comparison UI/UIShops.cpp @ 1683:96d567a7d15f

moving OnInventoryLeftClick to Player::
author Grumpy7
date Fri, 20 Sep 2013 10:34:07 +0200
parents 9f8b3e904e14
children f44b6e02e81c
comparison
equal deleted inserted replaced
1682:3c451fd02fcf 1683:96d567a7d15f
2315 unsigned int v79; // [sp+A8h] [bp-Ch]@9 2315 unsigned int v79; // [sp+A8h] [bp-Ch]@9
2316 int uPriceItemService; // [sp+ACh] [bp-8h]@12 2316 int uPriceItemService; // [sp+ACh] [bp-8h]@12
2317 2317
2318 if ( pCurrentScreen == SCREEN_E ) 2318 if ( pCurrentScreen == SCREEN_E )
2319 { 2319 {
2320 OnInventoryLeftClick(); 2320 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
2321 return; 2321 return;
2322 } 2322 }
2323 if ( !HouseUI_CheckIfPlayerCanInteract() ) 2323 if ( !HouseUI_CheckIfPlayerCanInteract() )
2324 { 2324 {
2325 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); 2325 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
2329 switch(dialog_menu_id) 2329 switch(dialog_menu_id)
2330 { 2330 {
2331 case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT: 2331 case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT:
2332 { 2332 {
2333 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; 2333 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
2334 OnInventoryLeftClick(); 2334 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
2335 break; 2335 break;
2336 } 2336 }
2337 case HOUSE_DIALOGUE_GUILD_BUY_BOOKS: 2337 case HOUSE_DIALOGUE_GUILD_BUY_BOOKS:
2338 { 2338 {
2339 pCursorPos = pMouse->GetCursorPos(&cursor); 2339 pCursorPos = pMouse->GetCursorPos(&cursor);