comparison stru6.h @ 142:8b8fd4d83fdc

Various things here and there
author Nomad
date Tue, 12 Feb 2013 06:28:08 +0200
parents 9c0607679772
children 7887a9cf9e7b
comparison
equal deleted inserted replaced
141:cca78efb377e 142:8b8fd4d83fdc
126 void _4A7948_mind_blast_after_effect(struct LayingItem *a1); 126 void _4A7948_mind_blast_after_effect(struct LayingItem *a1);
127 bool AddMobileLight(struct LayingItem *a1, unsigned int uDiffuse, int uRadius); 127 bool AddMobileLight(struct LayingItem *a1, unsigned int uDiffuse, int uRadius);
128 void _4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning(LayingItem *a1, unsigned int uDiffuse, unsigned int uTextureID, float a4); 128 void _4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning(LayingItem *a1, unsigned int uDiffuse, unsigned int uTextureID, float a4);
129 void _4A7C07(struct LayingItem *a2); 129 void _4A7C07(struct LayingItem *a2);
130 void AddProjectile(struct LayingItem *a2, int a3, unsigned int uTextureID); 130 void AddProjectile(struct LayingItem *a2, int a3, unsigned int uTextureID);
131 int _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse); 131 void _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse);
132 void _4A7F74(int x, int y, int z); 132 void _4A7F74(int x, int y, int z);
133 int _4A806F(struct Actor *pActor); 133 int _4A806F(struct Actor *pActor);
134 void _4A80DC_some_stuff_sw(struct LayingItem *a2); 134 void _4A80DC_some_stuff_sw(struct LayingItem *a2);
135 bool _4A81CA(struct LayingItem *a2); 135 bool _4A81CA(struct LayingItem *a2);
136 int SetPlayerBuffAnim(unsigned __int16 uSpellID, unsigned __int16 uPlayerID); 136 int SetPlayerBuffAnim(unsigned __int16 uSpellID, unsigned __int16 uPlayerID);