Mercurial > mm7
comparison UI/UIOptions.cpp @ 2154:9bd7522cdbbb
Render decoupling.
Unsorted variables cleaning.
author | Nomad |
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date | Thu, 09 Jan 2014 14:36:48 +0200 |
parents | 259df09dfb50 |
children | 0a1438c16c2b |
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2153:d28d3c006077 | 2154:9bd7522cdbbb |
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151 void GameMenuUI_DrawVideoOptions() | 151 void GameMenuUI_DrawVideoOptions() |
152 { | 152 { |
153 GUIWindow msg_window; // [sp+8h] [bp-54h]@3 | 153 GUIWindow msg_window; // [sp+8h] [bp-54h]@3 |
154 | 154 |
155 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(optvid_base_texture_id));//draw base texture | 155 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(optvid_base_texture_id));//draw base texture |
156 if ( !pRenderer->bWindowMode && GammaController::IsGammaSupported() ) | 156 if ( !pRenderer->bWindowMode && pRenderer->IsGammaSupported() ) |
157 { | 157 { |
158 pRenderer->DrawTextureIndexed(17 * uGammaPos + 42, 162, pIcons_LOD->GetTexture(pTextureIDs_GammaPositions[uGammaPos])); | 158 pRenderer->DrawTextureIndexed(17 * uGammaPos + 42, 162, pIcons_LOD->GetTexture(pTextureIDs_GammaPositions[uGammaPos])); |
159 pRenderer->DrawTextureRGB(274, 169, &stru_506E40);//review_window | 159 pRenderer->DrawTextureRGB(274, 169, &stru_506E40);//review_window |
160 msg_window.uFrameX = 22; | 160 msg_window.uFrameX = 22; |
161 msg_window.uFrameY = 190; | 161 msg_window.uFrameY = 190; |