Mercurial > mm7
comparison AudioPlayer.cpp @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | 8e33efd39355 |
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-1:000000000000 | 0:9c0607679772 |
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1 #include <string> | |
2 | |
3 #include "AudioPlayer.h" | |
4 #include "Allocator.h" | |
5 #include "FrameTableInc.h" | |
6 #include "Indoor.h" | |
7 #include "LayingItem.h" | |
8 #include "Party.h" | |
9 #include "Actor.h" | |
10 #include "Game.h" | |
11 #include "DecorationList.h" | |
12 #include "Time.h" | |
13 #include "OSInfo.h" | |
14 #include "Math.h" | |
15 #include "MapInfo.h" | |
16 #include "Log.h" | |
17 | |
18 #include "Bink_Smacker.h" | |
19 | |
20 #include "mm7_data.h" | |
21 | |
22 | |
23 | |
24 PCMWAVEFORMAT pcmWaveFormat; | |
25 | |
26 int Aureal3D_SplashScreen; | |
27 int Aureal3D_SplashAudio; | |
28 int uFindSound_BinSearch_ResultID; // weak | |
29 int uLastLoadedSoundID; // weak | |
30 int sLastTrackLengthMS; | |
31 Sound pSounds[3000]; | |
32 AudioPlayer *pAudioPlayer; | |
33 SoundList *pSoundList; | |
34 | |
35 | |
36 stru339_spell_sound stru_A750F8[4]; | |
37 stru339_spell_sound stru_AA1058[4]; | |
38 | |
39 | |
40 | |
41 unsigned __int8 uSoundVolumeMultiplier = 4; | |
42 unsigned __int8 uVoicesVolumeMultiplier = 4; | |
43 unsigned __int8 uMusicVolimeMultiplier = 4; | |
44 int bWalkSound; // idb | |
45 | |
46 float pSoundVolumeLevels[10] = | |
47 { | |
48 0.0, | |
49 0.10999999940395, | |
50 0.21999999880791, | |
51 0.33000001311302, | |
52 0.43999999761581, | |
53 0.55000001192093, | |
54 0.66000002622604, | |
55 0.76999998092651, | |
56 0.87999999523163, | |
57 0.99000000953674 | |
58 }; // idb | |
59 | |
60 | |
61 | |
62 | |
63 void ReleaseSoundData(void *_this); | |
64 | |
65 | |
66 | |
67 | |
68 //----- (004A9953) -------------------------------------------------------- | |
69 void SoundList::Initialize() | |
70 { | |
71 SoundList *pSoundList; // esi@1 | |
72 signed int v2; // edi@2 | |
73 SoundDesc *pSoundDesc; // eax@5 | |
74 void *pSoundData; // ebx@7 | |
75 unsigned int uSoundSize; // eax@7 | |
76 char *pSoundBytes; // ebx@7 | |
77 AILFILETYPE pType; // eax@7 | |
78 int v8; // eax@8 | |
79 char pSoundName[120]; // [sp+4h] [bp-A4h]@4 | |
80 AILSOUNDINFO pInfo; // [sp+7Ch] [bp-2Ch]@10 | |
81 int v12; // [sp+A0h] [bp-8h]@12 | |
82 int a2; // [sp+A4h] [bp-4h]@1 | |
83 | |
84 pSoundList = this; | |
85 a2 = 1; | |
86 if ( (signed int)this->uNumSounds > 1 ) | |
87 { | |
88 v2 = 1; | |
89 //while ( 1 ) | |
90 do | |
91 { | |
92 sprintf(pSoundName, "%s", pSounds[v2].pSoundName); | |
93 // pSoundList->pSounds[v2].pSoundData[0] = ::LoadSound(pSoundName, (SoundData *)0xFFFFFFFF, pSounds[v2].uSoundID); Ritor1: it's error - result: no sound | |
94 pSoundDesc = &pSoundList->pSounds[v2]; | |
95 if ( pSoundList->pSounds[v2].eType != SOUND_DESC_SYSTEM || (sprintf(pSoundName, "%s", pSounds[v2].pSoundName), | |
96 pSoundList->pSounds[v2].pSoundData[0] = ::LoadSound(pSoundName, (SoundData *)0xFFFFFFFF, pSounds[v2].uSoundID), | |
97 !pAudioPlayer->b3DSoundInitialized) | |
98 || (pSoundDesc = &pSoundList->pSounds[v2], !(pSoundDesc->uFlags & 2)) | |
99 || !pSoundDesc->pSoundData[0] ) // нужно перевернуть | |
100 goto LABEL_17; | |
101 pSoundData = pSoundDesc->pSoundData[0]; | |
102 uSoundSize = *(int *)pSoundData; | |
103 pSoundBytes = (char *)pSoundData + 4; | |
104 pType = AIL_file_type(pSoundBytes, uSoundSize); | |
105 if ( !pType ) | |
106 //goto LABEL_15; | |
107 { | |
108 LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; | |
109 goto LABEL_16; | |
110 } | |
111 v8 = pType - 1; | |
112 if ( v8 ) | |
113 { | |
114 /*break; | |
115 pSoundList->pSounds[v2].p3DSound = pSoundList->pSounds[v2].pSoundData[0]; | |
116 LABEL_16: | |
117 pSoundList->_4A9DCD(a2, 1); | |
118 LABEL_17: | |
119 ++a2; | |
120 ++v2; | |
121 if ( a2 >= (signed int)pSoundList->uNumSounds ) | |
122 return; | |
123 }*/ | |
124 if ( v8 == 1 ) | |
125 { | |
126 if ( AIL_WAV_info(pSoundBytes, &pInfo) && pInfo.uChannels != 2 ) | |
127 { | |
128 if ( !AIL_decompress_ADPCM(&pInfo, &pSoundList->pSounds[v2].p3DSound, &v12) ) | |
129 { | |
130 pSoundList->pSounds[v2].p3DSound = 0; | |
131 LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 1; | |
132 } | |
133 } | |
134 goto LABEL_16; | |
135 } | |
136 //LABEL_15: | |
137 LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; | |
138 goto LABEL_16; | |
139 } | |
140 pSoundList->pSounds[v2].p3DSound = pSoundList->pSounds[v2].pSoundData[0]; | |
141 LABEL_16: | |
142 pSoundList->_4A9DCD(a2, 1); | |
143 LABEL_17: | |
144 ++a2; | |
145 ++v2; | |
146 } | |
147 while ( a2 < (signed int)pSoundList->uNumSounds ); | |
148 } | |
149 } | |
150 | |
151 //----- (004A9A67) -------------------------------------------------------- | |
152 __int16 SoundList::LoadSound(int a1, unsigned int a3) | |
153 { | |
154 AILSOUNDINFO v24; // [sp+84h] [bp-28h]@23 | |
155 | |
156 if (bNoSound || !uNumSounds) | |
157 return 0; | |
158 | |
159 uint uSoundIdx = 0; | |
160 SoundDesc *pSound = nullptr; | |
161 for (uint i = 1; i < uNumSounds; ++i) | |
162 if (pSounds[i].uSoundID == a1) | |
163 { | |
164 uSoundIdx = i; | |
165 pSound = &pSounds[i]; | |
166 break; | |
167 } | |
168 if (!pSound) | |
169 return 0; | |
170 | |
171 if (pSound->uFlags & 2 && pSound->p3DSound || | |
172 ~pSound->uFlags & 2 && pSound->pSoundData[0]) | |
173 return uSoundIdx; | |
174 | |
175 if (!pSound->pSoundData[0]) | |
176 pSound->pSoundData[0] = ::LoadSound(pSound->pSoundName, (SoundData *)0xFFFFFFFF, pSound->uSoundID); | |
177 | |
178 if (!pSound->pSoundData[0]) | |
179 return 0; | |
180 | |
181 if (a3) | |
182 pSound->uFlags |= 1u; | |
183 | |
184 if (!pAudioPlayer->b3DSoundInitialized) | |
185 return uSoundIdx; | |
186 | |
187 if (~pSound->uFlags & 2 || !pSound->pSoundData[0]) | |
188 return uSoundIdx; | |
189 | |
190 | |
191 auto pSoundData = pSound->pSoundData[0]; | |
192 switch (AIL_file_type((void *)pSoundData->pData, pSoundData->uDataSize)) | |
193 { | |
194 default: | |
195 case AILFILETYPE_UNKNOWN: | |
196 pSound->bDecompressed = false; | |
197 return 0; | |
198 | |
199 case AILFILETYPE_PCM_WAV: | |
200 pSound->p3DSound = pSound->pSoundData[0]; | |
201 return uSoundIdx; | |
202 | |
203 case AILFILETYPE_ADPCM_WAV: | |
204 if (AIL_WAV_info((void *)pSoundData->pData, &v24) && v24.uChannels != 2) | |
205 { | |
206 if (!AIL_decompress_ADPCM(&v24, &pSound->p3DSound, &a1) ) | |
207 { | |
208 pSound->p3DSound = nullptr; | |
209 pSound->bDecompressed = true; | |
210 _4A9DCD(uSoundIdx, 0); | |
211 } | |
212 } | |
213 return uSoundIdx; | |
214 }; | |
215 } | |
216 | |
217 //----- (004A9BBD) -------------------------------------------------------- | |
218 int SoundList::LoadSound(unsigned int a2, LPVOID lpBuffer, int uBufferSizeLeft, int *pOutSoundSize, int a6) | |
219 { | |
220 //SoundList *v6; // edi@1 | |
221 signed int v7; // esi@1 | |
222 //unsigned __int8 v8; // zf@1 | |
223 //unsigned __int8 v9; // sf@1 | |
224 SoundDesc *v10; // eax@3 | |
225 SoundDesc *v11; // ecx@3 | |
226 int v12; // ebx@7 | |
227 int result; // eax@13 | |
228 SoundHeader *v14; // esi@16 | |
229 DWORD *v15; // edi@16 | |
230 int v16; // ebx@16 | |
231 unsigned int v17; // eax@18 | |
232 void *v18; // ebx@19 | |
233 std::string v19; // [sp-18h] [bp-38h]@22 | |
234 const char *v20; // [sp-8h] [bp-28h]@22 | |
235 int v21; // [sp-4h] [bp-24h]@22 | |
236 //SoundList *v22; // [sp+Ch] [bp-14h]@1 | |
237 SoundDesc *Args; // [sp+10h] [bp-10h]@3 | |
238 unsigned int v24; // [sp+14h] [bp-Ch]@2 | |
239 int v25; // [sp+18h] [bp-8h]@2 | |
240 int v26; // [sp+1Ch] [bp-4h]@1 | |
241 | |
242 //v6 = this; | |
243 v7 = 0; | |
244 //v22 = this; | |
245 //v8 = this->uNumSounds == 0; | |
246 //v9 = (this->uNumSounds & 0x80000000u) != 0; | |
247 v26 = 0; | |
248 if (!uNumSounds) | |
249 return 0; | |
250 | |
251 | |
252 v24 = 0; | |
253 v25 = 44; | |
254 while ( 1 ) | |
255 { | |
256 v10 = pSounds; | |
257 v11 = &v10[v24 / 0x78]; | |
258 Args = &v10[v24 / 0x78]; | |
259 if ( a2 == v10[v24 / 0x78].uSoundID ) | |
260 { | |
261 if ( a6 == v7 && *(int *)&v10->pSoundName[v25] != v7 ) | |
262 return v26; | |
263 if ( (signed int)pAudioPlayer->uNumSoundHeaders > v7 ) | |
264 break; | |
265 } | |
266 LABEL_12: | |
267 ++v26; | |
268 v25 += 120; | |
269 v24 += 120; | |
270 if ( v26 >= (signed int)uNumSounds ) | |
271 return 0; | |
272 } | |
273 v12 = 0; | |
274 while ( _strcmpi(pAudioPlayer->pSoundHeaders[v12].pSoundName, v11->pSoundName) ) | |
275 { | |
276 ++v7; | |
277 ++v12; | |
278 if ( v7 >= (signed int)pAudioPlayer->uNumSoundHeaders ) | |
279 { | |
280 v7 = 0; | |
281 goto LABEL_12; | |
282 } | |
283 v11 = Args; | |
284 } | |
285 v14 = &pAudioPlayer->pSoundHeaders[v7]; | |
286 v15 = (DWORD *)&v14->uDecompressedSize; | |
287 a2 = v14->uDecompressedSize; | |
288 v16 = a2; | |
289 if ( (signed int)a2 > uBufferSizeLeft ) | |
290 Abortf("Sound %s is size %i bytes, sound buffer size is %i bytes", Args, a2, uBufferSizeLeft); | |
291 SetFilePointer(pAudioPlayer->hAudioSnd, v14->uFileOffset, 0, 0); | |
292 v17 = v14->uCompressedSize; | |
293 if ( (signed int)v17 >= (signed int)*v15 ) | |
294 { | |
295 if ( v17 == *v15 ) | |
296 { | |
297 ReadFile(pAudioPlayer->hAudioSnd, lpBuffer, *v15, (LPDWORD)&Args, 0); | |
298 } | |
299 else | |
300 { | |
301 MessageBoxW(nullptr, L"Can't load sound file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Sound.cpp:666", 0); | |
302 } | |
303 } | |
304 else | |
305 { | |
306 v18 = malloc(v14->uCompressedSize); | |
307 ReadFile(pAudioPlayer->hAudioSnd, v18, v14->uCompressedSize, (LPDWORD)&Args, 0); | |
308 zlib::MemUnzip(lpBuffer, &v14->uDecompressedSize, v18, v14->uCompressedSize); | |
309 free(v18); | |
310 v16 = a2; | |
311 } | |
312 result = v26; | |
313 pSounds->pSoundData[a6 + 30 * v26] = (SoundData *)lpBuffer; | |
314 *pOutSoundSize = v16; | |
315 | |
316 return result; | |
317 } | |
318 | |
319 //----- (004A9D3E) -------------------------------------------------------- | |
320 SoundDesc *SoundList::Release() | |
321 { | |
322 SoundList *v1; // esi@1 | |
323 signed int v2; // ebx@1 | |
324 int v3; // edi@2 | |
325 SoundDesc *result; // eax@3 | |
326 void *v5; // ecx@3 | |
327 | |
328 v1 = this; | |
329 v2 = 0; | |
330 if ( (signed int)this->uNumSounds > 0 ) | |
331 { | |
332 v3 = 0; | |
333 do | |
334 { | |
335 result = v1->pSounds; | |
336 v5 = result[v3].pSoundData[0]; | |
337 if ( v5 ) | |
338 { | |
339 ReleaseSoundData(v5); | |
340 v1->pSounds[v3].pSoundData[0] = 0; | |
341 result = (SoundDesc *)((char *)&v1->pSounds[v3] + 40); | |
342 *(int *)&result->pSoundName[0] &= 0xFFFFFFFEu; | |
343 } | |
344 ++v2; | |
345 ++v3; | |
346 } | |
347 while ( v2 < (signed int)v1->uNumSounds ); | |
348 } | |
