Mercurial > mm7
comparison ParticleEngine.cpp @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | a9e9c6989d04 |
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-1:000000000000 | 0:9c0607679772 |
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1 #include "ParticleEngine.h" | |
2 #include "Time.h" | |
3 #include "Render.h" | |
4 #include "Viewport.h" | |
5 #include "Outdoor.h" | |
6 #include "Game.h" | |
7 #include "IndoorCamera.h" | |
8 #include "Math.h" | |
9 #include "LOD.h" | |
10 | |
11 #include "mm7_data.h" | |
12 | |
13 //----- (0048AAC5) -------------------------------------------------------- | |
14 ParticleEngine::ParticleEngine() | |
15 { | |
16 for (uint i = 0; i < 500; ++i) | |
17 memset(&pParticles[i], 0, sizeof(pParticles[i])); | |
18 | |
19 ResetParticles(); | |
20 } | |
21 | |
22 //----- (0048AAF6) -------------------------------------------------------- | |
23 void ParticleEngine::ResetParticles() | |
24 { | |
25 memset(pParticles, 0, 500 * sizeof(*pParticles)); | |
26 uStartParticle = 500; | |
27 uEndParticle = 0; | |
28 uTimeElapsed = 0; | |
29 } | |
30 | |
31 //----- (0048AB23) -------------------------------------------------------- | |
32 void ParticleEngine::AddParticle(Particle_ *a2) | |
33 { | |
34 signed int v2; // eax@2 | |
35 Particle *v3; // edx@2 | |
36 Particle *v4; // esi@10 | |
37 int v5; // ecx@10 | |
38 char v6; // zf@10 | |
39 | |
40 if ( !pMiscTimer->bPaused ) | |
41 { | |
42 v2 = 0; | |
43 v3 = (Particle *)this; | |
44 do | |
45 { | |
46 if ( !v3->uType ) | |
47 break; | |
48 ++v2; | |
49 ++v3; | |
50 } | |
51 while ( v2 < 500 ); | |
52 if ( v2 < 500 ) | |
53 { | |
54 if ( v2 < this->uStartParticle ) | |
55 this->uStartParticle = v2; | |
56 if ( v2 > this->uEndParticle ) | |
57 this->uEndParticle = v2; | |
58 v4 = &this->pParticles[v2]; | |
59 v4->uType = a2->bFree; | |
60 v4->x = a2->x; | |
61 v4->y = a2->y; | |
62 v4->z = a2->z; | |
63 v4->_x = a2->x; | |
64 v4->_y = a2->y; | |
65 v4->_z = a2->z; | |
66 v4->flt_10 = a2->flt_10; | |
67 v4->flt_14 = a2->flt_14; | |
68 v4->flt_18 = a2->flt_18; | |
69 v5 = a2->uDiffuse; | |
70 v4->uParticleColor = v5; | |
71 v4->uLightColor = v5; | |
72 v6 = (v4->uType & 4) == 0; | |
73 v4->timeToLive = a2->timeToLive; | |
74 v4->uTextureID = a2->uTextureID; | |
75 v4->flt_28 = a2->flt_28; | |
76 if ( v6 ) | |
77 { | |
78 v4->field_38 = 0; | |
79 v4->_rotation = 0; | |
80 } | |
81 else | |
82 { | |
83 v4->field_38 = (unsigned __int8)rand() - 128; | |
84 v4->_rotation = rand(); | |
85 } | |
86 } | |
87 } | |
88 } | |
89 | |
90 //----- (0048ABF3) -------------------------------------------------------- | |
91 void ParticleEngine::Draw() | |
92 { | |
93 uTimeElapsed += pEventTimer->uTimeElapsed; | |
94 pLines.uNumLines = 0; | |
95 | |
96 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
97 DrawParticles_BLV(); | |
98 else | |
99 DrawParticles_ODM(); | |
100 | |
101 if (pRenderer->pRenderD3D) | |
102 { | |
103 if (pLines.uNumLines) | |
104 { | |
105 pRenderer->pRenderD3D->pDevice->SetTexture(0, 0); | |
106 pRenderer->pRenderD3D->pDevice->DrawPrimitive( | |
107 D3DPT_LINELIST, | |
108 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1, | |
109 pLines.pLineVertices, | |
110 pLines.uNumLines, | |
111 D3DDP_DONOTLIGHT); | |
112 } | |
113 } | |
114 } | |
115 | |
116 //----- (0048AC65) -------------------------------------------------------- | |
117 void ParticleEngine::UpdateParticles() | |
118 { | |
119 unsigned int time; // edi@1 | |
120 int v5; // eax@3 | |
121 char v6; // sf@4 | |
122 float v7; // ST4C_4@11 | |
123 double v8; // st7@12 | |
124 int v9; // eax@12 | |
125 double v10; // st7@14 | |
126 signed int v19; // [sp+38h] [bp-14h]@1 | |
127 int v20; // [sp+3Ch] [bp-10h]@1 | |
128 unsigned int time_; // [sp+40h] [bp-Ch]@1 | |
129 int v22; // [sp+44h] [bp-8h]@12 | |
130 | |
131 v20 = 0; | |
132 time = pMiscTimer->bPaused == 0 ? pEventTimer->uTimeElapsed : 0; | |
133 v19 = 500; | |
134 time_ = pMiscTimer->bPaused == 0 ? pEventTimer->uTimeElapsed : 0; | |
135 | |
136 for (uint i = uStartParticle; i < uEndParticle; ++i) | |
