0 ) | |
5726 { | |
5727 v6 = v0->GetItemIDAtInventoryIndex(&a4); | |
5728 if ( v6 ) | |
5729 { | |
5730 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; | |
5731 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
5732 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1; | |
5733 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4; | |
5734 ptr_50C9A4 = (ItemGen *)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v6 + 5]; | |
5735 unk_50C9A0 = 0; | |
5736 if ( pMessageQueue_50CBD0->uNumMessages ) | |
5737 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
5738 pMouse->SetCursorBitmap("MICON1"); | |
5739 dword_50C9D0 = 113; | |
5740 dword_50C9D4 = 0; | |
5741 dword_50C9D8 = 256; | |
5742 } | |
5743 return; | |
5744 } | |
5745 if ( ptr_50C9A4 ) | |
5746 return; | |
5747 v7 = pParty->pPickedItem.uItemID; | |
5748 v8 = v0->GetItemIDAtInventoryIndex(&a4); | |
5749 if ( !v7 ) | |
5750 { | |
5751 if ( !v8 ) | |
5752 return; | |
5753 memcpy(&pParty->pPickedItem, &v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v8 + 5], sizeof(pParty->pPickedItem)); | |
5754 v0->RemoveItemAtInventoryIndex(a4); | |
5755 v9 = pParty->pPickedItem.uItemID; | |
5756 goto LABEL_24; | |
5757 } | |
5758 v13 = v8; | |
5759 if ( v8 ) | |
5760 { | |
5761 a2.y = (LONG)&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v8 + 5]; | |
5762 memcpy(&this_, (const void *)a2.y, sizeof(this_)); | |
5763 v0->RemoveItemAtInventoryIndex(a4); | |
5764 pX = v0->AddItem2(a4, &pParty->pPickedItem); | |
5765 if ( !pX ) | |
5766 { | |
5767 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem); | |
5768 if ( !pX ) | |
5769 { | |
5770 v0->_49298B(&this_, v13 - 1, a4); | |
5771 memcpy((void *)a2.y, &this_, sizeof(ItemGen)); | |
5772 return; | |
5773 } | |
5774 } | |
5775 v9 = this_.uItemID; | |
5776 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem)); | |
5777 LABEL_24: | |
5778 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); | |
5779 return; | |
5780 } | |
5781 v10 = v0->AddItem(a4, v7); | |
5782 pX = v10; | |
5783 if ( v10 || (v10 = v0->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID), (pX = v10) != 0) ) | |
5784 { | |
5785 memcpy(&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v10 + 5], &pParty->pPickedItem, 0x24u); | |
5786 pMouse->RemoveHoldingItem(); | |
5787 } | |
5788 } | |
5789 | |
5790 | |
5791 //----- (0042213C) -------------------------------------------------------- | |
5792 void __cdecl OnGameViewportClick() | |
5793 { | |
5794 signed int v0; // ebx@2 | |
5795 POINT *v1; // esi@3 | |
5796 signed int v2; // eax@9 | |
5797 BLVFace *v3; // eax@10 | |
5798 unsigned int v4; // eax@11 | |
5799 unsigned __int16 v5; // dx@14 | |
5800 signed int v6; // eax@14 | |
5801 char *v7; // esi@15 | |
5802 int *v8; // eax@19 | |
5803 int v9; // eax@19 | |
5804 unsigned int v10; // eax@19 | |
5805 int v11; // ecx@21 | |
5806 ODMFace *v12; // eax@22 | |
5807 LevelDecoration *v13; // esi@24 | |
5808 __int16 v14; // ax@25 | |
5809 int v15; // ecx@29 | |
5810 signed int v16; // edx@30 | |
5811 Actor *v17; // esi@30 | |
5812 int v18; // ebx@47 | |
5813 unsigned __int16 v19; // ax@50 | |
5814 const char *v20; // eax@51 | |
5815 signed int v21; // eax@58 | |
5816 ItemGen *v22; // esi@62 | |
5817 unsigned int v23; // eax@62 | |
5818 LayingItem a1; // [sp+Ch] [bp-80h]@1 | |
5819 POINT v25; // [sp+7Ch] [bp-10h]@3 | |
5820 POINT a2; // [sp+84h] [bp-8h]@3 | |
5821 | |
5822 if ( pRenderer->pRenderD3D ) | |
5823 { | |
5824 v0 = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
5825 } | |
5826 else | |
5827 { | |
5828 v1 = pMouse->GetCursorPos(&a2); | |
5829 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v25)->y]]; | |
5830 } | |
5831 if ( (v0 & 7) == 2 ) | |
5832 { | |
5833 a2.y = (signed int)(unsigned __int16)v0 >> 3; | |
5834 v21 = (signed int)(unsigned __int16)v0 >> 3; | |
5835 if ( !(pObjectList->pObjects[pLayingItems[v21].uObjectDescID].uFlags & 0x10) | |
5836 && a2.y < 1000 | |
5837 && pLayingItems[v21].uObjectDescID | |
5838 && (unsigned int)v0 < 0x2000000 ) | |
5839 { | |
5840 v22 = &pLayingItems[v21].stru_24; | |
5841 v23 = pLayingItems[v21].stru_24.uItemID; | |
5842 if ( pItemsTable->pItems[v23].uEquipType == 18 ) | |
5843 { | |
5844 party_finds_gold(v22->uAdditionalValue, 0); | |
5845 viewparams->bRedrawGameUI = 1; | |
5846 } | |
5847 else | |
5848 { | |
5849 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName); | |
5850 ShowStatusBarString(pTmpBuf2, 2u); | |
5851 if ( v22->uItemID == 506 ) | |
5852 _449B7E_toggle_bit(pParty->_award_bits, 184, 1u); | |
5853 if ( v22->uItemID == 455 ) | |
5854 _449B7E_toggle_bit(pParty->_award_bits, 185, 1u); | |
5855 if ( !pParty->AddItem(v22) ) | |
5856 pParty->SetHoldingItem(v22); | |
5857 } | |
5858 LayingItem::_42F933(a2.y); | |
5859 return; | |
5860 } | |
5861 goto LABEL_13; | |
5862 } | |
5863 if ( (v0 & 7) != 3 ) | |
5864 { | |
5865 if ( (v0 & 7) == 5 ) | |
5866 { | |
5867 v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; | |
5868 if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 ) | |
5869 goto LABEL_13; | |
5870 v14 = v13->field_16_event_id; | |
5871 if ( !v14 ) | |
5872 { | |
5873 if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() ) | |
5874 { | |
5875 v15 = stru_5E4C90._decor_events[v13->_idx_in_stru123 - 75] + 380; | |
5876 _5C3420_pDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; | |
5877 EventProcessor(v15, 0, 1); | |
5878 _5C3420_pDecoration = 0; | |
5879 } | |
5880 return; | |
5881 } | |
5882 v11 = v14; | |
5883 } | |
5884 else | |
5885 { | |
5886 if ( (v0 & 7) != 6 || (unsigned int)v0 >= 0x2000000 ) | |
5887 goto LABEL_13; | |
5888 v2 = (signed int)(unsigned __int16)v0 >> 3; | |
5889 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
5890 { | |
5891 v3 = &pIndoor->pFaces[v2]; | |
5892 if ( !(v3->uAttributes & 0x2000000) ) | |
5893 { | |
5894 LABEL_11: | |
5895 v4 = pParty->pPickedItem.uItemID; | |
5896 if ( pParty->pPickedItem.uItemID ) | |
5897 { | |
5898 LABEL_14: | |
5899 v5 = pItemsTable->pItems[v4].uSpriteID; | |
5900 v6 = 0; | |
5901 a1.uItemType = v5; | |
5902 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
5903 { | |
5904 LABEL_18: | |
5905 LOWORD(v6) = 0; | |
5906 } | |
5907 else | |
5908 { | |
5909 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
5910 while ( v5 != *(short *)v7 ) | |
5911 { | |
5912 ++v6; | |
5913 v7 += 56; | |
5914 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
5915 goto LABEL_18; | |
5916 } | |
5917 } | |
5918 a1.uObjectDescID = v6; | |
5919 a1.vPosition.y = pParty->vPosition.y; | |
5920 a1.field_58 = 4; | |
5921 a1.vPosition.x = pParty->vPosition.x; | |
5922 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
5923 a1.uSoundID = 0; | |
5924 a1.uFacing = 0; | |
5925 a1.uAttributes = 8; | |
5926 a1.uSectorID = pIndoor->GetSector( | |
5927 pParty->vPosition.x, | |
5928 pParty->vPosition.y, | |
5929 pParty->sEyelevel + pParty->vPosition.z); | |
5930 a1.uSpriteFrameID = 0; | |
5931 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
5932 v8 = (int *)pMouse->GetCursorPos(&v25); | |
5933 v9 = UnprojectX(*v8); | |
5934 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
5935 v10 = pIcons_LOD->LoadTexture( | |
5936 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, | |
5937 TEXTURE_16BIT_PALETTE); | |
5938 if (v10 != -1) | |
5939 pIcons_LOD->pTextures[v10].Release(); | |
5940 pMouse->RemoveHoldingItem(); | |
5941 pIcons_LOD->_40F9C5(); | |
5942 return; | |
5943 } | |
5944 ShowNothingHereStatus(); | |
5945 LABEL_13: | |
5946 v4 = pParty->pPickedItem.uItemID; | |
5947 if ( !pParty->pPickedItem.uItemID ) | |
5948 return; | |
5949 goto LABEL_14; | |
5950 } | |
5951 v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID; | |
5952 } | |
5953 else | |
5954 { | |
5955 v12 = &pOutdoor->pBModels[(signed int)(unsigned __int16)v0 >> 9].pFaces[v2 & 0x3F]; | |
5956 if ( !(v12->uAttributes & 0x2000000) ) | |
5957 goto LABEL_11; | |
5958 v11 = v12->sCogTriggeredID; | |
5959 } | |
5960 } | |
5961 EventProcessor(v11, (unsigned __int16)v0, 1); | |
5962 return; | |
5963 } | |
