comparison Player.h @ 289:92d443ed0cba

Слияние
author Ritor1
date Mon, 18 Feb 2013 19:16:38 +0600
parents 0a37a56e9f02
children ada52edca264 3dcc9d945eeb
comparison
equal deleted inserted replaced
288:9a6052fecad4 289:92d443ed0cba
45 SPEECH_33 = 33, 45 SPEECH_33 = 33,
46 SPEECH_34 = 34, 46 SPEECH_34 = 34,
47 SPEECH_35 = 35, 47 SPEECH_35 = 35,
48 SPEECH_36 = 36, 48 SPEECH_36 = 36,
49 SPEECH_37 = 37, 49 SPEECH_37 = 37,
50 SPEECH_38 = 38, 50 SPEECH_NotEnoughGold = 38,
51 SPEECH_39 = 39, 51 SPEECH_39 = 39,
52 SPEECH_40 = 40, 52 SPEECH_40 = 40,
53 SPEECH_41 = 41, 53 SPEECH_41 = 41,
54 SPEECH_42 = 42, 54 SPEECH_42 = 42,
55 SPEECH_43 = 43, 55 SPEECH_43 = 43,
221 221
222 /* 329 */ 222 /* 329 */
223 enum PLAYER_CLASS_TYPE: unsigned __int8 223 enum PLAYER_CLASS_TYPE: unsigned __int8
224 { 224 {
225 PLAYER_CLASS_KNIGHT = 0, 225 PLAYER_CLASS_KNIGHT = 0,
226 PLAYER_CLASS_CHEVALIER = 1,
227 PLAYER_CLASS_CHAMPION = 2,
228 PLAYER_CLASS_BLACK_KNIGHT = 3,
226 PLAYER_CLASS_THEIF = 4, 229 PLAYER_CLASS_THEIF = 4,
227 PLAYER_CLASS_BOUNTY_HUNTER = 0x7, 230 PLAYER_CLASS_ROGUE = 5,
228 PLAYER_CLASS_MONK = 0x8, 231 PLAYER_CLASS_SPY = 6,
229 PLAYER_CLASS_PALADIN = 0xC, 232 PLAYER_CLASS_ASSASSIN = 7,
230 PLAYER_CLASS_SHOOTER = 0x10, 233 PLAYER_CLASS_MONK = 8,
231 PLAYER_CLASS_RANGER = 0x14, 234 PLAYER_CLASS_INITIATE = 9,
235 PLAYER_CLASS_MASTER = 10,
236 PLAYER_CLASS_NINJA = 11,
237 PLAYER_CLASS_PALADIN = 12,
238 PLAYER_CLASS_CRUSADER = 13,
239 PLAYER_CLASS_HERO = 14,
240 PLAYER_CLASS_VILLIAN = 15,
241 PLAYER_CLASS_ARCHER = 16,
242 PLAYER_CLASS_WARRIOR_MAGE = 17,
243 PLAYER_CLASS_MASTER_ARCHER = 18,
244 PLAYER_CLASS_SNIPER = 19,
245 PLAYER_CLASS_RANGER = 20,
246 PLAYER_CLASS_HUNTER = 21,
247 PLAYER_CLASS_RANGER_LORD = 22,
248 PLAYER_CLASS_BOUNTY_HUNTER = 23,
232 PLAYER_CLASS_CLERIC = 24, 249 PLAYER_CLASS_CLERIC = 24,
233 PLAYER_CLASS_PRIEST_OF_MOON = 0x1B, 250 PLAYER_CLASS_PRIEST = 25,
251 PLAYER_CLASS_PRIEST_OF_SUN = 26,
252 PLAYER_CLASS_PRIEST_OF_MOON = 27,
234 PLAYER_CLASS_DRUID = 28, 253 PLAYER_CLASS_DRUID = 28,
235 PLAYER_CLASS_31 = 31, 254 PLAYER_CLASS_GREAT_DRUID = 29,
255 PLAYER_CLASS_ARCH_DRUID = 30,
256 PLAYER_CLASS_WARLOCK = 31,
236 PLAYER_CLASS_SORCERER = 32, 257 PLAYER_CLASS_SORCERER = 32,
237 PLAYER_CLASS_LICH = 35, 258 PLAYER_CLASS_WIZARD = 33,
259 PLAYER_CLASS_ARCHMAGE = 34,
260 PLAYER_CLASS_LICH = 35
238 }; 261 };
239 262
240 263
241 264
242 265