Mercurial > mm7
comparison mm7_6.cpp @ 1018:9ac94d00012e
Merge
author | Grumpy7 |
---|---|
date | Tue, 21 May 2013 02:24:31 +0200 |
parents | c45d51b3f4f4 0cef8c6aa893 |
children | 39f42990698f |
comparison
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1017:af20650a052f | 1018:9ac94d00012e |
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2401 } | 2401 } |
2402 | 2402 |
2403 //----- (00427E01) -------------------------------------------------------- | 2403 //----- (00427E01) -------------------------------------------------------- |
2404 void CastSpellInfo::_427E01_cast_spell() | 2404 void CastSpellInfo::_427E01_cast_spell() |
2405 { | 2405 { |
2406 //int v1; // esi@1 | |
2407 int v2; // edi@1 | 2406 int v2; // edi@1 |
2408 CastSpellInfo *pCastSpell; // ebx@2 | 2407 CastSpellInfo *pCastSpell; // ebx@2 |
2409 //signed int v4; // eax@8 | |
2410 //__int16 v5; // ax@9 | |
2411 signed int v6; // eax@14 | 2408 signed int v6; // eax@14 |
2412 //__int16 v7; // ax@23 | |
2413 //__int16 v8; // ax@24 | |
2414 //char v9; // al@44 | |
2415 //int v10; // eax@45 | |
2416 unsigned __int16 v11; // cx@45 | 2409 unsigned __int16 v11; // cx@45 |
2417 //signed int v12; // ecx@48 | |
2418 //int v13; // eax@53 | |
2419 unsigned __int8 v14; // zf@53 | 2410 unsigned __int8 v14; // zf@53 |
2420 //unsigned int v15; // edx@53 | |
2421 //signed int v16; // eax@53 | |
2422 //Player *v17; // esi@70 | |
2423 //int v18; // eax@72 | |
2424 //int v19; // eax@74 | |
2425 Player *v20; // eax@74 | |
2426 signed int i; // esi@76 | 2411 signed int i; // esi@76 |
2427 //int v22; // eax@88 | |
2428 __int16 v23; // ax@88 | 2412 __int16 v23; // ax@88 |
2429 //int v24; // ecx@93 | |
2430 //int v25; // ecx@94 | |
2431 //signed __int64 v26; // qax@100 | |
2432 //char *v27; // ecx@100 | |
2433 //unsigned __int64 v28; // qax@102 | |
2434 int v29; // ecx@105 | |
2435 int v30; // ecx@106 | |
2436 //int v31; // eax@112 | |
2437 //int v32; // eax@112 | |
2438 //char *v33; // edx@113 | |
2439 //int v34; // eax@121 | |
2440 //int v35; // eax@123 | |
2441 //int v36; // edx@125 | |
2442 //int v37; // eax@129 | |
2443 //signed int v38; // edi@129 | |
2444 //signed int v39; // eax@129 | |
2445 //int v40; // ecx@129 | |
2446 //int v41; // eax@129 | |
2447 //signed int v42; // eax@129 | |
2448 //int *v43; // ecx@129 | |
2449 //int v44; // eax@132 | |
2450 //int v45; // ecx@132 | |
2451 int v46; // eax@132 | |
2452 //unsigned int v47; // edx@133 | |
2453 //int v48; // eax@137 | |
2454 //int v49; // eax@137 | |
2455 //int v50; // eax@141 | |
2456 int v51; // eax@146 | 2413 int v51; // eax@146 |
2457 __int16 v52; // ax@153 | 2414 __int16 v52; // ax@153 |
2458 //int v53; // eax@153 | |
2459 signed __int64 v54; // qax@164 | 2415 signed __int64 v54; // qax@164 |
2460 int v55; // edi@164 | 2416 Actor *v55; // edi@164 |
2461 //stru6 *v56; // eax@165 | |
2462 int v57; // eax@169 | |
2463 signed __int64 v58; // qax@177 | 2417 signed __int64 v58; // qax@177 |
2464 int v59; // edi@177 | 2418 Actor *pActor; // edi@177 |
2465 unsigned __int16 v60; // ax@184 | 2419 unsigned __int16 v60; // ax@184 |
2466 int v61; // ecx@184 | 2420 int v61; // ecx@184 |
2467 //int v62; // eax@186 | |
2468 int v63; // ecx@187 | |
2469 int v64; // ecx@188 | |
2470 int v65; // ecx@189 | |
2471 //const char *v66; // ecx@200 | |
2472 //unsigned int v67; // edx@201 | |
2473 char v68; // al@207 | |
2474 ItemGen *v69; // esi@211 | 2421 ItemGen *v69; // esi@211 |
2475 int v70; // ecx@214 | |
2476 int v71; // ecx@215 | |
2477 int v72; // ecx@216 | |
2478 //__int16 v73; // ST1C_2@222 | |
2479 //__int16 v74; // ST18_2@222 | |
2480 //stru6 *v75; // eax@222 | |
2481 //int v76; // ecx@223 | |
2482 //int v77; // ecx@224 | |
2483 //int v78; // ecx@225 | |
2484 //int v79; // eax@227 | |
2485 //int v80; // eax@232 | |
2486 //__int16 v81; // ST18_2@245 | |
2487 //stru6 *v82; // eax@245 | |
2488 //signed int v83; // edi@245 | |
2489 //__int16 v84; // ST18_2@245 | |
2490 //stru6 *v85; // eax@245 | |
2491 //__int16 v86; // ST18_2@245 | |
2492 //stru6 *v87; // eax@245 | |
2493 //__int16 v88; // ST18_2@245 | |
2494 //stru6 *v89; // eax@245 | |
2495 double v90; // st7@245 | 2422 double v90; // st7@245 |
2496 //int v91; // eax@250 | |
2497 Player *v92; // eax@255 | 2423 Player *v92; // eax@255 |
2498 //__int16 v93; // ST18_2@260 | |
2499 //stru6 *v94; // eax@260 | |
2500 //__int16 v95; // ST18_2@260 | |
2501 //stru6 *v96; // eax@260 | |
2502 //__int16 v97; // ST18_2@260 | |
2503 //stru6 *v98; // eax@260 | |
2504 //__int16 v99; // ST18_2@260 | |
2505 //stru6 *v100; // eax@260 | |
2506 //int v101; // ecx@261 | |
2507 //int v102; // ecx@262 | |
2508 //int v103; // ecx@263 | |
2509 //int v104; // eax@265 | |
2510 int v105; // edi@271 | 2424 int v105; // edi@271 |
2511 //__int16 v106; // ST18_2@272 | |
2512 //stru6 *v107; // eax@272 | |
2513 __int16 v108; // ST1C_2@274 | 2425 __int16 v108; // ST1C_2@274 |
2514 __int16 v109; // ST18_2@274 | 2426 __int16 v109; // ST18_2@274 |
2515 stru6 *v110; // eax@274 | 2427 stru6 *v110; // eax@274 |
2516 int v111; // eax@274 | 2428 int v111; // eax@274 |
2517 Actor *v112; // esi@278 | 2429 Actor *v112; // esi@278 |
2519 int v114; // ebx@278 | 2431 int v114; // ebx@278 |
2520 unsigned int v115; // ecx@278 | 2432 unsigned int v115; // ecx@278 |
2521 int v116; // edx@279 | 2433 int v116; // edx@279 |
2522 int v117; // edx@281 | 2434 int v117; // edx@281 |
2523 int v118; // edx@283 | 2435 int v118; // edx@283 |
2524 int v119; // edi@286 | |
2525 //int v120; // eax@286 | |
2526 //int v121; // eax@286 | |
2527 signed int v122; // eax@286 | 2436 signed int v122; // eax@286 |
2528 //int v123; // ecx@288 | |
2529 //int v124; // ecx@289 | |
2530 //int v125; // ecx@290 | |
2531 //int v126; // eax@292 | |
2532 int v127; // eax@296 | 2437 int v127; // eax@296 |
2533 //__int16 v128; // ST18_2@303 | |
2534 //stru6 *v129; // eax@303 | |
2535 //__int16 v130; // ST18_2@303 | |
2536 //stru6 *v131; // eax@303 | |
2537 //__int16 v132; // ST18_2@303 | |
2538 //stru6 *v133; // eax@303 | |
2539 //__int16 v134; // ST18_2@303 | |
2540 //stru6 *v135; // eax@303 | |
2541 //unsigned __int64 v136; // qax@304 | |
2542 //char *v137; // ecx@304 | |
2543 //int v138; // ecx@305 | |
2544 int v139; // ecx@306 | |
2545 //int v140; // eax@308 | |
2546 //__int16 v141; // ST18_2@311 | |
2547 //stru6 *v142; // eax@311 | |
2548 //__int16 v143; // ST18_2@311 | |
2549 //stru6 *v144; // eax@311 | |
2550 //__int16 v145; // ST18_2@311 | |
2551 //stru6 *v146; // eax@311 | |
2552 //__int16 v147; // ST18_2@311 | |
2553 //stru6 *v148; // eax@311 | |
2554 int v149; // ecx@312 | |
2555 int v150; // ecx@313 | |
2556 int v151; // ecx@314 | |
2557 //signed int v152; // eax@322 | |
2558 int v153; // ecx@322 | 2438 int v153; // ecx@322 |
2559 int v154; // eax@322 | 2439 int v154; // eax@322 |
2560 int v155; // eax@323 | 2440 int v155; // eax@323 |
2561 int v156; // eax@323 | 2441 int v156; // eax@323 |
2562 //int v157; // eax@326 | |
2563 double v158; // st7@326 | |
2564 double v159; // st6@326 | |
2565 //signed __int64 v160; // qtt@334 | |
2566 //int v161; // eax@339 | |
2567 int v162; // edi@340 | 2442 int v162; // edi@340 |
2568 //int v163; // eax@340 | |
2569 signed int v164; // eax@340 | 2443 signed int v164; // eax@340 |
2570 signed int v165; // edi@340 | 2444 signed int v165; // edi@340 |
2571 //stru6 *v166; // eax@340 | |
2572 //stru6 *v167; // eax@340 | |
2573 signed int v168; // edi@343 | 2445 signed int v168; // edi@343 |
2574 int v169; // eax@344 | 2446 int v169; // eax@344 |
2575 //int v170; // ecx@346 | |
2576 //int v171; // ecx@347 | |
2577 //int v172; // ecx@348 | |
2578 //int v173; // edi@350 | |
2579 signed int v174; // edi@355 | 2447 signed int v174; // edi@355 |
2580 //__int16 v175; // ST18_2@357 | |
2581 //stru6 *v176; // eax@357 | |
2582 //__int16 v177; // ST18_2@357 | |
2583 //stru6 *v178; // eax@357 | |
2584 //__int16 v179; // ST18_2@357 | |
2585 //stru6 *v180; // eax@357 | |
2586 //__int16 v181; // ST18_2@357 | |
2587 //stru6 *v182; // eax@357 | |
2588 //signed __int64 v183; // qax@357 | |
2589 int v184; // ecx@358 | |
2590 int v185; // ecx@359 | |
2591 int v186; // ecx@360 | |
2592 //int v187; // eax@367 | |
2593 int v188; // esi@369 | 2448 int v188; // esi@369 |
2594 int v189; // edi@369 | 2449 int v189; // edi@369 |
2595 //const char *v190; // ecx@377 | |
2596 signed int v191; // edi@379 | 2450 signed int v191; // edi@379 |
2597 int v192; // ecx@382 | |
2598 //int v193; // ecx@383 | |
2599 //int v194; // ecx@384 | |
2600 int v195; // eax@386 | |
2601 int v196; // eax@387 | |
2602 //__int16 v197; // ST18_2@395 | |
2603 //stru6 *v198; // eax@395 | |
2604 //__int16 v199; // ST18_2@395 | |
2605 //stru6 *v200; // eax@395 | |
2606 //__int16 v201; // ST18_2@395 | |
2607 //stru6 *v202; // eax@395 | |
2608 //__int16 v203; // ST18_2@395 | |
2609 //stru6 *v204; // eax@395 | |
2610 signed int v205; // edi@405 | 2451 signed int v205; // edi@405 |
2611 int v206; // eax@407 | 2452 int v206; // eax@407 |
2612 __int16 v207; // cx@407 | 2453 __int16 v207; // cx@407 |
2613 int v208; // eax@411 | 2454 int v208; // eax@411 |
2614 signed int v209; // ecx@412 | 2455 signed int v209; // ecx@412 |
2619 int v214; // eax@413 | 2460 int v214; // eax@413 |
2620 int v215; // eax@415 | 2461 int v215; // eax@415 |
2621 double v216; // st7@415 | 2462 double v216; // st7@415 |
2622 double v217; // st6@415 | 2463 double v217; // st6@415 |
2623 signed __int64 v218; // qtt@423 | 2464 signed __int64 v218; // qtt@423 |
2624 //int v219; // ecx@425 | |
2625 //int v220; // ecx@426 | |
2626 //int v221; // edi@428 | |
2627 Player *v222; // edi@434 | |
2628 char v223; // al@438 | 2465 char v223; // al@438 |
2629 //int v224; // ecx@442 | 2466 |
2630 //int v225; // ecx@443 | |
2631 //int v226; // eax@451 | |
2632 int v227; // esi@453 | 2467 int v227; // esi@453 |
2633 unsigned int v228; // edi@454 | 2468 unsigned int v228; // edi@454 |
2634 int v229; // edi@466 | 2469 int v229; // edi@466 |
2635 //__int16 v230; // ST18_2@469 | 2470 |
2636 //stru6 *v231; // eax@469 | 2471 ItemGen *v240; // ecx@472 |
2637 //signed int v232; // esi@469 | |
2638 //__int16 v233; // ST18_2@469 | |
2639 //stru6 *v234; // eax@469 | |
2640 //__int16 v235; // ST18_2@469 | |
2641 //stru6 *v236; // eax@469 | |
2642 //__int16 v237; // ST18_2@469 | |
2643 //stru6 *v238; // eax@469 | |
2644 //__int16 v239; // ST1C_2@469 | |
2645 char *v240; // ecx@472 | |
2646 double v241; // st7@478 | 2472 double v241; // st7@478 |
2647 signed __int64 v242; // qax@484 | 2473 ItemGen *v245; // edi@492 |
2648 char *v243; // ecx@484 | |
2649 char *v244; // eax@488 | |
2650 int v245; // edi@492 | |
2651 int v246; // eax@492 | |
2652 char *v247; // eax@497 | |
2653 char v248; // al@497 | |
2654 char v249; // cf@500 | |
2655 float v250; // esi@507 | |
2656 char v251; // al@507 | |
2657 int v252; // edx@510 | |
2658 int m; // esi@510 | |
2659 int v254; // eax@513 | 2474 int v254; // eax@513 |
2660 int v255; // esi@513 | 2475 int v255; // esi@513 |
2661 int v256; // ecx@513 | 2476 int v256; // ecx@513 |
2662 int v257; // edx@514 | 2477 int v257; // edx@514 |
2663 int v258; // ecx@514 | 2478 int v258; // ecx@514 |
2664 char v259; // al@516 | 2479 char v259; // al@516 |
2665 int v260; // eax@518 | 2480 int v260; // eax@518 |
2666 int v261; // esi@519 | 2481 int v261; // esi@519 |
2667 int v262; // edx@521 | 2482 int v262; // edx@521 |
2668 int v263; // ecx@521 | 2483 int *v263; // ecx@521 |
2669 int v264; // esi@521 | 2484 int v264; // esi@521 |
2670 int v265; // edx@521 | 2485 int v265; // edx@521 |
2671 int *ii; // eax@522 | 2486 int *ii; // eax@522 |
2672 int v267; // eax@524 | 2487 int v267; // eax@524 |
2673 int v268; // eax@524 | 2488 int v268; // eax@524 |
2674 int v269; // eax@526 | |
2675 char *v270; // eax@531 | |
2676 char v271; // al@531 | 2489 char v271; // al@531 |
2677 char v272; // cf@534 | |
2678 //float v273; // esi@541 | |
2679 char v274; // al@541 | |
2680 int v275; // edx@544 | |
2681 int k; // esi@544 | |
2682 int v277; // edx@548 | 2490 int v277; // edx@548 |
2683 int v278; // ecx@548 | 2491 int v278; // ecx@548 |
2684 char v279; // al@550 | 2492 char v279; // al@550 |
2685 int v280; // eax@552 | 2493 int v280; // eax@552 |
2686 int v281; // esi@553 | 2494 int *v281; // esi@553 |
2687 int v282; // edx@555 | 2495 int v282; // edx@555 |
2688 int v283; // ecx@555 | 2496 int *v283; // ecx@555 |
2689 int v284; // esi@555 | 2497 int v284; // esi@555 |
2690 int v285; // edx@555 | 2498 int v285; // edx@555 |
2691 int *l; // eax@556 | 2499 int *l; // eax@556 |
2692 int v287; // eax@558 | |
2693 int v288; // eax@558 | |
2694 ItemGen *v289; // eax@560 | |
2695 signed int v290; // eax@560 | |
2696 unsigned __int8 v291; // al@564 | |
2697 char v292; // al@573 | |
2698 int v293; // eax@575 | |
2699 ItemGen *v294; // esi@575 | 2500 ItemGen *v294; // esi@575 |
2700 int v295; // edx@575 | 2501 int v295; // edx@575 |
2701 int kk; // edi@575 | 2502 int kk; // edi@575 |
2702 int v297; // edx@579 | |
2703 int v298; // ecx@579 | |
2704 char v299; // al@581 | |
2705 int v300; // eax@583 | |
2706 int v301; // edi@584 | |
2707 int v302; // edx@586 | |
2708 int v303; // ecx@586 | |
2709 int v304; // edi@586 | |
2710 int v305; // edx@586 | |
2711 int *jj; // eax@587 | |
2712 int v307; // eax@589 | |
2713 int v308; // eax@589 | |
2714 char *v309; // ecx@593 | |
2715 char v310; // sf@593 | |
2716 unsigned __int8 v311; // of@593 | |
2717 char v312; // cl@597 | |
2718 char v313; // al@606pGame->GetStru6() | 2503 char v313; // al@606pGame->GetStru6() |
2719 int v314; // edx@607 | |
2720 int j; // esi@607 | |
2721 unsigned int v316; // eax@613 | |
2722 const char *v317; // ecx@617 | 2504 const char *v317; // ecx@617 |
2723 Player *v318; // ecx@619 | 2505 Player *v318; // ecx@619 |
2724 unsigned int v319; // edi@627 | 2506 unsigned int v319; // edi@627 |
2725 //int v320; // ecx@629 | |
2726 //int v321; // ecx@630 | |
2727 //int v322; // edi@632 | |
2728 int v323; // edi@635 | 2507 int v323; // edi@635 |
2729 char *v324; // eax@635 | 2508 char *v324; // eax@635 |
2730 Player *v325; // ecx@640 | 2509 Player *v325; // ecx@640 |
2731 //int v326; // eax@643 | |
2732 //int v327; // eax@648 | |
2733 int v328; // ecx@651 | 2510 int v328; // ecx@651 |
2734 int v329; // ecx@652 | 2511 int v329; // ecx@652 |
2735 int v330; // edi@654 | 2512 int v330; // edi@654 |
2736 //__int16 v331; // ST18_2@658 | |
2737 //stru6 *v332; // eax@658 | |
2738 //__int16 v333; // ST18_2@658 | |
2739 //stru6 *v334; // eax@658 | |
2740 //__int16 v335; // ST18_2@658 | |
2741 //stru6 *v336; // eax@658 | |
2742 //__int16 v337; // ST18_2@658 | |
2743 //stru6 *v338; // eax@658 | |
2744 //int v339; // ecx@659 | |
2745 //int v340; // ecx@660 | |
2746 //int v341; // eax@663 | |
2747 signed int v342; // edi@668 | 2513 signed int v342; // edi@668 |
2748 signed int v343; // edi@670 | 2514 signed int v343; // edi@670 |
2749 unsigned __int64 v344; // ST08_8@670 | 2515 unsigned __int64 v344; // ST08_8@670 |
2750 //__int16 v345; // ST1C_2@671 | |
2751 //__int16 v346; // ST18_2@671 | |
2752 //stru6 *v347; // eax@671 | |
2753 //int v348; // ecx@672 | |
2754 //int v349; // ecx@673 | |
2755 //int v350; // edi@676 | |
2756 Player *v351; // edi@680 | 2516 Player *v351; // edi@680 |
2757 //__int16 v352; // ST18_2@685 | |
2758 //stru6 *v353; // eax@685 | |
2759 int v354; // ecx@686 | |
2760 int v355; // ecx@687 | |
2761 int v356; // eax@689 | |
2762 Player *v357; // edi@694 | 2517 Player *v357; // edi@694 |
2763 //unsigned __int16 v358; // ST1C_2@695 | |
2764 //__int16 v359; // ST18_2@695 | |
2765 //stru6 *v360; // eax@695 | |
2766 //__int16 v361; // ST1C_2@697 | |
2767 //__int16 v362; // ST18_2@697 | |
2768 //stru6 *v363; // eax@697 | |
2769 int v364; // ecx@698 | |
2770 int v365; // ecx@699 | |
2771 int v366; // eax@701 | |
2772 //stru6 *v367; // eax@704 | |
2773 //int v368; // eax@704 | |
2774 Actor *v369; // edi@705 | 2518 Actor *v369; // edi@705 |
2775 //int v370; // eax@706 | |
2776 int v371; // ecx@709 | |
2777 int v372; // ecx@710 | |
2778 int v373; // eax@715 | 2519 int v373; // eax@715 |
2779 int v374; // eax@717 | 2520 int v374; // eax@717 |
2780 //Player *v375; // edi@717 | |
2781 int v376; // eax@717 | 2521 int v376; // eax@717 |
2782 Player *v377; // ecx@719 | 2522 Player *v377; // ecx@719 |
2783 int v378; // ecx@721 | |
2784 int v379; // ecx@722 | |
2785 int v380; // eax@724 | |
2786 int v381; // edi@727 | 2523 int v381; // edi@727 |
2787 int v382; // ecx@727 | 2524 int v382; // ecx@727 |
2788 Player *v383; // eax@728 | 2525 Player *v383; // eax@728 |
2789 int v384; // eax@733 | 2526 int v384; // eax@733 |
2790 //int v385; // edi@736 | |
2791 //signed int v386; // eax@736 | |
2792 //Player *v387; // edi@738 | |
2793 int v388; // edi@740 | 2527 int v388; // edi@740 |
2794 //unsigned __int16 v389; // ST1C_2@740 | |
2795 //__int16 v390; // ST18_2@740 | |
2796 //stru6 *v391; // eax@740 | |
2797 int v392; // ecx@742 | |
2798 //int v393; // ecx@743 | |
2799 //int v394; // ecx@744 | |
2800 //int v395; // edi@747 | |
2801 int v396; // eax@752 | 2528 int v396; // eax@752 |
2802 int v397; // eax@757 | 2529 int v397; // eax@757 |
2803 int v398; // eax@757 | 2530 int v398; // eax@757 |
2804 int v399; // eax@757 | 2531 int v399; // eax@757 |
2805 //char *v400; // esi@757 | 2532 Actor *v417; // eax@787 |
2806 //Game *v401; // ecx@759 | |
2807 //__int16 v402; // ST1C_2@759 | |
2808 //__int16 v403; // ST18_2@759 | |
2809 //stru6 *v404; // eax@759 | |
2810 //int v405; // ecx@761 | |
2811 //int v406; // ecx@762 | |
2812 //int v407; // edi@765 | |
2813 //__int16 v408; // ST1C_2@769 | |
2814 //__int16 v409; // ST18_2@769 | |
2815 //stru6 *v410; // eax@769 | |
2816 //int v411; // ecx@772 | |
2817 //int v412; // ecx@773 | |
2818 //int v413; // edi@775 | |
2819 //__int16 v414; // ST1C_2@781 | |
2820 //__int16 v415; // ST18_2@781 | |
2821 //stru6 *v416; // eax@781 | |
2822 int v417; // eax@787 | |
2823 int v418; // ecx@789 | 2533 int v418; // ecx@789 |
2824 __int16 v419; // ax@791 | 2534 __int16 v419; // ax@791 |
2825 signed int v420; // eax@793 | 2535 signed int v420; // eax@793 |
2826 int v421; // edx@793 | 2536 ItemGen *v421; // edx@793 |
2827 const char *v422; // eax@801 | 2537 const char *v422; // eax@801 |
2828 int v423; // ecx@808 | |
2829 int v424; // ecx@809 | |
2830 int v425; // eax@811 | |
2831 signed int v426; // eax@815 | 2538 signed int v426; // eax@815 |
2832 //signed int v427; // eax@820 | |
2833 int v428; // ecx@825 | |
2834 int v429; // ecx@826 | |
2835 int v430; // eax@828 | |
2836 //stru6 *v431; // eax@831 | |
2837 //int v432; // eax@831 | |
2838 Actor *v433; // edi@832 | 2539 Actor *v433; // edi@832 |
2839 //int v434; // eax@833 | |
2840 int v435; // ecx@837 | 2540 int v435; // ecx@837 |
2841 int v436; // ecx@838 | |
2842 //__int16 v437; // ST1C_2@843 | |
2843 //__int16 v438; // ST18_2@843 | |
2844 //stru6 *v439; // eax@843 | |
2845 int v440; // eax@843 | 2541 int v440; // eax@843 |
2846 int v441; // eax@847 | 2542 int v441; // eax@847 |
2847 //int v442; // ecx@850 | |
2848 //int v443; // ecx@851 | |
2849 //int v444; // eax@853 | |
2850 signed int v445; // edi@857 | 2543 signed int v445; // edi@857 |
2851 int v446; // ecx@862 | 2544 int v446; // ecx@862 |
2852 LevelDecoration *v447; // edi@864 | 2545 LevelDecoration *v447; // edi@864 |
2853 __int16 v448; // ax@864 | 2546 __int16 v448; // ax@864 |
2854 char *v449; // esi@870 | 2547 char *v449; // esi@870 |
2855 int v450; // eax@870 | 2548 int v450; // eax@870 |
2856 //int v451; // ecx@875 | |
2857 //int v452; // ecx@876 | |
2858 //int v453; // edi@878 | |
2859 //__int16 v454; // ST1C_2@884 | |
2860 //__int16 v455; // ST18_2@884 | |
2861 //stru6 *v456; // eax@884 | |
2862 int v457; // ecx@887 | |
2863 int v458; // ecx@888 | |
2864 int v459; // eax@890 | |
2865 signed int v460; // eax@895 | 2549 signed int v460; // eax@895 |
2866 Actor *v461; // eax@897 | 2550 Actor *v461; // eax@897 |
2867 unsigned __int16 v462; // cx@897 | 2551 unsigned __int16 v462; // cx@897 |
2868 signed int v463; // edx@897 | 2552 signed int v463; // edx@897 |
2869 //int v464; // ecx@905 | |
2870 //int v465; // ecx@906 | |
2871 //int v466; // edi@909 | |
2872 //__int16 v467; // ST1C_2@913 | |
2873 //__int16 v468; // ST18_2@913 | |
2874 //stru6 *v469; // eax@913 | |
2875 int v470; // edi@913 | 2553 int v470; // edi@913 |
2876 int v471; // eax@917 | 2554 int v471; // eax@917 |
2877 int v472; // eax@917 | 2555 int v472; // eax@917 |
2878 //char *v473; // esi@918 | |
2879 //__int16 v474; // ST18_2@920 | |
2880 //stru6 *v475; // eax@920 | |
2881 //__int16 v476; // ST18_2@920 | |
2882 //stru6 *v477; // eax@920 | |
2883 //__int16 v478; // ST18_2@920 | |
2884 //stru6 *v479; // eax@920 | |
2885 //__int16 v480; // ST18_2@920 | |
2886 //stru6 *v481; // eax@920 | |
2887 //__int16 v482; // ST18_2@923 | |
2888 //stru6 *v483; // eax@923 | |
2889 //__int16 v484; // ST18_2@923 | |
2890 //stru6 *v485; // eax@923 | |
2891 //__int16 v486; // ST18_2@923 | |
2892 //stru6 *v487; // eax@923 | |
2893 //__int16 v488; // ST18_2@923 | |
2894 //stru6 *v489; // eax@923 | |
2895 //__int16 v490; // ST1C_2@924 | |
2896 //__int16 v491; // ST18_2@924 | |
2897 //stru6 *v492; // eax@924 | |
2898 int v493; // ecx@925 | |
2899 int v494; // ecx@926 | |
2900 //__int16 v495; // ST1C_2@931 | |
2901 //__int16 v496; // ST18_2@931 | |
2902 //stru6 *v497; // eax@931 | |
2903 int v498; // edi@931 | 2556 int v498; // edi@931 |
2904 int v499; // eax@935 | 2557 int v499; // eax@935 |
2905 int v500; // eax@935 | 2558 int v500; // eax@935 |
2906 Player *v501; // edi@939 | 2559 Player *v501; // edi@939 |
2907 //__int16 v502; // ST18_2@940 | |
2908 //stru6 *v503; // eax@940 | |
2909 //stru6 *v504; // eax@943 | |
2910 int v505; // eax@943 | 2560 int v505; // eax@943 |
2911 //int v506; // eax@943 | |
2912 int v507; // edi@944 | 2561 int v507; // edi@944 |
2913 //int v508; // eax@944 | |
2914 signed int v509; // eax@944 | 2562 signed int v509; // eax@944 |
2915 signed int v510; // edi@944 | 2563 signed int v510; // edi@944 |
2916 Actor *v511; // edi@946 | |
2917 //int v512; // eax@946 | |
2918 SpellBuff *v513; // edi@946 | |
2919 int v514; // ecx@950 | |
2920 //int v515; // ecx@951 | |
2921 int v516; // eax@953 | |
2922 //int v517; // eax@956 | |
2923 Actor *v518; // edx@957 | 2564 Actor *v518; // edx@957 |
2924 __int16 v519; // cx@958 | 2565 __int16 v519; // cx@958 |
2925 //int v520; // ecx@968 | |
2926 //int v521; // ecx@969 | |
2927 //int v522; // eax@971 | |
2928 //__int16 v523; // ST18_2@975 | |
2929 //stru6 *v524; // eax@975 | |
2930 //__int16 v525; // ST18_2@975 | |
2931 //stru6 *v526; // eax@975 | |
2932 //__int16 v527; // ST18_2@975 | |
2933 //stru6 *v528; // eax@975 | |
2934 //__int16 v529; // ST18_2@975 | |
2935 //stru6 *v530; // eax@975 | |
2936 int v531; // eax@982 | 2566 int v531; // eax@982 |
2937 //int v532; // eax@982 | |
2938 int v533; // edi@983 | 2567 int v533; // edi@983 |
2939 //int v534; // eax@983 | |
2940 signed int v535; // eax@983 | 2568 signed int v535; // eax@983 |
2941 signed int v536; // edi@983 | 2569 signed int v536; // edi@983 |
2942 stru6 *v537; // eax@984 | 2570 stru6 *v537; // eax@984 |
2943 int v538; // ecx@985 | |
2944 int v539; // ecx@986 | |
2945 int v540; // eax@988 | |
2946 //__int16 v541; // ST18_2@991 | |
2947 //stru6 *v542; // eax@991 | |
2948 //__int16 v543; // ST18_2@991 | |
2949 //stru6 *v544; // eax@991 | |
2950 //__int16 v545; // ST18_2@991 | |
2951 //stru6 *v546; // eax@991 | |
2952 //__int16 v547; // ST18_2@991 | |
2953 //stru6 *v548; // eax@991 | |
2954 double v549; // st7@991 | 2571 double v549; // st7@991 |
2955 unsigned __int16 v550; // di@991 | 2572 unsigned __int16 v550; // di@991 |
2956 int v551; // ecx@993 | |
2957 //int v552; // ecx@994 | |
2958 Player *v553; // edi@1001 | 2573 Player *v553; // edi@1001 |
2959 //__int16 v554; // ST18_2@1002 | |
2960 //stru6 *v555; // eax@1002 | |
2961 //__int16 v556; // ST18_2@1002 | |
2962 //stru6 *v557; // eax@1002 | |
2963 //__int16 v558; // ST18_2@1002 | |
2964 //stru6 *v559; // eax@1002 | |
2965 //__int16 v560; // ST18_2@1002 | |
2966 //stru6 *v561; // eax@1002 | |
2967 unsigned __int16 v562; // di@1005 | 2574 unsigned __int16 v562; // di@1005 |
2968 signed int v563; // eax@1010 | 2575 signed int v563; // eax@1010 |
2969 unsigned int v564; // ecx@1011 | 2576 unsigned int v564; // ecx@1011 |
2970 signed int v565; // eax@1012 | 2577 signed int v565; // eax@1012 |
2971 Player **v566; // ecx@1012 | 2578 Player **v566; // ecx@1012 |
2972 int v567; // eax@1012 | 2579 int v567; // eax@1012 |
2973 //unsigned __int16 v568; // ST1C_2@1012 | |
2974 //__int16 v569; // ST18_2@1012 | |
2975 //stru6 *v570; // eax@1012 | |
2976 Player *v571; // eax@1013 | 2580 Player *v571; // eax@1013 |
2977 char *v572; // ecx@1013 | 2581 char *v572; // ecx@1013 |
2978 int v573; // ecx@1017 | |
2979 int v574; // ecx@1018 | |
2980 int v575; // eax@1020 | |
2981 signed int v576; // eax@1025 | 2582 signed int v576; // eax@1025 |
2982 Player *v577; // eax@1026 | 2583 Player *v577; // eax@1026 |
2983 int v578; // eax@1028 | 2584 int v578; // eax@1028 |
2984 __int16 v579; // ax@1029 | 2585 __int16 v579; // ax@1029 |
2985 //int v580; // eax@1031 | |
2986 int v581; // edi@1031 | 2586 int v581; // edi@1031 |
2987 //int v582; // eax@1031 | |
2988 //__int16 v583; // ST1C_2@1034 | |
2989 //__int16 v584; // ST18_2@1034 | |
2990 char *v585; // esi@1034 | 2587 char *v585; // esi@1034 |
2991 //stru6 *v586; // eax@1034 | |
2992 signed int v587; // eax@1035 | 2588 signed int v587; // eax@1035 |
2993 int v588; // ecx@1036 | |
2994 int v589; // ecx@1037 | |
2995 int v590; // ecx@1038 | |
2996 char v591; // al@1048 | 2589 char v591; // al@1048 |
2997 int v592; // esi@1052 | 2590 ItemGen *v592; // esi@1052 |
2998 int v593; // ecx@1057 | |
2999 //int v594; // ecx@1058 | |
3000 //int v595; // eax@1064 | |
3001 int v596; // esi@1066 | 2591 int v596; // esi@1066 |
3002 unsigned int v597; // edi@1067 | 2592 unsigned int v597; // edi@1067 |
3003 int v598; // eax@1079 | |
3004 //signed int v599; // eax@1082 | |
3005 int v600; // edi@1086 | 2593 int v600; // edi@1086 |
3006 int v601; // edx@1086 | 2594 int v601; // edx@1086 |
3007 int v602; // eax@1086 | 2595 int v602; // eax@1086 |
3008 int v603; // ecx@1086 | 2596 int v603; // ecx@1086 |
3009 //int v604; // eax@1087 | 2597 NPCData *pNPCData; // eax@1089 |
3010 char *v605; // eax@1089 | |
3011 int v606; // edx@1091 | 2598 int v606; // edx@1091 |
3012 int v607; // ecx@1100 | 2599 AwardType *v607; // ecx@1100 |
3013 __int16 v608; // ax@1102 | 2600 __int16 v608; // ax@1102 |
3014 signed int v609; // eax@1104 | 2601 signed int v609; // eax@1104 |
3015 int v610; // edi@1106 | 2602 int v610; // edi@1106 |
3016 unsigned int v611; // eax@1106 | 2603 unsigned int v611; // eax@1106 |
3017 Player *v612; // edi@1106 | 2604 Player *v612; // edi@1106 |
3018 DDM_DLV_Header *v613; // eax@1108 | 2605 DDM_DLV_Header *v613; // eax@1108 |
3019 int v614; // eax@1116 | |
3020 int v615; // edi@1119 | 2606 int v615; // edi@1119 |
3021 //__int16 v616; // ST1C_2@1122 | |
3022 //__int16 v617; // ST18_2@1122 | |
3023 //stru6 *v618; // eax@1122 | |
3024 Player *v619; // edi@1123 | 2607 Player *v619; // edi@1123 |
3025 //unsigned __int16 v620; // ST1C_2@1124 | |
3026 //__int16 v621; // ST18_2@1124 | |
3027 //stru6 *v622; // eax@1124 | |
3028 signed __int64 v623; // qax@1127 | 2608 signed __int64 v623; // qax@1127 |
3029 //int v624; // eax@1127 | |
3030 int v625; // edi@1129 | 2609 int v625; // edi@1129 |
3031 //int v626; // eax@1129 | |
3032 signed int v627; // eax@1129 | 2610 signed int v627; // eax@1129 |
3033 signed int v628; // edi@1129 | 2611 signed int v628; // edi@1129 |
3034 int v629; // ecx@1130 | 2612 int v629; // ecx@1130 |
3035 Player *v630; // eax@1131 | 2613 Player *v630; // eax@1131 |
3036 int v631; // eax@1137 | 2614 int v631; // eax@1137 |
3037 //int v632; // edi@1140 | |
3038 //Player *v633; // eax@1140 | |
3039 //signed int v634; // eax@1140 | |
3040 int v635; // edi@1142 | 2615 int v635; // edi@1142 |
3041 //unsigned __int16 v636; // ST1C_2@1142 | |
3042 //__int16 v637; // ST18_2@1142 | |
3043 //stru6 *v638; // eax@1142 | |
3044 //stru6 *v639; // eax@1143 | |
3045 int v640; // ecx@1146 | |
3046 int v641; // ecx@1147 | |
3047 int v642; // edi@1156 | 2616 int v642; // edi@1156 |
3048 int v643; // eax@1156 | 2617 int v643; // eax@1156 |
3049 int v644; // eax@1156 | 2618 int v644; // eax@1156 |
3050 signed int v645; // eax@1158 | 2619 signed int v645; // eax@1158 |
3051 //Player *v646; // ebx@1169 | |
3052 //int v647; // edi@1169 | |
3053 //signed int v648; // ST1C_4@1170 | |
3054 //Player *v649; // ecx@1170 | |
3055 //unsigned __int64 v650; // [sp-10h] [bp-E94h]@103 | |
3056 //unsigned __int16 v651; // [sp-8h] [bp-E8Ch]@100 | |
3057 //unsigned __int16 v652; // [sp-8h] [bp-E8Ch]@304 | |
3058 //unsigned __int16 v653; // [sp-4h] [bp-E88h]@100 | |
3059 //int v654; // [sp-4h] [bp-E88h]@124 | |
3060 //unsigned __int16 v655; // [sp-4h] [bp-E88h]@304 | |
3061 unsigned int v656; // [sp-4h] [bp-E88h]@639 | 2620 unsigned int v656; // [sp-4h] [bp-E88h]@639 |
3062 int v657; // [sp-4h] [bp-E88h]@807 | 2621 int v657; // [sp-4h] [bp-E88h]@807 |
3063 //int v658; // [sp+0h] [bp-E84h]@100 | |
3064 int v659; // [sp+0h] [bp-E84h]@123 | 2622 int v659; // [sp+0h] [bp-E84h]@123 |
3065 int v660; // [sp+0h] [bp-E84h]@146 | 2623 int v660; // [sp+0h] [bp-E84h]@146 |
3066 Actor *v661; // [sp+0h] [bp-E84h]@164 | 2624 Actor *v661; // [sp+0h] [bp-E84h]@164 |
3067 //int v662; // [sp+0h] [bp-E84h]@304 | |
3068 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639 | 2625 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639 |
3069 const char *v664; // [sp+0h] [bp-E84h]@802 | 2626 const char *v664; // [sp+0h] [bp-E84h]@802 |
3070 int v665; // [sp+0h] [bp-E84h]@807 | 2627 int v665; // [sp+0h] [bp-E84h]@807 |
3071 int v666; // [sp+4h] [bp-E80h]@12 | 2628 int v666; // [sp+4h] [bp-E80h]@12 |
3072 PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25 | 2629 PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25 |
3073 //unsigned __int8 v668; // [sp+4h] [bp-E80h]@100 | |
3074 //int v669; // [sp+4h] [bp-E80h]@123 | |
3075 //Vec3_int_ *v670; // [sp+4h] [bp-E80h]@133 | |
3076 int v671; // [sp+4h] [bp-E80h]@146 | 2630 int v671; // [sp+4h] [bp-E80h]@146 |
3077 unsigned int v672; // [sp+4h] [bp-E80h]@164 | 2631 int v675; // [sp+4h] [bp-E80h]@800 |
3078 //unsigned __int8 v673; // [sp+4h] [bp-E80h]@304 | |
3079 //__int16 v674; // [sp+4h] [bp-E80h]@684 | |
3080 const char *v675; // [sp+4h] [bp-E80h]@800 | |
3081 int v676; // [sp+4h] [bp-E80h]@807 | 2632 int v676; // [sp+4h] [bp-E80h]@807 |
3082 int v677; // [sp+4h] [bp-E80h]@861 | 2633 int v677; // [sp+4h] [bp-E80h]@861 |
3083 //int v678; // [sp+4h] [bp-E80h]@997 | 2634 int v679[800]; // [sp+14h] [bp-E70h]@515 |
3084 int v679; // [sp+14h] [bp-E70h]@515 | |
3085 AIDirection a3; // [sp+C94h] [bp-1F0h]@21 | 2635 AIDirection a3; // [sp+C94h] [bp-1F0h]@21 |
3086 int v681[4]; // [sp+CB0h] [bp-1D4h]@1137 | 2636 int v681[4]; // [sp+CB0h] [bp-1D4h]@1137 |
3087 int v682[4]; // [sp+CC0h] [bp-1C4h]@731 | 2637 int v682[4]; // [sp+CC0h] [bp-1C4h]@731 |
3088 ItemGen v683; // [sp+CD0h] [bp-1B4h]@791 | 2638 ItemGen v683; // [sp+CD0h] [bp-1B4h]@791 |
3089 int v684; // [sp+D04h] [bp-180h]@416 | 2639 int v684; // [sp+D04h] [bp-180h]@416 |
3090 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416 | 2640 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416 |
3091 int x; // [sp+D20h] [bp-164h]@327 | |
3092 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327 | 2641 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327 |
3093 Vec3_int_ v688; // [sp+D2Ch] [bp-158h]@943 | 2642 Vec3_int_ v688; // [sp+D2Ch] [bp-158h]@943 |
3094 //int v689; // [sp+D30h] [bp-154h]@943 | |
3095 //int v690; // [sp+D34h] [bp-150h]@943 | |
3096 Vec3_int_ v691; // [sp+D38h] [bp-14Ch]@137 | 2643 Vec3_int_ v691; // [sp+D38h] [bp-14Ch]@137 |
3097 //int v692; // [sp+D3Ch] [bp-148h]@137 | |
3098 //int v693; // [sp+D40h] [bp-144h]@137 | |
3099 Vec3_int_ v694; // [sp+D44h] [bp-140h]@982 | 2644 Vec3_int_ v694; // [sp+D44h] [bp-140h]@982 |
3100 //int v695; // [sp+D48h] [bp-13Ch]@982 | |
3101 //int v696; // [sp+D4Ch] [bp-138h]@982 | |
3102 Vec3_int_ v697; // [sp+D50h] [bp-134h]@129 | 2645 Vec3_int_ v697; // [sp+D50h] [bp-134h]@129 |
3103 //int v698; // [sp+D54h] [bp-130h]@129 | |
3104 //int v699; // [sp+D58h] [bp-12Ch]@129 | |
3105 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339 | 2646 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339 |
3106 Vec3_int_ v701; // [sp+D68h] [bp-11Ch]@286 | 2647 Vec3_int_ v701; // [sp+D68h] [bp-11Ch]@286 |
3107 //int v702; // [sp+D6Ch] [bp-118h]@286 | |
3108 //int v703; // [sp+D70h] [bp-114h]@286 | |
3109 Vec3_int_ v704; // [sp+D74h] [bp-110h]@132 | 2648 Vec3_int_ v704; // [sp+D74h] [bp-110h]@132 |
3110 //int v705; // [sp+D78h] [bp-10Ch]@132 | |
3111 //int v706; // [sp+D7Ch] [bp-108h]@132 | |
3112 Vec3_int_ v707; // [sp+D80h] [bp-104h]@1127 | 2649 Vec3_int_ v707; // [sp+D80h] [bp-104h]@1127 |
3113 //int v708; // [sp+D84h] [bp-100h]@1127 | |
3114 //int v709; // [sp+D88h] [bp-FCh]@1127 | |
3115 char v710; // [sp+D8Ch] [bp-F8h]@1156 | 2650 char v710; // [sp+D8Ch] [bp-F8h]@1156 |
3116 //stru277 *v711; // [sp+D90h] [bp-F4h]@1 | |
3117 __int64 v712; // [sp+D94h] [bp-F0h]@991 | 2651 __int64 v712; // [sp+D94h] [bp-F0h]@991 |
