Mercurial > mm7
comparison mm7_data.h @ 495:90fdb47bfcba
guilds ...
author | Gloval |
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date | Thu, 28 Feb 2013 21:45:39 +0400 |
parents | af286cec8967 |
children | 0e20e886365d |
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494:af286cec8967 | 495:90fdb47bfcba |
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1006 | 1006 |
1007 //extern __int16 word_4F05AE[]; // weak | 1007 //extern __int16 word_4F05AE[]; // weak |
1008 extern char uItemsAmountPerShopType[]; // weak | 1008 extern char uItemsAmountPerShopType[]; // weak |
1009 //extern __int16 word_4F063E[290]; | 1009 //extern __int16 word_4F063E[290]; |
1010 //extern __int16 word_4F06D8[22]; | 1010 //extern __int16 word_4F06D8[22]; |
1011 extern int word_4F0704[32]; | 1011 extern int guild_mambership_flags[32]; |
1012 extern __int16 word_4F0754[49]; | 1012 extern __int16 word_4F0754[49]; |
1013 //extern __int16 word_4F07B6[88]; | 1013 //extern __int16 word_4F07B6[88]; |
1014 extern __int16 word_4F0866[14]; | 1014 extern __int16 word_4F0866[14]; |
1015 extern __int16 _4F0882_evt_VAR_PlayerItemInHands_vals[54]; | 1015 extern __int16 _4F0882_evt_VAR_PlayerItemInHands_vals[54]; |
1016 extern int price_for_membership[]; // weak | 1016 extern int price_for_membership[]; // weak |
2324 int __cdecl MagicShopDialog(); | 2324 int __cdecl MagicShopDialog(); |
2325 void GuildDialog(); | 2325 void GuildDialog(); |
2326 int __cdecl sub_4B6478(); | 2326 int __cdecl sub_4B6478(); |
2327 bool __fastcall sub_4B68EA(int a1); | 2327 bool __fastcall sub_4B68EA(int a1); |
2328 void __cdecl TravelByTransport(); | 2328 void __cdecl TravelByTransport(); |
2329 int __cdecl TampleDialog(); | 2329 void TempleDialog(); |
2330 void __cdecl TownHallDialog(); | 2330 void __cdecl TownHallDialog(); |
2331 void __cdecl BankDialog(); | 2331 void __cdecl BankDialog(); |
2332 void __cdecl TavernDialog(); | 2332 void __cdecl TavernDialog(); |
2333 | 2333 |
2334 char *__cdecl WeaponShopDialog(); | 2334 char *__cdecl WeaponShopDialog(); |
2337 signed int __fastcall sub_4BB756(signed int a1); | 2337 signed int __fastcall sub_4BB756(signed int a1); |
2338 const char *sub_4BBA85_bounties(); | 2338 const char *sub_4BBA85_bounties(); |
2339 void __cdecl sub_4BBCDD(); | 2339 void __cdecl sub_4BBCDD(); |
2340 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb | 2340 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb |
2341 void __cdecl ArenaFight(); | 2341 void __cdecl ArenaFight(); |
2342 struct Texture *__cdecl sub_4BC8D5(); | 2342 void sub_4BC8D5(); |
2343 struct GUIButton *__cdecl UI_CreateEndConversationButton(); | 2343 struct GUIButton *__cdecl UI_CreateEndConversationButton(); |
2344 void __fastcall DrawLearnSkillDialog(signed int uMessageParam); | 2344 void __fastcall DrawLearnSkillDialog(signed int uMessageParam); |
2345 signed int __cdecl sub_4BD8B5(); | 2345 signed int __cdecl sub_4BD8B5(); |
2346 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); | 2346 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); |
2347 void __cdecl sub_4BDB56_buy_skill____(); | 2347 void __cdecl sub_4BDB56_buy_skill____(); |