349 return result; | |
350 } | |
351 | |
352 //----- (004A9D79) -------------------------------------------------------- | |
353 void SoundList::_4A9D79(int a2) | |
354 { | |
355 SoundList *v2; // esi@1 | |
356 int v3; // edi@1 | |
357 signed int i; // ebx@1 | |
358 SoundDesc *v5; // eax@2 | |
359 SOUND_DESC_TYPE v6; // ecx@2 | |
360 void *v7; // eax@5 | |
361 | |
362 v2 = this; | |
363 v3 = 0; | |
364 for ( i = 0; i < (signed int)v2->uNumSounds; ++v3 ) | |
365 { | |
366 v5 = &v2->pSounds[v3]; | |
367 v6 = v5->eType; | |
368 if ( v6 != SOUND_DESC_SYSTEM && (a2 || v6 != SOUND_DESC_LOCK) ) | |
369 { | |
370 v7 = v5->pSoundData[0]; | |
371 if ( v7 ) | |
372 { | |
373 ReleaseSoundData(v7); | |
374 v2->pSounds[v3].pSoundData[0] = 0; | |
375 } | |
376 v2->pSounds[v3].uFlags &= 0xFFFFFFFEu; | |
377 } | |
378 ++i; | |
379 } | |
380 } | |
381 | |
382 //----- (004A9DCD) -------------------------------------------------------- | |
383 void SoundList::_4A9DCD(unsigned int uSoundID, char a3) | |
384 { | |
385 unsigned int v3; // esi@1 | |
386 //SoundList *v4; // edi@1 | |
387 SoundDesc *v5; // eax@1 | |
388 void *v6; // ecx@8 | |
389 | |
390 v3 = uSoundID; | |
391 //v4 = this; | |
392 v5 = &this->pSounds[uSoundID]; | |
393 if ( v5->eType != SOUND_DESC_SYSTEM ) | |
394 { | |
395 if ( v5->uFlags & 2 && v5->p3DSound && a3 ) | |
396 { | |
397 if ( LOBYTE(v5->bDecompressed) ) | |
398 AIL_mem_free_lock(v5->p3DSound); | |
399 pSounds[v3].p3DSound = 0; | |
400 pSounds[v3].uFlags &= 0xFFFFFFFEu; | |
401 } | |
402 v6 = pSounds[v3].pSoundData[0]; | |
403 if ( v6 ) | |
404 { | |
405 ReleaseSoundData(v6); | |
406 pSounds[v3].pSoundData[0] = 0; | |
407 pSounds[v3].uFlags &= 0xFFFFFFFEu; | |
408 } | |
409 } | |
410 } | |
411 | |
412 | |
413 //----- (004A9E3D) -------------------------------------------------------- | |
414 void SoundList::ToFile() | |
415 { | |
416 SoundList *v1; // esi@1 | |
417 FILE *v2; // eax@1 | |
418 FILE *v3; // edi@1 | |
419 | |
420 v1 = this; | |
421 v2 = fopen("data\\dsounds.bin", "wb"); | |
422 v3 = v2; | |
423 if ( !v2 ) | |
424 Abortf("Unable to save dsounds.bin!"); | |
425 fwrite(v1, 4u, 1u, v2); | |
426 fwrite(v1->pSounds, 0x78u, v1->uNumSounds, v3); | |
427 fclose(v3); | |
428 } | |
429 | |
430 //----- (004A9E89) -------------------------------------------------------- | |
431 void *SoundList::FromFile(void *pSerialized) | |
432 { | |
433 uNumSounds = *(int *)pSerialized; | |
434 pSounds = (SoundDesc *)pAllocator->AllocNamedChunk(pSounds, 120 * uNumSounds, "Snd Des."); | |
435 return memcpy(pSounds, (char *)pSerialized + 4, 120 * uNumSounds); | |
436 } | |
437 | |
438 //----- (004A9ED0) -------------------------------------------------------- | |
439 int SoundList::FromFileTxt(const char *Args) | |
440 { | |
441 SoundList *v2; // ebx@1 | |
442 __int32 v3; // edi@1 | |
443 FILE *v4; // eax@1 | |
444 unsigned int v5; // esi@3 | |
445 void *v6; // eax@9 | |
446 FILE *v7; // ST0C_4@11 | |
447 char *i; // eax@11 | |
448 int v9; // eax@14 | |
449 const char *v10; // ST0C_4@14 | |
450 int v11; // eax@18 | |
451 SoundDesc *v12; // ecx@18 | |
452 char v13; // zf@18 | |
453 unsigned int v14; // eax@18 | |
454 int v15; // eax@23 | |
455 char Buf; // [sp+Ch] [bp-2F0h]@3 | |
456 FrameTableTxtLine v18; // [sp+200h] [bp-FCh]@4 | |
457 FrameTableTxtLine v19; // [sp+27Ch] [bp-80h]@4 | |
458 FILE *File; // [sp+2F8h] [bp-4h]@1 | |
459 unsigned int Argsa; // [sp+304h] [bp+8h]@3 | |
460 | |
461 v2 = this; | |
462 pAllocator->FreeChunk(this->pSounds); | |
463 v3 = 0; | |
464 v2->pSounds = 0; | |
465 v2->uNumSounds = 0; | |
466 v4 = fopen(Args, "r"); | |
467 File = v4; | |
468 if ( !v4 ) | |
469 Abortf("SoundListClass::load - Unable to open file: %s."); | |
470 v5 = 0; | |
471 Argsa = 0; | |
472 if ( fgets(&Buf, 490, v4) ) | |
473 { | |
474 do | |
475 { | |
476 *strchr(&Buf, 10) = 0; | |
477 memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19)); | |
478 if ( v19.field_0 && *v19.pProperties[0] != 47 ) | |
479 ++Argsa; | |
480 } | |
481 while ( fgets(&Buf, 490, File) ); | |
482 v5 = Argsa; | |
483 v3 = 0; | |
484 } | |
485 v2->uNumSounds = v5; | |
486 v6 = pAllocator->AllocNamedChunk(v2->pSounds, 120 * v5, "Snd Des."); | |
487 v2->pSounds = (SoundDesc *)v6; | |
488 if ( v6 == (void *)v3 ) | |
489 Abortf("SoundListClass::load - Out of Memory!"); | |
490 memset(v6, v3, 120 * v2->uNumSounds); | |
491 v7 = File; | |
492 v2->uNumSounds = v3; | |
493 fseek(v7, v3, v3); | |
494 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
495 { | |
496 *strchr(&Buf, 10) = 0; | |
497 memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19)); | |
498 if ( v19.field_0 && *v19.pProperties[0] != 47 ) | |
499 { | |
500 sprintf(v2->pSounds[v2->uNumSounds].pSoundName, "%s", v19.pProperties[0]); | |
501 v9 = atoi(v19.pProperties[1]); | |
502 v10 = v19.pProperties[2]; | |
503 v2->pSounds[v2->uNumSounds].uSoundID = v9; | |
504 if ( _strcmpi(v10, "system") ) | |
505 { | |
506 if ( _strcmpi(v19.pProperties[2], "swap") ) | |
507 { | |
508 v11 = _strcmpi(v19.pProperties[2], "lock"); | |
509 v12 = v2->pSounds; | |
510 v13 = v11 == 0; | |
511 v14 = v2->uNumSounds; | |
512 if ( v13 ) | |
513 v12[v14].eType = SOUND_DESC_LOCK; | |
514 else | |
515 v12[v14].eType = SOUND_DESC_LEVEL; | |
516 } | |
517 else | |
518 { | |
519 v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SWAP; | |
520 } | |
521 } | |
522 else | |
523 { | |
524 v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SYSTEM; | |
525 } | |
526 if ( v19.field_0 >= 4 && !_strcmpi(v19.pProperties[3], "3D") ) | |
527 { | |
528 v15 = (int)&v2->pSounds[v2->uNumSounds].uFlags; | |
529 *(int *)v15 |= 2u; | |
530 } | |
531 ++v2->uNumSounds; | |
532 } | |
533 } | |
534 fclose(File); | |
535 return 1; | |
536 } | |
537 | |
538 //----- (004AA13F) -------------------------------------------------------- | |
539 void AudioPlayer::PlayMusicTrack(MusicID eTrack) | |
540 { | |
541 if (!bNoSound && bPlayerReady && hAILRedbook && uMusicVolimeMultiplier) | |
542 { | |
543 AIL_redbook_stop(hAILRedbook); | |
544 AIL_redbook_set_volume(hAILRedbook, (signed)(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0)); | |
545 AIL_redbook_track_info(hAILRedbook, eTrack, &uCurrentMusicTrackStartMS, &uCurrentMusicTrackEndMS); | |
546 AIL_redbook_play(hAILRedbook, uCurrentMusicTrackStartMS + 1, uCurrentMusicTrackEndMS); | |
547 uCurrentMusicTrackLength = ((uCurrentMusicTrackEndMS - uCurrentMusicTrackStartMS) * 128) / 1000; | |
548 } | |
549 } | |
550 | |
551 | |
552 //----- (004AA1F3) -------------------------------------------------------- | |
553 void AudioPlayer::SetMusicVolume(int vol) | |
554 { | |
555 if (bPlayerReady) | |
556 { | |
557 if (hAILRedbook) | |
558 AIL_redbook_set_volume(hAILRedbook, vol); | |
559 } | |
560 } | |
561 | |
562 //----- (004AA214) -------------------------------------------------------- | |
563 void AudioPlayer::SetMasterVolume(unsigned int uVolume) | |
564 { | |
565 AudioPlayer *v2; // esi@1 | |
566 _DIG_DRIVER *hDrv; // eax@2 | |
567 | |
568 v2 = this; | |
569 if ( this->bPlayerReady ) | |
570 { | |
571 hDrv = this->hDigDriver; | |
572 this->uMasterVolume = uVolume; | |
573 if ( hDrv ) | |
574 AIL_set_digital_master_volume(hDrv, uVolume); | |
575 if ( v2->b3DSoundInitialized ) | |
576 v2->s3DSoundVolume = (signed __int64)((double)(signed int)uVolume * 0.5); | |
577 } | |
578 } | |
579 // 4D8304: using guessed type int __stdcall AIL_set_digital_master_volume(int, int); | |
580 | |
581 //----- (004AA258) -------------------------------------------------------- | |
582 void AudioPlayer::_4AA258(int a2) | |
583 { | |
584 AudioPlayer *v2; // esi@1 | |
585 int v3; // edi@4 | |
586 AudioPlayer_3DSample *v4; // ebx@5 | |
587 int v5; // ebx@11 | |
588 MixerChannel *v6; // edi@12 | |
589 | |
590 v2 = this; | |
591 if ( this->bPlayerReady ) | |
592 { | |
593 if ( this->b3DSoundInitialized && a2 && (v3 = 0, this->uNum3DSamples > 0) ) | |
594 { | |
595 v4 = this->p3DSamples; | |
596 while ( v4->field_4 != a2 || AIL_3D_sample_status(v4->hSample) != 4 ) | |
597 { | |
598 ++v3; | |
599 ++v4; | |
600 if ( v3 >= v2->uNum3DSamples ) | |
601 goto LABEL_9; | |
602 } | |
603 AIL_end_3D_sample(v2->p3DSamples[v3].hSample); | |
604 } | |
605 else | |
606 { | |
607 LABEL_9: | |
608 if ( v2->hDigDriver ) | |
609 { | |
610 if ( a2 ) | |
611 { | |
612 v5 = 0; | |
613 if ( v2->uMixerChannels > 0 ) | |
614 { | |
615 v6 = v2->pMixerChannels; | |
616 do | |
617 { | |
618 if ( v6->dword_000004 == a2 ) | |
619 { | |
620 if ( AIL_sample_status(v6->hSample) == 4 ) | |
621 { | |
622 AIL_end_sample(v6->hSample); | |
623 _4ABE55(v6); | |
624 } | |
625 } | |
626 ++v5; | |
627 ++v6; | |
628 } | |
629 while ( v5 < v2->uMixerChannels ); | |
630 } | |
631 } | |
632 } | |
633 } | |
634 } | |
635 } | |
636 // 4D82F4: using guessed type int __stdcall AIL_3D_sample_status(int); | |
637 // 4D82F8: using guessed type int __stdcall AIL_sample_status(int); | |
638 // 4D82FC: using guessed type int __stdcall AIL_end_sample(int); | |
639 // 4D8300: using guessed type int __stdcall AIL_end_3D_sample(int); | |
640 | |
641 //----- (004AA306) -------------------------------------------------------- | |
642 void AudioPlayer::PlaySound(SoundID eSoundID, signed int a3, unsigned int uNumRepeats, signed int PartyX, signed int PartyY, int a7, unsigned int uVolume, int sPlaybackRate) | |
643 { | |
644 //AudioPlayer *pAudioPlayer1; // esi@1 | |
645 signed int pNum; // edx@5 | |
646 int *pSoundID; // ecx@6 | |
647 int v12; // edi@13 | |
648 signed int v13; // ecx@17 | |
649 signed int v14; // eax@20 | |
650 int v15; // eax@24 | |
651 signed int v16; // eax@25 | |
652 LayingItem *pLayingItem; // eax@28 | |
653 signed int v18; // eax@29 | |
654 Actor *pActor1; // eax@32 | |
655 signed int v20; // ecx@32 | |
656 double v21; // st7@32 | |
657 signed int v22; // ecx@33 | |
658 AudioPlayer_3DSample *pAudioPlayer_3DSample; // esi@53 | |
659 AudioPlayer_3DSample *pAudioPlayer_3DSample1; // esi@61 | |
660 int v25; // esi@67 | |
661 double v26; // st7@68 | |
662 int v27; // ST18_4@68 | |
663 int v28; // ebx@68 | |
664 int v29; // eax@68 | |
665 AudioPlayer_3DSample *pAudioPlayer_3DSample2; // esi@69 | |
666 int v31; // ST18_4@70 | |
667 int v32; // ebx@70 | |
668 int v33; // eax@70 | |
669 int v34; // eax@70 | |
670 char v35; // zf@70 | |
671 signed int v36; // ebx@74 | |
672 //AudioPlayer *pAudioPlayer2; // edi@79 | |
673 AudioPlayer_3DSample *pAudioPlayer_3DSample3; // esi@79 | |
674 unsigned int v39; // ebx@80 | |
675 int v40; // eax@81 | |
676 char *v41; // edi@82 | |
677 int v42; // esi@82 | |
678 double v43; // st7@91 | |
679 LayingItem *pLayingItem2; // eax@92 | |
680 Actor *pActor; // eax@93 | |
681 signed int v46; // ecx@93 | |
682 double v47; // st7@93 | |
683 BLVDoor *pBLVDoor; // eax@97 | |
684 double v49; // st7@104 | |
685 int v50; // ST18_4@104 | |
686 int v51; // ebx@104 | |
687 int v52; // eax@104 | |
688 float v53; // ST0C_4@106 | |
689 float v54; // ST04_4@106 | |
690 //AudioPlayer *pAudioPlayer3; // edx@106 | |
691 SoundDesc *pSoundDesc; // edx@107 | |
692 LayingItem *pLayingItem3; // eax@114 | |
693 int v58; // edx@115 | |
694 int v59; // ecx@115 | |
695 Actor *pActor2; // eax@118 | |
696 MixerChannel *pMixerChannel; // esi@126 | |
697 signed int v62; // esi@133 | |
698 //AudioPlayer *pAudioPlayer4; // ebx@133 | |
699 MixerChannel *pMixerChannel2; // edi@134 | |
700 int v65; // ebx@141 | |
701 //AudioPlayer *pAudioPlayer5; // ecx@142 | |
702 MixerChannel *pMixerChannel3; // edi@142 | |
703 int v68; // eax@143 | |
704 MixerChannel *pMixerChannel4; // edi@149 | |
705 int v70; // ecx@152 | |
706 SoundDesc *pSoundDesc2; // eax@153 | |
707 int v72; // edi@156 | |
708 MixerChannel *pMixerChannel5; // esi@157 | |
709 unsigned int pVolume; // eax@157 | |
710 int pPartyX; // ebx@159 | |
711 int v76; // ebx@160 | |
712 LayingItem *pLayingItem4; // edi@164 | |
713 unsigned int pPosY; // edx@166 | |
714 unsigned int pPosX; // ecx@166 | |
715 int v80; // eax@167 | |
716 Actor *pActor3; // edi@168 | |
717 BLVDoor *pBLVDoor2; // edi@173 | |
718 int v83; // eax@183 | |
719 int v84; // eax@183 | |
720 _SAMPLE *v85; // ST18_4@186 | |
721 unsigned int v86; // [sp+14h] [bp-60h]@84 | |
722 int v87; // [sp+14h] [bp-60h]@115 | |
723 RenderVertexSoft pRenderVertexSoft; // [sp+24h] [bp-50h]@1 | |
724 unsigned int v89; // [sp+54h] [bp-20h]@12 | |
725 int v90; // [sp+58h] [bp-1Ch]@68 | |
726 float v91; // [sp+5Ch] [bp-18h]@68 | |
727 //unsigned int v92; // [sp+60h] [bp-14h]@10 | |
728 float v93; // [sp+64h] [bp-10h]@1 | |
729 signed int varC; // [sp+68h] [bp-Ch]@68 | |
730 AudioPlayer *pAudioPlayer; // [sp+6Ch] [bp-8h]@1 | |
731 int v96; // [sp+70h] [bp-4h]@19 | |
732 signed int uNumRepeatsb; // [sp+84h] [bp+10h]@93 | |
733 float uNumRepeatsa; // [sp+84h] [bp+10h]@104 | |
734 float v99; // [sp+8Ch] [bp+18h]@104 | |
735 signed int v100; // [sp+90h] [bp+1Ch]@32 | |
736 int v101; // [sp+90h] [bp+1Ch]@52 | |
737 int v102; // [sp+90h] [bp+1Ch]@60 | |
738 int v103; // [sp+90h] [bp+1Ch]@68 | |
739 | |
740 pAudioPlayer = this; | |
741 v35 = this->bPlayerReady == 0; | |
742 //pAudioPlayer = this; | |
743 pRenderVertexSoft.flt_2C = 0.0; | |
744 LODWORD(v93) = 10000; | |
745 if ( v35 || !uSoundVolumeMultiplier || !this->hDigDriver || !eSoundID ) | |
746 return; | |
747 pNum = 0; | |
748 if ( (signed int)pSoundList->uNumSounds <= 0 ) | |
749 { | |
750 LABEL_9: | |
751 pNum = 0; | |
752 } | |
753 else | |
754 { | |
755 pSoundID = (int *)&pSoundList->pSounds->uSoundID; | |
756 while ( *pSoundID != eSoundID ) | |
757 { | |
758 ++pNum; | |
759 pSoundID += 30; | |
760 if ( pNum >= (signed int)pSoundList->uNumSounds ) | |
761 goto LABEL_9; | |
762 } | |
763 } | |
764 /* v92 = pNum;//38 | |
765 pNum = 0; | |
766 for ( pSoundID = (int *)&pSoundList->pSounds->uSoundID; *pSoundID != eSoundID; pSoundID += 30) | |
767 { | |
768 ++pNum; | |
769 }*/ | |
770 if ( !pNum ) | |
771 return; | |
772 if ( !pAudioPlayer->b3DSoundInitialized || (v89 = 120 * pNum, !(pSoundList->pSounds[pNum].uFlags & 2)) ) | |
773 { | |
774 //pSoundDesc = (SoundDesc *)7; | |
775 if ( a3 < 0 ) | |
776 { | |
777 if ( a3 == -1 ) | |
778 { | |
779 varC = 13; | |
780 v96 = 13; | |
781 goto LABEL_133; | |
782 } | |
783 varC = 14; | |
784 v96 = 14; | |
785 LABEL_123: | |
786 if ( a3 ) | |
787 { | |
788 if ( a3 != -1 ) | |
789 { | |
790 LODWORD(v91) = 0; | |
791 if ( pAudioPlayer->uMixerChannels > 0 ) | |
792 { | |
793 pMixerChannel = pAudioPlayer->pMixerChannels; | |
794 do | |
795 { | |
796 if ( AIL_sample_status(pMixerChannel->hSample) == 4 && pMixerChannel->dword_000004 == a3 | |
797 && AIL_sample_status(pMixerChannel->hSample) == 4 ) | |
798 { | |
799 if ( pMixerChannel->uSourceTrackIdx == pNum ) | |
800 return; | |
801 AIL_end_sample(pMixerChannel->hSample); | |
802 _4ABE55(pMixerChannel); | |
803 } | |
804 ++LODWORD(v91); | |
805 ++pMixerChannel; | |
806 } | |
807 while ( SLODWORD(v91) < pAudioPlayer->uMixerChannels ); | |
808 } | |
809 } | |
810 } | |
811 LABEL_133: | |
812 v62 = varC; | |
813 //pAudioPlayer4 = pAudioPlayer; | |
814 if ( varC <= v96 ) | |
815 { | |
816 pMixerChannel2 = &pAudioPlayer->pMixerChannels[varC]; | |
817 while ( AIL_sample_status(pMixerChannel2->hSample) != 2 ) | |
818 { | |
819 ++v62; | |
820 ++pMixerChannel2; | |
821 if ( v62 > v96 ) | |
822 goto LABEL_140; | |
823 } | |
824 AIL_end_sample(pMixerChannel2->hSample); | |
825 if ( pMixerChannel2->uSourceTrackIdx ) | |
826 _4ABE55(pMixerChannel2); | |
827 } | |
828 LABEL_140: | |
829 if ( v62 != v96 + 1 )//10!=13 | |
830 { | |
831 LABEL_150: | |
832 if ( LODWORD(v93) == 10000 ) | |
833 LODWORD(v93) = pAudioPlayer->uMasterVolume; | |
834 v70 = 0; | |
835 if ( !a7 ) | |
836 { | |
837 //pSoundDesc = pSoundList->pSounds; | |
838 pSoundDesc2 = &pSoundList->pSounds[pNum]; | |
839 if ( !pSoundDesc2->pSoundData[0] ) | |
840 { | |
841 if (pSoundDesc2->eType == SOUND_DESC_SWAP) | |
842 pSoundList->LoadSound(eSoundID, 0); | |
843 } | |
844 } | |
845 v72 = 4 * (a7 + 30 * pNum) + 44; | |
846 if ( !*(int *)&pSoundList->pSounds->pSoundName[v72] ) | |
847 return; | |
848 pMixerChannel5 = &pAudioPlayer->pMixerChannels[v62]; | |
849 AIL_init_sample(pMixerChannel5->hSample); | |
850 AIL_set_sample_file(pMixerChannel5->hSample, (void *)(*(int *)&pSoundList->pSounds->pSoundName[v72] + 4 * (a7 == 0)), -1); | |
851 pVolume = uVolume; | |
852 if ( !uVolume ) | |
853 pVolume = LODWORD(v93); | |
854 AIL_set_sample_volume(pMixerChannel5->hSample, pVolume); | |
855 pPartyX = PartyX; | |
856 if ( PartyX != -1 ) | |
857 { | |
858 if ( !PartyX ) | |
859 pPartyX = pParty->vPosition.x; | |
860 if ( !PartyY ) | |
861 PartyY = pParty->vPosition.y; | |
862 if ( uNumRepeats ) | |
863 AIL_set_sample_loop_count(pMixerChannel5->hSample, uNumRepeats - 1); | |
864 v83 = sub_4AB66C(pPartyX, PartyY); | |
865 AIL_set_sample_pan(pMixerChannel5->hSample, v83); | |
866 v84 = GetSoundStrengthByDistanceFromParty(pPartyX, PartyY, pParty->vPosition.z); | |
867 AIL_set_sample_volume(pMixerChannel5->hSample, v84); | |
868 v76 = a3; | |
869 goto LABEL_184; | |
870 } | |
871 v76 = a3; | |
872 if ( (a3 & 7) == 1 ) | |
873 { | |
874 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor ) | |
875 goto LABEL_184; | |
876 pBLVDoor2 = &pIndoor->pDoors[a3 >> 3]; | |
877 if ( !pBLVDoor2->uDoorID ) | |
878 return; | |
879 if ( !GetSoundStrengthByDistanceFromParty(*pBLVDoor2->pXOffsets, *pBLVDoor2->pYOffsets, *pBLVDoor2->pZOffsets) ) | |
880 { | |
881 AIL_end_sample(pMixerChannel5->hSample); | |
882 pAudioPlayer->AudioPlayer::_4ABE55(pMixerChannel5); | |
883 return; | |
884 } | |
885 pPosY = *pBLVDoor2->pYOffsets; | |
886 pPosX = *pBLVDoor2->pXOffsets; | |
887 //goto LABEL_167; | |
888 v80 = sub_4AB66C(pPosX, pPosY); | |
889 AIL_set_sample_pan(pMixerChannel5->hSample, v80); | |
890 goto LABEL_184; | |
891 } | |
892 if ( (a3 & 7) == 2 ) | |
893 { | |
894 pLayingItem4 = &pLayingItems[a3 >> 3]; | |
895 if ( !GetSoundStrengthByDistanceFromParty(pLayingItem4->vPosition.x, pLayingItem4->vPosition.y, pLayingItem4->vPosition.z) ) | |
896 return; | |
897 } | |
898 else | |
899 { | |
900 if ( (a3 & 7) == 3 ) | |
901 { | |
902 pActor3 = &pActors[a3 >> 3]; | |
903 if ( !GetSoundStrengthByDistanceFromParty(pActor3->vPosition.x, pActor3->vPosition.y, pActor3->vPosition.z) ) | |
904 return; | |
905 pPosY = pActor3->vPosition.y; | |
906 pPosX = pActor3->vPosition.x; | |
907 //goto LABEL_167; | |
908 v80 = sub_4AB66C(pPosX, pPosY); | |
909 AIL_set_sample_pan(pMixerChannel5->hSample, v80); | |
910 goto LABEL_184; | |
911 } | |
912 if ( (a3 & 7) != 5 ) | |
913 { | |
914 LABEL_184: | |
915 if ( uNumRepeats ) | |
916 AIL_set_sample_loop_count(pMixerChannel5->hSample, uNumRepeats - 1); | |
917 v85 = pMixerChannel5->hSample; | |
918 pMixerChannel5->uSourceTrackIdx = pNum; | |
919 pMixerChannel5->dword_000004 = v76; | |
920 pMixerChannel5->uSourceTrackID = eSoundID; | |
921 AIL_start_sample(v85); | |
922 if ( sPlaybackRate ) | |
923 AIL_set_sample_playback_rate(pMixerChannel5->hSample, sPlaybackRate); | |
924 if ( (v76 & 7) == 4 ) | |
925 AIL_sample_ms_position(pMixerChannel5->hSample, &sLastTrackLengthMS, 0); | |
926 return; | |
927 } | |
928 pLayingItem4 = (LayingItem *)&pLevelDecorations[a3 >> 3]; | |
929 if ( !GetSoundStrengthByDistanceFromParty(pLayingItem4->vPosition.x, pLayingItem4->vPosition.y, pLayingItem4->vPosition.z) ) | |
930 return; | |
931 AIL_set_sample_loop_count(pMixerChannel5->hSample, uNumRepeats - 1); | |
932 } | |
933 pPosY = pLayingItem4->vPosition.y; | |
934 pPosX = pLayingItem4->vPosition.x; | |
935 //LABEL_167: | |
936 v80 = sub_4AB66C(pPosX, pPosY); | |
937 AIL_set_sample_pan(pMixerChannel5->hSample, v80); | |
938 goto LABEL_184; | |
939 } | |
940 v65 = varC; | |
941 v62 = -1; | |
942 v91 = v93; | |
943 if ( varC <= v96 ) | |
944 { | |
945 //pAudioPlayer5 = pAudioPlayer; | |
946 pMixerChannel3 = &pAudioPlayer->pMixerChannels[varC]; | |
947 do | |
948 { | |
949 v68 = AIL_sample_volume(pMixerChannel3->hSample); | |
950 if ( v68 < SLODWORD(v91) ) | |
951 { | |
952 LODWORD(v91) = v68; | |
953 v62 = v65; | |
954 } | |
955 ++v65; | |
956 ++pMixerChannel3; | |
957 } | |
958 while ( v65 <= v96 ); | |
959 if ( v62 != -1 ) | |
960 { | |
961 //LABEL_149: | |
962 //pAudioPlayer4 = pAudioPlayer; | |
963 pMixerChannel4 = &pAudioPlayer->pMixerChannels[v62]; | |
964 AIL_end_sample(pMixerChannel4->hSample); | |
965 _4ABE55(pMixerChannel4); | |
966 goto LABEL_150; | |
967 } | |
968 v65 = varC; | |
969 } | |
970 v62 = 13; | |
971 if ( v65 != 13 ) | |
972 return; | |
973 //goto LABEL_149; | |
974 //pAudioPlayer4 = pAudioPlayer; | |
975 pMixerChannel4 = &pAudioPlayer->pMixerChannels[v62]; | |
976 AIL_end_sample(pMixerChannel4->hSample); | |
977 _4ABE55(pMixerChannel4); | |
978 goto LABEL_150; | |
979 } | |
980 if ( (a3 & 7) == 2 ) | |
981 { | |
982 varC = 5; | |
983 v96 = 7; | |
984 pLayingItem3 = &pLayingItems[a3 >> 3]; | |
985 } | |
986 else | |
987 { | |
988 if ( (a3 & 7) == 3 ) | |
989 { | |
990 *(float *)&varC = 0.0; | |
991 pActor2 = &pActors[a3 >> 3]; | |
992 v96 = 3; | |
993 v58 = pActor2->vPosition.y; | |
994 v87 = pActor2->vPosition.z; | |
995 v59 = pActor2->vPosition.x; | |
996 LABEL_116: | |
997 LODWORD(v93) = GetSoundStrengthByDistanceFromParty(v59, /*(int)pSoundDesc*/ v58, v87); | |
998 if ( v93 == 0.0 ) | |
999 return; | |
1000 goto LABEL_123; | |
1001 } | |
1002 if ( (a3 & 7) != 5 ) | |
1003 { | |
1004 if ( (a3 & 7) == 6 ) | |
1005 { | |
1006 varC = 8; | |
1007 v96 = 9; | |
1008 } | |
1009 else | |
1010 { | |
1011 varC = 10; | |
1012 v96 = 12; | |
1013 } | |
1014 goto LABEL_123; | |
1015 } | |
1016 varC = 4; | |
1017 v96 = 4; | |
1018 pLayingItem3 = (LayingItem *)&pLevelDecorations[a3 >> 3]; | |
1019 } | |
1020 v87 = pLayingItem3->vPosition.z; | |
1021 v58 = pLayingItem3->vPosition.y; | |
1022 v59 = pLayingItem3->vPosition.x; | |
1023 goto LABEL_116; | |
1024 } | |
1025 v12 = 13; | |
1026 if ( a3 < 0 ) | |
1027 { | |
1028 v15 = pAudioPlayer->uNum3DSamples; | |
1029 if ( a3 == -1 ) | |
1030 { | |
1031 if ( v15 < 16 ) | |
1032 v12 = v15 - 1; | |
1033 v96 = v12; | |
1034 //goto LABEL_46; | |
1035 pRenderVertexSoft.vWorldPosition.x = (double)pParty->vPosition.x; | |
1036 pRenderVertexSoft.vWorldPosition.y = (double)pParty->vPosition.y; | |
1037 v21 = (double)pParty->sEyelevel + (double)pParty->vPosition.z; | |
1038 goto LABEL_47; | |
1039 } | |
1040 if ( v15 >= 16 ) | |
1041 v15 = 14; | |
1042 v12 = v15; | |
1043 //goto LABEL_45; | |
1044 v96 = v15; | |
1045 pRenderVertexSoft.vWorldPosition.x = (double)pParty->vPosition.x; | |
1046 pRenderVertexSoft.vWorldPosition.y = (double)pParty->vPosition.y; | |
1047 v21 = (double)pParty->sEyelevel + (double)pParty->vPosition.z; | |
1048 goto LABEL_47; | |
1049 } | |
1050 if ( (a3 & 7) == 2 ) | |
1051 { | |
1052 v22 = pAudioPlayer->uNum3DSamples; | |
1053 if ( v22 < 16 ) | |
1054 { | |
1055 v12 = 5 * v22 / 16; | |
1056 v96 = 7 * v22 / 16; | |
1057 } | |
1058 else | |
1059 { | |
1060 v96 = 7; | |
1061 v12 = 5; | |
1062 } | |
1063 pLayingItem = &pLayingItems[a3 >> 3]; | |
1064 } | |
1065 else | |
1066 { | |
1067 if ( (a3 & 7) == 3 ) | |
1068 { | |
1069 v18 = pAudioPlayer->uNum3DSamples; | |
1070 v12 = 0; | |
1071 if ( v18 < 16 ) | |
1072 v96 = 3 * v18 / 16; | |
1073 else | |
1074 v96 = 3; | |
1075 pActor1 = &pActors[a3 >> 3]; | |
1076 v20 = pActor1->vPosition.y; | |
1077 pRenderVertexSoft.vWorldPosition.x = (double)pActor1->vPosition.x; | |
1078 v100 = pActor1->vPosition.z; | |
1079 pRenderVertexSoft.vWorldPosition.y = (double)v20; | |
1080 v21 = (double)v100; | |
1081 goto LABEL_47; | |
1082 } | |
1083 if ( (a3 & 7) != 5 ) | |
1084 { | |
1085 v13 = pAudioPlayer->uNum3DSamples; | |
1086 if ( (a3 & 7) == 6 ) | |
1087 { | |
1088 if ( v13 >= 16 ) | |
1089 { | |
1090 v96 = 9; | |
1091 v12 = 8; | |
1092 //goto LABEL_46; | |
1093 pRenderVertexSoft.vWorldPosition.x = (double)pParty->vPosition.x; | |
1094 pRenderVertexSoft.vWorldPosition.y = (double)pParty->vPosition.y; | |
1095 v21 = (double)pParty->sEyelevel + (double)pParty->vPosition.z; | |
1096 goto LABEL_47; | |
1097 } | |
1098 v12 = 8 * v13 / 16; | |
1099 v14 = 9 * v13; | |
1100 } | |
1101 else | |
1102 { | |
1103 if ( v13 >= 16 ) | |
1104 { | |
1105 v96 = 12; | |
1106 v12 = 10; | |
1107 //LABEL_46: | |
1108 pRenderVertexSoft.vWorldPosition.x = (double)pParty->vPosition.x; | |
1109 pRenderVertexSoft.vWorldPosition.y = (double)pParty->vPosition.y; | |
1110 v21 = (double)pParty->sEyelevel + (double)pParty->vPosition.z; | |
1111 goto LABEL_47; | |
1112 } | |
1113 v12 = 10 * v13 / 16; | |
1114 v14 = 12 * v13; | |
1115 } | |
1116 v15 = v14 / 16; | |
1117 //LABEL_45: | |
1118 v96 = v15; | |
1119 //goto LABEL_46; | |
1120 pRenderVertexSoft.vWorldPosition.x = (double)pParty->vPosition.x; | |
1121 pRenderVertexSoft.vWorldPosition.y = (double)pParty->vPosition.y; | |
1122 v21 = (double)pParty->sEyelevel + (double)pParty->vPosition.z; | |
1123 goto LABEL_47; | |
1124 } | |
1125 v16 = pAudioPlayer->uNum3DSamples; | |
1126 if ( v16 < 16 ) | |
1127 { | |
1128 v12 = v16 / 4; | |
1129 v96 = v16 / 4; | |
1130 } | |
1131 else | |
1132 { | |
1133 v12 = 4; | |
1134 v96 = 4; | |
1135 } | |
1136 pLayingItem = (LayingItem *)&pLevelDecorations[a3 >> 3]; | |
1137 } | |
1138 pRenderVertexSoft.vWorldPosition.x = (double)pLayingItem->vPosition.x; | |
1139 pRenderVertexSoft.vWorldPosition.y = (double)pLayingItem->vPosition.y; | |
1140 v21 = (double)pLayingItem->vPosition.z; | |
1141 LABEL_47: | |
1142 pRenderVertexSoft.vWorldPosition.z = v21; | |
1143 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1144 sub_4AAEA6_transform(&pRenderVertexSoft); | |
1145 else | |
1146 pGame->pIndoorCameraD3D->ViewTransform(&pRenderVertexSoft, 1); | |
1147 if ( a3 ) | |
1148 { | |
1149 if ( a3 != -1 ) | |
1150 { | |
1151 v101 = 0; | |
1152 if ( pAudioPlayer->uNum3DSamples > 0 ) | |
1153 { | |
1154 pAudioPlayer_3DSample = pAudioPlayer->p3DSamples; | |
1155 do | |
1156 { | |
1157 if ( AIL_3D_sample_status(pAudioPlayer_3DSample->hSample) == 4 | |
1158 && pAudioPlayer_3DSample->field_4 == a3 && AIL_3D_sample_status(pAudioPlayer_3DSample->hSample) == 4 ) | |
1159 { | |
1160 if ( pAudioPlayer_3DSample->field_8 == pNum ) | |
1161 return; | |
1162 AIL_end_3D_sample(pAudioPlayer_3DSample->hSample); | |
1163 pAudioPlayer->_4ABF23(pAudioPlayer_3DSample); | |
1164 } | |
1165 ++v101; | |
1166 ++pAudioPlayer_3DSample; | |
1167 } | |
1168 while ( v101 < pAudioPlayer->uNum3DSamples ); | |
1169 } | |
1170 } | |
1171 } | |
1172 v102 = v12; | |
1173 if ( v12 <= v96 ) | |
1174 { | |
1175 pAudioPlayer_3DSample1 = &pAudioPlayer->p3DSamples[v12]; | |
1176 while ( AIL_3D_sample_status(pAudioPlayer_3DSample1->hSample) != 2 ) | |
1177 { | |
1178 ++v102; | |
1179 ++pAudioPlayer_3DSample1; | |
1180 if ( v102 > v96 ) | |
1181 goto LABEL_67; | |
1182 } | |
1183 AIL_end_3D_sample(pAudioPlayer_3DSample1->hSample); | |
1184 if ( pAudioPlayer_3DSample1->field_8 ) | |
1185 pAudioPlayer->_4ABF23(pAudioPlayer_3DSample1); | |
1186 } | |
1187 LABEL_67: | |
1188 v25 = v96; | |
1189 if ( v102 == v96 + 1 ) | |
1190 { | |
1191 LODWORD(v91) = -1; | |
1192 v103 = 0; | |
1193 *(float *)&varC = pRenderVertexSoft.vWorldViewPosition.y * -0.012207031; | |
1194 v93 = 0.0; | |
1195 v26 = pRenderVertexSoft.vWorldViewPosition.x * 0.012207031; | |
1196 *(float *)&uVolume = v26; | |
1197 v27 = abs((signed __int64)v26); | |
1198 v28 = abs((signed __int64)v93); | |
1199 v29 = abs((signed __int64)*(float *)&varC); | |
1200 v90 = sub_4621DA(v29, v28, v27); | |
1201 sPlaybackRate = v12; | |
1202 if ( v12 > v25 ) | |
1203 goto LABEL_192; | |
1204 pAudioPlayer_3DSample2 = &pAudioPlayer->p3DSamples[v12]; | |
1205 do | |
1206 { | |
1207 AIL_3D_position(pAudioPlayer_3DSample2->hSample, &varC, &v93, (long *)&uVolume); | |
1208 v31 = abs((signed __int64)*(float *)&uVolume); | |
1209 v32 = abs((signed __int64)v93); | |
1210 v33 = abs((signed __int64)*(float *)&varC); | |
1211 v34 = sub_4621DA(v33, v32, v31); | |
1212 v35 = v103 == v34; | |
1213 if ( v103 < v34 ) | |
1214 { | |
1215 v103 = v34; | |
1216 v35 = 1; | |
1217 } | |
1218 if ( v35 && v90 < v103 ) | |
1219 { | |
1220 v36 = sPlaybackRate; | |
1221 LODWORD(v91) = sPlaybackRate; | |
1222 } | |
1223 else | |
1224 { | |
1225 v36 = LODWORD(v91); | |
1226 } | |
1227 ++sPlaybackRate; | |
1228 ++pAudioPlayer_3DSample2; | |
1229 } | |
1230 while ( sPlaybackRate <= v96 ); | |
1231 if ( v36 == -1 ) | |
1232 { | |
1233 LABEL_192: | |
1234 v36 = 13; | |
1235 if ( v12 != 13 ) | |
1236 return; | |
1237 } | |
1238 //pAudioPlayer2 = pAudioPlayer; | |
1239 pAudioPlayer_3DSample3 = &pAudioPlayer->p3DSamples[v36]; | |
1240 AIL_end_3D_sample(pAudioPlayer_3DSample3->hSample); | |
1241 pAudioPlayer->_4ABF23(pAudioPlayer_3DSample3); | |
1242 v102 = v36; | |
1243 } | |
1244 v39 = v89; | |
1245 if ( pSoundList->pSounds[v89 / 0x78].p3DSound || (LOWORD(v40) = pSoundList->LoadSound(eSoundID, 0), v40) ) | |
1246 { | |
1247 v41 = (char *)pAudioPlayer + 16 * v102; | |
1248 v42 = (int)(v41 + 20); | |
1249 if ( AIL_set_3D_sample_file(*((int *)v41 + 5), *(void **)((char *)&pSoundList->pSounds->p3DSound + v39)) ) | |
1250 { | |
1251 if ( uNumRepeats ) | |
1252 v86 = uNumRepeats - 1; | |
1253 else | |
1254 v86 = 1; | |
1255 AIL_set_3D_sample_loop_count(*(int *)v42, v86); | |
1256 if ( PartyX == -1 ) | |
1257 { | |
1258 if ( (a3 & 7) == 1 ) | |
1259 { | |
1260 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1261 { | |
1262 //goto LABEL_103; | |
1263 pBLVDoor = &pIndoor->pDoors[a3 >> 3]; | |
1264 if ( !pBLVDoor->uDoorID ) | |
1265 return; | |
1266 pRenderVertexSoft.vWorldPosition.x = (double)*pBLVDoor->pXOffsets; | |
1267 pRenderVertexSoft.vWorldPosition.y = (double)*pBLVDoor->pYOffsets; | |
1268 v47 = (double)*pBLVDoor->pZOffsets; | |
1269 LABEL_101: | |
1270 pRenderVertexSoft.vWorldPosition.z = v47; | |
1271 //if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1272 //{ | |
1273 sub_4AAEA6_transform(&pRenderVertexSoft); | |
1274 //goto LABEL_104; | |
1275 //} | |
1276 } | |
1277 //LABEL_103: | |
1278 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor ) | |
1279 pGame->pIndoorCameraD3D->ViewTransform(&pRenderVertexSoft, 1); | |
1280 //LABEL_104: | |
1281 AIL_start_3D_sample(*(int *)v42); | |
1282 AIL_set_3D_sample_float_distances(*(int **)v42, 100.0, 20.0, 100.0, 20.0); | |
1283 AIL_set_3D_sample_volume(*(int **)v42, pAudioPlayer->s3DSoundVolume); | |
1284 v99 = pRenderVertexSoft.vWorldViewPosition.y * -0.012207031; | |
1285 v49 = pRenderVertexSoft.vWorldViewPosition.x * 0.012207031; | |
1286 uNumRepeatsa = v49; | |
1287 v50 = abs((signed __int64)v49); | |
1288 v51 = abs(0); | |
1289 v52 = abs((signed __int64)v99); | |
1290 if ( sub_4621DA(v52, v51, v50) <= 100 ) | |
1291 { | |
1292 AIL_set_3D_position((void *)*(int *)v42, LODWORD(v99), 0.0, LODWORD(uNumRepeatsa)); | |
1293 v53 = -uNumRepeatsa; | |
1294 v54 = -v99; | |
1295 AIL_set_3D_orientation((void *)*(int *)v42, LODWORD(v54), 0.0, LODWORD(v53), 0.0, 1.0, 0.0); | |
1296 //pAudioPlayer3 = pAudioPlayer; | |
1297 *((int *)v41 + 6) = a3; | |
1298 *((int *)v41 + 7) = pNum; | |
1299 *(&pAudioPlayer->bEAXSupported + 4 * (v102 + 2)) = eSoundID; | |
1300 } | |
1301 else | |
1302 { | |
1303 AIL_end_3D_sample(*(int **)v42); | |
1304 pAudioPlayer->_4ABF23((AudioPlayer_3DSample *)(v41 + 20)); | |
1305 } | |
1306 return; | |
1307 } | |
1308 if ( (a3 & 7) == 2 ) | |
1309 { | |
1310 pLayingItem2 = &pLayingItems[a3 >> 3]; | |
1311 } | |
1312 else | |
1313 { | |
1314 if ( (a3 & 7) == 3 ) | |
1315 { | |
1316 pActor = &pActors[a3 >> 3]; | |
1317 v46 = pActor->vPosition.y; | |
1318 pRenderVertexSoft.vWorldPosition.x = (double)pActor->vPosition.x; | |
1319 uNumRepeatsb = pActor->vPosition.z; | |
1320 pRenderVertexSoft.vWorldPosition.y = (double)v46; | |
1321 v47 = (double)uNumRepeatsb; | |
1322 goto LABEL_101; | |
1323 } | |
1324 if ( (a3 & 7) != 5 ) | |
1325 { | |
1326 pRenderVertexSoft.vWorldPosition.x = (double)pParty->vPosition.x; | |
1327 v43 = (double)pParty->vPosition.y; | |
1328 LABEL_100: | |
1329 pRenderVertexSoft.vWorldPosition.y = v43; | |
1330 v47 = (double)pParty->sEyelevel + (double)pParty->vPosition.z; | |
1331 goto LABEL_101; | |
1332 } | |
1333 pLayingItem2 = (LayingItem *)&pLevelDecorations[a3 >> 3]; | |
1334 } | |
1335 pRenderVertexSoft.vWorldPosition.x = (double)pLayingItem2->vPosition.x; | |