3118 int v713; // [sp+D9Ch] [bp-E8h]@324 | 2652 int v713; // [sp+D9Ch] [bp-E8h]@324 |
3119 int n; // [sp+DA0h] [bp-E4h]@1 | 2653 int n; // [sp+DA0h] [bp-E4h]@1 |
3120 AIDirection v715; // [sp+DA4h] [bp-E0h]@21 | 2654 AIDirection v715; // [sp+DA4h] [bp-E0h]@21 |
3121 int v716; // [sp+DC0h] [bp-C4h]@272 | 2655 int v716; // [sp+DC0h] [bp-C4h]@272 |
3122 __int64 v717; // [sp+DC4h] [bp-C0h]@271 | 2656 __int64 v717; // [sp+DC4h] [bp-C0h]@271 |
3123 float v718; // [sp+DCCh] [bp-B8h]@176 | 2657 float v718; // [sp+DCCh] [bp-B8h]@176 |
3124 signed int sRecoveryTime; // [sp+DD0h] [bp-B4h]@53 | 2658 signed int sRecoveryTime; // [sp+DD0h] [bp-B4h]@53 |
3125 char *y; // [sp+DD4h] [bp-B0h]@325 | 2659 char *y; // [sp+DD4h] [bp-B0h]@325 |
3126 int v721; // [sp+DD8h] [bp-ACh]@163 | 2660 int v721; // [sp+DD8h] [bp-ACh]@163 |
3127 //SpriteObject a1; // [sp+DDCh] [bp-A8h]@1 | |
3128 int v723; // [sp+E4Ch] [bp-38h]@1 | 2661 int v723; // [sp+E4Ch] [bp-38h]@1 |
3129 ItemGen *_this; // [sp+E50h] [bp-34h]@23 | 2662 ItemGen *_this; // [sp+E50h] [bp-34h]@23 |
3130 float v725; // [sp+E54h] [bp-30h]@23 | 2663 float v725; // [sp+E54h] [bp-30h]@23 |
3131 Player *v726; // [sp+E58h] [bp-2Ch]@131 | 2664 Player *v726; // [sp+E58h] [bp-2Ch]@131 |
3132 //int v726b; | |
3133 float v727; // [sp+E5Ch] [bp-28h]@1 | 2665 float v727; // [sp+E5Ch] [bp-28h]@1 |
3134 unsigned int uRequiredMana; // [sp+E60h] [bp-24h]@53 | 2666 unsigned int uRequiredMana; // [sp+E60h] [bp-24h]@53 |
3135 Player *pPlayer; // [sp+E64h] [bp-20h]@8 | 2667 Player *pPlayer; // [sp+E64h] [bp-20h]@8 |
3136 int v730; // [sp+E68h] [bp-1Ch]@53 | 2668 int v730; // [sp+E68h] [bp-1Ch]@53 |
3137 Player *v730b; | 2669 Player *v730b; |
3140 signed int v732; // [sp+E70h] [bp-14h]@325 | 2672 signed int v732; // [sp+E70h] [bp-14h]@325 |
3141 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1 | 2673 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1 |
3142 signed int a2; // [sp+E7Ch] [bp-8h]@14 | 2674 signed int a2; // [sp+E7Ch] [bp-8h]@14 |
3143 int amount; // [sp+E80h] [bp-4h]@1 | 2675 int amount; // [sp+E80h] [bp-4h]@1 |
3144 | 2676 |
3145 //auto ecx0 = this; | |
3146 | |
3147 //v711 = ecx0; | |
3148 | |
3149 SpriteObject pSpellSprite; // [sp+DDCh] [bp-A8h]@1 | 2677 SpriteObject pSpellSprite; // [sp+DDCh] [bp-A8h]@1 |
3150 //SpriteObject::SpriteObject(&a1); | 2678 |
3151 | |
3152 //v1 = 0; | |
3153 v2 = 0; | 2679 v2 = 0; |
3154 amount = 0; | 2680 amount = 0; |
3155 LODWORD(v733) = 0; | 2681 LODWORD(v733) = 0; |
3156 v723 = 0; | 2682 v723 = 0; |
3157 v727 = 0.0; | 2683 v727 = 0.0; |
3288 return; | 2814 return; |
3289 } | 2815 } |
3290 | 2816 |
3291 switch ( pCastSpell->spellnum ) | 2817 switch ( pCastSpell->spellnum ) |
3292 { | 2818 { |
3293 case SPELL_101: | 2819 case SPELL_101: |
3294 assert(false && "Unknown spell effect #101 (prolly flaming bow arrow"); | 2820 assert(false && "Unknown spell effect #101 (prolly flaming bow arrow"); |
3295 case SPELL_BOW_ARROW: | 2821 case SPELL_BOW_ARROW: |
3296 { | 2822 { |
3297 //v17 = pPlayer; | 2823 amount = 1; |
3298 _this = (ItemGen *)1; | 2824 if ( SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 ) |
3299 if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 ) | 2825 amount = 2; |
3300 _this = (ItemGen *)2; | 2826 sRecoveryTime = pPlayer->GetAttackRecoveryTime(true); |
3301 sRecoveryTime = pPlayer->GetAttackRecoveryTime(true); | 2827 pSpellSprite.stru_24.Reset(); |
3302 pSpellSprite.stru_24.Reset(); | 2828 pSpellSprite.spell_level = v2; |
3303 pSpellSprite.spell_level = v2; | 2829 pSpellSprite.spell_id = pCastSpell->spellnum; |
3304 pSpellSprite.spell_id = pCastSpell->spellnum; | 2830 pSpellSprite.spell_skill = v731; |
3305 pSpellSprite.spell_skill = v731; | 2831 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
3306 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 2832 if ( pPlayer->WearsItem(510, 2) ) |
3307 if ( pPlayer->WearsItem(510, 2) ) | 2833 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u); |
3308 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u); | 2834 pSpellSprite.vPosition.x = pParty->vPosition.x; |
3309 pSpellSprite.vPosition.x = pParty->vPosition.x; | 2835 pSpellSprite.vPosition.y = pParty->vPosition.y; |
3310 pSpellSprite.vPosition.y = pParty->vPosition.y; | 2836 pSpellSprite.uAttributes = 0; |
3311 pSpellSprite.uAttributes = 0; | 2837 pSpellSprite.uSpriteFrameID = 0; |
3312 pSpellSprite.uSpriteFrameID = 0; | 2838 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; |
3313 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | 2839 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
3314 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 2840 pSpellSprite.spell_target_pid = a2; |
3315 pSpellSprite.spell_target_pid = a2; | 2841 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); |
3316 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | 2842 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); |
3317 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | 2843 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
3318 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 2844 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; |
3319 v20 = &pParty->pPlayers[pCastSpell->uPlayerID]; | 2845 memcpy(&pSpellSprite.stru_24, &pPlayer[pPlayer->pEquipment.uBow], sizeof(pSpellSprite.stru_24)); |
3320 memcpy(&pSpellSprite.stru_24, &v20[v20->pEquipment.uBow], sizeof(pSpellSprite.stru_24)); | 2846 pSpellSprite.uAttributes = 256; |
3321 pSpellSprite.uAttributes = 256; | 2847 if ( pParty->bTurnBasedModeOn == 1 ) |
3322 if ( pParty->bTurnBasedModeOn == 1 ) | 2848 pSpellSprite.uAttributes = 260; |
3323 pSpellSprite.uAttributes = 260; | 2849 for ( i = 0; i < amount; ++i ) |
3324 for ( i = 0; i < (signed int)_this; ++i ) | 2850 { |
3325 { | 2851 if ( i ) |
3326 if ( i ) | 2852 pSpellSprite.vPosition.z += 32; |
3327 pSpellSprite.vPosition.z += 32; | 2853 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); |
3328 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | 2854 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, |
3329 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | 2855 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) |
3330 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | 2856 ++pTurnEngine->field_1C; |
3331 ++pTurnEngine->field_1C; | 2857 } |
3332 } | 2858 break; |
3333 break; | 2859 } |
3334 } | 2860 case SPELL_LASER_PROJECTILE: |
3335 case SPELL_LASER_PROJECTILE: | 2861 { |
3336 { | |
3337 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0); | 2862 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0); |
3338 pSpellSprite.stru_24.Reset(); | 2863 pSpellSprite.stru_24.Reset(); |
3339 pSpellSprite.spell_id = pCastSpell->spellnum; | 2864 pSpellSprite.spell_id = pCastSpell->spellnum; |
3340 pSpellSprite.spell_level = v723; | 2865 pSpellSprite.spell_level = v723; |
3341 pSpellSprite.spell_skill = v731; | 2866 pSpellSprite.spell_skill = v731; |
3348 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 2873 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
3349 pSpellSprite.spell_target_pid = a2; | 2874 pSpellSprite.spell_target_pid = a2; |
3350 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | 2875 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); |
3351 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | 2876 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); |
3352 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 2877 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
3353 memcpy(&pSpellSprite.stru_24, | 2878 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; |
3354 &pParty->pPlayers[pCastSpell->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36 | 2879 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItems[pPlayer->pEquipment.uMainHand-1],sizeof(pSpellSprite.stru_24)); |
3355 * pParty->pPlayers[pCastSpell->uPlayerID].pEquipment.uMainHand + 5], sizeof(pSpellSprite.stru_24)); | 2880 // &pParty->pPlayers[pCastSpell->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36 |
2881 // * pParty->pPlayers[pCastSpell->uPlayerID].pEquipment.uMainHand + 5], ); | |
3356 v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); | 2882 v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); |
3357 HIBYTE(pSpellSprite.uAttributes) |= 1u; | 2883 HIBYTE(pSpellSprite.uAttributes) |= 1u; |
3358 pSpellSprite.uSectorID = v23; | 2884 pSpellSprite.uSectorID = v23; |
3359 if ( pParty->bTurnBasedModeOn == 1 ) | 2885 if ( pParty->bTurnBasedModeOn == 1 ) |
3360 LOBYTE(pSpellSprite.uAttributes) |= 4u; | 2886 LOBYTE(pSpellSprite.uAttributes) |= 4u; |
3361 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | 2887 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, |
3362 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | 2888 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) |
3363 ++pTurnEngine->field_1C; | 2889 ++pTurnEngine->field_1C; |
3364 break; | 2890 break; |
3365 } | 2891 } |
3366 case SPELL_FIRE_TORCH_LIGHT: | 2892 case SPELL_FIRE_TORCH_LIGHT: |
3367 { | 2893 { |
3368 LODWORD(v733) = 3600 * v2; | |
3369 | |
3370 switch (v731) | 2894 switch (v731) |
3371 { | 2895 { |
3372 case 1: amount = 2; break; | 2896 case 1: amount = 2; break; |
3373 case 2: amount = 3; break; | 2897 case 2: amount = 3; break; |
3374 case 3: | 2898 case 3: |
3379 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 2903 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3380 break; | 2904 break; |
3381 pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0); | 2905 pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0); |
3382 LODWORD(v727) = 1; | 2906 LODWORD(v727) = 1; |
3383 break; | 2907 break; |
3384 } | 2908 } |
3385 case SPELL_FIRE_FIRE_SPIKE: | 2909 case SPELL_FIRE_FIRE_SPIKE: |
3386 { | 2910 { |
3387 v29 = v731 - 2; | 2911 switch (v731) |
3388 if ( v29 ) | 2912 { |
3389 { | 2913 case 1: amount = 3; break; |
3390 v30 = v29 - 1; | 2914 case 2: amount = 5; break; |
3391 if ( v30 ) | 2915 case 3: amount = 7; break; |
3392 { | 2916 case 4: amount = 9; break; |
3393 if ( v30 == 1 ) | 2917 default: |
3394 amount = 9; | 2918 assert(false); |
3395 else | 2919 } |
3396 amount = 3; | 2920 |
3397 } | 2921 //v31 = v3->uPlayerID; |
3398 else | 2922 //v32 = 8 * v31; |
3399 { | 2923 //LOBYTE(v32) = v32 | OBJECT_Player; |
3400 amount = 7; | 2924 |
3401 } | 2925 //if ( (signed int)uNumSpriteObjects > 0 ) |
3402 } | 2926 int _v733 = 0; |
3403 else | 2927 for (uint i = 0; i < uNumSpriteObjects; ++i) |
3404 { | 2928 { |
3405 amount = 5; | 2929 auto object = pSpriteObjects + i; |
3406 } | 2930 if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, pCastSpell->uPlayerID)) |
3407 //v31 = v3->uPlayerID; | 2931 ++_v733; |
3408 //v32 = 8 * v31; | 2932 /*v33 = (char *)&pSpriteObjects[0].field_48; |
3409 //LOBYTE(v32) = v32 | OBJECT_Player; | 2933 v730 = uNumSpriteObjects; |
3410 | 2934 do |
3411 //if ( (signed int)uNumSpriteObjects > 0 ) | 2935 { |
3412 int _v733 = 0; | 2936 if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 ) |
3413 for (uint i = 0; i < uNumSpriteObjects; ++i) | 2937 ++HIDWORD(v733); |
3414 { | 2938 v33 += 112; |
3415 auto object = pSpriteObjects + i; | 2939 --v730; |
3416 if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, pCastSpell->uPlayerID)) | 2940 } |
3417 ++_v733; | 2941 while ( v730 );*/ |
3418 /*v33 = (char *)&pSpriteObjects[0].field_48; | 2942 } |
3419 v730 = uNumSpriteObjects; | 2943 if (_v733 > amount) |
3420 do | 2944 { |
3421 { | 2945 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
3422 if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 ) | 2946 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
3423 ++HIDWORD(v733); | 2947 pCastSpell->spellnum = 0; |
3424 v33 += 112; | 2948 continue; |
3425 --v730; | 2949 } |
3426 } | 2950 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3427 while ( v730 );*/ | 2951 break; |
3428 } | 2952 pSpellSprite.stru_24.Reset(); |
3429 if (_v733 > amount) | 2953 pSpellSprite.spell_id = pCastSpell->spellnum; |
3430 { | 2954 pSpellSprite.spell_level = v2; |
3431 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 2955 pSpellSprite.spell_skill = v731; |
3432 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 2956 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
3433 pCastSpell->spellnum = 0; | 2957 pSpellSprite.vPosition.y = pParty->vPosition.y; |
3434 continue; | 2958 pSpellSprite.vPosition.x = pParty->vPosition.x; |
3435 } | 2959 pSpellSprite.uAttributes = 0; |
3436 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 2960 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; |
3437 break; | 2961 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); |
3438 pSpellSprite.stru_24.Reset(); | 2962 pSpellSprite.uSpriteFrameID = 0; |
3439 pSpellSprite.spell_id = pCastSpell->spellnum; | 2963 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
3440 pSpellSprite.spell_level = v2; | 2964 pSpellSprite.spell_target_pid = a2; |
3441 pSpellSprite.spell_skill = v731; | 2965 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); |
3442 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 2966 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); |
3443 pSpellSprite.vPosition.y = pParty->vPosition.y; | 2967 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
3444 pSpellSprite.vPosition.x = pParty->vPosition.x; | 2968 if ( pParty->bTurnBasedModeOn == 1 ) |
3445 pSpellSprite.uAttributes = 0; | 2969 LOBYTE(pSpellSprite.uAttributes) |= 4u; |
3446 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | 2970 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; |
3447 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | 2971 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) |
3448 pSpellSprite.uSpriteFrameID = 0; | 2972 ++pTurnEngine->field_1C; |
3449 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3450 pSpellSprite.spell_target_pid = a2; | |
3451 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3452 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3453 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3454 if ( pParty->bTurnBasedModeOn == 1 ) | |
3455 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
3456 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
3457 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
3458 ++pTurnEngine->field_1C; | |
3459 LODWORD(v727) = 1; | |
3460 break; | |
3461 } | |
3462 case SPELL_AIR_IMPLOSION: | |
3463 { | |
3464 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3465 break; | |
3466 if (!a2) | |
3467 { | |
3468 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3469 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3470 pCastSpell->spellnum = 0; | |
3471 continue; | |
3472 } | |
3473 if (PID_TYPE(a2) != OBJECT_Actor) | |
3474 { | |
3475 LODWORD(v727) = 1; | 2973 LODWORD(v727) = 1; |
3476 break; | 2974 break; |
3477 } | 2975 } |
3478 v697.x = 0; | 2976 case SPELL_AIR_IMPLOSION: |
3479 v697.y = 0; | 2977 { |
3480 v697.z = 0; | 2978 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3481 pSpellSprite.stru_24.Reset(); | 2979 break; |
3482 pSpellSprite.spell_id = pCastSpell->spellnum; | 2980 if (!a2) |
3483 pSpellSprite.spell_level = v2; | 2981 { |
3484 pSpellSprite.spell_skill = v731; | 2982 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
3485 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 2983 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
3486 pSpellSprite.uAttributes = 0; | 2984 pCastSpell->spellnum = 0; |
3487 pSpellSprite.uSectorID = 0; | 2985 continue; |
3488 pSpellSprite.uSpriteFrameID = 0; | 2986 } |
3489 pSpellSprite.field_60_distance_related_prolly_lod = 0; | 2987 if (PID_TYPE(a2) != OBJECT_Actor) |
3490 pSpellSprite.uFacing = 0; | 2988 { |
3491 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 2989 LODWORD(v727) = 1; |
3492 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 2990 break; |
3493 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | 2991 } |
3494 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | 2992 v697.x = 0; |
3495 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | 2993 v697.y = 0; |
3496 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2)); | 2994 v697.z = 0; |
3497 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | 2995 pSpellSprite.stru_24.Reset(); |
3498 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697); | 2996 pSpellSprite.spell_id = pCastSpell->spellnum; |
3499 LODWORD(v727) = 1; | 2997 pSpellSprite.spell_level = v2; |
3500 break; | 2998 pSpellSprite.spell_skill = v731; |
3501 } | 2999 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
3502 case SPELL_EARTH_MASS_DISTORTION: | 3000 pSpellSprite.uAttributes = 0; |
3503 { | 3001 pSpellSprite.uSectorID = 0; |
3504 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3002 pSpellSprite.uSpriteFrameID = 0; |
3505 break; | 3003 pSpellSprite.field_60_distance_related_prolly_lod = 0; |
3506 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) ) | 3004 pSpellSprite.uFacing = 0; |
3507 { | 3005 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
3006 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3007 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
3008 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
3009 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
3010 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2)); | |
3011 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
3012 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697); | |
3508 LODWORD(v727) = 1; | 3013 LODWORD(v727) = 1; |
3509 break; | 3014 break; |
3510 } | 3015 } |
3511 pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0); | 3016 case SPELL_EARTH_MASS_DISTORTION: |
3512 v704.x = 0; | 3017 { |
3513 v704.y = 0; | 3018 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3514 v704.z = 0; | 3019 break; |
3515 pSpellSprite.stru_24.Reset(); | 3020 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) ) |
3516 pSpellSprite.spell_id = pCastSpell->spellnum; | 3021 { |
3517 pSpellSprite.spell_level = v2; | 3022 LODWORD(v727) = 1; |
3518 pSpellSprite.spell_skill = v731; | 3023 break; |
3519 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 3024 } |
3520 pSpellSprite.uAttributes = 0; | 3025 pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0); |
3521 pSpellSprite.uSectorID = 0; | 3026 v704.x = 0; |
3522 pSpellSprite.uSpriteFrameID = 0; | 3027 v704.y = 0; |
3523 pSpellSprite.field_60_distance_related_prolly_lod = 0; | 3028 v704.z = 0; |
3524 pSpellSprite.uFacing = 0; | 3029 pSpellSprite.stru_24.Reset(); |
3525 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 3030 pSpellSprite.spell_id = pCastSpell->spellnum; |
3526 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 3031 pSpellSprite.spell_level = v2; |
3527 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | 3032 pSpellSprite.spell_skill = v731; |
3528 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | 3033 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
3529 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | 3034 pSpellSprite.uAttributes = 0; |
3530 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v726); | 3035 pSpellSprite.uSectorID = 0; |
3531 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | 3036 pSpellSprite.uSpriteFrameID = 0; |
3532 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704); | 3037 pSpellSprite.field_60_distance_related_prolly_lod = 0; |
3533 LODWORD(v727) = 1; | 3038 pSpellSprite.uFacing = 0; |
3534 break; | 3039 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
3535 } | 3040 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
3536 case SPELL_LIGHT_DESTROY_UNDEAD: | 3041 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; |
3537 { | 3042 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; |
3538 if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor) | 3043 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; |
3539 break; | 3044 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v726); |
3540 //v730 = a2 >> 3; | 3045 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); |
3541 //HIDWORD(v733) = (int)&pActors[PID_ID(a2)]; | 3046 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704); |
3542 v691.x = 0; | 3047 LODWORD(v727) = 1; |
3543 v691.y = 0; | 3048 break; |
3544 v691.z = 0; | 3049 } |
3545 pSpellSprite.stru_24.Reset(); | 3050 case SPELL_LIGHT_DESTROY_UNDEAD: |
3546 pSpellSprite.spell_id = pCastSpell->spellnum; | 3051 { |
3547 pSpellSprite.spell_level = v2; | 3052 if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor) |
3548 pSpellSprite.spell_skill = v731; | 3053 break; |
3549 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 3054 //v730 = a2 >> 3; |
3550 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | 3055 //HIDWORD(v733) = (int)&pActors[PID_ID(a2)]; |
3551 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | 3056 v691.x = 0; |
3552 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | 3057 v691.y = 0; |
3553 pSpellSprite.uAttributes = 0; | 3058 v691.z = 0; |
3554 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | 3059 pSpellSprite.stru_24.Reset(); |
3555 pSpellSprite.uSpriteFrameID = 0; | 3060 pSpellSprite.spell_id = pCastSpell->spellnum; |
3556 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 3061 pSpellSprite.spell_level = v2; |
3557 pSpellSprite.spell_target_pid = a2; | 3062 pSpellSprite.spell_skill = v731; |
3558 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | 3063 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
3559 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | 3064 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; |
3560 pSpellSprite.uAttributes |= 0x80u; | 3065 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; |
3561 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 3066 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; |
3562 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | 3067 pSpellSprite.uAttributes = 0; |
3563 if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) ) | 3068 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); |
3564 { | 3069 pSpellSprite.uSpriteFrameID = 0; |
3565 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 3070 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
3566 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3071 pSpellSprite.spell_target_pid = a2; |
3567 pCastSpell->spellnum = 0; | 3072 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); |
3568 continue; | 3073 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); |
3569 } | 3074 pSpellSprite.uAttributes |= 0x80u; |
3570 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691); | 3075 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
3571 LODWORD(v727) = 1; | 3076 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); |
3572 break; | 3077 if ( !MonsterStats::BelongsToSupertype(pActor->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) |
3573 } | 3078 { |
3574 case SPELL_FIRE_FIRE_BOLT: | 3079 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
3575 case SPELL_FIRE_FIREBALL: | 3080 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
3576 case SPELL_FIRE_INCINERATE: | 3081 pCastSpell->spellnum = 0; |
3577 case SPELL_AIR_LIGHNING_BOLT: | 3082 continue; |
3578 case SPELL_WATER_ICE_BOLT: | 3083 } |
3579 case SPELL_WATER_ICE_BLAST: | 3084 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691); |
3580 case SPELL_EARTH_STUN: | 3085 LODWORD(v727) = 1; |
3581 case SPELL_EARTH_DEADLY_SWARM: | 3086 break; |
3582 case SPELL_MIND_MIND_BLAST: | 3087 } |
3583 case SPELL_MIND_PSYCHIC_SHOCK: | 3088 case SPELL_FIRE_FIRE_BOLT: |
3584 case SPELL_BODY_HARM: | 3089 case SPELL_FIRE_FIREBALL: |
3585 case SPELL_LIGHT_LIGHT_BOLT: | 3090 case SPELL_FIRE_INCINERATE: |
3586 case SPELL_DARK_DRAGON_BREATH: | 3091 case SPELL_AIR_LIGHNING_BOLT: |
3587 { | 3092 case SPELL_WATER_ICE_BOLT: |
3093 case SPELL_WATER_ICE_BLAST: | |
3094 case SPELL_EARTH_STUN: | |
3095 case SPELL_EARTH_DEADLY_SWARM: | |
3096 case SPELL_MIND_MIND_BLAST: | |
3097 case SPELL_MIND_PSYCHIC_SHOCK: | |
3098 case SPELL_BODY_HARM: | |
3099 case SPELL_LIGHT_LIGHT_BOLT: | |
3100 case SPELL_DARK_DRAGON_BREATH: | |
3101 { | |
3588 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3102 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3589 break; | 3103 break; |
3590 pSpellSprite.stru_24.Reset(); | 3104 pSpellSprite.stru_24.Reset(); |
3591 pSpellSprite.spell_id = pCastSpell->spellnum; | 3105 pSpellSprite.spell_id = pCastSpell->spellnum; |
3592 pSpellSprite.spell_level = v2; | 3106 pSpellSprite.spell_level = v2; |
3613 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | 3127 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; |
3614 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | 3128 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) |
3615 ++pTurnEngine->field_1C; | 3129 ++pTurnEngine->field_1C; |
3616 LODWORD(v727) = 1; | 3130 LODWORD(v727) = 1; |
3617 break; | 3131 break; |
3618 } | 3132 } |
3619 case SPELL_WATER_ACID_BURST: | 3133 case SPELL_WATER_ACID_BURST: |
3620 case SPELL_EARTH_BLADES: | 3134 case SPELL_EARTH_BLADES: |
3621 case SPELL_BODY_FLYING_FIST: | 3135 case SPELL_BODY_FLYING_FIST: |
3622 case SPELL_DARK_TOXIC_CLOUD: | 3136 case SPELL_DARK_TOXIC_CLOUD: |
3623 { | 3137 { |
3624 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3138 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3625 break; | 3139 break; |
3626 pSpellSprite.stru_24.Reset(); | 3140 pSpellSprite.stru_24.Reset(); |
3627 pSpellSprite.spell_id = pCastSpell->spellnum; | 3141 pSpellSprite.spell_id = pCastSpell->spellnum; |
3628 pSpellSprite.spell_level = v2; | 3142 pSpellSprite.spell_level = v2; |
3648 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | 3162 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; |
3649 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | 3163 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) |
3650 ++pTurnEngine->field_1C; | 3164 ++pTurnEngine->field_1C; |
3651 LODWORD(v727) = 1; | 3165 LODWORD(v727) = 1; |
3652 break; | 3166 break; |
3653 } | 3167 } |
3654 case SPELL_LIGHT_SUNRAY: | 3168 case SPELL_LIGHT_SUNRAY: |
3655 { | 3169 { |
3656 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor | 3170 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor |
3657 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) ) | 3171 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 21) ) |
3658 { | 3172 { |
3659 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 3173 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
3660 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3174 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
3661 pCastSpell->spellnum = 0; | 3175 pCastSpell->spellnum = 0; |
3662 continue; | 3176 continue; |
3689 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | 3203 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) |
3690 ++pTurnEngine->field_1C; | 3204 ++pTurnEngine->field_1C; |
3691 LODWORD(v727) = 1; | 3205 LODWORD(v727) = 1; |
3692 } | 3206 } |
3693 break; | 3207 break; |
3694 } | 3208 } |
3695 case SPELL_LIGHT_PARALYZE: | 3209 case SPELL_LIGHT_PARALYZE: |
3696 { | 3210 { |
3697 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3211 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3698 break; | 3212 break; |
3699 if (PID_TYPE(a2) != OBJECT_Actor || (v730 = PID_ID(a2), v721 = (int)&pActors[PID_ID(a2)], | 3213 if (PID_TYPE(a2) != OBJECT_Actor || (v730 = PID_ID(a2), v721 = (int)&pActors[PID_ID(a2)], |
3700 !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9)) ) | 3214 !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9)) ) |
3701 { | 3215 { |
3702 LODWORD(v727) = 1; | 3216 LODWORD(v727) = 1; |
3703 break; | 3217 break; |
3704 } | 3218 } |
3705 Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0); | 3219 Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0); |
3706 v54 = (signed __int64)((double)(23040 * v2) * 0.033333335); | 3220 v54 = (signed __int64)((double)(23040 * v2) * 0.033333335); |
3707 v55 = v721; | 3221 v55 = &pActors[PID_ID(a2)]; |
3708 ((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0); | 3222 v55->pActorBuffs[6].Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0); |
3709 *(char *)(v55 + 38) |= 8u; | 3223 BYTE2(v55->uAttributes) |= 8u; |
3710 *(short *)(v55 + 148) = 0; | 3224 v55->vVelocity.x = 0; |
3711 v672 = 0; | 3225 //v672 = 0; |
3712 *(short *)(v55 + 150) = 0; | 3226 v55->vVelocity.y = 0; |
3713 v661 = (Actor *)v55; | 3227 v661 = v55; |
3714 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672); | 3228 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); |
3715 LODWORD(v727) = 1; | 3229 LODWORD(v727) = 1; |
3716 break; | 3230 break; |
3717 } | 3231 } |
3718 case SPELL_EARTH_SLOW: | 3232 case SPELL_EARTH_SLOW: |
3719 { | 3233 { |
3720 if ( v731 == 2 ) | 3234 switch (v731) |
3721 { | 3235 { |
3722 v57 = 300 * v2; | 3236 case 1: LODWORD(v733) = 180 * v2; amount = 2; break; |
3723 amount = 2; | 3237 case 2: LODWORD(v733) = 300 * v2; amount = 2; break; |
3724 } | 3238 case 3: LODWORD(v733) = 300 * v2; amount = 4; break; |
3725 else if ( v731 == 3 ) | 3239 case 4: LODWORD(v733) = 300 * v2; amount = 8; break; |
3726 { | 3240 default: |
3727 amount = 4; | 3241 assert(false); |
3728 v57 = 300 * v2; | 3242 } |
3729 } | |
3730 else if ( v731 == 4 ) | |
3731 { | |
3732 v57 = 300 * v2; | |
3733 amount = 8; | |
3734 } | |
3735 else | |
3736 { | |
3737 v57 = 180 * v2; | |
3738 amount = 2; | |
3739 } | |
3740 // LABEL_174: | |
3741 LODWORD(v733) = v57; | |
3742 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3243 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3743 break; | 3244 break; |
3744 if (PID_TYPE(a2) != OBJECT_Actor | 3245 if (PID_TYPE(a2) != OBJECT_Actor |
3745 || (v721 = 836 * PID_ID(a2), | 3246 || (v721 = 836 * PID_ID(a2), |
3746 LODWORD(v718) = (int)&pActors[PID_ID(a2)], | 3247 LODWORD(v718) = (int)&pActors[PID_ID(a2)], |
3748 { | 3249 { |
3749 LODWORD(v727) = 1; | 3250 LODWORD(v727) = 1; |
3750 break; | 3251 break; |
3751 } | 3252 } |
3752 v58 = (signed __int64)((double)(23040 * v2) * 0.033333335); | 3253 v58 = (signed __int64)((double)(23040 * v2) * 0.033333335); |
3753 v59 = v721; | 3254 //v59 = v721; |
3255 pActor = &pActors[PID_ID(a2)]; | |
3754 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply( | 3256 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply( |
3755 pActors[PID_ID(a2)].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58, | 3257 pActor->pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58, v731, amount, 0, 0); |
3756 v731, | 3258 //*((char *)&pActors[0].uAttributes + v59 + 2) |= 8u; |
3757 amount, | 3259 BYTE2(pActor->uAttributes) |= 8u; |
3758 0, | 3260 //v672 = 0; |
3759 0); | |
3760 *((char *)&pActors[0].uAttributes + v59 + 2) |= 8u; | |
3761 v672 = 0; | |
3762 v661 = (Actor *)LODWORD(v718); | 3261 v661 = (Actor *)LODWORD(v718); |
3763 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672); | 3262 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); |
3764 LODWORD(v727) = 1; | 3263 LODWORD(v727) = 1; |
3765 break; | 3264 break; |
3766 } | 3265 } |
3767 case SPELL_MIND_CHARM: | 3266 case SPELL_MIND_CHARM: |
3768 { | 3267 { |
3769 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3268 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3770 break; | 3269 break; |
3771 | 3270 |
3772 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) ) | 3271 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) ) |
3773 { | 3272 { |
3817 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | 3316 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; |
3818 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 3317 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
3819 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | 3318 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); |
3820 LODWORD(v727) = 1; | 3319 LODWORD(v727) = 1; |
3821 break; | 3320 break; |
3822 } | 3321 } |
3823 case SPELL_DARK_SHRINKING_RAY: | 3322 case SPELL_DARK_SHRINKING_RAY: |
3824 { | 3323 { |
3825 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3324 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3826 break; | 3325 break; |
3827 pSpellSprite.stru_24.Reset(); | 3326 pSpellSprite.stru_24.Reset(); |
3828 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 3327 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
3829 pSpellSprite.vPosition.x = pParty->vPosition.x; | 3328 pSpellSprite.vPosition.x = pParty->vPosition.x; |
3850 | 3349 |
3851 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | 3350 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) |
3852 ++pTurnEngine->field_1C; | 3351 ++pTurnEngine->field_1C; |
3853 LODWORD(v727) = 1; | 3352 LODWORD(v727) = 1; |
3854 break; | 3353 break; |
3855 } | 3354 } |
3856 case SPELL_FIRE_FIRE_AURA: | 3355 case SPELL_FIRE_FIRE_AURA: |
3857 { | 3356 { |
3858 v63 = v731 - 1; | 3357 switch (v731) |
3859 if ( !v63 ) | 3358 { |
3860 { | 3359 case 1: LODWORD(v733) = 3600 * v2; amount = 10; break; |
3861 amount = 10; | 3360 case 2: LODWORD(v733) = 3600 * v2; amount = 11; break; |
3862 LODWORD(v733) = 3600 * v2; | 3361 case 3: LODWORD(v733) = 3600 * v2; amount = 12; break; |
3863 } | 3362 case 4: LODWORD(v733) = 0; amount = 12; break; |