137 { | |
138 auto p = pParticles + i; | |
139 | |
140 v5 = p->uType; | |
141 if (!p->uType) | |
142 continue; | |
143 | |
144 v6 = (p->timeToLive - time) < 0; | |
145 p->timeToLive -= time; | |
146 if (v6) | |
147 p->uType = 0; | |
148 else | |
149 { | |
150 if ( BYTE1(v5) & 2 ) | |
151 { | |
152 p->_x = p->x; | |
153 p->_y = p->y; | |
154 p->_z = p->z; | |
155 } | |
156 if ( v5 & 1 ) | |
157 p->flt_18 = p->flt_18 - (double)(signed int)time_ * 5.0; | |
158 if ( v5 & 8 ) | |
159 { | |
160 v7 = (double)(signed int)time_; | |
161 *(float *)&p->x += (double)(rand() % 5 - 2) * v7 / 16.0f; | |
162 *(float *)&p->y += (double)(rand() % 5 - 2) * v7 / 16.0f; | |
163 *(float *)&p->z += (double)(rand() % 5 + 4) * v7 / 16.0f; | |
164 } | |
165 v8 = (double)(signed int)time_ / 128.0f; | |
166 v9 = (signed int)(time * p->field_38) / 16; | |
167 *(float *)&p->x += v8 * p->flt_10; | |
168 *(float *)&p->y += v8 * p->flt_14; | |
169 *(float *)&p->z += v8 * p->flt_18; | |
170 p->_rotation += v9; | |
171 v22 = 2 * p->timeToLive; | |
172 if ( 2 * p->timeToLive >= 255 ) | |
173 v22 = 255; | |
174 v10 = (double)v22 * 0.0039215689; | |
175 p->uLightColor = (uint)floorf(p->b + 0.5) | | |
176 ((uint)floorf(p->g + 0.5) << 8) | | |
177 ((uint)floorf(p->r + 0.5) << 16); | |
178 if ( i < v19 ) | |
179 v19 = i; | |
180 if ( i > v20 ) | |
181 v20 = i; | |
182 } | |
183 } | |
184 | |
185 uEndParticle = v20; | |
186 uStartParticle = v19; | |
187 } | |
188 | |
189 //----- (0048AE74) -------------------------------------------------------- | |
190 bool ParticleEngine::ViewProject_TrueIfStillVisible(unsigned int uParticleID) | |
191 { | |
192 Particle *pParticle; // esi@1 | |
193 double v56; // ST28_8@2 | |
194 float v4; // eax@4 | |
195 double v5; // ST34_8@4 | |
196 signed __int64 v6; // qtt@4 | |
197 double v7; // st7@4 | |
198 float v8; // ST18_4@4 | |
199 int v9; // ecx@4 | |
200 int v10; // eax@4 | |
201 double v11; // ST44_8@7 | |
202 double v12; // ST4C_8@7 | |
203 double v13; // ST4C_8@7 | |
204 int v14; // ecx@7 | |
205 signed __int64 v15; // qtt@7 | |
206 int v16; // eax@7 | |
207 int v17; // edx@7 | |
208 float v18; // edx@7 | |
209 int v19; // eax@7 | |
210 int v20; // edx@7 | |
211 int v21; // ST50_4@8 | |
212 int v22; // ebx@8 | |
213 int v23; // ecx@10 | |
214 int v24; // edi@10 | |
215 double v25; // ST44_8@12 | |
216 double v26; // ST4C_8@12 | |
217 int v27; // edi@12 | |
218 int v28; // ST40_4@12 | |
219 int v29; // ecx@12 | |
220 signed __int64 v30; // qtt@12 | |
221 int v31; // eax@12 | |
222 int v32; // edx@12 | |
223 float v33; // edx@12 | |
224 int v34; // eax@12 | |
225 int v35; // ecx@12 | |
226 int v36; // ST38_4@13 | |
227 int v37; // ST30_4@15 | |
228 int v38; // eax@16 | |
229 signed __int64 v40; // qtt@18 | |
230 int v41; // eax@18 | |
231 int v42; // ecx@18 | |
232 int v43; // eax@18 | |
233 unsigned __int64 v44; // qax@18 | |
234 double v45; // st7@18 | |
235 int v46; // ecx@18 | |
236 float v47; // ST18_4@18 | |
237 unsigned __int64 v48; // qax@18 | |
238 double y_int_; // [sp+10h] [bp-40h]@2 | |
239 int a2; // [sp+18h] [bp-38h]@10 | |
240 int x_int; // [sp+20h] [bp-30h]@2 | |
241 double z_int_; // [sp+24h] [bp-2Ch]@2 | |
242 int z_int_4; // [sp+28h] [bp-28h]@8 | |
243 int z; // [sp+3Ch] [bp-14h]@3 | |
244 double a5; // [sp+40h] [bp-10h]@4 | |
245 int a6; // [sp+48h] [bp-8h]@4 | |
246 int y; // [sp+4Ch] [bp-4h]@3 | |
247 | |
248 pParticle = &this->pParticles[uParticleID]; | |
249 if ( !pParticle->uType ) | |
250 return 0; | |
251 uParticleID = LODWORD(pParticle->x); | |
252 v56 = *(float *)&uParticleID + 6.7553994e15; | |
253 x_int = LODWORD(v56); | |
254 uParticleID = LODWORD(pParticle->y); | |
255 y_int_ = *(float *)&uParticleID + 6.7553994e15; | |
256 uParticleID = LODWORD(pParticle->z); | |
257 z_int_ = *(float *)&uParticleID + 6.7553994e15; | |
258 if ( !pRenderer->pRenderD3D ) | |
259 { | |
260 if ( pBLVRenderParams->sPartyRotX ) | |
261 { | |
262 if ( BYTE1(pParticle->uType) & 2 ) | |
263 { | |
264 v11 = pParticle->_x + 6.7553994e15; | |
265 uParticleID = (LODWORD(v11) - pBLVRenderParams->vPartyPos.x) << 16; | |
