Mercurial > mm7
comparison UI/UISaveLoad.cpp @ 2402:8cee51ce4382
included directx 11
author | Ritor1 |
---|---|
date | Mon, 14 Jul 2014 10:03:44 +0600 |
parents | 6a7309a847ea |
children | f4af3b203f65 |
comparison
equal
deleted
inserted
replaced
2400:ecd1dd95ec49 | 2402:8cee51ce4382 |
---|---|
94 } | 94 } |
95 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) | 95 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) |
96 { | 96 { |
97 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | 97 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE; |
98 strcpy((char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot, pKeyActionMap->pPressedKeysBuffer); | 98 strcpy((char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot, pKeyActionMap->pPressedKeysBuffer); |
99 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveGame, 0, 0); | 99 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_SaveGame, 0, 0); |
100 } | 100 } |
101 else | 101 else |
102 { | 102 { |
103 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CANCELLED) | 103 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CANCELLED) |
104 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | 104 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE; |