3864 else | 3363 default: |
3865 { | 3364 assert(false); |
3866 v64 = v63 - 1; | 3365 } |
3867 if ( !v64 ) | 3366 |
3868 { | |
3869 amount = 11; | |
3870 LODWORD(v733) = 3600 * v2; | |
3871 } | |
3872 else | |
3873 { | |
3874 v65 = v64 - 1; | |
3875 if ( !v65 ) | |
3876 { | |
3877 amount = 12; | |
3878 // LABEL_195: | |
3879 LODWORD(v733) = 3600 * v2; | |
3880 } | |
3881 else if ( v65 == 1 ) | |
3882 { | |
3883 LODWORD(v733) = 0; | |
3884 amount = 12; | |
3885 } | |
3886 } | |
3887 } | |
3888 // LABEL_196: | |
3889 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3367 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3890 break; | 3368 break; |
3891 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; | 3369 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; |
3892 auto _itm = &pItemsTable->pItems[v730c->uItemID]; | 3370 auto _itm = &pItemsTable->pItems[v730c->uItemID]; |
3893 v730c->UpdateTempBonus(pParty->uTimePlayed); | 3371 v730c->UpdateTempBonus(pParty->uTimePlayed); |
3920 | 3398 |
3921 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 3399 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
3922 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3400 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
3923 pCastSpell->spellnum = 0; | 3401 pCastSpell->spellnum = 0; |
3924 continue; | 3402 continue; |
3925 } | 3403 } |
3926 case SPELL_BODY_REGENERATION: | 3404 case SPELL_BODY_REGENERATION: |
3927 { | 3405 { |
3928 v70 = v731 - 1; | 3406 switch (v731) |
3929 LODWORD(v733) = 3600 * v2; | 3407 { |
3930 if ( v70 && (v71 = v70 - 1) != 0 ) | 3408 case 1: LODWORD(v733) = 3600 * v2; amount = 1; break; |
3931 { | 3409 case 2: LODWORD(v733) = 3600 * v2; amount = 1; break; |
3932 v72 = v71 - 1; | 3410 case 3: LODWORD(v733) = 3600 * v2; amount = 3; break; |
3933 if ( v72 ) | 3411 case 4: LODWORD(v733) = 3600 * v2; amount = 10; break; |
3934 { | 3412 default: |
3935 if ( v72 == 1 ) | 3413 assert(false); |
3936 amount = 10; | 3414 } |
3937 } | 3415 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3938 else | 3416 break; |
3939 { | 3417 |
3940 amount = 3; | 3418 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); |
3941 } | 3419 |
3942 } | 3420 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0); |
3943 else | 3421 LODWORD(v727) = 1; |
3944 { | 3422 break; |
3945 amount = 1; | 3423 } |
3946 } | 3424 case SPELL_FIRE_PROTECTION_FROM_FIRE: |
3947 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3425 case SPELL_AIR_PROTECTION_FROM_AIR: |
3948 break; | 3426 case SPELL_WATER_PROTECTION_FROM_WATER: |
3949 | 3427 case SPELL_EARTH_PROTECTION_FROM_EARTH: |
3950 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | 3428 case SPELL_MIND_PROTECTION_FROM_MIND: |
3951 | 3429 case SPELL_BODY_PROTECTION_FROM_BODY: |
3952 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0); | 3430 { |
3953 LODWORD(v727) = 1; | 3431 switch (v731) |
3954 break; | 3432 { |
3955 } | 3433 case 1: |
3956 case SPELL_FIRE_PROTECTION_FROM_FIRE: | 3434 case 2: |
3957 case SPELL_AIR_PROTECTION_FROM_AIR: | 3435 case 3: |
3958 case SPELL_WATER_PROTECTION_FROM_WATER: | 3436 case 4: LODWORD(v733) = 3600 * v2; amount = v731 * v2; break; |
3959 case SPELL_EARTH_PROTECTION_FROM_EARTH: | 3437 default: |
3960 case SPELL_MIND_PROTECTION_FROM_MIND: | 3438 assert(false); |
3961 case SPELL_BODY_PROTECTION_FROM_BODY: | 3439 } |
3962 { | 3440 |
3963 LODWORD(v733) = 3600 * v2; | 3441 switch (pCastSpell->spellnum) |
3964 if ( v731 > 0 && v731 <= 4) | 3442 { |
3965 { | 3443 case SPELL_FIRE_PROTECTION_FROM_FIRE: |
3966 amount = v731 * v2; | 3444 LODWORD(v725) = PARTY_BUFF_RESIST_FIRE; |
3967 } | 3445 break; |
3968 //LABEL_232: | 3446 case SPELL_AIR_PROTECTION_FROM_AIR: |
3969 //v80 = v3->spellnum; | 3447 LODWORD(v725) = PARTY_BUFF_RESIST_AIR; |
3970 switch (pCastSpell->spellnum) | 3448 break; |
3971 { | 3449 case SPELL_WATER_PROTECTION_FROM_WATER: |
3972 case SPELL_FIRE_PROTECTION_FROM_FIRE: | 3450 LODWORD(v725) = PARTY_BUFF_RESIST_WATER; |
3973 LODWORD(v725) = PARTY_BUFF_RESIST_FIRE; | 3451 break; |
3974 break; | 3452 case SPELL_EARTH_PROTECTION_FROM_EARTH: |
3975 case SPELL_AIR_PROTECTION_FROM_AIR: | 3453 LODWORD(v725) = PARTY_BUFF_RESIST_EARTH; |
3976 LODWORD(v725) = PARTY_BUFF_RESIST_AIR; | 3454 break; |
3977 break; | 3455 case SPELL_MIND_PROTECTION_FROM_MIND: |
3978 case SPELL_WATER_PROTECTION_FROM_WATER: | 3456 LODWORD(v725) = PARTY_BUFF_RESIST_MIND; |
3979 LODWORD(v725) = PARTY_BUFF_RESIST_WATER; | 3457 break; |
3980 break; | 3458 case SPELL_BODY_PROTECTION_FROM_BODY: |
3981 case SPELL_EARTH_PROTECTION_FROM_EARTH: | 3459 LODWORD(v725) = PARTY_BUFF_RESIST_BODY; |
3982 LODWORD(v725) = PARTY_BUFF_RESIST_EARTH; | 3460 break; |
3983 break; | 3461 default: |
3984 case SPELL_MIND_PROTECTION_FROM_MIND: | 3462 assert(false); |
3985 LODWORD(v725) = PARTY_BUFF_RESIST_MIND; | 3463 continue; |
3986 break; | 3464 } |
3987 case SPELL_BODY_PROTECTION_FROM_BODY: | 3465 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
3988 LODWORD(v725) = PARTY_BUFF_RESIST_BODY; | 3466 break; |
3989 break; | 3467 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); |
3990 default: | 3468 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); |
3991 assert(false); | 3469 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); |
3992 continue; | 3470 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); |
3993 } | 3471 v90 = (double)(signed int)v733 * 4.2666669; |
3994 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3472 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); |
3995 break; | 3473 LODWORD(v727) = 1; |
3996 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | 3474 break; |
3997 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | 3475 } |
3998 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | 3476 case SPELL_FIRE_HASTE: |
3999 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | 3477 { |
4000 v90 = (double)(signed int)v733 * 4.2666669; | 3478 switch (v731) |
4001 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); | 3479 { |
4002 LODWORD(v727) = 1; | 3480 case 1: LODWORD(v733) = 60 * (v2 + 60); break; |
4003 break; | 3481 case 2: LODWORD(v733) = 60 * (v2 + 60); break; |
4004 } | 3482 case 3: LODWORD(v733) = 180 * (v2 + 20); break; |
4005 case SPELL_FIRE_HASTE: | 3483 case 4: LODWORD(v733) = 240 * (v2 + 15); break; |
4006 { | 3484 default: |
4007 if ( v731 == 1 || v731 == 2 ) | 3485 assert(false); |
4008 { | |
4009 LODWORD(v733) = 60 * (v2 + 60); | |
4010 } | |
4011 else if ( v731 == 3 ) | |
4012 { | |
4013 LODWORD(v733) = 180 * (v2 + 20); | |
4014 } | |
4015 else if ( v731 == 4 ) | |
4016 { | |
4017 LODWORD(v733) = 240 * (v2 + 15); | |
4018 } | 3486 } |
4019 if ( pPlayer->CanCastSpell(uRequiredMana) ) | 3487 if ( pPlayer->CanCastSpell(uRequiredMana) ) |
4020 { | 3488 { |
4021 v92 = pParty->pPlayers;//[0].pConditions[1]; | 3489 v92 = pParty->pPlayers;//[0].pConditions[1]; |
4022 LODWORD(v727) = 1; | 3490 LODWORD(v727) = 1; |
4036 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | 3504 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); |
4037 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | 3505 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); |
4038 } | 3506 } |
4039 } | 3507 } |
4040 break; | 3508 break; |
4041 } | 3509 } |
4042 case SPELL_SPIRIT_BLESS: | 3510 case SPELL_SPIRIT_BLESS: |
4043 { | 3511 { |
4044 if ( v731 == 1 || v731 == 2 ) | 3512 switch (v731) |
4045 { | 3513 { |
4046 LODWORD(v733) = 300 * (v2 + 12); | 3514 case 1: LODWORD(v733) = 300 * (v2 + 12); break; |
4047 } | 3515 case 2: LODWORD(v733) = 300 * (v2 + 12); break; |
4048 else if ( v731 == 3 ) | 3516 case 3: LODWORD(v733) = 900 * (v2 + 4); break; |
4049 { | 3517 case 4: LODWORD(v733) = 3600 * (v2 + 1); break; |
4050 LODWORD(v733) = 900 * (v2 + 4); | 3518 default: |
4051 } | 3519 assert(false); |
4052 else if ( v731 == 4 ) | 3520 } |
4053 { | |
4054 LODWORD(v733) = 3600 * (v2 + 1); | |
4055 } | |
4056 // LABEL_269: | |
4057 amount = v2 + 5; | 3521 amount = v2 + 5; |
4058 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3522 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4059 break; | 3523 break; |
4060 if ( v731 == 1 ) | 3524 if ( v731 == 1 ) |
4061 { | 3525 { |
4069 //v658 = v111; | 3533 //v658 = v111; |
4070 //v653 = amount; | 3534 //v653 = amount; |
4071 //v651 = 1; | 3535 //v651 = 1; |
4072 //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | 3536 //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); |
4073 //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS]; | 3537 //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS]; |
4074 //LABEL_103: | 3538 //LABEL_103: |
4075 //HIDWORD(v650) = HIDWORD(v28); | 3539 //HIDWORD(v650) = HIDWORD(v28); |
4076 //LABEL_104: | 3540 //LABEL_104: |
4077 //LODWORD(v650) = v28; | 3541 //LODWORD(v650) = v28; |
4078 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0); | 3542 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0); |
4079 LODWORD(v727) = 1; | 3543 LODWORD(v727) = 1; |
4080 break; | 3544 break; |
4081 } | 3545 } |
4082 v105 = 0; | 3546 v105 = 0; |
4083 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | 3547 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); |
4084 v730b = pParty->pPlayers;//[0].pPlayerBuffs[1]; | 3548 v730b = pParty->pPlayers;//[0].pPlayerBuffs[1]; |
4085 do | 3549 do |
4091 ++v105; | 3555 ++v105; |
4092 } | 3556 } |
4093 while ( v730b <= &pParty->pPlayers[3] ); | 3557 while ( v730b <= &pParty->pPlayers[3] ); |
4094 LODWORD(v727) = 1; | 3558 LODWORD(v727) = 1; |
4095 break; | 3559 break; |
4096 } | 3560 } |
4097 case SPELL_SPIRIT_SPIRIT_LASH: | 3561 case SPELL_SPIRIT_SPIRIT_LASH: |
4098 { | 3562 { |
4099 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor) | 3563 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor) |
4100 { | 3564 { |
4101 //v730 = a2 >> 3; | 3565 //v730 = a2 >> 3; |
4102 v112 = &pActors[PID_ID(a2)]; | 3566 v112 = &pActors[PID_ID(a2)]; |
4103 //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z); | 3567 //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z); |
4106 _this = (ItemGen *)v113; | 3570 _this = (ItemGen *)v113; |
4107 v114 = v721; | 3571 v114 = v721; |
4108 v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z); | 3572 v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z); |
4109 if ( v113 < v721 ) | 3573 if ( v113 < v721 ) |
4110 { | 3574 { |
4111 v116 = v113; | 3575 v116 = v113; |
4112 v113 = v721; | 3576 v113 = v721; |
4113 v114 = v116; | 3577 v114 = v116; |
4114 } | 3578 } |
4115 if ( v113 < (signed int)v115 ) | 3579 if ( v113 < (signed int)v115 ) |
4116 { | 3580 { |
4117 v117 = v113; | 3581 v117 = v113; |
4118 v113 = (int)v115; | 3582 v113 = (int)v115; |
4119 v115 = v117; | 3583 v115 = v117; |
4120 } | 3584 } |
4121 if ( v114 < (signed int)v115 ) | 3585 if ( v114 < (signed int)v115 ) |
4122 { | 3586 { |
4123 v118 = v115; | 3587 v118 = v115; |
4124 v115 = v114; | 3588 v115 = v114; |
4125 v114 = v118; | 3589 v114 = v118; |
4126 } | 3590 } |
4127 _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113); | 3591 _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113); |
4128 if ( (double)(signed int)this <= 307.2 ) | 3592 if ( (double)(signed int)this <= 307.2 ) |
4129 { | 3593 { |
4130 v701.x = 0; | 3594 v701.x = 0; |
4131 v701.y = 0; | 3595 v701.y = 0; |
4132 v701.z = 0; | 3596 v701.z = 0; |
4133 pSpellSprite.stru_24.Reset(); | 3597 pSpellSprite.stru_24.Reset(); |
4134 v119 = HIDWORD(v733); | 3598 pSpellSprite.spell_id = pCastSpell->spellnum; |
4135 pSpellSprite.spell_id = *(int *)HIDWORD(v733); | 3599 pSpellSprite.spell_level = v723; |
4136 pSpellSprite.spell_level = v723; | 3600 pSpellSprite.spell_skill = v731; |
4137 pSpellSprite.spell_skill = v731; | 3601 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
4138 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 3602 pSpellSprite.uAttributes = 0; |
4139 pSpellSprite.uAttributes = 0; | 3603 pSpellSprite.uSectorID = 0; |
4140 pSpellSprite.uSectorID = 0; | 3604 pSpellSprite.uSpriteFrameID = 0; |
4141 pSpellSprite.uSpriteFrameID = 0; | 3605 pSpellSprite.field_60_distance_related_prolly_lod = 0; |
4142 pSpellSprite.field_60_distance_related_prolly_lod = 0; | 3606 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
4143 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, *(short *)(v119 + 2)); | 3607 pSpellSprite.uFacing = 0; |
4144 pSpellSprite.uFacing = 0; | 3608 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
4145 pSpellSprite.uSoundID = *(short *)(v119 + 16); | 3609 pSpellSprite.vPosition.x = v112->vPosition.x; |
4146 pSpellSprite.vPosition.x = v112->vPosition.x; | 3610 pSpellSprite.vPosition.y = v112->vPosition.y; |
4147 pSpellSprite.vPosition.y = v112->vPosition.y; | 3611 pSpellSprite.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548); |
4148 pSpellSprite.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548); | 3612 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2); |
4149 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2); | 3613 v122 = pSpellSprite.Create(0, 0, 0, 0); |
4150 v122 = pSpellSprite.Create(0, 0, 0, 0); | 3614 DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701); |
4151 DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701); | 3615 LODWORD(v727) = 1; |
4152 LODWORD(v727) = 1; | |
4153 } | 3616 } |
4154 else | 3617 else |
4155 { | 3618 { |
4156 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | 3619 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); |
4157 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3620 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
4158 *(int *)HIDWORD(v733) = 0; | 3621 pCastSpell->spellnum = 0; |
4159 } | 3622 } |
4160 pCastSpell = (CastSpellInfo *)HIDWORD(v733); | 3623 //pCastSpell = (CastSpellInfo *)HIDWORD(v733); |
4161 } | 3624 } |
4162 break; | 3625 break; |
4163 } | 3626 } |
4164 case SPELL_AIR_SHIELD: | 3627 case SPELL_AIR_SHIELD: |
4165 case SPELL_EARTH_STONESKIN: | 3628 case SPELL_EARTH_STONESKIN: |
4166 case SPELL_SPIRIT_HEROISM: | 3629 case SPELL_SPIRIT_HEROISM: |
4167 { | 3630 { |
4168 if( v731 == 1 || v731 == 2 ) | 3631 switch (v731) |
4169 { | 3632 { |
4170 LODWORD(v733) = 300 * (v2 + 12); | 3633 case 1: LODWORD(v733) = 300 * (v2 + 12); break; |
4171 } | 3634 case 2: LODWORD(v733) = 300 * (v2 + 12); break; |
4172 else if ( v731 == 3 ) | 3635 case 3: LODWORD(v733) = 900 * (v2 + 4); break; |
4173 { | 3636 case 4: LODWORD(v733) = 3600 * (v2 + 1); break; |
4174 LODWORD(v733) = 900 * (v2 + 4); | 3637 default: |
4175 } | 3638 assert(false); |
4176 else if ( v731 == 4 ) | 3639 } |
4177 { | |
4178 LODWORD(v733) = 3600 * (v2 + 1); | |
4179 } | |
4180 | |
4181 // LABEL_296: | |
4182 v127 = pCastSpell->spellnum; | 3640 v127 = pCastSpell->spellnum; |
4183 if ( v127 == 17 ) | 3641 if ( v127 == 17 ) |
4184 { | 3642 { |
4185 amount = 0; | 3643 amount = 0; |
4186 LODWORD(v725) = 14; | 3644 LODWORD(v725) = 14; |
4187 } | 3645 } |
4188 else | 3646 else |
4189 { | 3647 { |
4190 if ( v127 == 38 ) | 3648 if ( v127 == 38 ) |
4191 { | 3649 { |
4192 LODWORD(v725) = 15; | 3650 LODWORD(v725) = 15; |
4193 amount = v2 + 5; | 3651 amount = v2 + 5; |
4194 } | 3652 } |
4195 else | 3653 else |
4196 { | 3654 { |
4197 if ( v127 != 51 ) | 3655 if ( v127 != 51 ) |
4198 continue; | 3656 continue; |
4199 LODWORD(v725) = 9; | 3657 LODWORD(v725) = 9; |
4200 amount = v2 + 5; | 3658 amount = v2 + 5; |
4201 } | 3659 } |
4202 } | 3660 } |
4203 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3661 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4204 break; | 3662 break; |
4205 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | 3663 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); |
4209 v90 = (double)(signed int)((int)v733 << 7) * 0.033333335; | 3667 v90 = (double)(signed int)((int)v733 << 7) * 0.033333335; |
4210 //LABEL_304: | 3668 //LABEL_304: |
4211 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); | 3669 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); |
4212 LODWORD(v727) = 1; | 3670 LODWORD(v727) = 1; |
4213 break; | 3671 break; |
4214 } | 3672 } |
4215 case SPELL_FIRE_IMMOLATION: | 3673 case SPELL_FIRE_IMMOLATION: |
4216 { | 3674 { |
4217 if ( v731 == 4 && v139 == 1 ) | 3675 if ( v731 == 4 ) |
4218 LODWORD(v733) = 600 * v2; | 3676 LODWORD(v733) = 600 * v2; |
4219 else | 3677 else |
4220 LODWORD(v733) = 60 * v2; | 3678 LODWORD(v733) = 60 * v2; |
4221 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3679 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4222 break; | 3680 break; |
4227 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | 3685 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); |
4228 | 3686 |
4229 pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); | 3687 pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); |
4230 LODWORD(v727) = 1; | 3688 LODWORD(v727) = 1; |
4231 break; | 3689 break; |
4232 } | 3690 } |
4233 case SPELL_FIRE_METEOR_SHOWER: | 3691 case SPELL_FIRE_METEOR_SHOWER: |
4234 { | 3692 { |
4235 v149 = v731 - 1; | 3693 //v149 = v731 - 1; |
4236 if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 ) | 3694 //if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 ) |
4237 { | 3695 int i; |
4238 if ( v151 == 1 ) | 3696 if ( v731 == 4 ) |
4239 _this = (ItemGen *)20; | 3697 { |
3698 i = 20; | |
4240 } | 3699 } |
4241 else | 3700 else |
4242 { | 3701 { |
4243 _this = (ItemGen *)16; | 3702 i = 16; |
4244 } | 3703 } |
4245 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | 3704 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
4246 { | 3705 { |
4247 ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2); // Can't cast Meteor Shower indoors! | 3706 ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2); // Can't cast Meteor Shower indoors! |
4248 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3707 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
4265 uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155); | 3724 uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155); |
4266 v156 = stru_5C6E00->Sin(pParty->sRotationY); | 3725 v156 = stru_5C6E00->Sin(pParty->sRotationY); |
4267 LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156); | 3726 LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156); |
4268 v154 = pParty->vPosition.z; | 3727 v154 = pParty->vPosition.z; |
4269 } | 3728 } |
4270 HIDWORD(v733) = v154; | 3729 unsigned __int64 k = 0; |
4271 v713 = v154 + 2500; | 3730 int j = 0; |
4272 v721 = 0; | 3731 if ( (signed int)i > 0 ) |
4273 LODWORD(v718) = 0; | 3732 { |
4274 if ( (signed int)_this > 0 ) | |
4275 { | |
4276 *(float *)&y = (double)SHIDWORD(v733); | |
4277 *(float *)&v732 = (double)v713; | |
4278 v730 = LODWORD(v725) == 3 ? a2 : 0; | 3733 v730 = LODWORD(v725) == 3 ? a2 : 0; |
4279 auto _this_cpy = (int)_this; | |
4280 do | 3734 do |
4281 { | 3735 { |
4282 //v157 = rand(); | 3736 a2 = rand() % 1000; |
4283 v158 = (double)SLODWORD(v718); | 3737 if ( sqrt((double)(rand() % 1000) - 2500 * |
4284 v718 = v158; | 3738 (double)(rand() % 1000) - 2500 + |
4285 v159 = (double)v721; | 3739 j * j + k * k) <= 1.0 ) |
4286 *(float *)&v721 = v159; | 3740 { |
4287 a2 = rand() % 1000; | 3741 LODWORD(v687) = 0; |
4288 *((float *)&v733 + 1) = (double)(rand() % 1000) + *(float *)&y - *(float *)&v732; | 3742 HIDWORD(v687) = 0; |
4289 //v725 = v159 * v159; | 3743 } |
4290 *(float *)&_this = v158 * v158; | 3744 else |
4291 //if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 ) | 3745 { |
4292 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v159 * v159) <= 1.0 ) | 3746 v687 = __PAIR__( |
3747 stru_5C6E00->Atan2((signed __int64)sqrt((float)(j * j + k * k)), | |
3748 (double)(rand() % 1000) - 2500), | |
3749 stru_5C6E00->Atan2(j, k)); | |
3750 } | |
3751 pSpellSprite.stru_24.Reset(); | |
3752 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3753 pSpellSprite.spell_level = v2; | |
3754 pSpellSprite.spell_skill = v731; | |
3755 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3756 pSpellSprite.uAttributes = 0; | |
3757 pSpellSprite.vPosition.x = uRequiredMana; | |
3758 pSpellSprite.vPosition.y = LODWORD(v727); | |
3759 pSpellSprite.uSectorID = 0; | |
3760 pSpellSprite.vPosition.z = a2 + v713; | |
3761 pSpellSprite.uSpriteFrameID = 0; | |
3762 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3763 pSpellSprite.spell_target_pid = v730; | |
3764 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); | |
3765 pSpellSprite.uFacing = v687; | |
3766 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3767 if ( pParty->bTurnBasedModeOn == 1 ) | |
3768 pSpellSprite.uAttributes = 4; | |
3769 if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
3770 && pParty->bTurnBasedModeOn == 1 ) | |
3771 ++pTurnEngine->field_1C; | |
3772 j = rand() % 1024 - 512; | |
3773 k = rand() % 1024 - 512; | |
3774 } | |
3775 while ( i-- != 1 ); | |
3776 } | |
3777 LODWORD(v727) = 1; | |
3778 break; | |
3779 } | |
3780 case SPELL_FIRE_INFERNO: | |
3781 { | |
3782 //v67 = 2; | |
3783 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3784 { | |
3785 ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors! | |
3786 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3787 pCastSpell->spellnum = 0; | |
3788 continue; | |
3789 } | |
3790 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3791 break; | |
3792 auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
3793 v700.z = 0; | |
3794 v700.y = 0; | |
3795 v700.x = 0; | |
3796 pSpellSprite.stru_24.Reset(); | |
3797 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3798 pSpellSprite.spell_level = v2; | |
3799 pSpellSprite.spell_skill = v731; | |
3800 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3801 pSpellSprite.uAttributes = 0; | |
3802 pSpellSprite.uSectorID = 0; | |
3803 pSpellSprite.uSpriteFrameID = 0; | |
3804 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3805 pSpellSprite.uFacing = 0; | |
3806 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3807 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3808 a2 = 0; | |
3809 if ( (signed int)_v726 > 0 ) | |
3810 { | |
3811 do | |
4293 { | 3812 { |
4294 LODWORD(v687) = 0; | 3813 v162 = dword_50BF30[a2]; |
4295 HIDWORD(v687) = 0; | 3814 pSpellSprite.vPosition.x = pActors[v162].vPosition.x; |
3815 pSpellSprite.vPosition.y = pActors[v162].vPosition.y; | |
3816 pSpellSprite.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548); | |
3817 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
3818 v164 = pSpellSprite.Create(0, 0, 0, 0); | |
3819 v165 = a2; | |
3820 DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700); | |
3821 pGame->GetStru6()->_4A81CA(&pSpellSprite); | |
3822 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u); | |
3823 a2 = v165 + 1; | |
4296 } | 3824 } |
4297 else | 3825 while ( v165 + 1 < (signed int)_v726 ); |
4298 { | |
4299 //x = (signed __int64)sqrt(*(float *)&_this + v725); | |
4300 x = (signed __int64)sqrt(*(float *)&_this + v159 * v159); | |
4301 v687 = __PAIR__( | |
4302 stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)), | |
4303 stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721)); | |
4304 } | |
4305 pSpellSprite.stru_24.Reset(); | |
4306 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4307 pSpellSprite.spell_level = v2; | |
4308 pSpellSprite.spell_skill = v731; | |
4309 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4310 pSpellSprite.uAttributes = 0; | |
4311 pSpellSprite.vPosition.x = uRequiredMana; | |
4312 pSpellSprite.vPosition.y = LODWORD(v727); | |
4313 pSpellSprite.uSectorID = 0; | |
4314 pSpellSprite.vPosition.z = a2 + v713; | |
4315 pSpellSprite.uSpriteFrameID = 0; | |
4316 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4317 pSpellSprite.spell_target_pid = v730; | |
4318 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); | |
4319 pSpellSprite.uFacing = v687; | |
4320 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4321 if ( pParty->bTurnBasedModeOn == 1 ) | |
4322 pSpellSprite.uAttributes = 4; | |
4323 if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
4324 && pParty->bTurnBasedModeOn == 1 ) | |
4325 ++pTurnEngine->field_1C; | |
4326 LODWORD(v718) = rand() % 1024 - 512; | |
4327 //v160 = rand(); | |
4328 v14 = _this_cpy-- == 1; | |
4329 v721 = (unsigned __int64)(rand() % 1024) - 512; | |
4330 } | |
4331 while ( !v14 ); | |
4332 } | 3826 } |
4333 LODWORD(v727) = 1; | 3827 LODWORD(v727) = 1; |
4334 break; | 3828 break; |
4335 } | 3829 } |
4336 case SPELL_FIRE_INFERNO: | |
4337 { | |
4338 //v67 = 2; | |
4339 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
4340 { | |
4341 ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors! | |
4342 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4343 pCastSpell->spellnum = 0; | |
4344 continue; | |
4345 } | |
4346 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4347 break; | |
4348 auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
4349 v700.z = 0; | |
4350 v700.y = 0; | |
4351 v700.x = 0; | |
4352 pSpellSprite.stru_24.Reset(); | |
4353 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4354 pSpellSprite.spell_level = v2; | |
4355 pSpellSprite.spell_skill = v731; | |
4356 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4357 pSpellSprite.uAttributes = 0; | |
4358 pSpellSprite.uSectorID = 0; | |
4359 pSpellSprite.uSpriteFrameID = 0; | |
4360 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
4361 pSpellSprite.uFacing = 0; | |
4362 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4363 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4364 a2 = 0; | |
4365 if ( (signed int)_v726 > 0 ) | |
4366 { | |
4367 do | |
4368 { | |
4369 v162 = dword_50BF30[a2]; | |
4370 pSpellSprite.vPosition.x = pActors[v162].vPosition.x; | |
4371 pSpellSprite.vPosition.y = pActors[v162].vPosition.y; | |
4372 pSpellSprite.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548); | |
4373 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
4374 v164 = pSpellSprite.Create(0, 0, 0, 0); | |
4375 v165 = a2; | |
4376 DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700); | |
4377 pGame->GetStru6()->_4A81CA(&pSpellSprite); | |
4378 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u); | |
4379 a2 = v165 + 1; | |
4380 } | |
4381 while ( v165 + 1 < (signed int)_v726 ); | |
4382 } | |
4383 LODWORD(v727) = 1; | |
4384 break; | |
4385 } | |
4386 | |
4387 case SPELL_AIR_WIZARD_EYE: | 3830 case SPELL_AIR_WIZARD_EYE: |
4388 { | 3831 { |
4389 LODWORD(v733) = 3600 * v2; | 3832 LODWORD(v733) = 3600 * v2; |
4390 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3833 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4391 break; | 3834 break; |
4392 v168 = 0; | 3835 v168 = 0; |
4393 do | 3836 do |
4398 while ( v168 < 4 ); | 3841 while ( v168 < 4 ); |
4399 | 3842 |
4400 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | 3843 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); |
4401 LODWORD(v727) = 1; | 3844 LODWORD(v727) = 1; |
4402 break; | 3845 break; |
4403 } | 3846 } |
4404 case SPELL_AIR_FEATHER_FALL: | 3847 case SPELL_AIR_FEATHER_FALL: |
4405 { | 3848 { |
4406 if ( v731 == 1 ) | 3849 switch (v731) |
4407 { | 3850 { |
4408 LODWORD(v733) = 300 * v2; | 3851 case 1: LODWORD(v733) = 300 * v2; break; |
4409 } | 3852 case 2: LODWORD(v733) = 600 * v2; break; |
4410 else if ( v731 == 2 ) | 3853 case 3: LODWORD(v733) = 3600 * v2; break; |
4411 { | 3854 case 4: LODWORD(v733) = 3600 * v2; break; |
4412 LODWORD(v733) = 600 * v2; | 3855 default: |
4413 } | 3856 assert(false); |
4414 else if ( v731 == 3 || v731 == 4 ) | |
4415 { | |
4416 LODWORD(v733) = 3600 * v2; | |
4417 //LABEL_353: | |
4418 //LODWORD(v733) = v173; | |
4419 } | 3857 } |
4420 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3858 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4421 break; | 3859 break; |
4422 v174 = 0; | 3860 v174 = 0; |
4423 do | 3861 do |
4429 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | 3867 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); |
4430 | 3868 |
4431 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | 3869 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); |
4432 LODWORD(v727) = 1; | 3870 LODWORD(v727) = 1; |
4433 break; | 3871 break; |
4434 } | 3872 } |
4435 case SPELL_AIR_SPARKS: | 3873 case SPELL_AIR_SPARKS: |
4436 { | 3874 { |
4437 v184 = v731 - 1; | 3875 switch (v731) |
4438 if ( v184 ) | 3876 { |
4439 { | 3877 case 1: amount = 3; break; |
4440 v185 = v184 - 1; | 3878 case 2: amount = 5; break; |
4441 if ( v185 ) | 3879 case 3: amount = 7; break; |
4442 { | 3880 case 4: amount = 9; break; |
4443 v186 = v185 - 1; | 3881 default: |
4444 if ( v186 ) | 3882 assert(false); |
4445 { | 3883 } |
4446 if ( v186 == 1 ) | 3884 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4447 amount = 9; | 3885 break; |
4448 } | 3886 auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; |
4449 else | 3887 pSpellSprite.stru_24.Reset(); |
4450 { | 3888 pSpellSprite.spell_id = pCastSpell->spellnum; |
4451 amount = 7; | 3889 pSpellSprite.spell_level = v2; |
4452 } | 3890 pSpellSprite.spell_skill = v731; |
4453 } | 3891 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
4454 else | 3892 pSpellSprite.vPosition.y = pParty->vPosition.y; |
4455 { | 3893 pSpellSprite.vPosition.x = pParty->vPosition.x; |
4456 amount = 5; | 3894 pSpellSprite.uAttributes = 0; |
4457 } | 3895 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; |
4458 } | 3896 pSpellSprite.uSectorID = pIndoor->GetSector( |
4459 else | 3897 pParty->vPosition.x, |
4460 { | 3898 pParty->vPosition.y, |
4461 amount = 3; | 3899 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); |
4462 } | 3900 pSpellSprite.uSpriteFrameID = 0; |
4463 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3901 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
4464 break; | 3902 pSpellSprite.spell_target_pid = a2; |
4465 auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | 3903 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); |
4466 pSpellSprite.stru_24.Reset(); | 3904 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
4467 pSpellSprite.spell_id = pCastSpell->spellnum; | 3905 if ( pParty->bTurnBasedModeOn == 1 ) |
4468 pSpellSprite.spell_level = v2; | 3906 LOBYTE(pSpellSprite.uAttributes) |= 4u; |
4469 pSpellSprite.spell_skill = v731; | 3907 v188 = (signed int)_v726 / -2; |
4470 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 3908 v189 = (signed int)_v726 / 2; |
4471 pSpellSprite.vPosition.y = pParty->vPosition.y; | 3909 while ( v188 <= v189 ) |
4472 pSpellSprite.vPosition.x = pParty->vPosition.x; | 3910 { |
4473 pSpellSprite.uAttributes = 0; | 3911 pSpellSprite.uFacing = v188 + LOWORD(v715.uYawAngle); |
4474 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | 3912 if ( pSpellSprite.Create( |
4475 pSpellSprite.uSectorID = pIndoor->GetSector( | 3913 (signed __int16)(v188 + LOWORD(v715.uYawAngle)), |
4476 pParty->vPosition.x, | 3914 v715.uPitchAngle, |
4477 pParty->vPosition.y, | 3915 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, |
4478 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | 3916 pCastSpell->uPlayerID + 1) != -1 |
4479 pSpellSprite.uSpriteFrameID = 0; | 3917 && pParty->bTurnBasedModeOn == 1 ) |
4480 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 3918 + +pTurnEngine->field_1C; |
4481 pSpellSprite.spell_target_pid = a2; | 3919 v188 += _v726 / (amount - 1); |
4482 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | 3920 } |
4483 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 3921 LODWORD(v727) = 1; |
4484 if ( pParty->bTurnBasedModeOn == 1 ) | 3922 break; |
4485 LOBYTE(pSpellSprite.uAttributes) |= 4u; | 3923 } |
4486 v188 = (signed int)_v726 / -2; | |
4487 v189 = (signed int)_v726 / 2; | |
4488 while ( v188 <= v189 ) | |
4489 { | |
4490 pSpellSprite.uFacing = v188 + LOWORD(v715.uYawAngle); | |
4491 if ( pSpellSprite.Create( | |
4492 (signed __int16)(v188 + LOWORD(v715.uYawAngle)), | |
4493 v715.uPitchAngle, | |
4494 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
4495 pCastSpell->uPlayerID + 1) != -1 | |
4496 && pParty->bTurnBasedModeOn == 1 ) | |
4497 ++pTurnEngine->field_1C; | |
4498 v188 += _v726 / (amount - 1); | |
4499 } | |
4500 LODWORD(v727) = 1; | |
4501 break; | |
4502 } | |
4503 | |
4504 case SPELL_AIR_JUMP: | 3924 case SPELL_AIR_JUMP: |
4505 { | 3925 { |
4506 if ( pParty->uFlags & PARTY_FLAGS_1_FALLING) | 3926 if ( pParty->uFlags & PARTY_FLAGS_1_FALLING) |
4507 { | 3927 { |
4508 ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2); // Can't cast Jump while airborne! | 3928 ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2); // Can't cast Jump while airborne! |
4509 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3929 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
4510 break; | 3930 break; |
4517 while ( v191 < 4 ); | 3937 while ( v191 < 4 ); |
4518 BYTE1(pParty->uFlags) |= 1u; | 3938 BYTE1(pParty->uFlags) |= 1u; |
4519 pParty->uFallSpeed = 1000; | 3939 pParty->uFallSpeed = 1000; |
4520 LODWORD(v727) = 1; | 3940 LODWORD(v727) = 1; |
4521 break; | 3941 break; |
4522 } | 3942 } |
4523 case SPELL_AIR_INVISIBILITY: | 3943 case SPELL_AIR_INVISIBILITY: |
4524 { | 3944 { |
4525 v192 = v731 - 1; | 3945 switch (v731) |
4526 if ( v731 == 1 ) | 3946 { |
