comparison MM7.vcxproj.filters @ 0:9c0607679772

init
author Ritor1
date Sat, 12 Jan 2013 09:45:18 +0600
parents
children 29545d87e11d
comparison
equal deleted inserted replaced
-1:000000000000 0:9c0607679772
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <ClInclude Include="MM7.h" />
5 <ClInclude Include="lib\legacy_dx\d3d.h">
6 <Filter>lib\legacy_dx</Filter>
7 </ClInclude>
8 <ClInclude Include="lib\legacy_dx\d3dcaps.h">
9 <Filter>lib\legacy_dx</Filter>
10 </ClInclude>
11 <ClInclude Include="lib\legacy_dx\d3drm.h">
12 <Filter>lib\legacy_dx</Filter>
13 </ClInclude>
14 <ClInclude Include="lib\legacy_dx\d3drmdef.h">
15 <Filter>lib\legacy_dx</Filter>
16 </ClInclude>
17 <ClInclude Include="lib\legacy_dx\d3drmobj.h">
18 <Filter>lib\legacy_dx</Filter>
19 </ClInclude>
20 <ClInclude Include="lib\legacy_dx\d3drmwin.h">
21 <Filter>lib\legacy_dx</Filter>
22 </ClInclude>
23 <ClInclude Include="lib\legacy_dx\d3dtypes.h">
24 <Filter>lib\legacy_dx</Filter>
25 </ClInclude>
26 <ClInclude Include="lib\legacy_dx\ddraw.h">
27 <Filter>lib\legacy_dx</Filter>
28 </ClInclude>
29 <ClInclude Include="lib\legacy_dx\dinput.h">
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31 </ClInclude>
32 <ClInclude Include="lib\legacy_dx\dinputd.h">
33 <Filter>lib\legacy_dx</Filter>
34 </ClInclude>
35 <ClInclude Include="lib\legacy_dx\dmdls.h">
36 <Filter>lib\legacy_dx</Filter>
37 </ClInclude>
38 <ClInclude Include="lib\legacy_dx\dmerror.h">
39 <Filter>lib\legacy_dx</Filter>
40 </ClInclude>
41 <ClInclude Include="lib\legacy_dx\dmksctrl.h">
42 <Filter>lib\legacy_dx</Filter>
43 </ClInclude>
44 <ClInclude Include="lib\legacy_dx\dmplugin.h">
45 <Filter>lib\legacy_dx</Filter>
46 </ClInclude>
47 <ClInclude Include="lib\legacy_dx\dmusbuff.h">
48 <Filter>lib\legacy_dx</Filter>
49 </ClInclude>
50 <ClInclude Include="lib\legacy_dx\dmusicc.h">
51 <Filter>lib\legacy_dx</Filter>
52 </ClInclude>
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54 <Filter>lib\legacy_dx</Filter>
55 </ClInclude>
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58 </ClInclude>
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61 </ClInclude>
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66 <Filter>lib\legacy_dx</Filter>
67 </ClInclude>
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70 </ClInclude>
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77 <ClInclude Include="lib\legacy_dx\rmxftmpl.h">
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79 </ClInclude>
80 <ClInclude Include="lib\legacy_dx\strsafe.h">
81 <Filter>lib\legacy_dx</Filter>
82 </ClInclude>
83 <ClInclude Include="AudioPlayer.h" />
84 <ClInclude Include="VideoPlayer.h" />
85 <ClInclude Include="Texture.h" />
86 <ClInclude Include="LOD.h" />
87 <ClInclude Include="Mouse.h" />
88 <ClInclude Include="LightmapBuilder.h" />
89 <ClInclude Include="Vis.h" />
90 <ClInclude Include="Render.h" />
91 <ClInclude Include="Game.h" />
92 <ClInclude Include="VectorTypes.h" />
93 <ClInclude Include="ParticleEngine.h" />
94 <ClInclude Include="IndoorCameraD3D.h" />
95 <ClInclude Include="Keyboard.h" />
96 <ClInclude Include="Party.h" />
97 <ClInclude Include="Player.h" />
98 <ClInclude Include="CShow.h" />