266 v12 = pParticle->_y + 6.7553994e15; | |
267 y = (LODWORD(v12) - pBLVRenderParams->vPartyPos.y) << 16; | |
268 z = (unsigned __int64)(y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
269 HIDWORD(a5) = ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
270 - z; | |
271 a6 = (unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
272 v13 = pParticle->_z + 6.7553994e15; | |
273 uParticleID = (LODWORD(v13) - pBLVRenderParams->vPartyPos.z) << 16; | |
274 z = ((unsigned __int64)(SHIDWORD(a5) * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
275 - ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
276 v14 = z; | |
277 HIDWORD(v13) = (unsigned __int64)(SHIDWORD(a5) * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
278 HIDWORD(a5) = (unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16; | |
279 LODWORD(v15) = pBLVRenderParams->field_40 << 16; | |
280 HIDWORD(v15) = pBLVRenderParams->field_40 >> 16; | |
281 v16 = v15 / z; | |
282 v17 = (unsigned __int64)(y * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
283 pParticle->field_58 = v16; | |
284 uParticleID = (unsigned __int64)(v16 * (signed __int64)(a6 + v17)) >> 16; | |
285 LODWORD(v18) = pBLVRenderParams->uViewportCenterX | |
286 - ((signed int)((unsigned __int64)(v16 * (signed __int64)(a6 + v17)) >> 16) >> 16); | |
287 v19 = pParticle->field_58; | |
288 pParticle->uScreenSpaceZ = v18; | |
289 uParticleID = (unsigned __int64)(v19 * (signed __int64)(HIDWORD(v13) + HIDWORD(a5))) >> 16; | |
290 v20 = pBLVRenderParams->uViewportCenterY | |
291 - ((signed int)((unsigned __int64)(v19 * (signed __int64)(HIDWORD(v13) + HIDWORD(a5))) >> 16) >> 16); | |
292 pParticle->sZValue2 = v14; | |
293 pParticle->uScreenSpaceW = v20; | |
294 } | |
295 uParticleID = (x_int - pBLVRenderParams->vPartyPos.x) << 16; | |
296 y = (LODWORD(y_int_) - pBLVRenderParams->vPartyPos.y) << 16; | |
297 HIDWORD(a5) = ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
298 - ((unsigned __int64)(y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
299 a6 = (unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
300 HIDWORD(z_int_) = (unsigned __int64)(y * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
301 uParticleID = (LODWORD(z_int_) - pBLVRenderParams->vPartyPos.z) << 16; | |
302 v21 = (unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
303 v22 = ((unsigned __int64)(SHIDWORD(a5) * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v21; | |
304 z = ((unsigned __int64)(SHIDWORD(a5) * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v21; | |
305 if ( v22 < (signed int)0x40000u || v22 > (signed int)0x1F400000u ) | |
306 return 0; | |
307 v23 = a6 + z_int_4; | |
308 a2 = a6 + z_int_4; | |
309 v24 = ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
310 + ((unsigned __int64)(SHIDWORD(a5) * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
311 } | |
312 else | |
313 { | |
314 if ( BYTE1(pParticle->uType) & 2 ) | |
315 { | |
316 v25 = pParticle->_x + 6.7553994e15; | |
317 uParticleID = (LODWORD(v25) - pBLVRenderParams->vPartyPos.x) << 16; | |
318 v26 = pParticle->_y + 6.7553994e15; | |
319 y = (LODWORD(v26) - pBLVRenderParams->vPartyPos.y) << 16; | |
320 HIDWORD(v25) = (unsigned __int64)(y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
321 v27 = ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
322 - HIDWORD(v25); | |
323 z = ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
324 - HIDWORD(v25); | |
325 v28 = (unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
326 a5 = pParticle->_z + 6.7553994e15; | |
327 v29 = (LODWORD(a5) - pBLVRenderParams->vPartyPos.z) << 16; | |
328 LODWORD(v30) = pBLVRenderParams->field_40 << 16; | |
329 HIDWORD(v30) = pBLVRenderParams->field_40 >> 16; | |
330 v31 = v30 / z; | |
331 v32 = (unsigned __int64)(y * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
332 pParticle->field_58 = v31; | |
333 uParticleID = (unsigned __int64)(v31 * (signed __int64)(v28 + v32)) >> 16; | |
334 LODWORD(v33) = pBLVRenderParams->uViewportCenterX | |
335 - ((signed int)((unsigned __int64)(v31 * (signed __int64)(v28 + v32)) >> 16) >> 16); | |