5964 v16 = (signed int)(unsigned __int16)v0 >> 3; | |
5965 a2.y = v16; | |
5966 v17 = &pActors[v16]; | |
5967 if ( v17->uAIState == 5 ) | |
5968 { | |
5969 if ( (unsigned int)v0 < 0x2000000 ) | |
5970 { | |
5971 stru_50C198.LootActor(&pActors[v16]); | |
5972 return; | |
5973 } | |
5974 goto LABEL_13; | |
5975 } | |
5976 if ( GetAsyncKeyState(VK_SHIFT) >= 0 ) | |
5977 { | |
5978 if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) ) | |
5979 { | |
5980 if ( (unsigned int)v0 >= 0x2000000 ) | |
5981 goto LABEL_13; | |
5982 if ( !v17->CanAct() ) | |
5983 return; | |
5984 v18 = a2.y; | |
5985 Actor::FaceObject(a2.y, 4u, 0, 0); | |
5986 if ( !v17->uNPC_ID ) | |
5987 { | |
5988 v19 = pNPCStats->pGroups_copy[v17->uGroup]; | |
5989 if ( v19 ) | |
5990 { | |
5991 v20 = pNPCStats->pCatchPhrases[v19]; | |
5992 if ( v20 ) | |
5993 { | |
5994 pParty->uFlags |= 2u; | |
5995 strcpy(byte_5B0938, v20); | |
5996 sub_4451A8_press_any_key(0, 0, 0); | |
5997 } | |
5998 } | |
5999 return; | |
6000 } | |
6001 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) | |
6002 return; | |
6003 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)161; | |
6004 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v18; | |
6005 LABEL_42: | |
6006 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
6007 ++pMessageQueue_50CBD0->uNumMessages; | |
6008 return; | |
6009 } | |
6010 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 ) | |
6011 { | |
6012 pTurnEngine->field_18 |= 8u; | |
6013 return; | |
6014 } | |
6015 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
6016 { | |
6017 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)23; | |
6018 goto LABEL_41; | |
6019 } | |
6020 } | |
6021 else | |
6022 { | |
6023 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 ) | |
6024 { | |
6025 pParty->uFlags |= 8u; | |
6026 return; | |
6027 } | |
6028 if ( uActiveCharacter | |
6029 && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell) | |
6030 && (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
6031 { | |
6032 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)25; | |
6033 LABEL_41: | |
6034 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; | |
6035 goto LABEL_42; | |
6036 } | |
6037 } | |
6038 } | |
6039 | |
6040 //----- (004226C2) -------------------------------------------------------- | |
6041 bool __cdecl sub_4226C2() | |
6042 { | |
6043 if ( pCurrentScreen | |
6044 && pCurrentScreen != 4 | |
6045 && pCurrentScreen != 17 ) | |
6046 { | |
6047 if ( pCurrentScreen == 18 ) | |
6048 return pVideoPlayer->pSmackerMovie != 0; | |
6049 if ( pCurrentScreen != 19 ) | |
6050 return 1; | |
6051 } | |
6052 return 0; | |
6053 } | |
6054 // 4E28F8: using guessed type int pCurrentScreen; | |
6055 | |
6056 //----- (004226EF) -------------------------------------------------------- | |
6057 void __fastcall SetUserInterface(int a1, bool bReplace) | |
6058 { | |
6059 int v2; // ecx@2 | |
6060 unsigned int v3; // eax@7 | |
6061 unsigned __int16 v4; // dx@7 | |
6062 unsigned __int16 v5; // cx@7 | |
6063 unsigned __int16 v6; // [sp-4h] [bp-14h]@7 | |
6064 | |
6065 if ( a1 ) | |
6066 { | |
6067 v2 = a1 - 1; | |
6068 if ( v2 ) | |
6069 { | |
6070 if ( v2 != 1 ) | |
6071 return; | |
6072 if ( bReplace ) | |
6073 { | |
6074 pTexture_RightFrame->Reload("ib-r-C.pcx"); | |
6075 pTexture_BottomFrame->Reload("ib-b-C.pcx"); | |
6076 pTexture_TopFrame->Reload("ib-t-C.pcx"); | |
6077 pTexture_LeftFrame->Reload("ib-l-C.pcx"); | |
6078 pTexture_StatusBar->Reload("IB-Foot-c.pcx"); | |
6079 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2); | |
6080 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-c", 2); | |
6081 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-C", 2); | |
6082 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2); | |
6083 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2); | |
6084 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2); | |
6085 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-C", 2); | |
6086 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-C", 2); | |
6087 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-C", 2); | |
6088 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-C", 2); | |
6089 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-C", 2); | |
6090 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-c", 2); | |
6091 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-c", 2); | |
6092 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-c", 2); | |
6093 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-c", 2); | |
6094 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-c", 2); | |
6095 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-c", 2); | |
6096 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-c", 2); | |
6097 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-c", 2); | |
6098 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
6099 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6100 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
6101 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6102 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-c", 2); | |
6103 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); | |
6104 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-c", 2); | |
6105 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
6106 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); | |
6107 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); | |
6108 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2); | |
6109 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2); | |
6110 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2); | |
6111 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2); | |
6112 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2); | |
6113 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2); | |
6114 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2); | |
6115 } | |
6116 else | |
6117 { | |
6118 pTexture_RightFrame->Load("ib-r-C.pcx", 0); | |
6119 pTexture_BottomFrame->Load("ib-b-c.pcx", 0); | |
6120 pTexture_TopFrame->Load("ib-t-C.pcx", 0); | |
6121 pTexture_LeftFrame->Load("ib-l-C.pcx", 0); | |
6122 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0); | |
6123 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE); | |
6124 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE); | |
6125 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE); | |
6126 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE); | |
6127 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE); | |
6128 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE); | |
6129 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE); | |
6130 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE); | |
6131 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE); | |
6132 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE); | |
6133 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); | |
6134 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); | |
6135 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); | |
6136 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); | |
6137 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); | |
6138 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); | |
6139 dword_50796C = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); | |
6140 dword_507968 = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); | |
6141 dword_507964 = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); | |
6142 dword_507960 = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); | |
6143 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); | |
6144 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
6145 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
6146 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6147 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
6148 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6149 } | |
6150 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xC8u, 0, 0); | |
6151 v4 = 0; | |
6152 v6 = 0; | |
6153 v5 = 10; | |
6154 } | |
6155 else | |
6156 { | |
6157 if ( bReplace ) | |
6158 { | |
6159 pTexture_RightFrame->Reload("ib-r-a.pcx"); | |
6160 pTexture_BottomFrame->Reload("ib-b-a.pcx"); | |
6161 pTexture_TopFrame->Reload("ib-t-a.pcx"); | |
6162 pTexture_LeftFrame->Reload("ib-l-a.pcx"); | |
6163 pTexture_StatusBar->Reload("IB-Foot-a.pcx"); | |
6164 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2); | |
6165 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-a", 2); | |
6166 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-a", 2); | |
6167 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2); | |
6168 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2); | |
6169 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2); | |
6170 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-a", 2); | |
6171 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-a", 2); | |
6172 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-a", 2); | |
6173 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-a", 2); | |
6174 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-a", 2); | |
6175 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-a", 2); | |
6176 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-a", 2); | |
6177 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-a", 2); | |
6178 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-a", 2); | |
6179 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-a", 2); | |
6180 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-a", 2); | |
6181 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-a", 2); | |
6182 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-a", 2); | |
6183 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
6184 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6185 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
6186 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6187 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-a", 2); | |
6188 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); | |
6189 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven", 2); | |
6190 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
6191 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); | |
6192 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); | |
6193 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2); | |
6194 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2); | |
6195 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2); | |
6196 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2); | |
6197 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2); | |
6198 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2); | |
6199 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2); | |
6200 } | |
6201 else | |
6202 { | |
6203 pTexture_RightFrame->Load("ib-r-A.pcx", 0); | |
6204 pTexture_BottomFrame->Load("ib-b-A.pcx", 0); | |
6205 pTexture_TopFrame->Load("ib-t-A.pcx", 0); | |
6206 pTexture_LeftFrame->Load("ib-l-A.pcx", 0); | |
6207 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0); | |
6208 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE); | |
6209 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE); | |
6210 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE); | |
6211 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE); | |
6212 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE); | |
6213 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE); | |
6214 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE); | |
6215 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE); | |
6216 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE); | |
6217 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE); | |
6218 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); | |
6219 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); | |
6220 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); | |
6221 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); | |
6222 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); | |
6223 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); | |
6224 dword_50796C = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); | |
6225 dword_507968 = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); | |
6226 dword_507964 = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); | |
6227 dword_507960 = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); | |
6228 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); | |
6229 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
6230 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
6231 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6232 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
6233 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6234 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE); | |
6235 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE); | |
6236 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE); | |
6237 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE); | |
6238 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE); | |
6239 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE); | |
6240 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE); | |
6241 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); | |
6242 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); | |
6243 pTexture_591428 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("endcap", TEXTURE_16BIT_PALETTE)]; | |
6244 | |
6245 } | |
6246 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0); | |
6247 v4 = 214; | |
6248 v5 = 230; | |
6249 v6 = 193; | |
6250 } | |
6251 } | |
6252 else | |
6253 { | |
6254 if ( bReplace ) | |
6255 { | |
6256 pTexture_RightFrame->Reload("ib-r-B.pcx"); | |
6257 pTexture_BottomFrame->Reload("ib-b-B.pcx"); | |
6258 pTexture_TopFrame->Reload("ib-t-B.pcx"); | |
6259 pTexture_LeftFrame->Reload("ib-l-B.pcx"); | |
6260 pTexture_StatusBar->Reload("IB-Foot-b.pcx"); | |
6261 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2); | |
6262 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-b", 2); | |
6263 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-B", 2); | |
6264 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2); | |
6265 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2); | |
6266 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2); | |
6267 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-B", 2); | |
6268 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-B", 2); | |
6269 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-B", 2); | |
6270 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-B", 2); | |
6271 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-B", 2); | |
6272 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-b", 2); | |
6273 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-b", 2); | |
6274 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-b", 2); | |
6275 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-b", 2); | |
6276 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-b", 2); | |
6277 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-b", 2); | |
6278 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-b", 2); | |
6279 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-b", 2); | |
6280 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); | |
6281 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6282 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); | |
6283 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6284 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-b", 2); | |
6285 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); | |
6286 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-b", 2); | |
6287 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
6288 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); | |
6289 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); | |
6290 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2); | |