99 <ClInclude Include="stru6.h" />
100 <ClInclude Include="stru9.h" />
101 <ClInclude Include="stru10.h" />
102 <ClInclude Include="stru11.h" />
103 <ClInclude Include="stru12.h" />
104 <ClInclude Include="GammaControl.h" />
105 <ClInclude Include="Indoor.h" />
106 <ClInclude Include="Outdoor.h" />
107 <ClInclude Include="OutdoorCamera.h" />
108 <ClInclude Include="BSPModel.h" />
109 <ClInclude Include="Actor.h" />
110 <ClInclude Include="Items.h" />
111 <ClInclude Include="Monsters.h" />
112 <ClInclude Include="NPC.h" />
113 <ClInclude Include="PaletteManager.h" />
114 <ClInclude Include="GUIButton.h" />
115 <ClInclude Include="GUIFont.h" />
116 <ClInclude Include="GUIWindow.h" />
117 <ClInclude Include="Spells.h" />
118 <ClInclude Include="DecalBuilder.h" />
119 <ClInclude Include="Lights.h" />
120 <ClInclude Include="Arcomage.h" />
121 <ClInclude Include="GUIProgressBar.h" />
122 <ClInclude Include="Events.h" />
123 <ClInclude Include="Sprites.h" />
124 <ClInclude Include="Overlays.h" />
125 <ClInclude Include="Time.h" />
126 <ClInclude Include="Chest.h" />
127 <ClInclude Include="mm7_data.h" />
128 <ClInclude Include="Allocator.h" />
129 <ClInclude Include="IndoorCamera.h" />
130 <ClInclude Include="LayingItem.h" />
131 <ClInclude Include="Viewport.h" />
132 <ClInclude Include="MapInfo.h" />
133 <ClInclude Include="PlayerFrameTable.h" />
134 <ClInclude Include="OSInfo.h" />
135 <ClInclude Include="Math.h" />
136 <ClInclude Include="Weather.h" />
137 <ClInclude Include="IconFrameTable.h" />
138 <ClInclude Include="ObjectList.h" />
139 <ClInclude Include="DecorationList.h" />
140 <ClInclude Include="Outdoor_stuff.h" />
141 <ClInclude Include="Random.h" />
142 <ClInclude Include="Indoor_stuff.h" />
143 <ClInclude Include="stru157.h" />
144 <ClInclude Include="stru123.h" />
145 <ClInclude Include="AIL.h" />
146 <ClInclude Include="Bink_Smacker.h" />
147 <ClInclude Include="TurnEngine.h" />
148 <ClInclude Include="stru220.h" />
149 <ClInclude Include="stru279.h" />
150 <ClInclude Include="stru314.h" />
151 <ClInclude Include="SaveLoad.h" />
152 <ClInclude Include="stru287.h" />
153 <ClInclude Include="stru179.h" />
154 <ClInclude Include="Awards.h" />
155 <ClInclude Include="Autonotes.h" />
156 <ClInclude Include="stru160.h" />
157 <ClInclude Include="FactionTable.h" />
158 <ClInclude Include="StorylineTextTable.h" />
159 <ClInclude Include="stru277.h" />
160 <ClInclude Include="stru298.h" />
161 <ClInclude Include="OSAPI.h" />
162 <ClInclude Include="Events2D.h" />
163 <ClInclude Include="stru176.h" />
164 <ClInclude Include="stru159.h" />
165 <ClInclude Include="stru351.h" />
166 <ClInclude Include="stru272.h" />
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187 </ClInclude>
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193 </ClInclude>
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196 </ClInclude>
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198 <Filter>lib\zlib</Filter>
199 </ClInclude>
200 <ClInclude Include="Log.h" />
201 <ClInclude Include="FrameTableInc.h" />
202 </ItemGroup>
203 <ItemGroup>
204 <Filter Include="lib">
205 <UniqueIdentifier>{674d5845-1afa-4bb4-b0f9-e59bdcf6bf46}</UniqueIdentifier>
206 </Filter>
