comparison mm7_3.cpp @ 37:979f13f456dc

fix players face
author Ritor1
date Sun, 20 Jan 2013 21:35:06 +0600
parents aac67e0d2c10
children a96ebf3123d2
comparison
equal deleted inserted replaced
36:415e1f2d5936 37:979f13f456dc
18694 SpawnEncounter((MapInfo *)&pMapStats->pInfos[v10], &v16, 0, count, 0); 18694 SpawnEncounter((MapInfo *)&pMapStats->pInfos[v10], &v16, 0, count, 0);
18695 memcpy(&v15, Actor::GetDirectionInfo(8 * v11 | AI_OBJECT_ACTOR, 4u, &a3, 1), sizeof(v15)); 18695 memcpy(&v15, Actor::GetDirectionInfo(8 * v11 | AI_OBJECT_ACTOR, 4u, &a3, 1), sizeof(v15));
18696 v12 = v11; 18696 v12 = v11;
18697 if ( (signed int)v11 < (signed int)uNumActors ) 18697 if ( (signed int)v11 < (signed int)uNumActors )
18698 { 18698 {
18699
18700 for ( pActor = &pActors[v11]; v12 < (signed int)uNumActors; ++pActor ) 18699 for ( pActor = &pActors[v11]; v12 < (signed int)uNumActors; ++pActor )
18701 { 18700 {
18702 pActor->PrepareSprites(0); 18701 pActor->PrepareSprites(0);
18703 ++v12; 18702 ++v12;
18704 pActor->uYawAngle = v15.uYawAngle; 18703 pActor->uYawAngle = v15.uYawAngle;