6291 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2); | |
6292 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2); | |
6293 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2); | |
6294 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2); | |
6295 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2); | |
6296 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2); | |
6297 } | |
6298 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0, 0xC8u); | |
6299 v5 = 255; | |
6300 v4 = 225; | |
6301 v6 = 255; | |
6302 } | |
6303 uGameUIFontMain = v3; | |
6304 uGameUIFontShadow = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v5, v4, v6); | |
6305 } | |
6306 | |
6307 | |
6308 | |
6309 //----- (00423AEE) -------------------------------------------------------- | |
6310 void __cdecl reset_some_strus_flt_2Cs() | |
6311 { | |
6312 float *v0; // eax@1 | |
6313 signed int v1; // ecx@1 | |
6314 signed int v2; // edx@1 | |
6315 float *v3; // eax@3 | |
6316 signed int v4; // edx@3 | |
6317 float *v5; // eax@5 | |
6318 signed int v6; // edx@5 | |
6319 float *v7; // eax@7 | |
6320 signed int v8; // edx@7 | |
6321 float *v9; // eax@9 | |
6322 | |
6323 v0 = &array_50AC10[0].flt_2C; | |
6324 v1 = 50; | |
6325 v2 = 50; | |
6326 do | |
6327 { | |
6328 *v0 = 0.0; | |
6329 v0 += 12; | |
6330 --v2; | |
6331 } | |
6332 while ( v2 ); | |
6333 v3 = &array_50A2B0[0].flt_2C; | |
6334 v4 = 50; | |
6335 do | |
6336 { | |
6337 *v3 = 0.0; | |
6338 v3 += 12; | |
6339 --v4; | |
6340 } | |
6341 while ( v4 ); | |
6342 v5 = &array_509950[0].flt_2C; | |
6343 v6 = 50; | |
6344 do | |
6345 { | |
6346 *v5 = 0.0; | |
6347 v5 += 12; | |
6348 --v6; | |
6349 } | |
6350 while ( v6 ); | |
6351 v7 = &array_508FF0[0].flt_2C; | |
6352 v8 = 50; | |
6353 do | |
6354 { | |
6355 *v7 = 0.0; | |
6356 v7 += 12; | |
6357 --v8; | |
6358 } | |
6359 while ( v8 ); | |
6360 v9 = &array_508690[0].flt_2C; | |
6361 do | |
6362 { | |
6363 *v9 = 0.0; | |
6364 v9 += 12; | |
6365 --v1; | |
6366 } | |
6367 while ( v1 ); | |
6368 } | |
6369 | |
6370 //----- (00423B4A) -------------------------------------------------------- | |
6371 void __cdecl sub_423B4A() | |
6372 { | |
6373 float *v0; // eax@1 | |
6374 signed int v1; // ecx@1 | |
6375 | |
6376 v0 = &array_507D30[0].flt_2C; | |
6377 v1 = 50; | |
6378 do | |
6379 { | |
6380 *v0 = 0.0; | |
6381 v0 += 12; | |
6382 --v1; | |
6383 } | |
6384 while ( v1 ); | |
6385 } | |
6386 | |
6387 //----- (00423B5D) -------------------------------------------------------- | |
6388 int __fastcall sub_423B5D(unsigned int uFaceID) | |
6389 { | |
6390 BLVFace *v1; // ebx@1 | |
6391 Vec3_short_ *v2; // esi@1 | |
6392 //int v3; // ST28_4@1 | |
6393 __int16 v4; // ST2C_2@1 | |
6394 //signed int v5; // esi@1 | |
6395 //Vec3_short_ *v6; // eax@4 | |
6396 //signed int v7; // edi@5 | |
6397 //signed int v8; // eax@5 | |
6398 //signed int i_; // ecx@10 | |
6399 int v10; // eax@10 | |
6400 int v11; // edx@11 | |
6401 int v12; // ST28_4@12 | |
6402 signed int v13; // edx@12 | |
6403 signed __int64 v14; // qtt@12 | |
6404 int *v15; // ebx@12 | |
6405 int v16; // ST28_4@14 | |
6406 signed int v17; // eax@14 | |
6407 signed __int64 v18; // qtt@14 | |
6408 signed int v19; // edx@15 | |
6409 signed int v20; // edx@17 | |
6410 signed int v21; // ebx@19 | |
6411 signed int v22; // esi@20 | |
6412 int v23; // edi@21 | |
6413 int v24; // eax@21 | |
6414 int v25; // eax@22 | |
6415 int v26; // eax@22 | |
6416 signed int v27; // ST30_4@24 | |
6417 signed __int64 v28; // qtt@24 | |
6418 int v29; // ST18_4@25 | |
6419 int v30; // eax@26 | |
6420 int v31; // eax@27 | |
6421 int v32; // eax@27 | |
6422 signed int v33; // ST30_4@29 | |
6423 signed __int64 v34; // qtt@29 | |
6424 int v35; // ST30_4@30 | |
6425 signed int v36; // edi@31 | |
6426 unsigned int v37; // eax@31 | |
6427 bool v38; // edx@31 | |
6428 int v39; // ecx@31 | |
6429 int v40; // ecx@32 | |
6430 int v41; // esi@32 | |
6431 int v42; // eax@34 | |
6432 signed int v43; // ebx@41 | |
6433 unsigned int v44; // eax@41 | |
6434 signed int v45; // ecx@42 | |
6435 int v46; // esi@42 | |
6436 int v47; // eax@44 | |
6437 signed int v48; // edi@51 | |
6438 unsigned int v49; // eax@51 | |
6439 bool v50; // edx@51 | |
6440 int v51; // ecx@51 | |
6441 int v52; // ecx@52 | |
6442 signed int v53; // esi@52 | |
6443 int v54; // eax@54 | |
6444 int v55; // ebx@61 | |
6445 unsigned int v56; // eax@61 | |
6446 signed int v57; // ecx@62 | |
6447 int v58; // esi@62 | |
6448 int v59; // eax@64 | |
6449 char v61; // zf@72 | |
6450 signed int v62; // edx@75 | |
6451 int v63; // ecx@76 | |
6452 int v64; // esi@76 | |
6453 int v65; // ecx@83 | |
6454 //signed int v66; // [sp+14h] [bp-14h]@3 | |
6455 int v67; // [sp+14h] [bp-14h]@34 | |
6456 int v68; // [sp+14h] [bp-14h]@44 | |
6457 int v69; // [sp+14h] [bp-14h]@54 | |
6458 int v70; // [sp+14h] [bp-14h]@64 | |
6459 signed int v71; // [sp+14h] [bp-14h]@75 | |
6460 bool thisa; // [sp+18h] [bp-10h]@9 | |
6461 int thisb; // [sp+18h] [bp-10h]@12 | |
6462 int thisc; // [sp+18h] [bp-10h]@20 | |
6463 bool thisd; // [sp+18h] [bp-10h]@41 | |
6464 bool thise; // [sp+18h] [bp-10h]@61 | |
6465 int thisf; // [sp+18h] [bp-10h]@74 | |
6466 signed int v79; // [sp+1Ch] [bp-Ch]@9 | |
6467 int v80; // [sp+1Ch] [bp-Ch]@76 | |
6468 bool v81; // [sp+20h] [bp-8h]@10 | |
6469 bool v82; // [sp+20h] [bp-8h]@32 | |
6470 bool v83; // [sp+20h] [bp-8h]@42 | |
6471 bool v84; // [sp+20h] [bp-8h]@52 | |
6472 bool v85; // [sp+20h] [bp-8h]@62 | |
6473 //signed int i; // [sp+24h] [bp-4h]@9 | |
6474 signed int ia; // [sp+24h] [bp-4h]@19 | |
6475 signed int ib; // [sp+24h] [bp-4h]@31 | |
6476 signed int ic; // [sp+24h] [bp-4h]@41 | |
6477 signed int id; // [sp+24h] [bp-4h]@51 | |
6478 signed int ie; // [sp+24h] [bp-4h]@61 | |
6479 | |
6480 v1 = &pIndoor->pFaces[uFaceID]; | |
6481 //this = pGame->pIndoorCameraD3D; | |
6482 v2 = &pIndoor->pVertices[v1->pVertexIDs[0]]; | |
6483 //v3 = *(_DWORD *)&v2->x; | |
6484 v4 = v2->z; | |
6485 //v5 = 0; | |
6486 if ( v1->pFacePlane_old.vNormal.x * (v2->x - pBLVRenderParams->vPartyPos.x) | |
6487 + v1->pFacePlane_old.vNormal.y * (v2->y - pBLVRenderParams->vPartyPos.y) | |
6488 + v1->pFacePlane_old.vNormal.z * (v2->z - pBLVRenderParams->vPartyPos.z) < 0 ) | |
6489 { | |
6490 dword_50B700 = 1; | |
6491 } | |
6492 else | |
6493 { | |
6494 dword_50B700 = 0; | |
6495 if ( !(v1->uAttributes & 1) ) | |
6496 return 0; | |
6497 } | |
6498 //v66 = v1->uNumVertices; | |
6499 for (uint i = 0; i < v1->uNumVertices; ++i) | |
6500 { | |
6501 auto v6 = &pIndoor->pVertices[v1->pVertexIDs[i]]; | |
6502 pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible( | |
6503 v6->x, | |
6504 v6->y, | |
6505 v6->z, | |
6506 &_50B924_view_transformed_xs[i], | |
6507 &_50B834_view_transformed_zs[i], | |
6508 &_50B744_view_transformed_ys[i], | |
6509 0); | |
6510 } | |
6511 | |
6512 //v7 = v1->uNumVertices; | |
6513 //v8 = 0; | |
6514 if (v1->uNumVertices <= 0) | |
6515 return 0; | |
6516 | |
6517 bool bFound = false; | |
6518 for (uint i = 0; i < v1->uNumVertices; ++i) | |
6519 if (_50B924_view_transformed_xs[i] >= 0x80000u) | |
6520 { | |
6521 bFound = true; | |
6522 break; | |
6523 } | |
6524 if (!bFound) | |
6525 return 0; | |
6526 | |
6527 v79 = 0; | |
6528 _50B924_view_transformed_xs[v1->uNumVertices] = _50B924_view_transformed_xs[0]; | |
6529 _50B834_view_transformed_zs[v1->uNumVertices] = _50B834_view_transformed_zs[0]; | |
6530 _50B744_view_transformed_ys[v1->uNumVertices] = _50B744_view_transformed_ys[0]; | |
6531 thisa = _50B924_view_transformed_xs[0] >= 0x80000u; | |
6532 //int i = 1; | |
6533 for (uint i = 1; i < v1->uNumVertices; ++i) | |
6534 { | |
6535 v10 = _50B924_view_transformed_xs[i]; | |
6536 v81 = v10 >= (signed int)0x80000u; | |
6537 if ( thisa ^ v81 ) | |
6538 { | |
6539 v11 = _50B924_view_transformed_xs[i - 1]; | |
6540 if ( v10 >= (signed int)0x80000u ) | |
6541 { | |
6542 v12 = v10 - v11; | |
6543 v13 = 0x80000 - v11; | |
6544 LODWORD(v14) = v13 << 16; | |
6545 HIDWORD(v14) = v13 >> 16; | |
6546 v15 = &_50B744_view_transformed_ys[i - 1]; | |
