Mercurial > mm7
comparison IndoorCameraD3D.h @ 1458:934074e7fcc1
ModalWindow
__thiscall and __cdecl removed
Some random renames & refactors
author | Nomad |
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date | Wed, 21 Aug 2013 14:26:36 +0200 |
parents | cc9a3a24d61d |
children | 2c71fa8913d2 |
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1457:9dc33590f93e | 1458:934074e7fcc1 |
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12 //----- (004C037F) -------------------------------------------------------- | 12 //----- (004C037F) -------------------------------------------------------- |
13 virtual ~IndoorCameraD3D_Vec3() {} | 13 virtual ~IndoorCameraD3D_Vec3() {} |
14 //----- (004C039C) -------------------------------------------------------- | 14 //----- (004C039C) -------------------------------------------------------- |
15 //void ~IndoorCameraD3D_Vec3() {} | 15 //void ~IndoorCameraD3D_Vec3() {} |
16 | 16 |
17 //void (__thiscall ***vdestructor_ptr)(IndoorCameraD3D_Vec3 *, bool); | 17 //void ( ***vdestructor_ptr)(IndoorCameraD3D_Vec3 *, bool); |
18 | 18 |
19 union | 19 union |
20 { | 20 { |
21 struct | 21 struct |
22 { | 22 { |
159 char ApplyViewTransform_TrueIfStillVisible(int x, int y, int z, signed int *pOutX, int *pOutZ, int *pOutY, char bDoNotShow); | 159 char ApplyViewTransform_TrueIfStillVisible(int x, int y, int z, signed int *pOutX, int *pOutZ, int *pOutY, char bDoNotShow); |
160 float GetPickDepth(); | 160 float GetPickDepth(); |
161 | 161 |
162 void DebugDrawPortal(struct BLVFace *pFace); | 162 void DebugDrawPortal(struct BLVFace *pFace); |
163 | 163 |
164 //void (__thiscall ***vdestructor_ptr)(IndoorCameraD3D *, bool); | 164 //void ( ***vdestructor_ptr)(IndoorCameraD3D *, bool); |
165 IndoorCameraD3D_Vec3 field_4[3]; | 165 IndoorCameraD3D_Vec3 field_4[3]; |
166 //IndoorCameraD3D_Vec3 field_14; | 166 //IndoorCameraD3D_Vec3 field_14; |
167 //IndoorCameraD3D_Vec3 field_24; | 167 //IndoorCameraD3D_Vec3 field_24; |
168 IndoorCameraD3D_Vec4 std__vector_000034_prolly_frustrum[6]; | 168 IndoorCameraD3D_Vec4 std__vector_000034_prolly_frustrum[6]; |
169 float fov; | 169 float fov; |