1336 pRenderVertexSoft.vWorldPosition.y = (double)pLayingItem2->vPosition.y; | |
1337 v47 = (double)pLayingItem2->vPosition.z; | |
1338 goto LABEL_101; | |
1339 } | |
1340 pRenderVertexSoft.vWorldPosition.x = (double)PartyX; | |
1341 v43 = (double)PartyY; | |
1342 goto LABEL_100; | |
1343 } | |
1344 } | |
1345 } | |
1346 | |
1347 //----- (0040DEA5) -------------------------------------------------------- | |
1348 void __cdecl AudioPlayer::MessWithChannels() | |
1349 { | |
1350 pAudioPlayer->StopChannels(-1, -1); | |
1351 } | |
1352 | |
1353 | |
1354 | |
1355 //----- (004AAFCF) -------------------------------------------------------- | |
1356 void AudioPlayer::_4AAFCF() | |
1357 { | |
1358 AudioPlayer *v1; // edi@1 | |
1359 int v2; // ebx@1 | |
1360 unsigned __int8 v3; // zf@1 | |
1361 int *v4; // eax@2 | |
1362 unsigned __int8 v5; // sf@4 | |
1363 AudioPlayer_3DSample *v6; // esi@5 | |
1364 int v7; // ebx@6 | |
1365 int v8; // ebx@9 | |
1366 int v9; // ebx@10 | |
1367 int v10; // ebx@11 | |
1368 double v11; // st7@13 | |
1369 LayingItem *v12; // eax@14 | |
1370 Actor *v13; // eax@15 | |
1371 signed int v14; // edx@15 | |
1372 BLVDoor *v15; // eax@19 | |
1373 double v16; // st7@22 | |
1374 double v17; // st6@22 | |
1375 double v18; // st5@23 | |
1376 double v19; // st4@24 | |
1377 double v20; // st3@24 | |
1378 double v21; // st6@28 | |
1379 double v22; // st7@32 | |
1380 int v23; // ST1C_4@32 | |
1381 int v24; // ebx@32 | |
1382 int v25; // eax@32 | |
1383 float v26; // ST10_4@34 | |
1384 float v27; // ST08_4@34 | |
1385 MixerChannel *v28; // esi@38 | |
1386 unsigned __int8 v29; // of@43 | |
1387 MixerChannel *v30; // esi@44 | |
1388 int v31; // eax@45 | |
1389 LayingItem *v32; // eax@49 | |
1390 Actor *v33; // edi@50 | |
1391 int v34; // eax@50 | |
1392 unsigned int v35; // edx@51 | |
1393 unsigned int v36; // ecx@51 | |
1394 LayingItem *v37; // edi@53 | |
1395 int v38; // eax@53 | |
1396 BLVDoor *v39; // edi@56 | |
1397 int v40; // eax@57 | |
1398 int v41; // eax@60 | |
1399 MixerChannel *v42; // edi@65 | |
1400 int v43; // ebx@68 | |
1401 LevelDecoration *v44; // esi@68 | |
1402 int v45; // ST1C_4@68 | |
1403 int v46; // edi@68 | |
1404 int v47; // eax@68 | |
1405 DecorationDesc *v48; // edi@69 | |
1406 __int16 v49; // ax@69 | |
1407 __int16 v50; // ax@70 | |
1408 __int16 v51; // ax@71 | |
1409 __int16 v52; // ax@73 | |
1410 signed int v53; // eax@88 | |
1411 RenderVertexSoft a1; // [sp+24h] [bp-48h]@1 | |
1412 float v55; // [sp+54h] [bp-18h]@22 | |
1413 float v56; // [sp+58h] [bp-14h]@22 | |
1414 int uNumRepeats; // [sp+5Ch] [bp-10h]@15 | |
1415 float v58; // [sp+60h] [bp-Ch]@23 | |
1416 int v59; // [sp+64h] [bp-8h]@4 | |
1417 AudioPlayer *thisa; // [sp+68h] [bp-4h]@1 | |
1418 | |
1419 v1 = this; | |
1420 v2 = 0; | |
1421 thisa = this; | |
1422 v3 = this->bPlayerReady == 0; | |
1423 a1.flt_2C = 0.0; | |
1424 if ( !v3 ) | |
1425 { | |
1426 v4 = &this->field_2D0_time_left; | |
1427 *v4 -= pEventTimer->uTimeElapsed; | |
1428 if ( this->field_2D0_time_left <= 0 ) | |
1429 { | |
1430 v3 = this->b3DSoundInitialized == 0; | |
1431 *v4 = 32; | |
1432 if ( !v3 ) | |
1433 { | |
1434 v3 = this->uNum3DSamples == 0; | |
1435 v5 = this->uNum3DSamples < 0; | |
1436 v59 = 0; | |
1437 if ( !(v5 | v3) ) | |
1438 { | |
1439 v6 = this->p3DSamples; | |
1440 while ( 1 ) | |
1441 { | |
1442 v7 = v6->field_4 & 7; | |
1443 if ( AIL_3D_sample_status(v6->hSample) == 2 ) | |
1444 { | |
1445 AIL_end_3D_sample(v6->hSample); | |
1446 v1->_4ABF23(v6); | |
1447 } | |
1448 if ( AIL_3D_sample_status(v6->hSample) != 4 ) | |
1449 goto LABEL_35; | |
1450 v8 = v7 - 1; | |
1451 if ( v8 ) | |
1452 break; | |
1453 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor ) | |
1454 goto LABEL_31; | |
1455 v15 = &pIndoor->pDoors[v6->field_4 >> 3]; | |
1456 if ( v15->uDoorID ) | |
1457 { | |
1458 uNumRepeats = *v15->pXOffsets; | |
1459 a1.vWorldPosition.x = (double)uNumRepeats; | |
1460 uNumRepeats = *v15->pYOffsets; | |
1461 a1.vWorldPosition.y = (double)uNumRepeats; | |
1462 uNumRepeats = *v15->pZOffsets; | |
1463 v11 = (double)uNumRepeats; | |
1464 goto LABEL_21; | |
1465 } | |
1466 LABEL_35: | |
1467 ++v59; | |
1468 ++v6; | |
1469 if ( v59 >= v1->uNum3DSamples ) | |
1470 { | |
1471 v2 = 0; | |
1472 goto LABEL_37; | |
1473 } | |
1474 } | |
1475 v9 = v8 - 1; | |
1476 if ( v9 ) | |
1477 { | |
1478 v10 = v9 - 1; | |
1479 if ( !v10 ) | |
1480 { | |
1481 v13 = &pActors[v6->field_4 >> 3]; | |
1482 uNumRepeats = v13->vPosition.x; | |
1483 v14 = v13->vPosition.y; | |
1484 a1.vWorldPosition.x = (double)uNumRepeats; | |
1485 uNumRepeats = v13->vPosition.z; | |
1486 a1.vWorldPosition.y = (double)v14; | |
1487 v11 = (double)uNumRepeats; | |
1488 goto LABEL_21; | |
1489 } | |
1490 if ( v10 != 2 ) | |
1491 { | |
1492 a1.vWorldPosition.x = (double)pParty->vPosition.x; | |
1493 a1.vWorldPosition.y = (double)pParty->vPosition.y; | |
1494 v11 = (double)pParty->sEyelevel + (double)pParty->vPosition.z; | |
1495 goto LABEL_21; | |
1496 } | |
1497 v12 = (LayingItem *)&pLevelDecorations[v6->field_4 >> 3]; | |
1498 } | |
1499 else | |
1500 { | |
1501 v12 = &pLayingItems[v6->field_4 >> 3]; | |
1502 } | |
1503 a1.vWorldPosition.x = (double)v12->vPosition.x; | |
1504 a1.vWorldPosition.y = (double)v12->vPosition.y; | |
1505 v11 = (double)v12->vPosition.z; | |
1506 LABEL_21: | |
1507 a1.vWorldPosition.z = v11; | |
1508 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1509 { | |
1510 v16 = pBLVRenderParams->fCosineNegX; | |
1511 v17 = pBLVRenderParams->fSineNegX; | |
1512 v55 = pBLVRenderParams->fCosineY; | |
1513 v56 = pBLVRenderParams->fSineY; | |
1514 if ( pBLVRenderParams->sPartyRotX ) | |
1515 { | |
1516 v58 = a1.vWorldPosition.x - (double)pParty->vPosition.x; | |
1517 *(float *)&uNumRepeats = a1.vWorldPosition.y - (double)pParty->vPosition.y; | |
1518 v18 = a1.vWorldPosition.z - (double)pParty->vPosition.z; | |
1519 if ( pRenderer->pRenderD3D ) | |
1520 { | |
1521 v19 = *(float *)&uNumRepeats * v56 + v58 * v55; | |
1522 v20 = v58 * v56 - *(float *)&uNumRepeats * v55; | |
1523 } | |
1524 else | |
1525 { | |
1526 v19 = v58 * v55 - *(float *)&uNumRepeats * v56; | |
1527 v20 = v58 * v56 + *(float *)&uNumRepeats * v55; | |
1528 } | |
1529 a1.vWorldViewPosition.x = v19 * v16 - v18 * v17; | |
1530 a1.vWorldViewPosition.y = v20; | |
1531 a1.vWorldViewPosition.z = v19 * v17 + v18 * v16; | |
1532 } | |
1533 else | |
1534 { | |
1535 v58 = a1.vWorldPosition.x - (double)pParty->vPosition.x; | |
1536 *(float *)&uNumRepeats = a1.vWorldPosition.y - (double)pParty->vPosition.y; | |
1537 if ( pRenderer->pRenderD3D ) | |
1538 { | |
1539 a1.vWorldViewPosition.x = *(float *)&uNumRepeats * v56 + v58 * v55; | |
1540 v21 = v58 * v56 - *(float *)&uNumRepeats * v55; | |
1541 } | |
1542 else | |
1543 { | |
1544 a1.vWorldViewPosition.x = v58 * v55 - *(float *)&uNumRepeats * v56; | |
1545 v21 = v58 * v56 + *(float *)&uNumRepeats * v55; | |
1546 } | |
1547 a1.vWorldViewPosition.y = v21; | |
1548 a1.vWorldViewPosition.z = a1.vWorldPosition.z - (double)pParty->vPosition.z; | |
1549 } | |
1550 } | |
1551 else | |
1552 { | |
1553 LABEL_31: | |
1554 pGame->pIndoorCameraD3D->ViewTransform(&a1, 1u); | |
1555 } | |
1556 v58 = a1.vWorldViewPosition.y * -0.012207031; | |
1557 v22 = a1.vWorldViewPosition.x * 0.012207031; | |
1558 *(float *)&uNumRepeats = v22; | |
1559 v23 = abs((signed __int64)v22); | |
1560 v24 = abs(0); | |
1561 v25 = abs((signed __int64)v58); | |
1562 if ( sub_4621DA(v25, v24, v23) <= 100 ) | |
1563 { | |
1564 AIL_set_3D_position(v6->hSample, LODWORD(v58), 0.0, uNumRepeats); | |
1565 v26 = -*(float *)&uNumRepeats; | |
1566 v27 = -v58; | |
1567 AIL_set_3D_orientation(v6->hSample, LODWORD(v27), 0.0, LODWORD(v26), 0.0, 1.0, 0.0); | |
1568 } | |
1569 else | |
1570 { | |
1571 AIL_end_3D_sample(v6->hSample); | |
1572 v1->_4ABF23(v6); | |
1573 } | |
1574 goto LABEL_35; | |
1575 } | |
1576 } | |
1577 LABEL_37: | |
1578 if ( v1->uMixerChannels > v2 ) | |
1579 { | |
1580 v28 = v1->pMixerChannels; | |
1581 do | |
1582 { | |
1583 if ( AIL_sample_status(v28->hSample) == 2 ) | |
1584 { | |
1585 AIL_end_sample(v28->hSample); | |
1586 v1->_4ABE55(v28); | |
1587 } | |
1588 ++v2; | |
1589 ++v28; | |
1590 } | |
1591 while ( v2 < v1->uMixerChannels ); | |
1592 v2 = 0; | |
1593 } | |
1594 //v29 = __OFSUB__(v1->uMixerChannels, v2); | |
1595 v29 = v1->uMixerChannels > v2; | |
1596 v3 = v1->uMixerChannels == v2; | |
1597 v5 = v1->uMixerChannels - v2 < 0; | |
1598 v59 = v2; | |
1599 if ( !((unsigned __int8)(v5 ^ v29) | v3) ) | |
1600 { | |
1601 v30 = v1->pMixerChannels; | |
1602 while ( 1 ) | |
1603 { | |
1604 v31 = v30->dword_000004; | |
1605 if ( (v30->dword_000004 & 7) == 1 ) | |
1606 { | |
1607 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) | |
1608 { | |
1609 v39 = &pIndoor->pDoors[v31 >> 3]; | |
1610 if ( !v39->uDoorID ) | |
1611 { | |
1612 LABEL_61: | |
1613 v1 = thisa; | |
1614 goto LABEL_62; | |
1615 } | |
1616 v40 = GetSoundStrengthByDistanceFromParty(*v39->pXOffsets, *v39->pYOffsets, *v39->pZOffsets); | |
1617 if ( !v40 ) | |
1618 { | |
1619 LABEL_58: | |
1620 AIL_end_sample(v30->hSample); | |
1621 thisa->_4ABE55(v30); | |
1622 goto LABEL_61; | |
1623 } | |
1624 AIL_set_sample_volume(v30->hSample, v40); | |
1625 v35 = *v39->pYOffsets; | |
1626 v36 = *v39->pXOffsets; | |
1627 LABEL_60: | |
1628 v41 = sub_4AB66C(v36, v35); | |
1629 AIL_set_sample_pan(v30->hSample, v41); | |
1630 goto LABEL_61; | |
1631 } | |
1632 } | |
1633 else | |
1634 { | |
1635 if ( (v30->dword_000004 & 7) == 2 ) | |
1636 { | |
1637 v32 = &pLayingItems[v31 >> 3]; | |
1638 goto LABEL_53; | |
1639 } | |
1640 if ( (v30->dword_000004 & 7) == 3 ) | |
1641 { | |
1642 v33 = &pActors[v31 >> 3]; | |
1643 v34 = GetSoundStrengthByDistanceFromParty(v33->vPosition.x, v33->vPosition.y, v33->vPosition.z); | |
1644 if ( !v34 ) | |
1645 goto LABEL_58; | |
1646 AIL_set_sample_volume(v30->hSample, v34); | |
1647 v35 = v33->vPosition.y; | |
1648 v36 = v33->vPosition.x; | |
1649 goto LABEL_60; | |
1650 } | |
1651 if ( (v30->dword_000004 & 7) == 5 ) | |
1652 { | |
1653 v32 = (LayingItem *)&pLevelDecorations[v31 >> 3]; | |
1654 LABEL_53: | |
1655 v37 = v32; | |
1656 v38 = GetSoundStrengthByDistanceFromParty(v32->vPosition.x, v32->vPosition.y, v32->vPosition.z); | |
1657 if ( !v38 ) | |
1658 goto LABEL_58; | |
1659 AIL_set_sample_volume(v30->hSample, v38); | |
1660 v35 = v37->vPosition.y; | |
1661 v36 = v37->vPosition.x; | |
1662 goto LABEL_60; | |
1663 } | |
1664 } | |
1665 LABEL_62: | |
1666 ++v59; | |
1667 ++v30; | |
1668 if ( v59 >= v1->uMixerChannels ) | |
1669 { | |
1670 v2 = 0; | |
1671 break; | |
1672 } | |
1673 } | |
1674 } | |
1675 if ( pCurrentScreen != v2 ) | |
1676 { | |
1677 v42 = &v1->pMixerChannels[4]; | |