6547 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i] - _50B834_view_transformed_zs[i - 1]) | |
6548 * v14 | |
6549 / v12) >> 16) | |
6550 + _50B834_view_transformed_zs[i - 1]; | |
6551 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i] - _50B744_view_transformed_ys[i - 1]) * v14 / v12) >> 16; | |
6552 } | |
6553 else | |
6554 { | |
6555 v16 = v11 - v10; | |
6556 v17 = 0x80000 - v10; | |
6557 LODWORD(v18) = v17 << 16; | |
6558 HIDWORD(v18) = v17 >> 16; | |
6559 v15 = &_50B744_view_transformed_ys[i]; | |
6560 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i - 1] - _50B834_view_transformed_zs[i]) | |
6561 * v18 | |
6562 / v16) >> 16) | |
6563 + _50B834_view_transformed_zs[i]; | |
6564 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i - 1] - _50B744_view_transformed_ys[i]) * v18 / v16) >> 16; | |
6565 } | |
6566 v19 = v79++; | |
6567 //v7 = v66; | |
6568 dword_50B738[v19] = thisb + *v15; | |
6569 dword_50B918[v19] = 0x80000u; | |
6570 } | |
6571 if ( v81 ) | |
6572 { | |
6573 v20 = v79++; | |
6574 dword_50B918[v20] = _50B924_view_transformed_xs[i]; | |
6575 dword_50B828[v20] = _50B834_view_transformed_zs[i]; | |
6576 dword_50B738[v20] = _50B744_view_transformed_ys[i]; | |
6577 } | |
6578 //++i; | |
6579 thisa = v81; | |
6580 } | |
6581 ia = 0; | |
6582 v21 = v79; | |
6583 dword_50B918[v79] = dword_50B918[0]; | |
6584 dword_50B828[v79] = dword_50B828[0]; | |
6585 for ( dword_50B738[v79] = dword_50B738[0]; ia < v79; dword_50BA08[v22] = pBLVRenderParams->uViewportCenterY - v35 ) | |
6586 { | |
6587 v22 = ia; | |
6588 thisc = abs(dword_50B918[ia]); | |
6589 if ( abs(dword_50B828[ia]) >> 13 <= thisc ) | |
6590 { | |
6591 v27 = dword_50B828[v22]; | |
6592 LODWORD(v28) = v27 << 16; | |
6593 HIDWORD(v28) = v27 >> 16; | |
6594 v26 = v28 / dword_50B918[v22]; | |
6595 v23 = 0; | |
6596 } | |
6597 else | |
6598 { | |
6599 v23 = 0; | |
6600 v24 = 0; | |
6601 if ( dword_50B828[v22] >= 0 ) | |
6602 { | |
6603 LOBYTE(v24) = dword_50B918[v22] >= 0; | |
6604 v26 = ((v24 - 1) & 0xFF800000) + 0x400000; | |
6605 } | |
6606 else | |
6607 { | |
6608 LOBYTE(v24) = dword_50B918[v22] >= 0; | |
6609 v25 = v24 - 1; | |
6610 v26 = (v25 & 0x800000) - 0x400000; | |
6611 } | |
6612 } | |
6613 v29 = dword_50B738[v22]; | |
6614 dword_50BAF4_xs[v22 + 1] = v26; | |
6615 if ( abs(v29) >> 13 <= thisc ) | |
6616 { | |
6617 v33 = dword_50B738[v22]; | |
6618 LODWORD(v34) = v33 << 16; | |
6619 HIDWORD(v34) = v33 >> 16; | |
6620 v32 = v34 / dword_50B918[v22]; | |
6621 } | |
6622 else | |
6623 { | |
6624 v30 = 0; | |
6625 if ( dword_50B738[v22] >= v23 ) | |
6626 { | |
6627 LOBYTE(v30) = dword_50B918[v22] >= v23; | |
6628 v32 = ((v30 - 1) & 0xFF800000) + 0x400000; | |
6629 } | |
6630 else | |
6631 { | |
6632 LOBYTE(v30) = dword_50B918[v22] >= v23; | |
6633 v31 = v30 - 1; | |
6634 v32 = (v31 & 0x800000) - 0x400000; | |
6635 } | |
6636 } | |
6637 dword_50BA08[v22] = v32; | |
6638 dword_50BAF4_xs[v22 + 1] = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) | |
6639 * (signed __int64)dword_50BAF4_xs[v22 + 1]) >> 16; | |
6640 v35 = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) * (signed __int64)dword_50BA08[v22]) >> 16; | |
6641 dword_50BAF4_xs[v22 + 1] = pBLVRenderParams->uViewportCenterX - dword_50BAF4_xs[v22 + 1]; | |
6642 ++ia; | |
6643 } | |
6644 v36 = 0; | |
6645 dword_50BAF4_xs[v21 + 1] = dword_50BAF4_xs[1]; | |
6646 dword_50BA08[v21] = dword_50BA08[0]; | |
6647 v37 = pBLVRenderParams->uViewportX; | |
6648 v38 = dword_50BAF4_xs[1] < (signed int)pBLVRenderParams->uViewportX; | |
6649 LOBYTE(v38) = dword_50BAF4_xs[1] >= (signed int)pBLVRenderParams->uViewportX; | |
6650 v39 = 1; | |
6651 ib = 1; | |
6652 if ( v79 < 1 ) | |
6653 return 0; | |
6654 do | |
6655 { | |
6656 v40 = v39; | |
6657 v41 = dword_50BAF4_xs[v40 + 1]; | |
6658 v82 = v41 >= (signed int)v37; | |
6659 if ( v38 ^ v82 ) | |
6660 { | |
6661 if ( v41 >= (signed int)v37 ) | |
6662 { | |
6663 v67 = (signed int)(v37 - dword_50BAF4_xs[v40]) | |
6664 * (signed __int64)(dword_50BA08[v40] - dword_50B9F8[v40 + 3]) | |
6665 / (v41 - dword_50BAF4_xs[v40]); | |
6666 v42 = dword_50B9F8[v40 + 3]; | |
6667 } | |
6668 else | |
6669 { | |
6670 v67 = (signed int)(v37 - v41) | |
6671 * (signed __int64)(dword_50B9F8[v40 + 3] - dword_50BA08[v40]) | |
6672 / (dword_50BAF4_xs[v40] - v41); | |
6673 v42 = dword_50BA08[v40]; | |
6674 } | |
6675 ++v36; | |
6676 dword_50B9F8[v36] = v67 + v42; | |
6677 v37 = pBLVRenderParams->uViewportX; | |
6678 dword_50BAE8_xs[v36] = pBLVRenderParams->uViewportX; | |
6679 } | |
6680 v38 = v82; | |
6681 if ( v82 ) | |
6682 { | |
6683 dword_50BAE8_xs[v36 + 1] = dword_50BAF4_xs[v40 + 1]; | |
6684 dword_50B9F8[v36++ + 1] = dword_50BA08[v40]; | |
6685 } | |
6686 v39 = ib++ + 1; | |
6687 } | |
6688 while ( ib <= v79 ); | |
6689 | |
6690 if ( !v36 | |
6691 || (v43 = 0, | |
6692 dword_50BAE8_xs[v36 + 1] = dword_50BAE8_xs[1], | |
6693 dword_50B9F8[v36 + 1] = dword_50B9F8[1], | |
6694 v44 = pBLVRenderParams->uViewportZ, | |
6695 thisd = dword_50BAE8_xs[1] <= (signed int)pBLVRenderParams->uViewportZ, | |
6696 ic = 1, | |
6697 v36 < 1) ) | |
6698 return 0; | |
6699 | |
6700 do | |
6701 { | |
6702 v45 = ic; | |
6703 v46 = dword_50BAE8_xs[ic + 1]; | |
6704 v83 = v46 <= (signed int)v44; | |
6705 if ( thisd ^ v83 ) | |
6706 { | |
6707 if ( v46 <= (signed int)v44 ) | |
6708 { | |
6709 v68 = (signed int)(v44 - dword_50BAE8_xs[v45]) | |
6710 * (signed __int64)(dword_50B9F8[v45 + 1] - dword_50B9F8[v45]) | |
6711 / (v46 - dword_50BAE8_xs[v45]); | |
6712 v47 = dword_50B9F8[v45]; | |
6713 } | |
6714 else | |
6715 { | |
6716 v68 = (signed int)(v44 - v46) | |
6717 * (signed __int64)(dword_50B9F8[v45] - dword_50B9F8[v45 + 1]) | |
6718 / (dword_50BAE8_xs[v45] - v46); | |
6719 v47 = dword_50B9F8[v45 + 1]; | |
6720 } | |
6721 ++v43; | |
6722 dword_50B9EC[v43] = v68 + v47; | |
6723 v44 = pBLVRenderParams->uViewportZ; | |
6724 dword_50BADC_xs[v43] = pBLVRenderParams->uViewportZ; | |
6725 } | |
6726 if ( v83 ) | |
6727 { | |
6728 dword_50BAE0[v43] = dword_50BAE8_xs[v45 + 1]; | |
6729 dword_50B9F0[v43++] = dword_50B9F8[v45 + 1]; | |
6730 } | |
6731 ++ic; | |
6732 thisd = v83; | |
6733 } | |
6734 while ( ic <= v36 ); | |
6735 if ( !v43 | |
6736 || (v48 = 0, | |
6737 dword_50BAE0[v43] = dword_50BAE0[0], | |
6738 dword_50B9F0[v43] = dword_50B9F0[0], | |
6739 v49 = pBLVRenderParams->uViewportY, | |
6740 v50 = dword_50B9F0[0] < (signed int)pBLVRenderParams->uViewportY, | |
6741 LOBYTE(v50) = dword_50B9F0[0] >= (signed int)pBLVRenderParams->uViewportY, | |
6742 v51 = 1, | |
6743 id = 1, | |
6744 v43 < 1) ) | |
6745 return 0; | |
6746 do | |
6747 { | |
6748 v52 = v51; | |
6749 v53 = dword_50B9F0[v52]; | |
6750 v84 = v53 >= (signed int)v49; | |
6751 if ( v50 ^ v84 ) | |
6752 { | |
6753 if ( v53 >= (signed int)v49 ) | |
6754 { | |
6755 v69 = (signed int)(v49 - dword_50B9EC[v52]) | |
6756 * (signed __int64)(dword_50BAE0[v52] - dword_50BADC_xs[v52]) | |
6757 / (v53 - dword_50B9EC[v52]); | |
6758 v54 = dword_50BADC_xs[v52]; | |
6759 } | |
6760 else | |
6761 { | |
6762 v69 = (signed int)(v49 - v53) | |
6763 * (signed __int64)(dword_50BADC_xs[v52] - dword_50BAE0[v52]) | |
6764 / (dword_50B9EC[v52] - v53); | |
6765 v54 = dword_50BAE0[v52]; | |
6766 } | |
6767 ++v48; | |
6768 dword_50BAD0[v48] = v69 + v54; | |
6769 v49 = pBLVRenderParams->uViewportY; | |
6770 dword_50B9E0_ys[v48] = pBLVRenderParams->uViewportY; | |
6771 } | |
6772 v50 = v84; | |
6773 if ( v84 ) | |
6774 { | |
6775 dword_50BAD4[v48] = dword_50BAE0[v52]; | |
6776 dword_50B9E0_ys[v48++ + 1] = dword_50B9F0[v52]; | |
6777 } | |
6778 v51 = id++ + 1; | |
6779 } | |
6780 while ( id <= v43 ); | |
6781 if ( !v48 | |
6782 || (v55 = 0, | |
6783 dword_50BAD4[v48] = dword_50BAD4[0], | |
6784 dword_50B9E0_ys[v48 + 1] = dword_50B9E0_ys[1], | |
6785 v56 = pBLVRenderParams->uViewportW, | |
6786 thise = dword_50B9E0_ys[1] <= (signed int)pBLVRenderParams->uViewportW, | |
6787 ie = 1, | |
6788 v48 < 1) ) | |
6789 return 0; | |
6790 do | |
6791 { | |
6792 v57 = ie; | |
6793 v58 = dword_50B9E0_ys[ie + 1]; | |
