comparison Media/Audio/AudioPlayer.h @ 2506:9b96a51011fb

for sound
author Ritor1
date Thu, 25 Sep 2014 10:39:49 +0600
parents a77c34acdbc9
children 1bcadc6dd203
comparison
equal deleted inserted replaced
2505:e3a619609dae 2506:9b96a51011fb
73 /* 308 */ 73 /* 308 */
74 enum SoundID 74 enum SoundID
75 { 75 {
76 SOUND_Invalid = 0, 76 SOUND_Invalid = 0,
77 SOUND_EnteringAHouse = 6, 77 SOUND_EnteringAHouse = 6,
78 SOUND_7 = 7, 78 SOUND_WoodDRClose = 7,
79 SOUND_8 = 0x8, 79 SOUND_Explosion = 0x8,
80 SOUND_24 = 24, 80 SOUND_20 = 0x14,
81 SOUND_21 = 0x15,
82 SOUND_23 = 0x17,
83 SOUND_24 = 0x18,
81 SOUND_error = 27, 84 SOUND_error = 27,
85 SOUND_47 = 0x2F,
86 SOUND_48 = 0x30,
87 SOUND_50 = 50,
82 SOUND_RunAlongWater = 63, 88 SOUND_RunAlongWater = 63,
83 SOUND_RunAlong3DModel = 64, 89 SOUND_RunAlong3DModel = 64,
84 SOUND_Button = 66, 90 SOUND_Button = 66,
85 SOUND_67 = 67, 91 SOUND_67 = 67,
86 SOUND_71 = 71, 92 SOUND_71 = 71,
87 SOUND_Button2 = 75, 93 SOUND_StartMainChoice02 = 75,
88 SOUND_78 = 78, 94 SOUND_78 = 78,
89 SOUND_80 = 80, 95 SOUND_80 = 80,
90 SOUND_81 = 81, 96 SOUND_81 = 81,
91 SOUND_83 = 83, 97 SOUND_83 = 83,
92 SOUND_84 = 84, 98 SOUND_84 = 84,
93 SOUND_85 = 85, 99 SOUND_85 = 85,
100 SOUND_89 = 89,
94 SOUND_WalkAlongWater = 102, 101 SOUND_WalkAlongWater = 102,
95 SOUND_WalkAlong3DModel = 103, 102 SOUND_WalkAlong3DModel = 103,
96 SOUND_Arcomage_LoseResources = 0x78, 103 SOUND_Arcomage_LoseResources = 0x78,
97 SOUND_Arcomage_AddResources = 0x79, 104 SOUND_Arcomage_AddResources = 0x79,
98 SOUND_Arcomage_TowerWallDamage = 0x7A, 105 SOUND_Arcomage_TowerWallDamage = 0x7A,
109 SOUND_PlayLute = 133, // 85 116 SOUND_PlayLute = 133, // 85
110 SOUND_PlayFaeriePipes = 134, // 86 117 SOUND_PlayFaeriePipes = 134, // 86
111 SOUND_PlayGryphonheartsTrumpet = 135, // 87 118 SOUND_PlayGryphonheartsTrumpet = 135, // 87
112 SOUND_GoldReceived = 0xC8, 119 SOUND_GoldReceived = 0xC8,
113 SOUND_203 = 203, 120 SOUND_203 = 203,
121 SOUND_204 = 204,
114 SOUND_206 = 206, 122 SOUND_206 = 206,
115 SOUND_207 = 207, 123 SOUND_207 = 207,
116 SOUND_OpenChest = 208, 124 SOUND_OpenChest = 208,
117 SOUND_PlayerCantCastSpell = 0xD1, 125 SOUND_PlayerCantCastSpell = 0xD1,
126 SOUND_210 = 0xD2,
118 SOUND_EatApple = 211, // D3 127 SOUND_EatApple = 211, // D3
128 SOUND_215 = 0xD7,
119 SOUND_Bell = 0xD9, 129 SOUND_Bell = 0xD9,
130 SOUND_shurch = 0xDA, //218
131 SOUND_219 = 0xDB,
132 SOUND_221 = 0xDD,
133 SOUND_222 = 0xDE,
134 SOUND_224 = 0xE0,
135 SOUND_225 = 0xE1,
136 SOUND_226 = 0xE2,
137 SOUND_227 = 0xE3,
120 SOUND_OpenBook = 230, 138 SOUND_OpenBook = 230,
121 SOUND_CloseBook = 231, 139 SOUND_CloseBook = 231,
140 SOUND_hf445a = 0x169C,
122 SOUND_11090 = 11090, 141 SOUND_11090 = 11090,
123 SOUND_12040 = 12040, 142 SOUND_12040 = 12040,
124 SOUND_Arena_Welcome = 14060, 143 SOUND_Arena_Welcome = 14060,
125 SOUND_20001 = 0x4E21, 144 SOUND_20001 = 0x4E21,
126 }; 145 };
239 SOUND_DESC_SWAP = 0x2, 258 SOUND_DESC_SWAP = 0x2,
240 SOUND_DESC_3 = 0x3, 259 SOUND_DESC_3 = 0x3,
241 SOUND_DESC_LOCK = 0x4, 260 SOUND_DESC_LOCK = 0x4,
242 }; 261 };
243 262
263 struct TSearchRec
264 {
265 int Time;
266 int Size;
267 int Attr;
268 char Name[32];
269 int ExcludeAttr;
270 int FindHandle;
271 _WIN32_FIND_DATAA FindData;
272 } ;
273
244 /* 326 */ 274 /* 326 */
245 enum SOUND_DESC_FLAGS 275 enum SOUND_DESC_FLAGS
246 { 276 {
247 SOUND_DESC_LOCKED = 0x1, 277 SOUND_DESC_LOCKED = 0x1,
248 SOUND_DESC_3D = 0x2, 278 SOUND_DESC_3D = 0x2,