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comparison lib/legacy_dx/d3dcaps.h @ 0:9c0607679772
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author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
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1 /*==========================================================================; | |
2 * | |
3 * Copyright (C) Microsoft Corporation. All Rights Reserved. | |
4 * | |
5 * File: d3dcaps.h | |
6 * Content: Direct3D capabilities include file | |
7 * | |
8 ***************************************************************************/ | |
9 | |
10 #ifndef _D3DCAPS_H | |
11 #define _D3DCAPS_H | |
12 | |
13 /* | |
14 * Pull in DirectDraw include file automatically: | |
15 */ | |
16 #include "ddraw.h" | |
17 | |
18 #ifndef DIRECT3D_VERSION | |
19 #define DIRECT3D_VERSION 0x0700 | |
20 #endif | |
21 | |
22 #if defined(_X86_) || defined(_IA64_) | |
23 #pragma pack(4) | |
24 #endif | |
25 | |
26 /* Description of capabilities of transform */ | |
27 | |
28 typedef struct _D3DTRANSFORMCAPS { | |
29 DWORD dwSize; | |
30 DWORD dwCaps; | |
31 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; | |
32 | |
33 #define D3DTRANSFORMCAPS_CLIP 0x00000001L /* Will clip whilst transforming */ | |
34 | |
35 /* Description of capabilities of lighting */ | |
36 | |
37 typedef struct _D3DLIGHTINGCAPS { | |
38 DWORD dwSize; | |
39 DWORD dwCaps; /* Lighting caps */ | |
40 DWORD dwLightingModel; /* Lighting model - RGB or mono */ | |
41 DWORD dwNumLights; /* Number of lights that can be handled */ | |
42 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; | |
43 | |
44 #define D3DLIGHTINGMODEL_RGB 0x00000001L | |
45 #define D3DLIGHTINGMODEL_MONO 0x00000002L | |
46 | |
47 #define D3DLIGHTCAPS_POINT 0x00000001L /* Point lights supported */ | |
48 #define D3DLIGHTCAPS_SPOT 0x00000002L /* Spot lights supported */ | |
49 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004L /* Directional lights supported */ | |
50 #if(DIRECT3D_VERSION < 0x700) | |
51 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008L /* Parallel point lights supported */ | |
52 #endif | |
53 #if(DIRECT3D_VERSION < 0x500) | |
54 #define D3DLIGHTCAPS_GLSPOT 0x00000010L /* GL syle spot lights supported */ | |
55 #endif | |
56 | |
57 /* Description of capabilities for each primitive type */ | |
58 | |
59 typedef struct _D3DPrimCaps { | |
60 DWORD dwSize; | |
61 DWORD dwMiscCaps; /* Capability flags */ | |
62 DWORD dwRasterCaps; | |
63 DWORD dwZCmpCaps; | |
64 DWORD dwSrcBlendCaps; | |
65 DWORD dwDestBlendCaps; | |
66 DWORD dwAlphaCmpCaps; | |
67 DWORD dwShadeCaps; | |
68 DWORD dwTextureCaps; | |
69 DWORD dwTextureFilterCaps; | |
70 DWORD dwTextureBlendCaps; | |
71 DWORD dwTextureAddressCaps; | |
72 DWORD dwStippleWidth; /* maximum width and height of */ | |
73 DWORD dwStippleHeight; /* of supported stipple (up to 32x32) */ | |
74 } D3DPRIMCAPS, *LPD3DPRIMCAPS; | |
75 | |
76 /* D3DPRIMCAPS dwMiscCaps */ | |
77 | |
78 #define D3DPMISCCAPS_MASKPLANES 0x00000001L | |
79 #define D3DPMISCCAPS_MASKZ 0x00000002L | |
80 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L | |
81 #define D3DPMISCCAPS_CONFORMANT 0x00000008L | |
82 #define D3DPMISCCAPS_CULLNONE 0x00000010L | |
83 #define D3DPMISCCAPS_CULLCW 0x00000020L | |
84 #define D3DPMISCCAPS_CULLCCW 0x00000040L | |
85 | |
86 /* D3DPRIMCAPS dwRasterCaps */ | |
87 | |
88 #define D3DPRASTERCAPS_DITHER 0x00000001L | |
89 #define D3DPRASTERCAPS_ROP2 0x00000002L | |
90 #define D3DPRASTERCAPS_XOR 0x00000004L | |
91 #define D3DPRASTERCAPS_PAT 0x00000008L | |
92 #define D3DPRASTERCAPS_ZTEST 0x00000010L | |
93 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020L | |
94 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040L | |
95 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080L | |
96 #define D3DPRASTERCAPS_FOGTABLE 0x00000100L | |
97 #define D3DPRASTERCAPS_STIPPLE 0x00000200L | |
98 #if(DIRECT3D_VERSION >= 0x0500) | |