6794 v85 = v58 <= (signed int)v56; | |
6795 if ( thise ^ v85 ) | |
6796 { | |
6797 if ( v58 <= (signed int)v56 ) | |
6798 { | |
6799 v70 = (signed int)(v56 - dword_50B9E0_ys[v57]) | |
6800 * (signed __int64)(dword_50BAD4[v57] - dword_50BAD0[v57]) | |
6801 / (v58 - dword_50B9E0_ys[v57]); | |
6802 v59 = dword_50BAD0[v57]; | |
6803 } | |
6804 else | |
6805 { | |
6806 v70 = (signed int)(v56 - v58) | |
6807 * (signed __int64)(dword_50BAD0[v57] - dword_50BAD4[v57]) | |
6808 / (dword_50B9E0_ys[v57] - v58); | |
6809 v59 = dword_50BAD4[v57]; | |
6810 } | |
6811 ++v55; | |
6812 dword_50BAC4[v55] = v70 + v59; | |
6813 v56 = pBLVRenderParams->uViewportW; | |
6814 unk_50B9D4[v55] = pBLVRenderParams->uViewportW; | |
6815 } | |
6816 if ( v85 ) | |
6817 { | |
6818 dword_50BAC8[v55] = dword_50BAD4[v57]; | |
6819 dword_50B9D8_ys[v55++] = dword_50B9E0_ys[v57 + 1]; | |
6820 } | |
6821 ++ie; | |
6822 thise = v85; | |
6823 } | |
6824 while ( ie <= v48 ); | |
6825 if ( !v55 ) | |
6826 return 0; | |
6827 v61 = pRenderer->pRenderD3D == 0; | |
6828 dword_50BAC8[v55] = dword_50BAC8[0]; | |
6829 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0]; | |
6830 if ( v61 && v55 > 3 ) | |
6831 { | |
6832 dword_50BAC8[v55 + 1] = dword_50BAC8[1]; | |
6833 dword_50B9D8_ys[v55 + 1] = dword_50B9D8_ys[1]; | |
6834 thisf = 2 * (dword_50B700 != 0) - 1; | |
6835 if ( v55 > 0 ) | |
6836 { | |
6837 v62 = 1; | |
6838 v71 = 1; | |
6839 do | |
6840 { | |
6841 v63 = v62 - 1; | |
6842 v64 = v62 + 1; | |
6843 v80 = v62 + 1; | |
6844 if ( v62 - 1 >= v55 ) | |
6845 v63 -= v55; | |
6846 if ( v62 >= v55 ) | |
6847 v62 -= v55; | |
6848 if ( v64 >= v55 ) | |
6849 v64 -= v55; | |
6850 if ( thisf | |
6851 * ((dword_50B9D8_ys[v64] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v62] - dword_50BAC8[v63]) | |
6852 - (dword_50B9D8_ys[v62] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v64] - dword_50BAC8[v63])) < 0 ) | |
6853 { | |
6854 v62 = v80; | |
6855 v71 = v80; | |
6856 } | |
6857 else | |
6858 { | |
6859 v62 = v71; | |
6860 v65 = v71; | |
6861 if ( v71 < v55 || (v65 = v71 - v55, v71 - v55 < v55) ) | |
6862 { | |
6863 memcpy(&dword_50B9D8_ys[v65], &dword_50B9D8_ys[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2)); | |
6864 memcpy(&dword_50BAC8[v65], &dword_50BAC8[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2)); | |
6865 } | |
6866 --v55; | |
6867 } | |
6868 } | |
6869 while ( v62 - 1 < v55 ); | |
6870 } | |
6871 dword_50BAC8[v55] = dword_50BAC8[0]; | |
6872 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0]; | |
6873 } | |
6874 return v55; | |
6875 } | |
6876 | |
6877 | |
6878 //----- (00424579) -------------------------------------------------------- | |
6879 int __fastcall sub_424579(int uFaceID, stru320 *a2) | |
6880 { | |
6881 __debugbreak(); | |
6882 return 0; | |
6883 /*BLVFace *v2; // eax@1 | |
6884 Vec3_short_ *v3; // ebx@1 | |
6885 Vec3_short_ *v4; // esi@1 | |
6886 unsigned int v5; // esi@3 | |
6887 int v7; // ST1C_4@5 | |
6888 int v8; // ST1C_4@5 | |
6889 int v9; // ST1C_4@5 | |
6890 int v10; // ST1C_4@5 | |
6891 int v11; // esi@5 | |
6892 int v12; // ST1C_4@5 | |
6893 unsigned int v15; // ecx@8 | |
6894 unsigned int v19; // ecx@13 | |
6895 signed int v20; // ecx@16 | |
6896 signed int result; // eax@20 | |
6897 signed int v24; // edx@22 | |
6898 unsigned int v25; // [sp+Ch] [bp-1Ch]@3 | |
6899 float v26; // [sp+14h] [bp-14h]@3 | |
6900 float v27; // [sp+1Ch] [bp-Ch]@3 | |
6901 float v28; // [sp+20h] [bp-8h]@3 | |
6902 signed int v29; // [sp+24h] [bp-4h]@3 | |
6903 | |
6904 v2 = &pIndoor->pFaces[uFaceID]; | |
6905 v3 = pIndoor->pVertices; | |
6906 v4 = &pIndoor->pVertices[*v2->pVertexIDs]; | |
6907 if ( v2->pFacePlane_old.vNormal.x * ((signed __int16)*(int *)&v4->x - pBLVRenderParams->vPartyPos.x) | |
6908 + v2->pFacePlane_old.vNormal.y * ((signed __int16)(*(int *)&v4->x >> 16) - pBLVRenderParams->vPartyPos.y) | |
6909 + v2->pFacePlane_old.vNormal.z * (v4->z - pBLVRenderParams->vPartyPos.z) < 0 ) | |
6910 { | |
6911 dword_50B700 = 1; | |
6912 } | |
6913 else | |
6914 { | |
6915 dword_50B700 = 0; | |
6916 if ( !(v2->uAttributes & 1) ) | |
6917 return 0; | |
6918 } | |
6919 v29 = 0; | |
6920 v5 = v2->uNumVertices; | |
6921 __asm { fld pBLVRenderParams->fCosineY } | |
6922 v28 = pBLVRenderParams->fSineY; | |
6923 v26 = pBLVRenderParams->fCosineNegX; | |
6924 v27 = pBLVRenderParams->fSineNegX; | |
6925 v25 = v5; | |
6926 if ( (signed int)v5 > 0 ) | |
6927 { | |
6928 _ECX = (char *)&array_50AC10[0].vWorldPosition.z; | |
6929 do | |
6930 { | |
6931 v7 = v3[v2->pVertexIDs[v29]].x; | |
6932 __asm | |
6933 { | |
6934 fild [ebp+var_10] | |
6935 fstp dword ptr [ecx-8] | |
6936 } | |
6937 v8 = v3[v2->pVertexIDs[v29]].y; | |
6938 __asm | |
6939 { | |
6940 fild [ebp+var_10] | |
6941 fstp dword ptr [ecx-4] | |
6942 } | |
6943 v9 = v3[v2->pVertexIDs[v29]].z; | |
6944 __asm | |
6945 { | |
6946 fild [ebp+var_10] | |
6947 fstp dword ptr [ecx] | |
6948 } | |
6949 _ECX += 48; | |
6950 v10 = a2->pDeltaUV[0] + v2->pVertexUIDs[v29]; | |
6951 __asm | |
6952 { | |
6953 fild [ebp+var_10] | |
6954 fstp dword ptr [ecx-14h] | |
6955 } | |
6956 v11 = a2->pDeltaUV[1] + v2->pVertexVIDs[v29++]; | |
6957 v12 = v11; | |
6958 v5 = v25; | |
6959 __asm | |
6960 { | |
6961 fild [ebp+var_10] | |
6962 fstp dword ptr [ecx-10h] | |
6963 } | |
6964 } | |
6965 while ( v29 < (signed int)v25 ); | |
6966 } | |
6967 _EDX = (char *)&array_50AC10[0].vWorldViewPosition; | |
6968 if ( pBLVRenderParams->sPartyRotX ) | |
6969 { | |
6970 if ( (signed int)v5 > 0 ) | |
6971 { | |
6972 __asm | |
6973 { | |
6974 fild pBLVRenderParams->vPartyPos.x | |
6975 fild pBLVRenderParams->vPartyPos.y | |
6976 fild pBLVRenderParams->vPartyPos.z | |
6977 } | |
6978 _EAX = (char *)&array_50AC10[0].vWorldPosition.z; | |
6979 v15 = v5; | |
6980 do | |
6981 { | |
6982 __asm | |
6983 { | |
6984 fld dword ptr [eax-8] | |
6985 fsub st, st(3) | |
6986 fld dword ptr [eax-4] | |
6987 fsub st, st(3) | |
6988 fld st(1) | |
6989 fmul st, st(6) | |
6990 fld st(1) | |
6991 fmul [ebp+var_8] | |
6992 fsubp st(1), st | |
6993 fstp [ebp+var_4] | |
6994 fld dword ptr [eax] | |
6995 fsub st, st(3) | |
6996 } | |
6997 _EAX += 48; | |
6998 --v15; | |
6999 __asm | |
7000 { | |
7001 fstp [ebp+var_10] | |
7002 fld [ebp+var_4] | |
7003 fmul [ebp+var_14] | |
7004 fld [ebp+var_10] | |
7005 fmul [ebp+var_C] | |
7006 fsubp st(1), st | |
7007 fstp dword ptr [eax-2Ch] | |
7008 fld st(1) | |
7009 fmul [ebp+var_8] | |
7010 fld st(1) | |
7011 fmul st, st(7) | |
7012 faddp st(1), st | |
7013 fstp dword ptr [eax-28h] | |
7014 fstp st | |
7015 fstp st | |
7016 fld [ebp+var_4] | |
7017 fmul [ebp+var_C] | |
7018 fld [ebp+var_10] | |
7019 fmul [ebp+var_14] | |
7020 faddp st(1), st | |
7021 fstp dword ptr [eax-24h] | |
7022 } | |
7023 } | |
7024 while ( v15 ); | |
7025 LABEL_15: | |
7026 __asm | |
7027 { | |
7028 fstp st | |
7029 fstp st | |
7030 fstp st | |
7031 } | |
7032 goto LABEL_16; | |
7033 } | |
7034 } | |
7035 else | |
7036 { | |
7037 if ( (signed int)v5 > 0 ) | |
7038 { | |
7039 __asm | |
7040 { | |
7041 fild pBLVRenderParams->vPartyPos.x | |
7042 fild pBLVRenderParams->vPartyPos.y | |
7043 fild pBLVRenderParams->vPartyPos.z | |
7044 } | |
7045 _EAX = (char *)&array_50AC10[0].vWorldViewPosition; | |
7046 v19 = v5; | |
7047 do | |
7048 { | |
7049 __asm | |
7050 { | |
7051 fld dword ptr [eax-0Ch] | |
7052 fsub st, st(3) | |
7053 fld dword ptr [eax-8] | |
7054 fsub st, st(3) | |
7055 fld st(1) | |
7056 fmul st, st(6) | |
7057 fld st(1) | |
7058 fmul [ebp+var_8] | |
7059 fsubp st(1), st | |
7060 fstp dword ptr [eax] | |
7061 fld st(1) | |
7062 fmul [ebp+var_8] | |
7063 fld st(1) | |
7064 fmul st, st(7) | |
7065 } | |
7066 _EAX += 48; | |
7067 --v19; | |
7068 __asm | |
7069 { | |
7070 faddp st(1), st | |
7071 fstp dword ptr [eax-2Ch] | |
7072 fstp st | |
7073 fstp st | |
7074 fld dword ptr [eax-34h] | |
7075 fsub st, st(1) | |
7076 fstp dword ptr [eax-28h] | |
7077 } | |
7078 } | |
7079 while ( v19 ); | |
7080 goto LABEL_15; | |
7081 } | |
7082 } | |
7083 LABEL_16: | |
7084 v20 = 0; | |
7085 __asm { fstp st } | |
7086 if ( (signed int)v5 <= 0 ) | |