4527 { | 3947 case 1: LODWORD(v733) = 600 * v2; amount = v2; break; |
4528 amount = v2; | 3948 case 2: LODWORD(v733) = 600 * v2; amount = 2 * v2; break; |
4529 LODWORD(v733) = 600 * v2; | 3949 case 3: LODWORD(v733) = 600 * v2; amount = 3 * v2; break; |
4530 } | 3950 case 4: LODWORD(v733) = 3600 * v2; amount = 4 * v2; break; |
4531 else if ( v731 == 2 ) | 3951 default: |
4532 { | 3952 assert(false); |
4533 v196 = 2 * v2; | 3953 } |
4534 amount = v196; | |
4535 LODWORD(v733) = 600 * v2; | |
4536 } | |
4537 else if ( v731 == 3 ) | |
4538 { | |
4539 v196 = 3 * v2; | |
4540 //goto LABEL_389; | |
4541 amount = v196; | |
4542 LODWORD(v733) = 600 * v2; | |
4543 } | |
4544 else if ( v731 == 4 ) | |
4545 { | |
4546 amount = 4 * v2; | |
4547 v195 = 3600 * v2; | |
4548 // LABEL_392: | |
4549 LODWORD(v733) = v195; | |
4550 } | |
4551 // LABEL_393: | |
4552 if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW)) | 3954 if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW)) |
4553 { | 3955 { |
4554 ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2); // There are hostile creatures nearby! | 3956 ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2); // There are hostile creatures nearby! |
4555 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3957 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
4556 pCastSpell->spellnum = 0; | 3958 pCastSpell->spellnum = 0; |
4565 | 3967 |
4566 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); | 3968 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); |
4567 LODWORD(v727) = 1; | 3969 LODWORD(v727) = 1; |
4568 } | 3970 } |
4569 break; | 3971 break; |
4570 } | 3972 } |
4571 case SPELL_AIR_FLY: | 3973 case SPELL_AIR_FLY: |
4572 { | 3974 { |
4573 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | 3975 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
4574 { | 3976 { |
4575 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2); // Can not cast Fly indoors! | 3977 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2); // Can not cast Fly indoors! |
4576 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3978 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
4577 break; | 3979 break; |
4578 } | 3980 } |
4579 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | 3981 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) |
4580 { | 3982 { |
4581 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 3983 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
4582 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 3984 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
4583 break; | 3985 break; |
4584 } | 3986 } |
4585 LODWORD(v733) = 3600 * v2; | 3987 LODWORD(v733) = 3600 * v2; |
4586 if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) ) | 3988 if ( v731 == 1 || v731 == 2 || v731 == 3 ) |
4587 amount = 1; | 3989 amount = 1; |
4588 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 3990 else |
4589 break; | 3991 amount = 0; |
4590 v205 = 0; | 3992 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4591 do | 3993 break; |
4592 pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536); | 3994 v205 = 0; |
4593 while ( v205 < 4 ); | 3995 do |
4594 v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); | 3996 pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536); |
4595 v207 = pCastSpell->uPlayerID + 1; | 3997 while ( v205 < 4 ); |
4596 v716 = v206; | 3998 v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); |
4597 | 3999 v207 = pCastSpell->uPlayerID + 1; |
4598 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207); | 4000 v716 = v206; |
4599 LODWORD(v727) = 1; | 4001 |
4600 break; | 4002 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207); |
4601 } | 4003 LODWORD(v727) = 1; |
4602 | 4004 break; |
4005 } | |
4603 case SPELL_AIR_STARBURST: | 4006 case SPELL_AIR_STARBURST: |
4604 { | 4007 { |
4605 //v67 = 2; | 4008 //v67 = 2; |
4606 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | 4009 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
4607 { | 4010 { |
4608 ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2); // Can't cast Starburst indoors! | 4011 ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2); // Can't cast Starburst indoors! |
4609 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 4012 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
4610 pCastSpell->spellnum = 0; | 4013 pCastSpell->spellnum = 0; |
4611 continue; | 4014 continue; |
4612 } | 4015 } |
4613 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 4016 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4614 break; | 4017 break; |
4615 v208 = PID_TYPE(a2); | 4018 v208 = PID_TYPE(a2); |
4616 LODWORD(v725) = PID_TYPE(a2); | 4019 LODWORD(v725) = PID_TYPE(a2); |
4617 if ( v208 == 3 ) | 4020 if ( v208 == 3 ) |
4618 { | 4021 { |
4619 v209 = PID_ID(a2); | 4022 v209 = PID_ID(a2); |
4620 LODWORD(v718) = pActors[v209].vPosition.x; | 4023 LODWORD(v718) = pActors[v209].vPosition.x; |
4621 v210 = pActors[v209].vPosition.y; | 4024 v210 = pActors[v209].vPosition.y; |
4622 v211 = pActors[v209].vPosition.z; | 4025 v211 = pActors[v209].vPosition.z; |
4623 v713 = v210; | 4026 v713 = v210; |
4624 } | |
4625 else | |
4626 { | |
4627 v212 = stru_5C6E00->Cos(pParty->sRotationY); | |
4628 LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212); | |
4629 v213 = stru_5C6E00->Sin(pParty->sRotationY); | |
4630 v214 = sub_42EBBE(2048, v213); | |
4631 v211 = pParty->vPosition.z; | |
4632 v713 = pParty->vPosition.y + v214; | |
4633 v208 = LODWORD(v725); | |
4634 } | |
4635 HIDWORD(v733) = 0; | |
4636 *(float *)&v732 = (double)v211; | |
4637 LODWORD(v725) = v211 + 2500; | |
4638 v721 = 0; | |
4639 *(float *)&y = (double)(v211 + 2500); | |
4640 v730 = v208 == 3 ? a2 : 0; | |
4641 a2 = 20; | |
4642 do | |
4643 { | |
4644 v215 = rand(); | |
4645 v216 = (double)v721; | |
4646 v217 = (double)SHIDWORD(v733); | |
4647 *(float *)&uRequiredMana = v217; | |
4648 _this = (ItemGen *)(v215 % 1000); | |
4649 *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y; | |
4650 *(float *)&v721 = v217 * v217; | |
4651 //*(float *)&v726 = v216 * v216; | |
4652 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 ) | |
4653 { | |
4654 LODWORD(v685) = 0; | |
4655 HIDWORD(v685) = 0; | |
4656 } | 4027 } |
4657 else | 4028 else |
4658 { | 4029 { |
4659 v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721); | 4030 v212 = stru_5C6E00->Cos(pParty->sRotationY); |
4660 v685 = __PAIR__( | 4031 LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212); |
4661 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)), | 4032 v213 = stru_5C6E00->Sin(pParty->sRotationY); |
4662 stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana)); | 4033 v214 = sub_42EBBE(2048, v213); |
4663 } | 4034 v211 = pParty->vPosition.z; |
4664 pSpellSprite.stru_24.Reset(); | 4035 v713 = pParty->vPosition.y + v214; |
4665 pSpellSprite.spell_id = pCastSpell->spellnum; | 4036 v208 = LODWORD(v725); |
4666 pSpellSprite.spell_level = v2; | 4037 } |
4667 pSpellSprite.spell_skill = v731; | 4038 signed int _v733 = 0; |
4668 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 4039 *(float *)&v732 = (double)v211; |
4669 pSpellSprite.uAttributes = 0; | 4040 LODWORD(v725) = v211 + 2500; |
4670 pSpellSprite.vPosition.x = LODWORD(v718); | 4041 v721 = 0; |
4671 pSpellSprite.vPosition.y = v713; | 4042 *(float *)&y = (double)(v211 + 2500); |
4672 pSpellSprite.uSectorID = 0; | 4043 v730 = v208 == 3 ? a2 : 0; |
4673 pSpellSprite.vPosition.z = (int)((char *)_this + LODWORD(v725)); | 4044 a2 = 20; |
4674 pSpellSprite.uSpriteFrameID = 0; | 4045 do |
4675 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 4046 { |
4676 pSpellSprite.spell_target_pid = v730; | 4047 v215 = rand(); |
4677 //__debugbreak();//çâåçäîïàä | 4048 v216 = (double)v721; |
4678 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges); | 4049 v217 = (double)_v733; |
4679 pSpellSprite.uFacing = v685; | 4050 *(float *)&uRequiredMana = v217; |
4680 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 4051 _this = (ItemGen *)(v215 % 1000); |
4681 if ( pParty->bTurnBasedModeOn == 1 ) | 4052 *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y; |
4682 pSpellSprite.uAttributes = 4; | 4053 *(float *)&v721 = v217 * v217; |
4683 if ( pSpellSprite.Create(v685, SHIDWORD(v685), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | 4054 //*(float *)&v726 = v216 * v216; |
4684 && pParty->bTurnBasedModeOn == 1 ) | 4055 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 ) |
4685 ++pTurnEngine->field_1C; | |
4686 v721 = rand() % 1024 - 512; | |
4687 v218 = rand(); | |
4688 v14 = a2-- == 1; | |
4689 HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512; | |
4690 } | |
4691 while ( !v14 ); | |
4692 LODWORD(v727) = 1; | |
4693 break; | |
4694 } | |
4695 | |
4696 case SPELL_WATER_AWAKEN: | |
4697 { | |
4698 if ( v731 == 1 ) | |
4699 amount = 180 * v2; | |
4700 else if ( v731 == 2) | |
4701 amount = 3600 * v2; | |
4702 else if ( v731 == 3 ) | |
4703 amount = 86400 * v2; | |
4704 else if ( v731 == 4 ) | |
4705 amount = 0; | |
4706 // LABEL_433: | |
4707 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4708 break; | |
4709 v222 = pParty->pPlayers; | |
4710 HIDWORD(v733) = (int)(char *)&pParty + 2508; | |
4711 while ( 2 ) | |
4712 { | |
4713 if ( v731 == 4 ) | |
4714 { | 4056 { |
4715 if ( v222->pConditions[2] ) | 4057 LODWORD(v685) = 0; |
4716 { | 4058 HIDWORD(v685) = 0; |
4717 //*((int *)v222 + 4) = 0; | |
4718 //*((int *)v222 + 5) = 0; | |
4719 v222->pConditions[2] = 0; | |
4720 v222->PlaySound(SPEECH_103, 0); | |
4721 } | |
4722 } | 4059 } |
4723 else | 4060 else |
4724 { | 4061 { |
4725 v223 = v222->DiscardConditionIfLastsLongerThan( | 4062 v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721); |
4726 2u, | 4063 v685 = __PAIR__( |
4727 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335)); | 4064 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)), |
4728 v222 = (Player *)HIDWORD(v733); | 4065 stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana)); |
4729 if ( v223 ) | |
4730 v222->PlaySound(SPEECH_103, 0); | |
4731 } | 4066 } |
4732 ++v222;// += 6972; | 4067 pSpellSprite.stru_24.Reset(); |
4733 HIDWORD(v733) = (int)v222; | 4068 pSpellSprite.spell_id = pCastSpell->spellnum; |
4734 if ( v222 >= &pParty->pPlayers[3] ) | 4069 pSpellSprite.spell_level = v2; |
4070 pSpellSprite.spell_skill = v731; | |
4071 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4072 pSpellSprite.uAttributes = 0; | |
4073 pSpellSprite.vPosition.x = LODWORD(v718); | |
4074 pSpellSprite.vPosition.y = v713; | |
4075 pSpellSprite.uSectorID = 0; | |
4076 pSpellSprite.vPosition.z = (int)((char *)_this + LODWORD(v725)); | |
4077 pSpellSprite.uSpriteFrameID = 0; | |
4078 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4079 pSpellSprite.spell_target_pid = v730; | |
4080 //__debugbreak();//çâåçäîïàä | |
4081 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges); | |
4082 pSpellSprite.uFacing = v685; | |
4083 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4084 if ( pParty->bTurnBasedModeOn == 1 ) | |
4085 pSpellSprite.uAttributes = 4; | |
4086 if ( pSpellSprite.Create(v685, SHIDWORD(v685), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
4087 && pParty->bTurnBasedModeOn == 1 ) | |
4088 ++pTurnEngine->field_1C; | |
4089 v721 = rand() % 1024 - 512; | |
4090 v218 = rand(); | |
4091 v14 = a2-- == 1; | |
4092 _v733 = (unsigned __int64)(v218 % 1024) - 512; | |
4093 } | |
4094 while ( !v14 ); | |
4095 LODWORD(v727) = 1; | |
4096 break; | |
4097 } | |
4098 case SPELL_WATER_AWAKEN: | |
4099 { | |
4100 switch (v731) | |
4101 { | |
4102 case 1: amount = 180 * v2; break; | |
4103 case 2: amount = 3600 * v2; break; | |
4104 case 3: amount = 86400 * v2; break; | |
4105 case 4: amount = 0; break; | |
4106 default: | |
4107 assert(false); | |
4108 } | |
4109 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4110 break; | |
4111 for( int i=0; i < 4; i++ ) | |
4112 { | |
4113 pPlayer = &pParty->pPlayers[i]; | |
4114 if ( v731 == 4 ) | |
4735 { | 4115 { |
4736 LODWORD(v727) = 1; | 4116 if ( pPlayer->pConditions[2] ) |
4737 break; | 4117 { |
4118 //*((int *)v222 + 4) = 0; | |
4119 //*((int *)v222 + 5) = 0; | |
4120 pPlayer->pConditions[2] = 0; | |
4121 pPlayer->PlaySound(SPEECH_103, 0); | |
4122 } | |
4738 } | 4123 } |
4739 } | 4124 else |
4740 } | 4125 { |
4126 v223 = pPlayer->DiscardConditionIfLastsLongerThan( | |
4127 2u, | |
4128 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335)); | |
4129 if ( v223 ) | |
4130 pPlayer->PlaySound(SPEECH_103, 0); | |
4131 } | |
4132 } | |
4133 LODWORD(v727) = 1; | |
4134 break; | |
4135 } | |
4741 case SPELL_WATER_POISON_SPRAY: | 4136 case SPELL_WATER_POISON_SPRAY: |
4742 { | 4137 { |
4743 if ( v731 == 1 ) | 4138 switch (v731) |
4744 amount = 1; | 4139 { |
4745 else if ( v731 == 2 ) | 4140 case 1: amount = 1; break; |
4746 amount = 3; | 4141 case 2: amount = 3; break; |
4747 else if ( v731 == 3 ) | 4142 case 3: amount = 5; break; |
4748 amount = 5; | 4143 case 4: amount = 7; break; |
4749 else if ( v731 == 4 ) | 4144 default: |
4750 amount = 7; | 4145 assert(false); |
4146 } | |
4751 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 4147 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
4752 break; | 4148 break; |
4753 HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | 4149 signed int _v733 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; |
4754 if ( amount == 1 ) | 4150 if ( amount == 1 ) |
4755 { | 4151 { |
4756 pSpellSprite.stru_24.Reset(); | 4152 pSpellSprite.stru_24.Reset(); |
4757 pSpellSprite.spell_id = pCastSpell->spellnum; | 4153 pSpellSprite.spell_id = pCastSpell->spellnum; |
4758 pSpellSprite.spell_skill = v731; | 4154 pSpellSprite.spell_skill = v731; |
4796 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 4192 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
4797 pSpellSprite.spell_target_pid = a2; | 4193 pSpellSprite.spell_target_pid = a2; |
4798 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | 4194 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); |
4799 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 4195 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
4800 if ( pParty->bTurnBasedModeOn == 1 ) | 4196 if ( pParty->bTurnBasedModeOn == 1 ) |
4801 LOBYTE(pSpellSprite.uAttributes) |= 4u; | 4197 LOBYTE(pSpellSprite.uAttributes) |= 4u; |
4802 v227 = SHIDWORD(v733) / -2; | 4198 v227 = SHIDWORD(v733) / -2; |
4803 y = (char *)(SHIDWORD(v733) / 2); | 4199 signed int _y = _v733 / 2; |
4804 if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 ) | 4200 if ( _v733 / -2 <= _v733 / 2 ) |
4805 { | 4201 { |
4806 v228 = v715.uYawAngle; | 4202 v228 = v715.uYawAngle; |
4807 do | 4203 do |
4204 { | |
4205 pSpellSprite.uFacing = v227 + v228; | |
4206 if ( pSpellSprite.Create( | |
4207 v227 + v228, | |
4208 v715.uPitchAngle, | |
4209 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
4210 pCastSpell->uPlayerID + 1) != -1 | |
4211 && pParty->bTurnBasedModeOn == 1 ) | |
4212 ++pTurnEngine->field_1C; | |
4213 v227 += _v733 / (amount - 1); | |
4214 } | |
4215 while ( v227 <= _y ); | |
4216 } | |
4217 } | |
4218 LODWORD(v727) = 1; | |
4219 break; | |
4220 } | |
4221 case SPELL_WATER_WATER_WALK: | |
4222 { | |
4223 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
4224 { | |
4225 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4226 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4227 break; | |
4228 } | |
4229 if ( v731 == 2 || v731 != 3 && v731 != 4 ) | |
4230 v229 = 600 * v2; | |
4231 else | |
4232 v229 = 3600 * v2; | |
4233 LODWORD(v733) = v229; | |
4234 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4235 break; | |
4236 v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
4237 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
4238 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
4239 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
4240 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
4241 | |
4242 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply( | |
4243 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335), | |
4244 v731, | |
4245 amount, | |
4246 v716, | |
4247 pCastSpell->uPlayerID + 1); | |
4248 if ( v731 == 4 ) | |
4249 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1; | |
4250 LODWORD(v727) = 1; | |
4251 break; | |
4252 } | |
4253 case SPELL_WATER_RECHARGE_ITEM: | |
4254 { | |
4255 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4256 break; | |
4257 v240 = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; | |
4258 | |
4259 if ( pItemsTable->pItems[v240->uItemID].uEquipType != 12 || v240->uAttributes & 2 ) | |
4260 { | |
4261 dword_50C9D0 = 113; | |
4262 dword_50C9D4 = 0; | |
4263 dword_50C9D8 = 1; | |
4264 | |
4265 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4266 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4267 pCastSpell->spellnum = 0; | |
4268 continue; | |
4269 } | |
4270 if ( v731 == 1 || v731 == 2 ) | |
4271 { | |
4272 v241 = (double)v723 * 0.0099999998 + 0.5; | |
4273 } | |
4274 else if ( v731 == 3 ) | |
4275 { | |
4276 v241 = (double)v723 * 0.0099999998 + 0.69999999; | |
4277 } | |
4278 else if ( v731 == 4 ) | |
4279 { | |
4280 v241 = (double)v723 * 0.0099999998 + 0.80000001; | |
4281 } | |
4282 else | |
4283 { | |
4284 v241 = 0.0; | |
4285 } | |
4286 if ( v241 > 1.0 ) | |
4287 v241 = 1.0; | |
4288 int uNewCharges = v240->uMaxCharges * v241; | |
4289 v240->uMaxCharges = uNewCharges; | |
4290 v240->uNumCharges = uNewCharges; | |
4291 if ( uNewCharges <= 0 ) | |
4292 { | |
4293 v240 = 0; | |
4294 dword_50C9D0 = 113; | |
4295 dword_50C9D4 = 0; | |
4296 dword_50C9D8 = 1; | |
4297 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
4298 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4299 pCastSpell->spellnum = 0; | |
4300 v2 = v723; | |
4301 continue; | |
4302 } | |
4303 v240->uAttributes |= 0x40u; | |
4304 _50C9A8_item_enchantment_timer = 256; | |
4305 LODWORD(v727) = 1; | |
4306 break; | |
4307 } | |
4308 case SPELL_WATER_ENCHANT_ITEM: | |
4309 { | |
4310 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4311 break; | |
4312 uRequiredMana = 0; | |
4313 amount = 10 * v2; | |
4314 v730 = 1; | |
4315 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4316 v245 = &pPlayer->pInventoryItems[a2]; | |
4317 ItemDesc *_v725 = &pItemsTable->pItems[v245->uItemID]; | |
4318 if ( | |
4319 v731 == 1 || v731 == 2 && _v725->uEquipType > 2 || | |
4320 v731 == 3 || v731 == 4 && | |
4321 v245->uItemID <= 134 && | |
4322 v245->uSpecEnchantmentType == 0 && | |
4323 v245->uEnchantmentType == 0 && | |
4324 v245->_bonus_strength== 0 && | |
4325 !v245->Broken() ) | |
4326 { | |
4327 if ( v245->GetValue() < 450 || | |
4328 (v245->GetValue() < 250 && (v731 == 3 || v731 == 4) && _v725->uEquipType >= 0 && _v725->uEquipType <= 2) | |
4329 ) | |
4808 { | 4330 { |
4809 pSpellSprite.uFacing = v227 + v228; | |
4810 if ( pSpellSprite.Create( | |
4811 v227 + v228, | |
4812 v715.uPitchAngle, | |
4813 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
4814 pCastSpell->uPlayerID + 1) != -1 | |
4815 && pParty->bTurnBasedModeOn == 1 ) | |
4816 ++pTurnEngine->field_1C; | |
4817 v227 += SHIDWORD(v733) / (amount - 1); | |
4818 } | |
4819 while ( v227 <= (signed int)y ); | |
4820 } | |
4821 } | |
4822 LODWORD(v727) = 1; | |
4823 break; | |
4824 } | |
4825 case SPELL_WATER_WATER_WALK: | |
4826 { | |
4827 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
4828 { | |
4829 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4830 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4831 break; | |
4832 } | |
4833 if ( v731 == 2 || v731 != 3 && v731 != 4 ) | |
4834 v229 = 600 * v2; | |
4835 else | |
4836 v229 = 3600 * v2; | |
4837 LODWORD(v733) = v229; | |
4838 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4839 break; | |
4840 v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
4841 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
4842 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
4843 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
4844 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
4845 | |
4846 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply( | |
4847 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335), | |
4848 v731, | |
4849 amount, | |
4850 v716, | |
4851 pCastSpell->uPlayerID + 1); | |
4852 if ( v731 == 4 ) | |
4853 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1; | |
4854 LODWORD(v727) = 1; | |
4855 break; | |
4856 } | |
4857 case SPELL_WATER_RECHARGE_ITEM: | |
4858 { | |
4859 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4860 break; | |
4861 v240 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; | |
4862 y = v240; | |
4863 if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 ) | |
4864 { | |
4865 dword_50C9D0 = 113; | |
4866 dword_50C9D4 = 0; | |
4867 dword_50C9D8 = 1; | |
4868 | |
4869 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4870 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4871 pCastSpell->spellnum = 0; | |
4872 continue; | |
4873 } | |
4874 if ( v731 == 1 || v731 == 2 ) | |
4875 { | |
4876 v241 = (double)v723 * 0.0099999998 + 0.5; | |
4877 } | |
4878 else if ( v731 == 3 ) | |
4879 { | |
4880 v241 = (double)v723 * 0.0099999998 + 0.69999999; | |
4881 } | |
4882 else if ( v731 == 4 ) | |
4883 { | |
4884 v241 = (double)v723 * 0.0099999998 + 0.80000001; | |
4885 } | |
4886 else | |
4887 { | |
4888 v241 = 0.0; | |
4889 } | |
4890 if ( v241 > 1.0 ) | |
4891 v241 = 1.0; | |
4892 //LABEL_484: | |
4893 v732 = (unsigned __int8)v240[25]; | |
4894 v242 = (signed __int64)((double)v732 * v241); | |
4895 v243 = y; | |
4896 y[25] = v242; | |
4897 *((int *)v243 + 4) = (unsigned __int8)v242; | |
4898 if ( (unsigned __int8)v242 <= 0 ) | |
4899 { | |
4900 *(int *)v243 = 0; | |
4901 dword_50C9D0 = 113; | |
4902 dword_50C9D4 = 0; | |
4903 dword_50C9D8 = 1; | |
4904 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
4905 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4906 pCastSpell->spellnum = 0; | |
4907 v2 = v723; | |
4908 continue; | |
4909 } | |
4910 *((int *)v243 + 5) |= 0x40u; | |
4911 _50C9A8_item_enchantment_timer = 256; | |
4912 LODWORD(v727) = 1; | |
4913 break; | |
4914 } | |
4915 case SPELL_WATER_ENCHANT_ITEM: | |
4916 { | |
4917 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4918 break; | |
4919 uRequiredMana = 0; | |
4920 HIDWORD(v733) = 10 * v2; | |
4921 v730 = 1; | |
4922 v244 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4923 if ( v731 == 1 ) | |
4924 { | |
4925 v245 = (int)&v244[36 * a2 + 532]; | |
4926 v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName; | |
4927 v311 = __OFSUB__(*(int *)v245, 134); | |
4928 v14 = *(int *)v245 == 134; | |
4929 v310 = *(int *)v245 - 134 < 0; | |
4930 LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4; | |
4931 if ( (unsigned __int8)(v310 ^ v311) | v14 ) | |
4932 { | |
4933 if ( *(int *)&v244[36 * a2 + 544] == 0 ) | |
4934 { | |
4935 if ( *(int *)&v244[36 * a2 + 536] == 0 ) | |
4936 { | |
4937 if ( *(int *)&v244[36 * a2 + 540] == 0 ) | |
4938 { | |
4939 v312 = v309[28]; | |
4940 if ( v312 ) | |
4941 { | |
4942 if ( v312 != 1 ) | |
4943 { | |
4944 if ( v312 != 2 ) | |
4945 { | |
4946 _this = (ItemGen *)&v244[36 * a2 + 552]; | |
4947 if ( !(v244[36 * a2 + 552] & 2) ) | |
4948 { | |
4949 if ( ((ItemGen *)v245)->GetValue() < 0x1C2 ) | |
4950 { | |
4951 uRequiredMana = 1; | |
4952 v730 = 0; | |
4953 } | |
4954 if ( rand() % 100 >= SHIDWORD(v733) ) | |
4955 uRequiredMana = 1; | |
4956 if (!uRequiredMana) | |
4957 { | |
4958 v313 = *(char *)(LODWORD(v725) + 28); | |
4959 if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 ) | |
4960 { | |
4961 v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; | |
4962 *(int *)(v245 + 4) = 0; | |
4963 for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType | |
4964 + 1]; | |
4965 ; | |
4966 j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType | |
4967 + 1] ) | |
4968 { | |
4969 ++*(int *)(v245 + 4); | |
4970 if ( j >= v314 ) | |
4971 break; | |
4972 } | |
4973 v254 = rand(); | |
4974 v255 = 10;//pItemsTable->field_116D8[17]; | |
4975 v256 = 10;//pItemsTable->field_116D8[16]; | |
4976 //LABEL_611: | |
4977 *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1); | |
4978 //LABEL_612: | |
4979 _this->uItemID |= 0x20u; | |
4980 | |
4981 _50C9A8_item_enchantment_timer = 256; | |
4982 LODWORD(v727) = 1; | |
4983 break; | |
4984 } | |
4985 } | |
4986 else | |
4987 { | |
4988 //LABEL_613: | |
4989 v316 = _this->uItemID; | |
4990 if ( !(BYTE1(v316) & 2) ) | |
4991 { | |
4992 LOBYTE(v316) = v316 | 2; | |
4993 _this->uItemID = v316; | |
4994 } | |
4995 } | |
4996 } | |
4997 } | |
4998 } | |
4999 } | |
5000 } | |
5001 } | |
5002 } | |
5003 } | |
5004 //LABEL_616: | |
5005 if ( LODWORD(v727) == 0 ) | |
5006 { | |
5007 v317 = pGlobalTXT_LocalizationStrings[428]; | |
5008 if ( v730 == 0 ) | |
5009 v317 = pGlobalTXT_LocalizationStrings[585]; | |
5010 ShowStatusBarString(v317, 2u); | |
5011 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5012 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5013 pCastSpell->spellnum = 0; | |
5014 v318->PlaySound(SPEECH_43, 0); | |
5015 } | |
5016 break; | |
5017 } | |
5018 if ( v731 != 2 ) | |
5019 { | |
5020 if ( v731 == 3 ) | |
5021 { | |
5022 v245 = (int)&v244[36 * a2 + 532]; | |
5023 v269 = *(int *)v245; | |
5024 if ( *(int *)v245 > 134 | |
5025 || *(int *)(v245 + 12) != 0 | |
5026 || *(int *)(v245 + 4) != 0 | |
5027 || *(int *)(v245 + 8) != 0 | |
5028 || (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) ) | |
5029 { | |
5030 if ( LODWORD(v727) == 0 ) | |
5031 { | |
5032 v317 = pGlobalTXT_LocalizationStrings[428]; | |
5033 if ( v730 == 0 ) | |
5034 v317 = pGlobalTXT_LocalizationStrings[585]; | |
5035 ShowStatusBarString(v317, 2u); | |
5036 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5037 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5038 pCastSpell->spellnum = 0; | |
5039 v318->PlaySound(SPEECH_43, 0); | |
5040 } | |
5041 break; | |
5042 } | |
5043 v270 = (char *)&pItemsTable->pItems[v269].pIconName; | |
5044 LODWORD(v725) = (int)v270; | |
5045 v271 = v270[28]; | |
5046 if ( v271 && v271 != 1 && v271 != 2 ) | |
5047 v272 = ((ItemGen *)v245)->GetValue() < 0x1C2; | |
5048 else | |
5049 v272 = ((ItemGen *)v245)->GetValue() < 0xFA; | |
5050 if ( v272 ) | |
5051 { | |
5052 uRequiredMana = 1; | |
5053 v730 = 0; | 4331 v730 = 0; |
5054 } | 4332 } |
5055 if ( rand() % 100 >= SHIDWORD(v733) ) | 4333 if ( rand() % 100 < 10 * v2 || |
5056 uRequiredMana = 1; | 4334 (rand() % 100 < 80 && (v731 == 3 || v731 == 4 )) || |
5057 if (uRequiredMana) | 4335 v245->GetValue() < 450 || |
4336 (v245->GetValue() < 250 && (v731 == 3 || v731 == 4) && v271 >= 0 && v271 <= 2) | |
4337 ) | |
5058 { | 4338 { |
5059 v316 = _this->uItemID; | 4339 v313 = _v725->uEquipType; |
5060 if ( !(BYTE1(v316) & 2) ) | 4340 if ( _v725->uEquipType >= 3 && _v725->uEquipType <= 11 ) |
5061 { | 4341 { |
5062 LOBYTE(v316) = v316 | 2; | 4342 v295 = rand() % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; |
5063 _this->uItemID = v316; | 4343 v245->uEnchantmentType = 0; |
5064 } | 4344 for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v245->uItemID].uEquipType + 1]; |
5065 if ( LODWORD(v727) == 0 ) | 4345 ; |
5066 { | 4346 kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v245->uItemID].uEquipType + 1] ) |
5067 v317 = pGlobalTXT_LocalizationStrings[428]; | |
5068 if ( v730 == 0 ) | |
5069 v317 = pGlobalTXT_LocalizationStrings[585]; | |
5070 ShowStatusBarString(v317, 2u); | |
5071 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5072 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5073 pCastSpell->spellnum = 0; | |
5074 v318->PlaySound(SPEECH_43, 0); | |
5075 } | |
5076 break; | |
5077 } | |
5078 //v273 = v725; | |
5079 v274 = *(char *)(LODWORD(v725) + 28); | |
5080 if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 ) | |
5081 { | |
5082 if ( rand() % 100 < 80 | |
5083 //&& !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) ) | |
5084 && !(*(char *)(LODWORD(v725) + 28) == 0 | *(char *)(LODWORD(v725) + 28) == 1 | *(char *)(LODWORD(v725) + 28) == 2) ) | |
5085 { | |
5086 v275 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; | |
5087 *(int *)(v245 + 4) = 0; | |
5088 for ( k = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1]; | |
5089 ; | |
5090 k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType | |
5091 + 1] ) | |
5092 { | 4347 { |
5093 ++*(int *)(v245 + 4); | 4348 ++v245->uEnchantmentType; |
5094 if ( k >= v275 ) | 4349 if ( kk >= v295 ) |
5095 break; | 4350 break; |
5096 } | 4351 } |
5097 v254 = rand(); | 4352 v255 = 10;//pItemsTable->field_116D8[17]; |
5098 v255 = 10;//pItemsTable->field_116D8[19]; | 4353 v256 = 10;//pItemsTable->field_116D8[16]; |
5099 v256 = 10;//pItemsTable->field_116D8[18]; | 4354 v245->_bonus_strength = v256 + rand() % (v255 - v256 + 1); |
5100 *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1); | 4355 v245->uAttributes |= 0x20u; |
5101 _this->uItemID |= 0x20u; | |
5102 | |
5103 _50C9A8_item_enchantment_timer = 256; | 4356 _50C9A8_item_enchantment_timer = 256; |
5104 LODWORD(v727) = 1; | 4357 LODWORD(v727) = 1; |
5105 break; | 4358 break; |
5106 } | 4359 } |
5107 v277 = pItemsTable->pSpecialEnchantments_count; | 4360 else if ( v731 == 3 || v731 == 4) |
5108 v278 = 0; | |
5109 v725 = 0.0; | |
5110 HIDWORD(v733) = 0; | |
5111 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | |
5112 { | 4361 { |
5113 v730 = (int)&v679; | |
5114 do | |
5115 { | |
5116 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pBonusStatement); | |
5117 if ( !v279 || v279 == 1 ) | |
5118 { | |
5119 v280 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType | |
5120 + 4] | |
5121 + v278 * 28); | |
5122 LODWORD(v725) += v280; | |
5123 if ( v280 ) | |
5124 { | |
5125 v281 = v730; | |
5126 v730 += 4; | |
5127 *(int *)v281 = HIDWORD(v733); | |
5128 } | |
5129 } | |
5130 ++HIDWORD(v733); | |
5131 ++v278; | |
5132 } | |
5133 while ( SHIDWORD(v733) < v277 ); | |
5134 } | |
5135 v282 = rand() % SLODWORD(v725); | |
5136 v283 = v679; | |
5137 *(int *)(v245 + 12) = v679; | |
5138 v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; | |
5139 v285 = v282 + 1; | |
5140 if ( v284 < v285 ) | |
5141 { | |
5142 for ( l = &v679; ; l = (int *)v732 ) | |
5143 { | |
5144 v287 = (int)(l + 1); | |
5145 v732 = v287; | |
5146 v288 = *(int *)v287; | |
5147 *(int *)(v245 + 12) = v288; | |
5148 v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType | |
5149 + 4]; | |
5150 if ( v284 >= v285 ) | |
5151 break; | |
5152 } | |
5153 } | |
5154 ++*(int *)(v245 + 12); | |
5155 _this->uItemID |= 0x20u; | |
5156 | |
5157 _50C9A8_item_enchantment_timer = 256; | |
5158 LODWORD(v727) = 1; | |
5159 break; | |
5160 } | |
5161 } | |
5162 else | |
5163 { | |
5164 __debugbreak(); // v726 is most probably the caster, filled in case 54 | |
5165 if ( v731 != 4 | |
5166 || (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134) | |
5167 || v726->pInventoryItems[a2].uSpecEnchantmentType != 0 | |
5168 || v726->pInventoryItems[a2].uEnchantmentType != 0 | |
5169 || v726->pInventoryItems[a2]._bonus_strength != 0 | |
5170 || (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].Broken()) ) | |
5171 { | |
5172 if ( LODWORD(v727) == 0 ) | |
5173 { | |
5174 v317 = pGlobalTXT_LocalizationStrings[428]; | |
5175 if ( v730 == 0 ) | |
5176 v317 = pGlobalTXT_LocalizationStrings[585]; | |
5177 ShowStatusBarString(v317, 2u); | |
5178 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5179 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5180 pCastSpell->spellnum = 0; | |
5181 v318->PlaySound(SPEECH_43, 0); | |
5182 } | |
5183 break; | |
5184 } | |
5185 v247 = (char *)&pItemsTable->pItems[v246].pIconName; | |
5186 LODWORD(v725) = (int)v247; | |
5187 v248 = v247[28]; | |
5188 if ( v248 && v248 != 1 && v248 != 2 ) | |
5189 v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2; | |
5190 else | |
5191 v249 = v726->pInventoryItems[a2].GetValue() < 0xFA; | |
5192 if ( v249 ) | |
5193 { | |
5194 uRequiredMana = 1; | |
5195 v730 = 0; | |
5196 } | |
5197 if ( rand() % 100 >= SHIDWORD(v733) ) | |
5198 uRequiredMana = 1; | |
5199 if (uRequiredMana) | |
5200 { | |
5201 v316 = _this->uItemID; | |
5202 if ( !(BYTE1(v316) & 2) ) | |
5203 { | |
5204 LOBYTE(v316) = v316 | 2; | |
5205 _this->uItemID = v316; | |
5206 } | |
5207 if ( LODWORD(v727) == 0 ) | |
5208 { | |
5209 v317 = pGlobalTXT_LocalizationStrings[428]; | |
5210 if ( v730 == 0 ) | |
5211 v317 = pGlobalTXT_LocalizationStrings[585]; | |
5212 ShowStatusBarString(v317, 2u); | |
5213 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5214 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5215 pCastSpell->spellnum = 0; | |
5216 v318->PlaySound(SPEECH_43, 0); | |
5217 } | |
5218 break; | |
5219 } | |
5220 v250 = v725; | |
5221 v251 = *(char *)(LODWORD(v725) + 28); | |
5222 if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 ) | |
5223 { | |
5224 if ( rand() % 100 < 80 | |
5225 && !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) ) | |
5226 { | |
5227 v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType]; | |
5228 *(int *)(v245 + 4) = 0; | |
5229 for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1]; | |
5230 ; | |
