comparison GUIWindow.cpp @ 495:90fdb47bfcba

guilds ...
author Gloval
date Thu, 28 Feb 2013 21:45:39 +0400
parents 4bd56919f075
children 0e20e886365d
comparison
equal deleted inserted replaced
494:af286cec8967 495:90fdb47bfcba
1144 SimpleHouseAndBoatsDialog(); 1144 SimpleHouseAndBoatsDialog();
1145 } 1145 }
1146 else 1146 else
1147 { 1147 {
1148 sprintfex( pTmpBuf, pGlobalTXT_LocalizationStrings[429], 1148 sprintfex( pTmpBuf, pGlobalTXT_LocalizationStrings[429],
1149 //p2DEvents_minus1_::08[13 * (unsigned int)ptr_507BC0->ptr_1C],
1150 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterName, 1149 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterName,
1151 //p2DEvents_minus1__10[13 * (unsigned int)ptr_507BC0->ptr_1C]);
1152 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle); 1150 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle);
1153 v18.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, v19, pTmpBuf, 3u); 1151 v18.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, v19, pTmpBuf, 3u);
1154 switch ( in_current_building_type ) 1152 switch ( in_current_building_type )
1155 { 1153 {
1156 case BildingType_WeaponShop: 1154 case BildingType_WeaponShop:
1171 case BildingType_EarthGuild: 1169 case BildingType_EarthGuild:
1172 case BildingType_SpiritGuild: 1170 case BildingType_SpiritGuild:
1173 case BildingType_MindGuild: 1171 case BildingType_MindGuild:
1174 case BildingType_BodyGuild: 1172 case BildingType_BodyGuild:
1175 case BildingType_LightGuild: 1173 case BildingType_LightGuild:
1176 case BildingType_Dark: 1174 case BildingType_DarkGuild:
1177 //case BildingType_14:
1178 //case BildingType_15:
1179 //case BildingType_16:
1180 GuildDialog(); 1175 GuildDialog();
1181 break; 1176 break;
1182 case BildingType_18: 1177 case BildingType_18:
1183 __debugbreak; //What over the dialog? 1178 __debugbreak; //What over the dialog?
1184 sub_4B6478(); 1179 sub_4B6478();
1191 break; 1186 break;
1192 case BildingType_Bank: 1187 case BildingType_Bank:
1193 BankDialog(); 1188 BankDialog();
1194 break; 1189 break;
1195 case BildingType_Temple: 1190 case BildingType_Temple:
1196 TampleDialog(); 1191 TempleDialog();
1197 break; 1192 break;
1198 case BildingType_Stables: 1193 case BildingType_Stables:
1199 TravelByTransport(); 1194 TravelByTransport();
1200 break; 1195 break;
1201 case BildingType_Training: 1196 case BildingType_Training: