comparison UI/UiGame.cpp @ 2000:985fff9fb62d

constructor functions
author zipi
date Tue, 05 Nov 2013 21:55:52 +0000
parents 5cd26f2c6904
children 591024ad7269
comparison
equal deleted inserted replaced
1999:079f2abf54e4 2000:985fff9fb62d
613 pButton->uY = (unsigned int)(v45 + v42); 613 pButton->uY = (unsigned int)(v45 + v42);
614 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0); 614 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
615 pButton->uHeight = pTextHeight; 615 pButton->uHeight = pTextHeight;
616 v42 = pButton->uY + pTextHeight - 1; 616 v42 = pButton->uY + pTextHeight - 1;
617 pButton->uW = v42; 617 pButton->uW = v42;
618 pTextColor = ui_game_dialogue_option_highlight_color; 618 pTextColor = ui_game_dialogue_option_normal_color;
619 if ( pDialogueWindow->pCurrentPosActiveItem != i ) 619 if ( pDialogueWindow->pCurrentPosActiveItem == i )
620 pTextColor = ui_game_dialogue_option_normal_color; 620 pTextColor = ui_game_dialogue_option_highlight_color;
621 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3); 621 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
622 } 622 }
623 } 623 }
624 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId)); 624 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
625 } 625 }