336 v34 = pParticle->field_58; | |
337 pParticle->uScreenSpaceZ = v33; | |
338 v35 = pBLVRenderParams->uViewportCenterY | |
339 - ((signed int)((unsigned __int64)(v34 * (signed __int64)v29) >> 16) >> 16); | |
340 pParticle->sZValue2 = v27; | |
341 pParticle->uScreenSpaceW = v35; | |
342 } | |
343 uParticleID = (x_int - pBLVRenderParams->vPartyPos.x) << 16; | |
344 y = (LODWORD(y_int_) - pBLVRenderParams->vPartyPos.y) << 16; | |
345 v36 = (unsigned __int64)(y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
346 v22 = ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v36; | |
347 z = ((unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v36; | |
348 if ( v22 < 262144 || v22 > 524288000 ) | |
349 return 0; | |
350 v37 = (unsigned __int64)((signed int)uParticleID * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
351 uParticleID = (unsigned __int64)(y * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
352 v23 = v37 + ((unsigned __int64)(y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
353 a2 = v37 + ((unsigned __int64)(y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
354 v24 = (LODWORD(z_int_) - pBLVRenderParams->vPartyPos.z) << 16; | |
355 } | |
356 uParticleID = abs(v23); | |
357 v38 = abs(v22); | |
358 if ( v38 >= (signed int)uParticleID ) | |
359 { | |
360 LODWORD(v40) = pBLVRenderParams->field_40 << 16; | |
361 HIDWORD(v40) = pBLVRenderParams->field_40 >> 16; | |
362 v41 = v40 / z; | |
363 pParticle->field_58 = v41; | |
364 uParticleID = (unsigned __int64)(v41 * (signed __int64)a2) >> 16; | |
365 v42 = pBLVRenderParams->uViewportCenterX - ((signed int)((unsigned __int64)(v41 * (signed __int64)a2) >> 16) >> 16); | |
366 v43 = pParticle->field_58; | |
367 pParticle->uScreenSpaceX = v42; | |
368 v44 = v43 * (signed __int64)v24; | |
369 uParticleID = v44 >> 16; | |
370 v45 = pParticle->flt_28; | |
371 LODWORD(v44) = (signed int)(v44 >> 16) >> 16; | |
372 v46 = pBLVRenderParams->uViewportCenterY - v44; | |
373 pParticle->uScreenSpaceY = pBLVRenderParams->uViewportCenterY - v44; | |
374 v47 = v45; | |
375 v48 = _48B561_mess_with_scaling_along_z(/*v46, */v47) * (signed __int64)pParticle->field_58; | |
376 uParticleID = v48 >> 16; | |
377 pParticle->field_58 = v48 >> 16; | |
378 v10 = z; | |
379 goto LABEL_19; | |
380 } | |
381 return 0; | |
382 } | |
383 if ( !pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible( | |
384 x_int, | |
385 SLODWORD(y_int_), | |
386 COERCE_UNSIGNED_INT64(*(float *)&uParticleID + 6.7553994e15), | |
387 (signed int *)&uParticleID, | |
388 &y, | |
389 &z, | |
390 1) ) | |
391 return 0; | |
392 pGame->pIndoorCameraD3D->Project(uParticleID, y, z, (int *)&a5 + 1, &a6); | |
393 pParticle->flt_5C = pGame->pIndoorCameraD3D->fov_x; | |
394 v4 = pParticle->flt_5C; | |
395 pParticle->flt_60 = pGame->pIndoorCameraD3D->fov_y; | |
396 v5 = v4 + 6.7553994e15; | |
397 LODWORD(v6) = 0; | |
398 HIDWORD(v6) = SLOWORD(v5); | |
399 v7 = pParticle->flt_28; | |
400 pParticle->field_58 = v6 / (signed int)uParticleID; | |
401 v8 = v7; | |
402 pParticle->uScreenSpaceX = HIDWORD(a5); | |
403 pParticle->uScreenSpaceY = a6; | |
404 pParticle->field_58 = (unsigned __int64)(_48B561_mess_with_scaling_along_z(/*v9, */v8) * (signed __int64)pParticle->field_58) >> 16; | |
405 v10 = uParticleID; | |
406 LABEL_19: | |
407 pParticle->sZValue = v10; | |
408 return 1; | |
409 } | |
410 | |
411 | |
412 | |
413 | |
414 //----- (0048B5B3) -------------------------------------------------------- | |
415 bool ParticleEngine::_48B5B3(unsigned int uID) | |
416 { | |
417 ParticleEngine *v2; // ST18_4@1 | |
418 int v3; // ebx@1 | |
419 int v4; // edi@1 | |
420 int v5; // ecx@1 | |
421 Particle *v6; // esi@1 | |
422 double v7; // ST14_8@2 | |
423 double v8; // ST34_8@4 | |
424 double v9; // ST3C_8@4 | |
425 int v10; // ST50_4@4 | |
426 int v11; // ST44_4@4 | |
427 double v12; // ST48_8@4 | |
428 signed __int64 v13; // qtt@4 | |
429 int v14; // eax@4 | |
430 int v15; // ST28_4@4 | |
431 int v16; // edi@6 | |
432 int v17; // eax@6 | |
433 double v18; // ST2C_8@8 | |
