Mercurial > mm7
comparison mm7_data.h @ 1602:96a1f5e0b6cd
Merge
author | Grumpy7 |
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date | Thu, 12 Sep 2013 09:55:20 +0200 |
parents | 43d3536a20f7 |
children | e66e0c89d81b |
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1601:5ac59bcb68e9 | 1602:96a1f5e0b6cd |
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652 extern int dword_50C9DC; // weak | 652 extern int dword_50C9DC; // weak |
653 extern struct NPCData *ptr_50C9E0; | 653 extern struct NPCData *ptr_50C9E0; |
654 //extern int dword_50C9E8; // idb | 654 //extern int dword_50C9E8; // idb |
655 //extern int dword_50C9EC[]; // 50C9EC | 655 //extern int dword_50C9EC[]; // 50C9EC |
656 extern int dword_50CDC8; | 656 extern int dword_50CDC8; |
657 extern int dword_50CDCC; // weak | |
658 extern int bProcessorIsNotIntel; // weak | 657 extern int bProcessorIsNotIntel; // weak |
659 extern Vec3_int_ layingitem_vel_50FDFC; | 658 extern Vec3_int_ layingitem_vel_50FDFC; |
660 extern char pStartingMapName[32]; // idb | 659 extern char pStartingMapName[32]; // idb |
661 extern std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; | 660 extern std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; |
662 extern std::array<char, 54> party_has_equipment; | 661 extern std::array<char, 54> party_has_equipment; |
1092 int __fastcall sub_410D99_get_map_index(int a1); | 1091 int __fastcall sub_410D99_get_map_index(int a1); |
1093 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); | 1092 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); |
1094 void SetAttributeNames(); | 1093 void SetAttributeNames(); |
1095 void uGameUIFontMain_initialize(); | 1094 void uGameUIFontMain_initialize(); |
1096 void uGameUIFontShadow_initialize(); | 1095 void uGameUIFontShadow_initialize(); |
1097 void identify_item(); | 1096 void OnInventoryItemRightClick(); |
1098 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); | 1097 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); |
1099 void UI_OnMouseLeftClick(int *pXY); // idb | 1098 void UI_OnMouseLeftClick(int *pXY); // idb |
1100 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos); | 1099 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos); |
1101 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); | 1100 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); |
1102 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb | 1101 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb |
1120 void reset_some_strus_flt_2Cs(); | 1119 void reset_some_strus_flt_2Cs(); |
1121 int __fastcall GetPortalScreenCoord(unsigned int uFaceID); | 1120 int __fastcall GetPortalScreenCoord(unsigned int uFaceID); |
1122 bool PortalFrustrum(int pNumVertices, struct BspRenderer_PortalViewportData *a2, struct BspRenderer_PortalViewportData *near_portal, int uFaceID); | 1121 bool PortalFrustrum(int pNumVertices, struct BspRenderer_PortalViewportData *a2, struct BspRenderer_PortalViewportData *near_portal, int uFaceID); |
1123 int sr_424CD7(unsigned int uVertexID); // idb | 1122 int sr_424CD7(unsigned int uVertexID); // idb |
1124 int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb | 1123 int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb |
1125 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb | |
1126 int __fastcall _42690D_colors_cvt(unsigned int a1); | |
1127 void __fastcall GivePartyExp(unsigned int pEXPNum); | 1124 void __fastcall GivePartyExp(unsigned int pEXPNum); |
1128 bool __fastcall sub_427769_spell(unsigned int uSpellID); | 1125 bool __fastcall sub_427769_spell(unsigned int uSpellID); |
1129 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6); | 1126 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6); |
1130 void _42ECB5_PlayerAttacksActor(); | 1127 void _42ECB5_PlayerAttacksActor(); |
1131 void InitializeTurnBasedAnimations(void *); | 1128 void InitializeTurnBasedAnimations(void *); |