comparison mm7_data.h @ 1018:9ac94d00012e

Merge
author Grumpy7
date Tue, 21 May 2013 02:24:31 +0200
parents c45d51b3f4f4 9e823ad5eaa6
children 67e33708d815
comparison
equal deleted inserted replaced
1017:af20650a052f 1018:9ac94d00012e
338 extern char aUnableToLoadS[]; // idb 338 extern char aUnableToLoadS[]; // idb
339 extern char aBitmaps[]; // idb 339 extern char aBitmaps[]; // idb
340 extern char aIcons[]; // idb 340 extern char aIcons[]; // idb
341 extern char aPending[]; // idb 341 extern char aPending[]; // idb
342 extern char aCanTFindS[]; // idb 342 extern char aCanTFindS[]; // idb
343 extern char pDayMoonPhase[28];
344 extern int paperdoll_Weapon[4][16][2]; 343 extern int paperdoll_Weapon[4][16][2];
345 extern char *spellbook_texture_filename_suffices[]; // weak 344 extern char *spellbook_texture_filename_suffices[]; // weak
346 extern __int16 word_4E1D3A[]; // weak 345 extern __int16 word_4E1D3A[]; // weak
347 extern __int16 pTownPortalBook_xs[6]; 346 extern __int16 pTownPortalBook_xs[6];
348 extern __int16 pTownPortalBook_ys[6]; 347 extern __int16 pTownPortalBook_ys[6];
441 extern int pWeaponSkills[9]; 440 extern int pWeaponSkills[9];
442 extern int pMiscSkills[12]; 441 extern int pMiscSkills[12];
443 extern int pMagicSkills[9]; 442 extern int pMagicSkills[9];
444 extern unsigned int pHealthBarPos[4]; 443 extern unsigned int pHealthBarPos[4];
445 extern unsigned int pManaBarPos[4]; 444 extern unsigned int pManaBarPos[4];
446 extern char _4E2AD8_ui_colors[72];
447 extern char _4E2B21_buff_spell_tooltip_colors[80]; 445 extern char _4E2B21_buff_spell_tooltip_colors[80];
448 extern char monster_popup_y_offsets[]; // weak 446 extern char monster_popup_y_offsets[]; // weak
449 extern unsigned char hourglass_icon_idx; // weak 447 extern unsigned char hourglass_icon_idx; // weak
450 448
451 449
1031 extern int dword_50C9D0; // weak 1029 extern int dword_50C9D0; // weak
1032 extern int dword_50C9D4; // weak 1030 extern int dword_50C9D4; // weak
1033 extern int dword_50C9D8; // weak 1031 extern int dword_50C9D8; // weak
1034 extern int dword_50C9DC; // weak 1032 extern int dword_50C9DC; // weak
1035 extern struct NPCData *ptr_50C9E0; 1033 extern struct NPCData *ptr_50C9E0;
1036 extern int dword_50C9E8; // idb 1034 //extern int dword_50C9E8; // idb
1037 extern int dword_50C9EC[]; // 50C9EC 1035 //extern int dword_50C9EC[]; // 50C9EC
1038 extern int dword_50CDC8; 1036 extern int dword_50CDC8;
1039 extern int dword_50CDCC; // weak 1037 extern int dword_50CDCC; // weak
1040 extern int bProcessorIsNotIntel; // weak 1038 extern int bProcessorIsNotIntel; // weak
1041 extern Vec3_int_ layingitem_vel_50FDFC; 1039 extern Vec3_int_ layingitem_vel_50FDFC;
1042 extern char pStartingMapName[]; // idb 1040 extern char pStartingMapName[]; // idb
1520 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb 1518 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb
1521 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak 1519 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak
1522 int __fastcall am_40D402(int, int); // weak 1520 int __fastcall am_40D402(int, int); // weak
1523 int __cdecl am_40D444(); 1521 int __cdecl am_40D444();
1524 void ModalWindow(const char *pStr, int a4); 1522 void ModalWindow(const char *pStr, int a4);
1525 char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); 1523 void pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY);
1526 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb 1524 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
1527 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); 1525 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4);
1528 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); 1526 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3);
1529 void __cdecl am_EndScene(); 1527 void __cdecl am_EndScene();
1530 void __fastcall DrawRect(struct Vec4_int_ *pXYZW, unsigned __int16 uColor, char bSolidFill); // idb 1528 void __fastcall DrawRect(struct Vec4_int_ *pXYZW, unsigned __int16 uColor, char bSolidFill); // idb
1543 __int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7); 1541 __int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7);
1544 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); 1542 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue);
1545 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb 1543 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb
1546 void __cdecl SetMoonPhaseNames(); 1544 void __cdecl SetMoonPhaseNames();
1547 signed int __fastcall sub_410D99_get_map_index(int a1); 1545 signed int __fastcall sub_410D99_get_map_index(int a1);
1548 struct GUIWindow *__cdecl sub_41140B();
1549 void __cdecl sub_411473();
1550 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); 1546 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer);