434 double v19; // ST34_8@8 | |
435 int v20; // ST50_4@8 | |
436 double v21; // ST34_8@8 | |
437 signed __int64 v22; // qtt@8 | |
438 int v23; // eax@8 | |
439 int v24; // ST28_4@8 | |
440 int v25; // edx@8 | |
441 int v26; // edx@9 | |
442 int v27; // eax@9 | |
443 int v28; // ebx@12 | |
444 signed __int64 v29; // qtt@13 | |
445 int v30; // eax@13 | |
446 int v31; // ST1C_4@13 | |
447 double v32; // st7@13 | |
448 signed int v33; // eax@13 | |
449 int v34; // ecx@13 | |
450 float v35; // ST04_4@13 | |
451 int v36; // eax@13 | |
452 int v37; // esi@15 | |
453 double v39; // [sp+10h] [bp-40h]@2 | |
454 int v40; // [sp+14h] [bp-3Ch]@12 | |
455 int v41; // [sp+1Ch] [bp-34h]@2 | |
456 double v42; // [sp+20h] [bp-30h]@2 | |
457 int v43; // [sp+24h] [bp-2Ch]@5 | |
458 int v44; // [sp+2Ch] [bp-24h]@1 | |
459 int v45; // [sp+40h] [bp-10h]@5 | |
460 int X_4; // [sp+48h] [bp-8h]@5 | |
461 int v47; // [sp+4Ch] [bp-4h]@5 | |
462 int v48; // [sp+4Ch] [bp-4h]@9 | |
463 int uIDc; // [sp+58h] [bp+8h]@4 | |
464 int uIDd; // [sp+58h] [bp+8h]@4 | |
465 int uIDe; // [sp+58h] [bp+8h]@5 | |
466 int uIDa; // [sp+58h] [bp+8h]@5 | |
467 int uIDf; // [sp+58h] [bp+8h]@8 | |
468 int uIDb; // [sp+58h] [bp+8h]@9 | |
469 | |
470 v2 = this; | |
471 v3 = stru_5C6E00->SinCos(pIndoorCamera->sRotationX); | |
472 v44 = stru_5C6E00->SinCos(pIndoorCamera->sRotationX - stru_5C6E00->uIntegerHalfPi); | |
473 v4 = stru_5C6E00->SinCos(pIndoorCamera->sRotationY); | |
474 v5 = stru_5C6E00->SinCos(pIndoorCamera->sRotationY - stru_5C6E00->uIntegerHalfPi); | |
475 v6 = &v2->pParticles[uID]; | |
476 if ( v6->uType ) | |
477 { | |
478 v7 = v6->x + 6.7553994e15; | |
479 v41 = LODWORD(v7); | |
480 v39 = v6->y + 6.7553994e15; | |
481 v42 = v6->z + 6.7553994e15; | |
482 if ( v3 ) | |
483 { | |
484 if ( BYTE1(v6->uType) & 2 ) | |
485 { | |
486 v8 = v6->_x + 6.7553994e15; | |
487 uIDc = (LODWORD(v8) - pIndoorCamera->pos.x) << 16; | |
488 v9 = v6->_y + 6.7553994e15; | |
489 v10 = (LODWORD(v9) - pIndoorCamera->pos.y) << 16; | |
490 v11 = ((unsigned __int64)(uIDc * (signed __int64)v4) >> 16) | |
491 + ((unsigned __int64)(v10 * (signed __int64)v5) >> 16); | |
492 HIDWORD(v8) = (unsigned __int64)(uIDc * (signed __int64)v5) >> 16; | |
493 v12 = v6->_z + 6.7553994e15; | |
494 uIDd = (LODWORD(v12) - pIndoorCamera->pos.z) << 16; | |
495 HIDWORD(v12) = ((unsigned __int64)(v11 * (signed __int64)v3) >> 16) | |
496 + ((unsigned __int64)(uIDd * (signed __int64)v44) >> 16); | |
497 LODWORD(v13) = 0; | |
498 HIDWORD(v13) = SLOWORD(pOutdoorCamera->int_fov_rad); | |
499 v14 = v13 / SHIDWORD(v12); | |
500 v6->field_58 = v14; | |
501 v15 = v6->field_58; | |
502 v6->uScreenSpaceX = pViewport->uScreenCenterX | |
503 - ((signed int)((unsigned __int64)(v14 | |
504 * (signed __int64)(signed int)(((unsigned __int64)(v10 * (signed __int64)v4) >> 16) | |
505 - HIDWORD(v8))) >> 16) >> 16); | |
506 v6->uScreenSpaceY = pViewport->uScreenCenterY | |
507 - ((signed int)((unsigned __int64)(v15 | |
508 * (signed __int64)(signed int)(((unsigned __int64)(uIDd * (signed __int64)v3) >> 16) | |
509 - ((unsigned __int64)(v11 * (signed __int64)v44) >> 16))) >> 16) >> 16); | |
510 v6->sZValue = HIDWORD(v12); | |
511 } | |
512 uIDe = (v41 - pIndoorCamera->pos.x) << 16; | |
513 v47 = (LODWORD(v39) - pIndoorCamera->pos.y) << 16; | |
514 v45 = ((unsigned __int64)(uIDe * (signed __int64)v4) >> 16) + ((unsigned __int64)(v47 * (signed __int64)v5) >> 16); | |
515 HIDWORD(v42) = (unsigned __int64)(uIDe * (signed __int64)v5) >> 16; | |
516 uIDa = (LODWORD(v42) - pIndoorCamera->pos.z) << 16; | |
517 X_4 = ((unsigned __int64)(uIDa * (signed __int64)v44) >> 16) | |
518 + ((unsigned __int64)(v45 * (signed __int64)v3) >> 16); | |
519 if ( X_4 < 262144 ) | |
520 return 0; | |
521 v16 = ((unsigned __int64)(v47 * (signed __int64)v4) >> 16) - v43; | |
522 v17 = ((unsigned __int64)(uIDa * (signed __int64)v3) >> 16) | |
523 - ((unsigned __int64)(v45 * (signed __int64)v44) >> 16); | |
524 } | |
525 else | |
526 { | |
527 if ( BYTE1(v6->uType) & 2 ) | |
528 { | |
529 v18 = v6->_x + 6.7553994e15; | |
530 uIDf = (LODWORD(v18) - pIndoorCamera->pos.x) << 16; | |