5231 m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType | |
5232 + 1] ) | |
5233 { | |
5234 ++*(int *)(v245 + 4); | |
5235 if ( m >= v252 ) | |
5236 break; | |
5237 } | |
5238 v254 = rand(); | |
5239 v255 = 10;// pItemsTable->field_116D8[21]; | |
5240 v256 = 10;//pItemsTable->field_116D8[20]; | |
5241 *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1); | |
5242 _this->uItemID |= 0x20u; | |
5243 | |
5244 _50C9A8_item_enchantment_timer = 256; | |
5245 LODWORD(v727) = 1; | |
5246 break; | |
5247 } | |
5248 v257 = pItemsTable->pSpecialEnchantments_count; | 4362 v257 = pItemsTable->pSpecialEnchantments_count; |
5249 v258 = 0; | 4363 v258 = 0; |
5250 v725 = 0.0; | 4364 v725 = 0.0; |
5251 HIDWORD(v733) = 0; | 4365 int _v733 = 0; |
5252 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | 4366 if ( pItemsTable->pSpecialEnchantments_count > 0 ) |
5253 { | 4367 { |
5254 v730 = (int)&v679; | 4368 v730 = (int)&v679; |
5255 do | 4369 do |
5256 { | 4370 { |
5263 LODWORD(v725) += v260; | 4377 LODWORD(v725) += v260; |
5264 if ( v260 ) | 4378 if ( v260 ) |
5265 { | 4379 { |
5266 v261 = v730; | 4380 v261 = v730; |
5267 v730 += 4; | 4381 v730 += 4; |
5268 *(int *)v261 = HIDWORD(v733); | 4382 *(int *)v261 = _v733; |
5269 } | 4383 } |
5270 } | 4384 } |
5271 ++HIDWORD(v733); | 4385 ++_v733; |
5272 ++v258; | 4386 ++v258; |
5273 } | 4387 } |
5274 while ( SHIDWORD(v733) < v257 ); | 4388 while ( _v733 < v257 ); |
5275 } | 4389 } |
5276 v262 = rand() % SLODWORD(v725); | 4390 v262 = rand() % SLODWORD(v725); |
5277 v263 = v679; | 4391 v263 = v679; |
5278 *(int *)(v245 + 12) = v679; | 4392 v245->uSpecEnchantmentType = v679[0]; |
5279 v264 = pItemsTable->pSpecialEnchantments[v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; | 4393 v264 = pItemsTable->pSpecialEnchantments[*v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; |
5280 v265 = v262 + 1; | 4394 v265 = v262 + 1; |
5281 if ( v264 < v265 ) | 4395 if ( v264 < v265 ) |
5282 { | 4396 { |
5283 for ( ii = &v679; ; ii = (int *)v732 ) | 4397 for ( ii = v679; ; ii = (int *)v732 ) |
5284 { | 4398 { |
5285 v267 = (int)(ii + 1); | 4399 v267 = (int)(ii + 1); |
5286 v732 = v267; | 4400 v732 = v267; |
5287 v268 = *(int *)v267; | 4401 v268 = *(int *)v267; |
5288 *(int *)(v245 + 12) = v268; | 4402 *(int *)(v245 + 12) = v268; |
5289 v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType | 4403 v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType |
5290 + 4]; | 4404 + 4]; |
5291 if ( v264 >= v265 ) | 4405 if ( v264 >= v265 ) |
5292 break; | 4406 break; |
5293 } | 4407 } |
5294 } | 4408 } |
5295 ++*(int *)(v245 + 12); | 4409 |
5296 _this->uItemID |= 0x20u; | 4410 v277 = pItemsTable->pSpecialEnchantments_count; |
5297 | 4411 v278 = 0; |
5298 _50C9A8_item_enchantment_timer = 256; | 4412 v725 = 0.0; |
5299 LODWORD(v727) = 1; | 4413 _v733 = 0; |
5300 break; | 4414 if ( pItemsTable->pSpecialEnchantments_count > 0 ) |
4415 { | |
4416 int *_v730 = v679; | |
4417 do | |
4418 { | |
4419 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278].pBonusStatement); | |
4420 if ( !v279 || v279 == 1 ) | |
4421 { | |
4422 v280 = *(&pItemsTable->pSpecialEnchantments[v278].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType]); | |
4423 _v733 += v280; | |
4424 if ( v280 ) | |
4425 { | |
4426 v281 = _v730; | |
4427 ++_v730; | |
4428 *v281 = _v733; | |
4429 } | |
4430 } | |
4431 ++_v733; | |
4432 ++v278; | |
4433 } | |
4434 while ( _v733 < v277 ); | |
4435 } | |
4436 v282 = rand() % _v733; | |
4437 v283 = v679; | |
4438 v245->uSpecEnchantmentType = v679[0]; | |
4439 v284 = pItemsTable->pSpecialEnchantments[*v283].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType ]; | |
4440 v285 = v282 + 1; | |
4441 for ( l = v679; v284 < v285; ++l ) | |
4442 { | |
4443 v245->uSpecEnchantmentType = *(l+1); | |
4444 v284 += pItemsTable->pSpecialEnchantments[*(l+1)].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType]; | |
4445 } | |
4446 ++v245->uSpecEnchantmentType; | |
4447 v245->uAttributes |= 0x20u; | |
4448 _50C9A8_item_enchantment_timer = 256; | |
4449 LODWORD(v727) = 1; | |
4450 break; | |
4451 } | |
5301 } | 4452 } |
5302 } | 4453 else |
5303 //v1 = 0; | 4454 { |
4455 if ( !(BYTE1(v245->uAttributes) & 2) ) | |
4456 { | |
4457 v245->uAttributes |= 2; | |
4458 } | |
4459 } | |
4460 | |
4461 } | |
4462 | |
5304 if ( LODWORD(v727) == 0 ) | 4463 if ( LODWORD(v727) == 0 ) |
5305 { | 4464 { |
5306 v317 = pGlobalTXT_LocalizationStrings[428]; | 4465 v317 = pGlobalTXT_LocalizationStrings[428]; |
5307 if ( v730 == 0 ) | 4466 if ( v730 == 0 ) |
5308 v317 = pGlobalTXT_LocalizationStrings[585]; | 4467 v317 = pGlobalTXT_LocalizationStrings[585]; |
5310 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 4469 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
5311 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | 4470 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; |
5312 pCastSpell->spellnum = 0; | 4471 pCastSpell->spellnum = 0; |
5313 v318->PlaySound(SPEECH_43, 0); | 4472 v318->PlaySound(SPEECH_43, 0); |
5314 } | 4473 } |
5315 break; | 4474 |
5316 } | 4475 break; |
5317 v289 = (ItemGen *)&v244[36 * a2 + 532]; | 4476 } |
5318 _this = v289; | 4477 case SPELL_WATER_TOWN_PORTAL: |
5319 v290 = v289->uItemID; | 4478 { |
5320 LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4; | 4479 amount = 10 * v2; |
5321 if ( v290 > 134 | 4480 if ( pPlayer->sMana < (signed int)uRequiredMana ) |
5322 || _this->uSpecEnchantmentType != 0 | 4481 break; |
5323 || _this->uEnchantmentType != 0 | 4482 if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 ) |
5324 || _this->_bonus_strength != 0 | 4483 { |
5325 || (v291 = pItemsTable->pItems[v290].uEquipType) == 0 | 4484 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
5326 || v291 == 1 | |
5327 || v291 == 2 | |
5328 || _this->Broken()) | |
5329 { | |
5330 if ( LODWORD(v727) == 0 ) | |
5331 { | |
5332 v317 = pGlobalTXT_LocalizationStrings[428]; | |
5333 if ( v730 == 0 ) | |
5334 v317 = pGlobalTXT_LocalizationStrings[585]; | |
5335 ShowStatusBarString(v317, 2u); | |
5336 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 4485 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
5337 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5338 pCastSpell->spellnum = 0; | 4486 pCastSpell->spellnum = 0; |
5339 v318->PlaySound(SPEECH_43, 0); | 4487 continue; |
5340 } | 4488 } |
5341 break; | 4489 town_portal_caster_id = LOBYTE(pCastSpell->uPlayerID); |
5342 } | 4490 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0); |
5343 if ( _this->GetValue() < 0x1C2 ) | 4491 LODWORD(v727) = 1; |
5344 uRequiredMana = 1; | 4492 break; |
5345 if ( rand() % 100 >= SHIDWORD(v733) ) | 4493 } |
5346 uRequiredMana = 1; | 4494 case SPELL_WATER_LLOYDS_BEACON: |
5347 if ( uRequiredMana != 0 ) | 4495 { |
5348 { | 4496 LODWORD(v733) = 604800 * v2; |
5349 dword_50C9D0 = 113; | 4497 if ( !_strcmpi(pCurrentMapName, "d05.blv") ) |
5350 dword_50C9D4 = 0; | 4498 { |
5351 dword_50C9D8 = 1; | 4499 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
5352 | 4500 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
5353 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 4501 pCastSpell->spellnum = 0; |
5354 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 4502 continue; |
5355 pCastSpell->spellnum = 0; | 4503 } |
5356 continue; | 4504 v319 = uRequiredMana; |
5357 } | 4505 if ( pPlayer->sMana >= (signed int)uRequiredMana ) |
5358 v292 = *(char *)(LODWORD(v725) + 28); | 4506 { |
5359 if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) ) | 4507 pEventTimer->Pause(); |
5360 { | 4508 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastLloydsBeacon, 0, 0); |
5361 v2 = v723; | 4509 qword_506350 = (signed int)v733; |
5362 //v1 = 0; | 4510 _506348_current_lloyd_playerid = pCastSpell->uPlayerID; |
5363 | 4511 ::uRequiredMana = v319; |
5364 dword_50C9D0 = 113; | 4512 ::sRecoveryTime = sRecoveryTime; |
5365 dword_50C9D4 = 0; | 4513 dword_50633C = pCastSpell->sound_id; |
5366 dword_50C9D8 = 1; | 4514 dword_506338 = pCastSpell->spellnum; |
5367 | 4515 LOBYTE(pCastSpell->field_8) |= 0x20u; |
5368 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 4516 } |
5369 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 4517 break; |
5370 pCastSpell->spellnum = 0; | 4518 } |
5371 continue; | 4519 case SPELL_EARTH_STONE_TO_FLESH: |
5372 } | 4520 { |
5373 if ( rand() % 100 >= 80 ) | 4521 __debugbreak(); // missing GM ? |
5374 { | 4522 switch (v731) |
5375 v297 = pItemsTable->pSpecialEnchantments_count; | 4523 { |
5376 v294 = _this; | 4524 case 1: amount = 3600 * v2; break; |
5377 v298 = 0; | 4525 case 2: amount = 3600 * v2; break; |
5378 v725 = 0.0; | 4526 case 3: amount = 86400 * v2; break; |
5379 HIDWORD(v733) = 0; | 4527 case 4: break; |
5380 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | 4528 default: |
5381 { | 4529 assert(false); |
5382 v730 = (int)&v679; | 4530 } |
4531 //LABEL_634: | |
4532 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4533 break; | |
4534 v323 = pCastSpell->uPlayerID_2; | |
4535 v324 = (char *)&pParty->pPlayers[v323].pConditions[15]; | |
4536 if ( !pParty->pPlayers[v323].pConditions[15] ) | |
4537 { | |
4538 LODWORD(v727) = 1; | |
4539 break; | |
4540 } | |
4541 if ( v731 == 4 ) | |
4542 { | |
4543 *(int *)v324 = 0; | |
4544 *((int *)v324 + 1) = 0; | |
4545 LODWORD(v727) = 1; | |
4546 break; | |
4547 } | |
4548 v732 = amount << 7; | |
4549 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
4550 v656 = 15; | |
4551 v325 = &pParty->pPlayers[v323]; | |
4552 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
4553 LODWORD(v727) = 1; | |
4554 break; | |
4555 } | |
4556 case SPELL_EARTH_ROCK_BLAST: | |
4557 { | |
4558 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4559 break; | |
4560 pSpellSprite.stru_24.Reset(); | |
4561 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4562 pSpellSprite.spell_level = v2; | |
4563 pSpellSprite.spell_skill = v731; | |
4564 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4565 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
4566 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
4567 pSpellSprite.uAttributes = 0; | |
4568 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4569 pSpellSprite.uSectorID = pIndoor->GetSector( | |
4570 pParty->vPosition.x, | |
4571 pParty->vPosition.y, | |
4572 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
4573 pSpellSprite.uSpriteFrameID = 0; | |
4574 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4575 pSpellSprite.spell_target_pid = a2; | |
4576 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
4577 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
4578 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4579 if ( pParty->bTurnBasedModeOn == 1 ) | |
4580 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
4581 | |
4582 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
4583 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
4584 ++pTurnEngine->field_1C; | |
4585 LODWORD(v727) = 1; | |
4586 break; | |
4587 } | |
4588 case SPELL_EARTH_DEATH_BLOSSOM: | |
4589 { | |
4590 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4591 { | |
4592 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4593 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4594 pCastSpell->spellnum = 0; | |
4595 continue; | |
4596 } | |
4597 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4598 break; | |
4599 pSpellSprite.uType = 4090; | |
4600 pSpellSprite.stru_24.Reset(); | |
4601 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4602 pSpellSprite.spell_level = v2; | |
4603 pSpellSprite.spell_skill = v731; | |
4604 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4605 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
4606 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
4607 pSpellSprite.uAttributes = 0; | |
4608 pSpellSprite.uSectorID = 0; | |
4609 pSpellSprite.uSpriteFrameID = 0; | |
4610 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4611 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
4612 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4613 pSpellSprite.spell_target_pid = a2; | |
4614 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
4615 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4616 if ( pParty->bTurnBasedModeOn == 1 ) | |
4617 pSpellSprite.uAttributes = 4; | |
4618 | |
4619 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
4620 if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
4621 ++pTurnEngine->field_1C; | |
4622 LODWORD(v727) = 1; | |
4623 break; | |
4624 } | |
4625 case SPELL_SPIRIT_DETECT_LIFE: | |
4626 { | |
4627 v328 = v731 - 2; | |
4628 if ( v328 ) | |
4629 { | |
4630 v329 = v328 - 1; | |
4631 if ( v329 && v329 != 1 ) | |
4632 v330 = 600 * v2; | |
4633 else | |
4634 v330 = 3600 * v2; | |
4635 } | |
4636 else | |
4637 { | |
4638 v330 = 1800 * v2; | |
4639 } | |
4640 LODWORD(v733) = v330; | |
4641 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4642 break; | |
4643 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
4644 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
4645 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
4646 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
4647 | |
4648 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
4649 LODWORD(v727) = 1; | |
4650 break; | |
4651 } | |
4652 case SPELL_SPIRIT_FATE: | |
4653 { | |
4654 switch (v731) | |
4655 { | |
4656 case 1: amount = 1 * v2; break; | |
4657 case 2: amount = 2 * v2; break; | |
4658 case 3: amount = 4 * v2; break; | |
4659 case 4: amount = 6 * v2; break; | |
4660 default: | |
4661 assert(false); | |
4662 } | |
4663 LODWORD(v733) = 300; | |
4664 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4665 break; | |
4666 v342 = pCastSpell->spell_target_pid; | |
4667 if ( v342 == 0 ) | |
4668 { | |
4669 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4670 | |
4671 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0); | |
4672 LODWORD(v727) = 1; | |
4673 break; | |
4674 } | |
4675 if (PID_TYPE(v342) == OBJECT_Actor) | |
4676 { | |
4677 v343 = PID_ID(v342); | |
4678 HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32); | |
4679 LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; | |
4680 pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0); | |
4681 BYTE2(pActors[v343].uAttributes) |= 8u; | |
4682 //v672 = 0; | |
4683 v661 = &pActors[v343]; | |
4684 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); | |
4685 } | |
4686 LODWORD(v727) = 1; | |
4687 break; | |
4688 } | |
4689 case SPELL_SPIRIT_REMOVE_CURSE: | |
4690 { | |
4691 switch (v731) | |
4692 { | |
4693 case 1: amount = 3600 * v2; break; | |
4694 case 2: amount = 3600 * v2; break; | |
4695 case 3: amount = 86400 * v2; break; | |
4696 case 4: amount = 0; break; | |
4697 default: | |
4698 assert(false); | |
4699 } | |
4700 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4701 break; | |
4702 v351 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4703 if ( !v351->pConditions[0] ) | |
4704 { | |
4705 LODWORD(v727) = 1; | |
4706 break; | |
4707 } | |
4708 if ( v731 == 4 ) | |
4709 { | |
4710 LODWORD(v351->pConditions[0]) = 0; | |
4711 HIDWORD(v351->pConditions[0]) = 0; | |
4712 } | |
4713 else | |
4714 { | |
4715 v732 = amount << 7; | |
4716 v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
4717 if ( HIDWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) ) | |
4718 { | |
4719 LODWORD(v727) = 1; | |
4720 break; | |
4721 } | |
4722 } | |
4723 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4724 LODWORD(v727) = 1; | |
4725 break; | |
4726 } | |
4727 case SPELL_SPIRIT_PRESERVATION: | |
4728 { | |
4729 if ( v731 == 4 ) | |
4730 LODWORD(v733) = 900 * (v2 + 4); | |
4731 else | |
4732 LODWORD(v733) = 300 * (v2 + 12); | |
4733 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4734 break; | |
4735 if ( v731 == 1 || v731 == 2 ) | |
4736 { | |
4737 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4738 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
4739 LODWORD(v727) = 1; | |
4740 break; | |
4741 } | |
4742 a2 = 0; | |
4743 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4744 v357 = pParty->pPlayers;//[0].pPlayerBuffs[11]; | |
5383 do | 4745 do |
5384 { | 4746 { |
5385 v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement); | 4747 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); |
5386 if ( !v299 || v299 == 1 ) | 4748 v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0); |
4749 ++a2; | |
4750 ++v357;// = (SpellBuff *)((char *)v357 + 6972); | |
4751 } | |
4752 while ( v357 <= &pParty->pPlayers[3] ); | |
4753 LODWORD(v727) = 1; | |
4754 break; | |
4755 } | |
4756 case SPELL_SPIRIT_TURN_UNDEAD: | |
4757 { | |
4758 if ( v731 == 1 || v731 == 2) | |
4759 LODWORD(v733) = 60 * (v2 + 3); | |
4760 else | |
4761 LODWORD(v733) = 300 * v2 + 180; | |
4762 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4763 break; | |
4764 auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
4765 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u); | |
4766 ++pSpellSprite.uType; | |
4767 pSpellSprite.stru_24.Reset(); | |
4768 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4769 pSpellSprite.spell_level = v2; | |
4770 pSpellSprite.spell_skill = v731; | |
4771 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4772 pSpellSprite.uAttributes = 0; | |
4773 pSpellSprite.uSectorID = 0; | |
4774 pSpellSprite.uSpriteFrameID = 0; | |
4775 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
4776 pSpellSprite.uFacing = 0; | |
4777 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4778 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4779 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) | |
4780 { | |
4781 v369 = &pActors[dword_50BF30[a2]]; | |
4782 if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
5387 { | 4783 { |
5388 v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4] | 4784 pSpellSprite.vPosition.x = v369->vPosition.x; |
5389 + v298 * 28); | 4785 pSpellSprite.vPosition.y = v369->vPosition.y; |
5390 LODWORD(v725) += v300; | 4786 pSpellSprite.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548); |
5391 if ( v300 ) | 4787 |
4788 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
4789 pSpellSprite.Create(0, 0, 0, 0); | |
4790 v369->pActorBuffs[4].Apply( | |
4791 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
4792 v731, 0, 0, 0); | |
4793 } | |
4794 } | |
4795 LODWORD(v727) = 1; | |
4796 break; | |
4797 } | |
4798 case SPELL_SPIRIT_RAISE_DEAD: | |
4799 { | |
4800 if ( v731 == 4 ) | |
4801 amount = 0; | |
4802 else | |
4803 amount = 86400 * v2; | |
4804 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4805 break; | |
4806 pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536); | |
4807 v373 = pCastSpell->uPlayerID_2; | |
4808 if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) ) | |
4809 { | |
4810 LODWORD(v727) = 1; | |
4811 break; | |
4812 } | |
4813 v14 = v731 == 4; | |
4814 pParty->pPlayers[v373].sHealth = 1; | |
4815 if ( v14 ) | |
4816 { | |
4817 v374 = pCastSpell->uPlayerID_2; | |
4818 LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
4819 HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
4820 v376 = pCastSpell->uPlayerID_2; | |
4821 LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
4822 HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
4823 } | |
4824 else | |
4825 { | |
4826 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
4827 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
4828 0xEu, | |
4829 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
4830 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
4831 0xDu, | |
4832 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
4833 } | |
4834 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4835 v377->SetCondition(1, 0); | |
4836 LODWORD(v727) = 1; | |
4837 break; | |
4838 } | |
4839 case SPELL_SPIRIT_SHARED_LIFE: | |
4840 { | |
4841 if ( v731 == 4 ) | |
4842 amount = 4 * v2; | |
4843 else | |
4844 amount = 3 * v2; | |
4845 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4846 break; | |
4847 v381 = 0; | |
4848 signed int _v733 = amount; | |
4849 v730 = 0; | |
4850 v382 = 1; | |
4851 do | |
4852 { | |
4853 v383 = pPlayers[v382]; | |
4854 if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] ) | |
4855 v682[v381++] = v382; | |
4856 ++v382; | |
4857 } | |
4858 while ( v382 <= 4 ); | |
4859 v384 = 0; | |
4860 v730 = v381; | |
4861 if ( v381 > 0 ) | |
4862 { | |
4863 do | |
4864 _v733 += pPlayers[v682[v384++]]->sHealth; | |
4865 while ( v384 < v381 ); | |
4866 } | |
4867 v732 = (signed __int64)((double)_v733 / (double)v730); | |
4868 _v733 = 0; | |
4869 if ( v381 > 0 ) | |
4870 { | |
4871 do | |
5392 { | 4872 { |
5393 v301 = v730; | 4873 //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]]; |
5394 v730 += 4; | 4874 v726 = pPlayers[v682[_v733]]; |
5395 *(int *)v301 = HIDWORD(v733); | 4875 v726->sHealth = v732; |
4876 //v386 = v726->GetMaxHealth(); | |
4877 if ( v726->sHealth > v726->GetMaxHealth()) | |
4878 v726->sHealth = v726->GetMaxHealth(); | |
4879 if ( v726->sHealth > 0 ) | |
4880 { | |
4881 v726->pConditions[Player::Condition_Unconcious] = 0; | |
4882 } | |
4883 v388 = _v733; | |
4884 | |
4885 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, LOWORD(v682[_v733]) - 1); | |
4886 _v733 = v388 + 1; | |
5396 } | 4887 } |
4888 while ( v388 + 1 < v730 ); | |
4889 } | |
4890 LODWORD(v727) = 1; | |
4891 break; | |
4892 } | |
4893 case SPELL_SPIRIT_RESSURECTION: | |
4894 { | |
4895 switch (v731) | |
4896 { | |
4897 case 1: amount = 180 * v2; break; | |
4898 case 2: amount = 10800 * v2; break; | |
4899 case 3: amount = 259200 * v2; break; | |
4900 case 4: amount = 0; break; | |
4901 default: | |
4902 assert(false); | |
4903 } | |
4904 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4905 break; | |
4906 v396 = pCastSpell->uPlayerID_2; | |
4907 if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16]) | |
4908 || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) ) | |
4909 { | |
4910 if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) ) | |
4911 pParty->pPlayers[v396].PlaySound(SPEECH_25, 0); | |
4912 if ( v731 == 4 ) | |
4913 { | |
4914 v397 = pCastSpell->uPlayerID_2; | |
4915 LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
4916 HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
4917 v398 = pCastSpell->uPlayerID_2; | |
4918 LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
4919 HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
4920 v399 = pCastSpell->uPlayerID_2; | |
4921 LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
4922 HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
5397 } | 4923 } |
5398 ++HIDWORD(v733); | 4924 else |
5399 ++v298; | 4925 { |
5400 } | 4926 *(float *)&a2 = (double)(amount << 7) * 0.033333335; |
5401 while ( SHIDWORD(v733) < v297 ); | 4927 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u, |
5402 } | 4928 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); |
5403 v302 = rand() % SLODWORD(v725); | 4929 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu, |
5404 v303 = v679; | 4930 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); |
5405 v294->uSpecEnchantmentType = v679; | 4931 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu, |
5406 v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; | 4932 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); |
5407 v305 = v302 + 1; | 4933 } |
5408 if ( v304 < v305 ) | 4934 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(1u, 1); |
5409 { | 4935 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; |
5410 for ( jj = &v679; ; jj = (int *)v732 ) | 4936 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); |
5411 { | 4937 } |
5412 v307 = (int)(jj + 1); | |
5413 v732 = v307; | |
5414 v308 = *(int *)v307; | |
5415 v294->uSpecEnchantmentType = v308; | |
5416 v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]; | |
5417 if ( v304 >= v305 ) | |
5418 break; | |
5419 } | |
5420 } | |
5421 ++v294->uSpecEnchantmentType; | |
5422 } | |
5423 else | |
5424 { | |
5425 v293 = rand(); | |
5426 v294 = _this; | |
5427 v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; | |
5428 _this->uEnchantmentType = 0; | |
5429 for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1]; | |
5430 ; | |
5431 kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType | |
5432 + 1] ) | |
5433 { | |
5434 ++v294->uEnchantmentType; | |
5435 if ( kk >= v295 ) | |
5436 break; | |
5437 } | |
5438 v294->_bonus_strength = 10//pItemsTable->field_116D8[18] | |
5439 + rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1); | |
5440 } | |
5441 v294->uAttributes |= 0x20u; | |
5442 _50C9A8_item_enchantment_timer = 256; | |
5443 LODWORD(v727) = 1; | |
5444 break; | |
5445 } | |
5446 case SPELL_WATER_TOWN_PORTAL: | |
5447 { | |
5448 amount = 10 * v2; | |
5449 if ( pPlayer->sMana < (signed int)uRequiredMana ) | |
5450 break; | |
5451 if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 ) | |
5452 { | |
5453 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
5454 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5455 pCastSpell->spellnum = 0; | |
5456 continue; | |
5457 } | |
5458 town_portal_caster_id = LOBYTE(pCastSpell->uPlayerID); | |
5459 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0); | |
5460 LODWORD(v727) = 1; | |
5461 break; | |
5462 } | |
5463 case SPELL_WATER_LLOYDS_BEACON: | |
5464 { | |
5465 LODWORD(v733) = 604800 * v2; | |
5466 if ( !_strcmpi(pCurrentMapName, "d05.blv") ) | |
5467 { | |
5468 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
5469 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5470 pCastSpell->spellnum = 0; | |
5471 continue; | |
5472 } | |
5473 v319 = uRequiredMana; | |
5474 if ( pPlayer->sMana >= (signed int)uRequiredMana ) | |
5475 { | |
5476 pEventTimer->Pause(); | |
5477 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastLloydsBeacon, 0, 0); | |
5478 qword_506350 = (signed int)v733; | |
5479 _506348_current_lloyd_playerid = pCastSpell->uPlayerID; | |
5480 ::uRequiredMana = v319; | |
5481 ::sRecoveryTime = sRecoveryTime; | |
5482 dword_50633C = pCastSpell->sound_id; | |
5483 dword_506338 = pCastSpell->spellnum; | |
5484 LOBYTE(pCastSpell->field_8) |= 0x20u; | |
5485 } | |
5486 break; | |
5487 } | |
5488 case SPELL_EARTH_STONE_TO_FLESH: | |
5489 { | |
5490 __debugbreak(); // missing GM ? | |
5491 if ( v731 == 1 || v731 == 2) | |
5492 amount = 3600 * v2; | |
5493 if ( v731 == 3 ) | |
5494 amount = 86400 * v2; | |
5495 //LABEL_634: | |
5496 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5497 break; | |
5498 v323 = pCastSpell->uPlayerID_2; | |
5499 v324 = (char *)&pParty->pPlayers[v323].pConditions[15]; | |
5500 if ( !pParty->pPlayers[v323].pConditions[15] ) | |
5501 { | |
5502 LODWORD(v727) = 1; | 4938 LODWORD(v727) = 1; |
5503 break; | 4939 break; |
5504 } | 4940 } |
5505 if ( v731 == 4 ) | 4941 case SPELL_MIND_CURE_PARALYSIS: |
5506 { | 4942 { |
5507 *(int *)v324 = 0; | 4943 switch (v731) |
5508 *((int *)v324 + 1) = 0; | 4944 { |
4945 case 1: amount = 3600 * v2; break; | |
4946 case 2: amount = 3600 * v2; break; | |
4947 case 3: amount = 86400 * v2; break; | |
4948 case 4: amount = 0; break; | |
4949 default: | |
4950 assert(false); | |
4951 } | |
4952 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4953 break; | |
4954 | |
4955 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4956 v323 = pCastSpell->uPlayerID_2; | |
4957 v324 = (char *)&pParty->pPlayers[v323].pConditions[12]; | |
4958 if ( !pParty->pPlayers[v323].pConditions[12] ) | |
4959 { | |
4960 LODWORD(v727) = 1; | |
4961 break; | |
4962 } | |
4963 if ( v731 == 4 ) | |
4964 { | |
4965 *(int *)v324 = 0; | |
4966 *((int *)v324 + 1) = 0; | |
4967 LODWORD(v727) = 1; | |
4968 break; | |
4969 } | |
4970 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
4971 v656 = 12; | |
4972 v325 = &pParty->pPlayers[v323]; | |
4973 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5509 LODWORD(v727) = 1; | 4974 LODWORD(v727) = 1; |
5510 break; | 4975 break; |
5511 } | 4976 } |
5512 v732 = amount << 7; | 4977 case SPELL_MIND_REMOVE_FEAR: |
5513 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | 4978 { |
5514 v656 = 15; | 4979 switch (v731) |
5515 v325 = &pParty->pPlayers[v323]; | 4980 { |
5516 v325->DiscardConditionIfLastsLongerThan(v656, v663); | 4981 case 1: amount = 180 * v2; break; |
5517 LODWORD(v727) = 1; | 4982 case 2: amount = 3600 * v2; break; |
5518 break; | 4983 case 3: amount = 86400 * v2; break; |
5519 } | 4984 case 4: amount = 0; break; |
5520 case SPELL_EARTH_ROCK_BLAST: | 4985 default: |
5521 { | 4986 assert(false); |
5522 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 4987 } |
5523 break; | 4988 |
5524 pSpellSprite.stru_24.Reset(); | 4989 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
5525 pSpellSprite.spell_id = pCastSpell->spellnum; | 4990 break; |
5526 pSpellSprite.spell_level = v2; | 4991 |
5527 pSpellSprite.spell_skill = v731; | |
5528 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5529 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
5530 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
5531 pSpellSprite.uAttributes = 0; | |
5532 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
5533 pSpellSprite.uSectorID = pIndoor->GetSector( | |
5534 pParty->vPosition.x, | |
5535 pParty->vPosition.y, | |
5536 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
5537 pSpellSprite.uSpriteFrameID = 0; | |
5538 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5539 pSpellSprite.spell_target_pid = a2; | |
5540 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
5541 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
5542 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5543 if ( pParty->bTurnBasedModeOn == 1 ) | |
5544 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
5545 | |
5546 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
5547 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
5548 ++pTurnEngine->field_1C; | |
5549 LODWORD(v727) = 1; | |
5550 break; | |
5551 } | |
5552 case SPELL_EARTH_DEATH_BLOSSOM: | |
5553 { | |
5554 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
5555 { | |
5556 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
5557 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5558 pCastSpell->spellnum = 0; | |
5559 continue; | |
5560 } | |
5561 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5562 break; | |
5563 pSpellSprite.uType = 4090; | |
5564 pSpellSprite.stru_24.Reset(); | |
5565 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5566 pSpellSprite.spell_level = v2; | |
5567 pSpellSprite.spell_skill = v731; | |
5568 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5569 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
5570 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
5571 pSpellSprite.uAttributes = 0; | |
5572 pSpellSprite.uSectorID = 0; | |
5573 pSpellSprite.uSpriteFrameID = 0; | |
5574 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
5575 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5576 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5577 pSpellSprite.spell_target_pid = a2; | |
5578 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
5579 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5580 if ( pParty->bTurnBasedModeOn == 1 ) | |
5581 pSpellSprite.uAttributes = 4; | |
5582 | |
5583 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
5584 if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
5585 ++pTurnEngine->field_1C; | |
5586 LODWORD(v727) = 1; | |
5587 break; | |
5588 } | |
5589 case SPELL_SPIRIT_DETECT_LIFE: | |
5590 { | |
5591 v328 = v731 - 2; | |
5592 if ( v328 ) | |
5593 { | |
5594 v329 = v328 - 1; | |
5595 if ( v329 && v329 != 1 ) | |
5596 v330 = 600 * v2; | |
5597 else | |
5598 v330 = 3600 * v2; | |
5599 } | |
5600 else | |
5601 { | |
5602 v330 = 1800 * v2; | |
5603 } | |
5604 LODWORD(v733) = v330; | |
5605 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5606 break; | |
5607 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5608 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5609 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5610 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5611 | |
5612 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
5613 LODWORD(v727) = 1; | |
5614 break; | |
5615 } | |
5616 case SPELL_SPIRIT_FATE: | |
5617 { | |
5618 LODWORD(v733) = 300; | |
5619 if ( v731 == 1 ) | |
5620 amount = v2; | |
5621 else if( v731 == 2 ) | |
5622 amount = 2 * v2; | |
5623 else if( v731 == 3 ) | |
5624 amount = 4 * v2; | |
5625 else if( v731 == 4) | |
5626 amount = 6 * v2; | |
5627 //LABEL_667: | |
5628 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5629 break; | |
5630 v342 = pCastSpell->spell_target_pid; | |
5631 if ( v342 == 0 ) | |
5632 { | |
5633 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | 4992 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); |
5634 | 4993 v323 = pCastSpell->uPlayerID_2; |
5635 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0); | 4994 v324 = (char *)&pParty->pPlayers[v323].pConditions[3]; |
4995 if ( !pParty->pPlayers[v323].pConditions[3] ) | |
4996 { | |
4997 LODWORD(v727) = 1; | |
4998 break; | |
4999 } | |
