comparison Sprites.cpp @ 0:9c0607679772

init
author Ritor1
date Sat, 12 Jan 2013 09:45:18 +0600
parents
children 91fa025e6ca6
comparison
equal deleted inserted replaced
-1:000000000000 0:9c0607679772
1 #include <string.h>
2
3 #include "Allocator.h"
4 #include "Sprites.h"
5 #include "PaletteManager.h"
6 #include "LOD.h"
7 #include "FrameTableInc.h"
8
9 #include "mm7_data.h"
10
11
12
13
14 extern int (__cdecl *sprintfex)(char *a1, const char *a2, ...);
15
16 struct SpriteFrameTable *pSpriteFrameTable;
17
18
19
20
21 //----- (0044D4D8) --------------------------------------------------------
22 void SpriteFrameTable::ReleaseSFrames()
23 {
24 SpriteFrameTable *v1; // esi@1
25
26 v1 = this;
27 if ( this->pSpriteSFrames )
28 {
29 pAllocator->FreeChunk(this->pSpriteSFrames);
30 v1->pSpriteSFrames = 0;
31 }
32 v1->uNumSpriteFrames = 0;
33 }
34
35 //----- (0044D4F6) --------------------------------------------------------
36 void SpriteFrameTable::ResetSomeSpriteFlags()
37 {
38 int v1; // esi@1
39 signed int i; // edx@1
40 char *v3; // eax@2
41
42 v1 = 0;
43 for ( i = 0; i < (signed int)this->uNumSpriteFrames; ++i )
44 {
45 v3 = (char *)&this->pSpriteSFrames[v1].uFlags;
46 ++v1;
47 *v3 &= 0x7Fu;
48 }
49 }
50
51 //----- (0044D513) --------------------------------------------------------
52 void SpriteFrameTable::InitializeSprite(unsigned int uSpriteID)
53 {
54 //SpriteFrameTable *v2; // esi@1
55 unsigned int v3; // ebx@3
56 //char *v4; // edx@3
57 //int v5; // eax@3
58 SpriteFrame *v6; // ecx@5
59 int v7; // eax@5
60 __int16 v8; // ax@6
61 //signed int v9; // edx@6
62 //int v10; // ecx@6
63 signed int v11; // edi@10
64 __int16 v12; // ax@16
65 int v13; // ecx@16
66 size_t v14; // eax@19
67 signed int v15; // edi@19
68 __int16 v16; // ax@27
69 int v17; // ecx@27
70 signed int v18; // edi@29
71 SpriteFrame *v19; // eax@30
72 __int16 v20; // ax@45
73 int v21; // ecx@45
74 const char *v22; // [sp-8h] [bp-50h]@12
75 const char *v23; // [sp-8h] [bp-50h]@21
76 const char *v24; // [sp-8h] [bp-50h]@37
77 const char *v25; // [sp-4h] [bp-4Ch]@12
78 char *v26; // [sp-4h] [bp-4Ch]@21
79 const char *v27; // [sp-4h] [bp-4Ch]@37
80 char v28[3]; // [sp+9h] [bp-3Fh]@19
81 char Str; // [sp+Ch] [bp-3Ch]@19
82 char Size[20]; // [sp+2Ch] [bp-1Ch]@15
83 char Source[4]; // [sp+40h] [bp-8h]@19
84 int v32; // [sp+44h] [bp-4h]@19
85 unsigned int uSpriteIDa; // [sp+50h] [bp+8h]@4
86
87 //v2 = this;
88 if ( (signed int)uSpriteID <= (signed int)this->uNumSpriteFrames )
89 {
90 if ( (uSpriteID & 0x80000000u) == 0 )
91 {
92 v3 = uSpriteID;
93
94 auto uFlags = pSpriteSFrames[uSpriteID].uFlags;
95 if (uFlags & 0x7F)
96 {
97 pSpriteSFrames[uSpriteID].uFlags |= 0x80;
98
99 uSpriteIDa = 30 * uSpriteID + 12;
100 while ( 1 )
101 {
102 pSpriteSFrames[v3].uPaletteIndex = pPaletteManager->LoadPalette(pSpriteSFrames[uSpriteID].uPaletteID);
103 v6 = &pSpriteSFrames[uSpriteID];
104 v7 = v6->uFlags;
105 if ( v7 & 0x10 )
106 {
107 v8 = pSprites_LOD->LoadSprite(v6->pTextureName, v6->uPaletteID);
108
109 for (uint i = 0; i < 8; ++i)
110 pSpriteSFrames[v3].pHwSpriteIDs[i] = v8;
111 goto LABEL_46;