99 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400L | |
100 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L | |
101 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L | |
102 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L | |
103 #define D3DPRASTERCAPS_ZBIAS 0x00004000L | |
104 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L | |
105 #define D3DPRASTERCAPS_FOGRANGE 0x00010000L | |
106 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000L | |
107 #endif /* DIRECT3D_VERSION >= 0x0500 */ | |
108 #if(DIRECT3D_VERSION >= 0x0600) | |
109 #define D3DPRASTERCAPS_WBUFFER 0x00040000L | |
110 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000L | |
111 #define D3DPRASTERCAPS_WFOG 0x00100000L | |
112 #define D3DPRASTERCAPS_ZFOG 0x00200000L | |
113 #endif /* DIRECT3D_VERSION >= 0x0600 */ | |
114 | |
115 /* D3DPRIMCAPS dwZCmpCaps, dwAlphaCmpCaps */ | |
116 | |
117 #define D3DPCMPCAPS_NEVER 0x00000001L | |
118 #define D3DPCMPCAPS_LESS 0x00000002L | |
119 #define D3DPCMPCAPS_EQUAL 0x00000004L | |
120 #define D3DPCMPCAPS_LESSEQUAL 0x00000008L | |
121 #define D3DPCMPCAPS_GREATER 0x00000010L | |
122 #define D3DPCMPCAPS_NOTEQUAL 0x00000020L | |
123 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040L | |
124 #define D3DPCMPCAPS_ALWAYS 0x00000080L | |
125 | |
126 /* D3DPRIMCAPS dwSourceBlendCaps, dwDestBlendCaps */ | |
127 | |
128 #define D3DPBLENDCAPS_ZERO 0x00000001L | |
129 #define D3DPBLENDCAPS_ONE 0x00000002L | |
130 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004L | |
131 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L | |
132 #define D3DPBLENDCAPS_SRCALPHA 0x00000010L | |
133 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L | |
134 #define D3DPBLENDCAPS_DESTALPHA 0x00000040L | |
135 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L | |
136 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100L | |
137 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L | |
138 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L | |
139 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L | |
140 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L | |
141 | |
142 /* D3DPRIMCAPS dwShadeCaps */ | |
143 | |
144 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001L | |
145 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002L | |
146 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004L | |
147 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L | |
148 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010L | |
149 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020L | |
150 | |
151 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040L | |
152 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080L | |
153 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100L | |
154 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L | |
155 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400L | |
156 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800L | |
157 | |
158 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000L | |
159 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000L | |
160 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L | |
161 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000L | |
162 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000L | |
163 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000L | |
164 | |
165 #define D3DPSHADECAPS_FOGFLAT 0x00040000L | |
166 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000L | |
167 #define D3DPSHADECAPS_FOGPHONG 0x00100000L | |
168 | |
169 /* D3DPRIMCAPS dwTextureCaps */ | |
170 | |
171 /* | |
172 * Perspective-correct texturing is supported | |
173 */ | |
174 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L | |
175 | |
176 /* | |
177 * Power-of-2 texture dimensions are required | |
178 */ | |
179 #define D3DPTEXTURECAPS_POW2 0x00000002L | |
180 | |
181 /* | |