5000 if ( v731 == 4 ) | |
5001 { | |
5002 *(int *)v324 = 0; | |
5003 *((int *)v324 + 1) = 0; | |
5004 LODWORD(v727) = 1; | |
5005 break; | |
5006 } | |
5007 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
5008 v656 = 3; | |
5009 v325 = &pParty->pPlayers[v323]; | |
5010 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5636 LODWORD(v727) = 1; | 5011 LODWORD(v727) = 1; |
5637 break; | 5012 break; |
5638 } | 5013 } |
5639 if (PID_TYPE(v342) == OBJECT_Actor) | |
5640 { | |
5641 v343 = PID_ID(v342); | |
5642 HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32); | |
5643 LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; | |
5644 pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0); | |
5645 BYTE2(pActors[v343].uAttributes) |= 8u; | |
5646 v672 = 0; | |
5647 v661 = &pActors[v343]; | |
5648 //LABEL_165: | |
5649 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672); | |
5650 } | |
5651 LODWORD(v727) = 1; | |
5652 break; | |
5653 } | |
5654 case SPELL_SPIRIT_REMOVE_CURSE: | |
5655 { | |
5656 if ( v731 == 1 || v731 == 2 ) | |
5657 amount = 3600 * v2; | |
5658 else if( v731 == 3) | |
5659 amount = 86400 * v2; | |
5660 else if ( v731 == 4 ) | |
5661 amount = 0; | |
5662 //LABEL_679: | |
5663 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5664 break; | |
5665 v351 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5666 if ( !v351->pConditions[0] ) | |
5667 { | |
5668 LODWORD(v727) = 1; | |
5669 break; | |
5670 } | |
5671 if ( v731 == 4 ) | |
5672 { | |
5673 LODWORD(v351->pConditions[0]) = 0; | |
5674 HIDWORD(v351->pConditions[0]) = 0; | |
5675 } | |
5676 else | |
5677 { | |
5678 v732 = amount << 7; | |
5679 v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
5680 if ( HIDWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) ) | |
5681 { | |
5682 LODWORD(v727) = 1; | |
5683 break; | |
5684 } | |
5685 } | |
5686 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5687 LODWORD(v727) = 1; | |
5688 break; | |
5689 } | |
5690 case SPELL_SPIRIT_PRESERVATION: | |
5691 { | |
5692 v354 = v731 - 2; | |
5693 if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 ) | |
5694 v356 = 900 * (v2 + 4); | |
5695 else | |
5696 v356 = 300 * (v2 + 12); | |
5697 LODWORD(v733) = v356; | |
5698 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5699 break; | |
5700 if ( v731 == 1 || v731 == 2 ) | |
5701 { | |
5702 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5703 | |
5704 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
5705 LODWORD(v727) = 1; | |
5706 break; | |
5707 } | |
5708 a2 = 0; | |
5709 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
5710 v357 = pParty->pPlayers;//[0].pPlayerBuffs[11]; | |
5711 do | |
5712 { | |
5713 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
5714 v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0); | |
5715 ++a2; | |
5716 ++v357;// = (SpellBuff *)((char *)v357 + 6972); | |
5717 } | |
5718 while ( v357 <= &pParty->pPlayers[3] ); | |
5719 LODWORD(v727) = 1; | |
5720 break; | |
5721 } | |
5722 case SPELL_SPIRIT_TURN_UNDEAD: | |
5723 { | |
5724 v364 = v731 - 2; | |
5725 if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 ) | |
5726 v366 = 60 * (v2 + 3); | |
5727 else | |
5728 v366 = 300 * v2 + 180; | |
5729 LODWORD(v733) = v366; | |
5730 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5731 break; | |
5732 auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
5733 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u); | |
5734 ++pSpellSprite.uType; | |
5735 pSpellSprite.stru_24.Reset(); | |
5736 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5737 pSpellSprite.spell_level = v2; | |
5738 pSpellSprite.spell_skill = v731; | |
5739 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5740 pSpellSprite.uAttributes = 0; | |
5741 pSpellSprite.uSectorID = 0; | |
5742 pSpellSprite.uSpriteFrameID = 0; | |
5743 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5744 pSpellSprite.uFacing = 0; | |
5745 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5746 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5747 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) | |
5748 { | |
5749 v369 = &pActors[dword_50BF30[a2]]; | |
5750 if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
5751 { | |
5752 pSpellSprite.vPosition.x = v369->vPosition.x; | |
5753 pSpellSprite.vPosition.y = v369->vPosition.y; | |
5754 pSpellSprite.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548); | |
5755 | |
5756 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5757 pSpellSprite.Create(0, 0, 0, 0); | |
5758 v369->pActorBuffs[4].Apply( | |
5759 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
5760 v731, 0, 0, 0); | |
5761 } | |
5762 } | |
5763 LODWORD(v727) = 1; | |
5764 } | |
5765 break; | |
5766 | |
5767 case SPELL_SPIRIT_RAISE_DEAD: | |
5768 { | |
5769 v371 = v731 - 2; | |
5770 if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 ) | |
5771 amount = 0; | |
5772 else | |
5773 amount = 86400 * v2; | |
5774 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5775 break; | |
5776 pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536); | |
5777 v373 = pCastSpell->uPlayerID_2; | |
5778 if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) ) | |
5779 { | |
5780 LODWORD(v727) = 1; | |
5781 break; | |
5782 } | |
5783 v14 = v731 == 4; | |
5784 pParty->pPlayers[v373].sHealth = 1; | |
5785 if ( v14 ) | |
5786 { | |
5787 v374 = pCastSpell->uPlayerID_2; | |
5788 LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
5789 HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
5790 v376 = pCastSpell->uPlayerID_2; | |
5791 LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
5792 HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
5793 } | |
5794 else | |
5795 { | |
5796 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
5797 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5798 0xEu, | |
5799 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5800 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5801 0xDu, | |
5802 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5803 } | |
5804 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5805 v377->SetCondition(1, 0); | |
5806 LODWORD(v727) = 1; | |
5807 break; | |
5808 } | |
5809 case SPELL_SPIRIT_SHARED_LIFE: | |
5810 { | |
5811 v378 = v731 - 2; | |
5812 if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 ) | |
5813 v380 = 4 * v2; | |
5814 else | |
5815 v380 = 3 * v2; | |
5816 amount = v380; | |
5817 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5818 break; | |
5819 v381 = 0; | |
5820 HIDWORD(v733) = amount; | |
5821 v730 = 0; | |
5822 v382 = 1; | |
5823 do | |
5824 { | |
5825 v383 = pPlayers[v382]; | |
5826 if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] ) | |
5827 v682[v381++] = v382; | |
5828 ++v382; | |
5829 } | |
5830 while ( v382 <= 4 ); | |
5831 v384 = 0; | |
5832 v730 = v381; | |
5833 if ( v381 > 0 ) | |
5834 { | |
5835 do | |
5836 HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth; | |
5837 while ( v384 < v381 ); | |
5838 } | |
5839 v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730); | |
5840 HIDWORD(v733) = 0; | |
5841 if ( v381 > 0 ) | |
5842 { | |
5843 do | |
5844 { | |
5845 //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]]; | |
5846 v726 = pPlayers[v682[HIDWORD(v733)]]; | |
5847 v726->sHealth = v732; | |
5848 //v386 = v726->GetMaxHealth(); | |
5849 if ( v726->sHealth > v726->GetMaxHealth()) | |
5850 v726->sHealth = v726->GetMaxHealth(); | |
5851 if ( v726->sHealth > 0 ) | |
5852 { | |
5853 v726->pConditions[Player::Condition_Unconcious] = 0; | |
5854 } | |
5855 v388 = HIDWORD(v733); | |
5856 | |
5857 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1); | |
5858 HIDWORD(v733) = v388 + 1; | |
5859 } | |
5860 while ( v388 + 1 < v730 ); | |
5861 } | |
5862 LODWORD(v727) = 1; | |
5863 break; | |
5864 } | |
5865 case SPELL_SPIRIT_RESSURECTION: | |
5866 { | |
5867 v392 = v731 - 1; | |
5868 if ( v731 == 1 ) | |
5869 amount = 180 * v2; | |
5870 else if ( v731 == 2 ) | |
5871 amount = 10800 * v2; | |
5872 else if ( v731 == 3 ) | |
5873 amount = 259200 * v2; | |
5874 else if ( v731 == 4 ) | |
5875 amount = 0; | |
5876 //LABEL_751: | |
5877 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5878 break; | |
5879 v396 = pCastSpell->uPlayerID_2; | |
5880 if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16]) | |
5881 || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) ) | |
5882 { | |
5883 if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) ) | |
5884 pParty->pPlayers[v396].PlaySound(SPEECH_25, 0); | |
5885 if ( v731 == 4 ) | |
5886 { | |
5887 v397 = pCastSpell->uPlayerID_2; | |
5888 LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
5889 HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
5890 v398 = pCastSpell->uPlayerID_2; | |
5891 LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
5892 HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
5893 v399 = pCastSpell->uPlayerID_2; | |
5894 LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
5895 HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
5896 } | |
5897 else | |
5898 { | |
5899 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
5900 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u, | |
5901 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5902 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu, | |
5903 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5904 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu, | |
5905 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5906 } | |
5907 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(1u, 1); | |
5908 | |
5909 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; | |
5910 | |
5911 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5912 } | |
5913 LODWORD(v727) = 1; | |
5914 break; | |
5915 } | |
5916 case SPELL_MIND_CURE_PARALYSIS: | |
5917 { | |
5918 if ( v731 == 1 || v731 == 2 ) | |
5919 amount = 3600 * v2; | |
5920 else if ( v731 == 4 ) | |
5921 amount = 0; | |
5922 else if( v731 == 3 ) | |
5923 amount = 86400 * v2; | |
5924 //LABEL_768: | |
5925 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5926 break; | |
5927 | |
5928 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5929 v323 = pCastSpell->uPlayerID_2; | |
5930 v324 = (char *)&pParty->pPlayers[v323].pConditions[12]; | |
5931 if ( !pParty->pPlayers[v323].pConditions[12] ) | |
5932 { | |
5933 LODWORD(v727) = 1; | |
5934 break; | |
5935 } | |
5936 if ( v731 == 4 ) | |
5937 { | |
5938 *(int *)v324 = 0; | |
5939 *((int *)v324 + 1) = 0; | |
5940 LODWORD(v727) = 1; | |
5941 break; | |
5942 } | |
5943 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
5944 v656 = 12; | |
5945 v325 = &pParty->pPlayers[v323]; | |
5946 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5947 LODWORD(v727) = 1; | |
5948 break; | |
5949 } | |
5950 case SPELL_MIND_REMOVE_FEAR: | |
5951 { | |
5952 if( v731 == 1) | |
5953 amount = 180 * v2; | |
5954 else if( v731 == 2 ) | |
5955 amount = 3600 * v2; | |
5956 else if( v731 == 3) | |
5957 amount = 86400 * v2; | |
5958 else if( v731 == 4 ) | |
5959 amount = 0; | |
5960 //LABEL_780: | |
5961 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5962 break; | |
5963 | |
5964 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5965 v323 = pCastSpell->uPlayerID_2; | |
5966 v324 = (char *)&pParty->pPlayers[v323].pConditions[3]; | |
5967 if ( !pParty->pPlayers[v323].pConditions[3] ) | |
5968 { | |
5969 LODWORD(v727) = 1; | |
5970 break; | |
5971 } | |
5972 if ( v731 == 4 ) | |
5973 { | |
5974 *(int *)v324 = 0; | |
5975 *((int *)v324 + 1) = 0; | |
5976 LODWORD(v727) = 1; | |
5977 break; | |
5978 } | |
5979 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
5980 v656 = 3; | |
5981 v325 = &pParty->pPlayers[v323]; | |
5982 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5983 LODWORD(v727) = 1; | |
5984 break; | |
5985 } | |
5986 case SPELL_MIND_TELEPATHY: | 5014 case SPELL_MIND_TELEPATHY: |
5987 { | 5015 { |
5988 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5016 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
5989 break; | 5017 break; |
5990 if (PID_TYPE(a2) != OBJECT_Actor) | 5018 if (PID_TYPE(a2) != OBJECT_Actor) |
5991 { | 5019 { |
5992 LODWORD(v727) = 1; | 5020 LODWORD(v727) = 1; |
5993 break; | 5021 break; |
5994 } | 5022 } |
5995 v417 = (int)&pActors[PID_ID(a2)]; | 5023 v417 = &pActors[PID_ID(a2)]; |
5996 v730 = v417; | 5024 Actor * _v730 = v417; |
5997 if ( !(*(char *)(v417 + 38) & 0x80) ) | 5025 if ( !(BYTE2(v417->uAttributes) & 0x80) ) |
5998 { | 5026 { |
5999 ((Actor *)v417)->SetRandomGoldIfTheresNoItem(); | 5027 v417->SetRandomGoldIfTheresNoItem(); |
6000 v417 = v730; | 5028 v417 = _v730; |
6001 } | 5029 } |
6002 v418 = *(int *)(v417 + 672); | 5030 v418 = v417->array_000234[3].uItemID; |
6003 HIDWORD(v733) = 0; | 5031 signed int _v733 = 0; |
6004 if ( pItemsTable->pItems[v418].uEquipType == 18 ) | 5032 if ( pItemsTable->pItems[v418].uEquipType == 18 ) |
6005 HIDWORD(v733) = *(int *)(v417 + 684); | 5033 _v733 = v417->array_000234[3].uSpecEnchantmentType; |
6006 | 5034 |
6007 //ItemGen::ItemGen(&v683); | 5035 //ItemGen::ItemGen(&v683); |
6008 v683.Reset(); | 5036 v683.Reset(); |
6009 | 5037 |
6010 v419 = *(short *)(v730 + 180); | 5038 v419 = _v730->uCarriedItemID; |
6011 if (v419) | 5039 if (v419) |
6012 { | 5040 { |
6013 v683.uItemID = v419; | 5041 v683.uItemID = v419; |
6014 //goto LABEL_799; | 5042 //goto LABEL_799; |
6015 } | 5043 } |
6016 else | 5044 else |
6017 { | 5045 { |
6018 v420 = 0; | 5046 v420 = 0; |
6019 v421 = v730 + 564; | 5047 v421 = _v730->array_000234; |
6020 while ( !*(int *)v421 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 ) | 5048 while ( !v421->uItemID || pItemsTable->pItems[v421->uItemID].uEquipType == 18 ) |
6021 { | 5049 { |
6022 ++v420; | 5050 ++v420; |
6023 v421 += 36; | 5051 ++v421; |
6024 if ( v420 >= 4 ) | 5052 if ( v420 >= 4 ) |
6025 break; | 5053 break; |
6026 } | 5054 } |
6027 if ( v420 < 4 ) | 5055 if ( v420 < 4 ) |
6028 { | 5056 { |
6029 memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683)); | 5057 memcpy(&v683, &_v730->array_000234[v420], sizeof(v683)); |
6030 v2 = v723; | 5058 v2 = v723; |
6031 //v1 = 0; | 5059 //v1 = 0; |
6032 } | 5060 } |
6033 } | 5061 } |
6034 // LABEL_799: | 5062 // LABEL_799: |
6035 if ( HIDWORD(v733) != 0 ) | 5063 if ( _v733 != 0 ) |
6036 { | 5064 { |
6037 v675 = (const char *)HIDWORD(v733); | 5065 v675 = _v733; |
6038 if (v683.uItemID) | 5066 if (v683.uItemID) |
6039 { | 5067 { |
6040 v422 = v683.GetDisplayName(); | 5068 v422 = v683.GetDisplayName(); |
6041 sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675); | 5069 sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675); |
6042 ShowStatusBarString(pTmpBuf2, 2u); | 5070 |
6043 pSpellSprite.stru_24.Reset(); | |
6044 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6045 pSpellSprite.spell_level = v2; | |
6046 pSpellSprite.spell_skill = v731; | |
6047 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6048 pSpellSprite.vPosition.x = *(short *)(v730 + 142); | |
6049 pSpellSprite.vPosition.y = *(short *)(v730 + 144); | |
6050 v676 = *(short *)(v730 + 138); | |
6051 v665 = pSpellSprite.vPosition.y; | |
6052 pSpellSprite.vPosition.z = *(short *)(v730 + 138); | |
6053 v657 = pSpellSprite.vPosition.x; | |
6054 } | 5071 } |
6055 else | 5072 else |
6056 { | 5073 { |
6057 v664 = "%d gold"; | 5074 v664 = "%d gold"; |
6058 sprintf(pTmpBuf2, v664, v675); | 5075 sprintf(pTmpBuf2, v664, v675); |
6059 ShowStatusBarString(pTmpBuf2, 2u); | |
6060 pSpellSprite.stru_24.Reset(); | |
6061 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6062 pSpellSprite.spell_level = v2; | |
6063 pSpellSprite.spell_skill = v731; | |
6064 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6065 pSpellSprite.vPosition.x = *(short *)(v730 + 142); | |
6066 pSpellSprite.vPosition.y = *(short *)(v730 + 144); | |
6067 v676 = *(short *)(v730 + 138); | |
6068 v665 = pSpellSprite.vPosition.y; | |
6069 pSpellSprite.vPosition.z = *(short *)(v730 + 138); | |
6070 v657 = pSpellSprite.vPosition.x; | |
6071 } | 5076 } |
6072 } | 5077 } |
6073 else | 5078 else |
6074 { | 5079 { |
6075 if (v683.uItemID) | 5080 if (v683.uItemID) |
6076 { | 5081 { |
6077 v675 = v683.GetDisplayName(); | 5082 const char *_v675 = v683.GetDisplayName(); |
6078 v664 = "(%s)"; | 5083 v664 = "(%s)"; |
6079 sprintf(pTmpBuf2, v664, v675); | 5084 sprintf(pTmpBuf2, v664, _v675); |
6080 ShowStatusBarString(pTmpBuf2, 2u); | |
6081 pSpellSprite.stru_24.Reset(); | |
6082 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6083 pSpellSprite.spell_level = v2; | |
6084 pSpellSprite.spell_skill = v731; | |
6085 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6086 pSpellSprite.vPosition.x = *(short *)(v730 + 142); | |
6087 pSpellSprite.vPosition.y = *(short *)(v730 + 144); | |
6088 v676 = *(short *)(v730 + 138); | |
6089 v665 = pSpellSprite.vPosition.y; | |
6090 pSpellSprite.vPosition.z = *(short *)(v730 + 138); | |
6091 v657 = pSpellSprite.vPosition.x; | |
6092 } | 5085 } |
6093 else | 5086 else |
6094 { | 5087 { |
6095 strcpy(pTmpBuf2, "nothing"); | 5088 strcpy(pTmpBuf2, "nothing"); |
6096 ShowStatusBarString(pTmpBuf2, 2u); | 5089 ShowStatusBarString(pTmpBuf2, 2u); |
6097 pSpellSprite.stru_24.Reset(); | |
6098 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6099 pSpellSprite.spell_level = v2; | |
6100 pSpellSprite.spell_skill = v731; | |
6101 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6102 pSpellSprite.vPosition.x = *(short *)(v730 + 142); | |
6103 pSpellSprite.vPosition.y = *(short *)(v730 + 144); | |
6104 v676 = *(short *)(v730 + 138); | |
6105 v665 = pSpellSprite.vPosition.y; | |
6106 pSpellSprite.vPosition.z = *(short *)(v730 + 138); | |
6107 v657 = pSpellSprite.vPosition.x; | |
6108 } | 5090 } |
6109 } | 5091 } |
5092 ShowStatusBarString(pTmpBuf2, 2u); | |
5093 pSpellSprite.stru_24.Reset(); | |
5094 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5095 pSpellSprite.spell_level = v2; | |
5096 pSpellSprite.spell_skill = v731; | |
5097 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5098 pSpellSprite.vPosition.x = _v730->vPosition.x; | |
5099 pSpellSprite.vPosition.y = _v730->vPosition.y; | |
5100 v676 = _v730->uActorHeight; | |
5101 v665 = pSpellSprite.vPosition.y; | |
5102 pSpellSprite.vPosition.z = _v730->uActorHeight; | |
5103 v657 = pSpellSprite.vPosition.x; | |
6110 pSpellSprite.uAttributes = 0; | 5104 pSpellSprite.uAttributes = 0; |
6111 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | 5105 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); |
6112 pSpellSprite.uSpriteFrameID = 0; | 5106 pSpellSprite.uSpriteFrameID = 0; |
6113 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 5107 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
6114 pSpellSprite.spell_target_pid = a2; | 5108 pSpellSprite.spell_target_pid = a2; |
6120 LODWORD(v727) = 1; | 5114 LODWORD(v727) = 1; |
6121 break; | 5115 break; |
6122 } | 5116 } |
6123 case SPELL_MIND_BERSERK: | 5117 case SPELL_MIND_BERSERK: |
6124 { | 5118 { |
6125 v423 = v731 - 2; | 5119 switch (v731) |
6126 if ( !v423 ) | 5120 { |
6127 v425 = 300 * v2; | 5121 case 1: amount = 300 * v2; break; |
6128 else | 5122 case 2: amount = 300 * v2; break; |
6129 { | 5123 case 3: amount = 600 * v2; break; |
6130 v424 = v423 - 1; | 5124 case 4: amount = 3600; break; |
6131 if ( v424 ) | 5125 default: |
6132 { | 5126 assert(false); |
6133 if ( v424 == 1 ) | 5127 } |
6134 v425 = 3600 * v2; | |
6135 else | |
6136 //LABEL_813: | |
6137 v425 = 300 * v2; | |
6138 } | |
6139 else | |
6140 { | |
6141 v425 = 600 * v2; | |
6142 } | |
6143 } | |
6144 amount = v425; | |
6145 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5128 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6146 break; | 5129 break; |
6147 v426 = PID_ID(a2); | 5130 v426 = PID_ID(a2); |
6148 if (PID_TYPE(a2) != OBJECT_Actor) | 5131 if (PID_TYPE(a2) != OBJECT_Actor) |
6149 { | 5132 { |
6240 LODWORD(v727) = 1; | 5223 LODWORD(v727) = 1; |
6241 break; | 5224 break; |
6242 } | 5225 } |
6243 case SPELL_MIND_MASS_FEAR: | 5226 case SPELL_MIND_MASS_FEAR: |
6244 { | 5227 { |
6245 v428 = v731 - 2; | 5228 if ( v731 == 4 ) |
6246 if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 ) | 5229 amount = 300 * v2; |
6247 v430 = 300 * v2; | 5230 else |
6248 else | 5231 amount = 180 * v2; |
6249 v430 = 180 * v2; | 5232 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6250 amount = v430; | 5233 break; |
6251 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5234 auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); |
6252 break; | 5235 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u); |
6253 auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096); | 5236 ++pSpellSprite.uType; |
6254 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u); | 5237 pSpellSprite.stru_24.Reset(); |
6255 ++pSpellSprite.uType; | 5238 pSpellSprite.spell_id = pCastSpell->spellnum; |
6256 pSpellSprite.stru_24.Reset(); | 5239 pSpellSprite.spell_level = v2; |
6257 pSpellSprite.spell_id = pCastSpell->spellnum; | 5240 pSpellSprite.spell_skill = v731; |
6258 pSpellSprite.spell_level = v2; | 5241 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
6259 pSpellSprite.spell_skill = v731; | 5242 pSpellSprite.uAttributes = 0; |
6260 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 5243 pSpellSprite.uSectorID = 0; |
6261 pSpellSprite.uAttributes = 0; | 5244 pSpellSprite.uSpriteFrameID = 0; |
6262 pSpellSprite.uSectorID = 0; | 5245 pSpellSprite.field_60_distance_related_prolly_lod = 0; |
6263 pSpellSprite.uSpriteFrameID = 0; | 5246 pSpellSprite.uFacing = 0; |
6264 pSpellSprite.field_60_distance_related_prolly_lod = 0; | 5247 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
6265 pSpellSprite.uFacing = 0; | 5248 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
6266 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 5249 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) |
6267 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 5250 { |
6268 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) | 5251 v433 = &pActors[dword_50BF30[a2]]; |
6269 { | 5252 if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) |
6270 v433 = &pActors[dword_50BF30[a2]]; | 5253 break; |
6271 if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | 5254 pSpellSprite.vPosition.x = v433->vPosition.x; |
6272 break; | 5255 pSpellSprite.vPosition.y = v433->vPosition.y; |
6273 pSpellSprite.vPosition.x = v433->vPosition.x; | 5256 pSpellSprite.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548); |
6274 pSpellSprite.vPosition.y = v433->vPosition.y; | 5257 |
6275 pSpellSprite.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548); | 5258 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); |
6276 | 5259 pSpellSprite.Create(0, 0, 0, 0); |
6277 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | 5260 if ( stru_50C198.GetMagicalResistance(v433, 7u) ) |
6278 pSpellSprite.Create(0, 0, 0, 0); | 5261 { |
6279 if ( stru_50C198.GetMagicalResistance(v433, 7u) ) | 5262 v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), |
6280 { | 5263 v731, 0, 0, 0); |
6281 v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | 5264 } |
6282 v731, 0, 0, 0); | 5265 } |
6283 } | 5266 LODWORD(v727) = 1; |
6284 } | 5267 break; |
6285 LODWORD(v727) = 1; | 5268 } |
6286 break; | |
6287 } | |
6288 | |
6289 case SPELL_MIND_CURE_INSANITY: | 5269 case SPELL_MIND_CURE_INSANITY: |
6290 { | 5270 { |
6291 v435 = v731 - 2; | 5271 v435 = v731 - 2; |
6292 if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 ) | |
6293 amount = 0; | |
6294 else | |
6295 amount = 86400 * v2; | |
6296 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6297 break; | |
6298 | |
6299 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
6300 v440 = pCastSpell->uPlayerID_2; | |
6301 if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) ) | |
6302 { | |
6303 if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) ) | |
6304 pParty->pPlayers[v440].PlaySound(SPEECH_25, 0); | |
6305 if ( v731 == 4 ) | 5272 if ( v731 == 4 ) |
6306 { | 5273 amount = 0; |
6307 v441 = pCastSpell->uPlayerID_2; | |
6308 LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
6309 HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
6310 } | |
6311 else | 5274 else |
6312 { | 5275 amount = 86400 * v2; |
6313 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u, | 5276 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6314 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | 5277 break; |
6315 } | 5278 |
6316 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | 5279 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); |
6317 //LABEL_720: | 5280 v440 = pCastSpell->uPlayerID_2; |
6318 v377->SetCondition(1, 0); | 5281 if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) ) |
6319 } | 5282 { |
6320 LODWORD(v727) = 1; | 5283 if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) ) |
6321 break; | 5284 pParty->pPlayers[v440].PlaySound(SPEECH_25, 0); |
6322 } | 5285 if ( v731 == 4 ) |
5286 { | |
5287 v441 = pCastSpell->uPlayerID_2; | |
5288 LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
5289 HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
5290 } | |
5291 else | |
5292 { | |
5293 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u, | |
5294 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
5295 } | |
5296 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5297 v377->SetCondition(1, 0); | |
5298 } | |
5299 LODWORD(v727) = 1; | |
5300 break; | |
5301 } | |
6323 case SPELL_EARTH_TELEKINESIS: | 5302 case SPELL_EARTH_TELEKINESIS: |
6324 { | 5303 { |
6325 if ( v731 == 1 || v731 == 2 ) | 5304 switch (v731) |
6326 amount = 2 * v2; | 5305 { |
6327 else if( v731 == 3 ) | 5306 case 1: amount = 2 * v2; break; |
6328 amount = 3 * v2; | 5307 case 2: amount = 2 * v2; break; |
6329 else if ( v731 == 4 ) | 5308 case 3: amount = 3 * v2; break; |
6330 amount = 4 * v2; | 5309 case 4: amount = 4 * v2; break; |
6331 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5310 default: |
6332 break; | 5311 assert(false); |
6333 v445 = PID_ID(a2); | 5312 } |
6334 if (PID_TYPE(a2) == OBJECT_Item) | 5313 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6335 { | 5314 break; |
6336 v449 = (char *)&pSpriteObjects[v445].stru_24; | 5315 v445 = PID_ID(a2); |
6337 v450 = *(int *)v449; | 5316 if (PID_TYPE(a2) == OBJECT_Item) |
6338 if ( pItemsTable->pItems[v450].uEquipType == 18 ) | 5317 { |
6339 { | 5318 v449 = (char *)&pSpriteObjects[v445].stru_24; |
6340 party_finds_gold(*((int *)v449 + 3), 0); | 5319 v450 = *(int *)v449; |
6341 viewparams->bRedrawGameUI = 1; | 5320 if ( pItemsTable->pItems[v450].uEquipType == 18 ) |
5321 { | |
5322 party_finds_gold(*((int *)v449 + 3), 0); | |
5323 viewparams->bRedrawGameUI = 1; | |
5324 } | |
5325 else | |
5326 { | |
5327 sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); | |
5328 ShowStatusBarString(pTmpBuf2, 2u); | |
5329 if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) ) | |
5330 pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24); | |
5331 } | |
5332 SpriteObject::OnInteraction(v445); | |
6342 } | 5333 } |
6343 else | 5334 else |
6344 { | 5335 { |
6345 sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); | 5336 if (PID_TYPE(a2) == OBJECT_Actor) |
6346 ShowStatusBarString(pTmpBuf2, 2u); | |
6347 if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) ) | |
6348 pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24); | |
6349 } | |
6350 SpriteObject::OnInteraction(v445); | |
6351 } | |
6352 else | |
6353 { | |
6354 if (PID_TYPE(a2) == OBJECT_Actor) | |
6355 { | |
6356 stru_50C198.LootActor(&pActors[v445]); | |
6357 } | |
6358 else | |
6359 { | |
6360 if (PID_TYPE(a2) != OBJECT_Decoration) | |
6361 { | |
6362 if (PID_TYPE(a2) != OBJECT_BModel) | |
6363 { | 5337 { |
6364 LODWORD(v727) = 1; | 5338 stru_50C198.LootActor(&pActors[v445]); |
6365 break; | |
6366 } | 5339 } |
6367 dword_507CD8 = 1; | |
6368 v677 = 1; | |
6369 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
6370 v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID; | |
6371 else | 5340 else |
6372 v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID; | |
6373 | |
6374 EventProcessor(v446, a2, v677); | |
6375 LODWORD(v727) = 1; | |
6376 break; | |
6377 } | |
6378 v447 = &pLevelDecorations[v445]; | |
6379 dword_507CD8 = 1; | |
6380 v448 = v447->field_16_event_id; | |
6381 if (v448) | |
6382 { | |
6383 v677 = 1; | |
6384 v446 = v448; | |
6385 EventProcessor(v446, a2, v677); | |
6386 LODWORD(v727) = 1; | |
6387 break; | |
6388 } | |
6389 if ( v447->IsInteractive() ) | |
6390 { | |
6391 activeLevelDecoration = v447; | |
6392 EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1); | |
6393 activeLevelDecoration = NULL; | |
6394 } | |
6395 } | |
6396 } | |
6397 LODWORD(v727) = 1; | |
6398 break; | |
6399 } | |
6400 case SPELL_BODY_CURE_WEAKNESS: | |
6401 { | |
6402 if ( v731 == 1 ) | |
6403 amount = 180 * v2; | |
6404 else if( v731 == 2 ) | |
6405 amount = 3600 * v2; | |
6406 else if( v731 == 3 ) | |
6407 amount = 86400 * v2; | |
6408 else if ( v731 == 4 ) | |
6409 amount = 0; | |
6410 //LABEL_883: | |
6411 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6412 break; | |
6413 | |
6414 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
6415 v323 = pCastSpell->uPlayerID_2; | |
6416 v324 = (char *)&pParty->pPlayers[v323].pConditions[1]; | |
6417 if ( !pParty->pPlayers[v323].pConditions[1] ) | |
6418 { | |
6419 LODWORD(v727) = 1; | |
6420 break; | |
6421 } | |
6422 if ( v731 == 4 ) | |
6423 { | |
6424 *(int *)v324 = 0; | |
6425 *((int *)v324 + 1) = 0; | |
6426 LODWORD(v727) = 1; | |
6427 break; | |
6428 } | |
6429 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
6430 v656 = 1; | |
6431 v325 = &pParty->pPlayers[v323]; | |
6432 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
6433 LODWORD(v727) = 1; | |
6434 break; | |
6435 } | |
6436 case SPELL_BODY_FIRST_AID: | |
6437 { | |
6438 v457 = v731 - 2; | |
6439 if ( v457 ) | |
6440 { | |
6441 v458 = v457 - 1; | |
6442 if ( v458 ) | |
6443 { | |
6444 if ( v458 == 1 ) | |
6445 v459 = 5 * v2 + 5; | |
6446 else | |
6447 v459 = 2 * v2 + 5; | |
6448 } | |
6449 else | |
6450 { | |
6451 v459 = 4 * v2 + 5; | |
6452 } | |
6453 } | |
6454 else | |
6455 { | |
6456 v459 = 3 * v2 + 5; | |
6457 } | |
6458 amount = v459; | |
6459 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6460 break; | |
6461 v460 = pCastSpell->spell_target_pid; | |
6462 if (!v460) | |
6463 { | |
6464 pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount); | |
6465 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
6466 } | |
6467 else | |
6468 { | |
6469 if (PID_TYPE(v460) == OBJECT_Actor) | |
6470 { | |
6471 v461 = &pActors[PID_ID(v460)]; | |
6472 v462 = v461->uAIState; | |
6473 v463 = v461->pMonsterInfo.uHP; | |
6474 if ( v462 != 5 ) | |
6475 { | |
6476 if ( v462 != 4 ) | |
6477 { | 5341 { |
6478 if ( v462 != 19 ) | 5342 if (PID_TYPE(a2) != OBJECT_Decoration) |
6479 { | |
6480 if ( v462 != 11 ) | |
6481 { | 5343 { |
6482 v461->sCurrentHP += amount; | 5344 if (PID_TYPE(a2) != OBJECT_BModel) |
6483 if ( v461->sCurrentHP > v463 ) | 5345 { |
6484 v461->sCurrentHP = v463; | 5346 LODWORD(v727) = 1; |
5347 break; | |
5348 } | |
5349 dword_507CD8 = 1; | |
5350 v677 = 1; | |
5351 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
5352 v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID; | |
5353 else | |
5354 v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID; | |
5355 EventProcessor(v446, a2, v677); | |
5356 LODWORD(v727) = 1; | |
5357 break; | |
5358 } | |
5359 v447 = &pLevelDecorations[v445]; | |
5360 dword_507CD8 = 1; | |
5361 v448 = v447->field_16_event_id; | |
5362 if (v448) | |
5363 { | |
5364 v677 = 1; | |
5365 v446 = v448; | |
5366 EventProcessor(v446, a2, v677); | |
5367 LODWORD(v727) = 1; | |
5368 break; | |
5369 } | |
5370 if ( v447->IsInteractive() ) | |
5371 { | |
5372 activeLevelDecoration = v447; | |
5373 EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1); | |
5374 activeLevelDecoration = NULL; | |
6485 } | 5375 } |
6486 } | 5376 } |
5377 } | |
5378 LODWORD(v727) = 1; | |
5379 break; | |
5380 } | |
5381 case SPELL_BODY_CURE_WEAKNESS: | |
5382 { | |
5383 switch (v731) | |
5384 { | |
5385 case 1: amount = 180 * v2; break; | |
5386 case 2: amount = 3600 * v2; break; | |
5387 case 3: amount = 86400 * v2; break; | |
5388 case 4: amount = 0; break; | |
5389 default: | |
5390 assert(false); | |
5391 } | |
5392 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5393 break; | |
5394 | |
5395 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5396 v323 = pCastSpell->uPlayerID_2; | |
5397 v324 = (char *)&pParty->pPlayers[v323].pConditions[1]; | |
5398 if ( !pParty->pPlayers[v323].pConditions[1] ) | |
5399 { | |
5400 LODWORD(v727) = 1; | |
5401 break; | |
5402 } | |
5403 if ( v731 == 4 ) | |
5404 { | |
5405 *(int *)v324 = 0; | |
5406 *((int *)v324 + 1) = 0; | |
5407 LODWORD(v727) = 1; | |
5408 break; | |
5409 } | |
5410 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
5411 v656 = 1; | |
5412 v325 = &pParty->pPlayers[v323]; | |
5413 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5414 LODWORD(v727) = 1; | |
5415 break; | |
5416 } | |
