Mercurial > mm7
comparison mm7_data.h @ 190:9b77686e2239
Merge
author | Gloval |
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date | Sat, 16 Feb 2013 00:44:38 +0400 |
parents | 038a4d09406f 49728858c35e |
children | 982c1ec5a983 |
comparison
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189:038a4d09406f | 190:9b77686e2239 |
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1709 extern char byte_F8B1F0[4]; | 1709 extern char byte_F8B1F0[4]; |
1710 extern int dword_F8B1F4; // weak | 1710 extern int dword_F8B1F4; // weak |
1711 extern _UNKNOWN unk_F8B1F8; // weak | 1711 extern _UNKNOWN unk_F8B1F8; // weak |
1712 extern _UNKNOWN unk_F8B5E0; // weak | 1712 extern _UNKNOWN unk_F8B5E0; // weak |
1713 extern struct FrameTableTxtLine stru_F8B5E8; // weak | 1713 extern struct FrameTableTxtLine stru_F8B5E8; // weak |
1714 extern _UNKNOWN unk_F8B668; // weak | 1714 extern char array_F8B668[]; // weak |
1715 extern _UNKNOWN unk_F8BA50; // weak | 1715 //extern _UNKNOWN unk_F8BA50; // weak |
1716 extern char byte_F8BC0C; // weak | 1716 extern char byte_F8BC0C; // weak |
1717 extern int bGameoverLoop; // weak | 1717 extern int bGameoverLoop; // weak |
1718 extern __int16 word_F8BC48_displaced_face_intersect_plane_coords_a; // idb | 1718 extern __int16 word_F8BC48_displaced_face_intersect_plane_coords_a; // idb |
1719 extern __int16 word_F8BD18_displaced_face_intersect_plane_coords_b; // idb | 1719 extern __int16 word_F8BD18_displaced_face_intersect_plane_coords_b; // idb |
1720 //extern _UNKNOWN unk_F8EA04; // weak | 1720 //extern _UNKNOWN unk_F8EA04; // weak |
2382 int __cdecl sub_4D79FD(int a1, int a2, int a3, int a4); | 2382 int __cdecl sub_4D79FD(int a1, int a2, int a3, int a4); |
2383 int __cdecl sub_4D7A10(int a1, int a2, int a3, int a4); | 2383 int __cdecl sub_4D7A10(int a1, int a2, int a3, int a4); |
2384 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); | 2384 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); |
2385 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); | 2385 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); |
2386 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); | 2386 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); |
2387 bool __fastcall DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); | 2387 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); |
2388 | 2388 |
2389 | 2389 |
2390 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) | 2390 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) |
2391 | 2391 |
2392 | 2392 |