182 * Alpha in texture pixels is supported | |
183 */ | |
184 #define D3DPTEXTURECAPS_ALPHA 0x00000004L | |
185 | |
186 /* | |
187 * Color-keyed textures are supported | |
188 */ | |
189 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008L | |
190 | |
191 /* | |
192 * obsolete, see D3DPTADDRESSCAPS_BORDER | |
193 */ | |
194 #define D3DPTEXTURECAPS_BORDER 0x00000010L | |
195 | |
196 /* | |
197 * Only square textures are supported | |
198 */ | |
199 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L | |
200 | |
201 #if(DIRECT3D_VERSION >= 0x0600) | |
202 /* | |
203 * Texture indices are not scaled by the texture size prior | |
204 * to interpolation. | |
205 */ | |
206 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L | |
207 | |
208 /* | |
209 * Device can draw alpha from texture palettes | |
210 */ | |
211 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L | |
212 | |
213 /* | |
214 * Device can use non-POW2 textures if: | |
215 * 1) D3DTEXTURE_ADDRESS is set to CLAMP for this texture's stage | |
216 * 2) D3DRS_WRAP(N) is zero for this texture's coordinates | |
217 * 3) mip mapping is not enabled (use magnification filter only) | |
218 */ | |
219 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L | |
220 | |
221 #endif /* DIRECT3D_VERSION >= 0x0600 */ | |
222 #if(DIRECT3D_VERSION >= 0x0700) | |
223 | |
224 // 0x00000200L unused | |
225 | |
226 /* | |
227 * Device can divide transformed texture coordinates by the | |
228 * COUNTth texture coordinate (can do D3DTTFF_PROJECTED) | |
229 */ | |
230 #define D3DPTEXTURECAPS_PROJECTED 0x00000400L | |
231 | |
232 /* | |
233 * Device can do cubemap textures | |
234 */ | |
235 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800L | |
236 | |
237 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000L | |
238 #endif /* DIRECT3D_VERSION >= 0x0700 */ | |
239 | |
240 /* D3DPRIMCAPS dwTextureFilterCaps */ | |
241 | |
242 #define D3DPTFILTERCAPS_NEAREST 0x00000001L | |
243 #define D3DPTFILTERCAPS_LINEAR 0x00000002L | |
244 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004L | |
245 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008L | |
246 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010L | |
247 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020L | |
248 | |
249 #if(DIRECT3D_VERSION >= 0x0600) | |
250 /* Device3 Min Filter */ | |
251 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100L | |
252 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200L | |
253 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400L | |
254 | |
255 /* Device3 Mip Filter */ | |
256 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000L | |
257 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000L | |
258 | |
259 /* Device3 Mag Filter */ | |
260 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000L | |
261 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000L | |
262 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000L | |
263 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000L | |
264 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000L | |
265 #endif /* DIRECT3D_VERSION >= 0x0600 */ | |
266 | |
267 /* D3DPRIMCAPS dwTextureBlendCaps */ | |
268 | |
269 #define D3DPTBLENDCAPS_DECAL 0x00000001L | |
270 #define D3DPTBLENDCAPS_MODULATE 0x00000002L | |
271 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004L | |
272 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008L | |
273 #define D3DPTBLENDCAPS_DECALMASK 0x00000010L | |
274 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020L | |
275 #define D3DPTBLENDCAPS_COPY 0x00000040L | |
276 #if(DIRECT3D_VERSION >= 0x0500) | |
277 #define D3DPTBLENDCAPS_ADD 0x00000080L | |
278 #endif /* DIRECT3D_VERSION >= 0x0500 */ | |
279 | |
280 /* D3DPRIMCAPS dwTextureAddressCaps */ | |
281 #define D3DPTADDRESSCAPS_WRAP 0x00000001L | |
282 #define D3DPTADDRESSCAPS_MIRROR 0x00000002L | |
283 #define D3DPTADDRESSCAPS_CLAMP 0x00000004L | |
