comparison Actor.h @ 142:8b8fd4d83fdc

Various things here and there
author Nomad
date Tue, 12 Feb 2013 06:28:08 +0200
parents cca78efb377e
children 650d96af8855
comparison
equal deleted inserted replaced
141:cca78efb377e 142:8b8fd4d83fdc
38 38
39 39
40 /* 361 */ 40 /* 361 */
41 enum ACTOR_BUFF_INDEX 41 enum ACTOR_BUFF_INDEX
42 { 42 {
43 ACTOR_BUFF_STONED = 0x5, 43 ACTOR_BUFF_STONED = 5,
44 ACTOR_BUFF_PARALYZED = 0x6, 44 ACTOR_BUFF_PARALYZED = 6,
45 }; 45 };
46 46
47 47
48 48
49 49
86 Dead = 0x5, 86 Dead = 0x5,
87 Pursuing = 0x6, 87 Pursuing = 0x6,
88 Fleeing = 0x7, 88 Fleeing = 0x7,
89 Stunned = 0x8, 89 Stunned = 0x8,
90 Fidgeting = 0x9, 90 Fidgeting = 0x9,
91 Interacting = 0xA, 91 Interacting = 10,
92 Removed = 0xB, 92 Removed = 11,
93 AttackingRanged2 = 0xC, 93 AttackingRanged2 = 0xC,
94 AttackingRanged3 = 0xD, 94 AttackingRanged3 = 0xD,
95 Stoned = 0xE, 95 Stoned = 0xE,
96 Paralyzed = 0xF, 96 Paralyzed = 0xF,
97 Resurrected = 0x10, 97 Resurrected = 16,
98 Summoned = 17, 98 Summoned = 17,
99 AttackingRanged4 = 0x12, 99 AttackingRanged4 = 18,
100 Disabled = 0x13, 100 Disabled = 19,
101 }; 101 };
102 102
103 /* 265 */ 103 /* 265 */
104 enum ActorAnimation : __int32 104 enum ActorAnimation : __int32
105 { 105 {