Mercurial > mm7
comparison UI/UiGame.cpp @ 1299:8c2f689b5f0b
folder UI
author | Ritor1 |
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date | Thu, 20 Jun 2013 12:16:47 +0600 |
parents | b97d0cdd6c79 |
children | 22cb507446a4 |
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1298:b97d0cdd6c79 | 1299:8c2f689b5f0b |
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2 #define _CRT_SECURE_NO_WARNINGS | 2 #define _CRT_SECURE_NO_WARNINGS |
3 #endif | 3 #endif |
4 | 4 |
5 #include <assert.h> | 5 #include <assert.h> |
6 | 6 |
7 #include "Texture.h" | 7 #include "..\Texture.h" |
8 #include "MM7.h" | 8 #include "..\MM7.h" |
9 | 9 |
10 #include "Mouse.h" | 10 #include "..\Mouse.h" |
11 #include "Keyboard.h" | 11 #include "..\Keyboard.h" |
12 #include "mm7_data.h" | 12 #include "..\mm7_data.h" |
13 | 13 |
14 #include "Vis.h" | 14 #include "..\Vis.h" |
15 #include "MapInfo.h" | 15 #include "..\MapInfo.h" |
16 #include "Game.h" | 16 #include "..\Game.h" |
17 #include "GUIWindow.h" | 17 #include "..\GUIWindow.h" |
18 #include "GUIFont.h" | 18 #include "..\GUIFont.h" |
19 #include "Party.h" | 19 #include "..\Party.h" |
20 #include "AudioPlayer.h" | 20 #include "..\AudioPlayer.h" |
21 #include "Outdoor.h" | 21 #include "..\Outdoor.h" |
22 #include "LOD.h" | 22 #include "..\LOD.h" |
23 #include "Actor.h" | 23 #include "..\Actor.h" |
24 #include "Viewport.h" | 24 #include "..\Viewport.h" |
25 #include "SpriteObject.h" | 25 #include "..\SpriteObject.h" |
26 #include "ObjectList.h" | 26 #include "..\ObjectList.h" |
27 #include "DecorationList.h" | 27 #include "..\DecorationList.h" |
28 #include "PlayerFrameTable.h" | 28 #include "..\PlayerFrameTable.h" |
29 #include "stru123.h" | 29 #include "..\stru123.h" |
30 #include "Time.h" | 30 #include "..\Time.h" |
31 #include "IconFrameTable.h" | 31 #include "..\IconFrameTable.h" |
32 #include "TurnEngine.h" | 32 #include "..\TurnEngine.h" |
33 #include "texts.h" | 33 #include "..\texts.h" |
34 #include "UIHouses.h" | 34 #include "UIHouses.h" |
35 #include "BSPModel.h" | 35 #include "..\BSPModel.h" |
36 | 36 |
37 | 37 |
38 | 38 |
39 | 39 |
40 | 40 |