284 #if(DIRECT3D_VERSION >= 0x0500) | |
285 #define D3DPTADDRESSCAPS_BORDER 0x00000008L | |
286 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L | |
287 #endif /* DIRECT3D_VERSION >= 0x0500 */ | |
288 | |
289 #if(DIRECT3D_VERSION >= 0x0600) | |
290 | |
291 /* D3DDEVICEDESC dwStencilCaps */ | |
292 | |
293 #define D3DSTENCILCAPS_KEEP 0x00000001L | |
294 #define D3DSTENCILCAPS_ZERO 0x00000002L | |
295 #define D3DSTENCILCAPS_REPLACE 0x00000004L | |
296 #define D3DSTENCILCAPS_INCRSAT 0x00000008L | |
297 #define D3DSTENCILCAPS_DECRSAT 0x00000010L | |
298 #define D3DSTENCILCAPS_INVERT 0x00000020L | |
299 #define D3DSTENCILCAPS_INCR 0x00000040L | |
300 #define D3DSTENCILCAPS_DECR 0x00000080L | |
301 | |
302 /* D3DDEVICEDESC dwTextureOpCaps */ | |
303 | |
304 #define D3DTEXOPCAPS_DISABLE 0x00000001L | |
305 #define D3DTEXOPCAPS_SELECTARG1 0x00000002L | |
306 #define D3DTEXOPCAPS_SELECTARG2 0x00000004L | |
307 #define D3DTEXOPCAPS_MODULATE 0x00000008L | |
308 #define D3DTEXOPCAPS_MODULATE2X 0x00000010L | |
309 #define D3DTEXOPCAPS_MODULATE4X 0x00000020L | |
310 #define D3DTEXOPCAPS_ADD 0x00000040L | |
311 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080L | |
312 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100L | |
313 #define D3DTEXOPCAPS_SUBTRACT 0x00000200L | |
314 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400L | |
315 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800L | |
316 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000L | |
317 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000L | |
318 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000L | |
319 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000L | |
320 #define D3DTEXOPCAPS_PREMODULATE 0x00010000L | |
321 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000L | |
322 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000L | |
323 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000L | |
324 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000L | |
325 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000L | |
326 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000L | |
327 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000L | |
328 | |
329 /* D3DDEVICEDESC dwFVFCaps flags */ | |
330 | |
331 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffffL /* mask for texture coordinate count field */ | |
332 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000L /* Device prefers that vertex elements not be stripped */ | |
333 | |
334 #endif /* DIRECT3D_VERSION >= 0x0600 */ | |
335 | |
336 /* | |
337 * Description for a device. | |
338 * This is used to describe a device that is to be created or to query | |
339 * the current device. | |
340 */ | |
341 typedef struct _D3DDeviceDesc { | |
342 DWORD dwSize; /* Size of D3DDEVICEDESC structure */ | |
343 DWORD dwFlags; /* Indicates which fields have valid data */ | |
344 D3DCOLORMODEL dcmColorModel; /* Color model of device */ | |
345 DWORD dwDevCaps; /* Capabilities of device */ | |
346 D3DTRANSFORMCAPS dtcTransformCaps; /* Capabilities of transform */ | |
347 BOOL bClipping; /* Device can do 3D clipping */ | |
348 D3DLIGHTINGCAPS dlcLightingCaps; /* Capabilities of lighting */ | |
349 D3DPRIMCAPS dpcLineCaps; | |
350 D3DPRIMCAPS dpcTriCaps; | |
351 DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */ | |
352 DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */ | |
353 DWORD dwMaxBufferSize; /* Maximum execute buffer size */ | |
354 DWORD dwMaxVertexCount; /* Maximum vertex count */ | |
355 #if(DIRECT3D_VERSION >= 0x0500) | |
356 // *** New fields for DX5 *** // | |
357 | |
358 // Width and height caps are 0 for legacy HALs. | |
359 DWORD dwMinTextureWidth, dwMinTextureHeight; | |
360 DWORD dwMaxTextureWidth, dwMaxTextureHeight; | |
361 DWORD dwMinStippleWidth, dwMaxStippleWidth; | |
362 DWORD dwMinStippleHeight, dwMaxStippleHeight; | |
