Mercurial > mm7
comparison stru9.h @ 1188:9541e9d1e5fa
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author | Ritor1 |
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date | Fri, 07 Jun 2013 11:31:11 +0600 |
parents | 472ca68386d4 |
children | 18665b8f66b2 |
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1187:02e2a5c1ebc0 | 1188:9541e9d1e5fa |
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49 //----- (00498093) -------------------------------------------------------- | 49 //----- (00498093) -------------------------------------------------------- |
50 inline stru9() | 50 inline stru9() |
51 {} | 51 {} |
52 | 52 |
53 bool _4980B9(struct RenderVertexSoft *a1, unsigned int uNumVertices, float a3, float a4, float a5, struct RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices); | 53 bool _4980B9(struct RenderVertexSoft *a1, unsigned int uNumVertices, float a3, float a4, float a5, struct RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices); |
54 bool _498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pVertices, unsigned int *pOutNumVertices); | 54 bool _498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *pVertices, struct RenderVertexSoft *pVertices2, unsigned int *pOutNumVertices); |
55 bool CalcPortalShape(struct RenderVertexSoft *a1, signed int a2, struct RenderVertexSoft *a3, unsigned int *pOutNumVertices, struct Vec3_float_ *a5, float a6, char *a7, int unused); | 55 bool CalcPortalShape(struct RenderVertexSoft *a1, signed int a2, struct RenderVertexSoft *a3, unsigned int *pOutNumVertices, struct Vec3_float_ *a5, float a6, char *a7, int unused); |
56 void AddVertex(struct VertexBuffer *pVertexBuffer, struct RenderVertexSoft *pVertex); | 56 void AddVertex(struct VertexBuffer *pVertexBuffer, struct RenderVertexSoft *pVertex); |
57 bool _498774(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4, struct RenderVertexSoft *a5); | 57 bool _498774(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4, struct RenderVertexSoft *a5); |
58 bool AreVectorsCollinear(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct stru312 *a3); | 58 bool AreVectorsCollinear(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct stru312 *a3); |
59 bool _4989E1(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4); | 59 bool _4989E1(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4); |