5417 case SPELL_BODY_FIRST_AID: | |
5418 { | |
5419 switch (v731) | |
5420 { | |
5421 case 1: amount = 2 * v2 + 5; break; | |
5422 case 2: amount = 3 * v2 + 5; break; | |
5423 case 3: amount = 4 * v2 + 5; break; | |
5424 case 4: amount = 5 * v2 + 5; break; | |
5425 default: | |
5426 assert(false); | |
5427 } | |
5428 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5429 break; | |
5430 v460 = pCastSpell->spell_target_pid; | |
5431 if (!v460) | |
5432 { | |
5433 pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount); | |
5434 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5435 } | |
5436 else | |
5437 { | |
5438 if (PID_TYPE(v460) == OBJECT_Actor) | |
5439 { | |
5440 v461 = &pActors[PID_ID(v460)]; | |
5441 v462 = v461->uAIState; | |
5442 v463 = v461->pMonsterInfo.uHP; | |
5443 if ( v462 != 5 ) | |
5444 { | |
5445 if ( v462 != 4 ) | |
5446 { | |
5447 if ( v462 != 19 ) | |
5448 { | |
5449 if ( v462 != 11 ) | |
5450 { | |
5451 v461->sCurrentHP += amount; | |
5452 if ( v461->sCurrentHP > v463 ) | |
5453 v461->sCurrentHP = v463; | |
5454 } | |
5455 } | |
5456 } | |
5457 } | |
6487 } | 5458 } |
6488 } | 5459 } |
6489 } | 5460 LODWORD(v727) = 1; |
6490 } | 5461 break; |
6491 LODWORD(v727) = 1; | 5462 } |
6492 break; | |
6493 } | |
6494 case SPELL_BODY_CURE_POISON: | 5463 case SPELL_BODY_CURE_POISON: |
6495 { | 5464 { |
6496 if ( v731 == 1 || v731 == 2 ) | 5465 switch (v731) |
6497 amount = 3600 * v2; | 5466 { |
6498 else if( v731 == 3) | 5467 case 1: amount = 3600 * v2; break; |
6499 amount = 86400 * v2; | 5468 case 2: amount = 3600 * v2; break; |
6500 else if ( v731 == 4 ) | 5469 case 3: amount = 86400 * v2; break; |
6501 amount = 0; | 5470 case 4: amount = 0; break; |
6502 //LABEL_912: | 5471 default: |
6503 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5472 assert(false); |
6504 break; | 5473 } |
6505 | 5474 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6506 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | 5475 break; |
6507 v470 = pCastSpell->uPlayerID_2; | 5476 |
6508 if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6])) | 5477 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); |
6509 && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8])) | 5478 v470 = pCastSpell->uPlayerID_2; |
6510 && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) ) | 5479 if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6])) |
6511 { | 5480 && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8])) |
5481 && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) ) | |
5482 { | |
5483 LODWORD(v727) = 1; | |
5484 break; | |
5485 } | |
5486 if ( v731 == 4 ) | |
5487 { | |
5488 LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
5489 HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
5490 v471 = pCastSpell->uPlayerID_2; | |
5491 LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
5492 HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
5493 v472 = pCastSpell->uPlayerID_2; | |
5494 LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
5495 HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
5496 LODWORD(v727) = 1; | |
5497 break; | |
5498 } | |
5499 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
5500 pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan( | |
5501 6u, | |
5502 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5503 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5504 8u, | |
5505 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5506 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
5507 v656 = 10; | |
5508 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5509 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
6512 LODWORD(v727) = 1; | 5510 LODWORD(v727) = 1; |
6513 break; | 5511 break; |
6514 } | 5512 } |
6515 if ( v731 == 4 ) | |
6516 { | |
6517 LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
6518 HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
6519 v471 = pCastSpell->uPlayerID_2; | |
6520 LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
6521 HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
6522 v472 = pCastSpell->uPlayerID_2; | |
6523 LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
6524 HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
6525 LODWORD(v727) = 1; | |
6526 break; | |
6527 } | |
6528 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
6529 pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan( | |
6530 6u, | |
6531 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6532 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6533 8u, | |
6534 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6535 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
6536 v656 = 10; | |
6537 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
6538 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
6539 LODWORD(v727) = 1; | |
6540 break; | |
6541 } | |
6542 case SPELL_BODY_PROTECTION_FROM_MAGIC: | 5513 case SPELL_BODY_PROTECTION_FROM_MAGIC: |
6543 { | 5514 { |
6544 amount = v2; | 5515 amount = v2; |
6545 LODWORD(v733) = 3600 * v2; | 5516 LODWORD(v733) = 3600 * v2; |
6546 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5517 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6547 break; | 5518 break; |
6548 | 5519 |
6549 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
6550 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
6551 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
6552 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
6553 | |
6554 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); | |
6555 LODWORD(v727) = 1; | |
6556 break; | |
6557 } | |
6558 case SPELL_BODY_HAMMERHANDS: | |
6559 { | |
6560 LODWORD(v733) = 3600 * v2; | |
6561 amount = v2; | |
6562 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6563 break; | |
6564 if ( v731 == 4 ) | |
6565 { | |
6566 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | 5520 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); |
6567 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | 5521 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); |
6568 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | 5522 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); |
6569 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | 5523 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); |
6570 v732 = (int)v733 << 7; | 5524 |
6571 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | 5525 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); |
6572 pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
6573 pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
6574 pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
6575 | |
6576 pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0); | |
6577 LODWORD(v727) = 1; | 5526 LODWORD(v727) = 1; |
6578 break; | 5527 break; |
6579 } | 5528 } |
6580 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | 5529 case SPELL_BODY_HAMMERHANDS: |
6581 | 5530 { |
6582 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0); | 5531 LODWORD(v733) = 3600 * v2; |
5532 amount = v2; | |
5533 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5534 break; | |
5535 if ( v731 == 4 ) | |
5536 { | |
5537 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5538 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5539 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5540 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5541 v732 = (int)v733 << 7; | |
5542 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
5543 pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
5544 pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
5545 pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
5546 | |
5547 pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0); | |
5548 LODWORD(v727) = 1; | |
5549 break; | |
5550 } | |
5551 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5552 | |
5553 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0); | |
6583 LODWORD(v727) = 1; | 5554 LODWORD(v727) = 1; |
6584 break; | 5555 break; |
6585 } | 5556 } |
6586 case SPELL_BODY_CURE_DISEASE: | 5557 case SPELL_BODY_CURE_DISEASE: |
6587 { | 5558 { |
6588 v493 = v731 - 2; | 5559 if ( v731 == 4 ) |
6589 if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 ) | 5560 amount = 0; |
6590 amount = 0; | 5561 else |
6591 else | 5562 amount = 86400 * v2; |
6592 amount = 86400 * v2; | 5563 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6593 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5564 break; |
6594 break; | 5565 |
6595 | 5566 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); |
6596 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | 5567 v498 = pCastSpell->uPlayerID_2; |
6597 v498 = pCastSpell->uPlayerID_2; | 5568 if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7])) |
6598 if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7])) | 5569 && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9])) |
6599 && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9])) | 5570 && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) ) |
6600 && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) ) | 5571 { |
6601 { | 5572 LODWORD(v727) = 1; |
5573 break; | |
5574 } | |
5575 if ( v731 == 4 ) | |
5576 { | |
5577 LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | |
5578 HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | |
5579 v499 = pCastSpell->uPlayerID_2; | |
5580 LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | |
5581 HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | |
5582 v500 = pCastSpell->uPlayerID_2; | |
5583 LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | |
5584 HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | |
5585 } | |
5586 else | |
5587 { | |
5588 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
5589 pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan( | |
5590 7u, | |
5591 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5592 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5593 9u, | |
5594 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5595 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
5596 v656 = 11; | |
5597 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5598 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5599 } | |
6602 LODWORD(v727) = 1; | 5600 LODWORD(v727) = 1; |
6603 break; | 5601 break; |
6604 } | 5602 } |
6605 if ( v731 == 4 ) | 5603 case SPELL_BODY_POWER_CURE: |
6606 { | 5604 { |
6607 LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | 5605 amount = 5 * v2 + 10; |
6608 HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | 5606 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6609 v499 = pCastSpell->uPlayerID_2; | 5607 break; |
6610 LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | 5608 v501 = pParty->pPlayers; |
6611 HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | 5609 int v1 = 0; |
6612 v500 = pCastSpell->uPlayerID_2; | 5610 do |
6613 LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | 5611 { |
6614 HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | 5612 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v1); |
6615 } | 5613 v501->Heal(amount); |
6616 else | 5614 ++v501; |
6617 { | 5615 ++v1; |
6618 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | 5616 } |
6619 pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan( | 5617 while ( (signed int)v501 < (signed int)pParty->pHirelings ); |
6620 7u, | |
6621 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6622 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
6623 9u, | |
6624 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
6625 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
6626 v656 = 11; | |
6627 //LABEL_937: | |
6628 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
6629 //LABEL_641: | |
6630 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
6631 } | |
6632 LODWORD(v727) = 1; | 5618 LODWORD(v727) = 1; |
6633 break; | 5619 break; |
6634 } | 5620 } |
6635 case SPELL_BODY_POWER_CURE: | 5621 case SPELL_LIGHT_DISPEL_MAGIC: |
6636 { | 5622 { |
6637 amount = 5 * v2 + 10; | 5623 sRecoveryTime -= v2; |
6638 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5624 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6639 break; | 5625 break; |
6640 v501 = pParty->pPlayers; | 5626 |
6641 int v1 = 0; | 5627 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u); |
6642 do | 5628 v505 = sub_46A6AC((int)dword_50BF30, 100, 4096); |
6643 { | 5629 ++pSpellSprite.uType; |
6644 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v1); | 5630 signed int _v733 = v505; |
6645 v501->Heal(amount); | 5631 v688.x = 0; |
6646 ++v501; | 5632 v688.y = 0; |
6647 ++v1; | 5633 v688.z = 0; |
6648 } | 5634 pSpellSprite.stru_24.Reset(); |
6649 while ( (signed int)v501 < (signed int)pParty->pHirelings ); | 5635 pSpellSprite.spell_id = pCastSpell->spellnum; |
5636 pSpellSprite.spell_level = v2; | |
5637 pSpellSprite.spell_skill = v731; | |
5638 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5639 pSpellSprite.uAttributes = 0; | |
5640 pSpellSprite.uSectorID = 0; | |
5641 pSpellSprite.uSpriteFrameID = 0; | |
5642 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5643 pSpellSprite.uFacing = 0; | |
5644 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5645 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5646 a2 = 0; | |
5647 if ( _v733 > 0 ) | |
5648 { | |
5649 do | |
5650 { | |
5651 v507 = dword_50BF30[a2]; | |
5652 pSpellSprite.vPosition.x = pActors[v507].vPosition.x; | |
5653 pSpellSprite.vPosition.y = pActors[v507].vPosition.y; | |
5654 pSpellSprite.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548); | |
5655 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5656 v509 = pSpellSprite.Create(0, 0, 0, 0); | |
5657 v510 = a2; | |
5658 DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], &v688); | |
5659 a2 = v510 + 1; | |
5660 } | |
5661 while ( v510 + 1 < _v733 ); | |
5662 } | |
5663 for ( a2 = 0; a2 < _v733; ++a2 ) | |
5664 { | |
5665 pActor = &pActors[dword_50BF30[a2]]; | |
5666 pSpellSprite.vPosition.x = pActor->vPosition.x; | |
5667 pSpellSprite.vPosition.y = pActor->vPosition.y; | |
5668 pSpellSprite.vPosition.z = pActor->vPosition.z - (unsigned int)(signed __int64)((double)pActor->uActorHeight * unk_4D8548); | |
5669 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5670 pSpellSprite.Create(0, 0, 0, 0); | |
5671 for (int i = 0; i < 22; ++i) | |
5672 { | |
5673 pActor->pActorBuffs[i].Reset(); | |
5674 } | |
5675 } | |
6650 LODWORD(v727) = 1; | 5676 LODWORD(v727) = 1; |
6651 break; | 5677 break; |
6652 } | 5678 } |
6653 case SPELL_LIGHT_DISPEL_MAGIC: | 5679 case SPELL_LIGHT_SUMMON_ELEMENTAL: |
6654 { | 5680 { |
6655 sRecoveryTime -= v2; | 5681 switch (v731) |
6656 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 5682 { |
6657 break; | 5683 case 1: v733 = 300 * v2; amount = 1; break; |
6658 | 5684 case 2: v733 = 300 * v2; amount = 1; break; |
6659 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u); | 5685 case 3: v733 = 900 * v2; amount = 3; break; |
6660 v505 = sub_46A6AC((int)dword_50BF30, 100, 4096); | 5686 case 4: v733 = 900 * v2; amount = 5; break; |
6661 ++pSpellSprite.uType; | 5687 default: |
6662 HIDWORD(v733) = v505; | 5688 assert(false); |
6663 v688.x = 0; | 5689 } |
6664 v688.y = 0; | 5690 //v733 = __PAIR__(0, v516); |
6665 v688.z = 0; | 5691 signed int _v733 = 0; |
6666 pSpellSprite.stru_24.Reset(); | 5692 if ( (signed int)uNumActors > 0 ) |
6667 pSpellSprite.spell_id = pCastSpell->spellnum; | 5693 { |
6668 pSpellSprite.spell_level = v2; | 5694 v518 = pActors;//[0].uAIState; |
6669 pSpellSprite.spell_skill = v731; | 5695 auto _v726 = uNumActors; |
6670 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 5696 do |
6671 pSpellSprite.uAttributes = 0; | 5697 { |
6672 pSpellSprite.uSectorID = 0; | 5698 v519 = v518->uAIState; |
6673 pSpellSprite.uSpriteFrameID = 0; | 5699 if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, pCastSpell->uPlayerID) == v518->uSummonerID ) |
6674 pSpellSprite.field_60_distance_related_prolly_lod = 0; | 5700 ++_v733; |
6675 pSpellSprite.uFacing = 0; | 5701 ++v518; |
6676 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 5702 --_v726; |
6677 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 5703 } |
6678 a2 = 0; | 5704 while ( _v726 != 0 ); |
6679 if ( SHIDWORD(v733) > 0 ) | 5705 } |
6680 { | 5706 if ( _v733 >= amount ) |
6681 do | 5707 { |
6682 { | 5708 ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters! |
6683 v507 = dword_50BF30[a2]; | 5709 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
6684 pSpellSprite.vPosition.x = pActors[v507].vPosition.x; | 5710 pCastSpell->spellnum = 0; |
6685 pSpellSprite.vPosition.y = pActors[v507].vPosition.y; | 5711 continue; |
6686 pSpellSprite.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548); | 5712 } |
6687 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | 5713 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6688 v509 = pSpellSprite.Create(0, 0, 0, 0); | 5714 break; |
6689 v510 = a2; | 5715 sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, v731, v733); |
6690 DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688); | |
6691 a2 = v510 + 1; | |
6692 } | |
6693 while ( v510 + 1 < SHIDWORD(v733) ); | |
6694 } | |
6695 for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 ) | |
6696 { | |
6697 v511 = &pActors[dword_50BF30[a2]]; | |
6698 pSpellSprite.vPosition.x = v511->vPosition.x; | |
6699 pSpellSprite.vPosition.y = v511->vPosition.y; | |
6700 pSpellSprite.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548); | |
6701 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
6702 pSpellSprite.Create(0, 0, 0, 0); | |
6703 v513 = v511->pActorBuffs; | |
6704 for (int _v726 = 22; _v726 != 0; --_v726) | |
6705 { | |
6706 v513->Reset(); | |
6707 ++v513; | |
6708 } | |
6709 } | |
6710 LODWORD(v727) = 1; | 5716 LODWORD(v727) = 1; |
6711 break; | 5717 break; |
6712 } | 5718 } |
6713 case SPELL_LIGHT_SUMMON_ELEMENTAL: | |
6714 { | |
6715 v514 = v731 - 2; | |
6716 if ( v731 == 1 || v731 == 2 ) | |
6717 { | |
6718 v516 = 300 * v2; | |
6719 amount = 1; | |
6720 } | |
6721 else if( v731 == 3 ) | |
6722 { | |
6723 v516 = 900 * v2; | |
6724 amount = 3; | |
6725 } | |
6726 else if ( v731 == 4 ) | |
6727 { | |
6728 v516 = 900 * v2; | |
6729 amount = 5; | |
6730 } | |
6731 v733 = __PAIR__(0, v516); | |
6732 | |
6733 if ( (signed int)uNumActors > 0 ) | |
6734 { | |
6735 v518 = pActors;//[0].uAIState; | |
6736 auto _v726 = uNumActors; | |
6737 do | |
6738 { | |
6739 v519 = v518->uAIState; | |
6740 if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, pCastSpell->uPlayerID) == v518->uSummonerID ) | |
6741 ++HIDWORD(v733); | |
6742 ++v518; | |
6743 --_v726; | |
6744 } | |
6745 while ( _v726 != 0 ); | |
6746 } | |
6747 if ( SHIDWORD(v733) >= amount ) | |
6748 { | |
6749 ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters! | |
6750 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6751 pCastSpell->spellnum = 0; | |
6752 continue; | |
6753 } | |
6754 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6755 break; | |
6756 sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, v731, v733); | |
6757 LODWORD(v727) = 1; | |
6758 break; | |
6759 } | |
6760 case SPELL_LIGHT_DAY_OF_THE_GODS: | 5719 case SPELL_LIGHT_DAY_OF_THE_GODS: |
6761 { | 5720 { |
6762 if ( v731 == 1 || v731 == 2 ) | 5721 switch (v731) |
6763 { | 5722 { |
6764 LODWORD(v733) = 10800 * v2; | 5723 case 1: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; |
6765 amount = 3 * v2 + 10; | 5724 case 2: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; |
6766 } | 5725 case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2 + 10; break; |
6767 else if( v731 == 3 ) | 5726 case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2 + 10; break; |
6768 { | 5727 default: |
6769 LODWORD(v733) = 14400 * v2; | 5728 assert(false); |
6770 amount = 4 * v2 + 10; | 5729 } |
6771 } | 5730 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
6772 else if ( v731 == 4 ) | 5731 break; |
6773 { | 5732 |
6774 LODWORD(v733) = 18000 * v2; | |
6775 amount = 5 * v2 + 10; | |
6776 } | |
6777 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6778 break; | |
6779 | |
6780 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
6781 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
6782 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
6783 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
6784 | |
6785 pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); | |
6786 LODWORD(v727) = 1; | |
6787 break; | |
6788 } | |
6789 case SPELL_LIGHT_PRISMATIC_LIGHT: | |
6790 { | |
6791 //v67 = 2; | |
6792 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
6793 { | |
6794 ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors! | |
6795 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6796 pCastSpell->spellnum = 0; | |
6797 continue; | |
6798 } | |
6799 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6800 break; | |
6801 v531 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
6802 ++pSpellSprite.uType; | |
6803 v694.x = 0; | |
6804 v694.y = 0; | |
6805 v694.z = 0; | |
6806 pSpellSprite.stru_24.Reset(); | |
6807 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6808 pSpellSprite.spell_level = v2; | |
6809 pSpellSprite.spell_skill = v731; | |
6810 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6811 pSpellSprite.uAttributes = 0; | |
6812 pSpellSprite.uSectorID = 0; | |
6813 pSpellSprite.uSpriteFrameID = 0; | |
6814 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
6815 pSpellSprite.uFacing = 0; | |
6816 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
6817 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
6818 a2 = 0; | |
6819 if ( (signed int)v531 > 0 ) | |
6820 { | |
6821 do | |
6822 { | |
6823 v533 = dword_50BF30[a2]; | |
6824 pSpellSprite.vPosition.x = pActors[v533].vPosition.x; | |
6825 pSpellSprite.vPosition.y = pActors[v533].vPosition.y; | |
6826 pSpellSprite.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548); | |
6827 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
6828 v535 = pSpellSprite.Create(0, 0, 0, 0); | |
6829 v536 = a2; | |
6830 DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694); | |
6831 a2 = v536 + 1; | |
6832 } | |
6833 while ( v536 + 1 < (signed int)v531 ); | |
6834 } | |
6835 v537 = pGame->GetStru6(); | |
6836 pGame->GetStru6()->_4A8BFC(); | |
6837 LODWORD(v727) = 1; | |
6838 break; | |
6839 } | |
6840 case SPELL_LIGHT_DAY_OF_PROTECTION: | |
6841 { | |
6842 v538 = v731 - 2; | |
6843 if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 ) | |
6844 { | |
6845 amount = 5 * v2; | |
6846 v540 = 18000 * v2; | |
6847 } | |
6848 else | |
6849 { | |
6850 amount = 4 * v2; | |
6851 v540 = 14400 * v2; | |
6852 } | |
6853 v730 = v540; | |
6854 LODWORD(v733) = v540; | |
6855 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6856 break; | |
6857 | |
6858 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
6859 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
6860 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
6861 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
6862 | |
6863 v732 = v730 << 7; | |
6864 v549 = (double)(v730 << 7) * 0.033333335; | |
6865 *((float *)&v733 + 1) = v549; | |
6866 v712 = (signed __int64)v549; | |
6867 pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0); | |
6868 pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
6869 pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
6870 pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
6871 pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
6872 pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
6873 v550 = v2 + 5; | |
6874 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply( | |
6875 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
6876 v731, | |
6877 v550, 0, 0); | |
6878 | |
6879 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0); | |
6880 LODWORD(v727) = 1; | |
6881 break; | |
6882 } | |
6883 | |
6884 case SPELL_LIGHT_HOUR_OF_POWER: | |
6885 { | |
6886 v551 = v731 - 2; | |
6887 if ( v731 == 1 || v731 == 2 ) | |
6888 { | |
6889 HIDWORD(v733) = 4; | |
6890 amount = 4; | |
6891 } | |
6892 else if( v731 == 3 ) | |
6893 { | |
6894 HIDWORD(v733) = 12; | |
6895 amount = 12; | |
6896 } | |
6897 else if( v731 == 4 ) | |
6898 { | |
6899 amount = 15; | |
6900 HIDWORD(v733) = 20; | |
6901 } | |
6902 //LABEL_1000: | |
6903 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6904 break; | |
6905 y = (char *)(60 * (v2 * HIDWORD(v733) + 60)); | |
6906 v732 = (300 * amount * v2 + 60) << 7; | |
6907 v730 = v2 + 5; | |
6908 int _v726 = 0; | |
6909 v553 = pParty->pPlayers;//[0].pConditions[1]; | |
6910 *((float *)&v733 + 1) = (double)v732 * 0.033333335; | |
6911 do | |
6912 { | |
6913 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | 5733 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); |
6914 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | 5734 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); |
6915 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | 5735 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); |
6916 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | 5736 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); |
6917 | 5737 |
6918 //((SpellBuff *)(v553 + 6056))->Apply( | 5738 pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); |
6919 v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0); | |
6920 if ( *(_QWORD *)v553 ) | |
6921 _v726 = 1; | |
6922 ++v553; | |
6923 } | |
6924 while ( v553 <= &pParty->pPlayers[3] ); | |
6925 v562 = v731; | |
6926 pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0); | |
6927 pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0); | |
6928 pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0); | |
6929 if (!_v726) | |
6930 { | |
6931 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0); | |
6932 } | |
6933 LODWORD(v727) = 1; | 5739 LODWORD(v727) = 1; |
6934 break; | 5740 break; |
6935 } | 5741 } |
6936 | 5742 case SPELL_LIGHT_PRISMATIC_LIGHT: |
6937 | 5743 { |
5744 //v67 = 2; | |
5745 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
5746 { | |
5747 ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors! | |
5748 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5749 pCastSpell->spellnum = 0; | |
5750 continue; | |
5751 } | |
5752 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5753 break; | |
5754 v531 = sub_46A6AC((int)dword_50BF30, 100, 4096); | |
5755 ++pSpellSprite.uType; | |
5756 v694.x = 0; | |
5757 v694.y = 0; | |
5758 v694.z = 0; | |
5759 pSpellSprite.stru_24.Reset(); | |
5760 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5761 pSpellSprite.spell_level = v2; | |
5762 pSpellSprite.spell_skill = v731; | |
5763 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5764 pSpellSprite.uAttributes = 0; | |
5765 pSpellSprite.uSectorID = 0; | |
5766 pSpellSprite.uSpriteFrameID = 0; | |
5767 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5768 pSpellSprite.uFacing = 0; | |
5769 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5770 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5771 a2 = 0; | |
5772 if ( (signed int)v531 > 0 ) | |
5773 { | |
5774 do | |
5775 { | |
5776 v533 = dword_50BF30[a2]; | |
5777 pSpellSprite.vPosition.x = pActors[v533].vPosition.x; | |
5778 pSpellSprite.vPosition.y = pActors[v533].vPosition.y; | |
5779 pSpellSprite.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548); | |
5780 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5781 v535 = pSpellSprite.Create(0, 0, 0, 0); | |
5782 v536 = a2; | |
5783 DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694); | |
5784 a2 = v536 + 1; | |
5785 } | |
5786 while ( v536 + 1 < (signed int)v531 ); | |
5787 } | |
5788 v537 = pGame->GetStru6(); | |
5789 pGame->GetStru6()->_4A8BFC(); | |
5790 LODWORD(v727) = 1; | |
5791 break; | |
5792 } | |
5793 case SPELL_LIGHT_DAY_OF_PROTECTION: | |
5794 { | |
5795 switch (v731) | |
5796 { | |
5797 case 1: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
5798 case 2: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
5799 case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
5800 case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2; break; | |
5801 default: | |
5802 assert(false); | |
5803 } | |
5804 v730 = LODWORD(v733); | |
5805 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5806 break; | |
5807 | |
5808 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5809 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5810 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5811 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5812 | |
5813 v732 = v730 << 7; | |
5814 v549 = (double)(v730 << 7) * 0.033333335; | |
5815 *((float *)&v733 + 1) = v549; | |
5816 v712 = (signed __int64)v549; | |
5817 pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0); | |
5818 pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5819 pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5820 pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5821 pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5822 pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5823 v550 = v2 + 5; | |
5824 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply( | |
5825 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
5826 v731, | |
5827 v550, 0, 0); | |
5828 | |
5829 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0); | |
5830 LODWORD(v727) = 1; | |
5831 break; | |
5832 } | |
5833 case SPELL_LIGHT_HOUR_OF_POWER: | |
5834 { | |
5835 switch (v731) | |
5836 { | |
5837 case 1: LODWORD(v733) = 4; amount = 4; break; | |
5838 case 2: LODWORD(v733) = 4; amount = 4; break; | |
5839 case 3: LODWORD(v733) = 12; amount = 12; break; | |
5840 case 4: LODWORD(v733) = 20; amount = 15; break; | |
5841 default: | |
5842 assert(false); | |
5843 } | |
5844 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5845 break; | |
5846 y = (char *)(60 * (v2 * LODWORD(v733) + 60)); | |
5847 v732 = (300 * amount * v2 + 60) << 7; | |
5848 v730 = v2 + 5; | |
5849 int _v726 = 0; | |
5850 v553 = pParty->pPlayers;//[0].pConditions[1]; | |
5851 *((float *)&v733) = (double)v732 * 0.033333335; | |
5852 do | |
5853 { | |
5854 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5855 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5856 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5857 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5858 | |
5859 //((SpellBuff *)(v553 + 6056))->Apply( | |
5860 v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v731, v730, 0, 0); | |
5861 if ( *(_QWORD *)v553 ) | |
5862 _v726 = 1; | |
5863 ++v553; | |
5864 } | |
5865 while ( v553 <= &pParty->pPlayers[3] ); | |
5866 v562 = v731; | |
5867 pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v731, v730, 0, 0); | |
5868 pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v562, 0, 0, 0); | |
5869 pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v562, v730, 0, 0); | |
5870 if (!_v726) | |
5871 { | |
5872 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0); | |
5873 } | |
5874 LODWORD(v727) = 1; | |
5875 break; | |
5876 } | |
6938 case SPELL_LIGHT_DIVINE_INTERVENTION: | 5877 case SPELL_LIGHT_DIVINE_INTERVENTION: |
6939 { | 5878 { |
6940 amount = 3; | 5879 amount = 3; |
6941 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u ) | 5880 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u ) |
6942 { | |
6943 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
6944 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6945 pCastSpell->spellnum = 0; | |
6946 continue; | |
6947 } | |
6948 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6949 break; | |
6950 a2 = 0; | |
6951 _this = (ItemGen *)&pPlayers[1]; | |
6952 do | |
6953 { | |
6954 v563 = 0; | |
6955 do | |
6956 { | |
6957 v564 = _this->uItemID; | |
6958 *(int *)(v563 + _this->uItemID) = 0; | |
6959 v563 += 8; | |
6960 *(int *)(v563 + v564 - 4) = 0; | |
6961 } | |
6962 while ( v563 <= 128 ); | |
6963 v565 = ((Player *)_this->uItemID)->GetMaxHealth(); | |
6964 v566 = (Player **)_this; | |
6965 *(int *)(_this->uItemID + 6460) = v565; | |
6966 v567 = (*v566)->GetMaxMana(); | |
6967 *(int *)(_this->uItemID + 6464) = v567; | |
6968 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
6969 ++a2; | |
6970 _this = (ItemGen *)((char *)_this + 4); | |
6971 } | |
6972 while ( (signed int)this < (signed int)&qword_A750D8 ); | |
6973 v571 = pPlayer; | |
6974 v572 = (char *)&pPlayer->sAgeModifier; | |
6975 if ( pPlayer->sAgeModifier + 10 >= 120 ) | |
6976 *(short *)v572 = 120; | |
6977 else | |
6978 *(short *)v572 = pPlayer->sAgeModifier + 10; | |
6979 sRecoveryTime += -5 * v2; | |
6980 ++v571->uNumDivineInterventionCastsThisDay; | |
6981 LODWORD(v727) = 1; | |
6982 break; | |
6983 } | |
6984 case SPELL_DARK_REANIMATE: | |
6985 { | |
6986 v573 = v731 - 2; | |
6987 if ( v573 ) | |
6988 { | |
6989 v574 = v573 - 1; | |
6990 if ( v574 ) | |
6991 { | |
6992 if ( v574 == 1 ) | |
6993 v575 = 5 * v2; | |
6994 else | |
6995 v575 = 2 * v2; | |
6996 } | |
6997 else | |
6998 { | |
6999 v575 = 4 * v2; | |
7000 } | |
7001 } | |
7002 else | |
7003 { | |
7004 v575 = 3 * v2; | |
7005 } | |
7006 amount = v575; | |
