comparison Game.h @ 1458:934074e7fcc1

ModalWindow __thiscall and __cdecl removed Some random renames & refactors
author Nomad
date Wed, 21 Aug 2013 14:26:36 +0200
parents eb02a65e5c82
children 30c2b575d25c
comparison
equal deleted inserted replaced
1457:9dc33590f93e 1458:934074e7fcc1
117 struct stru6 *GetStru6() {return this->pStru6Instance;} 117 struct stru6 *GetStru6() {return this->pStru6Instance;}
118 //----- (0042EB71) -------------------------------------------------------- 118 //----- (0042EB71) --------------------------------------------------------
119 struct IndoorCameraD3D *GetIndoorCamera() {return this->pIndoorCameraD3D;} 119 struct IndoorCameraD3D *GetIndoorCamera() {return this->pIndoorCameraD3D;}
120 120
121 121
122 //void (__thiscall ***vdestructor_ptr)(Game *, bool); 122 //void ( ***vdestructor_ptr)(Game *, bool);
123 Game__StationaryLight pStationaryLights[25]; 123 Game__StationaryLight pStationaryLights[25];
124 char field_2C0[1092]; 124 char field_2C0[1092];
125 unsigned int uNumStationaryLights; 125 unsigned int uNumStationaryLights;
126 Game_Bloodsplat pBloodsplats[20]; 126 Game_Bloodsplat pBloodsplats[20];
127 int field_938; 127 int field_938;