112 }
113 if ( v7 & 0x10000 )
114 {
115 v11 = 0;
116 do
117 {
118 switch ( v11 )
119 {
120 case 3:
121 case 4:
122 case 5:
123 v25 = pSpriteSFrames[v3].pTextureName;
124 v22 = "%s4";
125 goto LABEL_15;
126 case 2:
127 case 6:
128 v25 = pSpriteSFrames[v3].pTextureName;
129 v22 = "%s2";
130 goto LABEL_15;
131 case 0:
132 case 1:
133 case 7:
134 v25 = pSpriteSFrames[v3].pTextureName;
135 v22 = "%s0";
136 LABEL_15:
137 sprintf(Size, v22, v25);
138 break;
139 default:
140 break;
141 }
142 v12 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID);
143 v13 = v11++ + uSpriteIDa;
144 *(short *)&pSpriteSFrames->pIconName[2 * v13] = v12;
145 }
146 while ( v11 < 8 );
147 goto LABEL_46;
148 }
149 if ( !(v7 & 0x40) )
150 break;
151 strcpy(Source, "stA");
152 v32 = 0;
153 strcpy(&Str, v6->pTextureName);
154 v14 = strlen(&Str);
155 strcpy(&v28[v14], Source);
156 v15 = 0;
157 do
158 {
159 switch ( v15 )
160 {
161 case 0:
162 v26 = pSpriteSFrames[v3].pTextureName;
163 v23 = "%s0";
164 goto LABEL_26;
165 case 4:
166 v26 = &Str;
167 v23 = "%s4";
168 goto LABEL_26;
169 case 3:
170 case 5:
171 v26 = &Str;
172 v23 = "%s3";
173 goto LABEL_26;
174 case 2:
175 case 6:
176 v26 = pSpriteSFrames[v3].pTextureName;
177 v23 = "%s2";
178 goto LABEL_26;
179 case 1:
180 case 7:
181 v26 = pSpriteSFrames[v3].pTextureName;
182 v23 = "%s1";
183 LABEL_26:
184 sprintf(Size, v23, v26);
185 break;
186 default:
187 break;
188 }
189 v16 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID);
190 v17 = v15++ + uSpriteIDa;
191 *(short *)&pSpriteSFrames->pIconName[2 * v17] = v16;
192 }
193 while ( v15 < 8 );
194 LABEL_46:
195 if ( !(pSpriteSFrames[v3].uFlags & 1) )
196 return;
197 uSpriteIDa += 30;
198 ++v3;
199 }
200 v18 = 0;
201 while ( 1 )
202 {
203 v19 = &pSpriteSFrames[v3];
204 if ( !((256 << v18) & v19->uFlags) )
205 {
206 sprintf(Size, "%s%i", v19->pTextureName, v18);
207 goto LABEL_45;
208 }
209 if ( v18 == 1 )
210 {
211 v27 = v19->pTextureName;
212 v24 = "%s7";
213 goto LABEL_42;
214 }
215 if ( v18 == 2 )
216 {
217 v27 = v19->pTextureName;
218 v24 = "%s6";
219 goto LABEL_42;
220 }
221 if ( v18 == 3 )
222 {
223 v27 = v19->pTextureName;
224 v24 = "%s5";
225 goto LABEL_42;
226 }
227 if ( v18 == 5 )
228 {
229 v27 = v19->pTextureName;
230 v24 = "%s3";
231 goto LABEL_42;
232 }
233 if ( v18 == 6 )
234 break;
235 if ( v18 == 7 )
236 {
237 v27 = v19->pTextureName;
238 v24 = "%s1";
239 LABEL_42:
240 sprintf(Size, v24, v27);
241 }
242 LABEL_45:
243 v20 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID);
244 v21 = v18++ + uSpriteIDa;
245 *(short *)&pSpriteSFrames->pIconName[2 * v21] = v20;
246 if ( v18 >= 8 )
247 goto LABEL_46;
248 }
249 v27 = v19->pTextureName;
250 v24 = "%s2";
251 goto LABEL_42;
252 }
253 }
254 }
255 }
256
257 //----- (0044D813) --------------------------------------------------------
258 unsigned int SpriteFrameTable::FastFindSprite(char *pSpriteName)
259 {
260 SpriteFrameTable *v2; // esi@1
261 int v3; // eax@1
262 unsigned int result; // eax@2
263
264 v2 = this;
265 BinarySearch(0, this->uNumEFrames, pSpriteName);
266 v3 = v2->field_8;
267 if ( v3 < 0 )
