Mercurial > mm7
comparison UI/UIHouses.h @ 1458:934074e7fcc1
ModalWindow
__thiscall and __cdecl removed
Some random renames & refactors
author | Nomad |
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date | Wed, 21 Aug 2013 14:26:36 +0200 |
parents | 2423bc2af692 |
children | 61458df2cb4f |
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1457:9dc33590f93e | 1458:934074e7fcc1 |
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122 void JailDialog(); | 122 void JailDialog(); |
123 void MagicShopDialog(); | 123 void MagicShopDialog(); |
124 void GuildDialog(); | 124 void GuildDialog(); |
125 void sub_4B6478(); | 125 void sub_4B6478(); |
126 bool __fastcall IsTravelAvailable(int a1); | 126 bool __fastcall IsTravelAvailable(int a1); |
127 void __cdecl TravelByTransport(); | 127 void TravelByTransport(); |
128 void TempleDialog(); | 128 void TempleDialog(); |
129 void __cdecl TownHallDialog(); | 129 void TownHallDialog(); |
130 void __cdecl BankDialog(); | 130 void BankDialog(); |
131 void __cdecl TavernDialog(); | 131 void TavernDialog(); |
132 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound); // idb | 132 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound); // idb |
133 void __cdecl WeaponShopDialog(); | 133 void WeaponShopDialog(); |
134 void __cdecl AlchemistDialog(); | 134 void AlchemistDialog(); |
135 void __cdecl ArmorShopDialog(); | 135 void ArmorShopDialog(); |
136 | 136 |
137 | 137 |
138 void InitializaDialogueOptions_Tavern(BuildingType type); // idb | 138 void InitializaDialogueOptions_Tavern(BuildingType type); // idb |
139 void InitializaDialogueOptions_Shops(BuildingType type); | 139 void InitializaDialogueOptions_Shops(BuildingType type); |
140 void InitializaDialogueOptions(BuildingType type); | 140 void InitializaDialogueOptions(BuildingType type); |