1551 void sub_412AF9();
1552 char *GetDayPart();
1553 void SetAttributeNames(); 1547 void SetAttributeNames();
1554 void uGameUIFontMain_initialize(); 1548 void uGameUIFontMain_initialize();
1555 void uGameUIFontShadow_initialize(); 1549 void uGameUIFontShadow_initialize();
1556 void sub_41420D_press_esc(); 1550 void sub_41420D_press_esc();
1557 void sub_41426F(); 1551 void sub_41426F();
1558 char GameMenuUI_DrawKeyBindings(); 1552 void GameMenuUI_DrawKeyBindings();
1559 unsigned int __thiscall sub_414D24(int _this); 1553 unsigned int __thiscall sub_414D24(int _this);
1560 void GameMenuUI_DrawVideoOptions(); 1554 void GameMenuUI_DrawVideoOptions();
1561 void DrawGameOptions(); 1555 void DrawGameOptions();
1562 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb 1556 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb
1563 void DrawCopyrightWindow(); 1557 void DrawCopyrightWindow();
1570 void __thiscall sub_417871(int *pXY); 1564 void __thiscall sub_417871(int *pXY);
1571 void sub_4178C4(); 1565 void sub_4178C4();
1572 void sub_4178E1(); 1566 void sub_4178E1();
1573 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); 1567 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2);
1574 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb 1568 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb
1575 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb 1569 void __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
1576 void FillAwardsData(); 1570 void FillAwardsData();
1577 void sub_419220(); 1571 void sub_419220();
1578 void sub_419379(); 1572 void sub_419379();
1579 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); 1573 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels);
1580 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb 1574 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb
1581 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); 1575 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall);
1582 void __cdecl MainMenuUI_LoadFontsAndSomeStuff(); 1576 void __cdecl MainMenuUI_LoadFontsAndSomeStuff();
1583 void __cdecl MainMenuUI_Create(); 1577 void __cdecl MainMenuUI_Create();
1584 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); 1578 void __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
1585 bool UI_OnKeyDown(unsigned int vkKey); 1579 bool UI_OnKeyDown(unsigned int vkKey);
1586 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb 1580 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb
1587 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); 1581 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0);
1588 void __cdecl nullsub_3(); // idb 1582 void __cdecl nullsub_3(); // idb
1589 void __cdecl LoadActualSkyFrame(); 1583 void __cdecl LoadActualSkyFrame();
1807 std::string *__fastcall _4678E2_make_error_string(std::string *a1, int line, std::string file); 1801 std::string *__fastcall _4678E2_make_error_string(std::string *a1, int line, std::string file);
1808 int __thiscall sub_467D5D(int _this); 1802 int __thiscall sub_467D5D(int _this);
1809 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb 1803 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb
1810 void __fastcall sub_467F48(signed int a1); 1804 void __fastcall sub_467F48(signed int a1);
1811 void __cdecl free_book_subwindow(); 1805 void __cdecl free_book_subwindow();
1812 char __cdecl CreateScrollWindow(); 1806 void CreateScrollWindow();
1813 void __cdecl OnPaperdollLeftClick(); 1807 void __cdecl OnPaperdollLeftClick();
1814 int __thiscall UnprojectX(int x); 1808 int __thiscall UnprojectX(int x);
1815 int __thiscall UnprojectY(int _this); 1809 int __thiscall UnprojectY(int _this);
1816 void OnPressSpace(); 1810 void OnPressSpace();
1817 char __fastcall DoInteractionWithTopmostZObject(int a1, int a2); 1811 char __fastcall DoInteractionWithTopmostZObject(int a1, int a2);
1982 void __cdecl sub_4B3E1E(); 1976 void __cdecl sub_4B3E1E();
1983 void DrawJoinGuildWindow(int pEventCode); 1977 void DrawJoinGuildWindow(int pEventCode);
1984 void __fastcall sub_4B3FE5(int a4); 1978 void __fastcall sub_4B3FE5(int a4);
1985 void NPCHireableDialogPrepare(); 1979 void NPCHireableDialogPrepare();
1986 void _4B4224_UpdateNPCTopics(int _this); 1980 void _4B4224_UpdateNPCTopics(int _this);
1987 char __fastcall DrawTextAtStatusBar(const char *Str, int a5); 1981 void __fastcall DrawTextAtStatusBar(const char *Str, int a5);
1988 int __fastcall sub_4B46F8(int a1); 1982 int __fastcall sub_4B46F8(int a1);
1989 1983
1990 signed int __fastcall sub_4BB756(signed int a1); 1984 signed int __fastcall sub_4BB756(signed int a1);
1991 const char *sub_4BBA85_bounties(); 1985 const char *sub_4BBA85_bounties();
1992 void __cdecl sub_4BBCDD(); 1986 void __cdecl sub_4BBCDD();