comparison UI/UIHouses.h @ 1458:934074e7fcc1

ModalWindow __thiscall and __cdecl removed Some random renames & refactors
author Nomad
date Wed, 21 Aug 2013 14:26:36 +0200
parents 2423bc2af692
children 61458df2cb4f
comparison
equal deleted inserted replaced
1457:9dc33590f93e 1458:934074e7fcc1
122 void JailDialog(); 122 void JailDialog();
123 void MagicShopDialog(); 123 void MagicShopDialog();
124 void GuildDialog(); 124 void GuildDialog();
125 void sub_4B6478(); 125 void sub_4B6478();
126 bool __fastcall IsTravelAvailable(int a1); 126 bool __fastcall IsTravelAvailable(int a1);
127 void __cdecl TravelByTransport(); 127 void TravelByTransport();
128 void TempleDialog(); 128 void TempleDialog();
129 void __cdecl TownHallDialog(); 129 void TownHallDialog();
130 void __cdecl BankDialog(); 130 void BankDialog();
131 void __cdecl TavernDialog(); 131 void TavernDialog();
132 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound); // idb 132 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound); // idb
133 void __cdecl WeaponShopDialog(); 133 void WeaponShopDialog();
134 void __cdecl AlchemistDialog(); 134 void AlchemistDialog();
135 void __cdecl ArmorShopDialog(); 135 void ArmorShopDialog();
136 136
137 137
138 void InitializaDialogueOptions_Tavern(BuildingType type); // idb 138 void InitializaDialogueOptions_Tavern(BuildingType type); // idb
139 void InitializaDialogueOptions_Shops(BuildingType type); 139 void InitializaDialogueOptions_Shops(BuildingType type);
140 void InitializaDialogueOptions(BuildingType type); 140 void InitializaDialogueOptions(BuildingType type);