268 result = 0;
269 else
270 result = v2->pSpriteEFrames[v3];
271 return result;
272 }
273
274 //----- (0044D83A) --------------------------------------------------------
275 void SpriteFrameTable::BinarySearch(int a2, int a3, const char *pSpriteName)
276 {
277 int v4; // ebx@1
278 SpriteFrameTable *v5; // edi@1
279 int v6; // esi@2
280 int v7; // eax@2
281 int a2a; // [sp+14h] [bp+8h]@2
282
283 v4 = a2;
284 v5 = this;
285 while ( 1 )
286 {
287 a2a = a3 - v4;
288 v6 = (a3 - v4) / 2 + v4;
289 v7 = _strcmpi(pSpriteName, v5->pSpritePFrames[v6]->pIconName);
290 if ( !v7 )
291 v5->field_8 = v6;
292 if ( v4 == a3 )
293 break;
294 if ( v7 >= 0 )
295 {
296 if ( a2a <= 4 )
297 {
298 while ( v4 < a3 )
299 {
300 if ( !_strcmpi(pSpriteName, v5->pSpritePFrames[v4]->pIconName) )
301 {
302 LABEL_19:
303 v5->field_8 = v4;
304 return;
305 }
306 ++v4;
307 }
308 break;
309 }
310 v4 += (a3 - v4) / 2;
311 }
312 else
313 {
314 if ( a2a <= 4 )
315 {
316 while ( v4 < a3 )
317 {
318 if ( !_strcmpi(pSpriteName, v5->pSpritePFrames[v4]->pIconName) )
319 goto LABEL_19;
320 ++v4;
321 }
322 break;
323 }
324 a3 = (a3 - v4) / 2 + v4;
325 }
326 }
327 v5->field_8 = -1;
328 }
329
330 //----- (0044D8D0) --------------------------------------------------------
331 SpriteFrame *SpriteFrameTable::GetFrame(unsigned int uSpriteID, unsigned int uFrameID)
332 {
333 SpriteFrame *v3; // edi@1
334 SpriteFrame *v4; // ecx@1
335 __int16 v5; // dx@2
336 int v6; // edx@3
337 unsigned int v7; // eax@3
338 char *i; // ecx@3
339 int v9; // esi@5
340 SpriteFrame *result; // eax@6
341
342 v3 = this->pSpriteSFrames;
343 v4 = &v3[uSpriteID];
344 if ( v4->uFlags & 1 && (v5 = v4->uAnimLength) != 0 )
345 {
346 v6 = ((signed int)uFrameID >> 3) % v5;
347 v7 = uSpriteID;
348 for ( i = (char *)&v4->uAnimTime; ; i += 60 )
349 {
350 v9 = *(short *)i;
351 if ( v6 <= v9 )
352 break;
353 v6 -= v9;
354 ++v7;
355 }
356 result = &v3[v7];
357 }
358 else
359 {
360 result = &v3[uSpriteID];
361 }
362 return result;
363 }
364
365 //----- (0044D91F) --------------------------------------------------------
366 SpriteFrame *SpriteFrameTable::GetFrameBy_x(unsigned int uSpriteID, signed int a3)
367 {
368 SpriteFrame *v3; // edi@1
369 SpriteFrame *v4; // esi@1
370 __int16 v5; // ax@2
371 int v6; // ecx@3
372 int v7; // edx@3
373 unsigned int v8; // eax@3
374 int v9; // ecx@3
375 char *i; // edx@3
376 int v11; // esi@5
377 SpriteFrame *result; // eax@6
378
379 v3 = this->pSpriteSFrames;
380 v4 = &v3[uSpriteID];
381 if ( v4->uFlags & 1 && (v5 = v4->uAnimLength) != 0 )
382 {
383 v6 = v5;
384 v7 = a3 % v5;
385 v8 = uSpriteID;
386 v9 = v6 - v7;
387 for ( i = (char *)&v4->uAnimTime; ; i += 60 )
388 {
389 v11 = *(short *)i;
390 if ( v9 <= v11 )
391 break;
392 v9 -= v11;
393 ++v8;
394 }
395 result = &v3[v8];
396 }
397 else
398 {
399 result = &v3[uSpriteID];
400 }
401 return result;
402 }
403
404 //----- (0044D96D) --------------------------------------------------------
405 void SpriteFrameTable::ToFile()
406 {
407 SpriteFrameTable *v1; // esi@1
408 FILE *v2; // eax@1
409 FILE *v3; // edi@1
410
411 v1 = this;
412 v2 = fopen("data\\dsft.bin", "wb");
