Mercurial > mm7
comparison stru6.h @ 142:8b8fd4d83fdc
Various things here and there
author | Nomad |
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date | Tue, 12 Feb 2013 06:28:08 +0200 |
parents | 9c0607679772 |
children | 7887a9cf9e7b |
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141:cca78efb377e | 142:8b8fd4d83fdc |
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126 void _4A7948_mind_blast_after_effect(struct LayingItem *a1); | 126 void _4A7948_mind_blast_after_effect(struct LayingItem *a1); |
127 bool AddMobileLight(struct LayingItem *a1, unsigned int uDiffuse, int uRadius); | 127 bool AddMobileLight(struct LayingItem *a1, unsigned int uDiffuse, int uRadius); |
128 void _4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning(LayingItem *a1, unsigned int uDiffuse, unsigned int uTextureID, float a4); | 128 void _4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning(LayingItem *a1, unsigned int uDiffuse, unsigned int uTextureID, float a4); |
129 void _4A7C07(struct LayingItem *a2); | 129 void _4A7C07(struct LayingItem *a2); |
130 void AddProjectile(struct LayingItem *a2, int a3, unsigned int uTextureID); | 130 void AddProjectile(struct LayingItem *a2, int a3, unsigned int uTextureID); |
131 int _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse); | 131 void _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse); |
132 void _4A7F74(int x, int y, int z); | 132 void _4A7F74(int x, int y, int z); |
133 int _4A806F(struct Actor *pActor); | 133 int _4A806F(struct Actor *pActor); |
134 void _4A80DC_some_stuff_sw(struct LayingItem *a2); | 134 void _4A80DC_some_stuff_sw(struct LayingItem *a2); |
135 bool _4A81CA(struct LayingItem *a2); | 135 bool _4A81CA(struct LayingItem *a2); |
136 int SetPlayerBuffAnim(unsigned __int16 uSpellID, unsigned __int16 uPlayerID); | 136 int SetPlayerBuffAnim(unsigned __int16 uSpellID, unsigned __int16 uPlayerID); |