1678 if ( AIL_sample_status(v42->hSample) == 4 ) | |
1679 AIL_end_sample(v42->hSample); | |
1680 return; | |
1681 } | |
1682 v59 = v2; | |
1683 if ( _6807E0_num_decorations_with_sounds_6807B8 <= v2 ) | |
1684 return; | |
1685 while ( 1 ) | |
1686 { | |
1687 LODWORD(v56) = 1; | |
1688 v43 = 4 * v59 + 6817720; | |
1689 v44 = &pLevelDecorations[_6807B8_level_decorations_ids[v59]]; | |
1690 v45 = abs(v44->vPosition.z - pParty->vPosition.z); | |
1691 v46 = abs(v44->vPosition.y - pParty->vPosition.y); | |
1692 v47 = abs(v44->vPosition.x - pParty->vPosition.x); | |
1693 if ( sub_4621DA(v47, v46, v45) <= 8192 ) | |
1694 break; | |
1695 LABEL_89: | |
1696 ++v59; | |
1697 if ( v59 >= _6807E0_num_decorations_with_sounds_6807B8 ) | |
1698 return; | |
1699 } | |
1700 v48 = &pDecorationList->pDecorations[v44->uDecorationDescID]; | |
1701 v49 = v48->uFlags; | |
1702 uNumRepeats = (~(unsigned __int8)v48->uFlags & 0x40) >> 6; | |
1703 if ( HIBYTE(v49) & 3 ) | |
1704 { | |
1705 v50 = v44->field_1A; | |
1706 v55 = 0.0; | |
1707 uNumRepeats = 2; | |
1708 if ( v50 ) | |
1709 { | |
1710 v51 = v50 - 32; | |
1711 v44->field_1A = v51; | |
1712 if ( v51 < 0 ) | |
1713 v44->field_1A = 0; | |
1714 } | |
1715 } | |
1716 v52 = v48->uFlags; | |
1717 if ( !(HIBYTE(v52) & 1) ) | |
1718 { | |
1719 if ( !(HIBYTE(v52) & 2) ) | |
1720 goto LABEL_84; | |
1721 if ( v55 != 0.0 ) | |
1722 goto LABEL_85; | |
1723 } | |
1724 v56 = 0.0; | |
1725 if ( pParty->uCurrentHour >= 5 && pParty->uCurrentHour < 6 | |
1726 || pParty->uCurrentHour >= 0x14 && pParty->uCurrentHour < 0x15 ) | |
1727 { | |
1728 if ( !v44->field_1A && rand() % 100 < 100 ) | |
1729 LODWORD(v56) = 1; | |
1730 LODWORD(v55) = 1; | |
1731 } | |
1732 LABEL_84: | |
1733 if ( v55 == 0.0 ) | |
1734 { | |
1735 LABEL_87: | |
1736 if ( v56 != 0.0 ) | |
1737 { | |
1738 v53 = 8 * *(int *)v43; | |
1739 LOBYTE(v53) = v53 | 5; | |
1740 thisa->PlaySound((SoundID)v48->uSoundID, v53, uNumRepeats, -1, 0, 0, 0, 0); | |
1741 } | |
1742 goto LABEL_89; | |
1743 } | |
1744 LABEL_85: | |
1745 if ( !v44->field_1A ) | |
1746 v44->field_1A = (rand() % 15 + 1) << 7; | |
1747 goto LABEL_87; | |
1748 } | |
1749 } | |
1750 } | |
1751 | |
1752 | |
1753 | |
1754 //----- (004AB66C) -------------------------------------------------------- | |
1755 int __fastcall sub_4AB66C(int a1, int a2) | |
1756 { | |
1757 signed int v2; // eax@1 | |
1758 | |
1759 v2 = stru_5C6E00->uDoublePiMask & (stru_5C6E00->Atan2(a1 - pParty->vPosition.x, a2 - pParty->vPosition.y) | |
1760 - stru_5C6E00->uIntegerHalfPi | |
1761 - pParty->sRotationY); | |
1762 if ( v2 > (signed int)stru_5C6E00->uIntegerPi ) | |
1763 v2 = 2 * stru_5C6E00->uIntegerPi - v2; | |
1764 return (v2 >> 3) - (v2 >> 10); | |
1765 } | |
1766 // 4AB66C: using guessed type int __fastcall sub_4AB66C(int, int); | |
1767 | |
1768 //----- (004AB6B1) -------------------------------------------------------- | |
1769 int __fastcall GetSoundStrengthByDistanceFromParty(int a1, int a2, int a3) | |
1770 { | |
1771 int v3; // esi@1 | |
1772 int v4; // edi@1 | |
1773 int v5; // ST08_4@1 | |
1774 int v6; // esi@1 | |
1775 int v7; // eax@1 | |
1776 int result; // eax@2 | |
1777 int v9; // [sp+10h] [bp+8h]@1 | |
1778 | |
1779 v3 = a2; | |
1780 v4 = a1; | |
1781 v5 = abs(a3 - pParty->vPosition.z); | |
1782 v6 = abs(v3 - pParty->vPosition.y); | |
1783 v7 = abs(v4 - pParty->vPosition.x); | |
1784 v9 = sub_4621DA(v7, v6, v5); | |
1785 if ( v9 <= 8192 ) | |
1786 result = 114 - (unsigned __int64)(signed __int64)((double)v9 * 0.0001220703125 * 100.0); | |
1787 else | |
1788 result = 0; | |
1789 return result; | |
1790 } | |
1791 | |
1792 | |
1793 | |
1794 //----- (004AB71F) -------------------------------------------------------- | |
1795 void AudioPlayer::StopChannels(int uStartChannel, int uEndChannel) | |
1796 { | |
1797 //AudioPlayer *v3; // esi@1 | |
1798 int v4; // ecx@1 | |
1799 char *v5; // edi@4 | |
1800 int v6; // ebx@12 | |
1801 MixerChannel *pChannel; // edi@14 | |
1802 //_STREAM *v8; // esi@23 | |
1803 int v9; // [sp+4h] [bp-4h]@3 | |
1804 | |
1805 //v3 = this; | |
1806 v4 = 0; | |
1807 if ( bPlayerReady ) | |
1808 { | |
1809 if ( b3DSoundInitialized ) | |
1810 { | |
1811 v9 = 0; | |
1812 if ( uNum3DSamples > 0 ) | |
1813 { | |
1814 v5 = (char *)&p3DSamples[0].field_8; | |
1815 do | |
1816 { | |
1817 if ( (uStartChannel == -1 || v4 < uStartChannel || v4 > uEndChannel) | |
1818 && *(int *)v5 | |
1819 && pSoundList->pSounds[*(int *)v5].eType != SOUND_DESC_SYSTEM) | |
1820 { | |
1821 AIL_end_3D_sample(*((int **)v5 - 2)); | |
1822 _4ABF23((AudioPlayer_3DSample *)(v5 - 8)); | |
1823 *((int *)v5 - 1) = 0; | |
1824 v4 = v9; | |
1825 } | |
1826 ++v4; | |
1827 v5 += 16; | |
1828 v9 = v4; | |
1829 } | |
1830 while ( v4 < uNum3DSamples ); | |
1831 } | |
1832 } | |
1833 v6 = 0; | |
1834 if ( hDigDriver && uMixerChannels > 0 ) | |
1835 { | |
1836 pChannel = pMixerChannels; | |
1837 do | |
1838 { | |
1839 if ( (uStartChannel == -1 || v6 < uStartChannel || v6 > uEndChannel) | |
1840 && pSoundList->pSounds[pChannel->uSourceTrackIdx].eType != SOUND_DESC_SYSTEM) | |
1841 { | |
1842 AIL_end_sample(pChannel->hSample); | |
1843 _4ABE55(pChannel); | |
1844 pChannel->dword_000004 = 0; | |
1845 } | |
1846 ++v6; | |
1847 ++pChannel; | |
1848 } | |
1849 while (v6 < uMixerChannels); | |
1850 } | |
1851 if (hSequence) | |
1852 AIL_end_sequence(hSequence); | |
1853 //v8 = hStream; | |
1854 if (hStream) | |
1855 AIL_pause_stream(hStream, 1); | |
1856 } | |
1857 } | |
1858 | |
1859 | |
1860 //----- (004AB818) -------------------------------------------------------- | |
1861 void AudioPlayer::LoadAudioSnd() | |
1862 { | |
1863 DWORD NumberOfBytesRead; // [sp+Ch] [bp-4h]@3 | |
1864 | |
1865 hAudioSnd = CreateFileA("Sounds\\Audio.snd", GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0x8000080u, 0); | |
1866 if (hAudioSnd == INVALID_HANDLE_VALUE) | |
1867 { | |
1868 Log::Warning(L"Can't open file: %s", L"Sounds\\Audio.snd"); | |
1869 return; | |
1870 } | |
1871 | |
1872 ReadFile(hAudioSnd, &uNumSoundHeaders, 4u, &NumberOfBytesRead, 0); | |
1873 pSoundHeaders = nullptr; | |
1874 pSoundHeaders = (SoundHeader *)pAllocator->AllocNamedChunk(0, 52 * uNumSoundHeaders + 2, 0); | |
1875 ReadFile(hAudioSnd, pSoundHeaders, 52 * uNumSoundHeaders, &NumberOfBytesRead, 0); | |
1876 } | |
1877 | |
1878 //----- (004AB8CE) -------------------------------------------------------- | |
1879 void AudioPlayer::Initialize(HWND hWnd) | |
1880 { | |
1881 //AudioPlayer *v2; // esi@1 | |
1882 int v3; // ebx@1 | |
1883 //_DIG_DRIVER *v4; // eax@1 | |
1884 char v5; // dl@5 | |
1885 _PROVIDER *v6; // eax@9 | |
1886 HWND v7; // ST00_4@9 | |
1887 MixerChannel *pChannel; // edi@14 | |
1888 _SAMPLE *v9; // eax@15 | |
1889 //_REDBOOK *v10; // eax@19 | |
1890 //int v11; // ecx@21 | |
1891 int v12; // [sp+Ch] [bp-Ch]@9 | |
1892 char *Str1; // [sp+10h] [bp-8h]@6 | |
1893 int v14; // [sp+14h] [bp-4h]@5 | |
1894 | |
1895 //v2 = this; | |
1896 v3 = 0; | |
1897 this->hWindow = hWnd; | |
1898 this->hAILRedbook = 0; | |
1899 this->hDigDriver = 0; | |
1900 this->dword_0002AC = 0; | |
1901 this->hSequence = 0; | |
1902 this->uMasterVolume = 127; | |
1903 this->dword_0002C8 = 64; | |
1904 this->dword_0002CC = 2; | |
1905 | |
1906 MSS32_DLL_Initialize(); | |
1907 BINKW32_DLL_Initialize(); | |
1908 SMACKW32_DLL_Initialize(); | |
1909 | |
1910 AIL_startup(); | |
1911 if (bCanLoadFromCD) | |
1912 hAILRedbook = AIL_redbook_open_drive(cMM7GameCDDriveLetter/*cGameCDDriveLetter*/); | |
1913 //else | |
1914 // hAILRedbook = AIL_redbook_open(0); | |
1915 //v4 = Audio_GetFirstHardwareDigitalDriver(); | |
1916 | |
1917 hDigDriver = Audio_GetFirstHardwareDigitalDriver(); | |
1918 if ( hDigDriver ) | |
1919 SmackSoundUseMSS(hDigDriver); | |
1920 if ( ReadWindowsRegistryInt("Disable3DSound", 0) != 1 && pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT ) | |
1921 { | |
1922 v14 = 0; | |
1923 bEAXSupported = 0; | |
1924 b3DSoundInitialized = 0; | |
1925 ReadWindowsRegistryString("3DSoundProvider", p3DSoundProvider, 128u, "NONE"); | |
1926 CheckA3DSupport(v5); | |
1927 while ( AIL_enumerate_3D_providers(&v14, (HPROVIDER *)&hWnd, &Str1) ) | |
1928 { | |
1929 if ( !strcmp(Str1, p3DSoundProvider) ) | |
1930 { | |
1931 if ( AIL_open_3D_provider((HPROVIDER)hWnd) ) | |
1932 { | |
1933 bEAXSupported = 0; | |
1934 b3DSoundInitialized = 0; | |
1935 h3DSoundProvider = 0; | |
1936 } | |
1937 else | |
1938 { | |
1939 v6 = (_PROVIDER *)hWnd; | |
1940 v7 = hWnd; | |
1941 b3DSoundInitialized = 1; | |
1942 h3DSoundProvider = v6; | |
1943 uNum3DSamples = 4; | |
1944 AIL_3D_provider_attribute((HPROVIDER)v7, "EAX environment selection", &v12); | |
1945 if ( v12 != -1 ) | |
1946 bEAXSupported = 1; | |
1947 } | |
1948 pAudioPlayer->_4AC0A2(); | |
1949 break; | |
1950 } | |
1951 } | |
1952 } | |
1953 if ( uMixerChannels > 0 ) | |
1954 { | |
1955 pChannel = pMixerChannels; | |
1956 do | |
1957 { | |
1958 v9 = AIL_allocate_sample_handle(hDigDriver); | |
1959 pChannel->hSample = v9; | |
1960 if ( !v9 ) | |
1961 break; | |
1962 ++v3; | |
1963 ++pChannel; | |
1964 } | |
1965 while ( v3 < uMixerChannels ); | |
1966 } | |
1967 uMixerChannels = v3; | |
1968 if ( bPlayerReady ) | |
1969 StopChannels(-1, -1); | |
1970 //v10 = hAILRedbook; | |
1971 bPlayerReady = true; | |
1972 if ( hAILRedbook ) | |
1973 { | |
1974 AIL_redbook_stop(hAILRedbook); | |
1975 uNumRedbookTracks = AIL_redbook_tracks(hAILRedbook); | |
1976 } | |
1977 pAudioPlayer->sRedbookVolume = AIL_redbook_volume(hAILRedbook); | |
1978 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0); | |
1979 if ( bPlayerReady && hAILRedbook ) | |
1980 AIL_redbook_set_volume(hAILRedbook, (unsigned __int64)(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0) >> 32); | |
1981 LoadAudioSnd(); | |
1982 } | |
1983 | |
1984 //----- (004ABAF7) -------------------------------------------------------- | |
1985 _DIG_DRIVER *Audio_GetFirstHardwareDigitalDriver(void) | |
1986 { | |
1987 int v0; // ecx@1 | |
1988 unsigned int v1; // ebp@2 | |
1989 size_t v2; // eax@4 | |
1990 signed int v3; // kr14_4@9 | |
1991 char *v5; // [sp+10h] [bp-Ch]@2 | |
1992 unsigned int v6; // [sp+14h] [bp-8h]@1 | |
1993 _DIG_DRIVER *hDrv; // [sp+18h] [bp-4h]@3 | |
1994 | |
1995 static int dword_4F00DC = 22050; | |
1996 static int dword_4F00E0 = 16; | |
1997 static int dword_4F00E4 = 2; | |
1998 | |
1999 AIL_set_preference(15, 0); | |
2000 AIL_set_preference(33, 1); | |
2001 v0 = dword_4F00DC; | |
2002 pAudioPlayer->pDeviceNames[0][0] = 0; | |
2003 pAudioPlayer->uNumDevices = 0; | |
2004 v6 = 0; | |
2005 | |
2006 if ( dword_4F00DC < 11025 ) | |
2007 return 0; | |
2008 v1 = 0; | |
2009 v5 = (char *)pAudioPlayer->array_000BF0; | |
2010 while ( 1 ) | |
2011 { | |
2012 while ( 1 ) | |
