Mercurial > mm7
comparison NPC.cpp @ 353:95be2dcecadf
Partial refactor for Player::GetActualSkillLevel
author | Nomad |
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date | Thu, 21 Feb 2013 03:49:33 +0200 |
parents | 72faa54ff319 |
children | 137c59c3dbc4 eaadcb39312f |
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352:ec6cc5cefa4b | 353:95be2dcecadf |
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678 } | 678 } |
679 | 679 |
680 //----- (00476395) -------------------------------------------------------- | 680 //----- (00476395) -------------------------------------------------------- |
681 //0x26 Wizard eye at skill level 2 | 681 //0x26 Wizard eye at skill level 2 |
682 bool __thiscall CheckHiredNPCSpeciality(unsigned int uProfession) | 682 bool __thiscall CheckHiredNPCSpeciality(unsigned int uProfession) |
683 { | 683 { |
684 bool result; // eax@2 | 684 bool result; // eax@2 |
685 signed int v2; // esi@3 | 685 signed int v2; // esi@3 |
686 char *v3; // eax@4 | 686 char *v3; // eax@4 |
687 | 687 |
688 if ( bNoNPCHiring == 1 ) | 688 if ( bNoNPCHiring == 1 ) |