531 v19 = v6->_y + 6.7553994e15; | |
532 v20 = (LODWORD(v19) - pIndoorCamera->pos.y) << 16; | |
533 v21 = v6->_z + 6.7553994e15; | |
534 LODWORD(v22) = 0; | |
535 HIDWORD(v22) = SLOWORD(pOutdoorCamera->int_fov_rad); | |
536 v23 = v22 | |
537 / (signed int)(((unsigned __int64)(v20 * (signed __int64)v5) >> 16) | |
538 + ((unsigned __int64)(uIDf * (signed __int64)v4) >> 16)); | |
539 v6->field_58 = v23; | |
540 v24 = v6->field_58; | |
541 v6->uScreenSpaceX = pViewport->uScreenCenterX | |
542 - ((signed int)((unsigned __int64)(v23 | |
543 * (signed __int64)(signed int)(((unsigned __int64)(v20 * (signed __int64)v4) >> 16) | |
544 - ((unsigned __int64)(uIDf * (signed __int64)v5) >> 16))) >> 16) >> 16); | |
545 v25 = pViewport->uScreenCenterY | |
546 - ((signed int)((unsigned __int64)(v24 * (signed __int64)SLODWORD(v21)) >> 16) >> 16); | |
547 v6->sZValue = ((unsigned __int64)(v20 * (signed __int64)v5) >> 16) | |
548 + ((unsigned __int64)(uIDf * (signed __int64)v4) >> 16); | |
549 v6->uScreenSpaceY = v25; | |
550 } | |
551 uIDb = (v41 - pIndoorCamera->pos.x) << 16; | |
552 v48 = (LODWORD(v39) - pIndoorCamera->pos.y) << 16; | |
553 v26 = (unsigned __int64)(v48 * (signed __int64)v5) >> 16; | |
554 v27 = v26 + ((unsigned __int64)(uIDb * (signed __int64)v4) >> 16); | |
555 X_4 = v26 + ((unsigned __int64)(uIDb * (signed __int64)v4) >> 16); | |
556 if ( v27 < 262144 || v27 > (pOutdoorCamera->uPickDepth - 1000) << 16 ) | |
557 return 0; | |
558 v17 = LODWORD(v42); | |
559 v16 = ((unsigned __int64)(v48 * (signed __int64)v4) >> 16) - ((unsigned __int64)(uIDb * (signed __int64)v5) >> 16); | |
560 } | |
561 v40 = v17; | |
562 v28 = abs(v16); | |
563 if ( abs(X_4) >= v28 ) | |
564 { | |
565 LODWORD(v29) = 0; | |
566 HIDWORD(v29) = SLOWORD(pOutdoorCamera->int_fov_rad); | |
567 v30 = v29 / X_4; | |
568 v6->field_58 = v30; | |
569 v31 = v6->field_58; | |
570 v6->uScreenSpaceX = pViewport->uScreenCenterX | |
571 - ((signed int)((unsigned __int64)(v30 * (signed __int64)v16) >> 16) >> 16); | |
572 v32 = v6->flt_28; | |
573 v33 = (signed int)((unsigned __int64)(v31 * (signed __int64)v40) >> 16) >> 16; | |
574 v34 = pViewport->uScreenCenterY - v33; | |
575 v6->uScreenSpaceY = pViewport->uScreenCenterY - v33; | |
576 v35 = v32; | |
577 v6->field_58 = (unsigned __int64)(_48B561_mess_with_scaling_along_z(/*v34, */v35) * (signed __int64)v6->field_58) >> 16; | |
578 v6->sZValue = X_4; | |
579 v36 = v6->uScreenSpaceX; | |
580 if ( v36 >= (signed int)pViewport->uViewportX ) | |
581 { | |
582 if ( v36 < (signed int)pViewport->uViewportZ ) | |
583 { | |
584 v37 = v6->uScreenSpaceY; | |
585 if ( v37 >= (signed int)pViewport->uViewportY ) | |
586 { | |
587 if ( v37 < (signed int)pViewport->uViewportW ) | |
588 return 1; | |
589 } | |
590 } | |
591 } | |
592 } | |
593 } | |
594 return 0; | |
595 } | |
596 | |
597 //----- (0048BBA6) -------------------------------------------------------- | |
598 void ParticleEngine::DrawParticles_BLV() | |
599 { | |
600 int v11; // eax@18 | |
601 int v12; // ecx@20 | |
602 int v13; // edx@20 | |
603 Particle *v14; // eax@28 | |
604 RenderBillboardTransform_local0 v15; // [sp+Ch] [bp-58h]@1 | |
605 | |
606 v15.uParentBillboardID = -1; | |
607 | |
608 for (uint i = uStartParticle; i < uEndParticle; ++i) | |
609 { | |
610 auto p = pParticles + i; | |
611 | |
612 if (!p->uType) | |
613 continue; | |
614 | |
615 if (!ViewProject_TrueIfStillVisible(i)) | |
616 continue; | |
617 | |
618 if (p->uScreenSpaceX >= pBLVRenderParams->uViewportX && | |
619 p->uScreenSpaceX < pBLVRenderParams->uViewportZ && | |
620 p->uScreenSpaceY >= pBLVRenderParams->uViewportY && | |
621 p->uScreenSpaceY < pBLVRenderParams->uViewportW) | |
622 { | |
623 if (pRenderer->pRenderD3D) | |
624 { | |
625 if (p->uType & 0x0100) | |
626 { | |
627 v14 = &pParticles[i]; | |
628 v15.field_10 = v14->field_58 / 4; | |
629 v15.field_14 = v14->field_58 / 4; | |
630 v15.uScreenSpaceX = v14->uScreenSpaceX; | |
631 v15.uScreenSpaceY = v14->uScreenSpaceY; | |
632 v15.sZValue = v14->sZValue; | |