2013 { | |
2014 pcmWaveFormat.wf.wFormatTag = 1; | |
2015 pcmWaveFormat.wf.nChannels = dword_4F00E4; | |
2016 pcmWaveFormat.wf.nSamplesPerSec = v0; | |
2017 pcmWaveFormat.wf.nBlockAlign = dword_4F00E4 * dword_4F00E0 / 8; | |
2018 pcmWaveFormat.wBitsPerSample = dword_4F00E0; | |
2019 pcmWaveFormat.wf.nAvgBytesPerSec = v0 * dword_4F00E4 * dword_4F00E0 / 8; | |
2020 if ( !AIL_waveOutOpen(&hDrv, 0, -1, &pcmWaveFormat.wf) ) | |
2021 break; | |
2022 if ( !AIL_get_preference(15) ) | |
2023 goto LABEL_8; | |
2024 v3 = dword_4F00DC; | |
2025 v0 = dword_4F00DC / 2; | |
2026 dword_4F00DC /= 2; | |
2027 if ( v3 / 2 < 11025 ) | |
2028 { | |
2029 if ( dword_4F00E0 == 8 ) | |
2030 { | |
2031 v0 = 22050; | |
2032 dword_4F00E0 = 8; | |
2033 dword_4F00DC = 22050; | |
2034 } | |
2035 goto LABEL_12; | |
2036 } | |
2037 } | |
2038 strcpy(pAudioPlayer->pDeviceNames[v1 / 8], "Device: "); | |
2039 v2 = strlen(pAudioPlayer->pDeviceNames[v1 / 8]); | |
2040 AIL_digital_configuration(hDrv, (int *)v5, (int *)(v5 + 64), (char *)pAudioPlayer->pDeviceNames + v2 + v1 * 16); | |
2041 ++v6; | |
2042 v1 += 8; | |
2043 v5 += 4; | |
2044 pAudioPlayer->uNumDevices = v6; | |
2045 if ( AIL_get_preference(15) ) | |
2046 return hDrv; | |
2047 if ( !strstr(pAudioPlayer->pDeviceNames[v1 / 8 - 1], "Emulated") ) | |
2048 return hDrv; | |
2049 AIL_waveOutClose(hDrv); | |
2050 AIL_set_preference(15, 1); | |
2051 LABEL_8: | |
2052 AIL_set_preference(15, 1); | |
2053 v0 = dword_4F00DC; | |
2054 LABEL_12: | |
2055 if ( v0 < 11025 ) | |
2056 return 0; | |
2057 } | |
2058 } | |
2059 | |
2060 | |
2061 //----- (004ABC9B) -------------------------------------------------------- | |
2062 LSTATUS AudioPlayer::CheckA3DSupport(char a2) | |
2063 { | |
2064 LSTATUS result; // eax@1 | |
2065 DWORD cbData; // [sp+8h] [bp-Ch]@1 | |
2066 int Data; // [sp+Ch] [bp-8h]@1 | |
2067 HKEY hKey; // [sp+10h] [bp-4h]@1 | |
2068 char v6; // [sp+1Ch] [bp+8h]@0 | |
2069 | |
2070 hKey = 0; | |
2071 cbData = 4; | |
2072 Data = 0; | |
2073 result = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Aureal\\A3D", 0, 0x2001Fu, &hKey); | |
2074 if ( !result ) | |
2075 { | |
2076 if ( v6 ) | |
2077 RegQueryValueExA(hKey, "SplashAudio", 0, 0, (LPBYTE)&Aureal3D_SplashAudio, &cbData); | |
2078 else | |
2079 Data = Aureal3D_SplashAudio; | |
2080 RegSetValueExA(hKey, "SplashAudio", 0, 4u, (const BYTE *)&Data, 4u); | |
2081 Data = 0; | |
2082 if ( v6 ) | |
2083 RegQueryValueExA(hKey, "SplashScreen", 0, 0, (LPBYTE)&Aureal3D_SplashScreen, &cbData); | |
2084 else | |
2085 Data = Aureal3D_SplashScreen; | |
2086 RegSetValueExA(hKey, "SplashScreen", 0, 4u, (const BYTE *)&Data, 4u); | |
2087 result = RegCloseKey(hKey); | |
2088 } | |
2089 return result; | |
2090 } | |
2091 // 4ABC9B: inconsistent function type and number of purged bytes | |
2092 | |
2093 //----- (004ABD5B) -------------------------------------------------------- | |
2094 void AudioPlayer::Release() | |
2095 { | |
2096 AudioPlayer *v1; // esi@1 | |
2097 int v2; // edi@1 | |
2098 MixerChannel *v3; // ebx@3 | |
2099 char v4; // dl@5 | |
2100 int v5; // ebx@6 | |
2101 AudioPlayer_3DSample *v6; // edi@7 | |
2102 int v7; // edx@14 | |
2103 int v8; // ecx@14 | |
2104 void *v9; // ecx@15 | |
2105 | |
2106 v1 = this; | |
2107 v2 = 0; | |
2108 if ( this->bPlayerReady ) | |
2109 { | |
2110 CloseHandle(pVideoPlayer->hMagicVid); | |
2111 CloseHandle(pVideoPlayer->hMightVid); | |
2112 v1->StopChannels(-1, -1); | |
2113 if ( v1->uMixerChannels > 0 ) | |
2114 { | |
2115 v3 = v1->pMixerChannels; | |
2116 do | |
2117 { | |
2118 AIL_release_sample_handle(v3->hSample); | |
2119 ++v2; | |
2120 ++v3; | |
2121 } | |
2122 while ( v2 < v1->uMixerChannels ); | |
2123 } | |
2124 if ( ReadWindowsRegistryInt("Disable3DSound", 0) != 1 ) | |
2125 { | |
2126 v5 = 0; | |
2127 v1->CheckA3DSupport(v4); | |
2128 if ( v1->uNum3DSamples > 0 ) | |
2129 { | |
2130 v6 = v1->p3DSamples; | |
2131 do | |
2132 { | |
2133 if ( v6->hSample ) | |
2134 { | |
2135 AIL_release_3D_sample_handle(v6->hSample); | |
2136 v6->hSample = 0; | |
2137 } | |
2138 ++v5; | |
2139 ++v6; | |
2140 } | |
2141 while ( v5 < v1->uNum3DSamples ); | |
2142 } | |
2143 if ( v1->h3DSoundProvider ) | |
2144 { | |
2145 AIL_close_3D_provider(v1->h3DSoundProvider); | |
2146 v1->h3DSoundProvider = 0; | |
2147 } | |
2148 } | |
2149 if ( v1->hAILRedbook ) | |
2150 { | |
2151 AIL_redbook_stop(v1->hAILRedbook); | |
2152 AIL_redbook_set_volume((HREDBOOK)v8, v7); | |
2153 AIL_redbook_close(v1->hAILRedbook); | |
2154 } | |
2155 AIL_shutdown(); | |
2156 pSoundList->Release(); | |
2157 v9 = *(void **)&v1->field_C78[0]; | |
2158 if ( v9 ) | |
2159 ReleaseSoundData(v9); | |
2160 CloseHandle(v1->hAudioSnd); | |
2161 } | |
2162 } | |
2163 | |
2164 //----- (004ABE55) -------------------------------------------------------- | |
2165 void AudioPlayer::_4ABE55(MixerChannel *pChannel) | |
2166 { | |
2167 int v2; // ebx@1 | |
2168 //AudioPlayer *v3; // esi@1 | |
2169 SoundDesc *v4; // eax@2 | |
2170 unsigned __int8 v5; // zf@5 | |
2171 unsigned __int8 v6; // sf@5 | |
2172 char *v7; // edi@6 | |
2173 int v8; // eax@8 | |
2174 int v9; // ST04_4@8 | |
2175 int v10; // ecx@12 | |
2176 int v11; // edi@13 | |
2177 int v12; // eax@13 | |
2178 unsigned __int8 v13; // of@13 | |
2179 int v14[16]; // [sp+Ch] [bp-48h]@8 | |
2180 int v15; // [sp+4Ch] [bp-8h]@5 | |
2181 int v16; // [sp+50h] [bp-4h]@5 | |
2182 | |
2183 v2 = 0; | |
2184 //v3 = this; | |
2185 if ( pSoundList->pSounds ) | |
2186 { | |
2187 v4 = &pSoundList->pSounds[pChannel->uSourceTrackIdx]; | |
2188 if ( v4->eType == SOUND_DESC_SWAP) | |
2189 { | |
2190 if ( v4->pSoundData[0] && !(v4->uFlags & 1) ) | |
2191 { | |
2192 v5 = this->uMixerChannels == 0; | |
2193 v6 = this->uMixerChannels < 0; | |
2194 v15 = 0; | |
2195 v16 = 0; | |
2196 if ( v6 | v5 ) | |
2197 goto LABEL_16; | |
2198 v7 = (char *)this->pMixerChannels; | |
2199 do | |
2200 { | |
2201 if ( pChannel->uSourceTrackID == *((int *)v7 + 3) ) | |
2202 { | |
2203 v8 = v16; | |
2204 v9 = *(int *)v7; | |
2205 ++v16; | |
2206 v14[v8] = v2; | |
2207 if ( AIL_sample_status((HSAMPLE)v9) == 4 ) | |
2208 ++v15; | |
2209 } | |
2210 ++v2; | |
2211 v7 += 16; | |
2212 } | |
2213 while ( v2 < uMixerChannels ); | |
2214 if ( !v15 ) | |
2215 { | |
2216 LABEL_16: | |
2217 pSoundList->_4A9DCD(pChannel->uSourceTrackIdx, 1); | |
2218 v10 = 0; | |
2219 if ( v16 > 0 ) | |
2220 { | |
2221 do | |
2222 { | |
2223 v11 = v14[v10]; | |
2224 v12 = 16 * (v14[v10++] + 47); | |
2225 pMixerChannels[v11].uSourceTrackID = 0; | |
2226 v13 = __OFSUB__(v10, v16); | |
2227 v6 = v10 - v16 < 0; | |
2228 *(unsigned int *)((char *)&bEAXSupported + v12) = 0; | |
2229 } | |
2230 while ( v6 ^ v13 ); | |
2231 } | |
2232 } | |
2233 } | |
2234 } | |
2235 } | |
2236 } | |
2237 // 4D82F8: using guessed type int __stdcall AIL_sample_status(int); | |
2238 // 4ABE55: using guessed type int var_48[16]; | |
2239 | |
2240 | |
2241 | |
2242 //----- (004AAEA6) -------------------------------------------------------- | |
2243 int __fastcall sub_4AAEA6_transform(RenderVertexSoft *a1) | |
2244 { | |
2245 double v1; // st7@1 | |
2246 double v2; // st6@1 | |
2247 int result; // eax@1 | |
2248 double v4; // st5@2 | |
2249 double v5; // st4@3 | |
2250 double v6; // st3@3 | |
2251 double v7; // st7@6 | |
2252 double v8; // st6@7 | |
2253 float v9; // [sp+0h] [bp-10h]@1 | |
2254 float v10; // [sp+4h] [bp-Ch]@1 | |
2255 float v11; // [sp+8h] [bp-8h]@2 | |
2256 float v12; // [sp+8h] [bp-8h]@6 | |
2257 float v13; // [sp+Ch] [bp-4h]@2 | |
2258 float v14; // [sp+Ch] [bp-4h]@6 | |
2259 | |
2260 v1 = pBLVRenderParams->fCosineNegX; | |
2261 v2 = pBLVRenderParams->fSineNegX; | |
2262 v9 = pBLVRenderParams->fCosineY; | |
2263 v10 = pBLVRenderParams->fSineY; | |
2264 result = 0; | |
2265 if ( pBLVRenderParams->sPartyRotX ) | |
2266 { | |
2267 v13 = a1->vWorldPosition.x - (double)pParty->vPosition.x; | |
2268 v11 = a1->vWorldPosition.y - (double)pParty->vPosition.y; | |
2269 v4 = a1->vWorldPosition.z - (double)pParty->vPosition.z; | |
2270 if ( pRenderer->pRenderD3D ) | |
2271 { | |
2272 v5 = v11 * pBLVRenderParams->fSineY + v13 * pBLVRenderParams->fCosineY; | |
2273 v6 = v13 * pBLVRenderParams->fSineY - v11 * pBLVRenderParams->fCosineY; | |
2274 } | |
2275 else | |
2276 { | |
2277 v5 = v13 * pBLVRenderParams->fCosineY - v11 * pBLVRenderParams->fSineY; | |
2278 v6 = v13 * pBLVRenderParams->fSineY + v11 * pBLVRenderParams->fCosineY; | |
2279 } | |
2280 a1->vWorldViewPosition.x = v5 * v1 - v4 * v2; | |
2281 a1->vWorldViewPosition.y = v6; | |
2282 a1->vWorldViewPosition.z = v5 * v2 + v4 * v1; | |
2283 } | |
2284 else | |
2285 { | |
2286 v14 = a1->vWorldPosition.x - (double)pParty->vPosition.x; | |
2287 v12 = a1->vWorldPosition.y - (double)pParty->vPosition.y; | |
2288 v7 = a1->vWorldPosition.z - (double)pParty->vPosition.z; | |
2289 if ( pRenderer->pRenderD3D ) | |
2290 { | |
2291 a1->vWorldViewPosition.x = v12 * pBLVRenderParams->fSineY + v14 * pBLVRenderParams->fCosineY; | |
2292 v8 = v14 * v10 - v12 * v9; | |
2293 } | |
2294 else | |
2295 { | |
2296 a1->vWorldViewPosition.x = v14 * pBLVRenderParams->fCosineY - v12 * pBLVRenderParams->fSineY; | |
2297 v8 = v14 * v10 + v12 * v9; | |
2298 } | |
2299 a1->vWorldViewPosition.y = v8; | |
2300 a1->vWorldViewPosition.z = v7; | |
2301 } | |
2302 return result; | |
2303 } | |
2304 | |
2305 | |
2306 | |
2307 | |
2308 //----- (004ABF23) -------------------------------------------------------- | |
2309 void AudioPlayer::_4ABF23(AudioPlayer_3DSample *a2) | |
2310 { | |
2311 int v2; // ebx@1 | |
2312 //AudioPlayer *v3; // esi@1 | |
2313 SoundDesc *v4; // eax@2 | |
2314 unsigned __int8 v5; // zf@5 | |
2315 unsigned __int8 v6; // sf@5 | |
2316 char *v7; // edi@6 | |
2317 int v8; // eax@8 | |
2318 int v9; // ST04_4@8 | |
2319 int v10; // ecx@12 | |
2320 int v11; // eax@13 | |
2321 unsigned __int8 v12; // of@13 | |
2322 int v13[16]; // [sp+Ch] [bp-48h]@8 | |
2323 int v14; // [sp+4Ch] [bp-8h]@5 | |
2324 int v15; // [sp+50h] [bp-4h]@5 | |
2325 | |
2326 v2 = 0; | |
2327 //v3 = this; | |
2328 if ( pSoundList->pSounds ) | |
2329 { | |
2330 v4 = &pSoundList->pSounds[a2->field_8]; | |
2331 if ( v4->eType == SOUND_DESC_SWAP) | |
2332 { | |
2333 if ( v4->p3DSound && !(v4->uFlags & 1) ) | |
2334 { | |
2335 v5 = this->uNum3DSamples == 0; | |
2336 v6 = this->uNum3DSamples < 0; | |
2337 v14 = 0; | |
2338 v15 = 0; | |
2339 if ( v6 | v5 ) | |
2340 goto LABEL_16; | |
2341 v7 = (char *)this->p3DSamples; | |
2342 do | |
2343 { | |
2344 if ( a2->field_C == *((int *)v7 + 3) ) | |
2345 { | |
2346 v8 = v15; | |
2347 v9 = *(int *)v7; | |
2348 ++v15; | |
2349 v13[v8] = v2; | |
2350 if ( AIL_3D_sample_status((void *)v9) == 4 ) | |
2351 ++v14; | |
2352 } | |
2353 ++v2; | |
2354 v7 += 16; | |
2355 } | |
