comparison Events.h @ 0:9c0607679772

init
author Ritor1
date Sat, 12 Jan 2013 09:45:18 +0600
parents
children 72faa54ff319
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-1:000000000000 0:9c0607679772
1 #pragma once
2
3
4
5
6 /* 167 */
7 #pragma pack(push, 1)
8 struct Event
9 {
10 int uEventID;
11 int field_4;
12 unsigned int uEventOffsetInEVT;
13 };
14 #pragma pack(pop)
15
16
17 #pragma pack(push, 1)
18 struct _evt_raw
19 {
20 unsigned char v0;
21 unsigned char v1;
22 unsigned char v2;
23 unsigned char v3;
24 unsigned char v4;
25 unsigned char v5;
26 unsigned char v6;
27 unsigned char v7;
28 unsigned char v8;
29 unsigned char v9;
30 unsigned char v10;
31 unsigned char v11;
32 unsigned char v12;
33 unsigned char v13;
34 unsigned char v14;
35 unsigned char v15;
36 unsigned char v16;
37 unsigned char v17;
38 unsigned char v18;
39 unsigned char v19;
40 unsigned char v20;
41 unsigned char v21;
42 unsigned char v22;
43 unsigned char v23;
44 unsigned char v24;
45 unsigned char v25;
46 unsigned char v26;
47 unsigned char v27;
48 unsigned char v28;
49 unsigned char v29;
50 unsigned char v30;
51 unsigned char v31;
52 unsigned char v32;
53 unsigned char tail[128];
54 };
55 #pragma pop()
56
57
58
59 /* 310 */
60 enum EventType
61 {
62 EVENT_Exit = 0x1,
63 EVENT_SpeakInHouse = 0x2,
64 EVENT_PlaySound = 0x3,
65 EVENT_MouseOver = 0x4,
66 EVENT_LocationName = 0x5,
67 EVENT_MoveToMap = 0x6,
68 EVENT_OpenChest = 0x7,
69 EVENT_ShowFace = 0x8,
70 EVENT_ReceiveDamage = 0x9,
71 EVENT_SetSnow = 0xA,
72 EVENT_SetTexture = 0xB,
73 EVENT_ShowMovie = 0xC,
74 EVENT_SetSprite = 0xD,
75 EVENT_Compare = 0xE,
76 EVENT_ChangeDoorState = 0xF,
77 EVENT_Add = 0x10,
78 EVENT_Substract = 0x11,
79 EVENT_Set = 0x12,
80 EVENT_SummonMonsters = 0x13,
81 EVENT_CastSpell = 0x15,
82 EVENT_SpeakNPC = 0x16,
83 EVENT_SetFacesBit = 0x17,
84 EVENT_ToggleActorFlag = 0x18,
85 EVENT_RandomGoTo = 0x19,
86 EVENT_InputString = 0x1A,
87 EVENT_StatusText = 0x1D,
88 EVENT_ShowMessage = 0x1E,
89 EVENT_OnTimer = 0x1F,
90 EVENT_ToggleIndoorLight = 0x20,
91 EVENT_PressAnyKey = 0x21,
92 EVENT_SummonItem = 0x22,
93 EVENT_ForPartyMember = 0x23,
94 EVENT_Jmp = 0x24,
95 EVENT_OnMapReload = 0x25,
96 EVENT_OnLongTimer = 0x26,
97 EVENT_SetNPCTopic = 0x27,
98 EVENT_MoveNPC = 0x28,
99 EVENT_GiveItem = 0x29,
100 EVENT_ChangeEvent = 0x2A,
101 EVENT_CheckSkill = 0x2B,
102 EVENT_OnCanShowDialogItemCmp = 0x2C,
103 EVENT_EndCanShowDialogItem = 0x2D,
104 EVENT_SetCanShowDialogItem = 0x2E,
105 EVENT_SetNPCGroupNews = 0x2F,
106 EVENT_SetActorGroup = 0x30,
107 EVENT_NPCSetItem = 0x31,
108 EVENT_SetNPCGreeting = 0x32,
109 EVENT_IsActorAlive = 0x33,
110 EVENT_OnMapLeave = 0x35,
111 EVENT_ChangeGroup = 0x36,
112 EVENT_ChangeGroupAlly = 0x37,
113 EVENT_CheckSeason = 0x38,
114 EVENT_ToggleActorGroupFlag = 0x39,
115 EVENT_ToggleChestFlag = 0x3A,
116 EVENT_CharacterAnimation = 0x3B,