363 #endif /* DIRECT3D_VERSION >= 0x0500 */ | |
364 | |
365 #if(DIRECT3D_VERSION >= 0x0600) | |
366 // New fields for DX6 | |
367 DWORD dwMaxTextureRepeat; | |
368 DWORD dwMaxTextureAspectRatio; | |
369 DWORD dwMaxAnisotropy; | |
370 | |
371 // Guard band that the rasterizer can accommodate | |
372 // Screen-space vertices inside this space but outside the OldViewport | |
373 // will get clipped properly. | |
374 D3DVALUE dvGuardBandLeft; | |
375 D3DVALUE dvGuardBandTop; | |
376 D3DVALUE dvGuardBandRight; | |
377 D3DVALUE dvGuardBandBottom; | |
378 | |
379 D3DVALUE dvExtentsAdjust; | |
380 DWORD dwStencilCaps; | |
381 | |
382 DWORD dwFVFCaps; | |
383 DWORD dwTextureOpCaps; | |
384 WORD wMaxTextureBlendStages; | |
385 WORD wMaxSimultaneousTextures; | |
386 #endif /* DIRECT3D_VERSION >= 0x0600 */ | |
387 } D3DDEVICEDESC, *LPD3DDEVICEDESC; | |
388 | |
389 #if(DIRECT3D_VERSION >= 0x0700) | |
390 typedef struct _D3DDeviceDesc7 { | |
391 DWORD dwDevCaps; /* Capabilities of device */ | |
392 D3DPRIMCAPS dpcLineCaps; | |
393 D3DPRIMCAPS dpcTriCaps; | |
394 DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */ | |
395 DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */ | |
396 | |
397 DWORD dwMinTextureWidth, dwMinTextureHeight; | |
398 DWORD dwMaxTextureWidth, dwMaxTextureHeight; | |
399 | |
400 DWORD dwMaxTextureRepeat; | |
401 DWORD dwMaxTextureAspectRatio; | |
402 DWORD dwMaxAnisotropy; | |
403 | |
404 D3DVALUE dvGuardBandLeft; | |
405 D3DVALUE dvGuardBandTop; | |
406 D3DVALUE dvGuardBandRight; | |
407 D3DVALUE dvGuardBandBottom; | |
408 | |
409 D3DVALUE dvExtentsAdjust; | |
410 DWORD dwStencilCaps; | |
411 | |
412 DWORD dwFVFCaps; | |
413 DWORD dwTextureOpCaps; | |
414 WORD wMaxTextureBlendStages; | |
415 WORD wMaxSimultaneousTextures; | |
416 | |
417 DWORD dwMaxActiveLights; | |
418 D3DVALUE dvMaxVertexW; | |
419 GUID deviceGUID; | |
420 | |
421 WORD wMaxUserClipPlanes; | |
422 WORD wMaxVertexBlendMatrices; | |
423 | |
424 DWORD dwVertexProcessingCaps; | |
425 | |
426 DWORD dwReserved1; | |
427 DWORD dwReserved2; | |
428 DWORD dwReserved3; | |
429 DWORD dwReserved4; | |
430 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7; | |
431 #endif /* DIRECT3D_VERSION >= 0x0700 */ | |
432 | |
433 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) | |
434 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) | |
435 | |
436 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID FAR *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID); | |
437 | |
438 #if(DIRECT3D_VERSION >= 0x0700) | |
439 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID); | |
440 #endif /* DIRECT3D_VERSION >= 0x0700 */ | |
441 | |
442 /* D3DDEVICEDESC dwFlags indicating valid fields */ | |
443 | |
444 #define D3DDD_COLORMODEL 0x00000001L /* dcmColorModel is valid */ | |
445 #define D3DDD_DEVCAPS 0x00000002L /* dwDevCaps is valid */ | |
446 #define D3DDD_TRANSFORMCAPS 0x00000004L /* dtcTransformCaps is valid */ | |
447 #define D3DDD_LIGHTINGCAPS 0x00000008L /* dlcLightingCaps is valid */ | |
448 #define D3DDD_BCLIPPING 0x00000010L /* bClipping is valid */ | |
449 #define D3DDD_LINECAPS 0x00000020L /* dpcLineCaps is valid */ | |
450 #define D3DDD_TRICAPS 0x00000040L /* dpcTriCaps is valid */ | |
451 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080L /* dwDeviceRenderBitDepth is valid */ | |
452 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100L /* dwDeviceZBufferBitDepth is valid */ | |
453 #define D3DDD_MAXBUFFERSIZE 0x00000200L /* dwMaxBufferSize is valid */ | |
454 #define D3DDD_MAXVERTEXCOUNT 0x00000400L /* dwMaxVertexCount is valid */ | |
455 | |
456 /* D3DDEVICEDESC dwDevCaps flags */ | |
457 | |
458 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001L /* Device accepts floating point */ | |
459 /* for post-transform vertex data */ | |
460 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002L /* Device needs data sorted for increasing Z */ | |