2356 while ( v2 < uNum3DSamples ); | |
2357 if ( !v14 ) | |
2358 { | |
2359 LABEL_16: | |
2360 pSoundList->_4A9DCD(a2->field_8, 1); | |
2361 v10 = 0; | |
2362 if ( v15 > 0 ) | |
2363 { | |
2364 do | |
2365 { | |
2366 v11 = v13[v10++]; | |
2367 *(&bEAXSupported + 4 * (v11 + 2)) = 0; | |
2368 v12 = __OFSUB__(v10, v15); | |
2369 v6 = v10 - v15 < 0; | |
2370 p3DSamples[v11].field_8 = 0; | |
2371 } | |
2372 while ( v6 ^ v12 ); | |
2373 } | |
2374 } | |
2375 } | |
2376 } | |
2377 } | |
2378 } | |
2379 // 4D82F4: using guessed type int __stdcall AIL_3D_sample_status(int); | |
2380 // 4ABF23: using guessed type int var_48[16]; | |
2381 | |
2382 //----- (004ABFDB) -------------------------------------------------------- | |
2383 void __cdecl PlayLevelMusic() | |
2384 { | |
2385 unsigned int v0; // eax@1 | |
2386 | |
2387 v0 = pMapStats->GetMapInfo(pCurrentMapName); | |
2388 if ( v0 ) | |
2389 pAudioPlayer->PlayMusicTrack((MusicID)pMapStats->pInfos[v0].uRedbookTrackID); | |
2390 } | |
2391 | |
2392 //----- (004AC004) -------------------------------------------------------- | |
2393 void AudioPlayer::SetEAXPreferences() | |
2394 { | |
2395 AudioPlayer *v1; // edi@1 | |
2396 _PROVIDER *v2; // ST00_4@2 | |
2397 _PROVIDER *v3; // ST00_4@2 | |
2398 float v4; // [sp+4h] [bp-4h]@2 | |
2399 | |
2400 v1 = this; | |
2401 if ( this->bEAXSupported ) | |
2402 { | |
2403 v2 = this->h3DSoundProvider; | |
2404 v4 = 0.0; | |
2405 AIL_set_3D_provider_preference(v2, "EAX effect volume", (int *)&v4); | |
2406 v3 = v1->h3DSoundProvider; | |
2407 v4 = 1.0; | |
2408 AIL_set_3D_provider_preference(v3, "EAX damping", (int *)&v4); | |
2409 } | |
2410 } | |
2411 // 4D82DC: using guessed type int __stdcall AIL_set_3D_provider_preference(int, int, int); | |
2412 | |
2413 //----- (004AC041) -------------------------------------------------------- | |
2414 void AudioPlayer::SetMapEAX() | |
2415 { | |
2416 AudioPlayer *v1; // esi@1 | |
2417 unsigned int v2; // eax@1 | |
2418 int v3; // [sp+4h] [bp-4h]@3 | |
2419 | |
2420 v1 = this; | |
2421 v2 = pMapStats->GetMapInfo(pCurrentMapName); | |
2422 if ( v1->b3DSoundInitialized && v1->bEAXSupported ) | |
2423 { | |
2424 v3 = pMapStats->pInfos[v2].uEAXEnv; | |
2425 if ( (unsigned int)v3 >= 0x1A ) | |
2426 { | |
2427 SetEAXPreferences(); | |
2428 v1->field_214 = -1; | |
2429 } | |
2430 else | |
2431 { | |
2432 AIL_set_3D_provider_preference(v1->h3DSoundProvider, "EAX environment selection", &v3); | |
2433 v1->field_214 = v3; | |
2434 } | |
2435 } | |
2436 } | |
2437 // 4D82DC: using guessed type int __stdcall AIL_set_3D_provider_preference(int, int, int); | |
2438 | |
2439 //----- (004AC0A2) -------------------------------------------------------- | |
2440 int AudioPlayer::_4AC0A2() | |
2441 { | |
2442 AudioPlayer *v1; // esi@1 | |
2443 unsigned int v2; // eax@1 | |
2444 char v3; // zf@1 | |
2445 int v4; // ebx@1 | |
2446 int *v5; // edi@2 | |
2447 int v6; // eax@4 | |
2448 AudioPlayer_3DSample *v8; // ebx@7 | |
2449 void *v9; // eax@8 | |
2450 int v10; // ebx@14 | |
2451 unsigned int v11; // eax@14 | |
2452 int v12; // [sp+1Ch] [bp-8h]@1 | |
2453 int v13; // [sp+20h] [bp-4h]@6 | |
2454 | |
2455 v1 = this; | |
2456 v2 = pMapStats->GetMapInfo(pCurrentMapName); | |
2457 v3 = v1->b3DSoundInitialized == 0; | |
2458 v4 = v2; | |
2459 v12 = v2; | |
2460 if ( !v3 ) | |
2461 { | |
2462 v5 = &v1->uNum3DSamples; | |
2463 AIL_3D_provider_attribute(v1->h3DSoundProvider, "Maximum supported samples", &v1->uNum3DSamples); | |
2464 if ( v1->uNum3DSamples > 32 ) | |
2465 *v5 = 32; | |
2466 v6 = *v5; | |
2467 if ( !*v5 ) | |
2468 { | |
2469 v1->b3DSoundInitialized = 0; | |
2470 return -1; | |
2471 } | |
2472 v13 = 0; | |
2473 if ( v6 > 0 ) | |
2474 { | |
2475 v8 = v1->p3DSamples; | |
2476 while ( 1 ) | |
2477 { | |
2478 v9 = (void *)AIL_allocate_3D_sample_handle(v1->h3DSoundProvider); | |
2479 v8->hSample = v9; | |
2480 if ( !v9 ) | |
2481 break; | |
2482 AIL_set_3D_sample_float_distances(v9, 4096.0, 256.0, 4096.0, 256.0); | |
2483 AIL_set_3D_sample_volume(v8->hSample, v1->s3DSoundVolume); | |
2484 ++v13; | |
2485 ++v8; | |
2486 if ( v13 >= *v5 ) | |
2487 goto LABEL_12; | |
2488 } | |
2489 *v5 = v13; | |
2490 LABEL_12: | |
2491 v4 = v12; | |
2492 } | |
2493 if ( v1->bEAXSupported ) | |
2494 { | |
2495 v10 = v4; | |
2496 v11 = pMapStats->pInfos[v10].uEAXEnv; | |
2497 v12 = pMapStats->pInfos[v10].uEAXEnv; | |
2498 if ( v11 >= 0x1A ) | |
2499 { | |
2500 pAudioPlayer->SetEAXPreferences(); | |
2501 v1->field_214 = -1; | |
2502 } | |
2503 else | |
2504 { | |
2505 AIL_set_3D_provider_preference(v1->h3DSoundProvider, "EAX environment selection", &v12); | |
2506 v1->field_214 = v12; | |
2507 } | |
2508 } | |
2509 } | |
2510 return 1; | |
2511 } | |
2512 | |
2513 | |
2514 //----- (004A96BE) -------------------------------------------------------- | |
2515 void ReleaseSoundData(void *_this) | |
2516 { | |
2517 int v1; // esi@1 | |
2518 char *v2; // eax@1 | |
2519 | |
2520 v1 = 0; | |
2521 v2 = (char *)&pSounds[0].pSoundData; | |
2522 while ( *(void **)v2 != _this ) | |
2523 { | |
2524 v2 += 128; | |
2525 ++v1; | |
2526 if ( (signed int)v2 >= (signed int)&pAudioPlayer->p3DSamples[6].field_8 ) | |
2527 return; | |
2528 } | |
2529 pAllocator->FreeChunk(_this); | |
2530 memset(&pSounds[v1], 0, 0x80u); | |
2531 } | |
2532 | |
2533 //----- (004A96FF) -------------------------------------------------------- | |
2534 SoundHeader *__fastcall FindSound_BinSearch(unsigned int uStart, unsigned int uEnd, const char *pName) | |
2535 { | |
2536 unsigned int v3; // ebx@1 | |
2537 unsigned int v4; // esi@1 | |
2538 SoundHeader *result; // eax@2 | |
2539 signed int v6; // ebx@11 | |
2540 int v7; // edi@13 | |
2541 unsigned int v8; // esi@14 | |
2542 unsigned int v9; // esi@20 | |
2543 unsigned int v10; // [sp+Ch] [bp-4h]@1 | |
2544 | |
2545 v3 = uEnd; | |
2546 v10 = uEnd; | |
2547 v4 = uStart; | |
2548 while ( 1 ) | |
2549 { | |
2550 v6 = v3 - v4; | |
2551 result = &pAudioPlayer->pSoundHeaders[v6 / 2 + v4]; | |
2552 if ( !result ) | |
2553 return result; | |
2554 result = (SoundHeader *)_strcmpi(pName, result->pSoundName); | |
2555 if ( !result ) | |
2556 uFindSound_BinSearch_ResultID = v6 / 2 + v4; | |
2557 if ( v4 == v10 ) | |
2558 goto LABEL_17; | |
2559 if ( (signed int)result < 0 ) | |
2560 break; | |
2561 if ( v6 <= 4 ) | |
2562 { | |
2563 v7 = v4; | |
2564 if ( (signed int)v4 < (signed int)v10 ) | |
2565 { | |
2566 v9 = v4; | |
2567 do | |
2568 { | |
2569 result = (SoundHeader *)_strcmpi(pName, pAudioPlayer->pSoundHeaders[v9].pSoundName); | |
2570 if ( !result ) | |
2571 goto LABEL_24; | |
2572 ++v7; | |
2573 ++v9; | |
2574 } | |
2575 while ( v7 < (signed int)v10 ); | |
2576 } | |
2577 LABEL_17: | |
2578 uFindSound_BinSearch_ResultID = -1; | |
2579 return result; | |
2580 } | |
2581 v4 += v6 / 2; | |
2582 LABEL_10: | |
2583 v3 = v10; | |
2584 } | |
2585 if ( v6 > 4 ) | |
2586 { | |
2587 v10 = v6 / 2 + v4; | |
2588 goto LABEL_10; | |
2589 } | |
2590 v7 = v4; | |
2591 if ( (signed int)v4 >= (signed int)v10 ) | |
2592 goto LABEL_17; | |
2593 v8 = v4; | |
2594 while ( 1 ) | |
2595 { | |
2596 result = (SoundHeader *)_strcmpi(pName, pAudioPlayer->pSoundHeaders[v8].pSoundName); | |
2597 if ( !result ) | |
2598 break; | |
2599 ++v7; | |
2600 ++v8; | |
2601 if ( v7 >= (signed int)v10 ) | |
2602 goto LABEL_17; | |
2603 } | |
2604 LABEL_24: | |
2605 uFindSound_BinSearch_ResultID = v7; | |
2606 return result; | |
2607 } | |
2608 // F1B4C8: using guessed type int uFindSound_BinSearch_ResultID; | |
2609 | |
2610 //----- (004A97C6) -------------------------------------------------------- | |
2611 SoundData *LoadSound(const char *pSoundName, SoundData *pOutBuff, unsigned int uID) | |
2612 { | |
2613 SoundData *v3; // edi@1 | |
2614 int v4; // ecx@1 | |
2615 //Sound *v5; // eax@1 | |
2616 SoundHeader *v6; // esi@5 | |
2617 unsigned int *pDecompressedSize; // ebx@5 | |
2618 unsigned int v8; // eax@5 | |
2619 unsigned int v9; // eax@7 | |
2620 SoundData *result; // eax@9 | |
2621 int v11; // esi@15 | |
2622 int v12; // eax@15 | |
2623 char *v13; // ecx@16 | |
2624 int v14; // eax@19 | |
2625 std::string v15; // [sp-18h] [bp-34h]@12 | |
2626 const char *v16; // [sp-8h] [bp-24h]@12 | |
2627 int v17; // [sp-4h] [bp-20h]@12 | |
2628 char v18; // [sp+Ch] [bp-10h]@12 | |
2629 int v19; // [sp+10h] [bp-Ch]@5 | |
2630 DWORD NumberOfBytesRead; // [sp+14h] [bp-8h]@8 | |
2631 const char *pSoundName_; // [sp+18h] [bp-4h]@1 | |
2632 | |
2633 pSoundName_ = pSoundName; | |
2634 v3 = pOutBuff; | |
2635 v4 = 0; | |
2636 for (uint i = 0; i < 3000; ++i) | |
2637 if (pSounds[i].uID == uID) | |
2638 return pSounds[i].pSoundData; | |
2639 | |
2640 FindSound_BinSearch(0, pAudioPlayer->uNumSoundHeaders, pSoundName_); | |
2641 if ( uFindSound_BinSearch_ResultID == -1 ) | |
2642 goto LABEL_22; | |
2643 v6 = &pAudioPlayer->pSoundHeaders[uFindSound_BinSearch_ResultID]; | |
2644 pDecompressedSize = &v6->uDecompressedSize; | |
2645 v8 = v6->uDecompressedSize; | |
2646 v19 = v6->uDecompressedSize; | |
2647 if ( v3 == (SoundData *)-1 ) | |
2648 v3 = (SoundData *)pAllocator->AllocNamedChunk(0, v8 + 4, pSoundName_); | |
2649 SetFilePointer(pAudioPlayer->hAudioSnd, v6->uFileOffset, 0, 0); | |
2650 v9 = *pDecompressedSize; | |
2651 if ( (signed int)v6->uCompressedSize >= (signed int)*pDecompressedSize ) | |
2652 { | |
2653 v6->uCompressedSize = v9; | |
2654 if ( v9 ) | |
2655 { | |
2656 ReadFile(pAudioPlayer->hAudioSnd, (char *)v3 + 4, v9, &NumberOfBytesRead, 0); | |
2657 } | |
2658 else | |
2659 { | |
2660 MessageBoxW(nullptr, L"Can't load sound file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Sound.cpp:448", 0); | |
2661 } | |
2662 } | |
2663 else | |
2664 { | |
2665 uID = (unsigned int)malloc(v6->uCompressedSize); | |
2666 ReadFile(pAudioPlayer->hAudioSnd, (LPVOID)uID, v6->uCompressedSize, &NumberOfBytesRead, 0); | |
2667 zlib::MemUnzip((char *)v3 + 4, &v6->uDecompressedSize, (const void *)uID, v6->uCompressedSize); | |
2668 free((void *)uID); | |
2669 } | |
2670 if ( v3 ) | |
2671 { | |
2672 v11 = v19; | |
2673 v12 = 0; | |
2674 *(int *)v3 = v19; | |
2675 uLastLoadedSoundID = 0; | |
2676 if ( pSounds[0].pSoundData ) | |
2677 { | |
2678 v13 = (char *)&pSounds[0].pSoundData; | |
2679 do | |
2680 { | |
2681 v13 += 128; | |
2682 ++v12; | |
2683 } | |
2684 while ( *(int *)v13 ); | |
2685 uLastLoadedSoundID = v12; | |
2686 } | |
2687 v16 = pSounds[v12].field_4; | |
2688 strcpy((char *)v16, pSoundName_); | |
2689 v14 = uLastLoadedSoundID++ << 7; | |
2690 pSoundList->uTotalLoadedSoundSize += v11; | |
2691 pSounds[uLastLoadedSoundID].pSoundData = v3; | |
2692 result = v3; | |
2693 } | |
2694 else | |
2695 { | |
2696 LABEL_22: | |
2697 result = 0; | |
2698 } | |
2699 return result; | |
2700 } |