117 EVENT_SetActorItem = 0x3C,
118 EVENT_OnDateTimer = 0x3D,
119 EVENT_EnableDateTimer = 0x3E,
120 EVENT_StopAnimation = 0x3F,
121 EVENT_CheckItemsCount = 0x40,
122 EVENT_RemoveItems = 0x41,
123 EVENT_SpecialJump = 0x42,
124 EVENT_IsTotalBountyHuntingAwardInRange = 0x43,
125 EVENT_IsNPCInParty = 0x44,
126 };
127
128 /* 311 */
129 enum VariableType
130 {
131 VAR_Sex = 0x1,
132 VAR_Class = 0x2,
133 VAR_CurrentHP = 0x3,
134 VAR_MaxHP = 0x4,
135 VAR_CurrentSP = 0x5,
136 VAR_MaxSP = 0x6,
137 VAR_ActualAC = 0x7,
138 VAR_ACModifier = 0x8,
139 VAR_BaseLevel = 0x9,
140 VAR_LevelModifier = 0xA,
141 VAR_Age = 0xB,
142 VAR_Award = 0xC,
143 VAR_Experience = 0xD,
144 VAR_Race = 0xE,
145 VAR_QBits_QuestsDone = 0x10,
146 VAR_PlayerItemInHands = 0x11,
147 VAR_Hour = 0x12,
148 VAR_DayOfYear = 0x13,
149 VAR_DayOfWeek = 0x14,
150 VAR_FixedGold = 0x15,
151 VAR_RandomGold = 0x16,
152 VAR_FixedFood = 0x17,
153 VAR_RandomFood = 0x18,
154 VAR_MightBonus = 0x19,
155 VAR_IntellectBonus = 0x1A,
156 VAR_PersonalityBonus = 0x1B,
157 VAR_EnduranceBonus = 0x1C,
158 VAR_SpeedBonus = 0x1D,
159 VAR_AccuracyBonus = 0x1E,
160 VAR_LuckBonus = 0x1F,
161 VAR_BaseMight = 0x20,
162 VAR_BaseIntellect = 0x21,
163 VAR_BasePersonality = 0x22,
164 VAR_BaseEndurance = 0x23,
165 VAR_BaseSpeed = 0x24,
166 VAR_BaseAccuracy = 0x25,
167 VAR_BaseLuck = 0x26,
168 VAR_ActualMight = 0x27,
169 VAR_ActualIntellect = 0x28,
170 VAR_ActualPersonality = 0x29,
171 VAR_ActualEndurance = 0x2A,
172 VAR_ActualSpeed = 0x2B,
173 VAR_ActualAccuracy = 0x2C,
174 VAR_ActualLuck = 0x2D,
175 VAR_FireResistance = 0x2E,
176 VAR_AirResistance = 0x2F,
177 VAR_WaterResistance = 0x30,
178 VAR_EarthResistance = 0x31,
179 VAR_SpiritResistance = 0x32,
180 VAR_MindResistance = 0x33,
181 VAR_BodyResistance = 0x34,
182 VAR_LightResistance = 0x35,
183 VAR_DarkResistance = 0x36,
184 VAR_PhysicalResistance = 0x37,
185 VAR_MagicResistance = 0x38,
186 VAR_FireResistanceBonus = 0x39,
187 VAR_AirResistanceBonus = 0x3A,
188 VAR_WaterResistanceBonus = 0x3B,
189 VAR_EarthResistanceBonus = 0x3C,
190 VAR_SpiritResistanceBonus = 0x3D,
191 VAR_MindResistanceBonus = 0x3E,
192 VAR_BodyResistanceBonus = 0x3F,
193 VAR_LightResistanceBonus = 0x40,
194 VAR_DarkResistanceBonus = 0x41,
195 VAR_PhysicalResistanceBonus = 0x42,
196 VAR_MagicResistanceBonus = 0x43,
197 VAR_StaffSkill = 0x44,
198 VAR_SwordSkill = 0x45,
199 VAR_DaggerSkill = 0x46,
200 VAR_AxeSkill = 0x47,
201 VAR_SpearSkill = 0x48,
202 VAR_BowSkill = 0x49,
203 VAR_MaceSkill = 0x4A,
204 VAR_BlasterSkill = 0x4B,
205 VAR_ShieldSkill = 0x4C,
206 VAR_LeatherSkill = 0x4D,
207 VAR_SkillChain = 0x4E,
208 VAR_PlateSkill = 0x4F,
209 VAR_FireSkill = 0x50,
210 VAR_AirSkill = 0x51,
211 VAR_WaterSkill = 0x52,
212 VAR_EarthSkill = 0x53,
213 VAR_SpiritSkill = 0x54,
214 VAR_MindSkill = 0x55,
215 VAR_BodySkill = 0x56,
216 VAR_LightSkill = 0x57,
217 VAR_DarkSkill = 0x58,