7087 return 0; | |
7088 do | |
7089 { | |
7090 __asm | |
7091 { | |
7092 fld dword ptr [edx] | |
7093 fcomp ds:flt_4D8524 | |
7094 fnstsw ax | |
7095 } | |
7096 if ( !(HIBYTE(_AX) & 1) ) | |
7097 break; | |
7098 ++v20; | |
7099 _EDX += 48; | |
7100 } | |
7101 while ( v20 < (signed int)v5 ); | |
7102 if ( v20 >= (signed int)v5 ) | |
7103 return 0; | |
7104 result = sr_424CD7(v5); | |
7105 if ( result > 0 ) | |
7106 { | |
7107 __asm { fild pBLVRenderParams->field_40 } | |
7108 _ECX = (char *)&array_507D30[0].vWorldViewPosition; | |
7109 v24 = result; | |
7110 __asm | |
7111 { | |
7112 fmul ds:flt_4D84A4 | |
7113 fild pBLVRenderParams->uViewportCenterX | |
7114 fild pBLVRenderParams->uViewportCenterY | |
7115 } | |
7116 do | |
7117 { | |
7118 __asm | |
7119 { | |
7120 fld1 | |
7121 fdiv dword ptr [ecx] | |
7122 } | |
7123 _ECX += 48; | |
7124 --v24; | |
7125 __asm | |
7126 { | |
7127 fld st | |
7128 fmul dword ptr [ecx-2Ch] | |
7129 fmul st, st(4) | |
7130 fsubr st, st(3) | |
7131 fstp dword ptr [ecx-24h] | |
7132 fmul dword ptr [ecx-28h] | |
7133 fmul st, st(3) | |
7134 fsubr st, st(1) | |
7135 fstp dword ptr [ecx-20h] | |
7136 } | |
7137 } | |
7138 while ( v24 ); | |
7139 __asm | |
7140 { | |
7141 fstp st | |
7142 fstp st | |
7143 fstp st | |
7144 } | |
7145 } | |
7146 memcpy(&array_507D30[result], array_507D30, sizeof(array_507D30[result])); | |
7147 return result;*/ | |
7148 } | |
7149 | |
7150 | |
7151 //----- (00424829) -------------------------------------------------------- | |
7152 bool sub_424829(int a1, BspRenderer_stru2 *a2, BspRenderer_stru2 *a3, int a4) | |
7153 { | |
7154 int v4; // edi@1 | |
7155 BspRenderer_stru2 *v5; // ebx@1 | |
7156 int v6; // eax@3 | |
7157 int v7; // esi@5 | |
7158 int v8; // edx@5 | |
7159 int v9; // ecx@6 | |
7160 int v10; // eax@12 | |
7161 int v11; // edi@13 | |
7162 int v12; // edx@18 | |
7163 int v13; // eax@22 | |
7164 int v14; // edi@28 | |
7165 int v15; // ecx@29 | |
7166 int v16; // edi@30 | |
7167 int v17; // edx@35 | |
7168 int v18; // eax@39 | |
7169 int v19; // eax@44 | |
7170 int v20; // ecx@44 | |
7171 int v21; // edi@45 | |
7172 int v22; // edi@46 | |
7173 __int16 *v23; // ecx@47 | |
7174 int v24; // edx@48 | |
7175 int v25; // eax@50 | |
7176 int v26; // eax@55 | |
7177 signed int v27; // edi@55 | |
7178 int v28; // edx@56 | |
7179 int v29; // edx@57 | |
7180 int v30; // eax@59 | |
7181 int v31; // eax@64 | |
7182 signed int v32; // edi@64 | |
7183 int v33; // edx@65 | |
7184 __int16 *v34; // eax@66 | |
7185 __int16 v35; // dx@66 | |
7186 __int16 v36; // dx@67 | |
7187 __int16 v37; // di@67 | |
7188 __int16 v38; // dx@67 | |
7189 BspRenderer_stru2 *v39; // ecx@69 | |
7190 int v40; // edx@69 | |
7191 int v41; // edi@70 | |
7192 __int16 *v42; // eax@76 | |
7193 __int16 *v43; // eax@81 | |
7194 __int16 *v45; // eax@87 | |
7195 int v46; // edx@87 | |
7196 __int16 v47; // cx@88 | |
7197 int v48; // eax@93 | |
7198 int v49; // esi@93 | |
7199 __int16 *v50; // ecx@94 | |
7200 int v51; // eax@95 | |
7201 int v52; // eax@97 | |
7202 int v53; // [sp+Ch] [bp-34h]@44 | |
7203 int v54; // [sp+10h] [bp-30h]@0 | |
7204 int v55; // [sp+14h] [bp-2Ch]@12 | |
7205 __int16 *v56; // [sp+14h] [bp-2Ch]@47 | |
7206 __int16 *v57; // [sp+14h] [bp-2Ch]@76 | |
7207 __int16 *v58; // [sp+14h] [bp-2Ch]@81 | |
7208 __int16 *v59; // [sp+14h] [bp-2Ch]@87 | |
7209 BspRenderer_stru2 *v60; // [sp+18h] [bp-28h]@1 | |
7210 int v61; // [sp+1Ch] [bp-24h]@29 | |
7211 int v62; // [sp+20h] [bp-20h]@0 | |
7212 signed int v63; // [sp+24h] [bp-1Ch]@3 | |
7213 signed int v64; // [sp+28h] [bp-18h]@3 | |
7214 int v65; // [sp+2Ch] [bp-14h]@5 | |
7215 int v66; // [sp+2Ch] [bp-14h]@39 | |
7216 int v67; // [sp+30h] [bp-10h]@22 | |
7217 int v68; // [sp+34h] [bp-Ch]@12 | |
7218 int v69; // [sp+34h] [bp-Ch]@29 | |
7219 int v70; // [sp+34h] [bp-Ch]@46 | |
7220 int v71; // [sp+34h] [bp-Ch]@75 | |
7221 int v72; // [sp+34h] [bp-Ch]@80 | |
7222 int v73; // [sp+38h] [bp-8h]@11 | |
7223 int v74; // [sp+3Ch] [bp-4h]@1 | |
7224 int a3a; // [sp+48h] [bp+8h]@76 | |
7225 int a3b; // [sp+48h] [bp+8h]@87 | |
7226 | |
7227 v4 = a1; | |
7228 v5 = a2; | |
7229 v74 = a1; | |
7230 v60 = a2; | |
7231 if ( !a1 | |
7232 || (!dword_50B700 ? (v64 = -1, v6 = 1, v63 = 1) : (v6 = 1, v63 = -1, v64 = 1), | |
7233 v7 = dword_50B9D8_ys[0], | |
7234 v65 = 0, | |
7235 v8 = dword_50B9D8_ys[0], | |
7236 a1 <= v6) ) | |
7237 return 0; | |
7238 do | |
7239 { | |
7240 v9 = dword_50B9D8_ys[v6]; | |
7241 if ( v9 >= v7 ) | |
7242 { | |
7243 if ( v9 > v8 ) | |
7244 v8 = dword_50B9D8_ys[v6]; | |
7245 } | |
7246 else | |
7247 { | |
7248 v65 = v6; | |
7249 v7 = dword_50B9D8_ys[v6]; | |
7250 } | |
7251 ++v6; | |
7252 } | |
7253 while ( v6 < v4 ); | |
7254 v73 = v8; | |
7255 if ( v8 == v7 ) | |
7256 return 0; | |
7257 v10 = v65; | |
7258 v68 = 0; | |
7259 v5->_viewport_space_y = v7; | |
7260 v5->_viewport_space_w = v8; | |
7261 v55 = v65; | |
7262 if ( v4 > 0 ) | |
7263 { | |
7264 v11 = v65; | |
7265 do | |
7266 { | |
7267 v10 += v64; | |
7268 if ( v10 < v74 ) | |
7269 { | |
7270 if ( v10 < 0 ) | |
7271 v10 += v74; | |
7272 } | |
7273 else | |
7274 { | |
7275 v10 -= v74; | |
7276 } | |
7277 v12 = dword_50B9D8_ys[v10]; | |
7278 if ( v12 <= dword_50B9D8_ys[v11] ) | |
7279 { | |
7280 v55 = v10; | |
7281 v11 = v10; | |
7282 } | |
7283 if ( v12 == v73 ) | |
7284 break; | |
7285 ++v68; | |
7286 } | |
7287 while ( v68 < v74 ); | |
7288 } | |
7289 v13 = v55 + v64; | |
7290 v67 = v55 + v64; | |
7291 if ( v55 + v64 < v74 ) | |
7292 { | |
7293 if ( v13 >= 0 ) | |
7294 goto LABEL_27; | |
7295 v13 += v74; | |
7296 } | |
7297 else | |
7298 { | |
7299 v13 -= v74; | |
7300 } | |
7301 v67 = v13; | |
7302 LABEL_27: | |
7303 if ( dword_50B9D8_ys[v13] != dword_50B9D8_ys[v55] ) | |
7304 { | |
7305 v14 = dword_50BAC8[v55]; | |
7306 v62 = v14 << 16; | |
7307 v54 = ((dword_50BAC8[v13] - v14) << 16) / (dword_50B9D8_ys[v13] - dword_50B9D8_ys[v55]); | |
7308 v5->array_18[v7] = LOWORD(dword_50BAC8[v55]); | |
7309 } | |
7310 v15 = v65; | |
7311 v69 = 0; | |
7312 v61 = v65; | |
7313 if ( v74 > 0 ) | |
7314 { | |
7315 v16 = v65; | |
7316 do | |
7317 { | |
7318 v15 += v63; | |
7319 if ( v15 < v74 ) | |
7320 { | |
7321 if ( v15 < 0 ) | |
7322 v15 += v74; | |
7323 } | |
7324 else | |
7325 { | |
7326 v15 -= v74; | |
7327 } | |
7328 v17 = dword_50B9D8_ys[v15]; | |
7329 if ( v17 <= dword_50B9D8_ys[v16] ) | |
7330 { | |
7331 v61 = v15; | |
7332 v16 = v15; | |
7333 } | |
7334 if ( v17 == v73 ) | |
7335 break; | |
7336 ++v69; | |
7337 } | |
7338 while ( v69 < v74 ); | |
7339 } | |
7340 v18 = v63 + v61; | |
7341 v66 = v63 + v61; | |
7342 if ( v63 + v61 < v74 ) | |
7343 { | |
7344 if ( v18 >= 0 ) | |
7345 goto LABEL_44; | |
7346 v18 += v74; | |
7347 } | |
7348 else | |
7349 { | |
7350 v18 -= v74; | |
7351 } | |
7352 v66 = v18; | |
7353 LABEL_44: | |
7354 v19 = v18; | |
7355 v20 = v61; | |
7356 v53 = dword_50B9D8_ys[v19] - dword_50B9D8_ys[v61]; | |
7357 if ( dword_50B9D8_ys[v19] != dword_50B9D8_ys[v61] ) | |
7358 { | |
7359 v21 = dword_50BAC8[v20]; | |
7360 v5 = v60; | |
7361 v61 = v21 << 16; | |
7362 v53 = ((dword_50BAC8[v19] - v21) << 16) / v53; | |
7363 v60->array_3D8[v73] = LOWORD(dword_50BAC8[v20]); | |
7364 } | |
7365 v22 = v7; | |
7366 v70 = v7; | |
7367 if ( v7 <= v73 ) | |
7368 { | |
7369 v56 = &v5->array_3D8[v7]; | |
7370 v23 = &v5->array_18[v7]; | |
7371 do | |
7372 { | |
7373 v24 = v67; | |
7374 if ( v22 < dword_50B9D8_ys[v67] || v22 == v73 ) | |
7375 goto LABEL_57; | |
7376 v25 = v64 + v67; | |
7377 v67 = v25; | |
7378 if ( v25 < v74 ) | |
7379 { | |
7380 if ( v25 >= 0 ) | |
7381 goto LABEL_55; | |
7382 v25 += v74; | |
7383 } | |
7384 else | |
7385 { | |
7386 v25 -= v74; | |
7387 } | |
7388 v67 = v25; | |
7389 LABEL_55: | |
7390 v26 = v25; | |
7391 v27 = dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24]; | |
7392 if ( dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24] > 0 ) | |
7393 { | |
7394 v28 = dword_50BAC8[v24]; | |
7395 v54 = ((dword_50BAC8[v26] - v28) << 16) / v27; | |
7396 v62 = v28 << 16; | |
7397 } | |
7398 LABEL_57: | |
7399 v29 = v66; | |