461 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004L /* Device needs data sorted for decreasing Z */ | |
462 #define D3DDEVCAPS_SORTEXACT 0x00000008L /* Device needs data sorted exactly */ | |
463 | |
464 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L /* Device can use execute buffers from system memory */ | |
465 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L /* Device can use execute buffers from video memory */ | |
466 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */ | |
467 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L /* Device can use TL buffers from video memory */ | |
468 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L /* Device can texture from system memory */ | |
469 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L /* Device can texture from device memory */ | |
470 #if(DIRECT3D_VERSION >= 0x0500) | |
471 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L /* Device can draw TLVERTEX primitives */ | |
472 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L /* Device can render without waiting for flip to complete */ | |
473 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */ | |
474 #endif /* DIRECT3D_VERSION >= 0x0500 */ | |
475 #if(DIRECT3D_VERSION >= 0x0600) | |
476 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000L /* Device can support DrawPrimitives2 */ | |
477 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000L /* Device is texturing from separate memory pools */ | |
478 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000L /* Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver*/ | |
479 #endif /* DIRECT3D_VERSION >= 0x0600 */ | |
480 #if(DIRECT3D_VERSION >= 0x0700) | |
481 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000L /* Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also */ | |
482 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000L /* Device supports a Tex Blt from system memory to non-local vidmem */ | |
483 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000L /* Device has HW acceleration for rasterization */ | |
484 | |
485 /* | |
486 * These are the flags in the D3DDEVICEDESC7.dwVertexProcessingCaps field | |
487 */ | |
488 | |
489 /* device can do texgen */ | |
490 #define D3DVTXPCAPS_TEXGEN 0x00000001L | |
491 /* device can do IDirect3DDevice7 colormaterialsource ops */ | |
492 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L | |
493 /* device can do vertex fog */ | |
494 #define D3DVTXPCAPS_VERTEXFOG 0x00000004L | |
495 /* device can do directional lights */ | |
496 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L | |
497 /* device can do positional lights (includes point and spot) */ | |
498 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L | |
499 /* device can do local viewer */ | |
500 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020L | |
501 | |
502 #endif /* DIRECT3D_VERSION >= 0x0700 */ | |
503 | |
504 #define D3DFDS_COLORMODEL 0x00000001L /* Match color model */ | |
505 #define D3DFDS_GUID 0x00000002L /* Match guid */ | |
506 #define D3DFDS_HARDWARE 0x00000004L /* Match hardware/software */ | |
507 #define D3DFDS_TRIANGLES 0x00000008L /* Match in triCaps */ | |
508 #define D3DFDS_LINES 0x00000010L /* Match in lineCaps */ | |
509 #define D3DFDS_MISCCAPS 0x00000020L /* Match primCaps.dwMiscCaps */ | |
510 #define D3DFDS_RASTERCAPS 0x00000040L /* Match primCaps.dwRasterCaps */ | |
511 #define D3DFDS_ZCMPCAPS 0x00000080L /* Match primCaps.dwZCmpCaps */ | |
512 #define D3DFDS_ALPHACMPCAPS 0x00000100L /* Match primCaps.dwAlphaCmpCaps */ | |
513 #define D3DFDS_SRCBLENDCAPS 0x00000200L /* Match primCaps.dwSourceBlendCaps */ | |
514 #define D3DFDS_DSTBLENDCAPS 0x00000400L /* Match primCaps.dwDestBlendCaps */ | |
515 #define D3DFDS_SHADECAPS 0x00000800L /* Match primCaps.dwShadeCaps */ | |
516 #define D3DFDS_TEXTURECAPS 0x00001000L /* Match primCaps.dwTextureCaps */ | |
