Mercurial > mm7
comparison Render.h @ 265:96bc024a5fed
Render overflows
author | Nomad |
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date | Mon, 18 Feb 2013 10:04:47 +0200 |
parents | 650d96af8855 |
children | 2a09e1d6fc8f |
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257:96f3a1177b37 | 265:96bc024a5fed |
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439 unsigned int bUsingSpecular; | 439 unsigned int bUsingSpecular; |
440 uint uFogColor; | 440 uint uFogColor; |
441 int field_103668; | 441 int field_103668; |
442 unsigned int pHDWaterBitmapIDs[7]; | 442 unsigned int pHDWaterBitmapIDs[7]; |
443 char field_103688[32]; | 443 char field_103688[32]; |
444 int field_1036A8_bitmapid; | 444 int hd_water_current_frame; |
445 int field_1036AC_bitmapid; | 445 int hd_water_tile_id; |
446 IDirectDrawSurface4 *pSurface; | 446 IDirectDrawSurface4 *pSurface; |
447 IDirect3DTexture2 *pTexture; | 447 IDirect3DTexture2 *pTexture; |
448 int field_1036B8; | 448 int field_1036B8; |
449 int _gpu_memory_used; | 449 int _gpu_memory_used; |
450 void (__cdecl *pBeforePresentFunction)(); | 450 void (__cdecl *pBeforePresentFunction)(); |