633 pRenderer->MakeParticleBillboardAndPush_BLV(&v15, 0, v14->uLightColor, v14->_rotation); | |
634 return; | |
635 } | |
636 if (p->uType & 0x0200) | |
637 { | |
638 if (pLines.uNumLines < 100) | |
639 { | |
640 pLines.pLineVertices[2 * pLines.uNumLines].pos.x = p->uScreenSpaceX; | |
641 pLines.pLineVertices[2 * pLines.uNumLines].pos.y = p->uScreenSpaceY; | |
642 pLines.pLineVertices[2 * pLines.uNumLines].pos.z = 1.0 - 1.0 / ((short)p->sZValue * 0.061758894); | |
643 pLines.pLineVertices[2 * pLines.uNumLines].rhw = 1.0; | |
644 pLines.pLineVertices[2 * pLines.uNumLines].diffuse = p->uLightColor; | |
645 pLines.pLineVertices[2 * pLines.uNumLines].specular = 0; | |
646 pLines.pLineVertices[2 * pLines.uNumLines].texcoord.x = 0.0; | |
647 pLines.pLineVertices[2 * pLines.uNumLines].texcoord.y = 0.0; | |
648 | |
649 pLines.pLineVertices[2 * pLines.uNumLines + 1].pos.x = p->uScreenSpaceZ; | |
650 pLines.pLineVertices[2 * pLines.uNumLines + 1].pos.y = p->uScreenSpaceW; | |
651 pLines.pLineVertices[2 * pLines.uNumLines + 1].pos.z = 1.0 - 1.0 / ((short)p->sZValue2 * 0.061758894); | |
652 pLines.pLineVertices[2 * pLines.uNumLines + 1].rhw = 1.0; | |
653 pLines.pLineVertices[2 * pLines.uNumLines + 1].diffuse = p->uLightColor; | |
654 pLines.pLineVertices[2 * pLines.uNumLines + 1].specular = 0; | |
655 pLines.pLineVertices[2 * pLines.uNumLines + 1].texcoord.x = 0.0; | |
656 pLines.pLineVertices[2 * pLines.uNumLines++ + 1].texcoord.y = 0.0; | |
657 } | |
658 } | |
659 if (p->uType & 0x0400) | |
660 { | |
661 v15.field_10 = p->field_58; | |
662 v15.field_14 = p->field_58; | |
663 v15.uScreenSpaceX = p->uScreenSpaceX; | |
664 v15.uScreenSpaceY = p->uScreenSpaceY; | |
665 v15.sZValue = p->sZValue; | |
666 pRenderer->MakeParticleBillboardAndPush_BLV(&v15, | |
667 pBitmaps_LOD->pHardwareTextures[p->uTextureID], | |
668 v14->uLightColor, | |
669 p->_rotation); | |
670 } | |
671 if (p->uType & 0x0800) | |
672 { | |
673 v15.field_10 = p->field_58; | |
674 v15.field_14 = p->field_58; | |
675 v15.uScreenSpaceX = p->uScreenSpaceX; | |
676 v15.uScreenSpaceY = p->uScreenSpaceY; | |
677 v15.sZValue = p->sZValue; | |
678 pRenderer->MakeParticleBillboardAndPush_BLV(&v15, | |
679 pSprites_LOD->pHardwareSprites[p->uTextureID].pTexture, | |
680 v14->uLightColor, | |
681 p->_rotation); | |
682 } | |
683 } | |
684 else | |
685 { | |
686 v11 = 13 * p->field_58 >> 16; | |
687 if ( v11 > 30 ) | |
688 v11 = 30; | |
689 v12 = p->uScreenSpaceY - v11; | |
690 v13 = p->uScreenSpaceX - (v11 >> 1); | |
691 if ( v13 + v11 < (signed int)pViewport->uViewportX | |
692 || v13 >= (signed int)pViewport->uViewportZ | |
693 || v12 + v11 < (signed int)pViewport->uViewportY | |
694 || v12 >= (signed int)pViewport->uViewportW ) | |
695 { | |
696 ; | |
697 } | |
698 else | |
699 { | |
700 pRenderer->MakeParticleBillboardAndPush_BLV_Software(v13, v12, p->sZValue, p->uLightColor, v11); | |
701 } | |
702 } | |
703 } | |
704 } | |
705 } | |
706 | |
707 //----- (0048BEEF) -------------------------------------------------------- | |
708 void ParticleEngine::DrawParticles_ODM() | |
709 { | |
710 ParticleEngine *v1; // esi@1 | |
711 int v2; // eax@1 | |
712 unsigned __int8 v3; // zf@1 | |
713 char v4; // sf@1 | |
714 unsigned __int8 v5; // of@1 | |
715 char *v7; // edi@2 | |
716 int v8; // eax@6 | |
717 signed int v9; // eax@8 | |
718 int v10; // eax@14 | |
719 int v11; // ecx@16 | |
720 int v12; // edx@16 | |
721 Particle *v13; // eax@24 | |
722 RenderBillboardTransform_local0 v14; // [sp+Ch] [bp-58h]@1 | |
723 int v15; // [sp+5Ch] [bp-8h]@9 | |
724 int v16; // [sp+60h] [bp-4h]@1 | |
725 | |
726 v14.uParentBillboardID = -1; | |
727 v1 = this; | |
728 v2 = this->uStartParticle; | |
729 v5 = __OFSUB__(v2, this->uEndParticle); | |
730 v3 = v2 == this->uEndParticle; | |
731 v4 = v2 - this->uEndParticle < 0; | |
732 v16 = this->uStartParticle; | |
733 if ( (unsigned __int8)(v4 ^ v5) | v3 ) | |
734 { | |
735 v7 = (char *)&this->pParticles[v2].sZValue + 2; | |
736 do | |
737 { | |
738 if ( *(int *)(v7 - 82) && v1->_48B5B3(v2) ) | |
739 { | |
740 if ( pRenderer->pRenderD3D ) | |
741 { | |
742 v8 = *(int *)(v7 - 82); | |