7007 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7008 break; | |
7009 v576 = pCastSpell->spell_target_pid; | |
7010 if (!v576) | |
7011 { | |
7012 v585 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
7013 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
7014 if ( *((_QWORD *)v585 + 14) ) | |
7015 { | |
7016 ((Player *)v585)->SetCondition(0x11u, 1); | |
7017 v587 = ((Player *)v585)->GetSexByVoice(); | |
7018 ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (v587 != 0) + 23); | |
7019 *((_QWORD *)v585 + 17) = pParty->uTimePlayed; | |
7020 } | |
7021 break; | |
7022 } | |
7023 v577 = (Player *)(PID_ID(v576)); | |
7024 //v726 = v577; | |
7025 if ( v577 == (Player *)-1 ) | |
7026 { | |
7027 ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists! | |
7028 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
7029 pCastSpell->spellnum = 0; | |
7030 continue; | |
7031 } | |
7032 v578 = (int)&pActors[(int)v577]; | |
7033 v721 = v578; | |
7034 if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 ) | |
7035 { | |
7036 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
7037 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
7038 pCastSpell->spellnum = 0; | |
7039 continue; | |
7040 } | |
7041 ++pSpellSprite.uType; | |
7042 pSpellSprite.stru_24.Reset(); | |
7043 pSpellSprite.spell_id = pCastSpell->spellnum; | |
7044 pSpellSprite.spell_level = v2; | |
7045 pSpellSprite.spell_skill = v731; | |
7046 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
7047 pSpellSprite.uAttributes = 0; | |
7048 pSpellSprite.uSectorID = 0; | |
7049 pSpellSprite.uSpriteFrameID = 0; | |
7050 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
7051 v581 = v721; | |
7052 pSpellSprite.uFacing = 0; | |
7053 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
7054 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
7055 pSpellSprite.vPosition.x = *(short *)(v721 + 142); | |
7056 pSpellSprite.vPosition.y = *(short *)(v721 + 144); | |
7057 v732 = *(short *)(v721 + 138); | |
7058 pSpellSprite.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
7059 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v577); | |
7060 pSpellSprite.Create(0, 0, 0, 0); | |
7061 if ( *(char *)(v581 + 52) > amount ) | |
7062 break; | |
7063 Actor::Resurrect((unsigned int)v577); | |
7064 *(char *)(v581 + 61) = 0; | |
7065 *(char *)(v581 + 53) = 0; | |
7066 *(char *)(v581 + 54) = 0; | |
7067 *(char *)(v581 + 55) = 0; | |
7068 *(char *)(v581 + 56) = 0; | |
7069 *(char *)(v581 + 57) = 0; | |
7070 *(int *)(v581 + 712) = 9999; | |
7071 *(char *)(v581 + 38) &= 0xF7u; | |
7072 *(int *)(v581 + 708) = 0; | |
7073 ((SpellBuff *)(v581 + 356))->Reset(); | |
7074 ((SpellBuff *)(v581 + 228))->Reset(); | |
7075 ((SpellBuff *)(v581 + 404))->Reset(); | |
7076 if ( *(short *)(v581 + 40) > 10 * amount ) | |
7077 *(short *)(v581 + 40) = 10 * amount; | |
7078 LODWORD(v727) = 1; | |
7079 break; | |
7080 } | |
7081 case SPELL_DARK_VAMPIRIC_WEAPON: | |
7082 { | |
7083 v588 = v731 - 1; | |
7084 amount = 16; | |
7085 if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 ) | |
7086 { | |
7087 if ( v590 == 1 ) | |
7088 LODWORD(v733) = 0; | |
7089 } | |
7090 else | |
7091 { | |
7092 LODWORD(v733) = 3600 * v2; | |
7093 } | |
7094 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7095 break; | |
7096 __debugbreak(); | |
7097 HIDWORD(v733) = (int)(char *)&pParty + 6972 * pCastSpell->uPlayerID_2 + 36 * a2 + 3040; | |
7098 v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName; | |
7099 ((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed); | |
7100 if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65 | |
7101 || *(char *)(HIDWORD(v733) + 20) & 2 | |
7102 || *(int *)(HIDWORD(v733) + 12) != 0 | |
7103 || *(int *)(HIDWORD(v733) + 4) != 0 | |
7104 || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2 | |
7105 || pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) ) | |
7106 { | |
7107 dword_50C9D0 = 113; | |
7108 dword_50C9D4 = 0; | |
7109 dword_50C9D8 = 1; | |
7110 | |
7111 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
7112 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
7113 pCastSpell->spellnum = 0; | |
7114 continue; | |
7115 } | |
7116 v592 = HIDWORD(v733); | |
7117 v14 = v731 == 4; | |
7118 *(int *)(HIDWORD(v733) + 12) = 16; | |
7119 if ( !v14 ) | |
7120 { | |
7121 v732 = (int)v733 << 7; | |
7122 *(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
7123 *(int *)(v592 + 20) |= 8u; | |
7124 } | |
7125 *(char *)(v592 + 20) |= 0x80u; | |
7126 _50C9A8_item_enchantment_timer = 256; | |
7127 LODWORD(v727) = 1; | |
7128 break; | |
7129 } | |
7130 case SPELL_DARK_SHARPMETAL: | |
7131 { | |
7132 v593 = v731 - 2; | |
7133 if( v731 == 1 || v731 == 2 ) | |
7134 amount = 5; | |
7135 else if( v731 == 3 ) | |
7136 amount = 7; | |
7137 else if( v731 == 4 ) | |
7138 amount = 9; | |
7139 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7140 break; | |
7141 auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); | |
7142 pSpellSprite.stru_24.Reset(); | |
7143 pSpellSprite.spell_id = pCastSpell->spellnum; | |
7144 pSpellSprite.spell_level = v2; | |
7145 pSpellSprite.spell_skill = v731; | |
7146 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
7147 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
7148 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
7149 pSpellSprite.uAttributes = 0; | |
7150 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
7151 pSpellSprite.uSectorID = pIndoor->GetSector( | |
7152 pParty->vPosition.x, | |
7153 pParty->vPosition.y, | |
7154 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); | |
7155 pSpellSprite.uSpriteFrameID = 0; | |
7156 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
7157 pSpellSprite.spell_target_pid = a2; | |
7158 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
7159 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
7160 if ( pParty->bTurnBasedModeOn == 1 ) | |
7161 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
7162 v596 = (signed int)_v726 / -2; | |
7163 y = (char *)((signed int)_v726 / 2); | |
7164 if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 ) | |
7165 { | |
7166 v597 = v715.uYawAngle; | |
7167 do | |
7168 { | |
7169 pSpellSprite.uFacing = v596 + v597; | |
7170 if ( pSpellSprite.Create( | |
7171 v596 + v597, | |
7172 v715.uPitchAngle, | |
7173 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
7174 pCastSpell->uPlayerID + 1) != -1 | |
7175 && pParty->bTurnBasedModeOn == 1 ) | |
7176 ++pTurnEngine->field_1C; | |
7177 v596 += _v726 / (amount - 1); | |
7178 } | |
7179 while ( v596 <= (signed int)y ); | |
7180 } | |
7181 LODWORD(v727) = 1; | |
7182 break; | |
7183 } | |
7184 | |
7185 case SPELL_DARK_CONTROL_UNDEAD: | |
7186 { | |
7187 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
7188 break; | |
7189 if ( v731 == 1 || v731 == 2 ) | |
7190 { | |
7191 v598 = 180 * v2; | |
7192 LODWORD(v733) = v598; | |
7193 } | |
7194 else if ( v731 == 3 ) | |
7195 { | |
7196 v598 = 300 * v2; | |
7197 LODWORD(v733) = v598; | |
7198 } | |
7199 else if ( v731 == 4 ) | |
7200 LODWORD(v733) = 29030400; | |
7201 // LABEL_1082: | |
7202 if (PID_TYPE(a2) != OBJECT_Actor) | |
7203 { | |
7204 LODWORD(v727) = 1; | |
7205 break; | |
7206 } | |
7207 v730 = 836 * PID_ID(a2); | |
7208 if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
7209 break; | |
7210 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) ) | |
7211 { | 5881 { |
7212 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 5882 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
7213 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 5883 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
7214 pCastSpell->spellnum = 0; | 5884 pCastSpell->spellnum = 0; |
7215 continue; | 5885 continue; |
7216 } | 5886 } |
7217 pActors[PID_ID(a2)].pActorBuffs[9].Reset(); | 5887 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
7218 pActors[PID_ID(a2)].pActorBuffs[1].Reset(); | 5888 break; |
7219 pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | 5889 a2 = 0; |
5890 _this = (ItemGen *)&pPlayers[1]; | |
5891 do | |
5892 { | |
5893 v563 = 0; | |
5894 do | |
5895 { | |
5896 v564 = _this->uItemID; | |
5897 *(int *)(v563 + _this->uItemID) = 0; | |
5898 v563 += 8; | |
5899 *(int *)(v563 + v564 - 4) = 0; | |
5900 } | |
5901 while ( v563 <= 128 ); | |
5902 v565 = ((Player *)_this->uItemID)->GetMaxHealth(); | |
5903 v566 = (Player **)_this; | |
5904 *(int *)(_this->uItemID + 6460) = v565; | |
5905 v567 = (*v566)->GetMaxMana(); | |
5906 *(int *)(_this->uItemID + 6464) = v567; | |
5907 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
5908 ++a2; | |
5909 _this = (ItemGen *)((char *)_this + 4); | |
5910 } | |
5911 while ( (signed int)this < (signed int)&qword_A750D8 ); | |
5912 v571 = pPlayer; | |
5913 v572 = (char *)&pPlayer->sAgeModifier; | |
5914 if ( pPlayer->sAgeModifier + 10 >= 120 ) | |
5915 *(short *)v572 = 120; | |
5916 else | |
5917 *(short *)v572 = pPlayer->sAgeModifier + 10; | |
5918 sRecoveryTime += -5 * v2; | |
5919 ++v571->uNumDivineInterventionCastsThisDay; | |
5920 LODWORD(v727) = 1; | |
5921 break; | |
5922 } | |
5923 case SPELL_DARK_REANIMATE: | |
5924 { | |
5925 switch (v731) | |
5926 { | |
5927 case 1: amount = 2 * v2; break; | |
5928 case 2: amount = 3 * v2; break; | |
5929 case 3: amount = 4 * v2; break; | |
5930 case 4: amount = 5 * v2; break; | |
5931 default: | |
5932 assert(false); | |
5933 } | |
5934 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5935 break; | |
5936 v576 = pCastSpell->spell_target_pid; | |
5937 if (!v576) | |
5938 { | |
5939 v585 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5940 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5941 if ( *((_QWORD *)v585 + 14) ) | |
5942 { | |
5943 ((Player *)v585)->SetCondition(0x11u, 1); | |
5944 v587 = ((Player *)v585)->GetSexByVoice(); | |
5945 ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (v587 != 0) + 23); | |
5946 *((_QWORD *)v585 + 17) = pParty->uTimePlayed; | |
5947 } | |
5948 break; | |
5949 } | |
5950 v577 = (Player *)(PID_ID(v576)); | |
5951 //v726 = v577; | |
5952 if ( v577 == (Player *)-1 ) | |
5953 { | |
5954 ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists! | |
5955 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5956 pCastSpell->spellnum = 0; | |
5957 continue; | |
5958 } | |
5959 v578 = (int)&pActors[(int)v577]; | |
5960 v721 = v578; | |
5961 if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 ) | |
5962 { | |
5963 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
5964 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5965 pCastSpell->spellnum = 0; | |
5966 continue; | |
5967 } | |
5968 ++pSpellSprite.uType; | |
5969 pSpellSprite.stru_24.Reset(); | |
5970 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5971 pSpellSprite.spell_level = v2; | |
5972 pSpellSprite.spell_skill = v731; | |
5973 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5974 pSpellSprite.uAttributes = 0; | |
5975 pSpellSprite.uSectorID = 0; | |
5976 pSpellSprite.uSpriteFrameID = 0; | |
5977 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5978 v581 = v721; | |
5979 pSpellSprite.uFacing = 0; | |
5980 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5981 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5982 pSpellSprite.vPosition.x = *(short *)(v721 + 142); | |
5983 pSpellSprite.vPosition.y = *(short *)(v721 + 144); | |
5984 v732 = *(short *)(v721 + 138); | |
5985 pSpellSprite.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
5986 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v577); | |
5987 pSpellSprite.Create(0, 0, 0, 0); | |
5988 if ( *(char *)(v581 + 52) > amount ) | |
5989 break; | |
5990 Actor::Resurrect((unsigned int)v577); | |
5991 *(char *)(v581 + 61) = 0; | |
5992 *(char *)(v581 + 53) = 0; | |
5993 *(char *)(v581 + 54) = 0; | |
5994 *(char *)(v581 + 55) = 0; | |
5995 *(char *)(v581 + 56) = 0; | |
5996 *(char *)(v581 + 57) = 0; | |
5997 *(int *)(v581 + 712) = 9999; | |
5998 *(char *)(v581 + 38) &= 0xF7u; | |
5999 *(int *)(v581 + 708) = 0; | |
6000 ((SpellBuff *)(v581 + 356))->Reset(); | |
6001 ((SpellBuff *)(v581 + 228))->Reset(); | |
6002 ((SpellBuff *)(v581 + 404))->Reset(); | |
6003 if ( *(short *)(v581 + 40) > 10 * amount ) | |
6004 *(short *)(v581 + 40) = 10 * amount; | |
6005 LODWORD(v727) = 1; | |
6006 break; | |
6007 } | |
6008 case SPELL_DARK_VAMPIRIC_WEAPON: | |
6009 { | |
6010 amount = 16; | |
6011 if ( v731 == 4 ) | |
6012 { | |
6013 LODWORD(v733) = 0; | |
6014 } | |
6015 else | |
6016 { | |
6017 LODWORD(v733) = 3600 * v2; | |
6018 } | |
6019 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6020 break; | |
6021 __debugbreak(); | |
6022 //HIDWORD(v733) = (int)(char *)&pParty + 6972 * pCastSpell->uPlayerID_2 + 36 * a2 + 3040; | |
6023 ItemGen *_v733 = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; | |
6024 ItemDesc *_v732 = &pItemsTable->pItems[_v733->uItemID]; | |
6025 _v733->UpdateTempBonus(pParty->uTimePlayed); | |
6026 if ( _v733->uItemID >= 64 && _v733->uItemID <= 65 | |
6027 || LOBYTE(_v733->uAttributes) & 2 | |
6028 || _v733->uSpecEnchantmentType != 0 | |
6029 || _v733->uEnchantmentType != 0 | |
6030 || (v591 = _v732->uEquipType) != 0 && v591 != 1 && v591 != 2 | |
6031 || pItemsTable->IsMaterialNonCommon(_v733) ) | |
6032 { | |
6033 dword_50C9D0 = 113; | |
6034 dword_50C9D4 = 0; | |
6035 dword_50C9D8 = 1; | |
6036 | |
6037 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
6038 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6039 pCastSpell->spellnum = 0; | |
6040 continue; | |
6041 } | |
6042 v592 = _v733; | |
6043 v14 = v731 == 4; | |
6044 _v733->uSpecEnchantmentType = 16; | |
6045 if ( !v14 ) | |
6046 { | |
6047 v732 = (int)v733 << 7; | |
6048 v592->uExpireTime = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
6049 v592->uAttributes |= 8u; | |
6050 } | |
6051 LOBYTE(v592->uAttributes) |= 0x80u; | |
6052 _50C9A8_item_enchantment_timer = 256; | |
6053 LODWORD(v727) = 1; | |
6054 break; | |
6055 } | |
6056 case SPELL_DARK_SHARPMETAL: | |
6057 { | |
6058 switch (v731) | |
6059 { | |
6060 case 1: amount = 5; break; | |
6061 case 2: amount = 5; break; | |
6062 case 3: amount = 7; break; | |
6063 case 4: amount = 9; break; | |
6064 default: | |
6065 assert(false); | |
6066 } | |
6067 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6068 break; | |
6069 auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); | |
6070 pSpellSprite.stru_24.Reset(); | |
6071 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6072 pSpellSprite.spell_level = v2; | |
6073 pSpellSprite.spell_skill = v731; | |
6074 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6075 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
6076 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
6077 pSpellSprite.uAttributes = 0; | |
6078 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
6079 pSpellSprite.uSectorID = pIndoor->GetSector( | |
6080 pParty->vPosition.x, | |
6081 pParty->vPosition.y, | |
6082 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); | |
6083 pSpellSprite.uSpriteFrameID = 0; | |
6084 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
6085 pSpellSprite.spell_target_pid = a2; | |
6086 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
6087 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
6088 if ( pParty->bTurnBasedModeOn == 1 ) | |
6089 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
6090 v596 = (signed int)_v726 / -2; | |
6091 y = (char *)((signed int)_v726 / 2); | |
6092 if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 ) | |
6093 { | |
6094 v597 = v715.uYawAngle; | |
6095 do | |
6096 { | |
6097 pSpellSprite.uFacing = v596 + v597; | |
6098 if ( pSpellSprite.Create( | |
6099 v596 + v597, | |
6100 v715.uPitchAngle, | |
6101 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
6102 pCastSpell->uPlayerID + 1) != -1 | |
6103 && pParty->bTurnBasedModeOn == 1 ) | |
6104 ++pTurnEngine->field_1C; | |
6105 v596 += _v726 / (amount - 1); | |
6106 } | |
6107 while ( v596 <= (signed int)y ); | |
6108 } | |
6109 LODWORD(v727) = 1; | |
6110 break; | |
6111 } | |
6112 case SPELL_DARK_CONTROL_UNDEAD: | |
6113 { | |
6114 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6115 break; | |
6116 switch (v731) | |
6117 { | |
6118 case 1: LODWORD(v733) = 180 * v2; break; | |
6119 case 2: LODWORD(v733) = 180 * v2; break; | |
6120 case 3: LODWORD(v733) = 300 * v2; break; | |
6121 case 4: LODWORD(v733) = 29030400; break; | |
6122 default: | |
6123 assert(false); | |
6124 } | |
6125 if (PID_TYPE(a2) != OBJECT_Actor) | |
6126 { | |
6127 LODWORD(v727) = 1; | |
6128 break; | |
6129 } | |
6130 pActor = &pActors[PID_ID(a2)]; | |
6131 if ( !MonsterStats::BelongsToSupertype(pActor->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
6132 break; | |
6133 if ( !stru_50C198.GetMagicalResistance(pActor, 0xAu) ) | |
6134 { | |
6135 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
6136 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6137 pCastSpell->spellnum = 0; | |
6138 continue; | |
6139 } | |
6140 pActor->pActorBuffs[9].Reset(); | |
6141 pActor->pActorBuffs[1].Reset(); | |
6142 pActor->pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
7220 v731, 0, 0, 0); | 6143 v731, 0, 0, 0); |
7221 pSpellSprite.stru_24.Reset(); | 6144 pSpellSprite.stru_24.Reset(); |
7222 pSpellSprite.spell_id = pCastSpell->spellnum; | 6145 pSpellSprite.spell_id = pCastSpell->spellnum; |
7223 pSpellSprite.spell_level = v2; | 6146 pSpellSprite.spell_level = v2; |
7224 pSpellSprite.spell_skill = v731; | 6147 pSpellSprite.spell_skill = v731; |
7225 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | 6148 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); |
7226 v61 = PID_ID(a2); | 6149 |
7227 // LABEL_1086: | 6150 v600 = pActor->vPosition.y; |
7228 v600 = pActors[v61].vPosition.y; | 6151 v601 = pActor->vPosition.x; |
7229 v601 = pActors[v61].vPosition.x; | |
7230 pSpellSprite.uObjectDescID = v60; | 6152 pSpellSprite.uObjectDescID = v60; |
7231 pSpellSprite.vPosition.x = v601; | 6153 pSpellSprite.vPosition.x = v601; |
7232 v602 = pActors[v61].uActorHeight; | 6154 v602 = pActor->uActorHeight; |
7233 v603 = pActors[v61].vPosition.z; | 6155 v603 = pActor->vPosition.z; |
7234 pSpellSprite.vPosition.y = v600; | 6156 pSpellSprite.vPosition.y = v600; |
7235 v676 = v603 + v602; | 6157 v676 = v603 + v602; |
7236 v665 = v600; | 6158 v665 = v600; |
7237 pSpellSprite.vPosition.z = v603 + v602; | 6159 pSpellSprite.vPosition.z = v603 + v602; |
7238 v657 = v601; | 6160 v657 = v601; |
7239 // LABEL_1087: | |
7240 pSpellSprite.uAttributes = 0; | 6161 pSpellSprite.uAttributes = 0; |
7241 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | 6162 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); |
7242 pSpellSprite.uSpriteFrameID = 0; | 6163 pSpellSprite.uSpriteFrameID = 0; |
7243 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 6164 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
7244 pSpellSprite.spell_target_pid = a2; | 6165 pSpellSprite.spell_target_pid = a2; |
7252 } | 6173 } |
7253 case SPELL_DARK_SACRIFICE: | 6174 case SPELL_DARK_SACRIFICE: |
7254 { | 6175 { |
7255 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 6176 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
7256 break; | 6177 break; |
7257 HIDWORD(v733) = 0; | 6178 int _v733 = 0; |
7258 memset(&achieved_awards, 0, 4000); | 6179 memset(&achieved_awards, 0, 4000); |
7259 _this = 0; | 6180 int i = 0; |
7260 v605 = (char *)pParty->pHirelings; | 6181 pNPCData = pParty->pHirelings; |
7261 do | 6182 do |
7262 { | 6183 { |
7263 if ( *(int *)v605) | 6184 if ( pNPCData->pName != 0) |
7264 { | 6185 { |
7265 v606 = HIDWORD(v733)++; | 6186 v606 = _v733++; |
7266 achieved_awards[v606] = (AwardType)(int)((char *)&_this->uItemID + 1); | 6187 achieved_awards[v606] = (AwardType)(i + 1); |
7267 } | 6188 } |
7268 _this = (ItemGen *)((char *)_this + 1); | 6189 ++i; |
7269 v605 += 76; | 6190 ++pNPCData; |
7270 } | 6191 } |
7271 while ( (signed int)v605 < (signed int)&pParty->pPickedItem ); | 6192 while ( pNPCData <= &pParty->pHirelings[1] ); |
7272 _this = 0; | 6193 i = 0; |
7273 if ( (signed int)pNPCStats->uNumNewNPCs > 0) | 6194 if ( (signed int)pNPCStats->uNumNewNPCs > 0) |
7274 { | 6195 { |
7275 v730 = (int)pNPCStats->pNewNPCData; | 6196 pNPCData = pNPCStats->pNewNPCData; |
7276 __debugbreak(); // data offset | 6197 __debugbreak(); // data offset |
7277 HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152; | 6198 AwardType *_v734 = &achieved_awards[_v733]; |
7278 do | 6199 do |
7279 { | 6200 { |
7280 if ( *(char *)(v730 + 8) & 0x80 | 6201 if ( pNPCData->uFlags & 0x80 |
7281 && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName)) | 6202 && (!pParty->pHirelings[0].pName || strcmp(pNPCData->pName, pParty->pHirelings[0].pName)) |
7282 && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) ) | 6203 && (!pParty->pHirelings[1].pName || strcmp(pNPCData->pName, pParty->pHirelings[1].pName)) ) |
7283 { | 6204 { |
7284 v607 = HIDWORD(v733); | 6205 v607 = _v734; |
7285 HIDWORD(v733) += 4; | 6206 ++_v734; |
7286 *(int *)v607 = (int)_this + 3; | 6207 *v607 = (AwardType)(i + 3); |
7287 } | 6208 } |
7288 _this = (ItemGen *)((char *)_this + 1); | 6209 ++i; |
7289 v730 += 76; | 6210 ++pNPCData; |
7290 } | 6211 } |
7291 while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs ); | 6212 while ( (signed int)i < (signed int)pNPCStats->uNumNewNPCs ); |
7292 } | 6213 } |
7293 v608 = pCastSpell->uPlayerID_2; | 6214 v608 = pCastSpell->uPlayerID_2; |
7294 if ( v608 != 4 && v608 != 5 | 6215 if ( v608 != 4 && v608 != 5 |
7295 || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0) | 6216 || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0) |
7296 || v609 >= 3 ) | 6217 || v609 >= 3 ) |
7301 continue; | 6222 continue; |
7302 } | 6223 } |
7303 v610 = 76 * v609; | 6224 v610 = 76 * v609; |
7304 *((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0; | 6225 *((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0; |
7305 v611 = pIconsFrameTable->FindIcon("spell96"); | 6226 v611 = pIconsFrameTable->FindIcon("spell96"); |
7306 *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611); | 6227 //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611); |
7307 *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1; | 6228 pParty->pHirelings[v609-1].evt_B = pIconsFrameTable->GetIconAnimLength(v611); |
6229 //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1; | |
6230 pParty->pHirelings[v609-1].field_24 = 1; | |
6231 | |
7308 v612 = pParty->pPlayers; | 6232 v612 = pParty->pPlayers; |
7309 do | 6233 do |
7310 { | 6234 { |
7311 v612->sHealth = v612->GetMaxHealth(); | 6235 v612->sHealth = v612->GetMaxHealth(); |
7312 v612->sMana = v612->GetMaxMana(); | 6236 v612->sMana = v612->GetMaxMana(); |
7322 LODWORD(v727) = 1; | 6246 LODWORD(v727) = 1; |
7323 break; | 6247 break; |
7324 } | 6248 } |
7325 case SPELL_DARK_PAIN_REFLECTION: | 6249 case SPELL_DARK_PAIN_REFLECTION: |
7326 { | 6250 { |
7327 if ( v731 > 0 && v731 <= 4 ) | 6251 switch (v731) |
7328 { | 6252 { |
7329 if ( v731 <= 3 ) | 6253 case 1: LODWORD(v733) = 300 * (v2 + 12); break; |
7330 { | 6254 case 2: LODWORD(v733) = 300 * (v2 + 12); break; |
7331 v614 = 300 * (v2 + 12); | 6255 case 3: LODWORD(v733) = 300 * (v2 + 12); break; |
7332 } | 6256 case 4: LODWORD(v733) = 900 * (v2 + 4); break; |
7333 if ( v731 == 4 ) | 6257 default: |
7334 { | 6258 assert(false); |
7335 v614 = 900 * (v2 + 4); | 6259 } |
7336 } | 6260 amount = v2 + 5; |
7337 LODWORD(v733) = v614; | |
7338 } | |
7339 v615 = v2 + 5; | |
7340 amount = v615; | |
7341 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 6261 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
7342 break; | 6262 break; |
7343 if ( v731 != 3 && v731 != 4 ) | 6263 if ( v731 != 3 && v731 != 4 ) |
7344 { | 6264 { |
7345 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | 6265 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); |
7346 | 6266 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v716, 0); |
7347 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0); | |
7348 LODWORD(v727) = 1; | 6267 LODWORD(v727) = 1; |
7349 break; | 6268 break; |
7350 } | 6269 } |
7351 a2 = 0; | 6270 a2 = 0; |
7352 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | 6271 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); |
7366 { | 6285 { |
7367 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | 6286 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
7368 break; | 6287 break; |
7369 pGame->GetIndoorCamera(); | 6288 pGame->GetIndoorCamera(); |
7370 v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth(); | 6289 v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth(); |
7371 HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623); | 6290 signed int _v733 = sub_46A6AC((int)dword_50BF30, 100, v623); |
7372 v707.x = 0; | 6291 v707.x = 0; |
7373 v707.y = 0; | 6292 v707.y = 0; |
7374 v707.z = 0; | 6293 v707.z = 0; |
7375 pSpellSprite.stru_24.Reset(); | 6294 pSpellSprite.stru_24.Reset(); |
7376 pSpellSprite.spell_id = pCastSpell->spellnum; | 6295 pSpellSprite.spell_id = pCastSpell->spellnum; |
7384 pSpellSprite.uFacing = 0; | 6303 pSpellSprite.uFacing = 0; |
7385 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | 6304 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
7386 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | 6305 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); |
7387 a2 = 0; | 6306 a2 = 0; |
7388 int _v726 = 0; | 6307 int _v726 = 0; |
7389 if ( SHIDWORD(v733) > 0 ) | 6308 if ( _v733 > 0 ) |
7390 { | 6309 { |
7391 _v726 = (HIDWORD(v733) * (7 * v2 + 25)); | 6310 _v726 = (_v733 * (7 * v2 + 25)); |
7392 do | 6311 do |
7393 { | 6312 { |
7394 v625 = dword_50BF30[a2]; | 6313 v625 = dword_50BF30[a2]; |
7395 pSpellSprite.vPosition.x = pActors[v625].vPosition.x; | 6314 pSpellSprite.vPosition.x = pActors[v625].vPosition.x; |
7396 pSpellSprite.vPosition.y = pActors[v625].vPosition.y; | 6315 pSpellSprite.vPosition.y = pActors[v625].vPosition.y; |
7400 v627 = pSpellSprite.Create(0, 0, 0, 0); | 6319 v627 = pSpellSprite.Create(0, 0, 0, 0); |
7401 v628 = a2; | 6320 v628 = a2; |
7402 DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707); | 6321 DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707); |
7403 a2 = v628 + 1; | 6322 a2 = v628 + 1; |
7404 } | 6323 } |
7405 while ( v628 + 1 < SHIDWORD(v733) ); | 6324 while ( v628 + 1 < _v733 ); |
7406 } | 6325 } |
7407 v730 = 0; | 6326 v730 = 0; |
7408 v629 = 1; | 6327 v629 = 1; |
7409 do | 6328 do |
7410 { | 6329 { |
7421 } | 6340 } |
7422 ++v629; | 6341 ++v629; |
7423 } | 6342 } |
7424 while ( v629 <= 4 ); | 6343 while ( v629 <= 4 ); |
7425 v732 = (signed __int64)((double)(signed int)_v726 / (double)v730); | 6344 v732 = (signed __int64)((double)(signed int)_v726 / (double)v730); |
7426 HIDWORD(v733) = 0; | 6345 _v733 = 0; |
7427 if ( v730 > 0 ) | 6346 if ( v730 > 0 ) |
7428 { | 6347 { |
7429 do | 6348 do |
7430 { | 6349 { |
7431 //v632 = 4 * v681[HIDWORD(v733)] + 10965188; | 6350 //v632 = 4 * v681[HIDWORD(v733)] + 10965188; |
7432 v726 = pPlayers[v681[HIDWORD(v733)]]; | 6351 v726 = pPlayers[v681[_v733]]; |
7433 //v633 = pPlayers[v681[HIDWORD(v733)]]; | 6352 //v633 = pPlayers[v681[HIDWORD(v733)]]; |
7434 v726->sHealth += v732; | 6353 v726->sHealth += v732; |
7435 //v726 = *(Player **)v632; | 6354 //v726 = *(Player **)v632; |
7436 //v634 = v726->GetMaxHealth(); | 6355 //v634 = v726->GetMaxHealth(); |
7437 if ( v726->sHealth > v726->GetMaxHealth()) | 6356 if ( v726->sHealth > v726->GetMaxHealth()) |
7438 v726->sHealth = v726->GetMaxHealth(); | 6357 v726->sHealth = v726->GetMaxHealth(); |
7439 v635 = HIDWORD(v733); | 6358 v635 = _v733; |
7440 | 6359 |
7441 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, WORD2(v733)); | 6360 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, WORD2(v733)); |
7442 HIDWORD(v733) = v635 + 1; | 6361 _v733 = v635 + 1; |
7443 } | 6362 } |
7444 while ( v635 + 1 < v730 ); | 6363 while ( v635 + 1 < v730 ); |
7445 } | 6364 } |
7446 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u); | 6365 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u); |
7447 LODWORD(v727) = 1; | 6366 LODWORD(v727) = 1; |
7448 break; | 6367 break; |
7449 } | 6368 } |
7450 | |
7451 case SPELL_DARK_ARMAGEDDON: | 6369 case SPELL_DARK_ARMAGEDDON: |
7452 { | 6370 { |
7453 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | 6371 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
7454 { | 6372 { |
7455 ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2); // Can't cast Armageddon indoors! | 6373 ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2); // Can't cast Armageddon indoors! |
7456 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 6374 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
7457 pCastSpell->spellnum = 0; | 6375 pCastSpell->spellnum = 0; |
7458 continue; | 6376 continue; |
7459 } | 6377 } |
7460 v640 = v731 - 2; | 6378 if ( v731 == 4) |
7461 if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) ) | 6379 amount = 4; |
6380 else | |
7462 amount = 3; | 6381 amount = 3; |
7463 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 ) | 6382 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 ) |
7464 { | 6383 { |
7465 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | 6384 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed |
7466 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | 6385 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
8778 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0); | 7697 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0); |
8779 break; | 7698 break; |
8780 } | 7699 } |
8781 else | 7700 else |
8782 { | 7701 { |
8783 if ( dword_50C9E8 < 40 ) | 7702 /* if ( dword_50C9E8 < 40 ) |
8784 { | 7703 { |
8785 dword_50C9EC[3 * dword_50C9E8] = 25; | 7704 dword_50C9EC[3 * dword_50C9E8] = 25; |
8786 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; | 7705 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; |
8787 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; | 7706 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; |
8788 ++dword_50C9E8; | 7707 ++dword_50C9E8; |
8789 } | 7708 }*/ |
7709 pMessageQueue_50C9E8->AddMessage(UIMSG_CastQuickSpell, 0, 0); | |
8790 } | 7710 } |
8791 break; | 7711 break; |
8792 case INPUT_Attack: | 7712 case INPUT_Attack: |
8793 if (pCurrentScreen != SCREEN_GAME) | 7713 if (pCurrentScreen != SCREEN_GAME) |
8794 break; | 7714 break; |
8823 } | 7743 } |
8824 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | 7744 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
8825 } | 7745 } |
8826 break; | 7746 break; |
8827 case INPUT_CharCycle: | 7747 case INPUT_CharCycle: |
8828 if ( pCurrentScreen == SCREEN_SPELL_BOOK || dword_50C9E8 >= 40 ) | 7748 if ( pCurrentScreen == SCREEN_SPELL_BOOK ) |
8829 break; | 7749 break; |
8830 dword_50C9EC[3 * dword_50C9E8] = 176; | 7750 /* dword_50C9EC[3 * dword_50C9E8] = 176;|| dword_50C9E8 >= 40 |
8831 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; | 7751 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; |
8832 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; | 7752 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; |
8833 ++dword_50C9E8; | 7753 ++dword_50C9E8;*/ |
7754 pMessageQueue_50C9E8->AddMessage(UIMSG_CycleCharacters, 0, 0); | |
8834 break; | 7755 break; |
8835 case INPUT_LookUp: | 7756 case INPUT_LookUp: |
8836 if ( pEventTimer->bPaused ) | 7757 if ( pEventTimer->bPaused ) |
8837 break; | 7758 break; |
8838 partyAction = (PartyAction)7; | 7759 partyAction = (PartyAction)7; |
8869 partyAction = (PartyAction)14; | 7790 partyAction = (PartyAction)14; |
8870 pPartyActionQueue->Add(partyAction); | 7791 pPartyActionQueue->Add(partyAction); |
8871 } | 7792 } |
8872 break; | 7793 break; |
8873 case INPUT_ZoomIn: | 7794 case INPUT_ZoomIn: |
8874 if ( dword_50C9E8 >= 40 ) | 7795 /*if ( dword_50C9E8 >= 40 ) |
8875 break; | 7796 break; |
8876 dword_50C9EC[3 * dword_50C9E8] = 367; | 7797 dword_50C9EC[3 * dword_50C9E8] = 367; |
8877 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; | 7798 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; |
8878 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; | 7799 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; |
8879 ++dword_50C9E8; | 7800 ++dword_50C9E8;*/ |
7801 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomOutBtn, 0, 0); | |
8880 break; | 7802 break; |
8881 case INPUT_ZoomOut: | 7803 case INPUT_ZoomOut: |
8882 if ( dword_50C9E8 < 40 ) | 7804 /*if ( dword_50C9E8 < 40 ) |
8883 { | 7805 { |
8884 dword_50C9EC[3 * dword_50C9E8] = 368; | 7806 dword_50C9EC[3 * dword_50C9E8] = 368; |
8885 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; | 7807 dword_50C9EC[3 * dword_50C9E8 + 1] = 0; |
8886 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; | 7808 dword_50C9EC[3 * dword_50C9E8 + 2] = 0; |
8887 ++dword_50C9E8; | 7809 ++dword_50C9E8; |
8888 } | 7810 }*/ |
7811 pMessageQueue_50C9E8->AddMessage(UIMSG_ClickZoomInBtn, 0, 0); | |
8889 break; | 7812 break; |
8890 case INPUT_AlwaysRun: | 7813 case INPUT_AlwaysRun: |
8891 bAlwaysRun = bAlwaysRun == 0; | 7814 bAlwaysRun = bAlwaysRun == 0; |
8892 break; | 7815 break; |
8893 default: | 7816 default: |