comparison mm7_1.cpp @ 1207:96a81634669e

arrays to std::arrays phase 3 - finishing global arrays undone changes in render.h, because framerate dropped by half
author Grumpy7
date Sun, 09 Jun 2013 01:30:36 +0200
parents ab6560001f5b
children 182b910c528d
comparison
equal deleted inserted replaced
1206:ab6560001f5b 1207:96a81634669e
2591 char *v23; // [sp+24h] [bp-Ch]@4 2591 char *v23; // [sp+24h] [bp-Ch]@4
2592 char *v24; // [sp+28h] [bp-8h]@4 2592 char *v24; // [sp+28h] [bp-8h]@4
2593 char *v25; // [sp+2Ch] [bp-4h]@4 2593 char *v25; // [sp+2Ch] [bp-4h]@4
2594 2594
2595 v1 = uVertexID; 2595 v1 = uVertexID;
2596 memcpy(&array_50AC10[uVertexID], array_50AC10.data(), sizeof(array_50AC10[uVertexID])); 2596 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
2597 v2 = 0; 2597 v2 = 0;
2598 v20 = 0; 2598 v20 = 0;
2599 if ( array_50AC10[0].vWorldViewPosition.x >= 8.0 ) 2599 if ( array_50AC10[0].vWorldViewPosition.x >= 8.0 )
2600 v2 = 1; 2600 v2 = 1;
2601 if ( (signed int)(uVertexID + 1) <= 1 ) 2601 if ( (signed int)(uVertexID + 1) <= 1 )
2602 return 0; 2602 return 0;
2603 v3 = (char *)&array_507D30[0].vWorldViewPosition.z; 2603 v3 = (char *)&array_507D30[0].vWorldViewPosition.z;
2604 v4 = (char *)&array_507D30[0].vWorldViewPosition.y; 2604 v4 = (char *)&array_507D30[0].vWorldViewPosition.y;
2605 v5 = v1; 2605 v5 = v1;
2606 v23 = (char *)&array_507D30[0]._rhw; 2606 v23 = (char *)&array_507D30[0]._rhw;
2607 v21 = array_507D30.data(); 2607 v21 = array_507D30;
2608 v18 = (char *)&array_507D30[0].vWorldViewPosition.z; 2608 v18 = (char *)&array_507D30[0].vWorldViewPosition.z;
2609 v19 = (char *)&array_507D30[0].vWorldViewPosition.y; 2609 v19 = (char *)&array_507D30[0].vWorldViewPosition.y;
2610 v22 = (char *)&array_507D30[0].vWorldViewPosition; 2610 v22 = (char *)&array_507D30[0].vWorldViewPosition;
2611 v24 = (char *)&array_507D30[0].v; 2611 v24 = (char *)&array_507D30[0].v;
2612 v25 = (char *)&array_507D30[0].u; 2612 v25 = (char *)&array_507D30[0].u;