743 if ( BYTE1(v8) & 1 ) | |
744 { | |
745 v13 = &v1->pParticles[v16]; | |
746 v14.field_10 = v13->field_58 >> 2; | |
747 v14.field_14 = v13->field_58 >> 2; | |
748 v14.uScreenSpaceX = v13->uScreenSpaceX; | |
749 v14.uScreenSpaceY = v13->uScreenSpaceY; | |
750 v14.sZValue = v13->sZValue; | |
751 pRenderer->MakeParticleBillboardAndPush_ODM( | |
752 &v14, | |
753 0, | |
754 v13->uLightColor, | |
755 v13->_rotation); | |
756 return; | |
757 } | |
758 if ( BYTE1(v8) & 2 ) | |
759 { | |
760 v9 = v1->pLines.uNumLines; | |
761 if ( v9 < 100 ) | |
762 { | |
763 v1->pLines.pLineVertices[2 * v9].pos.x = (double)*(signed int *)(v7 - 18); | |
764 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines].pos.y = (double)*(signed int *)(v7 - 14); | |
765 v15 = *(short *)v7; | |
766 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines].pos.z = 1.0 | |
767 - 1.0 | |
768 / ((double)v15 | |
769 * 1000.0 | |
770 / (double)pOutdoorCamera->shading_dist_mist); | |
771 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines].rhw = 1.0; | |
772 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines].diffuse = *(int *)(v7 + 18); | |
773 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines].specular = 0; | |
774 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines].texcoord.x = 0.0; | |
775 *((float *)&v1->pParticles[0].uType + 16 * (v1->pLines.uNumLines + 813)) = 0.0; | |
776 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines + 1].pos.x = (double)*(signed int *)(v7 - 10); | |
777 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines + 1].pos.y = (double)*(signed int *)(v7 - 6); | |
778 v15 = *(short *)v7; | |
779 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines + 1].pos.z = 1.0 | |
780 - 1.0 | |
781 / ((double)v15 | |
782 * 1000.0 | |
783 / (double)pOutdoorCamera->shading_dist_mist); | |
784 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines + 1].rhw = 1.0; | |
785 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines + 1].diffuse = *(int *)(v7 + 18); | |
786 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines + 1].specular = 0; | |
787 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines + 1].texcoord.x = 0.0; | |
788 v1->pLines.pLineVertices[2 * v1->pLines.uNumLines++ + 1].texcoord.y = 0.0; | |
789 } | |
790 } | |
791 if ( *(v7 - 81) & 4 ) | |
792 { | |
793 v14.field_10 = *(int *)(v7 + 6); | |
794 v14.field_14 = *(int *)(v7 + 6); | |
795 v14.uScreenSpaceX = *(int *)(v7 - 18); | |
796 v14.uScreenSpaceY = *(int *)(v7 - 14); | |
797 v14.sZValue = *(int *)(v7 - 2); | |
798 pRenderer->MakeParticleBillboardAndPush_ODM( | |
799 &v14, | |
800 pBitmaps_LOD->pHardwareTextures[*(int *)(v7 - 46)], | |
801 *(int *)(v7 + 18), | |
802 *(int *)(v7 - 22)); | |
803 } | |
804 if ( *(v7 - 81) & 8 ) | |
805 { | |
806 v14.field_10 = *(int *)(v7 + 6); | |
807 v14.field_14 = *(int *)(v7 + 6); | |
808 v14.uScreenSpaceX = *(int *)(v7 - 18); | |
809 v14.uScreenSpaceY = *(int *)(v7 - 14); | |
810 v14.sZValue = *(int *)(v7 - 2); | |
811 pRenderer->MakeParticleBillboardAndPush_ODM( | |
812 &v14, | |
813 pSprites_LOD->pHardwareSprites[*(int *)(v7 - 46)].pTexture, | |
814 *(int *)(v7 + 18), | |
815 *(int *)(v7 - 22)); | |
816 } | |
817 } | |
818 else | |
819 { | |
820 v10 = 13 * *(int *)(v7 + 6) >> 16; | |
821 if ( v10 > 30 ) | |
822 v10 = 30; | |
823 v11 = *(int *)(v7 - 18) - (v10 >> 1); | |
824 v12 = *(int *)(v7 - 14) - v10; | |
825 if ( v11 + v10 < (signed int)pViewport->uViewportX | |
826 || v11 >= (signed int)pViewport->uViewportZ | |
827 || *(int *)(v7 - 14) < (signed int)pViewport->uViewportY | |
828 || v12 >= (signed int)pViewport->uViewportW ) | |
829 { | |
830 ; | |
831 } | |
832 else | |
833 { | |
834 pRenderer->MakeParticleBillboardAndPush_BLV_Software(v11, v12, *(int *)(v7 - 2), *(int *)(v7 + 18), v10); | |
835 } | |
836 } | |
837 } | |
838 v7 += 104; | |
839 v2 = v16 + 1; | |
840 v5 = __OFSUB__(v16 + 1, v1->uEndParticle); | |
841 v3 = v16 + 1 == v1->uEndParticle; | |
842 v4 = v16++ + 1 - v1->uEndParticle < 0; | |
843 } | |
844 while ( (unsigned __int8)(v4 ^ v5) | v3 ); | |
845 } | |
846 } |