Mercurial > mm7
comparison UI/UIHouses.cpp @ 1299:8c2f689b5f0b
folder UI
author | Ritor1 |
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date | Thu, 20 Jun 2013 12:16:47 +0600 |
parents | b97d0cdd6c79 |
children | bedc304ab617 |
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1298:b97d0cdd6c79 | 1299:8c2f689b5f0b |
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1 #ifdef _MSC_VER | 1 #ifdef _MSC_VER |
2 #define _CRT_SECURE_NO_WARNINGS | 2 #define _CRT_SECURE_NO_WARNINGS |
3 #endif | 3 #endif |
4 | 4 |
5 #include "Texture.h" | 5 #include "..\Texture.h" |
6 #include "mm7_data.h" | 6 #include "..\mm7_data.h" |
7 #include "UIHouses.h" | 7 #include "UIHouses.h" |
8 #include "Party.h" | 8 #include "..\Party.h" |
9 #include "texts.h" | 9 #include "..\texts.h" |
10 #include "Events.h" | 10 #include "..\Events.h" |
11 #include "Arcomage.h" | 11 #include "..\Arcomage.h" |
12 #include "LOD.h" | 12 #include "..\LOD.h" |
13 #include "Mouse.h" | 13 #include "..\Mouse.h" |
14 #include "GUIWindow.h" | 14 #include "..\GUIWindow.h" |
15 #include "GUIFont.h" | 15 #include "..\GUIFont.h" |
16 #include "Events2D.h" | 16 #include "..\Events2D.h" |
17 #include "Overlays.h" | 17 #include "..\Overlays.h" |
18 #include "Outdoor.h" | 18 #include "..\Outdoor.h" |
19 #include "AudioPlayer.h" | 19 #include "..\AudioPlayer.h" |
20 #include "VideoPlayer.h" | 20 #include "..\VideoPlayer.h" |
21 #include "Monsters.h" | 21 #include "..\Monsters.h" |
22 #include "Viewport.h" | 22 #include "..\Viewport.h" |
23 #include "Keyboard.h" | 23 #include "..\Keyboard.h" |
24 #include "IndoorCamera.h" | 24 #include "..\IndoorCamera.h" |
25 #include "MapInfo.h" | 25 #include "..\MapInfo.h" |
26 #include "Log.h" | 26 #include "..\Log.h" |
27 #include "Game.h" | 27 #include "..\Game.h" |
28 | 28 |
29 #include "stru159.h" | 29 #include "..\stru159.h" |
30 int uHouse_ExitPic; // weak | 30 int uHouse_ExitPic; // weak |
31 | 31 |
32 int dword_591080; // weak | 32 int dword_591080; // weak |
33 | 33 |
34 int in_current_building_type; // 00F8B198 | 34 int in_current_building_type; // 00F8B198 |