comparison UI/UiGame.cpp @ 1299:8c2f689b5f0b

folder UI
author Ritor1
date Thu, 20 Jun 2013 12:16:47 +0600
parents b97d0cdd6c79
children 22cb507446a4
comparison
equal deleted inserted replaced
1298:b97d0cdd6c79 1299:8c2f689b5f0b
2 #define _CRT_SECURE_NO_WARNINGS 2 #define _CRT_SECURE_NO_WARNINGS
3 #endif 3 #endif
4 4
5 #include <assert.h> 5 #include <assert.h>
6 6
7 #include "Texture.h" 7 #include "..\Texture.h"
8 #include "MM7.h" 8 #include "..\MM7.h"
9 9
10 #include "Mouse.h" 10 #include "..\Mouse.h"
11 #include "Keyboard.h" 11 #include "..\Keyboard.h"
12 #include "mm7_data.h" 12 #include "..\mm7_data.h"
13 13
14 #include "Vis.h" 14 #include "..\Vis.h"
15 #include "MapInfo.h" 15 #include "..\MapInfo.h"
16 #include "Game.h" 16 #include "..\Game.h"
17 #include "GUIWindow.h" 17 #include "..\GUIWindow.h"
18 #include "GUIFont.h" 18 #include "..\GUIFont.h"
19 #include "Party.h" 19 #include "..\Party.h"
20 #include "AudioPlayer.h" 20 #include "..\AudioPlayer.h"
21 #include "Outdoor.h" 21 #include "..\Outdoor.h"
22 #include "LOD.h" 22 #include "..\LOD.h"
23 #include "Actor.h" 23 #include "..\Actor.h"
24 #include "Viewport.h" 24 #include "..\Viewport.h"
25 #include "SpriteObject.h" 25 #include "..\SpriteObject.h"
26 #include "ObjectList.h" 26 #include "..\ObjectList.h"
27 #include "DecorationList.h" 27 #include "..\DecorationList.h"
28 #include "PlayerFrameTable.h" 28 #include "..\PlayerFrameTable.h"
29 #include "stru123.h" 29 #include "..\stru123.h"
30 #include "Time.h" 30 #include "..\Time.h"
31 #include "IconFrameTable.h" 31 #include "..\IconFrameTable.h"
32 #include "TurnEngine.h" 32 #include "..\TurnEngine.h"
33 #include "texts.h" 33 #include "..\texts.h"
34 #include "UIHouses.h" 34 #include "UIHouses.h"
35 #include "BSPModel.h" 35 #include "..\BSPModel.h"
36 36
37 37
38 38
39 39
40 40