Mercurial > mm7
comparison LightmapBuilder.h @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | 61343380715b |
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-1:000000000000 | 0:9c0607679772 |
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1 #pragma once | |
2 #include <vector> | |
3 #include "Render.h" | |
4 #include "Lights.h" | |
5 | |
6 | |
7 /* 115 */ | |
8 #pragma pack(push, 1) | |
9 struct Lightmap | |
10 { | |
11 Lightmap(); | |
12 | |
13 void (__thiscall ***vdestructor_ptr)(Lightmap *, bool); | |
14 unsigned int uNumVertices; | |
15 RenderVertexSoft pVertices[64]; | |
16 __int16 field_C08; | |
17 __int16 field_C0A; | |
18 __int16 field_C0C; | |
19 __int16 field_C0E; | |
20 unsigned int uColorMask; | |
21 float fBrightness; | |
22 int field_C18; | |
23 }; | |
24 #pragma pack(pop) | |
25 | |
26 | |
27 /* 114 */ | |
28 #pragma pack(push, 1) | |
29 struct LightmapBuilder | |
30 { | |
31 LightmapBuilder(); | |
32 inline ~LightmapBuilder() //----- (0045BBAA) | |
33 {} | |
34 | |
35 void DoDrawLightmaps(); | |
36 bool DrawLightmap(Lightmap *a1, Vec3_float_ *pColorMult, float z_bias); | |
37 bool DrawLightmaps2(float a2); | |
38 char _45D74F_MessWithLight(int a2, int *a3); | |
39 void DrawLightmaps(int a2); | |
40 bool DrawDebugOutlines(char bit_one_for_list1__bit_two_for_list2); | |
41 double _45D643(struct Edge *a1, float a2); | |
42 int _45D426(struct Span *a1, struct Edge **a2, unsigned int a3, struct Edge *a4, int a5); | |
43 bool _45D3C7(struct stru148 *a1); | |
44 bool StackLight_TerrainFace(struct StationaryLight *pLight, struct Vec3_float_ *pNormal, float *a3, struct RenderVertexSoft *a1, unsigned int uStripType, int X, unsigned int *pSlot); | |
45 bool StackLights_TerrainFace(struct Vec3_float_ *pNormal, float *a3, struct RenderVertexSoft *a1, unsigned int uStripType, bool bLightBackfaces); | |
46 bool ApplyLight_ODM(struct StationaryLight *pLight, struct ODMFace *pFace, unsigned int *pSlot, char a4); | |
47 bool ApplyLights_OutdoorFace(struct ODMFace *pFace); | |
48 double _45CC0C_light(struct Vec3_float_ a1, float a2, float a3, struct Vec3_float_ *pNormal, float a5, int uLightType); | |
49 int _45CBD4(struct RenderVertexSoft *a2, int a3, int *a4, int *a5); | |
50 int _45CB89(struct RenderVertexSoft *a1, int a2); | |
51 int _45CA88(struct stru320 *a2, struct RenderVertexSoft *a3, int a4, struct Vec3_float_ *pNormal); | |
52 bool ApplyLight_BLV(struct StationaryLight *pLight, struct BLVFace *a2, unsigned int *pSlot, bool bLightBackfaces, char *a5); | |
53 bool ApplyLights_IndoorFace(unsigned int uFaceID); | |
54 int _45C6D6(int a2, struct RenderVertexSoft *a3, Lightmap *pLightmap); | |
55 int _45C4B9(int a2, struct RenderVertexSoft *a3, Lightmap *pLightmap); | |
56 bool _45BE86_build_light_polygon(Vec3_int_ *pos, float radius, unsigned int uColorMask, float dot_dist, int uLightType, struct stru314 *a7, unsigned int uNumVertices, RenderVertexSoft *a9, char uClipFlag); | |
57 bool ApplyLights(struct stru320 *a2, struct stru154 *a3, unsigned int uNumVertices, struct RenderVertexSoft *a5, struct IndoorCameraD3D_Vec4 *, char uClipFlag); | |
58 | |
59 | |
60 void (__thiscall ***vdestructor_ptr)(LightmapBuilder *, bool); | |
61 //std::vector<Lightmap> std__vector_000004; | |
62 //std::vector<Lightmap> std__vector_183808; | |
63 Lightmap std__vector_000004[512]; | |
64 unsigned int std__vector_000004_size; | |
65 Lightmap std__vector_183808[768]; | |
66 unsigned int std__vector_183808_size; | |
67 float flt_3C8C0C; | |
68 float flt_3C8C10; | |
69 float flt_3C8C14; | |
70 float flt_3C8C18; | |
71 float flt_3C8C1C; | |
72 float flt_3C8C20; | |
73 float flt_3C8C24; | |
74 float flt_3C8C28; | |
75 float flt_3C8C2C_lightmaps_brightness; | |
76 float flt_3C8C30; | |
77 RenderVertexSoft field_3C8C34[256]; | |
78 int uFlags; | |
79 }; | |
80 #pragma pack(pop) | |
81 | |
82 | |
83 | |
84 | |
85 extern LightsStack_StationaryLight_ *pStationaryLightsStack; | |
86 //extern StationaryLight pStationaryLights[400]; | |
87 //extern int uNumStationaryLightsApplied; // weak | |
88 extern LightsStack_MobileLight_ *pMobileLightsStack; | |
89 //extern MobileLight pMobileLights[400]; | |
90 //extern int uNumMobileLightsApplied; |