7400 if ( v70 >= dword_50B9D8_ys[v66] && v70 != v73 ) | |
7401 { | |
7402 v30 = v63 + v66; | |
7403 v66 += v63; | |
7404 if ( v66 >= v74 ) | |
7405 { | |
7406 v30 -= v74; | |
7407 goto LABEL_63; | |
7408 } | |
7409 if ( v30 < 0 ) | |
7410 { | |
7411 v30 += v74; | |
7412 LABEL_63: | |
7413 v66 = v30; | |
7414 } | |
7415 v31 = v30; | |
7416 v32 = dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29]; | |
7417 if ( dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29] > 0 ) | |
7418 { | |
7419 v33 = dword_50BAC8[v29]; | |
7420 v53 = ((dword_50BAC8[v31] - v33) << 16) / v32; | |
7421 v61 = v33 << 16; | |
7422 } | |
7423 } | |
7424 *(__int16 *)((char *)v56 + (int)(char *)v5->array_18 - (char *)v5->array_3D8) = HIWORD(v62); | |
7425 *v56 = HIWORD(v61); | |
7426 v34 = v23 + 480; | |
7427 v35 = v23[480]; | |
7428 if ( *v23 > v35 ) | |
7429 { | |
7430 v36 = *v23 ^ v35; | |
7431 v37 = *v34; | |
7432 *v23 = v36; | |
7433 v38 = v37 ^ v36; | |
7434 *v23 ^= v38; | |
7435 *v34 = v38; | |
7436 } | |
7437 ++v56; | |
7438 v62 += v54; | |
7439 v22 = v70 + 1; | |
7440 v61 += v53; | |
7441 ++v23; | |
7442 ++v70; | |
7443 } | |
7444 while ( v70 <= v73 ); | |
7445 } | |
7446 v39 = a3; | |
7447 v40 = v73; | |
7448 if ( v73 < a3->_viewport_space_y || (v41 = a3->_viewport_space_w, v7 > v41) ) | |
7449 return 0; | |
7450 if ( v7 < a3->_viewport_space_y ) | |
7451 v7 = a3->_viewport_space_y; | |
7452 if ( v73 > v41 ) | |
7453 { | |
7454 v40 = a3->_viewport_space_w; | |
7455 v73 = a3->_viewport_space_w; | |
7456 } | |
7457 v71 = v7; | |
7458 if ( v7 <= v40 ) | |
7459 { | |
7460 a3a = (char *)v5 - (char *)a3; | |
7461 v57 = &v5->array_18[v7]; | |
7462 v42 = &v39->array_3D8[v7]; | |
7463 do | |
7464 { | |
7465 if ( *(__int16 *)((char *)v42 + a3a) >= *(v42 - 480) && *v57 <= *v42 ) | |
7466 break; | |
7467 ++v57; | |
7468 ++v7; | |
7469 ++v71; | |
7470 ++v42; | |
7471 } | |
7472 while ( v71 <= v40 ); | |
7473 } | |
7474 v72 = v40; | |
7475 if ( v40 < v7 ) | |
7476 return 0; | |
7477 v58 = &v5->array_18[v40]; | |
7478 v43 = &v39->array_3D8[v40]; | |
7479 do | |
7480 { | |
7481 if ( *(__int16 *)((char *)v43 + (int)(char *)v5 - (char *)v39) >= *(v43 - 480) && *v58 <= *v43 ) | |
7482 break; | |
7483 --v58; | |
7484 --v40; | |
7485 --v72; | |
7486 --v43; | |
7487 v73 = v40; | |
7488 } | |
7489 while ( v72 >= v7 ); | |
7490 if ( v7 >= v40 ) | |
7491 return 0; | |
7492 a3b = (char *)v39 - (char *)v5; | |
7493 v59 = &v39->array_3D8[v7]; | |
7494 v45 = &v5->array_18[v7]; | |
7495 v46 = v73 - v7 + 1; | |
7496 do | |
7497 { | |
7498 v47 = *(__int16 *)((char *)v45 + a3b); | |
7499 if ( *v45 < v47 ) | |
7500 *v45 = v47; | |
7501 if ( v45[480] > *v59 ) | |
7502 v45[480] = *v59; | |
7503 ++v59; | |
7504 ++v45; | |
7505 --v46; | |
7506 } | |
7507 while ( v46 ); | |
7508 v5->_viewport_space_y = v7; | |
7509 v5->_viewport_space_w = v73; | |
7510 v5->field_8 = v5->array_18[v7]; | |
7511 v48 = v5->array_3D8[v7]; | |
7512 v5->field_10 = v7; | |
7513 v5->field_14 = v7; | |
7514 v49 = v7 + 1; | |
7515 v5->field_C = v48; | |
7516 if ( v49 <= v73 ) | |
7517 { | |
7518 v50 = &v5->array_3D8[v49]; | |
7519 do | |
7520 { | |
7521 v51 = *(v50 - 480); | |
7522 if ( v51 < v5->field_8 ) | |
7523 { | |
7524 v5->field_8 = v51; | |
7525 v5->field_10 = v49; | |
7526 } | |
7527 v52 = *v50; | |
7528 if ( v52 > v5->field_C ) | |
7529 { | |
7530 v5->field_C = v52; | |
7531 v5->field_14 = v49; | |
7532 } | |
7533 ++v49; | |
7534 ++v50; | |
7535 } | |
7536 while ( v49 <= v73 ); | |
7537 } | |
7538 return 1; | |
7539 } | |
7540 // 50B700: using guessed type int dword_50B700; | |
7541 | |
7542 //----- (00424CD7) -------------------------------------------------------- | |
7543 signed int __fastcall sr_424CD7(unsigned int uVertexID) | |
7544 { | |
7545 unsigned int v1; // edx@1 | |
7546 signed int v2; // edi@1 | |
7547 char *v3; // esi@4 | |
7548 char *v4; // ecx@4 | |
7549 unsigned int v5; // eax@4 | |
7550 char *v6; // edx@4 | |
7551 double v7; // st6@10 | |
7552 double v8; // st5@10 | |
7553 double v9; // st6@11 | |
7554 unsigned __int8 v10; // c2@15 | |
7555 unsigned __int8 v11; // c3@15 | |
7556 RenderVertexSoft *v12; // edi@22 | |
7557 char *v13; // eax@22 | |
7558 double v14; // st6@22 | |
7559 signed int result; // eax@24 | |
7560 unsigned int v16; // [sp+8h] [bp-28h]@4 | |
7561 bool v17; // [sp+Ch] [bp-24h]@6 | |
7562 char *v18; // [sp+10h] [bp-20h]@4 | |
7563 char *v19; // [sp+14h] [bp-1Ch]@4 | |
7564 signed int v20; // [sp+18h] [bp-18h]@1 | |
7565 RenderVertexSoft *v21; // [sp+1Ch] [bp-14h]@4 | |
7566 char *v22; // [sp+20h] [bp-10h]@4 | |
7567 char *v23; // [sp+24h] [bp-Ch]@4 | |
7568 char *v24; // [sp+28h] [bp-8h]@4 | |
7569 char *v25; // [sp+2Ch] [bp-4h]@4 | |
7570 | |
7571 v1 = uVertexID; | |
7572 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID])); | |
7573 v2 = 0; | |
7574 v20 = 0; | |
7575 if ( array_50AC10[0].vWorldViewPosition.x >= 8.0 ) | |
7576 v2 = 1; | |
7577 if ( (signed int)(uVertexID + 1) <= 1 ) | |
7578 return 0; | |
7579 v3 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
7580 v4 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
7581 v5 = v1; | |
7582 v23 = (char *)&array_507D30[0].flt_20; | |
7583 v21 = array_507D30; | |
7584 v18 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
7585 v19 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
7586 v22 = (char *)&array_507D30[0].vWorldViewPosition; | |
7587 v24 = (char *)&array_507D30[0].v; | |
7588 v25 = (char *)&array_507D30[0].u; | |
7589 v6 = (char *)&array_50AC10[0].v; | |
7590 v16 = v5; | |
7591 do | |
7592 { | |
7593 v17 = *((float *)v6 + 5) >= 8.0; | |
7594 if ( v2 != v17 ) | |
7595 { | |
7596 if ( v17 ) | |
7597 { | |
7598 v7 = (8.0 - *((float *)v6 - 7)) / (*((float *)v6 + 5) - *((float *)v6 - 7)); | |
7599 *(float *)v4 = (*((float *)v6 + 6) - *((float *)v6 - 6)) * v7 + *((float *)v6 - 6); | |
7600 *(float *)v3 = (*((float *)v6 + 7) - *((float *)v6 - 5)) * v7 + *((float *)v6 - 5); | |
7601 *(float *)v25 = (*((float *)v6 + 11) - *((float *)v6 - 1)) * v7 + *((float *)v6 - 1); | |
7602 v8 = (*((float *)v6 + 12) - *(float *)v6) * v7 + *(float *)v6; | |
7603 } | |
7604 else | |
7605 { | |
7606 v9 = (8.0 - *((float *)v6 + 5)) / (*((float *)v6 - 7) - *((float *)v6 + 5)); | |
7607 *(float *)v4 = (*((float *)v6 - 6) - *((float *)v6 + 6)) * v9 + *((float *)v6 + 6); | |
7608 *(float *)v3 = (*((float *)v6 - 5) - *((float *)v6 + 7)) * v9 + *((float *)v6 + 7); | |
7609 *(float *)v25 = (*((float *)v6 - 1) - *((float *)v6 + 11)) * v9 + *((float *)v6 + 11); | |
7610 v8 = (*(float *)v6 - *((float *)v6 + 12)) * v9 + *((float *)v6 + 12); | |
7611 } | |
7612 *(float *)v24 = v8; | |
7613 *(float *)v22 = 8.0; | |
7614 *(int *)v23 = 0x3E000000u; | |
7615 if ( v2 ) | |
7616 { | |
7617 if ( 8.0 == *((float *)v6 - 7) && *(float *)v4 == *((float *)v6 - 6) ) | |
7618 { | |
7619 v10 = 0; | |
7620 v11 = *(float *)v3 == *((float *)v6 - 5); | |
7621 goto LABEL_19; | |
7622 } | |
7623 } | |
7624 else | |
7625 { | |
7626 if ( 8.0 == *((float *)v6 + 5) && *(float *)v4 == *((float *)v6 + 6) ) | |
7627 { | |
7628 v10 = 0; | |
7629 v11 = *(float *)v3 == *((float *)v6 + 7); | |
7630 LABEL_19: | |
7631 if ( v11 | v10 ) | |
7632 goto LABEL_21; | |
7633 goto LABEL_20; | |
7634 } | |
7635 } | |
7636 LABEL_20: | |
7637 ++v21; | |
7638 v22 += 48; | |
7639 v24 += 48; | |
7640 v25 += 48; | |
7641 v4 += 48; | |
7642 v3 += 48; | |
7643 ++v20; | |
7644 v23 += 48; | |
7645 v19 = v4; | |
7646 v18 = v3; | |
7647 } | |
7648 LABEL_21: | |
7649 if ( v17 ) | |
7650 { | |
7651 v12 = v21; | |
7652 v13 = v23; | |
7653 v19 += 48; | |
7654 v18 += 48; | |
7655 v14 = 1.0 / (*((float *)v6 + 5) + 0.0000001); | |
7656 ++v20; | |
7657 v25 += 48; | |
7658 v24 += 48; | |
7659 v22 += 48; | |
7660 ++v21; | |
7661 v23 += 48; | |
7662 memcpy(v12, v6 + 8, 0x30u); | |
7663 v4 = v19; | |
7664 v3 = v18; | |
7665 *(float *)v13 = v14; | |
7666 } | |
7667 v2 = v17; | |
7668 v6 += 48; | |
7669 --v16; | |
7670 } | |
7671 while ( v16 ); | |
7672 result = v20; | |
7673 if ( v20 < 3 ) | |
7674 return 0; | |
7675 return result; | |
7676 } |