413 v3 = v2;
414 if ( !v2 )
415 Abortf("Unable to save dsft.bin!");
416 fwrite(v1, 4u, 1u, v2);
417 fwrite(&v1->uNumEFrames, 4u, 1u, v3);
418 fwrite(v1->pSpriteSFrames, 0x3Cu, v1->uNumSpriteFrames, v3);
419 fwrite(v1->pSpriteEFrames, 2u, v1->uNumEFrames, v3);
420 fclose(v3);
421 }
422
423 //----- (0044D9D7) --------------------------------------------------------
424 void SpriteFrameTable::FromFile(void *pSerialized)
425 {
426 //v2 = this;
427 uNumSpriteFrames = *(int *)pSerialized;
428 uNumEFrames = *((int *)pSerialized + 1);
429 //memcpy(this, pSerialized, 4u);
430 //memcpy(&v2->field_4, (char *)pSerialized + 4, 4u);
431 pSpriteSFrames = (SpriteFrame *)pAllocator->AllocNamedChunk(pSpriteSFrames, 60 * uNumSpriteFrames, "S Frames");
432 pSpriteEFrames = (__int16 *)pAllocator->AllocNamedChunk(pSpriteEFrames, 2 * uNumSpriteFrames, "E Frames");
433 //v3 = pAllocator->AllocNamedChunk(pSpritePFrames, 4 * uNumSpriteFrames, "P Frames");
434 //v4 = v2->uNumSpriteFrames;
435 pSpritePFrames = (SpriteFrame **)pAllocator->AllocNamedChunk(pSpritePFrames, 4 * uNumSpriteFrames, "P Frames");
436 auto uSpriteFramesSize = 60 * uNumSpriteFrames;
437 memcpy(pSpriteSFrames, (char *)pSerialized + 8, uSpriteFramesSize);
438 memcpy(pSpriteEFrames, (char *)pSerialized + uSpriteFramesSize + 8, 2 * uNumEFrames);
439 for (uint i = 0; i < uNumSpriteFrames; ++i)
440 pSpritePFrames[i] = &pSpriteSFrames[pSpriteEFrames[i]];
441 }
442
443 //----- (0044DA92) --------------------------------------------------------
444 bool SpriteFrameTable::FromFileTxt(const char *Args)
445 {
446 SpriteFrameTable *v2; // ebx@1
447 FILE *v3; // eax@1
448 unsigned int v4; // esi@3
449 signed int result; // eax@10
450 FILE *v6; // ST18_4@11
451 char *i; // eax@11
452 const char *v8; // ST20_4@14
453 __int16 v9; // ax@14
454 const char *v10; // ST0C_4@14
455 double v11; // st7@14
456 int v12; // eax@14
457 const char *v13; // ST04_4@14
458 __int16 v14; // ax@14
459 const char *v15; // ST00_4@14
460 int v16; // eax@14
461 int v17; // eax@17
462 int v18; // eax@23
463 int v19; // eax@24
464 int v20; // eax@25
465 int v21; // eax@28
466 int v22; // eax@29
467 int j; // edi@30
468 const char *v24; // esi@31
469 int v25; // eax@32
470 int v26; // edx@53
471 int v27; // ecx@54
472 int v28; // eax@55
473 signed int k; // edx@58
474 SpriteFrame *v30; // ecx@59
475 int v31; // esi@59
476 int l; // eax@60
477 signed int v33; // eax@65
478 int v34; // edi@66
479 int v35; // esi@66
480 SpriteFrame **v36; // eax@69
481 int v37; // ecx@69
482 SpriteFrame *v38; // edx@69
483 __int16 *v39; // eax@69
484 int v40; // ecx@69
485 char Buf[500]; // [sp+Ch] [bp-2F0h]@3
486 FrameTableTxtLine v42; // [sp+200h] [bp-FCh]@4
487 FrameTableTxtLine v43; // [sp+27Ch] [bp-80h]@4
488 FILE *File; // [sp+2F8h] [bp-4h]@1
489 unsigned int Argsa; // [sp+304h] [bp+8h]@3
490 int Argsb; // [sp+304h] [bp+8h]@59
491 FILE *Argsc; // [sp+304h] [bp+8h]@67
492
493 v2 = this;
494 ReleaseSFrames();
495 v3 = fopen(Args, "r");
496 File = v3;
497 if ( !v3 )
498 Abortf("CSpriteFrameTable::load - Unable to open file: %s.", Args);
