comparison GUIWindow.h @ 495:90fdb47bfcba

guilds ...
author Gloval
date Thu, 28 Feb 2013 21:45:39 +0400
parents 5b6e2021c6fe
children 0e20e886365d
comparison
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494:af286cec8967 495:90fdb47bfcba
154 154
155 155
156 156
157 157
158 158
159 /* 296 */ 159
160 enum BildingType
161 {
162 BildingType_WeaponShop = 0x1,
163 BildingType_ArmorShop = 0x2,
164 BildingType_MagicShop = 0x3,
165 BildingType_AlchemistShop = 0x4,
166 BildingType_FireGuild = 0x5,
167 BildingType_AirGuild = 0x6,
168 BildingType_WaterGuild = 0x7,
169 BildingType_EarthGuild = 0x8,
170 BildingType_SpiritGuild = 0x9,
171 BildingType_MindGuild = 0xA,
172 BildingType_BodyGuild = 0xB,
173 BildingType_LightGuild = 0xC,
174 BildingType_Dark = 0xD,
175 BildingType_14 = 0xE,
176 BildingType_15 = 0xF,
177 BildingType_16 = 0x10,
178 BildingType_TownHall = 0x11,
179 BildingType_18 = 0x12,
180 BildingType_19 = 0x13,
181 BildingType_20 = 0x14,
182 BildingType_Tavern = 0x15,
183 BildingType_Bank = 0x16,
184 BildingType_Temple = 0x17,
185 BildingType_1A = 0x1A,
186 BildingType_Stables = 0x1B,
187 BildingType_Boats = 0x1C,
188 BildingType_House = 0x1D,
189 BildingType_Training = 0x1E,
190 BildingType_Jail = 0x1F,
191 };
192 enum UIMessageType 160 enum UIMessageType
193 { 161 {
194 UIMSG_00 = 0x0, 162 UIMSG_00 = 0x0,
195 UIMSG_ChangeGameState = 0x5, 163 UIMSG_ChangeGameState = 0x5,
196 UIMSG_A = 0xA, 164 UIMSG_A = 0xA,