comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2352:8a49cf25fb88

Moving zlib wrappers to separate headers
author Grumpy7
date Wed, 09 Apr 2014 21:51:06 +0200
parents 7c10dfb6d802
children 802460e60eee
comparison
equal deleted inserted replaced
2351:12a935783629 2352:8a49cf25fb88
245 <ClCompile Include="..\..\VectorTypes.cpp" /> 245 <ClCompile Include="..\..\VectorTypes.cpp" />
246 <ClCompile Include="..\..\VideoPlayer.cpp" /> 246 <ClCompile Include="..\..\VideoPlayer.cpp" />
247 <ClCompile Include="..\..\Viewport.cpp" /> 247 <ClCompile Include="..\..\Viewport.cpp" />
248 <ClCompile Include="..\..\Vis.cpp" /> 248 <ClCompile Include="..\..\Vis.cpp" />
249 <ClCompile Include="..\..\Weather.cpp" /> 249 <ClCompile Include="..\..\Weather.cpp" />
250 <ClCompile Include="..\..\ZlibWrapper.cpp" />
250 <ClCompile Include="..\..\_deleted.cpp" /> 251 <ClCompile Include="..\..\_deleted.cpp" />
251 </ItemGroup> 252 </ItemGroup>
252 <ItemGroup> 253 <ItemGroup>
253 <ClInclude Include="..\..\Actor.h" /> 254 <ClInclude Include="..\..\Actor.h" />
254 <ClInclude Include="..\..\AIL.h" /> 255 <ClInclude Include="..\..\AIL.h" />
499 <ClInclude Include="..\..\VectorTypes.h" /> 500 <ClInclude Include="..\..\VectorTypes.h" />
500 <ClInclude Include="..\..\VideoPlayer.h" /> 501 <ClInclude Include="..\..\VideoPlayer.h" />
501 <ClInclude Include="..\..\Viewport.h" /> 502 <ClInclude Include="..\..\Viewport.h" />
502 <ClInclude Include="..\..\Vis.h" /> 503 <ClInclude Include="..\..\Vis.h" />
503 <ClInclude Include="..\..\Weather.h" /> 504 <ClInclude Include="..\..\Weather.h" />
505 <ClInclude Include="..\..\ZlibWrapper.h" />
504 </ItemGroup> 506 </ItemGroup>
505 <ItemGroup> 507 <ItemGroup>
506 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> 508 <None Include="..\..\lib\legacy_dx\d3dvec.inl" />
507 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> 509 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig">
508 <FileType>Document</FileType> 510 <FileType>Document</FileType>