517 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000L /* Match primCaps.dwTextureFilterCaps */ | |
518 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000L /* Match primCaps.dwTextureBlendCaps */ | |
519 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000L /* Match primCaps.dwTextureBlendCaps */ | |
520 | |
521 /* | |
522 * FindDevice arguments | |
523 */ | |
524 typedef struct _D3DFINDDEVICESEARCH { | |
525 DWORD dwSize; | |
526 DWORD dwFlags; | |
527 BOOL bHardware; | |
528 D3DCOLORMODEL dcmColorModel; | |
529 GUID guid; | |
530 DWORD dwCaps; | |
531 D3DPRIMCAPS dpcPrimCaps; | |
532 } D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH; | |
533 | |
534 typedef struct _D3DFINDDEVICERESULT { | |
535 DWORD dwSize; | |
536 GUID guid; /* guid which matched */ | |
537 D3DDEVICEDESC ddHwDesc; /* hardware D3DDEVICEDESC */ | |
538 D3DDEVICEDESC ddSwDesc; /* software D3DDEVICEDESC */ | |
539 } D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT; | |
540 | |
541 /* | |
542 * Description of execute buffer. | |
543 */ | |
544 typedef struct _D3DExecuteBufferDesc { | |
545 DWORD dwSize; /* size of this structure */ | |
546 DWORD dwFlags; /* flags indicating which fields are valid */ | |
547 DWORD dwCaps; /* capabilities of execute buffer */ | |
548 DWORD dwBufferSize; /* size of execute buffer data */ | |
549 LPVOID lpData; /* pointer to actual data */ | |
550 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; | |
551 | |
552 /* D3DEXECUTEBUFFER dwFlags indicating valid fields */ | |
553 | |
554 #define D3DDEB_BUFSIZE 0x00000001l /* buffer size valid */ | |
555 #define D3DDEB_CAPS 0x00000002l /* caps valid */ | |
556 #define D3DDEB_LPDATA 0x00000004l /* lpData valid */ | |
557 | |
558 /* D3DEXECUTEBUFFER dwCaps */ | |
559 | |
560 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001l /* buffer in system memory */ | |
561 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002l /* buffer in device memory */ | |
562 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) | |
563 | |
564 #if(DIRECT3D_VERSION < 0x0800) | |
565 | |
566 #if(DIRECT3D_VERSION >= 0x0700) | |
567 typedef struct _D3DDEVINFO_TEXTUREMANAGER { | |
568 BOOL bThrashing; /* indicates if thrashing */ | |
569 DWORD dwApproxBytesDownloaded; /* Approximate number of bytes downloaded by texture manager */ | |
570 DWORD dwNumEvicts; /* number of textures evicted */ | |
571 DWORD dwNumVidCreates; /* number of textures created in video memory */ | |
572 DWORD dwNumTexturesUsed; /* number of textures used */ | |
573 DWORD dwNumUsedTexInVid; /* number of used textures present in video memory */ | |
574 DWORD dwWorkingSet; /* number of textures in video memory */ | |
575 DWORD dwWorkingSetBytes; /* number of bytes in video memory */ | |
576 DWORD dwTotalManaged; /* total number of managed textures */ | |
577 DWORD dwTotalBytes; /* total number of bytes of managed textures */ | |
578 DWORD dwLastPri; /* priority of last texture evicted */ | |
579 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; | |
580 | |
581 typedef struct _D3DDEVINFO_TEXTURING { | |
582 DWORD dwNumLoads; /* counts Load() API calls */ | |
583 DWORD dwApproxBytesLoaded; /* Approximate number bytes loaded via Load() */ | |
584 DWORD dwNumPreLoads; /* counts PreLoad() API calls */ | |
585 DWORD dwNumSet; /* counts SetTexture() API calls */ | |
586 DWORD dwNumCreates; /* counts texture creates */ | |
587 DWORD dwNumDestroys; /* counts texture destroys */ | |
588 DWORD dwNumSetPriorities; /* counts SetPriority() API calls */ | |
589 DWORD dwNumSetLODs; /* counts SetLOD() API calls */ | |
590 DWORD dwNumLocks; /* counts number of texture locks */ | |
591 DWORD dwNumGetDCs; /* counts number of GetDCs to textures */ | |
592 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; | |
593 #endif /* DIRECT3D_VERSION >= 0x0700 */ | |
594 | |
595 #endif //(DIRECT3D_VERSION < 0x0800) | |
596 | |
597 #pragma pack() | |
598 | |
599 | |
600 #endif /* _D3DCAPS_H_ */ | |
601 |