218 VAR_IdentifyItemSkill = 0x59,
219 VAR_MerchantSkill = 0x5A,
220 VAR_RepairSkill = 0x5B,
221 VAR_BodybuildingSkill = 0x5C,
222 VAR_MeditationSkill = 0x5D,
223 VAR_PerceptionSkill = 0x5E,
224 VAR_DiplomacySkill = 0x5F,
225 VAR_ThieverySkill = 0x60,
226 VAR_DisarmTrapSkill = 0x61,
227 VAR_DodgeSkill = 0x62,
228 VAR_UnarmedSkill = 0x63,
229 VAR_IdentifyMonsterSkill = 0x64,
230 VAR_ArmsmasterSkill = 0x65,
231 VAR_StealingSkill = 0x66,
232 VAR_AlchemySkill = 0x67,
233 VAR_LearningSkill = 0x68,
234 VAR_Cursed = 0x69,
235 VAR_Weak = 0x6A,
236 VAR_Asleep = 0x6B,
237 VAR_Afraid = 0x6C,
238 VAR_Drunk = 0x6D,
239 VAR_Insane = 0x6E,
240 VAR_PoisonedGreen = 0x6F,
241 VAR_DiseasedGreen = 0x70,
242 VAR_PoisonedYellow = 0x71,
243 VAR_DiseasedYellow = 0x72,
244 VAR_PoisonedRed = 0x73,
245 VAR_DiseasedRed = 0x74,
246 VAR_Paralyzed = 0x75,
247 VAR_Unconsious = 0x76,
248 VAR_Dead = 0x77,
249 VAR_Stoned = 0x78,
250 VAR_Eradicated = 0x79,
251 VAR_MajorCondition = 0x7A,
252 VAR_MapPersistentVariable_0 = 0x7B,
253 VAR_NPCs = 0xD6,
254 VAR_Reputation = 0xD7,
255 VAR_ActiveSpells = 0xDE,
256 VAR_AutoNotes = 0xDF,
257 VAR_MonthEquals = 0xE2,
258 VAR_NPCs2 = 0xE8,
259 VAR_IsFlying = 0xF0,
260 VAR_HiredNPCHasSpeciality = 0xF1,
261 VAR_CircusPrises = 0xF2,
262 VAR_NumSkillPoints = 0xF3,
263 VAR_MonthEquals2 = 0xF4,
264 VAR_Counter1 = 0xF7,
265 VAR_Counter2 = 0xF8,
266 VAR_Counter3 = 0xF9,
267 VAR_Counter4 = 0xFA,
268 VAR_Counter5 = 0xFB,
269 VAR_Counter6 = 0xFC,
270 VAR_Counter7 = 0xFD,
271 VAR_Counter8 = 0xFE,
272 VAR_Counter9 = 0xFF,
273 VAR_CounterA = 0x100,
274 VAR_ReputationInCurrentLocation = 0x113,
275 VAR_History_0 = 0x114,
276 VAR_History_28 = 0x130,
277 VAR_GoldInBank = 0x132,
278 VAR_NumDeaths = 0x133,
279 VAR_NumBounties = 0x134,
280 VAR_PrisonTerms = 0x135,
281 VAR_ArenaWinsPage = 0x136,
282 VAR_ArenaWinsSquire = 0x137,
283 VAR_ArenaWinsKnight = 0x138,
284 VAR_ArenaWinsLord = 0x139,
285 VAR_Invisible = 0x13A,
286 VAR_ItemEquipped = 0x13B,
287 };
288
289
290
291
292 extern Event pSomeOtherEVT_Events[4400];
293 extern unsigned int uSomeOtherEVT_NumEvents;
294 extern char *pSomeOtherEVT;
295 extern Event pSomeEVT_Events[4400];
296 extern unsigned int uSomeEVT_NumEvents;
297 extern char *pSomeEVT;
298
299 extern unsigned int uGlobalEVT_NumEvents;
300 extern unsigned int uGlobalEVT_Size;
301 extern char pGlobalEVT[46080];
302 extern Event pGlobalEVT_Events[4400];
303
304 extern unsigned int pLevelStrOffsets[500];
305 extern unsigned int uLevelStrNumStrings;
306 extern unsigned int uLevelStrFileSize;
307 extern unsigned int uLevelEVT_NumEvents;
308 extern unsigned int uLevelEVT_Size;
309 extern char pLevelStr[9216];
310 extern char pLevelEVT[9216];
311 extern Event pLevelEVT_Events[4400];
312
313
314
315
316
317
318
319 /* 312 */
320 #pragma pack(push, 1)
321 struct ByteArray
322 {
323 char f[65535];
324 };
325 #pragma pack(pop)