comparison Events.cpp @ 978:9334a8c59c8d

uGameState
author Ritor1
date Thu, 09 May 2013 02:26:04 +0600
parents 5a2dbb00c399
children e865f349aa41 c45d51b3f4f4
comparison
equal deleted inserted replaced
977:ac85898f5903 978:9334a8c59c8d
1318 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)((activeLevelDecoration == NULL) + 1); 1318 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)((activeLevelDecoration == NULL) + 1);
1319 sub_44987B(v99, MapStartPoint_Party); 1319 sub_44987B(v99, MapStartPoint_Party);
1320 v133 = 1; 1320 v133 = 1;
1321 if ( pCurrentScreen == SCREEN_HOUSE ) 1321 if ( pCurrentScreen == SCREEN_HOUSE )
1322 { 1322 {
1323 if ( uGameState == 2 ) 1323 if ( uGameState == GAME_STATE_2 )
1324 { 1324 {
1325 pAudioPlayer->StopChannels(-1, -1); 1325 pAudioPlayer->StopChannels(-1, -1);
1326 dialog_menu_id = HOUSE_DIALOGUE_NULL; 1326 dialog_menu_id = HOUSE_DIALOGUE_NULL;
1327 while ( sub_4BD8B5() ) 1327 while ( sub_4BD8B5() )
1328 ; 1328 ;