207 <Filter Include="lib\legacy_dx">
208 <UniqueIdentifier>{7f786ac2-aa3f-48a5-81ef-d5bcf2ee57bf}</UniqueIdentifier>
209 </Filter>
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212 </Filter>
213 </ItemGroup>
214 <ItemGroup>
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216 <Filter>lib\legacy_dx</Filter>
217 </None>
218 </ItemGroup>
219 <ItemGroup>
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221 <ClCompile Include="Game.cpp" />
222 <ClCompile Include="GammaControl.cpp" />
223 <ClCompile Include="Monsters.cpp" />
224 <ClCompile Include="Time.cpp" />
225 <ClCompile Include="Actor.cpp" />
226 <ClCompile Include="Items.cpp" />
227 <ClCompile Include="LOD.cpp" />
228 <ClCompile Include="Render.cpp" />
229 <ClCompile Include="Spells.cpp" />
230 <ClCompile Include="Overlays.cpp" />
231 <ClCompile Include="Chest.cpp" />
232 <ClCompile Include="GUIWindow.cpp" />
233 <ClCompile Include="Keyboard.cpp" />
234 <ClCompile Include="LightmapBuilder.cpp" />
235 <ClCompile Include="Arcomage.cpp" />
236 <ClCompile Include="Mouse.cpp" />
237 <ClCompile Include="Texture.cpp" />
238 <ClCompile Include="DecalBuilder.cpp" />
239 <ClCompile Include="Allocator.cpp" />
240 <ClCompile Include="IndoorCameraD3D.cpp" />
241 <ClCompile Include="Sprites.cpp" />
242 <ClCompile Include="Vis.cpp" />
243 <ClCompile Include="IndoorCamera.cpp" />
244 <ClCompile Include="GUIFont.cpp" />
245 <ClCompile Include="Indoor.cpp" />
246 <ClCompile Include="Outdoor.cpp" />
247 <ClCompile Include="Player.cpp" />
248 <ClCompile Include="stru10.cpp" />
249 <ClCompile Include="LightsStack.cpp" />
250 <ClCompile Include="BSPModel.cpp" />
251 <ClCompile Include="PaletteManager.cpp" />
252 <ClCompile Include="ParticleEngine.cpp" />
253 <ClCompile Include="Party.cpp" />
254 <ClCompile Include="stru9.cpp" />
255 <ClCompile Include="stru6.cpp" />
256 <ClCompile Include="AudioPlayer.cpp" />
257 <ClCompile Include="GUIButton.cpp" />
258 <ClCompile Include="LayingItem.cpp" />
259 <ClCompile Include="VideoPlayer.cpp" />
260 <ClCompile Include="GUIProgressBar.cpp" />
261 <ClCompile Include="TileFrameTable.h" />
262 <ClCompile Include="Weather.cpp" />
263 <ClCompile Include="Random.cpp" />
264 <ClCompile Include="SaveLoad.cpp" />
265 <ClCompile Include="mm7_3.cpp" />
266 <ClCompile Include="mm7_data.cpp" />
267 <ClCompile Include="AIL.cpp" />
268 <ClCompile Include="Bink_Smacker.cpp" />
269 <ClCompile Include="Events.cpp" />
270 <ClCompile Include="lib\zlib\adler32.c">
271 <Filter>lib\zlib</Filter>
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298 <Filter>lib\zlib</Filter>
299 </ClCompile>
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302 </ClCompile>
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304 <Filter>lib\zlib</Filter>
305 </ClCompile>
306 <ClCompile Include="lib\zlib\zutil.c">
307 <Filter>lib\zlib</Filter>
308 </ClCompile>
309 <ClCompile Include="Log.cpp" />
310 <ClCompile Include="OSAPI.cpp" />
311 <ClCompile Include="mm7_4.cpp" />
312 <ClCompile Include="mm7_1.cpp" />
313 <ClCompile Include="mm7_5.cpp" />
314 <ClCompile Include="FrameTableInc.cpp" />
315 <ClCompile Include="mm7_6.cpp" />
316 <ClCompile Include="GameUIs.cpp" />
317 </ItemGroup>
318 </Project>