499 v4 = 0;
500 Argsa = 0;
501 if ( fgets(Buf, 490, v3) )
502 {
503 do
504 {
505 *strchr(Buf, '\n') = 0;
506 memcpy(&v43, frame_table_txt_parser(Buf, &v42), sizeof(v43));
507 if ( v43.field_0 && *v43.pProperties[0] != '/' )
508 ++Argsa;
509 }
510 while ( fgets(Buf, 490, File) );
511 v4 = Argsa;
512 }
513 v2->uNumSpriteFrames = v4;
514 v2->pSpriteSFrames = (SpriteFrame *)pAllocator->AllocNamedChunk(v2->pSpriteSFrames, 60 * v4, "S Frames");
515 v2->pSpriteEFrames = (__int16 *)pAllocator->AllocNamedChunk(
516 v2->pSpriteEFrames,
517 2 * v2->uNumSpriteFrames,
518 "E Frames");
519 v2->pSpritePFrames = (SpriteFrame **)pAllocator->AllocNamedChunk(
520 v2->pSpritePFrames,
521 4 * v2->uNumSpriteFrames,
522 "P Frames");
523 if ( v2->pSpriteSFrames )
524 {
525 v6 = File;
526 v2->uNumSpriteFrames = 0;
527 fseek(v6, 0, 0);
528 for ( i = fgets(Buf, 490, File); i; i = fgets(Buf, 490, File) )
529 {
530 *strchr(Buf, 10) = 0;
531 memcpy(&v43, frame_table_txt_parser(Buf, &v42), sizeof(v43));
532 if ( v43.field_0 && *v43.pProperties[0] != '/' )
533 {
534 v8 = v43.pProperties[0];
535 v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags = 0;
536 v2->pSpriteSFrames[v2->uNumSpriteFrames].uPaletteIndex = 0;
537 strcpy(v2->pSpriteSFrames[v2->uNumSpriteFrames].pIconName, v8);
538 strcpy(v2->pSpriteSFrames[v2->uNumSpriteFrames].pTextureName, v43.pProperties[1]);
539 v9 = atoi(v43.pProperties[3]);
540 v10 = v43.pProperties[4];
541 v2->pSpriteSFrames[v2->uNumSpriteFrames].uPaletteID = v9;
542 v11 = atof(v10) * 65536.0;
543 v12 = abs((signed __int64)v11);
544 v13 = v43.pProperties[5];
545 v2->pSpriteSFrames[v2->uNumSpriteFrames].scale = v12;
546 v14 = atoi(v13);
547 v15 = v43.pProperties[6];
548 v2->pSpriteSFrames[v2->uNumSpriteFrames].uGlowRadius = v14;
549 v2->pSpriteSFrames[v2->uNumSpriteFrames].uAnimTime = atoi(v15);
550 v16 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames];
551 if ( *(short *)(v16 + 48) )
552 *(int *)(v16 + 44) |= 2u;
553 if ( !_strcmpi(v43.pProperties[2], "new") )
554 {
555 v17 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
556 *(int *)v17 |= 4u;
557 v2->pSpritePFrames[v2->uNumEFrames] = &v2->pSpriteSFrames[v2->uNumSpriteFrames];
558 v2->pSpriteEFrames[v2->uNumEFrames++] = LOWORD(v2->uNumSpriteFrames);
559 }
560 if ( !_strcmpi(v43.pProperties[10], "1") )
561 BYTE2(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 4u;
562 if ( !_strcmpi(v43.pProperties[11], "1") )
563 BYTE2(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 2u;
564 if ( !_strcmpi(v43.pProperties[12], "1") )
565 {
566 v18 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
567 *(int *)v18 |= 0x20u;
568 }
569 v19 = atoi(v43.pProperties[7]) - 1;
570 if ( v19 )
571 {
572 v20 = v19 - 2;
573 if ( v20 )
574 {
575 if ( v20 == 2 )
576 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0xE0u;
577 }
578 else
579 {
580 v21 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
581 *(int *)v21 |= 0x1E000u;
582 }
583 }
584 else
585 {
586 v22 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
587 *(int *)v22 |= 0x10u;
588 }
589 for ( j = 13; j < v43.field_0; ++j )
590 {
591 v24 = v43.pProperties[j];
592 if ( _strcmpi(v43.pProperties[j], "Luminous") )
593 {
594 if ( _strcmpi(v24, "Mirror0") )
595 {
596 if ( _strcmpi(v24, "Mirror1") )
597 {
598 if ( _strcmpi(v24, "Mirror2") )
599 {
600 if ( _strcmpi(v24, "Mirror3") )
601 {
602 if ( _strcmpi(v24, "Mirror4") )
603 {
604 if ( _strcmpi(v24, "Mirror5") )
605 {
606 if ( _strcmpi(v24, "Mirror6") )
607 {
608 if ( !_strcmpi(v24, "Mirror7") )
609 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x80u;
610 }
611 else
612 {
613 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x40u;
614 }
615 }
616 else
617 {
618 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x20u;
619 }
620 }
621 else
622 {
623 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 0x10u;
624 }
625 }
626 else
627 {
628 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 8u;
629 }
630 }
631 else
632 {
633 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 4u;
634 }
635 }
636 else
637 {
638 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 2u;
639 }
640 }
641 else
642 {
643 BYTE1(v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags) |= 1u;
644 }
645 }
646 else
647 {
648 v25 = (int)&v2->pSpriteSFrames[v2->uNumSpriteFrames].uFlags;
649 *(int *)v25 |= 2u;
650 }
651 }
652 ++v2->uNumSpriteFrames;
653 }
654 }
655 fclose(File);
656 v26 = 0;
657 if ( (signed int)(v2->uNumSpriteFrames - 1) > 0 )
658 {
659 v27 = 0;
660 do
661 {
662 v28 = (int)&v2->pSpriteSFrames[v27];
663 if ( !(*(char *)(v28 + 104) & 4) )
664 *(int *)(v28 + 44) |= 1u;
665 ++v26;
666 ++v27;
667 }
668 while ( v26 < (signed int)(v2->uNumSpriteFrames - 1) );
669 }
670 for ( k = 0; k < (signed int)v2->uNumSpriteFrames; *(short *)(Argsb + 56) = v31 )
671 {
672 v30 = v2->pSpriteSFrames;
673 Argsb = (int)&v30[k];
674 v31 = *(short *)(Argsb + 54);
675 if ( *(char *)(Argsb + 44) & 1 )
676 {
677 ++k;
678 for ( l = (int)&v30[k]; *(char *)(l + 44) & 1; l += 60 )
679 {
680 v31 += *(short *)(l + 54);
681 ++k;
682 }
683 LOWORD(v31) = v30[k].uAnimTime + v31;
684 }
685 ++k;
686 }
687 v33 = v2->uNumEFrames;
688 if ( v33 > 0 )
689 {
690 v34 = 0;
691 v35 = 0;
692 File = (FILE *)1;
693 do
694 {
695 Argsc = File;
696 if ( (signed int)File < v33 )
697 {
698 do
699 {
700 if ( _strcmpi(v2->pSpritePFrames[(int)Argsc]->pIconName, v2->pSpritePFrames[v35]->pIconName) < 0 )
701 {
702 v36 = v2->pSpritePFrames;
703 v37 = (int)&v36[(int)Argsc];
704 v38 = *(SpriteFrame **)v37;
705 *(int *)v37 = (int)v36[v35];
706 v2->pSpritePFrames[v35] = v38;
707 v39 = v2->pSpriteEFrames;
708 v40 = (int)&v39[(int)Argsc];
709 LOWORD(v38) = *(short *)v40;
710 *(short *)v40 = v39[v34];
711 v2->pSpriteEFrames[v34] = (signed __int16)v38;
712 }
713 Argsc = (FILE *)((char *)Argsc + 1);
714 }
715 while ( (signed int)Argsc < v2->uNumEFrames );
716 }
717 File = (FILE *)((char *)File + 1);
718 v33 = v2->uNumEFrames;
719 ++v35;
720 ++v34;
721 }
722 while ( (signed int)((char *)File - 1) < v33 );
723 }
724 result = 1;
725 }
726 else
727 {
728 MessageBoxW(nullptr, L"CSpriteFrameTable::load - Out of Memory!", nullptr, 0);
729 fclose(File);
730 result = 0;
731 }
732 return result;
733 }